Cute Cartoon Avatar Icons by fishenal-studio
sizes 18MB
File count 92
Animated: No
Around 100Pcs Cute Catoon Avatar Icon (Gen by AI), Include Aldult, Kid & Old Categories, Transparent BackgroundTranparent background PNG,size 500~600px
notes: only PNG images
Price $5.00
[Monster Animations] Shamanic Sorcerer:The Wand Wielder by HQA3
Monster Animations - Shamanic Sorcerer:The Wand Wielder
This package includes the following animation files
(21Animations):
Attack Animations:
Shamanic Sorcerer The Wand Wielder_ATK_01~04
Death Animations:
Shamanic Sorcerer The Wand Wielder_DeadBody
Shamanic Sorcerer The Wand Wielder_Die
Damage Animations:
Shamanic Sorcerer The Wand Wielder_DMG_B
Shamanic Sorcerer The Wand Wielder_DMG_B_upper
Shamanic Sorcerer The Wand Wielder_DMG_F
Shamanic Sorcerer The Wand Wielder_DMG_F_upper
Idle Animations:
Shamanic Sorcerer The Wand Wielder_Idle_C
Shamanic Sorcerer The Wand Wielder_Idle_P_01
Shamanic Sorcerer The Wand Wielder_Idle_P_02
Other State Animations:
Shamanic Sorcerer The Wand Wielder_Passout
Movement Animations:
Shamanic Sorcerer The Wand Wielder_Run_F
Shamanic Sorcerer The Wand Wielder_Walk_F
Skill Animations (Firing):
Shamanic Sorcerer The Wand Wielder_SK_Firing_01~06
The mesh has approximately 800 to 1200 triangles.
Price $15.00
Minions Series - Monsterset 16 by Downrain DC
All character’s texture size is 1024 x 1024
▶ TribeWarrior (6830 triangles)
(Weapon can be removed)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
▶ SkullSwordsman (6322 triangles)
(Weapon can be removed)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
▶ EvilAkaret (3874 triangles)
(Weapon can be removed)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
▶ AshWarrior (6048 triangles)
(Weapon & Shield can be removed)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
▶ Hobgoblin (5604 triangles)
(Weapon can be removed)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
▶ MadFishman (4914 triangles)
(Weapon can be removed)
10 basic animations
Idle / Walk / Run / Jump / Attack x2 / CastSpell / Dizzy / Damage / Die
▶ GhostBuckzo (1406 triangles)
(Weapon can be removed)
7 basic animations
Idle / Move / Attack x2 / Appears / Damage / Die
Price $49.99
poly police station by SQUID
the total number of polygons in the project is 64340. Textures were used 9 images 1024x1024, 512x512 number of materials 10
the asset includes everything shown in the last four screenshots
The police station includes the following assets
building
police station
props
Screen, cabinet (x2), banner, glued sheet (x2), target, blinds, stand, administrative sign, mailbox, window bars, coffee table, TV, radiator, row of chairs, wheel (x2), notice board, sign police, sofa, surveillance camera, street flag, crime board, flag on clothespins, awards, cardboard box, bat, calendar, diploma, wanted, wanted board, fence, ammunition cabinet, chair, table, pistol stand, pistol stand guns, bomb, portrait (x2), lamp, protest board, police barricade, computer, glass (x2), decanter, stamp, scales, table flag, Molotov cocktail, visit list, coffee, telephone, constitution (x2), folder with case, table lamp, street sign, evidence, charge plate, folder, magnifying glass, scale tape, mark, camera, ID card, note sheets, body camera, walkie-talkie, cartridge case, cartridge (x2), pepper spray, holster for spray, pistol holster, machine gun magazine, machine gun, pistol, shotgun, first aid kit, water flask, handcuffs, gas mask, shockproof helmet, baseball cap, shield, baton, balaclava, cap, beret
People
police officer
transport
patrol car, special forces vehicle, police passenger bus
Price $20.00
Digital Texts Sound Effects Pack 1 by ShashiRaj Productions
Category Folders
1_Random
2_Codes-Malfunctioning
3_Pulsing
4_Rapid
5_Beep
Total Sounds : 156
Format: WAV 44.1 KHz 16 Bit
Introducing “Digital Texts Pack 1” – your ultimate audio toolkit for crafting the immersive digital text sounds of futuristic and sci-fi environments. This meticulously curated collection of sound effects is designed to elevate the auditory experience of high-tech computer interactions, making it an essential asset for game developers, filmmakers, and content creators who aim to depict advanced technological settings.
Key Features:
High-Pitched Tones: Each sound effect in the pack features the signature high-pitched, rapidly chopped tones that are synonymous with digital text and interface sounds in sci-fi media.
Complex Variations: The pack includes a diverse range of complexities from random blips and bleeps to long, echoing trails and pulsating rhythms, providing versatility for different scenarios.
Futuristic Games: Integrate these sounds to add a layer of authenticity to the user interface of your next-gen video games.
Sci-Fi Films and Series: Use these effects to bring to life the control panels, data streams, and communication devices of your space operas and cyberpunk adventures.
Interactive Media: Enhance interactive displays, virtual reality experiences, and educational software with these detailed soundscapes.
Technical Specifications:
Quality: Each sound is provided in high-quality WAV format, ensuring compatibility with a wide range of software and devices.
Well-Organized: Sounds are categorized and named for easy browsing, allowing you to find the perfect effect quickly.
“Digital Texts Pack 1” is not just a sound effects library; it’s a gateway to the auditory essence of the digital age. Whether you’re developing a game set in a dystopian future or crafting a narrative that involves intricate computer systems, these sounds will help you build a believable and engaging high-tech world. Get ready to captivate your audience with the cutting-edge sounds of tomorrow, today!
Price $4.99
Stylized Fonts - Bloody by Duckweed
Description:
Stylized Fonts - Bloody is a Unity plugin that offers four unique fonts with a bloody and sinister aesthetic. These fonts are perfect for adding a touch of horror or suspense to your game or application.
Key Features:
- Bloody Aesthetic: With four distinct fonts, each dripping with a bloody and sinister style, this plugin adds a touch of horror and suspense to your text elements.
- Versatile Usage: Whether you're creating a horror game, thriller movie poster, or Halloween-themed graphic design, these fonts are versatile and suitable for various applications.
- High-Quality Design: Each font is meticulously crafted to ensure high-quality visuals and readability, even in dark or atmospheric environments.
- Easy Integration: Simply import the fonts into your Unity project and start using them right away. They are compatible with all Unity text components and UI systems.
Stylized Fonts - Bloody provides a quick and easy way to add a chilling atmosphere to your Unity projects with its collection of four blood-themed fonts.
Price $9.99
Sci-Fi Hologram Screen Shader by MaxKill Studios
- Operates within the BuiltIn Render Pipeline
- Includes custom shaders: opaque and translucent (Additive)
- Uses Unity Engine's default Quad mesh without the need for additional mesh creation
- Not a camera effect or post-processing shader
This shader and material asset is used for objects requiring screen displays in Sci-fi genres such as Cyberpunk and Space Opera.
It is ideal for creators who want to add futuristic visuals to their projects.
⭐ Key Features
- Exclusively for the Built-in Render Pipeline
- Customizable to suit user preferences
- Flexibly applicable across various genres
- Capable of three-dimensional expression on flat meshes
- Controls for various expressions via RGBA channels
- Includes 22 example materials
- Quick shader switching between translucent and opaque states
- Documentation for each property provided
- Shader texture creation guide PSD file provided
📜 Sci-fi Hologram Screen Shader Guide
Price $25.00
Coin-Money-Gem by Amanita
Standart, URP and HDRP compatible.
The pack contains 28 different prefabs. 15 material for all prefabs. 1 texture (512x256) for Money objects.
COINS
Avarage triangle count: 269
Highest triangle count: 564 (Wind) + 252 (CoinBase) = 816
Lowest triangle count : 116 (Diamond & Crown) + 252 (Coin Base) = 368
MONEYS
Avarage triangle count: 506
Highest triangle count: 1184 (MoneyPile2)
Lowest triangle count : 148 (CreditCard)
GEMS
Avarage triangle count: 26
Highest triangle count: 44 (Gem1)
Lowest triangle count : 12 (Gem0)
Lowpoly / Cartoon styled 28 different coin, money and gem. Vibrant colors. Easy to use.
If you have any questions or any problems with the pack, don't hesitate to contact.
Price $15.00
Electric Pole Builder Pack by Cakir Studio
- Texture Sizes : 2048 to 2048
All Material and Texture Map Types : PBR
Number of Prefabs : 5
Uv Mapping : Yes
Average Number of Polygons (Triangles) : 15k
Polygon Count
Electric Pole 1 : 4332 tris
Electric Pole 2 : 8660 tris
Electric Pole 3 : 13404 tris
Electric Tower 1 : 39068 tris
Electric Tower 2 : 11032 tris
Texture Dimensions
Electric Pole 1 : 2048
Electric Pole 2 : 2048
Electric Pole 3 : 2048
Electric Tower 1 : 2048
Electric Tower 2 : 2048
The package I've developed allows users to add electric poles in Unity Editor with a simple Ctrl and left-click press, seamlessly continuing the process. Moreover, it automatically lays cables between the poles.
The asset contains 5 electric pole models and 3 materials(concrete,metal,wood).
The shader type of the models is Standard. The material works fully
compatible with the upgrade.So for compatibility with other Render
Pipelines, simply utilize Unity's built-in material upgrading tool
The polygon form of the models is triangles.
Price $10.00
2D Layer Sorting Tool by 100k Monkeys
The package contains an editor script and PDF manual.
Did you ever have a complex prefab with many sorting layers that you needed to use in a different context?
The 2D Layer Sorting Tool is a utility primarily designed for bulk editing of sorting layers in prefabs. It enables you to quickly and efficiently adjust layers and orders for the following components:
- Canvases
- Sprite Renderers
- Sprite Shape Renderers
- Tilemap Renderers
- Sorting Groups
- Particle System Renderers
Price $8.00
49 Skydiving Container - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,577
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,265
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 14,049
Triangles: 27,599
Poligons : 14,238
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $14.99
48 Skydiving Suit - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,821
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,509
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 10,328
Triangles: 19,983
Poligons : 10,170
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $19.99
47 Skydiving Gloves - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,577
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,265
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 2,594
Triangles: 5,072
Poligons : 2,652
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $14.99
46 Skydiving Boots - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,577
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,265
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 10,478
Triangles: 19,504
Poligons : 10,156
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $19.99
45 Skydiving Helmet - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,577
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,265
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 10,783
Triangles: 19,990
Poligons : 10,323
Number of PBR Materials: 18 (built-in) + 18 (URP) + 18 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $19.99
44 Sweater - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,787
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,525
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 7,323
Triangles: 14,642
Poligons : 7,385
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $9.99
43 Jeans - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,725
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,413
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 15,253
Triangles: 30,492
Poligons : 15,342
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $14.99
42 Hat - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,577
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,265
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 1,246
Triangles: 2,488
Poligons : 1,244
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $9.99