Game VFX - Stylized AOE Bundle by EricWang
This resource pack contains 16 VFX prefabs
Area of Effect (AOE) created using Unity's particle system, including 16 different effects,
You can freely adjust the size of them.
Texture dimensions: 1024*1024
Types of texture maps:PNG,TGA
Unity Version:2022.3.45f1
Render Mode:URP
Price $15.00
Skill Tree Maker Importer by Smiling Eclipse
🚀 MAIN FEATURES
🔄 Import & Build System
- Import .json files exported from Skill Tree Maker.
- Automatically convert all data into ScriptableObjects.
- Dynamically instantiate all nodes and connections inside a Canvas at runtime (just press Play!).
- All imported nodes can be manually edited afterward (change icons, descriptions, etc.).
⚙️ Customizable Logic & Visuals
- Fully editable visuals – easily change the look of your nodes and lines to fit your game's art style.
- State Machine system – manage all node states (locked, unlocked, available, maxed) with clean logic.
- Easily add, remove, or extend node states to match your game’s progression system.
📈 Multi-Level & Upgrade Scaling
- Support for multi-level skills with automatic cost scaling based on upgrade level.
💾 Built-in Save System
- Includes a simple save system that can easily be replaced or extended with your own.
🧭 Interactive Runtime View
- Zoom & drag support built-in.
- Interactive tooltips that display node information dynamically.
- Fully functional runtime experience — ready to use in your game.
🧩 Simple & Fast Workflow
- Import your JSON with one button click.
- Assign the database reference.
- Press Play — and your entire skill tree is instantly built and functional!
- Design your skill trees outside of Unity for a cleaner and faster workflow.
🧰 REQUIREMENTS
This asset requires the free com.unity.nuget.newtonsoft-json package to function. You can find installation instructions in the asset’s documentation.
🧱 SYSTEM OVERVIEW
1️⃣ Import System (JSON → ScriptableObjects)
- Reads exported JSON files from Skill Tree Maker.
- Creates a SkillNodeData ScriptableObject for each skill.
- Automatically organizes imported data into folders.
2️⃣ Builder System (ScriptableObjects → Canvas UI)
- Reads all imported ScriptableObjects.
- Instantiates UI nodes dynamically at runtime.
- Connects nodes with visual lines.
- Handles interactivity, tooltips, and state logic.
🧩 TECHNICAL DETAILS
- Works with Unity 2022+ & Unity 6+
- Compatible with URP, HDRP, and Built-in Render Pipeline
- Works on any platform
- Runtime only (system builds trees when entering Play Mode)
💬 SUPPORT & COMMUNITY
For suggestions, bug reports, or feature requests, feel free to reach out! I’m always open to feedback and ideas to improve the tool.
📧 Email: smilingeclipse666@gmail.com 💬 Discord: Join the community
📘 Skill Tree Maker Importer PRO
Contact | ✉️ smilingeclipse666@gmail.com
Discord | Join Server
⚠️ DEV NOTE
I am not the creator of the Skill Tree Maker website.
For any issues related to the web tool itself, please contact its developer:
💬 Skill Tree Maker Dev Discord
💡 ABOUT
The Skill Tree Maker Importer PRO is a Unity asset that lets you import skill trees created with Skill Tree Maker directly into Unity — automatically converting exported .json files into ScriptableObjects and building a fully interactive skill tree inside a Unity UI Canvas at runtime.
This tool bridges the gap between the Skill Tree Maker web editor and your Unity project, saving hours of manual setup and giving you a clean, modular workflow.
this tool is very useful for anyone that is making a RPG, ARPG, Roguelike, Roguelite, MMO or Incremental Game.
Price $0.00
HQ ArchViz Interior Vol.6 by Next Level 3D
Number of textures: 56.
Texture dimensions: 512x512 - 4096x4096.
Minimum polygon count: 200 faces.
Maximum polygon count: 50k faces.
Number of meshes/prefabs: 95/90.
UV mapping: Yes.
Types of materials: PBR.
High quality modern interior including complete interior scene (Living Room + Kitchen and Bedroom) with 90 different objects, also have openable doors. Will be perfect for ArchViz, VR and other mobile devices or any type of AAA games.
After downloading this asset you will have the same image quality you see in screenshots (on screenshots showcased built-in render version).
Features:
- 90 Different Objects (You can use it in any of your projects).
- Ready for Baked and Realtime GI.
- URP assets included.
- VR Ready (Oculus, Vive).
- PBR Setup.
- Included Post Processing profile for Built-in and URP versions.
- Openable doors.
Price $24.99
Swords (HDRP) by AGTRI Studios
Meshes
Collision: Yes
LODs: Yes, 5
LOD0 Triangle Count: 1.6k-5.4k
Scaled to real-world size: Yes
Number of Unique Meshe/Prefabs: 13
Materials & Textures
Number of Textures: 40 (PBR)
Texture Resolutions: 4k
UV mapped: Yes
Number of Materials: 13
Misc
VFX: No
Audio: No
Animations: No
Skinned: No
Important/Additional Notes
Supports render pipeline HDRP
Game-ready medieval sword collection optimized for Unity HDRP.
13 realistic swords with HDRP-compatible materials, clean topology, and instant drop-in usability.
What’s included
- 13 unique medieval swords — from elegant sabers to heavy claymores
- HDRP-optimized PBR materials (no material reassignment needed)
- Clean, game-ready meshes with proper scale and topology
- LOD support for real-time performance
- 4K texture sets with optional detail normals
Designed for
- Player characters & NPCs
- Weapon pickups and loot drops
- Set dressing and environment storytelling
Sword list
Claymore ▫ Arming Sword ▫ Longsword ▫ Broadsword ▫ Greatsword ▫ Sabre ▫ Shortsword ▫ Roman Gladius ▫ and more
Also available here for Built-in Render Pipeline and URP.
Price $4.99
Swords (URP) by AGTRI Studios
Meshes
Collision: Yes
LODs: Yes, 5
LOD0 Triangle Count: 1.6k-5.4k
Scaled to real-world size: Yes
Number of Unique Meshe/Prefabs: 13
Materials & Textures
Number of Textures: 40 (PBR)
Texture Resolutions: 4k
UV mapped: Yes
Number of Materials: 13
Misc
VFX: No
Audio: No
Animations: No
Skinned: No
Important/Additional Notes
Supports render pipeline URP
Game-ready medieval sword collection optimized for Unity URP.
13 realistic swords with URP-compatible materials, clean topology, and instant drop-in usability.
What’s included
- 13 unique medieval swords — from elegant sabers to heavy claymores
- URP-optimized PBR materials (no material reassignment needed)
- Clean, game-ready meshes with proper scale and topology
- LOD support for real-time performance
- 4K texture sets with optional detail normals
Designed for
- Player characters & NPCs
- Weapon pickups and loot drops
- Set dressing and environment storytelling
Sword list
Claymore ▫ Arming Sword ▫ Longsword ▫ Broadsword ▫ Greatsword ▫ Sabre ▫ Shortsword ▫ Roman Gladius ▫ and more
Also available here for Built-in Render Pipeline and HDRP.
Price $4.99
Swords (BuiltIn) by AGTRI Studios
Meshes
Collision: Yes
LODs: Yes, 5
LOD0 Triangle Count: 1.6k-5.4k
Scaled to real-world size: Yes
Number of Unique Meshe/Prefabs: 13
Materials & Textures
Number of Textures: 40 (PBR)
Texture Resolutions: 4k
UV mapped: Yes
Number of Materials: 13
Misc
VFX: No
Audio: No
Animations: No
Skinned: No
Important/Additional Notes
Supports render pipeline BuiltIn
Game-ready medieval sword collection optimized for Unity Built-In render pipeline. 13 realistic swords with BuiltIn-compatible materials, clean topology, and instant drop-in usability.
What’s included
- 13 unique medieval swords — from elegant sabers to heavy claymores
- BuiltIn-optimized PBR materials (no material reassignment needed)
- Clean, game-ready meshes with proper scale and topology
- LOD support for real-time performance
- 4K texture sets with optional detail normals
Designed for
- Player characters & NPCs
- Weapon pickups and loot drops
- Set dressing and environment storytelling
Sword list
Claymore ▫ Arming Sword ▫ Longsword ▫ Broadsword ▫ Greatsword ▫ Sabre ▫ Shortsword ▫ Roman Gladius ▫ and more
Also available here for URP and HDRP.
Price $4.99
Core Essential Flat UI Icons Pack by Arcodus
🎨 Style: Flat, minimalist
📁 Format: PNG with transparent background
📏 Size: 512 × 512 px
🔢 Icons Included: 800+ essential UI icons
This pack covers all the must-have UI icons such as menu, settings, navigation icons and more. Perfect for mobile apps, games, and PC interfaces. These icons are designed in a minimalist, flat aesthetic, making them ideal for any modern design project.
This collection features 800+ PNG icons with transparent background, in a 512×512 px resolution.
Price $4.99
Zephyr: Dynamic Wind System by Distant Lands
Features
- C# wind manager script
- Shader integrations helpers for HLSL, Amplify Shader Editor, and Shader Graph
- Wind zone system
Supports Unity 6000.0 and higher, Universal Render Pipeline
See documentation for more details: https://distant-lands.gitbook.io/zephyr
CONNECT WITH US:
Website | Email | Discord | Documentation | Tutorials
Distant Lands presents:
Zephyr: Dynamic Wind System
Unfiied Wind System
Zephyr is a simple system that runs parallel on the CPU and the GPU. It is similar to Unity's built-in wind system, but has several key improvements.
- Since it runs on both the CPU and the GPU, you can apply wind to any system! Want wind to move leaf particles, sway trees using shaders, move your physics objects, and produce sound? All of this is trivial to do in Zephyr.
- Zephyr functions as a single source of truth for wind. Rather than the current way that wind is implemented where each system in your project may have a different wind manager, Zephyr's agnostic API lets users change one value to influence all systems at once.
- As a third party plugin, Zephyr is extremely extensible and can support any type of wind interaction needed for your project. Build out new systems or create new interactions with no hassle.
Feature Highlights
- Fully unified CPU/GPU wind pipeline
- Shader Graph, Amplify Shader Editor, and HLSL support with drop-in nodes/functions
- Localized wind zones with blend modes
- High-quality GPU turbulence and noise
- Stable CPU queries for gameplay and physics
- No Terrain or SpeedTree dependency
- Predictable results across shaders and pipelines
- Clean, intuitive editor workflow
- Optimized for open worlds and large scenes
- Built for performance and rock-solid consistency
- Full source included
Supports third party assets out of the box
- Magica Cloth 2
- The Visual Engine
- COZY: Stylized Weather 3
- Quickly add support to other assets with support for C#, HLSL, Amplify Shader Editor, and Shader Graph
Price $40.00
300 Noise and Pattern Textures by iOcus Rise
File count in total: 1200 textures.
1. 200 Noises textures, additional for each noise texture, the package provides its AO and normal map.
2. 100 Pattern textures, additional for each pattern texture, the package provides its AO and normal map.
Procedurally created 300 high-res PNG 2048x2048 noise and pattern textures (200 noise textures and 100 pattern textures) that can be used for any purpose, such as shaders, visual effects, like a mask, etc. All textures are seamless and include a normal map and ambient occlusion textures.
Price $9.99
Robotic Vacuum Cleaner Set by CoolWorks Studio
13 textures (4096 x 4096 pixels)
- Albedo (specular workflow) – White; Red; Green; Blue
- Albedo (metalness workflow) – White; Red; Green; Blue
- Ambient Oclussion
- Smoothness
- Specular
- Metalness
- Normal
- Emission
2 meshes (UV mapped) in FBX format
- Vacuum Cleaner with all its parts (15314 triangles)
- Charging station (4100 triangles)
8 URP PBR (specular and metalness) materials
4 HDRP PBR materials
16 prefabs
1 vacuum cleaner animation script
1 preview scene with camera orbit script and related utility files
Set of four robotic vacuum cleaners in white, red, green, blue color, with a charging station – lowpoly PBR (specular and metalness) models. Robot wheel and brush rotation is handled through a C# script.
This package contains two vacuum cleaner meshes in FBX format, PBR (URP specular, URP metalness, and HDRP) materials and related high resolution textures (4096 x 4096 pixels) – Albedo – specular, Albedo – metalness, Ambient Oclussion, Smoothness, Specular, Metalness, Emission, Mask and Normal map.
Ready for any realistic interior environment you're creating!
Check it out now in WebGL preview!
Price $9.99
Exploration and Puzzle Music Pack by Audio Lantern
Audio file types: Wav Files
Sample rate: 48 khz
Bit depth: 24 bit
Loopable: Yes
Additional: Stereo
In honor of the amazing support and interest in our sound packages, we’re offering this collection as a thank-you gift to the community.
This free pack features 4 seamlessly looping tracks—Hollowvine, Puzzlevine, Starlight Drifter, and Verdant Echoes—crafted for exploration, adventure, and puzzle games. Each track is easily customizable to fit different moods or environments.
Hollowvine and Puzzlevine are more Lo-Fi Based and more suitable for puzzle or 2d games.
Starlight Drifter, and Verdant Echoes are more for general exploration music.
Price $0.00
Stylized Crypt Free by Nordskogen Games
- 2800 tris
- 2k texture maps (albedo, roughness, normal)
- Game ready
- 2 materials
- Baked normals
- 1 single mesh
Modeled and sculpted for details. Stylized texturing. 2k texture maps. Clean UV maps. 2800 tris.
It's a free, but well made and clean model. The same quality that you'll find in our paid packages. Enjoy the freebie!
Price $0.00
51+ Low Poly Trees by Yohan Soul Forge
Number of textures (Just one Material PNG CollorPalletGradient for all models )
Polygon count of All 51 models together: 60.000
polygon count each one: Between 500 - 1800
Number of meshes/prefabs: [51 models,Prefabs ]
Rigging: No
Animation: No
UV mapping: Yes[Blender]
LOD information (1)
Types of materials and texture maps: Single material with a custom PNG texture map. Roughness applied to the main texture.
The bundle includes trees designed to represent all four seasons, offering a diverse range of options for your projects, Spring Greens, Autumn Orange,Yellow,Red, Summer Dark Greens, Winter with Snow leaves
Price $4.99
Retro Animation Converter by CARBONE
- Instant AnimationClip conversion
- Customizable framerate (1-30 FPS)
- Batch processing for multiple animations
- Animation Events preservation
- Create copies or direct modification
- Intuitive interface integrated in Unity
- Compatible with all Render Pipelines
Retro Animation Converter - Retro Style Animations in One Click
Give your animations the look of classic 80s-90s games!
- Authentic Retro Effect: Perfectly reproduces N64, SNES, and Game Boy game styles animation by eliminating all interpolation.
- Ultra Fast: Convert an animation in seconds, or batch process dozens of animations.
- Flexible: Adjustable framerate from 1 to 30 FPS for all styles.
Key Features
✓ Instant AnimationClip conversion
✓ Customizable framerate (1-30 FPS)
✓ Batch processing for multiple animations
✓ Animation Events preservation
✓ Create copies or direct modification
✓ Intuitive interface integrated in Unity
✓ Compatible with all Render Pipelines
Perfect For
- Retro platformer games
- Pixel art projects
- Stylized stop-motion animations
- Old-school aesthetic games
- Rapid prototyping
What's Included
- Complete Editor script
- Detailed documentation
- Demo scene
- Usage examples
- Modifiable source code
Compatibility
Unity 2019.4 LTS and above
Compatible: Built-in RP, URP, HDRP
All platforms
Support
Complete documentation and email support included
Price $15.00
Interior plants pack by 32cm
Total tris 750000. 450000 verts.
Prefabs 141
Meshes 83
Textures 23 (4096p)
Materials 4
Interior plants pack. Real scale but scale as you needs. 4 materials, 83 plants and pots. Modular, you can select the plant and put it in the pot. You can also scale the pots for better look if plant is too small or to put in a table.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, Subsurface scattering, AO and also unity HDRP mask. Compress them to your liking.
Works with URP and HDRP (shaders not included).
Total tris 750000. 450000 verts. Built-in materials.
Suitable for interiors, balconies, terraces, etc‥
Price $11.99
Runtime Mind Map Node Editor by pinus craft
Discord | Webgl demo on itch.
- Node creation, moving, resizing and deletion
- Connect nodes with draggable sockets and smooth UI lines
- Text and Image node prefabs (and easy to extend)
- Settings - Customize your node editor look and feel
- Save / load graph data (simple JSON export/import)
- Zoom & pan using mouse
- Lightweight - pure Unity UI
- Using Old Input System
- Easy to integrate - prefab + controller API
Price $12.99
Simple Dice Roller: Physics Based D6 Rolling by pinus craft
- WebGL demo available on itch.io
- Prefab based components, easy to modify
- 2 step force(primary and as secondary on first ground touch) and final nudge to guarantee a valid result
- Demo contains D6 dices only
- Demo runtime settings panel (Unity UI)
- Using Old Input System
- No special material or shader, easily convert to any render pipeline
Price $7.99
NeoDesk – Futuristic Mobile Desk by Friday Night Studio
🧩 Technical Details
- Total prefabs: 1
- Total tris for all prefabs: 19 474K
- 2 unique material sets for optimal quality and performance
- Colliders: Mesh Colliders
- Textures: PBR, optimized for modular use (4096). Downgrade as you need for better performance on mobile or other platforms.
⭐ Community ⭐
Join the Friday Night Studio Discord for support, exclusive updates, freebies, vouchers, and early access to new packages 🎁:
🚀 FRIDAY NIGHT STUDIO - DISCORD 🚀
Take a look at my unity asset store page for more futuristic environments! ✨🏞️
Perfect for PC, consoles, VR, Mobile, games, cinematic projects, and interactive experiences. 🎮🎥
- Fully modular parts with PBR Metallic Roughness workflow.
- Game-ready prefabs with colliders and materials.
- Demo scenes included for easy showcase and testing.
- Fully amovible/Removable desk that can rotate and move on many directions.
🚀 Pipeline Compatibility
🛠️ All materials and prefabs already converted and ready to use.
- Built-in Render Pipeline ✅
- Universal Render Pipeline (URP) ✅
- High Definition Render Pipeline (HDRP) ✅
⭐Follow us for updates, promotions, previews & more⭐:
DISCORD | INSTAGRAM
Price $15.00
Stylized Christmas Environment by Polyart Studio
Number of Unique Meshes: 20
Vertex Count: Varies
Collision: Yes
LODs: No
Number of Materials: 10
Number of Material Instances: 17
Number of Textures: 49
Texture Resolutions: 256 up to 2048
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Polyart Studio Guarantee - Everything we make is crafted from scratch by our team — no AI, no shortcuts, no copyright issues. Just original, high-quality assets you can trust. Issues? Join our discord server linked above! We also offer full refunds if we can't help you solve your issue.
------------
For issues, questions and sneak-peeks on future packs, please join our community below!
Discord | Facebook | Twitter
As a thank you to our community, we've created this Christmas Diorama. Merry Christmas and Happy Holidays!
Key Features:
- Snowman - Ready for battle!
- Presents - Do not open until X-mas!
- Cozy Fire - Grab some hot cocoa!
- Christmas Tree - Will never wither!
- Snow - Finally!
Price $0.00
Action Timeline Designer by Obsessive Games
- Visual Timeline Editor
– Create, edit, reorder, and configure action sequences directly in the editor.
– Spawn Enemy
– Instantiate prefabs at defined positions
- Built-in Actions:
- Show Text – Display dialogue, UI messages, or debug logs
- Wait – Pause execution for a set duration - Modular Architecture – Easily add your own custom actions by implementing IAction
- Timeline Assets – Save and reuse cutscene sequences as ScriptableObjects
- Runtime Execution – TimelineRunner MonoBehaviour executes sequences via coroutines
- Custom Inspector Editors – Context-aware parameter fields for each action type
- Sample Content – Example scene with demo cutscene, timelines, and prefabs
- Lightweight – No external dependencies, works in 2D and 3D projects
- Unity Compatibility – Tested on Unity 2020.3 LTS and above
The Action Timeline Designer is a lightweight yet powerful tool for designing in-game sequences without writing a single line of code.
With a clean, intuitive timeline editor, you can chain together actions such as showing dialogue, waiting for a delay, spawning enemies, and more. Perfect for cutscenes, tutorials, scripted encounters, or any situation where events need to run in a specific order.
Save your sequences as reusable timeline assets, run them during gameplay with a simple TimelineRunner component, and even extend the system with your own custom actions using the provided modular architecture.
Whether you’re making a 2D RPG, a 3D adventure, or a narrative-driven game, this tool fits right into your workflow — no dependencies, minimal setup, and quick to learn.
Includes:
- Visual editor window for creating timelines
- Built-in actions for text display, waits, and prefab spawning
- Example scene, sample timelines, and prefabs
- Full source code for easy extension
Price $24.99