Sound Logos Retro Video Games STP by AKiSSoundLAB
Number of Audio Waves: 444
Number of Audio Cues: 444
Sample rate / bit rate: 24 Bit / 48 kHz Wav
Do Sound FX loop: Some of them Yes
Minutes of audio provided: 00:35:21
Supported Development Platforms:
Windows: Yes
Mac: Yes
"Embark on an auditory adventure with our innovative approach to sound pack creation. At the core of our process, we explore the harmony between human elements and Sound Props, uniting the soul, mind, heart, ears, and touch. This unique method leads us down a path of distinctive sound production.
Our quest began with the acclaimed 'Sound Toys Percussion Wooden' pack, marking the inception of our journey under the STP (Sound Toys Percussion) banner. After the triumph of three specialized sound packs, we are thrilled to introduce the latest installment in our series: the STP Retro Video Games Series, with its fourth pack, ‘Sound Logos'.
Crafted with precision at 24 Bit / 96 kHz, 'Raw' comprises 444 Sounds & Cues, meticulously tailored to fulfill the fundamental audio requirements of classic retro games. This pack is not just a set of sounds; it's a gateway to a realm where nostalgia meets innovation, fueling your creative vision for the games of tomorrow."
Price $29.99
Dark Cathedral Music by Daniel Vincent Neuffer
Number of Audio Wavs: 28
Number of Audio Cues: 28
Sample rate / bit rate: 44,100 Hz/16 bit
Does music loop: Yes
Minutes of audio provided: 22:28
A collection of dark sounding symphonic choral and organ music, ambient sound loops, and horror stabs.
This collection of original compositions includes:
8 Looping songs + 7 looping song variations
8 ambient atmospheric loops
7 horror swells/stabs
Price $9.99
Symphonic String Music by Daniel Vincent Neuffer
Number of Audio Wavs: 24
Number of Audio Cues: 24
Sample rate / bit rate: 44,100 Hz/16 bit
Does music loop: Yes
Minutes of audio provided: 30:40
Introducing an exceptional symphonic string orchestra music asset pack for Unity developers!
Dive into a world of sound with 22 meticulously crafted looping tracks, each designed to elevate your game's atmosphere. Whether you need calm pastoral landscapes, eerie spooky strings, melodic and sorrowful tunes, or action-packed, suspenseful, and triumphant scores, this pack has it all. Plus, as a special bonus, you'll get a victorious one-hit track and a sullen defeat one-hit track to punctuate those critical game moments. The more energetic suspense and triumph tracks include versions with and without cinematic drums to use to highlight changes in gameplay. Elevate your game’s audio experience with this versatile and dynamic orchestral collection!
Price $9.99
Cloud Hopper Music by Daniel Vincent Neuffer
Number of Audio Wavs: 50
Number of Audio Cues: 50
Sample rate / bit rate: 44,100 Hz/16 bit
Does music loop: Yes
Total minutes of audio provided including variations of full songs: 1hr42min08sec
Total minutes of Unique Audio full songs and bonus sounds: 22min29sec
I created songs with a light and playful mindset and overall concepts of light, sun, weightlessness, clouds and sky.
This music collection is 10 Full songs and 4 bonus sounds designed to be for games/media. Each full song has separated tracks with the full song either with or without drums, Strings and mallets, a synth created called Bubblesynth, and harmonics.
Price $19.99
Swishes Pack (21.02) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 12
Number of Materials: 2
Number of sprite sheets:12
Number of Texture:2
Works with any render pipelines
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Fresh Liquid Transitions (11.06) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 22
Number of Materials: 2
Number of sprite sheets:84
Number of Texture:2
Works with any render pipelines
Over 22 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Fire Seamless Transitions (19.08.22) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:22
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Simple Matte Transitions (04.06.22) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 30
Number of Materials: 2
Number of sprite sheets:120
Number of Texture:2
Works with any render pipelines
Over 30 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
POLYSTYLE - Wizard Outpost by Astrofish Games
Tricount
Architecture:
Ranging from low 100's to around 1000 triangles.
Props:
Most small props are 100 - 300
Hero and larger props can be up to around 1000 triangles
Textures
A number of color atlas materials with occasional emmisive maps.
LOD's
Architectural assets have lods whilst characters and props do not.
Astrofish Games Presents
POLYSTYLE - Wizard Outpost
A fully assembled Wizard Outpost Building. Complete with Modular Architecture, props and biome assets.
With this pack you can:
Construct various cylindrical buildings and towers. Use wizard themed props and character to bring it to life and frame using biome assets!
This pack includes:
- 1x Demo Scene
One demo scene showing a fully set dressed Wizard Outpost construction, framed by biome props. Also contained in this demo scene are the prefabs in the kit laid out and organised by type.
- 64x Props
- 12x prop groups
- 3x Large cliff modules
- 21x Architectural modules
- 1x poseable Wizard Character with an additional model with a static pose.
Price $49.99
Coral Reef Life - 2D PNG Marine Creatures and Environment Pack by CosmoJulia
- 355 high-quality icons
- Transparent backgrounds (PNG format)
- Resolution: 1024x1024, 512x512, and 256x256
- Manually post-processed in Photoshop
- For game development, animations, children's books, educational materials, and more
This 2D asset pack features a colorful collection of marine life and coral reef environments in high-resolution PNG format. It includes a variety of fish, corals, sea animals, sea plants, and other underwater elements, each rendered in three resolutions (1024x1024, 512x512 and 256x256), providing flexibility for use in projects with different performance requirements. Every image has been manually post-processed in Photoshop to ensure vibrant colors and detailed textures, making them ideal for underwater exploration games, educational projects, or marine-themed scenes.
With its variety of marine species and coral environments, this pack allows you to create immersive underwater worlds. These assets are easy to integrate into any 2D game engine or project.
Key Features:
- A omprehensive set of over 350 distinct 2D assets
- Over 220 marine creature icons (fish, crustaceans, mollusks, etc.)
- More than 130 coral, sea plants, and environment icons
- Resolutions: 1024x1024, 512x512, and 256x256 for versatile use
- High-quality PNG format for easy integration
- Manually post-processed in Photoshop for vibrant textures and fine details
- Perfect for 2D games and simulations
If you are working on an underwater adventure or need a marine-themed setting, this pack will bring your ocean scenes to life. Don't forget to leave a review to help us improve and expand future updates!
Price $11.99
Space_female by SerjoCG
Textures:
fourteen 2048x2048 (all parts of the character)
Number of textures: 102
Texture dimensions: 2048x2048
Textures type: PBR
Textures Size: 1.55 Gb
Supported render pipelines: Built-in
Six skin colors
Character :
faces 34 565
verts 31 328
tris 56 528
Use for create games of different genre like: RPG, shooter, strategy,etc.
The character is rigged for humanoid.
Price $40.00
Vault Data Manager by Toxic Cypher Games
ault is a powerful data management tool for Unity that makes handling your game’s save files and data structures easy and secure. Whether you're building an RPG with complex systems or a simple game that needs reliable saving, Vault has you covered. It lets you securely store your data with built-in encryption options like Base64 and Hex, so you don’t have to worry about sensitive information.
Vault also supports both autosave and manual save options, helping you manage player progress effortlessly. Plus, with its ability to compress large files and work with different storage types—whether it's files or databases—it’s flexible enough for any project.
What sets Vault apart is its ability to adapt as your game evolves. If you change the structure of your game’s data, Vault can regenerate or update your saves without losing any progress. It's designed to work seamlessly within Unity, making it easy to integrate and manage your game’s data.
Whether you're an indie dev or part of a larger studio, Vault gives you the tools to handle save files, secure data, and keep everything running smoothly, no matter how complex your game gets.
⭐Key Features⭐
💾 Dynamic Class Generation
Modify and adapt your data structures on the fly, allowing you to update your game’s architecture without losing player progress.
🔒Secure Data Storage
Protect sensitive information using built-in obfuscation methods like Base64, Binary, and Hexadecimal encryption.
🖥️ Flexible Save System
Easily switch between file-based and database storage, enabling you to choose the storage solution that best fits your game.
💾 Automatic & Manual Save Options
Vault supports both auto-saving with configurable intervals and manual save/load options to give you complete control over game data.
🤐 Compression and Decompression Tools
Efficiently store and retrieve large amounts of data with built-in compression and decompression functionality.
🪪 Environment & Identity Management
Manage project configurations, maintain unique vault identities, and ensure data consistency across multiple builds or platforms.
💽 Regenerate and Transcribe Data
Easily migrate old save files to new formats when your game’s structure changes, ensuring a seamless player experience.
🎮 Unity Integration
Designed to work smoothly with Unity’s environment, Vault integrates with Unity’s editor and file system for easy setup and management.
So Why Vault?
Vault is ideal for developers looking for an all-in-one solution to handle save files, secure game data, and manage evolving data structures. Whether you're working on small indie projects or large-scale productions, Vault’s flexibility and powerful features will streamline your data management workflow and safeguard your game’s progress.
Price $50.00
UGraphQuery - Tools for GraphQL by omnInteractive
- Simple Integration: Effortlessly connect to any GraphQL endpoint with minimal setup. Our plugin provides a straightforward API that fits naturally within the Unity environment.
- Asynchronous Operations: Take advantage of Unity's asynchronous programming model with built-in support for asynchronous queries and subscriptions. Enjoy smooth gameplay without blocking the main thread.
- Custom Headers and Authentication: Easily manage custom headers and authentication tokens, allowing you to interact securely with protected APIs. Perfect for applications that require user authentication or API key access.
- Flexible Querying: Send complex queries with or without variables, enabling you to retrieve exactly the data you need. The plugin supports both single queries and subscriptions for real-time data updates.
- Error Handling Callbacks: Built-in support for error handling ensures that you can gracefully manage any issues that arise during API interactions. Customize your error handling logic to enhance user experience.
- Lightweight: The Plugin is designed with performance in mind. Its lightweight architecture ensures minimal impact on your application's memory footprint and execution speed, making it ideal for mobile and resource-constrained environments.
This tool simplifies the process of making queries, mutations, and subscriptions to GraphQL servers, enabling developers to leverage the flexibility and efficiency of GraphQL within the Unity environment.
Support in all platforms.
Future Updates:
- GraphQL Introspection
- Auto Type Gen in C#
Price $15.00
Cartoon guns pack by Rocket Team
The kit has 20 guns low poly and VFX for them:
-Bazooka
-Grenade launcher
-Gun_01
-Gun_02
-Gun_03
-Gun_04
-Rifle_01
-Rifle_02
-Rifle_03
-Rifle_04
-Rifle_05
-Shotgun_01
-Shotgun_02
-Sniper_rifle_01
-Sniper_rifle_02
-Sniper_rifle_03
-Submachine_gun_01
-Submachine_gun_02
-Submachine_gun_03
-Submachine_gun_04
Texture Sizes: 512x512. PBR material.
Average number of polygons per model 3k
It's a casual style weapon for a veeeeeery cute shooter.
Price $4.99
Sci-fi Kukri Knife by Bugurt3D
Number of textures - 3
Texture dimensions - 2K
Polygon count of [Model Name] - 2593
Minimum polygon count - 2593
Maximum polygon count - 2593
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR
Stylized Sci-fi Kukri knife. Tactical weapon for you games.
Poly-count: 2593 tris, 1372 vertex
Texture size: 2048x2048
Texture format: png
PBR workflow: metallic/roughness
Price $4.99
Blood Effects Pack by RVFX
Compatibility
- Default
- URP
- Mobile-friendly
Contents:
- 12 blood decal effect prefabs, each featuring albedo and normal textures.
- 4 static decal albedo textures (512x512).
- 4 static decal normal textures (512x512).
- 4 spritesheet decal albedo textures (2048x2048).
- 4 spritesheet decal normal textures (2048x2048).
- 8 blood splash effect prefabs, each featuring albedo and normal textures.
- 6 spritesheet splash albedo textures (1024x1024).
- 6 spritesheet splash normal textures (1024x1024).
- 2 gut effect prefabs.
- 5 static gut prefabs, each featuring albedo (with smoothness) and normal textures.
- 5 gut albedo (with smoothness) textures (2048x2048).
- 5 gut normal textures (2048x2048).
- A variety of shaders and materials.
High-quality blood effects compatible with Built-in RP and Universal RP. Lightweight, PBR mobile-friendly with versatile prefabs and texture sets, including splashes, decals, and gut effects.
Note: Character models shown in the showcase video and images are not included in this package.
Compatibility
- Default
- URP
- Mobile-friendly
Contents:
- 12 blood decal effect prefabs, each featuring albedo and normal textures.
- 4 static decal albedo textures (512x512).
- 4 static decal normal textures (512x512).
- 4 spritesheet decal albedo textures (2048x2048).
- 4 spritesheet decal normal textures (2048x2048).
- 8 blood splash effect prefabs, each featuring albedo and normal textures.
- 6 spritesheet splash albedo textures (1024x1024).
- 6 spritesheet splash normal textures (1024x1024).
- 2 gut effect prefabs.
- 5 static gut prefabs, each featuring albedo (with smoothness) and normal textures.
- 5 gut albedo (with smoothness) textures (2048x2048).
- 5 gut normal textures (2048x2048).
- A variety of shaders and materials.
Price $15.00
Curved Text Component - Ultimate UI Toolkit by Xander Develops
Key Features:
- Requires TextMeshPro: Built specifically to improve TextMeshPro text components in Unity.
- Smooth Curvature: Applies smooth curvature to text, allowing for visually appealing non-linear text layouts.
- Character Spacing: Adjusts spacing between characters to optimize text readability and aesthetics.
- User-Friendly Interface: Features a straightforward interface within the Unity Editor for easily applying modifications and customizing text properties.
CurvedText enables Unity developers to easily apply curvature to TextMeshPro components. It provides an interface for adjusting text curvature, spacing, and angular alignment dynamically. This component is ideal for projects that require curved text effects, such as games or creative displays, allowing for seamless modifications without manually adjusting each character. It's useful when dealing with non-linear text layouts like circular menus or decorative text displays.
Price $0.00
Shader + Character Selection Effect by Matthew Guz
- IMPORTANT: Read the instructions carefully to correctly assign the script and make it work
The pack contains:
- The shader will make the character selector projections adapt to any terrain or relief your project has.
- It contains effects when selecting your character, with different colors and colors, including the most classic ones.
- Each cylinder is assigned a script in which if you click its selection effect is activated and it is deactivated when you click on another.
Contact Support:
mattvg923@gmail.com
Price $4.99