Vfx stylized Flame-Fire Flame by Game HUB
Only for Urp Render pipe line
- Texture size: 1024 b/w 1024
- Texture type: Default
This pack allows developers to create realistic and stylized fire effects with adjustable parameters such as distortion, dissolve, color intensity, and animation speed. It is optimized for performance and flexibility, making it suitable for games, animations, and VFX-driven environments.
How to Use?
- Import the StylizedFlameVFxPack into your Unity URP project.
2. Enter play mode and press “Left Mouse” to test the next effect in demo scene.
3. Easily integrate the effects into your project with drag and drop functionality like Drag and Drop Prefab into scene.
4. Apply the Flame Material to a particle system, or mesh to create a stylized flame effect.
Customization:
Adjust Color to match the desired fire effect (e.g., red-orange for fire, blue for magic flames).
Modify DistortionAmount and DistortionScale for different flame motion styles.
Set DissolveSpeed for faster or slower flame flicker.
Also modify the Smoke and flame Spark particles using inspector properties.
Flame Shader Graph:
Properties:
MainTex (Texture2D): Base texture for the flame.
Color (HDR Color): Controls the flame's color and intensity.
DistortionAmount (Float): Adjusts the intensity of the flame’s distortion effect.
DistortionScale (Float): Controls the scale of the distortion, affecting how warped the flame looks.
DissolveSpeed (Vector2): Controls the movement speed of the dissolve effect, giving the flame its animated flicker.
DissolveScale (Float): Adjusts the size of the dissolve pattern on the flame.
DissolveAmount (Float): Controls the amount of flame dissolving over time, useful for fading effects.
Price $5.00
CombatGirls_DualPistolCharacterPack by BIPER
Use shader - UTS2(Unity-Chan Toon Shader Ver2)
Rig - Humanoid
Mesh
Face 5
Body 1
Hair 1
Weapon 1
Cloth 1
Sportswear 1
Acc 2(Sunglasses, Cap)
Poly count(Tris)
Character : 29577 Tris(Body, Face, Hat, Pant, Jaket, Boots, Acc)
Cloth : 15596 Tris
Sportswear cloth : 6362 Tris (Top, Pants, Shoes)
Weapon : 4636 Tris *2
Body+Face : 12030 Tris
Acc : 1240, 2064 Tris
Texture
2048
Texture Color variation
Cloth : *6
Hair : *6
*For customer support, please contact me by email or website below.
e-mail : clazyfox64@gmail.com
website : www.biperworks.com
This package is a character set series designed for various weapon types, offering essential animation sets tailored to specific combat scenarios, along with character models and costume sets.
These animations can be used in any style of art.
It can be easily shared with all animations made up of humanoid rigs.
Get professional animation supports from biperworks.
*** Notice***
Support for the Built-in and Universal Render Pipeline (URP)!
Please navigate to : Assets > CombatGirlsCharacterPack
and run Built-in UTS(or URP)_Converter_CombatGirl.unitypackage to convert the materials and shaders for Built-in(or URP) compatibility.
File path : Assets > CombatGirlsCharacterPack > Built-in UTS(or URP)_Converter.unitypackage
Built-in Version : UTS2
URP Version : UnityToonShader 0.8.4-preview
3d model
Humanoid Bot(1) - weapon type mannequins created by biperworks.
Character FullBody(1)
Costume Cloth Set(1)
Sportswear Cloth Set(1)
Hair(1)
face(5)
Weapon(1)
Animated + controller
Base type(14)
Idle
Walk
Run
Hit1
Hit2
Evade
Stun
Die1
Die2
Crouch_Idle
Crouch_Walk
Crouch_Jog
Take_Gun
Put_Gun
Aiming type(18)
Idle
Shoot_R
Shoot_L
Walk_F
Walk_B
Walk_L
Walk_R
Walk_Shoot_L
Walk_Shoot_R
Jog
Turn_L90
Turn_R90
Crouch_Idle
Crouch_Shoot_R
Crouch_Shoot_L
Crouch_Walk
Crouch_Turn_R
Crouch_Turn_L
Price $60.00
Crowbar & Prybar by RVH
4096x2048 PBR Textures
20 Texture Maps
8525 Triangles
albedo, roughness, normal, ambient occlusion (AO), emissive, metallic smoothness, and mask map
4 Prefabs
UV Mapped:Yes
URP by default, contains alternative materials for HDRP and SRP
Crowbar & Prybar is a high-quality game-ready asset designed for seamless integration into Unity (HDRP/URP/SRP). It includes 2K PBR textures including a clean and dirty variation of each asset, detailed maps including albedo, roughness, normal, ambient occlusion (AO), metallic smoothness, mask map. This asset is ideal for developers seeking a detailed and effecient Crowbar or Prybar.
Price $12.00
Crying Mask by Valeria Miller
Number of textures 34
Texture dimensions 4096x4096
Maximum polygon count 1006
Number of meshes/prefabs 6
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Crying Mask Contains 5 skins, Low/High poly, textures 4096x4096 and materials. PBR, Metall/Rough, include AO, Height map, Mask map for HDRP. Game ready. Suits for male/female characters.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality.
5 Skins
Crying Mask - 1006 polygons
High poly
Materials - 5
Textures - 34
Price $6.00
Castle van Webb: Modular Stylized Castles and Dungeons by Knightferret Studios
The are 46 texture, including normal maps, emission and ambient occlusion. Two material holding special images (paintings and patterns for props) are 2k, all other textures are 1k. These include 25 of base colors, 5 ambient occlusion, 8 normal maps, 4 smoothnes/metalicity maps, 2 emission maps, and two particle textures.
Most props share three 1k textures, used to map solid colors to the models, including metalic quality and emission. A few special props use the 2k textures mentioned above to hold images. A few large and less detailed props are unwrapped to use tiling texture. All archictural prefabs are unwraped traditionally.
Polygon counts range from 12 triangles for very simple models up to a 3k triangles for the most complex architecture. Most have between 200 and 1k triangles, with a mean average of 850 triangles.
There are 972 prop prefabs and 782 architecture prefabs for a total of 1754 prefabs.
There is no animations or rigging, though some doors and other objects can be opened (or similarly animated) with scripts based on transforms.
Models are UV mapped. Props have two UV maps, one to map their colors and a second UV for lightmapping, except for those with a name ending in UV (which use standard, non-overlapping textures anyway).
Materials used on meshes are all PBR standard Unity shaders.
Most items are not LODed as most do not have that many polies, though a few small or intricate items (e.g., jewelry), and some expected to be comon in large open worlds (e.g., rocks) have full LODs set up.
This asset includes everything your need to start building awesome dungeons, castles, villages, and ruins, as well as related items such as weapons and tools. With over 1500 prefabs, this should give you everything you need to start making a medieval or fantasy themed game. The number is expected to grow with future updates, as more ideas come to mind. It is hoped that as this grows it will be possible to make something on the scale of a full open world RPG using this asset for all items and props, and with the memory usage of a retro game.
Everything is mildly stylized with generally realistic shapes and sizes but a cartoony aesthetic, and with props all designed around a consistent color palette. Objects, though stylized and mapped to a palette can also be metallic, emissive, or translucent. If this PBR rendition isn’t what you’re looking for, these models work great with toon shaders such as RealToon and Flat Kit, especially if screen space post processing such as Clean Outline are used for the outlining.
As an added benefit, the palette based system also allows for a small memory and disk space foot print, allowing for big games to come in small packages (though it would be great for a small game, too).
As an added bonus, this also comes a scripts for various uses, notably opening doors and other objects (or just moving a game object in some set way). This even includes a complete health, armor, and damage system, as well as some scripts with less common uses but which some may find handy. These scipts are largely a free bonus, beyond the core asset.
Price $69.99
Goblin LowPoly - Animation by Sr_bodinho
Technical details:
Number of textures: 1
Texture dimensions: 8926x4000
Number of meshes/prefabs: 2
Rigging: Yes
The Packge Included:
Goblin
Low Poly. Polygon 2313 Faces
Animations:
Walk
Attack
Idle
Die
Same textura color for all
Albedo texture: 8926x4000
Price $4.99
Hedge Pack 1 by Wreckreation Games
- 6 texture variations; 2048x2048.
- Diffuse, Normal, Smoothness and Ambient Occlusion.
- 3 levels of LOD.
- UV mapped.
- Not animated
- Hedge- max: 6,461 verts ; min: 136 verts.
- Large Round Hedge- max: 12,457 verts ; min: 337 verts.
- Round Hedge- max: 5,361 verts ; min: 241 verts.
- Tall Hedge- max: 11,577 verts ; min: 137 verts.
- Wall Hedge- max: 15,301 verts ; min: 261 verts.
- Wide Hedge- max: 12,805 verts ; min: 165 verts.
The package contains:
- Six hedge shapes.
- 36 hedge prefabs
- Three variations of each hedge shape.
- And six material variants.
- Custom double sided materials not included.
Price $15.00
OWA Interior Bundle PRO by Bohn Studios
A very complete interior props bundle that include over 3,600 unique prefabs! All designed to look aesthetically consistent with one another. Atlased for VRAM savings and other optimization advantages!
****** INCLUDES OVER $530.00 IN BUNDLE ASSETS ********
OWA Kitchens 01 $20.00 (Feb 18, 2025)
OWA Bar Games 01 $20.00(Feb 18, 2025)
OWA Speakers & Sound Systems $20.00 (Feb, 13, 2025)
OWA Indoor Trash Cans 01 $20.00 (Dec 19, 2024)
OWA Decor Plants 01 $25.00 (Dec 17, 2024)
OWA Wall Pictures 01 $20.00 (Dec 13, 2024)
OWA Dressers 01 $17.00 (Nov 15, 2024)
OWA Crates 01 $15.00 (Nov 15, 2024)
OWA Desk Props 01 $20.00 (Nov 14, 2024)
OWA Rugs & Carpet 01 $15.00 (Nov 14, 2024)
OWA Silverware & Dishes 01 $15.00 (Nov 11, 2024)
OWA Cups & Drink Mugs 01 $17.00 (Nov 7, 2024)
OWA Books 01 $20.00 (Oct 29, 2024)
OWA Tables & Chairs 01 $15.00 (Oct 21, 2024)
OWA Couches 01 $40.00 (Oct 18, 2024)
OWA Beds 01 $50.00 (Oct 17, 2024)
OWA Window Blinds 01 $15.00 (Oct 17, 2024)
OWA Office Desks 01 $15.00 (Oct 15, 2024)
OWA Book Cases 01 $19.00 (Oct 13, 2024)
OWA Bathrooms Core $58.00 (Oct 12, 2024)
OWA Hinged Doors 01 $15.00 (Oct 2, 2024)
OWA Pottery 01 $15.00 (July 24, 2024)
OWA Lights 01: Wall & Ceiling $15.00 (Mar 29 2024)
OWA Curtains Packs 01 $15.00 (Mar 25, 2024)
IMPORTANT: This is a bundle asset that grants access to the assets in the links above. After purchasing this asset, you must add the assets listed on the store page to your shopping cart. When you complete checkout process, you will be charged $0 for the assets, per this bundle license.
Price $250.00
Ronin Duck by Dima1991
------------------------------------- short technical description --------------------------
- Vertex counts of characters: 48337
- Texture Resolutions: (body x4096 armor x4096 sword x2048 hat x2048)
- Number of Animations: 30
------------------------------------------- SUPPORT ---------------------------------------
Email: dima.3dartist@gmail.com
-----------------------------------------Ronin Duck---------------------------------------
Ronin Duck Preview - https://youtu.be/FMGl56Uv48w
---------------------------------------- FEATURES ----------------------------------------
- Original design (noAI).
- configured materials for all types of conveyor. you only need to go through the saved scenes. (URP, HDRP, Built-in)
- the project has textures for all conveyors (URP, HDRP, Built-in)
- modular model
- 3 recruitment of unique textures
- animation;
7x attack
1x death
2x hit
3x idle
1x Jump
1x rage
2x run
4x Walk
1x Turn Left 90
1x Turn Right 90
interaction
1x Agreeing
1x agreement
1x idle
2x disturbance
1x hand_wave
1x look_to_the_side
Price $24.99
MK Watercolor Shader by Michael Kremmel
- From scratch & hand-written shader
- Focused on a perfect trade-off in terms of quality and performance
- Compatibility, usability, flexibility stability are high priorities
- In the package are some core DLL files included. Why? Because its way easier for me to update internal libraries.
- The package was created using a custom shader parser. Meaning custom modification can be difficult. If you have any specific use case feel free to reach out at any time!
MK Watercolor is a versatile per-object shader that transforms your scenes into hand-painted masterpieces. It seamlessly blends physically based lighting with custom brush, paper, and noise textures for a dynamic watercolor aesthetic. With intuitive controls and features for stylized shading, you can effortlessly iterate through a diverse range of painterly art styles bringing your creative vision to life.
📦The Package📦
- 6 stylized shaders for unlit, simple lighting, and physically based shading, tailored for unique artistic expression.
- 1 Skybox shader. Jumpstart your scene with a beautifully stylized sky, designed for seamless artistic integration.
- Brush, noise and paper textures to shape and refine your unique artistic style with ease.
Demo: WebGL
🔖Core Features🔖
📜 Paper – Add a textured, paper-like foundation to enhance the handcrafted feel.
🖌️ Brush – Define shading with custom brush strokes for a painterly touch.
🎨 Noise – Introduce organic imperfections for a more natural, artistic look.
✨ Stylized PBR – Physically accurate inputs with artistic, non-photorealistic results.
🎨 Shadow Stylization – Create unique, jagged, or watercolor-like shadows for a more artistic and hand-crafted feel, adding character to your lighting setup.
🔥 Gooch Shading – A warm-to-cool shading model for rich, illustrative depth.
💡 Lighting Setup – Fine-tune shading bands and smoothness for full artistic control.
🌈 Gradient – Blend colors seamlessly to achieve soft, expressive transitions.
🌟 Rim Lighting – Accentuate edges with a glow-like effect for depth and style.
🖼️ Posterize – Reduce color variation for a bold, graphic novel aesthetic.
🎛️ Color Adjustments – Tweak hue, saturation, brightness and contrast for the perfect mood.
✏️ Outline – Add fine-tuned dynamic outlines to define shapes.
🌅 Indirect Lighting Fade – Smoothly blend indirect lighting, giving your scene a natural, soft fade for a more atmospheric and cohesive look.
🔥 Approximated Baked Shadows – Stylize your baked shadows with artistic flair (note that this is an approximation, but it adds a somewhat, stylized touch).
🎨 Per-object shader – Achieve stunning results directly on the object without the need for post-processing.
🎛️ Render Setup – Choose between Quality (enhanced effects, more texture samples) and Performance (optimized for speed with slight visual differences).
🔧 Normal Vector Projection – Control normals with Vertex Data (raw mesh data) or Spherical (stylized, rounded projection for a smoother look).
💾Updates + Maintenance + Support💾
All of my assets receive updates, are maintained regularly and supported as best as possible.
🌈Do you have some cool stuff to show?
I would love to see your results (high resolution screenshots / videos) using the shader. Just drop me a message.
💡Questions, bug reports, feature requests, feedback or just to say hello💡
Feel free to get in touch via support@michaelkremmel.de at any time.
Price $59.90
All-Purpose Painter by DaveBerg
Whether you’re designing intricate environments, prototyping gameplay, or populating your game world with detailed objects, the All Purpose Painter streamlines your workflow, enhances creativity, and brings your visions to life—all with a few simple clicks.
Happy Painting!
All-Purpose Painter script is compatible with all renders. Included additional demo scene and assets are using built-in renderer. Demo scene and assets use post processing and shadergraph (not needed for the All-Purpose painter).
2 scripts:
- AllPurposePainter
- PrefabGrid
Demo assets (not needed to use the scripts):
- 76 Prefabs
- 70 meshes
- 32 textures
- 14 materials
- 3 shadergraphs
- 2 particle systems
- 1 scene
All Purpose Painter
Transform your Unity scenes with the power and flexibility of the All Purpose Painter! This robust tool allows you to effortlessly "paint" prefabs directly onto your scene, giving you complete creative control and speeding up your level design and prototyping process.
Key Features:
- Simulation Modes: Choose between non-simulated painting for precise alignment or enable physics simulation for more dynamic, natural placement. Simply toggle the Simulate checkbox to switch modes.
- Intuitive Prefab Painting: Painting prefabs in real-time using simple mouse controls. Adjust brush size on-the-fly with Left Alt and the mouse wheel for precision placement.
- Dynamic Layer Management: Organize your painted objects with multiple layers. Assign unique parents to each layer or fall back to a global parent, keeping your scene hierarchy clean and manageable.
- Flexible Prefab Selection: Drag and drop your prefabs into the designated drop area. Toggle selections per layer to determine which prefabs are active, and remove any unwanted elements with a simple click.
- Paint intensity: Use the Paint Intensity slider (from 1 to 100) to control your spawn rate—from subtle placements to rapid painting—ensuring your scene comes to life just as you envision.
- Advanced Alignment & Randomization: Opt to align prefabs to surface normals or apply random rotations and scales for a more organic look. Fine-tune your settings to create environments that are both visually rich and unique.
- Easy Object Removal & Cleanup: Instantly remove painted objects with intuitive brush removal (using Left Shift) or dedicated Remove Last/Remove All buttons. Use the Clean Up function to strip away temporary identifiers for a polished, production-ready scene.
- Stacking Options: Control how far your raycasts reach and decide whether to allow stacking of painted objects, giving you precise control over prefab placement on complex surfaces.
- Demo assets: Trash debris and foliage demo assets, demo scene, smoke particle systems and simple Grid script to easily place prefabs in grid formation (walls, floors etc.)
Price $39.00
Cozy Cartoon Profession Rooms Interior 3 by Mnostva
Number of Unique Meshes: 650
Collision: automatically generated
Vertex Count: 690 k
LODs: No
Number of Materials and Material Instances: 3
Number of Textures: 5 identical textures with different resolutions
Texture Resolutions: 2048/1024/512/256 /128px
20 rooms , 900 assets
One texture (2048/1024/512/256/128px) and three materials (color, glass, emission) are used for the whole set
1 265 k triangles full set (interiors)
Room types: coffee shop / bicycle shop / kindergarden / sport store / laundry / classroom / flower shop / cinema / cinema box office / game club / hardware shop / hotel hall / art galery / office / bakery / car service / farming / restaurant / library / warehouse
Interior props: car, bicycles, walls, windows, floors, cabinets, couches, tables, chairs, armchairs, plants, flowers, signs, stands, arcade machines, plates, paintings, bottles, food, sweets, dishes, bags, carpets, shelfs, books, decorations, blinds, sport equipment, electrical equipment, interior appliances and much more! The pack allows you to build any interior to your liking!
This pack is a collection of 900 assets you can use to easily create your top any quality cartoon room, any apartment/house. 20 combined rooms included!
You can scale the objects/models to the size you need.
Can be used for games, rendering, advertising.
Renders made in Blender. You can see Unity screenshots in the Media section as well.
And also you can find even more Interior packs on our page here - Mnostva Art
We have other 3D formats: FBX \ OBJ \ BLEND \ GLB
You can modify our models yourself by requesting the necessary format from us.
Follow us for for more great content
If you have any questions feel free to contact us
Price $69.99
60+ Melee Weapons Pack by Vayu Studio
Number of textures : - 478
Texture dimensions :- 1024 * 1024
Minimum polygon count :- 128
Maximum polygon count :- 996
Number of Meshes / Prefabs :- 66 Meshes / 70 Prefabs
Rigging: No
Animation Count: None
UV Mapping: Yes, Non-Overlapping
LOD Information: No LODs included
Types of Materials and Texture Maps: PBR (Albedo, Metallic, Roughness, Normal, AO)
Ultimate Melee Weapons Pack – 66 Unique Models
This pack features 66 high-quality melee weapons, ranging from medieval swords and axes to modern tactical gear. Each model is game-ready, PBR-textured, and optimized for Unity (URP, HDRP, and Built-in).
Key Features:
- 66 Unique 3D Models – Includes swords, axes, hammers, shields, and more.
- 70 Prefabs – Ready-to-use with proper pivots and scaling.
- PBR Textures – Realistic materials for high-quality visuals.
- Supports All Pipelines – Works with URP, HDRP, and Standard.
- Optimized for Performance – Low poly yet highly detailed.
- Perfect for Any Game – RPGs, action, fantasy, historical, and modern combat.
This versatile melee weapon collection is designed to enhance any game project with high-quality, ready-to-use assets.
Price $49.99
Fantasy Symphony Suite 6 by Whitebeam Road Studios
Number of tracks: 13
Minutes of audio provided: 26:24
Audio file types: wav
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
Loop length (min:sec):
Gently Floating (02:54)
Cavern of Dreams (02:08)
Premonition (02:08)
Lost (02:12)
Rock Bottom (02:24)
The Last Stand (01:52)
The Sacrifice (04:13)
Rebirth (04:06)
Touch the Sky (01:46)
The Missing Piece (01:12)
The Chase (02:00)
Still Here (02:24)
Interlude 6 (02:08)
This pack, the final in a series of 6 suites, contains 12 carefully crafted, human-generated, orchestral tracks, perfect for any adventure game, for example a metroidvania style game or a fantasy action RPG. This music pack contains everything you need to take your hero on a journey, from atmospheric music suitable for exploration of peaceful environments to energetic full orchestral tracks fitting boss fights in the lion's den. The tracks all loop seamlessly and are tailored to be cohesive and blend easily into each other, so you can readily switch between tracks as your hero enters a new scene or encounters another character. As a bonus, a special interlude loop is included, suitable for using as a spacer between these moments.
If you like this music, please note that you can get even more value for money by checking out the complete collection of all 6 suites, which includes a great set of bonus tracks including menu music, end credits, short compositions for cutscenes and trailer music – all for a bargain price!
Each track was composed and recorded using industry-standard, high quality sampled orchestras found in professional studios. The tracks were mixed and mastered to accomplish a polished, professional sound that will take your game to the next level.
Track listing:
- Gently Floating (02:54)
- Cavern of Dreams (02:08)
- Premonition (02:08)
- Lost (02:12)
- Rock Bottom (02:24)
- The Last Stand (01:52)
- The Sacrifice (04:13)
- Rebirth (04:06)
- Touch the Sky (01:46)
- The Missing Piece (01:12)
- The Chase (02:00)
- Still Here (02:24)
Bonus:
Interlude 6 (02:08)
Price $9.99
Fantasy Symphony Suite 5 by Whitebeam Road Studios
Number of tracks: 13
Minutes of audio provided: 26:24
Audio file types: wav
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
Loop length (min:sec):
A New Dawn (03:00)
Forest Path (02:02)
Blue Skies Ahead (01:36)
Walking Tall (01:24)
Dead Wood (02:08)
Tipping Point (02:08)
Death Dance (01:39)
Sunrise (02:40)
Sanctuary (01:52)
Mountain Path (01:52)
Enough Is Enough (02:04)
See the Light (02:32)
Interlude 5 (01:24)
This pack, number 5 in a series of 6 suites, contains 12 carefully crafted, human-generated, orchestral tracks, perfect for any adventure game, for example a metroidvania style game or a fantasy action RPG. This music pack contains everything you need to take your hero on a journey, from atmospheric music suitable for exploration of peaceful environments to energetic full orchestral tracks fitting boss fights in the lion's den. The tracks all loop seamlessly and are tailored to be cohesive and blend easily into each other, so you can readily switch between tracks as your hero enters a new scene or encounters another character. As a bonus, a special interlude loop is included, suitable for using as a spacer between these moments.
If you like this music, please note that you can get even more value for money by checking out the complete collection of all 6 suites, which includes a great set of bonus tracks including menu music, end credits, short compositions for cutscenes and trailer music – all for a bargain price!
Each track was composed and recorded using industry-standard, high quality sampled orchestras found in professional studios. The tracks were mixed and mastered to accomplish a polished, professional sound that will take your game to the next level.
Track listing:
- A New Dawn (03:00)
- Forest Path (02:02)
- Blue Skies Ahead (01:36)
- Walking Tall (01:24)
- Dead Wood (02:08)
- Tipping Point (02:08)
- Death Dance (01:39)
- Sunrise (02:40)
- Sanctuary (01:52)
- Mountain Path (01:52)
- Enough Is Enough (02:04)
- See the Light (02:32)
Bonus:
Interlude 5 (01:24)
Price $9.99
Fantasy Symphony Suite 4 by Whitebeam Road Studios
Number of tracks: 13
Minutes of audio provided: 23:44
Audio file types: wav
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
Loop length (min:sec):
Roses and Thorns (01:31)
Sunken Garden (02:50)
Light as a Feather (01:25)
Fading Light (00:57)
The Riddle (02:14)
The Deep End (01:36)
Huldra (01:36)
Deadly Sting (01:58)
In the Clear (01:14)
Chasing the Sun (01:36)
Prey (02:50)
Legend (01:58)
Interlude 4 (01:55)
This pack, number 4 in a series of 6 suites, contains 12 carefully crafted, human-generated, orchestral tracks, perfect for any adventure game, for example a metroidvania style game or a fantasy action RPG. This music pack contains everything you need to take your hero on a journey, from atmospheric music suitable for exploration of peaceful environments to energetic full orchestral tracks fitting boss fights in the lion's den. The tracks all loop seamlessly and are tailored to be cohesive and blend easily into each other, so you can readily switch between tracks as your hero enters a new scene or encounters another character. As a bonus, a special interlude loop is included, suitable for using as a spacer between these moments.
If you like this music, please note that you can get even more value for money by checking out the complete collection of all 6 suites, which includes a great set of bonus tracks including menu music, end credits, short compositions for cutscenes and trailer music – all for a bargain price!
Each track was composed and recorded using industry-standard, high quality sampled orchestras found in professional studios. The tracks were mixed and mastered to accomplish a polished, professional sound that will take your game to the next level.
Track listing:
- Roses and Thorns (01:31)
- Sunken Garden (02:50)
- Light as a Feather (01:25)
- Fading Light (00:57)
- The Riddle (02:14)
- The Deep End (01:36)
- Huldra (01:36)
- Deadly Sting (01:58)
- In the Clear (01:14)
- Chasing the Sun (01:36)
- Prey (02:50)
- Legend (01:58)
Bonus:
Interlude 4 (01:55)
Price $9.99
Fantasy Symphony Suite 3 by Whitebeam Road Studios
Number of tracks: 13
Minutes of audio provided: 27:31
Audio file types: wav
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
Loop length (min:sec):
Many Moons Ago (03:50)
Healing Spirit (01:25)
Detour (01:36)
Shadow Runner (02:44)
Hymn For The Dying (01:16)
Picking Up The Pieces (01:36)
Together (03:26)
Rising From The Ashes (02:42)
Silent Goodbye (01:36)
Faith (01:55)
Forbidden Path (01:49)
No Way Out (01:56)
Interlude 3 (01:36)
This pack, number 3 in a series of 6 suites, contains 12 carefully crafted, human-generated, orchestral tracks, perfect for any adventure game, for example a metroidvania style game or a fantasy action RPG. This music pack contains everything you need to take your hero on a journey, from atmospheric music suitable for exploration of peaceful environments to energetic full orchestral tracks fitting boss fights in the lion's den. The tracks all loop seamlessly and are tailored to be cohesive and blend easily into each other, so you can readily switch between tracks as your hero enters a new scene or encounters another character. As a bonus, a special interlude loop is included, suitable for using as a spacer between these moments.
If you like this music, please note that you can get even more value for money by checking out the complete collection of all 6 suites, which includes a great set of bonus tracks including menu music, end credits, short compositions for cutscenes and trailer music – all for a bargain price!
Each track was composed and recorded using industry-standard, high quality sampled orchestras found in professional studios. The tracks were mixed and mastered to accomplish a polished, professional sound that will take your game to the next level.
Track listing (loop length):
- Many Moons Ago (03:50)
- Healing Spirit (01:25)
- Detour (01:36)
- Shadow Runner (02:44)
- Hymn For The Dying (01:16)
- Picking Up The Pieces (01:36)
- Together (03:26)
- Rising From The Ashes (02:42)
- Silent Goodbye (01:36)
- Faith (01:55)
- Forbidden Path (01:49)
- No Way Out (01:56)
Bonus:
Interlude 3 (01:36)
Price $9.99
Fantasy Symphony Suite 2 by Whitebeam Road Studios
Number of tracks: 13
Minutes of audio provided: 24:16
Audio file types: wav
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
Loop length (min:sec):
The Gift (02:19)
Dark Reflection (01:16)
Slow Descent (02:56)
Blinded (01:25)
No Time To Lose (01:49)
A Stream of Hope (00:48)
From Here On In (01:26)
Waterfall (01:56)
Fragments (01:16)
Lift Me Up (02:40)
Trouble (01:43)
All That Remains (03:22)
Interlude 2 (1:14)
This pack, number 2 in a series of 6 suites, contains 12 carefully crafted, human-generated, orchestral tracks, perfect for any adventure game, for example a metroidvania style game or a fantasy action RPG. This music pack contains everything you need to take your hero on a journey, from atmospheric music suitable for exploration of peaceful environments to energetic full orchestral tracks fitting boss fights in the lion's den. The tracks all loop seamlessly and are tailored to be cohesive and blend easily into each other, so you can readily switch between tracks as your hero enters a new scene or encounters another character. As a bonus, a special interlude loop is included, suitable for using as a spacer between these moments.
If you like this music, please note that you can get even more value for money by checking out the complete collection of all 6 suites, which includes a great set of bonus tracks including menu music, end credits, short compositions for cutscenes and trailer music – all for a bargain price!
Each track was composed and recorded using industry-standard, high quality sampled orchestras found in professional studios. The tracks were mixed and mastered to accomplish a polished, professional sound that will take your game to the next level.
Track listing:
- The Gift (02:19)
- Dark Reflection (01:16)
- Slow Descent (02:56)
- Blinded (01:25)
- No Time To Lose (01:49)
- A Stream of Hope (00:48)
- From Here On In (01:26)
- Waterfall (01:56)
- Fragments (01:16)
- Lift Me Up (02:40)
- Trouble (01:43)
- All That Remains (03:22)
Bonus:
Interlude 2 (01:15)
Price $9.99
