Sticky Containers by Intuitive Gaming Solutions
*Supports all render pipelines.*
*Supports both old and new input systems.*
*Supports Unity 2019.4 or newer.*
Introducing Sticky Containers, the ultimate solution for Unity developers in need of an intuitive and advanced containment system. Whether you're aiming for realistic physics interactions with physics joints or perfect stability with kinematics, Sticky Containers has you covered.
With a wide range of customizable characteristics and behaviors, backed by a meticulously designed architecture, you can create containers that align perfectly with your project's unique vision. Say goodbye to wasted time and hello to unparalleled flexibility and efficiency. Bring your creative ideas to life effortlessly with Sticky Containers.
Feature Rich. Sticky Containers offers an extensive array of features, extensions, and thorough documentation, making it accessible to developers of all skill levels. Create containers with highly specific behaviors to bring your vision to life effortlessly.
Nested Container. Enjoy the power of infinitely nested containers with virtually no performance impact. Containers within containers, tracked via lightweight events, provide seamless functionality without the heavy CPU-intensive burden of recursion.
Prioritized Containment. Imagine you have a container, like a crate, inside another container, such as a flat cart. You place items into the crate, and these items might be within the containment areas of both the flat cart and the crate. Sticky Containers elegantly manages such scenarios by offering a range of components, events, and tracking information to ensure the containable is contained in the correct container.
Container Limits. Easily apply limits to containers, including the number of containables they hold (with optional nested containables). You can also set restrictions on rotations for adding new items or force containers to drop their current contents when they go outside the valid range. The grab demo even includes components that limit containment based on grab state, useful for your game or as a reference for integrating with your own systems.
Blacklisting & Whitelisting. Blacklist, or whitelist containables from containers, or containers from containables using a variety of components including: by reference, by shared mesh, by shared material, by component type, and more.
Place Points. Configure placement points within a container, limit containables per place point, various place point selection modes including first to last, last to first, closest to containable origin, and closest to containable center.
Flexible. Whether containing physics objects via joints or kinematically for perfect stability, Sticky Containers handles it all. Even non-kinematic objects can be contained with precision and stability.
Fast and Efficient. Leveraging an event-driven architecture, Sticky Containers is extremely programmer and editor-event friendly while being fast and efficient. The asset provides a rich feature set with minimal CPU usage, resulting in higher frame rates.
Modular Architecture. Sticky Containers’ modular design allows you to mix and match purpose-built components. This empowers you to build container and containable behaviors with fine-grained control, tailored precisely to your needs.
Perfect for VR. Sticky Containers is perfect to use in combination with VR interaction systems, like our Physics Hand asset (with included out-of-box support via the 'grab system extension'), with an API that is designed to allow for easy integration with other assets.
Extra
- 📝 Outstanding documentation.
- 👨🏫 Great for beginners and professionals.
- 📧 Fast support anytime by contacting us at intuitivegamingsolutions@gmail.com
Other Assets:
Drive In VR - A complete solution to driving with XR controllers in virtual reality.
Fish In VR - A realistic physics-driven fishing simulator base for virtual reality.
Physics Hand - An easy to use yet advanced physics-driven hand and interaction framework for virtual reality.
Chess Engine & AI - A complete multiplayer chess game that includes AI opponents. Mobile devices supported.
Damage System - An advanced damage and weapon system for your game.
Documentation:
*Do not hesitate to email questions, concerns, suggestions, or comments to intuitivegamingsolutions@gmail.com*
Price $60.00
Card Visual Effects Suite by Line0Games
How to Use
- Import the Package – Drag and drop it into Unity.
- Apply the Shaders – Assign the materials to your card objects.
- Set Up the Scripts – Attach the rotation and hover scripts to add interactivity.
- Customize! – Adjust colors, effects, and settings to fit your style.
The Card Visual Effects Pack is all about making your cards look and feel amazing. Whether you're going for a premium foil look, a holographic glow, or a stylish negative effect, these shaders will make your game stand out. On top of that, you get interactive scripts for card rotation and hover effects, plus a background shader that ties everything together.
Included Features:
✔ Foil Shader – Shiny, reflective, and perfect for rare cards.
✔ Holographic Shader – A shimmering, color-shifting effect for that high-tech vibe.
✔ Negative Shader – Invert colors for a dramatic, high-contrast look.
✔ Balatro Background Shader – A dynamic, animated backdrop to enhance the scene.
✔ Card Rotation Script – Adds smooth spinning animations to your cards.
✔ Hover Effects Script – Make cards react when hovered for a more interactive experience.
Price $15.00
Stylized Sci-Fi Girl 02 by ppplux8
Number of textures - 30
Texture dimensions - 4k
Maximum polygon count - 10000
Number of meshes/prefabs - 3
Rigging: Yes
UV mapping: Yes
LOD information - No
Types of materials and texture maps - PBR
video animation demo preview - link
!!! ATTENTION !!! - The animation presented in the video is not included in the asset pack "Stylized Sci-Fi Girl 2". This video was made solely to demonstrate the ability to animation.
ONLY default unity shader
NO HDRP \ URP
The images are rendered in Marmoset 4 and UE4
Game low-poly Stylized Sci-Fi Girl 2
Made for UNITY.
The character has PBR 4k textures
Technical details LOD 0: tris 19528, verts 10101. For character
Rigged.
3 skins included in this pack. 2 Texture sets for each skin.
PBR Textures Metal/Roughness 4K Textures - normal, metallic, roughness, albedo, occlusion.
2 Texture sets - M_sciFi_girl_body, M_sciFi_girl_mask
Price $39.99
Quick Measure by The AAA
If you want the latest video tutorials about my tools visit my YouTube channel: https://www.youtube.com/@the.a.a.a
Quick Measure is a lightweight yet powerful measurement tool for Unity, designed to streamline distance calculations directly within the Scene view. Whether you're a game developer, level designer, or 3D artist, this tool provides an easy and efficient way to measure distances between objects with real-time updates and customizable settings.
Key Features:
✅ One-Click Activation – Quickly enable/disable the tool via the Unity Overlay Menu.
✅ Precision Measurement – Click to place points, drag to adjust, and view distances instantly.
✅ Surface Snapping – Ensure accurate placement by snapping points to object surfaces.
✅ Multiple Units – Choose from Meters, Feet, Centimeters, Inches, or Yards.
✅ Clear & Undo – Easily remove individual points or reset all measurements.
✅ Customizable UI – Adjust line color, point size, label font, and units to match your workflow.
✅ Auto-Save & Reset – Measurements are automatically saved; restore defaults anytime.
Why Choose Quick Measure?
🚀 Boost Productivity – Instantly measure in level design, architecture, VR, and game development.
🎯 Easy to Use – No complex setup—just enable and start measuring!
🎨 Highly Customizable – Personalize the tool to fit your design needs.
💡 Perfect for Unity developers looking for a quick, efficient, and intuitive measuring tool!
📌 Get Quick Measure today and simplify your workflow! 🎮
Let me know if you need any modifications for better marketing impact! 🚀
Price $4.99
Fantasy Shield 4 by Nicu_Tepes_Vulpe
Number of textures: 5
Texture dimensions: 4096
Polygons: 10322
Verts: 10505
Tris: 20644
Minimum polygon count: 10322
Maximum polygon count: 20644
Number of meshes/prefabs: 1/1
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Hello. This is a high definition quality polygon of a Fantasy shield 4 3D Model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders, games, VR, AR and other. The scene includes FBX, textures for the Unity: Base color, Metallic, Mixed AO, Normal_OpenGL, Roughness. All textures are 4k resolution. The model contains 1 object: Fantasy_shield_4. The number of materials corresponds to the number of main objects in the scene. There is 1 material in the scene.
Price $9.99
FMOD for Unity (2.03) by FMOD
This package requires FMOD Studio 2.03. For FMOD Studio 2.02 compatibility use FMOD for Unity (2.02).
Sound. Logic.
Simple, powerful, and easy to integrate – FMOD is the complete audio solution for Unity.
FMOD is an end-to-end solution for adding sound and music to any game. Build adaptive audio using the FMOD Studio authoring tool and play it in-game using the FMOD Engine, as a full replacement for the Unity audio system.
—
SIMPLE.
You want your game to sound great but don't want it to take forever. FMOD makes it easy to implement music and sound effects that adapt to gameplay. Produce amazing results with a fast and fluid workflow.
POWERFUL.
Scripting sound behaviors in Unity can be difficult to get just right. To make great adaptive audio, you need technology that lets you hear your ideas quickly and dial them in. Create adaptive sound behaviours with a comprehensive set of features for dealing with any game scenario. Real-time editing reduces development times and keeps you in the flow.
DEPENDABLE.
For years, developers have relied on FMOD to deliver thousands of gaming experiences. FMOD is Verified by Unity and backed by an expert support team. Join the community, be inspired and make games.
—
GET STARTED
See the documentation for more information on how to get started, or try out the step by step integration tutorial.
CREATE
To use this asset, first learn more about creating your content in the FMOD Studio authoring tool.
LICENSE
FMOD for Unity is free for indies. See the licensing guide for more information.
This is a Restricted Asset pursuant to the Asset Store EULA. Your use of FMOD for Unity is governed by the FMOD EULA:
https://fmod.com/legal
Price $0.00
Click Sound Effects by rawAmbience
Number of Audio Wavs: 110
Sample Rate / Bit Rate: 48 kHz / 24 bit
Does Audio Loop: Seamlessly
Minutes of Audio Provided: 00:41
Enhance your user interface with Click UI Menu Sound Effects, a high-quality collection of crisp, modern, and satisfying click sounds. Designed for apps, games, websites, and software interfaces, these sounds provide instant auditory feedback for button presses, menu selections, and interactions, improving the user experience.
Price $6.99
Reorderable Scroll View by WhereTech
Unity 2019.4 and above is supported.
Dependency library:
Fluent Drag & Drop Support:
The ReorderableScrollView class supports seamless drag-and-drop interaction, allowing users to reorder list items intuitively.
Users can pick and drag items in the scroll view with smooth animation effects during the dragging process.
When the user drags an item, the target position is dynamically calculated, and the item will smoothly transition to the new position when it is dropped.
The drag-and-drop interaction is powerful and ensures that the list is reordered with smooth animation.
Custom Sort Constraints:
ReorderableScrollView allows you to implement custom sorting constraints. This means that you can define how and where the items in the list are dropped and sorted.
With the OnItemSwitchFunc delegate, you can specify conditions for switching or sorting items when the user drags one item to another. This provides the flexibility to enforce any custom sorting behavior or restrictions.
Usage Examples
Prevent certain items from being swapped.
Create custom rules for sorting items (for example, sorting items by custom attributes or restricting items to specific areas of the list).
Item Groups With Header:
You can group items in the scrolling view and assign custom titles to them. This is perfect for categorizing content and displaying it in an organized manner.
Items in the list can be identified with a unique ID, and you can also add custom titles or group headings to visually distinguish between different categories of items.
While the ReorderableScrollView focuses primarily on item reordering, it can also handle non-drag-and-drop items (such as headers) that do not participate in a drag-and-drop operation.
Items can be grouped into sections by using the Spacer class to insert non-interactive placeholder elements that act as separators or headers between groups of items.
Rich Animiation Effects:
This class supports rich and fluid animations during interactions, including drag-and-drop operations.
Animations are powered by DOTween for seamless transitions and effects. Sample animations include
Item Fade-In/Fade-Out: Items can be faded in and out as they are added or removed from the list.
Item resizing: items smoothly transition between sizes to make reordering visually appealing.
Item Position Transition: During drag-and-drop operations, items can be smoothly moved from their old position to a new one.
Interval animation: When moving items, the interval bar is animated and resized to ensure smooth repositioning of the list items.
Fully Documented Code:
The code is well documented, with comments explaining the purpose of each method and variable. This makes it easy for developers to understand and modify the logic when needed.
Key methods and features of the class, such as drag-and-drop logic, item sorting, and animation, are clearly explained.
The class makes extensive use of LeanTouch for touch input, Cysharp.Threading.Tasks (UniTask) for asynchronous operations, and DOTween for animation, each with clear integrations and use cases.
Delegated events for custom behaviors are provided throughout.
Price $9.98
HDRI VR Galactic Space Skyboxes by Matei Ioan Alexandru
> 360 panorama Skybox.
> High quality 8K Resolution.
> Compatible with VR Platform.
> Compatible with PC.
> Color Corrected.
> Number of HDR textures (skyboxes): 23 HDR
> Theme: Space, Cosmos, Nebula, Stars, Starfield, Galaxy, Universe, Panorama, 360
The pack contains many cubemap textures and all cubemaps are very high quality and very high resolution and this is why the package is pretty big. Please make sure you have the necessary disk space before you use it.
The pack contains 23 Space and Cosmos skyboxes and also comes with 12 example maps and 23 basic skybox materials. Whether it’s a normal PC or a VR project, this pack will help you take your project to the next level.
Price $15.99
Western Music - Minimal Guitar Ambience by Tobias Ungerboeck
- Wav Format
- Mixed and Mastered
- 44.1 kHz, 16 Bit
- Stereo
This asset contains 45 musical western guitar phrases that form a cohesive soundtrack for your next game project! It's perfect for creating minimal musical ambience found in games such as:
- Red Dead Redemption
- Zelda: Breath of the Wild
- Far Cry 5
- Horizon
- The Last of Us
- Firewatch
- Metro: Exodus
- etc...
Feel free to reach out to me for any requests!
Hope you enjoy!
Tobi
Price $29.99
Dependency Inspector by Luminary Labs
Key Features
- Dependency Inspector custom editor window
- Scan for missing dependencies in scene - creates interactable report
- Resolving dependencies in dependency inspector resolves them in scene
Asset Pack Description: Dependency Inspector & Missing Dependencies Scanner
The Dependency Inspector & Missing Dependencies Scanner asset pack is a comprehensive Unity Editor tool designed to help developers quickly identify, review, and resolve missing serialized references and UnityEvent fields in their scenes. It automates the process of scanning every GameObject for missing dependencies, providing a clear, organized visual report that highlights any broken references that could lead to runtime errors. The tool features an interactive, foldable dependency graph that allows users to easily navigate through GameObjects and components, with built-in “Ping” functionality to locate objects in the Scene view. As you populate dependencies in the dependency inspector - they automatically become populated in the scene.
Key features include:
- Scene Scanning:
The pack uses reflection to iterate over all MonoBehaviour components in the active scene. It detects missing object references on public fields or fields marked with [SerializeField] (while ignoring hidden or non-serialized fields) and records their property paths. This allows for automatic resolution via SerializedObjects. - Interactive Dependency Graph:
The tool organizes scan results by GameObject and component. Users can expand or collapse entries to view detailed information on missing dependencies. The interface provides convenient “Ping” buttons to highlight GameObjects in the Scene, ensuring that developers can quickly locate problematic objects. - Automatic Resolution:
When a missing dependency is assigned a new reference using the provided ObjectField controls, the asset pack immediately updates the underlying SerializedProperty, effectively “resolving” the dependency without requiring a separate action. This real-time update streamlines debugging and minimizes manual intervention. - User-Friendly & Configurable:
The asset pack preserves foldout states, supports real-time refreshes triggered by hierarchy changes, and integrates seamlessly with Unity’s Editor.
Overall, this asset pack is ideal for developers who need to ensure that their scenes are free of missing references, streamlining the process of dependency management and ultimately improving the stability and reliability of their Unity projects.
Price $0.00
Low Poly PROPS Pack – 70+ Stylized Assets by YarFunnyStar
- Total models: 70+
- Formats: FBX
- Textures: 1 palette
- LOD: No
- Animations: No
- UV Mapping: Yes (flat colors)
- Polygon count (per model): 15k tris all models
- Rigging: No
This Low Poly Office Props Pack provides over 70 unique models, ideal for game developers and visualizers. Designed for mobile, PC, and VR/AR projects, the pack includes:
✅ Office props – desks, chairs, computers, keyboards, shelves, lamps, potted plants, and more.
✅ Modular room tiles – easily create office layouts.
✅ Optimized for real-time rendering.
✅ FBX format, ready to use in Unity
Perfect for games, stylized environments.
Price $15.00
3d Terrain Hex Pak - Rivers by BlackPlague Games
160 Models
- 80 models 4 Textures (950 verts or less for each)
- 80 Models 1 Texture (polygon style) (950 verts or less for each)
At least 5 versions of each river (direction) type.
1100+ Prefabs (including multi-Texture, Colored Texture and Polygon style)
- Dark River Prefab set
- Green River Prefab Set
- Orange River Pefab Set
- White River Prefab Set
- Yellow River Prefab Set
Blender Procedural Textures have been baked at 1024x1024. You can rebake in blender to whatever resolution you need.
- Snow / White
- Sand / Yellow
- Dirt
- Ice River
- Rock
- AI generated Grass texture and some rock textures for demo purposes only
- all AI generated textures are 1024x1024
3d Terrain Hex Pack (Rivers)
River tiles are rotatable by 60 degrees to connect to other river tiles seemlessly.
Includes prefab/scriptable objects for Hexamap 2 to generate maps similar to screenshots.
To Use the hexamap 2 config files, the default locations must be used on import of each asset. (once everything is imported, you can move things around)
(Hexamap 2 not included and not required)
Blender Source File Included
info@blackplaguegames.com
Price $24.99
Tools for Magica Cloth 2 by Rowlan
Create colliders for humanoids and register them with Magica Cloth 2.
Overview
Magica Cloth 2 is an exciting and powerful cloth solution. I needed a quick way to create the colliders for Magica Cloth 2 for many humanoid characters. Manual creation would have been slow, so I decided to implement this helper tool to speed up the creation and registration of colliders for humanoid characters.
Why Free?
Because I enjoy creating tools and assets and the community - you guys - are awesome with your support of my other assets.
I was asked to share the tool when I showcased the video which is linked in the description, so here is the tool at your convenience as an asset for quick and easy installation using the Package Manager.
Features
- assign and manage humanoid character
- assign and manage magica cloth
- create and remove colliders conveniently
- select the created colliders, ie jump to them
- mirror colliders that have mirror bones (eg left and right upper arm)
- register and unregister the created colliders with magica cloth
Special Notes
There's no way to calculate the collider dimensions correctly from the mesh. So the colliders are a rough estimation which you most likely need to adjust. However as you can see in the demo videos the workflow is way faster than if you'd have to do it all manually.
Showcase Videos and Screenshots
Please look at the videos linked in the asset description to see how the tool is to be used. Read the documentation for more information.
The videos and screenshots are examples of the asset put into scene. In case you are interested the descriptions of the videos contain information about which assets were used.
Price $0.00
Monsters Forest Pack 3 by SURIYUN
Number of textures: 42
Texture dimensions:
- Caterpa: Color 1024x1024 (x6), Normal Map 1024x1024 (x1)
- Eggpo: Color 1024x1024 (x5), Normal Map 1024x1024 (xx1)
- Elderbark: Color 2048x2048 (x1), Normal Map 2048x2048 (x1)
- Flovor: Color 1024x1024 (4), Normal Map 1024x1024 (x1)
- Fernis: Color 1024x1024 (x4), Normal Map 1024x1024 (x1)
- Hadgi: Color 1024x1024 (x6), Normal Map 1024x1024 (x1)
- Mudon: Color 1024x1024 (x3), Normal Map 1024x1024 (x1)
- Plano: Color 1024x1024 (x5), Normal Map 1024x1024 (x1)
Polygon count of:
- Caterpa A: 416 Polygons.
- Caterpa B: 632 Polygons.
- Eggpo: 800 Polygons.
- Elderbark: 2273 Polygons.
- Flovor: 760 Polygons.
- Fernis: 914 Polygons.
- Hadgi: 464 Polygons.
- Mudon: 388 Polygons.
- Plano A: 644 Polygons.
- Plano B: 824 Polygons.
Number of prefabs: 34
Animation count: 5 (In-place)
Types of materials: Unity Toon Shader
Monsters Forest Pack 3
- 34 Forest Monsters.
If you please, kindly take a few minutes to leave us rating or review. Your time and feedback is greatly appreciated and also help us continue developing asset in this style.
Recommend :
- Monsters Forest Pack
- Monsters Forest Pack 2
- Monsters Forest Pack 3
- Monsters Darkness Pack
- Monsters Darkness Pack 2
- Monsters Desert Pack
- Monsters Desert Pack 2
- Monsters Fire Pack
- Monsters Fire Pack 2
- Monsters Water Pack
- Monsters Ice Pack
- Monsters Holy Pack
- Monsters Pyramid Pack
- Cute Goblin
- MEGA Monsters Pack
Price $39.99
(UNP) Ultimate Nature PRO by Innerverse Games
Polycount Information (Tris)
ⓘ Note: Tris count ranges from lowest to highest. Assets have 1-3 LODs, with the highest LOD tris count after "|".
Foliage:
- Tree_Fir 3.99k - 15.57k | 753 - 3.82k
- Tree_Broadleaf 4.61k - 7.64k | 734 - 1.21k
- Tree_Broadleaf_Dead 1.91k - 4.07k | 361 - 762
- Tree_Birch 5.93k - 7.65k | 1k - 1.33k
- Tree_Birch_Dead 2.89k - 4.54k | 544 - 854k
- Grass 72 - 140 | 26 - 56
- Plants 112 - 588 | 28 - 118
- Flowers 24 - 120 | 16 - 30
- Bush 1.56k| 275
- Bush_Flower 1.69k - 1.72k | 307
- Bush_Dead 1.28k | 240
- Mushrooms 396 - 504 | 74 - 94
- Decals 4 - 8
- Cards 4
Rocks:
- Rock_Large 182 - 506| 36 - 102
- Rock_Cliffs 990 - 1k| 200 - 202
- Rock_Small 52 - 74 | 10 - 14
- Rock_Mountain 985 | 184
Wood:
- Branches 123 - 221 | 24 - 44
- Sticks 188 - 240 | 38 - 48
- Stumps 558 - 646 | 112 - 130
- Logs 708 - 1.33k | 143 - 272
Water:
- Water_Plane 3.73k
Structures:
- Modular_Bridge 3.36k | 636
Misc:
- Human_Reference 1.62k | 438
- Ground 3.73k
Textures:
ⓘ Note: The textures format is PNG.
- Terrain (1024x): Grass, Dirt, Snow (includes normal maps).
- HDRI Skybox (2048x): HDRI_Skybox.
- Foliage (256x - 4096x): Leaves (6x), Grass (7x), Flowers (4x), Decals, Cards.
- Rocks (2048x): Rock_Large (3x), Rock_Cliff (3x), Rock_Small (3x), Rock_Mountain (includes normal & ambient occlusion maps)
- Water (256x - 512x): Water_Normal, Water_Refraction.
- Misc (256x - 1024x): Color Palette, Grid, Snow_Mask.
Materials:
- Skyboxes: 2 high-quality skyboxes for immersive environments.
- Foliage: Leaves (6x), Grass (7x), Flowers (4x), Decals, Cards.
- Rocks: Rock_Large (3x), Rock_Cliff (3x), Rock_Small (3x), Rock_Mountain.
- Water: Stylized water with customizable properties.
- Misc: Color_Palette, Grid, Ground, Human_Reference.
ⓘ Note: Before updating to the new version, ensure to back up your project if you are using the older one.
The free version of (UNP) Ultimate Nature PRO is available here.
Package Contains:
3D Models (89x):
ⓘ Note: Most models include LODs (Levels of Detail) and custom colliders.
- Foliage: Tree_Fir (5x), Tree_Broadleaf, Tree_Broadleaf_Dead (5x), Tree_Birch (5x), Tree_Birch_Dead (5x), Grass (5x), Plants (6x), Flowers (3x), Bush (2x), Bush_Flower (2x) Bush_Dead (2x), Mushrooms (2x), Decals (5x), Cards (5x).
- Rocks: Rock_Large (3x), Rock_Cliffs (3x), Rock_Small (3x), Rock_Mountain.
- Wood: Branches (3x), Sticks (3x), Stumps (3x), Logs (3x).
- Water: Water_Plane.
- Structures: Modular_Bridge.
- Misc: Human_Reference, Ground.
Shaders (3x):
Vegetation Shader:
- Snow Coverage: Automatically applies snow to vegetation, with customizable settings for snow distribution.
- 2-Color Gradient: Customizable gradient effect for more diverse color schemes in foliage.
- Customizable Colors: You can customize colors for the majority of assets, allowing you to adjust the appearance of your models to match different environments and themes.
- Wind Effect: Adds dynamic wind movement to foliage, providing a realistic, environmental feel as the wind interacts with the vegetation.
Water Shader:
- Maps: 2 normal maps and a refraction mask for detailed surface effects.
- Surface Properties: Adjust color, smoothness, and transparency for various water types.
- Waves Settings: Customize wave speed, height, frequency, and intensity for dynamic water motion.
- Reflection: Control reflection intensity and use reflection cubes for accurate environmental reflections.
FlatEmissive Shader:
- A simple unlit shader designed for the Human Reference model, giving it a clean, toon-like appearance with a flat emissive effect.
Demo Scenes (2x):
Main Demo Scene:
- Explore the Main Demo Scene to see how the assets seamlessly integrate into different environments.
Showcase Demo Scene:
- Take a closer look with the Showcase Demo Scene. See the fine details and unique features of each asset highlighted individually.
Materials (36x):
- Terrain (3x)
- Skyboxes (2x)
- Foliage (19x)
- Rocks (10x)
- Water
- Misc (4x)
Textures (60x):
- Terrain (6x)
- HDRI Skybox
- Foliage (19x)
- Rocks (30x)
- Water (2x)
- Misc (3x)
All screenshots were made with the standard render pipeline with Unity 2022.3.18f1.
For any support-related questions, you can contact me through this support link.
If you appreciate this asset, feel free to check out my additional works:
Stay tuned for upcoming updates.
————————————————————
YouTube | Twitter | Instagram | Facebook
————————————————————
ⓘ For more information please check the "Technical details" section.
Price $15.00
Orc Defender by Dima1991
---------------------------------- short technical description -----------------------------
- Vertex counts of characters: 41269
- Texture Resolutions: (body x4096 head x4096 armor x4096 axe x2048 mace x2048 shield x4096 hair x4096)
- Number of Animations: 32
-------------------------------------- SUPPORT --------------------------------------------
Email: dima.3dartist@gmail.com
-------------------------------------------Orc_Defender-----------------------------------
Orc_Defender Preview - https://youtu.be/BpUeFIio-ss
------------------------------------------- FEATURES -------------------------------------
- Original design (noAI).
- modular model
- configured materials for all types of conveyor. you only need to go through the saved scenes. (URP, HDRP, Built-in)
- the project has textures for all conveyors (URP, HDRP, Built-in)
- I added 93 blend shapes
- 5 recruitment of unique texturesrecruitment of animation;
AXE SHIELD:
6x attack
1x death
3x hit
5x idle
1x Jump
1x rage
1x run
5x Walk
interaction
1x Agreeing
1x agreement
1x anger
1x idle
2x disturbance
1x hand_wave
1x look_to_the_side
Price $39.99
TV Studio 4. (HDRP) by DEXSOFT
Technical details:
- Number of meshes: 50
- Number of prefabs: 70
- Number of materials: 58
- Number of textures: 157
- Texture sizes: up tok 4K
- Texture formats: PNA and TGA
- Including Albedo, Normal and Metallic maps
Poly-count examples:
- Camera: 14392
- White Chair: 4964
- Purple Chair: 5011
- Microphone: 6000
- Mug: 1900
- Main Table: 2154
- Ficus: 8115
- Orange Sofa: 9596
- Purple Sofa: 5371
- Stairs: 584
- Spot Lamp: 3457
- Podium Left: 402
- TV Screen: 108
TV Studio 4. is a modular TV studio consisting of 5 smaller set-ups.
HDRP Version Only!
For Built-In version click here
For URP version click here.
Meshes:
The pack includes 50 static meshes: studio elements, cameras, tables, chairs, screens, sofas, stairs, lamps, columns, camera stands and other studio props.
Scene:
The studio is modular, so you can design them as you like it, with the provided constructive elements and studio props. The complete scene shown in the video and images is included in this pack.
Questions or concerns:
email: info@dexsoft-games.com
Join DISCORD SERVER
Note:
The side panels and screens are designed by our team, we used images from free image sources (www.unsplash.com). You can change the panels as you like, by switching their materials or importing your own images. The TV Studio 4 logo has an original design created by our team. Some textures are taken from free PBR sources (www.ambientcg.com)
Price $19.99
Midnight Stalker Music Pack by Andrew Piland Music
- 12 original high-quality WAV, OGG, & MP3 tracks (16bit/44.1Khz)
- 35 minutes of loopable music with alternate versions
- 437MB file size
- Unlimited Royalty-Free License
- Loopable: Yes
Step into the shadows with Midnight Stalker, a collection of 12 loopable spine-chilling tracks designed to amplify fear, tension, and suspense in your game. From eerie atmospheres to pulse-pounding thrills, this pack delivers the perfect soundscape for horror, stealth, and psychological thriller experiences. Whether your players are creeping through dark corridors or running from an unknown menace, Midnight Stalker sets the tone for terror. 100% Royalty-Free and YouTube safe.
Sounds Like:
- Silent Hill
- Dead Space
- Alien: Isolation
- Mouthwashing
- Still Wakes the Deep
- Apartment Story
- Neon Blood
Game Style:
- Horror
- Thriller
- Stealth
- Mystery
- Suspense
- Dark Fantasy
- Noir
- Crime
- Escape
Track List:
1. BORROWED TIME (2:32)
2. HOW DID THAT AFFECT YOU (0:44)
3. IMPOSSIBLE CHOICE (0:27)
4. WAS IT WORTH IT (2:57)
5. BALANCE THE SCALES (0:52)
6. PATIENT CONFIDENTIALITY (0:46)
7. IT ALL WENT BLACK (2:13)
8. YOU KILLED HER (4:55)
9. IT WAS VALENTINE'S DAY (2:37)
10. THE THINGS I DO TO THEM (1:04)
11. I CAN'T EXPLAIN IT (0:58)
12. LIBRA (1:00)
You can use these assets in personal and commercial uses. If you're in need of custom music or would like to reach out contact me at andrewpilandmusic@gmail.com.
Check out more of my music: https://solo.to/andrewpiland
Price $14.99
Echoes of Armageddon Music Pack by Andrew Piland Music
- 10 originals in high-quality WAV, OGG, & MP3 tracks (16bit/44.1Khz)
- 70 minutes of music with Alternate and Looping versions
- 1.32GB file size
- Unlimited Royalty-Free License
- Loopable: Yes
This music pack contains 10 tracks with several loopable and alternate versions of haunting soundscapes and heart racing survivor tracks. They are a mix of epic, intense, energetic, futuristic, dystopian, and unsettling making them perfect for high-energy situations, survivor horde modes, and more. 100% Royalty-Free and YouTube safe.
Sounds Like:
- Cyberpunk
- Death Stranding
- Control
- Dead Space
- Warhammer
- Doom
- Crysis
- Halo
Game Style:
- Shooter
- Action
- Survival
- Battle Royale
- Sports
Track List:
1. ABANDONED (0:46)
2. ENGAGE THE RAGE (2:36)
3. NEED TO KILL (3:30)
4. NUCLEAR DETONATION (3:15)
5. THE FOUNDATION (2:32)
6. ASHES (1:07)
7. CLASS-D RIOT (6:09)
8. CONTAINMENT (1:59)
9. HIVEMIND (3:19)
10. MENACE FLEETING (1:08)
You can use these assets in personal and commercial uses. If you're in need of custom music or would like to reach out contact me at andrewpilandmusic@gmail.com.
Check out more of my music: https://solo.to/andrewpiland
Price $19.99
