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The newest packages in the Unity Asset Store.
Updated: 45 min 9 sec ago

Procedural Radial Wheel Menu by COSMIC GAMES

2025, February 24 - 06:05
Procedural Radial Wheel Menu – A fully customizable,selection menu with smooth scrolling, highlight effects, auto-selection, rotating UI, and built-in blur. Works on all render pipelines!

🛠 Procedural Radial Wheel Menu – Technical Details

📌 Features

Dynamic Radial UI Menu – A fully procedural circular selection menu, ideal for weapons, skills, and quick actions.


Smooth Scrolling & Selection – Navigate through menu options with mouse wheel or keyboard input.


Customizable Highlighting – Change highlight colors and selection animations from the Unity Inspector.


Rotating Image Feedback – An optional rotating UI image that spins when scrolling (configurable rotation angle & color).


Scene Blur EffectBuilt-in shader-based blur (supports Built-in, URP, and HDRP without post-processing).


Auto-Selection on Close – The last highlighted button is automatically clicked when the menu is closed.


Inspector Customization – Modify button colors, rotation speed, animations, and blur settings easily.


Works in Any Game Genre – Supports FPS, RPG, Strategy, and Action games.


Lightweight & Optimized – Minimal performance impact with efficient UI handling.


Easy Integration – Drag-and-drop setup, plug & play system.


🎮 Supported Platforms

PC (Windows, macOS, Linux)


Consoles (PlayStation, Xbox, Nintendo Switch)


📜 Documentation

  Full Documentation

Enhance Your Game’s UI with a Fully Customizable Radial Menu!


The Procedural Radial Wheel Menu is a powerful and highly customizable circular selection menu for Unity, perfect for weapon selection, skill wheels, quick-action menus, and more. Inspired by the GTA-style radial menu, this system provides a smooth and intuitive UI experience for players.

With dynamic button highlighting, scrolling navigation, customizable animations, and a built-in blur effect, this package ensures a professional, polished look for your game. Whether you're developing an FPS, RPG, Strategy, or Action game, this radial menu system will seamlessly integrate into your project.


✨ Key Features:

Procedural Radial UI – Automatic button placement in a circular layout.
Smooth Selection & Highlighting – Scroll through options with a color-changing highlight effect.
Rotating Image Effect – Add a dynamic spinning effect when switching options (customizable rotation angle & color).
Customizable Animations – Choose between smooth pop-up animations or static selections.
Scene Blur EffectBuilt-in shader-based blur that works in all render pipelines (Built-in, URP, HDRP) without post-processing.
Auto-Selection on Close – The last highlighted option is automatically selected when the menu closes.
Inspector Customization – Adjust highlight colors, rotation values, blur intensity, and more directly from Unity.
Plug & Play Setup – Easy to integrate and modify for your specific needs.


Price $15.00

Super Shop by Red Blue Pixel Studio

2025, February 24 - 04:09

Number of meshes/prefabs: 322

Poly Count: 176 - 23k

LOD information (3, LOD0,LOD1,LOD2)

UV mapping: Yes

Number of Materials: 101

Number of Textures: 511

Texture Resolutions: (4K)

Types of materials and texture maps: (PBR)

Super Shop – Your Ultimate One-Stop Marketplace!

A bustling hub of trade and commerce, the Super Shop is designed to bring life to any market scene. Whether it’s a medieval village, fantasy realm, or historical town, this shop is filled with a variety of goods, making it the perfect place for merchants and travelers alike.

Key Features:

Authentic & Versatile Design – Perfect for medieval, fantasy, or historical settings.
Wide Range of Goods – Ideal for selling food, tools, fabrics, and rare items.
Game-Ready & Optimized – Designed for seamless integration with any project.
High-Quality PBR Textures – Rich details that bring realism to your world.

Whether it’s a busy market stall or a grand trading post, the Super Shop adds depth, economy, and storytelling to your virtual environment!


Price $99.99

Skeleton 8 by Andryuha1981

2025, February 23 - 21:14
Low-poly model of the character Skeleton8 Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Textures pack map 4096x4096 and 2048x2048

three skins 

9 materials

34 textures

extra bones

Weapon

Toga

Toga1

Toga2

Jaw_joint


The model contains 42 animations

attack (x5)

walking (x10)

running (x3)

idle (x8)

death (x6)

gethit(x3)

rage (x2)



Price $40.00

Mining Town by Infinity3DGame

2025, February 23 - 19:19
The environment is ideal for creating a fairytale forest location where miners or woodcutters live.

This package contains:


1) Models (total models: 182):


  • 16 Trees (216 - 3338 tris)
  • 7 Stones (94 - 140 tris)
  • 17 Grass (48 - 228 tris)
  • 33 Other (10 - 1187 tris)
  • 9 Rails (184 - 1156 tris)
  • 11 ToolsBarrels (108 - 4674 tris)
  • 7 FenceBridge ( 12 - 3028 tris)
  • 13 StairsFence (12 -238 tris)
  • 40 Walls (1 -3 tris)
  • 7 Roofs (34 - 288 tris)
  • 13 TowersTrailers (412 - 730 tris)
  • 9 WindowsDoors (12 - 294 tris)

2) Prefabs (total prefabs: 209):


  • 16 Trees
  • 7 Stones
  • 17 Grass
  • 9 Rails
  • 12 ToolsBarrels
  • 7 FenceBridge
  • 13 StairsFence
  • 7 Roofs
  • 13 TowersTrailers
  • 9 WindowsDoors
  • 3 Ground
  • 1 NavMesh + NavMesh Data
  • 33 Other
  • 21 Composition Houses
  • 1 Portal
  • Walls:
  1. 10 Variation_1
  2. 10 Variation_2
  3. 10 Variation_3
  4. 10 Variation_4

3) Textures: (total textures: 18):


  • 8 Atlas textures (Diffuse Map) - resolution 4096x4096
  • 3 Atlas textures (Diffuse Map) - resolution 2048x2048
  • 2 Water textures (Normal Map) - resolution 1024х1024
  • 4 Ground textures (Diffuse Map) - resolution 2048x2048
  • 1 Portal textures (Alpha Map) - resolution 256x256

4) Scenes:


  • 1 Demo Scene
  • 1 Prefab Scene

5) Particles system:


  • Portal

The constructor will allow you to quickly and easily assemble various options for houses. Also, assembled houses can be combined with each other.


For your convenience, NavMesh has been added to the asset, on the basis of which it is easy to build a walking map, and an already built walking map "NavMesh Data” has also been added.


The demo video shows an example of a game location based on this asset.

The character in the video is not included in the asset!

You can purchase it or any other character separately from our store, for example:



The package includes assets that can be purchased separately:



  1. Models are optimized for gaming.
  2. Supports Universal Render Pipeline (URP) and High-DefinitionRender Pipeline (HDRP).

If you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.com


Price $48.00

Crazy Gangsters - 2D Shooting Game Kit by PBNGame

2025, February 23 - 16:52

Crazy Gangster is the shooting game, funny gameplay.

==================

>>> DOWNLOAD ANDROID DEMO APK <<<


=====FEATURES=====

+ Total 40 sample levels. Adding more levels easily

+ Total 10 enemies.

+ Total 5 player gunners (Handgun, Dualgun, Shotgun, Machine and Heavy machine gun.

+ Admob, In-App Purchase are integrated

+ Buy items and upgrade weapons in Shop

+ Total C#, easy to learn and coding

+ Animation made by Spine software.

+ 3 stars system

+ Shop system

+ Level system

=====NOTE=====

>>> Need import the Spine Runtime into the project to use the animations. (download version 4.2)

=====CONTACT=====

+ If you have any problem, please contact me for support before give the bad review.

=> Contact: rinanh.contact@gmail.com


Price $36.00

Poly HP - FallenImp by Downrain DC

2025, February 23 - 13:58
FallenImp

Triangles ​: 5096
​Vertices​ : 2634

Render Pipelines​ :​ Built-in
Number of Materials​​​​ :​​ 3​

Texture Resolutions :​ 1024x1024
Number of Textures :​ ​​3

Weapon can be removed

Rigged :​​ Yes
Number of Animations :​​​ 10
- Idle
- Flying_Slow
- Flying_Fast
- Attack_01
- Attack_02
- Attack_03
- CastSpell
- Dizzy
- Damage
- Die

Price $8.99

Cute Music Loops Pack 5 by ElvGames

2025, February 23 - 12:23
Cute Music Loops for your project!

Audio file types: wav

Sample rate: 44.1 kHz

Bit depth: 16

Loopable: Yes

Additional: Stereo

Cute Music Loops Pack 5


Ten more game-ready music loops to keep things fresh in your game. We hope you enjoy!


Tracklist:

  • Beach Party (1:10)
  • The Beginning of a Friendship (1:09)
  • What Lies Ahead (1:07)
  • Roadtrip (1:02)
  • Summer Sun (1:16)
  • Windowsill Garden (0:55)
  • Cosy Countryside (1:02)
  • Creme Brulee (1:05)
  • Pink Flamingos (1:06)
  • Lo-Fi Tunes (0:58)

More Music Series:


Price $15.00

Harp Chronicles Music Pack 2 by ElvGames

2025, February 23 - 12:23
Harp Chronicles Music for your project!

Audio file types: wav

Sample rate: 44.1 kHz

Bit depth: 16

Loopable: Yes

Additional: Stereo

Harp Chronicles: 2


We're back with a second release! Just like the first pack we'll be focusing on making traditionally inspired harp songs, including freetime-like tracks as traditional music was originally played.


Tracklist:

  • Celestial Peace (1:53)
  • Serenity's Song (1:55)
  • Harp's Lament (2:05)
  • Eternal Grazing Grounds (1:53)
  • Dreams of Elysium (2:06)
  • All tracks are loopable or have loopable versions included!

More Music Series:


Price $15.00

European Knight 04 Modular by Novozhilov3D

2025, February 23 - 07:30
Low poly Modular European Knight 04. Rigged to Humanoid with additional bones

Technical details

NO HDRP OR URP!

ONLY DEFAULT SHADER

Disclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5

1 Original Base Character

4 Pre Made Characters!

2 Weapons!

Character: tris 45 536 - 50 214 , verts 28 175 - 32 168

War Hammer: tris 1 758, verts 1 058

Shield: tris 1 436, verts 868

Rigged with Humanoid.

Additional bones that are added to Humanoid: u_Jaw, u_Eye_L, u_Eye_R

Easy Animations retarget in Unity

PBR Textures Metall/Roughness

4K Textures - Body, Outfit, Armor, Weapons

2K Textures - Hair

1K Textures - Eyes

You can reduce the textures quality without much loss of quality

Textures - normal, metallic, roughness, albedo, AO, opacity, emissive

5 Beard Types and 4 Mustaches. All of them can be combined in different way

Armor has 3 Color Variations

Body Outfit has 2 Types - Chainmail and Gambeson

Gloves has 2 Color Variations

Eyes have 4 Color Variations

All the colors can be mixed to get new look

The model is Completely Modular

Number of Textures: 55

The model is modular, you can remove or add any part you want.

Use the double sided material on the Hair, Armor and Outfit

Only default shader

Low poly Modular European Knight 04. Rigged to Humanoid with additional bones

Only default shader


Price $59.99

Monster Werewolf by Novozhilov3D

2025, February 23 - 07:30
Low poly Werewolf. Rigged to Humanoid with additional bones

Technical details

NO HDRP OR URP!

ONLY DEFAULT SHADER

Disclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5

Character: tris 30 424 - 38 332 , verts 17 480 - 32 494

Rigged with Humanoid.

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R, u_Tail_01, u_Tail_02, u_Tail_03, u_Tail_04, u_Tail_05

Easy Animations retarget in Unity

PBR Textures Metal/Roughness

4K Textures - Body

2K Textures - Hair

1K Textures - Eyes

You can reduce the textures quality without much loss of quality

Textures - normal, metallic, roughness, albedo, AO, opacity, emissive

4 Texture sets - Body, Armor, Eyes, Hair

Body Skin has 2 Color Variations

Eyes have 13 Color Variations

All the colors can be mixed to get new look

Number of Textures: 37

The model is modular, you can remove or add any part you want.

Only default shader

Low poly Werewolf. Rigged to Humanoid with additional bones

Only default shader


Price $60.00

Biker Helmet by Valeria Miller

2025, February 23 - 07:09
3D model Biker Helmet contains 5 skins, Low/High poly, textures 4096x4096 and materials. PBR, Metall/Rough, include AO, Height, Mask map for HDRP. Game ready. Suits for male/female characters.

Number of textures 30

Texture dimensions 4096x4096

Maximum polygon count 4326

Number of meshes/prefabs 6

UV mapping: Yes

LOD information (count, number of levels) no

Types of materials and texture maps (e.g., PBR) yes

3D model Biker Helmet contains 5 skins, Low/High poly, textures 4096x4096 and materials. PBR, Metall/Rough, include AO, Height, Emissive, Mask map for HDRP. Game ready. Suits for male/female characters.

Contains Low poly and High Poly variations.

All texture can be compressed to 1024x1024 without loss much quality.


5 Skins


Biker Helmet - 4326 polygons

High poly



Materials - 5

Textures - 30


Price $6.00

Image Comparison - Editor Tool by Lovatto Studio

2025, February 23 - 02:28
Image comparison editor tool, easily compare game or scene screenshots inside the editor.

Works with Game and Scene View.

Works with project images.

Slide Reveal Comparison.

Side by Side Comparison.

Flickering images Comparison.

Zoom in/out in the editor window.

Panning inside of the editor window.

Easy to use.

Image Comparison - Unity Editor Tool


Easily Compare Scene and Image Changes in Unity

Image Comparison is a powerful Unity editor tool that lets you visually compare changes in your scenes and assets by capturing and analyzing screenshots. You can compare images using Slide Reveal, Side by Side, or Flicker methods, making it easier to evaluate differences.


When is this tool useful?

During development, you'll often face visual design choices—adjusting color palettes, UI layouts, post-processing effects, lightmaps, or model updates. Typically, you’d need to manually take screenshots and switch between them using an external viewer. This tool eliminates that hassle by integrating the process directly into the Unity Editor, saving time and improving workflow efficiency.


Other practical use cases include:


✔ Comparing before and after scene changes


✔ Evaluating sprite, texture, or model updates


✔ Assessing lighting and level design adjustments


✔ Reviewing UI modifications and visual refinements



How does it work?


For Scene Comparisons:

  1. Open the Image Comparison editor window.
  2. Take a screenshot of the Scene or Game View with a single click.
  3. Make changes to your scene.
  4. Take another screenshot after modifications.
  5. Select both images in the gallery tab inside the editor.
  6. Compare using Slide Reveal, Side by Side, or Flickering.

For Comparing Project Images (Sprites, Textures, etc.):

  1. Drag and drop the images into the editor window.
  2. Select both images in the gallery tab inside the editor.
  3. Compare using your preferred method.

With Image Comparison, making informed visual decisions has never been easier!


Price $4.99

Punch Perfect: Boxing Ring by New Game Studio

2025, February 23 - 01:28
Bring your boxing matches to life with a high-quality 3D model designed for seamless integration into any fighting game

TotalTextures: 9

Materials: 7

Triangles: 25.9k

Vertices: 13.3k

Step into the ring and set the stage for intense boxing action!


🥊 Authentic Design – Realistic ring structure with tensioned ropes, corner pads, and a textured mat.
Optimized Performance – Lightweight and efficient, perfect for mobile platforms.

🎮 Easy Integration – Fully compatible with Unity, drag-and-drop into your scene and start boxing!


Perfect in conjunction with PunchPerfect : Boxing Animations & Tools



Price $15.00

Punch Perfect: Boxing Animations & Tools by New Game Studio

2025, February 23 - 01:13
PunchPerfect delivers professional-grade boxing animations and tools, saving you time and effort in development. Get ready to take your fighting game to the next level!

Full Animations List


1. Locomotion:

  • Forward
  • Backward
  • Left 
  • Right
  • Forward-Left
  • Backward-Right
  • Forward-Right
  • Backward-Left

2. Steps:

  • Forward
  • Backward
  • Left 
  • Right
  • Forward-Left
  • Backward-Right
  • Forward-Right
  • Backward-Left

3. Punches:

  • Jab
  • Jab-Forward
  • Jab-Backward
  • Jab-Left 
  • Jab-Right
  • Jab-Forward-Left
  • Jab-Backward-Right
  • Jab-Forward-Right
  • Jab-Backward-Left
  • Cross
  • Cross-Forward
  • Cross-Backward
  • Cross-Left 
  • Cross-Right
  • Cross-Forward-Left
  • Cross-Backward-Right
  • Cross-Forward-Right
  • Cross-Backward-Left
  • LeadHook
  • LeadHook-Forward
  • LeadHook-Backward
  • LeadHook-Left 
  • LeadHook-Right
  • LeadHook-Forward-Left
  • LeadHook-Backward-Right
  • LeadHook-Forward-Right
  • LeadHook-Backward-Left
  • RearHook
  • RearHook-Forward
  • RearHook-Backward
  • RearHook-Left 
  • RearHook-Right
  • RearHook-Forward-Left
  • RearHook-Backward-Right
  • RearHook-Forward-Right
  • RearHook-Backward-Left
  • LeadUppercut
  • LeadUppercut-Forward
  • LeadUppercut-Backward
  • LeadUppercut-Left 
  • LeadUppercut-Right
  • LeadUppercut-Forward-Left
  • LeadUppercut-Backward-Right
  • LeadUppercut-Forward-Right
  • LeadUppercut-Backward-Left
  • RearUppercut
  • RearUppercut-Forward
  • RearUppercut-Backward
  • RearUppercut-Left 
  • RearUppercut-Right
  • RearUppercut-Forward-Left
  • RearUppercut-Backward-Right
  • RearUppercut-Forward-Right
  • RearUppercut-Backward-Left
  • BodyJab
  • BodyJab-Forward
  • BodyJab-Backward
  • BodyJab-Left 
  • BodyJab-Right
  • BodyJab-Forward-Left
  • BodyJab-Backward-Right
  • BodyJab-Forward-Right
  • BodyJab-Backward-Left
  • BodyCross
  • BodyCross-Forward
  • BodyCross-Backward
  • BodyCross-Left 
  • BodyCross-Right
  • BodyCross-Forward-Left
  • BodyCross-Backward-Right
  • BodyCross-Forward-Right
  • BodyCross-Backward-Left
  • LeadBodyHook
  • LeadBodyHook-Forward
  • LeadBodyHook-Backward
  • LeadBodyHook-Left 
  • LeadBodyHook-Right
  • LeadBodyHook-Forward-Left
  • LeadBodyHook-Backward-Right
  • LeadBodyHook-Forward-Right
  • LeadBodyHook-Backward-Left
  • RearBodyHook
  • RearBodyHook-Forward
  • RearBodyHook-Backward
  • RearBodyHook-Left 
  • RearBodyHook-Right
  • RearBodyHook-Forward-Left
  • RearBodyHook-Backward-Right
  • RearBodyHook-Forward-Right
  • RearBodyHook-Backward-Left

4. Slips:

  • Slip-Forward
  • Slip-Backward
  • Slip-Left 
  • Slip-Right
  • Slip-Forward-Left
  • Slip-Backward-Right
  • Slip-Forward-Right
  • Slip-Backward-Left

5. Blocks:

  • Low-Guard
  • High-Guard

6. Stance


7. Hits:

  • Hit-Head-Front
  • Hit-Head-Left
  • Hit-Head-Right
  • Hit-Body-Front
  • Hit-Body-Left
  • Hit-Body-Right

Attention! Boxing Ring not included in this package

Boxing Ring Page


Playable Demo | Unity Forum | Discord Server


What Is It?


PunchPerfect is a collection of 123 real boxing motion capture animations, as well as a set of ready-to-use tools for quickly integrating these animations into your project.


Here’s what you get:


🥊1. Animations

  • Movements — 8
  • Step — 8
  • Punches — 10
  • Punch + Step — 80
  • Slips — 8
  • Blocks — 2
  • Idle Stance — 1
  • Taking Hits — 6

That’s a total of 123 high-quality MoCap animations, suitable for any humanoid character.



🎬2. Animator Controller

  • Fully configured Animator with layering and fluid transitions for realistic movement.

🎮3. BoxerCharacterController

  • A ready-to-use character controller that allows you to control the boxer right away.

🛠4. Tools for Building Your Own Project

  • PunchesIKController — Ensures punches land precisely on the target.
  • CameraController — Streamlines camera setup for dynamic fights.
  • Collision Detection System - Triggers the correct reaction animations upon impact.
  • QuickBoxerCharacterSetup — Editor script for rapid setup on your custom character.

💥5. Demo Scenes

  • Fight Scene: Try out the animations in action by controlling your character against a enemy. Essentially, it’s already a mini fighting game!
  • Tutorial Scene: Practice setting up the character step by step with detailed instructions provided.

Full animations list in Technical details



Price $49.95

ManiacPioner by Andryuha1981

2025, February 22 - 17:58
Low-poly model of the character Maniac SchoolBoy Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Textures pack map 4096x4096 and 2048x2048

three skins

8 materials

PBR

Albedo

Normal

Metalic_gloss

AO


28 textures

Extra joins

Bag1

jaw


The model contains 35 animations

attack(x4)

walking(x4)

straif RL(x4)

idle(x6)

death(x4)

gethit(x6)


faces 23451

verts 20919

tris 39361



Price $50.00

Arcade Damage System by Ash Dev

2025, February 22 - 15:28
A solution for simulating dynamic mesh damage in real-time.

This tool uses a job system and burst compiler to deform meshes.

This system deforms object meshes upon collision impacts, delivering an arcade-style visual effect. useful for vehicle damage or other object damage.


Key Features:

  • Real-Time Mesh Deformation: Automatically applies deformations to object meshes based on collision impacts, using a customizable radius of influence.
  • Optimized Performance: Utilizes Unity’s Job System and Burst Compiler to efficiently process vertex modifications in parallel.
  • Collider Synchronization: Optionally updates mesh colliders to ensure accurate collision detection after deformations.
  • Customizable Settings: Fine-tune deformation intensity, smoothness, and limits (including maximum deformations per vertex) to suit various gameplay needs.

The Arcade Damage System is ideal for developers seeking an efficient and visually appealing way to add simple damage effects to their game objects.


Price $5.00

Mushroom Chibi Series by Meshtint Studio

2025, February 22 - 11:13

More than 600 game models for your game development. CLICK HERE to see more!


Follow us on Instagram to get updates on new and free assets!

Follow us on Twitter to get first hand news on promotions and sales!


When you buy from our official stores, you help us create more assets for you. Downloading from piracy sites might seem easy, but it doesn’t support the people who make these resources. Your purchase allows us to keep making the content you need. Thank you for supporting us the right way! <3


Chibi Series Overview

The Chibi Series features adorable, big-head-small-body characters designed in a playful, low-poly chibi style.


This package is built for Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.


Join our community! Share feedback and contribute to future releases by joining our forum thread. [Link here]


_____________________________________________________________________________________________


Mushroom Chibi Series


Check other Chibi series assets here


This package includes : Mushroom 

  • Textures: Gradient texture technique. 2048 x 2048 PSD (optimized to 512 in Unity)
  • Materials: Unity Standard Shader
  • Polygon Count: 980 triangles
  • Rigging: Generic Mecanim rig

This package includes both Generic Without Root Motion and Generic With Root Motion setup prefabs.

Animations:

  • The animations included in this package are set up for Generic rigs.

Generic animations:

  1. Idle
  2. Walk forward in place
  3. Walk forward with root
  4. Run forward in place
  5. Run forward with root
  6. Head attack
  7. Poison AOE attack
  8. Cast spell
  9. Projectile attack
  10. Take damage
  11. Die
  12. Underground
  13. Spawn

Important:

Please review the preview images and videos to ensure the asset meets your needs before purchasing.


Format:

3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply).


Thank you for choosing the Chibi Series!


Price $5.99

Matron by Dary Palasky

2025, February 22 - 11:12
Matron model with face blendshapes

Number of textures:55

Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)

Polygon count :

Minimum polygon count: 45049

Maximum polygon count: 45049

Number of meshes/prefabs: 3x2

Rigging: Yes

Animation count: 0

Animation type list: 0

UV mapping: Yes

LOD information: No LODs

Types of materials and texture maps:

PBR Texture

Albedo, Normal,

Metallness,Roughness, AO,

Alpha in TGA Format

Please note that the model has no facial bones, facial animation is done by blendshapes


Feature:

  • 52 Face blend shapes/morph target
  • 8 ready-made facial emotions
  • Cloth physics simulation
  • Blood/dirt mask Face/Body/Cloth
  • Changing color Skin/Eyes/Hair/Cloth
  • 2 Skins

Polycount:

  • Polygons: 45049
  • Vertices: 62849
  • Triangles: 86789

Price $85.00

Hand Painted Textures - Vol 132 - Crystals by Yoge

2025, February 22 - 10:56

Resolution: 2048x2048

Maps included:

- Color

- Normal

- AO

- Height

- Mask

This pack contains:

17 seamless textures


Price $7.99

Caps Pack by Valeria Miller

2025, February 22 - 07:14
3D model pack - Caps Pack. Contains 10 different High/Low poly caps and has 5 skins, textures and materials. All textures 4096x4096 Includes mask map, AO, Emissive. Game ready, Suits for characters.

Number of textures 317

Texture dimensions 4096x4096

Maximum polygon count 2255

Number of meshes/prefabs 20

UV mapping: Yes

LOD information (count, number of levels) no

Types of materials and texture maps (e.g., PBR) yes

3D model pack - Caps Pack. Contains 10 different High/Low poly caps and has 5 skins, textures and materials. All textures 4096x4096 Includes mask map, AO, Emissive. Game ready, Suits for characters.


Contains Low poly and High Poly variations.

All texture can be compressed to 1024x1024 without loss much quality.


10 Caps 5 Skins


Metal Cap - 1103 poly

Visor Cap - 868 poly

Visor Cap 2 - 1217 poly

Bandana - 1625 poly

Winged Cap - 2255 poly

Base Cap 1 - 1600 poly

Standart Cap - 1762 poly

Glowing Cap - 1548 poly

Sport Headband - 800 poly

Devil Cap - 1589 poly


10 High poly


Materials - 50

Textures - 317


Price $50.00

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