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The newest packages in the Unity Asset Store.
Updated: 20 min 24 sec ago

Handcrafted Game Music Vol. 1 by Billion Mucks

2025, February 24 - 16:25
A collection of 8 handcrafted, expressive music loops designed to bring atmosphere and character to indie game worlds.
  • Files: 8 Loopable WAVs
  • Total Length: 13:53
  • Average Track Length: 1:44
  • Sample Rate: 44.1kHz
  • Bit depth: 24
  • Stereo

This pack includes 8 handcrafted, seamlessly loopable tracks for indie games. From warm orchestral pieces to quirky melodies and adventurous soundscapes, these tracks are designed to enhance RPGs, strategy games, simulations, and more.


  • 8 Loopable WAVs
  • Total Length: 13:53
  • Average Track Length: 1:44

Track list:

  1. Springtime Spark
  2. Skyward Salute
  3. Whirling Journey
  4. Dizzying Delights
  5. Gentle Slumber
  6. Dusk Eternal
  7. Morning on the Farm
  8. Cobblestone Parade

If you need small tweaks or variations, let me know. I’m also available for custom commissions if you need something specific for your project.


As a solo composer, your feedback and reviews make a huge difference—thank you for your support!


Price $25.00

3D Game Kit - Toon Pack by fleetfox

2025, February 24 - 16:11
A vibrant low-poly environment pack with stylized props, obstacles, and a cannon fire animation. Optimized for mobile & PC, perfect for endless runners, platformers, and hyper-casual games.
  • Number of Textures: 1 (Color Palette Atlas)
  • Texture Dimensions: 512x512 or 1024x1024 (optimized for mobile)
  • Polygon Count of Models: Optimized low-poly models (most under 1k tris)
  • Minimum Polygon Count: ~50 tris (small props)
  • Maximum Polygon Count: ~3k tris (complex objects)
  • Number of Meshes/Prefabs: 20+ unique modular props
  • Rigging: No
  • Animation Count: 1 (Cannon fire animation)
  • Animation Type List: Cannon fire animation
  • UV Mapping: Yes (All models use a single color palette atlas)
  • LOD Information: No LODs (optimized for mobile)
  • Types of Materials and Texture Maps: Uses a single texture atlas for all assets, minimizing draw calls and improving performance (non-PBR, simple toon shading)

Included Props for Modular Design:

  1. Cannon
  2. Cannonball
  3. Crate
  4. Wooden Barrier
  5. Stone Wall
  6. Bridge
  7. Fence
  8. Roadblock
  9. Signpost
  10. Bush
  11. Tree (different variants)
  12. Rock (different variants)
  13. Arch Gate
  14. Flagpole
  15. Barrel
  16. Plank
  17. Spike Trap
  18. Animated Gate
  19. Pillar
  20. Castle Tower

Optimized for mobile and hyper-casual games, using a single texture atlas for performance efficiency.

Low Poly Toon Environment & Props Pack


Create stunning stylized worlds with this Low Poly Toon Environment & Props Pack—perfect for endless runners, platformers, adventure games, and more!


Features:

✅ Optimized low-poly models for mobile
✅ Bright and colorful stylized aesthetic
✅ A variety of environmental assets: trees, rocks, bushes, fences, bridges, and terrain pieces
✅ Interactive props: obstacles, gates, crates, and cannons
Includes a cannon fire animation for dynamic gameplay
✅ Seamless integration with Unity’s URP & Built-in Pipeline
✅ Ready-to-use prefabs for quick level design

📌 Perfect for:
✔️ Mobile games
✔️ Hyper-casual games
✔️ Endless runners
✔️ Platformers
✔️ Stylized racing games


Boost your game’s visual appeal and add exciting action elements with this Low Poly Toon Environment Pack today! 🚀


Price $4.99

Food Rush 2.0 - Complete Project by Deck Of Dev

2025, February 24 - 16:05
Food Rush – is a complete mobile game project that is ready to be launched in Android or iOS game store.

This project has all newest game components. Each car is fully animated and has particles. Game has integrated achievements, challenges, advertisements, leaderboards, in-app purchases and a lot of more components that will help to keep the audience interested to play the game, but the most important, this is the first game with our newest customizable editor window addition which helps to modify the project as you want without any struggles. Project is really easy to change every aspect of the game and launch it on different devices. To launch game no coding required, but if you want to change specific game parts you can always do that because all scripts is fully commented with explanation what each line of code does. With this asset you will get fully completed documentation which has more than 50 pages of steps how to setup and prepare your program for launch. In conjunction, you will get 13 online video tutorials how to modify the whole project.


• Documentation

• Youtube Tutorials

• Demo Version: WebGL

• Demo Version: Android APK


•Customize Window – It is our first project where we have implemented our customize window which was created specially for you! In order to speed up program modification and launch time more than 5 times! Because now you don’t have to manually search places where you want to modify game components. It’s the essential part of the project where you will spend most of the time while editing the game preferences. Here you will find all game components: achievements, challenges, advertisements, gifts, in-app purchase, leaderboards and a lot of other settings that can be easily changed without any programming skills.


•Achievements – it is an essential part of the game. Food Rush has integrated native achievement system and has more interaction with the player. Modification – all achievement parts can be changed using customize window: names, icons, descriptions. There are no programming skills required to modify or delete default achievements. If you want to add new achievement, you have to implement only one line of code in to the game code which is really easy because all our scripts are commented.


•Challenges – lets player to compete not only for the better score, but also do different missions and get rewards if challenge is completed. Modification – all default challenged can be edited or removed from the game using only customize window where you can change each challenge information. To add new challenge, there is only one line of code that has to be implemented into the right script which is really easy because all our scripts are commented.


•Advertisement – game has implemented AdMob advertisement. There are three different ad formats. Banner – is shown at the bottom of the screen. Interstitial – by default is shown when player dies. Rewarded videos – where player can choose if he wants to watch an ad and get bonus life or bigger reward. Ads are implemented in places where player wouldn’t be disturbed and interfered with the gaming process. Modification – all advertisement preferences can be changed using customize window. You can choose when to show up ads and if player can get bonus reward for watching an ad.


•Gifts – there are two types of gifts integrated into the game. Game gifts – where player has to play for certain time in order to get gift. Daily gifts – player will be prompted to come back into the game every day in order to get gift. Also, if player has Internet connection, he can watch ad in order to get bigger reward. Modification – using customize window you can change each gift timeout, how big reward will be and enable ad rewards.


• In-App Purchase – project has advanced In-App Purchase system where player can buy game coins or remove ads. Non-consumable products can be purchased only once. iOS platform has integrated restore purchase button in the settings menu. Modification – product prices can be easily changed using customize window.


•Leaderboards – game has integrated leaderboards system which shows how many points player has and in which place he is between another players. Leaderboards are cross-platform so all result are same on different platforms and devices. Modification – leaderboards can easily be enabled using customize window and you can select how much scores you want to display in leaderboards list.


•Sounds and Music – game has implemented sounds and music that changes randomly according to what player is doing. Modification – you can change each sound in game and select your preferred ones. Also, music can be selected randomly and played with or without loop.


• Bonus Life and Reward – after crashing player has a chance to get a bonus life. If player watch an ad game will be restarted with the current amount of score. Or player can get bonus reward in which player can watch rewarded video and get more coins. Modification– using customize window you can change on what chance player will get bonus and how much coins player has to collect in order to get bonus reward.


•Sprites – everything in the game was created by our artists who took a lot of time in order to draw each image. Modification – each sprite can be changed in couple minutes. You can easily add new player/traffic/environment sprites and everything in the game is updated dynamically.


•Performance – each object in the game changes dynamically and every time appears in new position. We created a fast spawning model so that all objects are loaded at the start of the game, because of that the whole game process is smooth and without any frame drops.


•Scripts – Each script is commented and easy to read. We know that the hardest part for newbies will be understanding our project codes. That’s why we tried to explain each part of the game code as much understandable as we could.


Price $59.00

2D Pearl Pack Icon by Coco Games Studio

2025, February 24 - 15:54
Upgrade your game's look with the 2D Pearl Pack

2D Pearl Pack Icon


Upgrade your game's look with the 2D Pearl Pack. It's a finely crafted asset pack that makes your in-game currency or scoring system stand out. With a big 2000x2000 resolution, it's perfect for a striking visual impact. Ideal for game developers aiming for top-notch visuals without the hassle.


Feature


Check out our pro pack with 18 different shapes and styles, each in various sizes!


File Format


2000 x 2000px (PNG) (PSD)


Enhance your game's look with the 2D Pearl Pack. It's a must-have for developers who want sharp, versatile graphics that easily fit into any game.

For any questions or inquiries, please feel free to reach out to us using the contact details provided.Mail Id: officialcocogames@gmail.com


Price $4.99

Bedrooms & Bathroom / Interior - Low Poly assets by Fries and Seagull

2025, February 24 - 15:52
Fries and Seagull Studio (´ ·ω ·)つ A simple low-poly model pack on Unity Asset Store

Number of textures: 0

Minimum vertices count: 105957

Maximum vertices count: 105957

Number of meshes/prefabs: 152/96

Rigging: No

Animation count: 0

Animation type list:None

UV mapping: No

LOD information (count, number of levels): Not Supported

Types of materials and texture maps: BSDF PBR

===== Resources =====

2 Bedrooms and 1 Bathroom

Total 95 Assets include:

Large Furnitures (x10)

Desk x2, Bathroom Vanity, Bed x2, Cabinet x2, Wardrobe, A.C., Sofa


Furnitures (x21)

Nightstand, Mirror, Bathtub, Shower Head and Pipeline, Chair x2, Office Chair, Toilet, Curtain x2, Curtain Rod, Coat Rack, Electric Fan, Container, Little Stair, Mop Washer, Trash Can x3, Portable Stair, Shelf


Sanitary Ware (x6)

Mop x2, Broom, Dust Pan, Toothbrush, Handsoap


Bedding (x4)

Quilt, Pillow x2, Blancket x1


Hanging Object (x13)

Picture Frame x2, T-Shirt, Pants, Towel, Clothes Hanger x3, Hanging Lamp x2, Hook, Light Switch, Clock


Small Items (x4)

Slipper, Duck Toy, Toilet Paper, Handbad


Desk Item (x17)

Monitor, Desktop Case, Laptop, Mouse Pad, Mouse x2, Pizza Box, Pizza, Alarm, Cup x2, Bowl x2, Succulents, Hair Brush, Desk Lamp x2


Walls and Floors (x15)

Carpet x2, Door, Vent, Window, Floor x4, Mat, Wall x5


Others (x5)

Suitcase, Scooter, Paper Box x2, Soccer Ball


===== Features =====

■ Illuminated glowing light fixtures

■ Rotatable objects

■ Object Array Arranger - Draw a line (or a curve) and place multiple base game object with an position & rotation offset in customization range

■ Fence Arranger - Draw a line (or a curve) and place fence body and fence pole seamlessly along the line (or curve)

■ Sample lighting configuration as shown in the photos


===== Compatibility =====

■ Supports Unity 2022.3 and higher versions; other versions have not been tested yet

■ Supports Universal Render Pipeline (URP) and Built-in Render Pipeline

■ The package include gloom effect and sample lighting config, which is the only part that doesn't support HDRP


Price $4.99

DTLS Dynamic Theatre Lighting System - Scripting Free Procedural Plugin by E. A. Buley

2025, February 24 - 15:48
DTLS, or dynamic theatre lighting system, is a lightweight, scripting free plugin for Unity which implements the functionality required to program a theatre show without access to the theatre.
  • Procedural light placement
  • Customisable fixture types
  • Custom effects
  • In built command language (very similar to EOS style)
  • Procedural SVG channel maps

DTLS, or dynamic theatre lighting system, is a lightweight, scripting free plugin for Unity which implements the functionality required to program a theatre show without access to the theatre. It takes all the difficulty out of programming before having access to the theatre or having the set constructed.


You can exactly replicate the lighting rig of any theatre, and then use the in-built command language to mass modify large numbers of lights. An alternative use for DTLS is to create theatre sets with accurate, modifiable lighting and dynamic effects to improve a game’s immersion.


Once the lights have been setup, DTLS can generate an image of a channel map showing the location, type, orientation, channel, and colour of every light like the one shown here. DTLS also supports programmable effects able to modify all aspects of the light, like direction, colour, and even position.


A written tutorial can be found in the README file.


PLEASE NOTE: The humanoid robot asset included with the showcase video and photos is NOT included. It is a free asset provided by Unity Technologies called 'Robot Kyle'.


Price $24.99

SCI FI SFX-Music/Loop Pack by Golem Kin Games

2025, February 24 - 15:21
Enhance your sci-fi game with over 100 high-quality sound effects, including ambient loops, enemy sounds, UI interactions, AI voiceovers, futuristic weapons, and dynamic music tracks.

Features:

  • Environments & Ambiences: Alien Jungle, Space Station, Desolate Planet, and more.
  • Enemy Sounds: Alien attacks, growls, robotic movements, and death sounds.
  • General SFX: UI sounds, ship alarms, doors, scanners, and airlocks.
  • Music Tracks: Dynamic combat, exploration, and ambient music loops.
  • Weapons: Plasma Cannons, Gauss Guns, Laser Repeaters, and reload variations.
  • AI & Voice Assistants: Nanite suit notifications and ship AI voiceovers.
  • High-Quality Audio: 96kHz/24-bit WAV files (music in 48kHz/24-bit).
  • Universal Compatibility: Designed for easy integration into any game engine.

How to Use:

  1. Import: Drag and drop WAV files into your project.
  2. Assign: Attach sounds to game events (e.g., enemy attacks, UI, music loops).
  3. Customize: Adjust pitch, volume, and reverb for added uniqueness.
  4. Optimize: Use looping tracks for seamless environmental immersion.

This sound pack is designed for developers creating immersive sci-fi games. Featuring over 100 high-quality audio assets, this collection includes ambient loops, enemy sounds, general sound effects, AI voiceovers, futuristic weapons, and dynamic music tracks. Every sound is crafted in 96kHz/24-bit resolution (music tracks in 48kHz/24-bit) to ensure premium audio fidelity for modern games.


Features:

  • Environments & Ambiences: Alien Jungle, Space Station, Desolate Planet, and more.
  • Enemy Sounds: Alien attacks, growls, robotic movements, and death sounds.
  • General SFX: UI sounds, ship alarms, doors, scanners, and airlocks.
  • Music Tracks: Dynamic combat, exploration, and ambient music loops.
  • Weapons: Plasma Cannons, Gauss Guns, Laser Repeaters, and reload variations.
  • AI & Voice Assistants: Nanite suit notifications and ship AI voiceovers.
  • High-Quality Audio: 96kHz/24-bit WAV files (music in 48kHz/24-bit).
  • Universal Compatibility: Designed for easy integration into any game engine.

How to Use:

  1. Import: Drag and drop WAV files into your project.
  2. Assign: Attach sounds to game events (e.g., enemy attacks, UI, music loops).
  3. Customize: Adjust pitch, volume, and reverb for added uniqueness.
  4. Optimize: Use looping tracks for seamless environmental immersion.

Price $20.00

Fixify | Ultimate Project Optimizer & Auto-Fixer | Analyze, Clean, Optimize by iluora

2025, February 24 - 14:45
Fixify scans, cleans, and optimizes your project by detecting issues. Save time, boost performance, and prevent costly errors. A must-have tool for every Unity developer!

✅ Diagnostics & Analysis:

  • Unused Assets Scanner – Detects unused textures, materials, prefabs, animations, scenes, audio, and scripts.
  • Problematic Characters Detector – Scans file names, folder names, and file contents for unsupported characters.
  • Duplicate Files Finder – Identifies redundant assets by name or content hash.
  • Large Files Scanner – Finds oversized files that may impact performance.
  • Scene Optimization – Checks object count, lightmap usage, and missing reflection probes.
  • Missing References Check – Detects missing scripts, lost references, and broken shaders.
  • Prefab Validator – Analyzes prefabs for missing components and structure issues.
  • Textures Diagnostic – Evaluates texture compression, alpha channels, read/write settings, mipmaps, and power-of-two constraints.
  • Build Settings Analyzer – Checks Graphics APIs, scripting backends, resolution settings, and compatibility.
  • Version Control Issues Detection – Scans for untracked files, .gitignore misconfigurations, and SVN/Git issues.

⚡ Auto-Fix & Optimization:

  • Optimize & Clean Scripts – Removes unused using directives, debug logs, and redundant comments.
  • Problematic Character Replacer – Replaces problematic characters in file names and contents for compatibility.
  • Material & Texture Optimization – Merges duplicate materials and compresses textures.
  • Prefab Cleanup – Removes missing script references and optimizes prefabs.
  • Audio Compression – Adjusts sample rates and compression settings for optimized audio files.
  • Scene Cleanup – Deletes missing scripts, optimizes lightmaps, and removes unused objects.

🎨 UI & Workflow Features:

  • One-Click Fixes – Select specific checks and apply fixes instantly.
  • Customizable Search & Filters – Configure which file types, folders, and project areas to analyze and fix.
  • Seamless Integration with Unity Editor – Fully functional inside Unity’s Inspector and Editor UI.
  • Detailed Reports & Clickable Fixes – Issue reports include clickable links to affected assets.
  • Export Reports – Save diagnostic results for further analysis.

🔧 Compatibility & Requirements:

  • Compatible with Unity 2020.3+ (LTS) and newer versions.
  • Supports Windows & macOS.
  • Works with Unity's Built-in, URP, and HDRP pipelines.
  • No third-party dependencies required.

🚀 Boost Your Unity Workflow with Fixify!


Are you tired of messy projects, untracked files, and performance issues? Fixify is the ultimate Unity Editor tool that analyzes, detects, and automatically fixes common project problems, saving you hours of debugging and optimization work.

From detecting missing references, unused assets, and problematic characters to compressing textures, optimizing scripts, and fixing prefabs, Fixify ensures your Unity project stays clean, efficient, and ready for production!



🔍 Advanced Diagnostics & Deep Project Analysis



Unused Assets Scanner – Identifies and removes unused textures, materials, prefabs, animations, scenes, audio files, and scripts to optimize project size.


Problematic Characters Detection – Scans file names, folder names, and file contents for problematic characters that could cause build issues.


Duplicate Files Finder – Detects redundant assets by name or content to free up storage and improve organization.


Large Files Scanner – Identifies oversized files that may slow down performance or increase build size.


Scene Optimization – Analyzes object count, lightmap usage, reflection probes, and missing build settings for optimized performance.


Missing References Check – Finds missing scripts, broken references, and lost shaders in scenes and prefabs.


Prefabs Validator – Scans prefabs in scenes and project folders to detect missing or broken components.


Textures Diagnostic – Checks compression settings, alpha channels, read/write flags, mipmaps, and power-of-two constraints.


Build Settings Analyzer – Ensures optimal project configuration, checking Graphics APIs, scripting backends, and resolution settings.


Version Control Issues – Detects untracked files, .gitignore problems, and SVN/Git misconfigurations.



⚡ Smart Auto-Fix & Project Optimization


Optimize & Clean Scripts – Removes unused using directives, debug logs, redundant comments, and improves formatting.


Problematic Character Replacer – Replaces problematic characters in file names and contents to ensure compatibility, prevent build errors, and improve cross-platform stability.


Material & Texture Optimization – Consolidates duplicate materials, compresses textures, and enforces optimal resolutions.


Prefab Cleanup – Detects and removes missing script references and unnecessary components to streamline prefabs.


Audio Compression – Adjusts sample rates and compression settings to reduce file size while maintaining high quality.


Scene Cleanup – Removes missing scripts, optimizes lightmaps, and deletes unused objects for improved performance.




🎨 Intuitive UI & Customizable Workflow


One-Click Fixes – Enable only the checks and fixes you need, then apply optimizations instantly.


Customizable Search & Filters – Choose which file types, folders, or project sections to scan and repair.


Seamless Integration with Unity Editor – Works natively in the Unity Inspector, keeping your workflow smooth and distraction-free.


Detailed Reports & Clickable Fixes – Get a full breakdown of detected issues with direct links to affected assets.




💡 Why Fixify?


Save Time & Effort – No more manual debugging. Let Fixify do the work!


🎯 Improve Project Organization – Keep your Unity project structured and easy to manage.


🚀 Boost Performance – Optimize assets, reduce file sizes, and eliminate unnecessary data.


Minimize Errors – Avoid common mistakes that cause build failures or project slowdowns.


📈 Stay Production-Ready – Ensure your project meets the highest quality standards.



🔥 Perfect for:


✔ Indie Developers & Small Teams

✔ Unity Freelancers & Consultants

✔ Game Studios Looking for Clean Pipelines

✔ Anyone Who Wants to Avoid Project Chaos!



📢 Get Fixify Now & Take Control of Your Unity Project!


🔹 Stop wasting time on manual fixes!


🔹 Optimize, clean, and future-proof your game development!


🔹 Fixify is the must-have tool for every Unity developer!



👉 BUY NOW & START FIXING!


Price $34.99

Chintu 2D Animated Character (Spriter) by Gamelauncher Studio

2025, February 24 - 14:37
Chintu 2D Animated Character (Spriter file Included) Suitable for Platformer, Runner and More 2D Games

𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-


■ Unique And Appealing Character Design


■ Excellent 18 Animations with Detail


■ Animation Exports As PNG


■ Imported Character into Unity3D


■ Source Files As SCML ( Spriter ), Unity


■ 100% Vector


𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :


1. idle (size:534x469px, format: png)

2.Idle Blinking (size:534x469px, format: png)

3.Jump Loop (size:534x469px, format: png)

4.Jump Start (size:534x469px, format: png)

5. Sliding (size:534x469px, format: png)

6. Running (size:534x469px, format: png)

7.Run Slashing (size:534x469px, format: png)

8.Run Throwing (size:534x469px, format: png)

9.Run Firing (size:534x469px, format: png)

10.Slashing (size:534x469px, format: png)

11.Slashing in The Air (size:534x469px, format: png)

12.Throwing (size:534x469px, format: png)

13.Throwing in The Air (size:534x469px, format: png)

14.Firing (size:534x469px, format: png)

15.Firing in The Air (size:534x469px, format: png)

16.Falling Down (size:534x469px, format: png)

17.Hurt (size:534x469px, format: png)

18.Dying (size:534x469px, format: png)



Love what you see? Check out our other items. Thank You


Price $8.00

Lone Wolf 2D Animated Character (Spriter) by Gamelauncher Studio

2025, February 24 - 14:37
Lone Wolf 2D Animated Character (Spriter file Included) Suitable for Platformer, Runner and More 2D Games

𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-


■ Unique And Appealing Character Design


■ Excellent 9 Animations with Detail


■ Animation Exports As PNG


■ Imported Character into Unity3D


■ Source Files As SCML ( Spriter ), Unity


■ 100% Vector


𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :


1.Idle (size:1000x890px, format: png)

2.Walk (size:1000x890px, format: png)

3.Bite (size:1000x890px, format: png)

4.Claw Attack (size:1000x890px, format: png)

5. Die (size:1000x890px, format: png)

6.Whacked (size:1000x890px, format: png)

7. Jump (size:1000x890px, format: png)

8. Roar (size:1000x890px, format: png)

9.Run (size:1000x890px, format: png)



Love what you see? Check out our other items. Thank You


Price $8.00

Cyber Tron 2D Animated Character (Spriter) by Gamelauncher Studio

2025, February 24 - 14:37
Cyber Tron 2D Animated Character (Spriter file Included) Suitable for Platformer, Runner and More 2D Games

𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-


■ Unique And Appealing Character Design


■ Excellent 6 Animations with Detail


■ Animation Exports As PNG


■ Imported Character into Unity3D


■ Source Files As SCML ( Spriter ), Unity


■ 100% Vector


𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :


1.idle (size:700x598px, format: png)

2.Kick (size:700x598px, format: png)

3.Smack (size:700x598px, format: png)

4.Walking (size:700x598px, format: png)

5.Hurt (size:700x598px, format: png)

6.Knocked (size:700x598px, format: png)



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Price $8.00

Santa Clause 2D Animated Character (Spriter) by Gamelauncher Studio

2025, February 24 - 14:37
Santa Clouse 2D Animated Character (Spriter file Included) Suitable for Platformer, Runner and More 2D Games

𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-


■ Unique And Appealing Character Design


■ Excellent 11 Animations with Detail


■ Animation Exports As PNG


■ Imported Character into Unity3D


■ Source Files As SCML ( Spriter ), Unity


■ 100% Vector


𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :


1.idle (size:939x655px, format: png)

2.idle Blinking (size:939x655px, format: png)

3.Jumping (size:939x655px, format: png)

4.Defending (size:939x655px, format: png)

5. Stabbing (size:939x655px, format: png)

6. Running (size:939x655px, format: png)

7. Attacking (size:939x655px, format: png)

8. Attacking in the Air (size:939x655px, format: png)

9.Sliding (size:939x655px, format: png)

10.Hurt (size:939x655px, format: png)

11.Dying (size:939x655px, format: png)



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Price $8.00

Robot The Jetman 2D Animated Character (Spriter) by Gamelauncher Studio

2025, February 24 - 14:37
Robot The Jetman 2D Animated Character (Spriter file Included) Suitable for Platformer, Runner and More 2D Games

𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-


■ Unique And Appealing Character Design


■ Excellent 10 Animations with Detail


■ Animation Exports As PNG


■ Imported Character into Unity3D


■ Source Files As SCML ( Spriter ), Unity


■ 100% Vector


𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :


1. Standing_Idle (size:1000x734px, format: png)

2. Standing_Run (size:1000x734px, format: png)

3. Standing_Walk (size:1000x734px, format: png)

4. Standing_Jump (size:1000x734px, format: png)

5. Standing_Shoot (size:1000x734px, format: png)

6. Standing_Die (size:1000x734px, format: png)

7. Flying (size:1000x734px, format: png)

8. Flying_No_Movement (size:1000x734px, format: png)

9. Flying_Shoot (size:1000x734px, format: png)

10.Flying_Die (size:1000x734px, format: png)



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Price $8.00

Polygon Character Kit - Adam [Complete Edition] by AssetHunts!

2025, February 24 - 14:27
AssetHunts - Polygon Character Kit Series Designed to jumpstart your game dev journey with a burst of creativity and a lot of fun!

✔Number of Textures: 6

✔Texture Veriation: 6

✔Average Polycount: 150 - 4.5k

✔Texture Dimensions: 512x512

✔Number of Meshes: 38

✔Number of Prefab: 38

✔UV Mapping: Yes

🟨Intro

AssetHunts - Polygon Character Kit - Adam [Complete Edition] includes a high-quality, game-ready modular character perfect for any game dev project.


🟨Features✦

⦿ Modular Character

⦿ Blend Shapes

⦿ Humanoid Rigged

⦿ Carefully Crafted

⦿ Game-Ready And Optimized

⦿ Includes 40+ Modular Props


🟨Community✦

Assethunts GameDev Community

🤘Discord


AssetHunuts assets have brought joy to many & you'll love them too!

Happy Hunting!


Price $19.99

Shadows Manifestation System by yahya_bakour

2025, February 24 - 14:24
The Shadow Casting System creates interactive shadow colliders, adding realism and dynamic physics-based interactions to enhances visual depth and gameplay mechanics in your project.
  • Dynamic Shadow Colliders: Generates real-time 2D colliders for shadows based on object geometry.
  • Raycasting System: Casts rays from the light source to detect shadow outlines on the wall.
  • Convex Hull Algorithm: Calculates the perimeter of the shadow to create an accurate collider.
  • Real-time Updates: Recalculates shadows when the light source or objects move.
  • Customizable Light Behavior: Toggle light on/off and adjust shadow properties.
  • Optimized Performance: Uses Unity’s Mesh API and NativeArray for efficient vertex processing.
  • Easy Integration: Works with any convex 3D object and supports custom light setups.

BRING YOUR SHADOWS TO LIFE!!!

The Shadow Casting System dynamically generates 2D colliders for object shadows, allowing them to interact physically with the environment. It works by casting rays from a light source to detect shadow outlines, then constructs accurate colliders using a convex hull algorithm. This system is highly customizable, supporting various 3D objects and lighting setups. It is ideal for puzzle games, platformers, and physics-based mechanics where shadow-based interactions enhance gameplay. By adjusting light settings and object properties, developers can fine-tune the visual and physical behavior of shadows to fit their project's unique style.

This asset uses the Gas Wall Lantern 3D Model by codeinfernogames, the 3D (Mese) Crystal model by rubberduck, the simple 3d props models by DeadKir ,Soccer Ball sprite by gothicfan95, [2D] Wooden Box sprite by 

from opengameart.org under the Creative Commons 0 license.

(see Third-Party invoices.txt file in the package for details)


Price $18.00

Magical Walls VFX by Piloto Studio

2025, February 24 - 14:19
19 Incredibly polished stylized elemental barriers! You can adapt the size of the wall and it works from all angles and in all pipelines. Some of the elements include fire, water, ice and more!
  • 102 Materials
  • 36 Textures
  • 8 Models for vfx purposes
  • 1 script 

🛆🛆🛆 Magical Walls VFX 🛆🛆🛆

19 Unique elemental magic barriers. 


This also includes a powerful script which makes these walls 100% adaptable and repositionable.


Compatible with all rendering pipelines! Please note that our shader is not compatible with some 2D setups

🛆🛆🛆 Key Features 🛆🛆🛆

  • Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
  • 1 Shader for all particles
  • Includes one asset overview scene, and a contextual example of usage.
  • Compatible with ALL rendering pipelines

The package contains 19 unique VFX with the following magic themes:

  • Arcane
  • Circus / Magician
  • Crimson
  • Dark
  • Disco
  • Fairy
  • Fire
  • Frost
  • Holy
  • Light
  • Mist
  • Nature
  • Shock Yellow
  • Shock Blue
  • Tech
  • Universe
  • Void
  • Water
  • Wind

IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!


Price $29.99

Ice Totem Family - Character + Animations by Piloto Studio

2025, February 24 - 14:19
This asset features an Ice Totem character with animations and 3 LEVELS! Perfect for mobile games.

This Package Includes:

  • HDRP, Standard & URP support.
  • 3 Models
  • 1 Texture for Models/Environments
  • 1 Materials for Models/Environments
  • 1 Shader for Models/Environments optimized for mobile
  • Level 1 (7.332 tris)
  • Level 2 (8.085 tris)
  • Level 3 (9.032 tris)
  • Weapons Average (2.314 tris)

Introducing our LEVEL UP character series! Each character in this series contains 3 different transformations, with captivating designs at every level. Bring depth and progression to your game by taking a look at our other characters. Don't miss the opportunity to elevate your game development with the LEVEL UP series.

Seamlessly integrate these assets into your projects and witness the evolution of your characters like never before.

These assets are well-optimized and mobile-ready, all using a custom shader that works on all rendering pipelines and only one texture so it's perfect for mobile games.

👹 Key Features 👹

  • Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
  • 1 Shader and 1 Texture for all 3D props. Meaning a single instruction call for all mobile users out there!
  • Includes one asset overview scene.
  • Compatible with ALL rendering pipelines
  • Cute and cuddly art style!

Price $15.00

Low Poly Viking Warrior Weapons Pack by Poly Ronin

2025, February 24 - 14:03
A low poly viking warrior weapons pack

Weapons And Gear Includes : 2 shields, helmet, sword, sword cover, seax knife, axe, double axe, spear, bow, arrow.


Textures Count : 1

Objects Count : 11

Vertices Count : 5280

Triangles Count : 9456

Gear up for battle with the complete viking warrior pack! This free set includes an assortment of weapons and armor, featuring axes, a spear, sword, knife, shields, a bow, and a helmet all designed in low poly style. This 3d models are perfect for crafting an epic viking world in your game or 3D project.


Visit for more free models PolyRonin


Price $0.00

Low Poly Samurai Warrior Weapons Pack by Poly Ronin

2025, February 24 - 14:02
A low poly samurai warrior weapons pack

Weapons Included : katana, katana cover, tanto, tanto cover, naginata, yari, kanabo, kunai, bow, arrow.


Textures Count : 1

Objects Count : 10

Vertices Count : 3000

Triangles Count : 5596

Bring the spirit of the samurai to your game with this free low poly samurai warrior pack! This 3d models pack includes a range of samurai weapons like katana, tanto, naginata, yari, kanabo, kunai, bow and more all designed in a sleek low poly style, Perfect for creating a warrior’s armory or battle scene.


Visit for more free models PolyRonin


Price $0.00

URP Transition Shaders by evvvvil

2025, February 24 - 14:02
Transition, reveal and fade meshes along local or world axes. Extends all major URP shaders, such as "Lit", while maintaining key shader features: lighting, surface inputs, etc. Works with shadows!

- Transition, reveal, fade in or out any mesh or group of meshes

- Keeps all URP shader features intact, such as lighting and material options

- Transitions shadows and depth as well

- Transition along local or world axis

- Reveal huge parts of a level in a sequence or individual objects

- Transparent smooth alpha transition fade

- Opaque sliced transition with 'inside' colouring

- Seamless shader switch: I.E: existing "Lit" shader material maps & values carry over when switching to "LIt-Transition" shader

- Mirrored, slanted and other transition effects

- C# class `URPTransitionGroup` provided to help you build your own logic

- Or create sequences to fade on start without writing any code

- "Silhouette" shader option to flash & highlight a mesh with a plain colour (extra)

- Written in pure HLSL shader code - no overheads

- SRP batcher compatible & 2D projects compatible

This package allows users to do different types of transition reveals or fades along local or world axes. It works on any mesh or group of meshes and transitions shadows and depth as well.

The transition feature is added to all major URP shaders while retaining their core material features such as lighting, surface inputs, etc.

Reveal huge parts of a level in a sequence along world axis or just individual objects along their local axis.

Create smooth alpha transition with transparent materials or "sliced" opaque reveal transitions.

All major URP shaders are included in the package: "Lit-Transition". "SimpleLit-Transition", "ComplexLit-Transition", "BakedLit-Transition" and "Unlit-Transition".

Any existing URP material, such as one using URP "Lit" shader, will seamlessly switch to the "Lit-Transition" version of the URP shader. The material look will remain intact: all maps and surface values will pass over. The only difference is the new "Transition Options" in the material inspector to control your material transition.

The C# class component "URPTransitionGroup" will help you build your own logic to control the meshes reveals. You can also use this component to create sequences to transition meshes on start without writing any code.

Tech Note: This transition feature is surgically added to the URP shaders without doing a full re implementation. It uses "already included" core URP package include files wherever possible.


Please click here to read the documentation.


Price $39.00

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