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The newest packages in the Unity Asset Store.
Updated: 43 min 42 sec ago

Turn-Based Combat Engine by Obsessive Games

2025, September 22 - 12:09
Core turn-based combat system with speed-based initiative, dynamic turn queues, and flexible action handling — fully configurable via ScriptableObjects.

Core Features

  • Speed-Based Initiative — Characters act in order of speed stats, with dynamic reordering mid-combat.
  • Dynamic Turn Queue — Updates automatically when stats change or new combatants join.
  • Flexible Turn Flow — Supports sequential, simultaneous, or phased turn structures.
  • Customizable Actions — Works with attacks, skills, items, and custom-defined abilities.
  • Event Hooks — Trigger animations, cutscenes, or effects at any point in the turn cycle.
  • AI Integration — Built-in hooks for custom enemy/ally decision-making logic.
  • UI-Ready Prefabs — Turn order displays, action menus, and targeting interfaces included.

Integration

  • Works with skill systems, combat logs, and status effect tools.
  • Easy to adapt for both real-time and turn-based hybrid systems.
  • Minimal code required — all main mechanics are driven by ScriptableObjects.

Included Assets

  • Prefabs: TurnBasedCombatManager, turn order display, action menu, targeting UI.
  • ScriptableObjects: CombatProfileSO (rules, initiative formulas, action limits).
  • Scripts: Turn queue manager, combatant controller, initiative tracker, action resolver.
  • Demo Scene: Fully set up battle example with AI and UI.

Unity Version: 2020.3+ (LTS recommended)
Scripting Runtime: .NET 4.x
Render Pipeline Support: Built-in, URP, HDRP
Platform Support: PC, Mac, Linux, Mobile, Console

ObsessiveTools: Turn-Based Combat Engine is a plug-and-play battle framework for Unity that delivers the essential turn system logic needed for tactical and RPG-style games.
Whether you’re building a classic JRPG, a tactical grid battler, or a custom turn-driven encounter system, this tool provides a speed-based initiative queue, dynamic turn reordering, and flexible action handling — all driven by ScriptableObject-configurable combat rules for maximum designer freedom.


With built-in UI prefabs, action menus, and turn order displays, you can get a fully working battle system running in minutes. The system integrates seamlessly with abilities, status effects, combat logs, and AI decision-making, allowing you to build complex, polished combat without reinventing the core turn logic.


Perfect for RPGs, strategy games, or any project that relies on structured, turn-based encounters.


Price $59.99

3D Desert Eagle Model with Animation by Bluewalk

2025, September 22 - 11:29
Bring firepower to your game with this high-quality Desert Eagle 3D model, fully textured with PBR materials and perfect for FPS or third-person shooter projects.

Number of textures: 3 (Base Map, Metalic Map, Normal Map)

Texture dimensions: 1024 x 1024

Polygon count of [Model Name]: 5821

Number of meshes/prefabs: 2

Rigging: Yes

Animation count: 1

UV mapping: Yes

✅ Features:

  • Game-ready low-poly model (tris ~ 5k)
  • 1 Animation: Fire (shooting)
  • PBR Textures (Albedo, Normal, Roughness, Metallic, AO)
  • Optimized for game engines
  • Clean topology and UVs

📦 Files Included:

  • FBX model with animation (Desert Eagle, Bullet)
  • Texture maps (PNG)
  • Unity package / UE4 compatible folder (optional if you support this)

Price $5.00

3D LowPoly -Pluto Providence - Lunar Environment Pack by Backrock Studios

2025, September 22 - 11:29
Step onto a new surface of Pluto Providence — a stunning low-poly lunar environment designed for games, simulations, and creative projects.

3D Models:

  1. Tree1 Vertices: 863 Tris: 1320
  2. Tree2 Vertices: 583 Tris: 1050
  3. Tree3 Vertices: 579 Tris: 1142
  4. Tree4 Vertices: 320 Tris: 624
  5. Mountain1 Vertices: 57 Tris: 104
  6. Mountain3 Vertices: 110 Tris: 181
  7. Mountain2 Vertices: 57 Tris: 104
  8. Cristal1 Vertices: 132 Tris: 181
  9. Cristal2 Vertices: 61 Tris: 84
  10. Cristal4 Vertices: 57 Tris: 77
  11. CaveRock2 Vertices: 42 Tris: 80
  12. LavaCristal1 Vertices: 556 Tris: 485
  13. Rock2 Vertices: 42 Tris: 80
  14. Rock4 Vertices: 42 Tris: 80
  15. Rock1 Vertices: 42 Tris: 80
  16. CaveRock1 Vertices: 42 Tris: 80
  17. Ground Vertices: 529 Tris: 968



Texture Sizes:

Pluto Base Texture: 2000 x 2000 px

Volcano Base Texture: 2048 x 2048 px

This handcrafted pack brings a unique mix of rocky landscapes, whimsical foliage, and dazzling crystal formations, perfect for crafting otherworldly scenes. The terrain features rugged brown rock formations, scattered with stylized trees in soft pink hues that add a dreamlike atmosphere. To complete the lunar vibe, vibrant, glowing crystals punctuate the scenery, offering both beauty and mystery.

Whether you're building an open-world exploration game, a sci-fi adventure, or a surreal fantasy landscape, Pluto Providence delivers everything you need for a captivating, performance-friendly environment.


Price $19.99

Mythical Monster Pack by Andrew Ermakov

2025, September 22 - 11:28

Number of textures 66

Texture dimensions 4096x4096

Number of meshes 3 (more variations with modular parts)

Rigging: Yes

Animation count 18

UV mapping: Yes

LOD information (count, number of levels) No

Types of materials and texture maps (e.g., PBR) Yes

LinkedIn YouTubeInstagram Unity


Visit my profile for models that were not included in this sale, but are already sold at a reduced price.


Mythical Monster Pack parts preview:

"Psoglav" - Mythical Creature PREVIEW on YouTube: https://youtu.be/O2av77TuPts

"Werewolf" - Mythical Creature PREVIEW on YouTube: https://youtu.be/BwHtqPo_bOA

"Chort, Goatman, Baphomet, Demon" - Mythical Creatures PREVIEW on YouTube: https://youtu.be/Hs1XuMoLDEo


You can read the technical characteristics of the included products in the descriptions at the links:

"Psoglav" - Mythical Creature https://assetstore.unity.com/packages/3d/characters/creatures/psoglav-mythical-creature-318632

"Werewolf" - Mythical Creature https://assetstore.unity.com/packages/3d/characters/creatures/werewolf-mythical-creature-bonus-zombie-neon-skin-318788

"Chort, Goatman, Baphomet, Demon" - Mythical Creatures 


Be sure to read below:

The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.

  • In the model it is desirable to use a shader with a two-sided display of polygons.

I am always ready to help you and answer any questions


Price $229.99

Chort, Goatman, Baphomet, Demon - Mythical Creatures (Bonus: Zombie Skin) by Andrew Ermakov

2025, September 22 - 11:27

Number of textures 22

Texture dimensions 4096x4096

Minimum vertex count 9766

Maximum vertex count 22832 

Number of meshes/prefabs 7

Rigging: Yes/No

Animation count 6

UV mapping: Yes

LOD information (count, number of levels) No

Types of materials and texture maps (e.g., PBR) Yes

LinkedIn YouTubeInstagram Unity


This model is part of a huge Monsters Collection:

Mythical Monster Pack:

"Werewolf" - Mythical Creature (Bonus: Zombie, Neon Skin)

"Psoglav" - Mythical Creature

Monsters Mega Pack:

Monsters set: "Villain Bosses"

Monsters set 2: "Villain Bosses"

Monster3 "Villain's Henchman"

Monster4 "Walking Villain"


Visit my profile for models that were not included in this sale, but are already sold at a reduced price.


Video Preview on YouTube: https://youtu.be/Hs1XuMoLDEo


Textures:

  • all texture map 4096x4096 (you can reduce the image size)
  • 7 skins of body
  • 4 skins of fur
  • 22 textures
  • 11 materials

FREE 6 animations:

  • attack (x1)
  • walking (x1)
  • idle (x2)
  • death (x1)
  • gethit (x1)

Polycount of Minimum Skin (no fur):

  • verts 9766
  • tris 10884

Polycount of Maximum Skin (full fur):

  • verts 22832
  • tris 22702

Be sure to read below:

The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.

  • In the model it is desirable to use a shader with a two-sided display of polygons.

I am always ready to help you and answer any questions


Price $89.99

Monsters Mega Pack by Andrew Ermakov

2025, September 22 - 11:27

Number of textures 117

Texture dimensions 4096x4096

Number of meshes 4 (more variations with modular parts)

Rigging: Yes

Animation count 45

UV mapping: Yes

LOD information (count, number of levels) No

Types of materials and texture maps (e.g., PBR) Yes

Visit my profile for models that were not included in this sale, but are already sold at a reduced price.


Monster Mega Pack parts preview:

"Monsters set 1" PREVIEW on YouTube: https://youtu.be/3eFMes7M7Ns

"Monsters set 2" PREVIEW on YouTube: https://youtu.be/bkFe4u6jyYI

"Monsters 3" PREVIEW on YouTube: https://youtu.be/0SKzk6UEIj0

"Monsters 4" PREVIEW on YouTube: https://youtu.be/qolkC1kNHP0


You can read the technical characteristics of the included products in the descriptions at the links:

"Monsters set 1" https://assetstore.unity.com/packages/3d/characters/creatures/monsters-set-villain-bosses-318360

"Monsters set 2" https://assetstore.unity.com/packages/3d/characters/creatures/monsters-set-2-villain-bosses-318457

"Monsters 3" https://assetstore.unity.com/packages/3d/characters/creatures/monster4-walking-villain-318545

"Monsters 4" https://assetstore.unity.com/packages/3d/characters/creatures/monster3-villain-s-henchman-318533


Be sure to read below:

The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.

  • In the model it is desirable to use a shader with a two-sided display of polygons.

I am always ready to help you and answer any questions


Price $229.00

Monster5 "Mutant" by Andrew Ermakov

2025, September 22 - 11:27

Number of textures 9

Texture dimensions 4096x4096

Vertex count 6437

Rigging: Yes

Animation count 10

UV mapping: Yes

LOD information (count, number of levels) No

Types of materials and texture maps (e.g., PBR) Yes



LinkedIn YouTubeInstagram Unity


CLICK to Download 2 more Free Skins: "FREE LINK"


This model is part of a huge Monsters Collection:

Monsters Mega Pack:

Monsters set: "Villain Bosses"

Monsters set 2: "Villain Bosses"

Monster3 "Villain's Henchman"

Monster4 "Walking Villain"

Mythical Monster Pack:

"Werewolf" - Mythical Creature (Bonus: Zombie, Neon Skin)

"Psoglav" - Mythical Creature


Visit my profile for models that were not included in this sale, but are already sold at a reduced price.


Video Preview on YouTube: https://youtu.be/jL05veaA2cg


Textures:

  • all texture map 4096x4096 (you can reduce the image size)
  • 6 skins of body
  • 9 textures
  • 6 materials

10 animations and DEMO animations:

  • attack (x2)
  • walking (x1)
  • idle (x2)
  • death (x2)
  • gethit (x2)
  • run (x1)

Polycount:

  • verts 6437
  • tris 12798

Be sure to read below:

  • This Character rig is based on UE4 Mannequin skeleton. You can easily retarget to UE5.

The main bones hierarchy has remained untouched for easy retargeting.

* I am always ready to help you and answer any questions *


Price $68.99

Monster6 "Nightmare" by Andrew Ermakov

2025, September 22 - 11:27

Number of textures 13

Texture dimensions 4096x4096

Vertex count 7244

Rigging: Yes

Animation count 9

UV mapping: Yes

LOD information (count, number of levels) No

Types of materials and texture maps (e.g., PBR) Yes

LinkedIn YouTubeInstagram Unity


This model is part of a huge Monsters Collection:

Monsters Mega Pack:

Monsters set: "Villain Bosses"

Monsters set 2: "Villain Bosses"

Monster3 "Villain's Henchman"

Monster4 "Walking Villain"

Mythical Monster Pack:

"Werewolf" - Mythical Creature (Bonus: Zombie, Neon Skin)

"Psoglav" - Mythical Creature


Visit my profile for models that were not included in this sale, but are already sold at a reduced price.


Video Preview on YouTube: https://youtu.be/jL05veaA2cg


Textures:

  • all texture map 4096x4096 (you can reduce the image size)
  • 5 skins of body
  • 13 textures
  • 5 materials

9 animations and DEMO animations:

  • attack (x2)
  • walking (x1)
  • idle (x1)
  • death (x1)
  • gethit (x2)
  • run (x2)

Polycount:

  • verts 7244
  • tris 14280

Be sure to read below:

  • This Character rig is based on UE4 Mannequin skeleton. You can easily retarget to UE5.

The main bones hierarchy has remained untouched for easy retargeting.

* I am always ready to help you and answer any questions *


Price $58.99

Modular Dungeon Asset Pack – 3D Environment Kit by Diapolitan Games

2025, September 22 - 11:27
A URP-ready modular dungeon kit with 26 prefabs, demo scenes, and optional shaders. Optimized with normal maps for flexibility and performance

Technical Details

Render Pipeline Compatibility

  • Universal Render Pipeline (URP only)
  • Tested in Unity 2022.3 LTS
  • ⚠ Built-in/HDRP: meshes and textures are usable, but materials/shaders must be converted

Package Contents

  • 26 prefabs (walls, floors, doors, chests, props, decorative items)
  • 8 demo scenes (treasure room, shrine, portal entrance, lava hall, asset showcase, etc.)
  • Materials: URP/Lit shaders, mostly normal-map based (some image textures included)
  • Shaders: Lava & Portal (URP Shader Graph, HDR emission)
  • Scripts: Light Flicker (torch flicker effect, namespaced)
  • Particles: Torch fire, ambient VFX
  • Textures: 1024px & 2048px (normal maps + base maps)

Performance & Optimization

  • Low-poly modular meshes
  • Detail added via normal maps
  • Prefabs pivot-aligned for grid snapping
  • Tested in URP with stable framerates

Supported Unity Versions

  • Unity 2022.3 LTS or newer (URP template)

Documentation

  • PDF user guide included

Modular Dungeon Asset Pack


A URP-ready modular kit for building dark fantasy dungeons.


Includes 26 prefabs (walls, floors, doors, chests, props), plus demo scenes, particles, and a light flicker script.


Most assets use normal maps for detail, so you can easily recolor materials and keep performance high. Some include simple image textures for variety.


Shaders (Lava, Portal) are URP Shader Graph and mainly used to enhance the demo scenes — they’re optional.


✅ Works in URP (tested in Unity 2022.3 LTS).


⚠ In Built-in or HDRP, meshes and textures can still be used, but materials/shaders must be reconfigured.



The price may increase as more prefabs and content are added in future updates. Feedback is welcome — future additions will be based on community needs. If you’d like to see something included, please get in touch.


Performance Information

  • Walls / Floors / Simple Props: 60 – 600 triangles
  • Windows / Doors / Columns / Railings: 500 – 2,000 triangles
  • Chests / Interactive Objects: 2,000 – 14,000 triangles (depending on detail)
  • Statues / Gargoyles / Large Decorative Assets: 3,500 – 5,000 triangles
  • Average triangle (polygon) count per asset: ~2,200 triangles

Textures:

  • Most assets use 1024×1024 or 2048×2048 maps (normal + base).


📧 diapolitan@gmail.com

💬 https://discord.gg/jzKn2nytDb

🎥 https://www.youtube.com/@diapolitan


Price $12.00

Low Poly "Fantasy Sword 2" by Andrew Ermakov

2025, September 22 - 11:27

Number of textures 5

Texture dimensions 4096x4096

Minimum polygon count 992

Maximum polygon count 992

Number of meshes/prefabs 1

Rigging: No

Animation count 0

UV mapping: Yes

LOD information (count, number of levels) No

Types of materials and texture maps (e.g., PBR) Yes

Visit my profile for models that were not included in this sale, but are already sold at a reduced price.


  • In the screenshots you can see how this weapon looks in combination with my character. Character not include, only weapons.
  • This weapons from my character.

Textures:

  • all texture map 4096x4096 (you can reduce the image size)

Polycount:

  • verts 498
  • tris 992

I am always ready to help you and answer any questions


Price $15.00

Simple 2D Sprite Animator by SIFOR Games

2025, September 22 - 11:27
Simple 2D Sprite Animator is a lightweight, flexible 2D sprite animation system designed for quick animation workflows and code-driven control.

Key Features

  • Quick and lightweight multi-platform sprite animation workflow.
  • Create clips as assets or in Character animation sets.
  • Populate Animation frames directly from sprite sheets.
  • Add frame events with simple payloads (int, string... etc.).
  • Register frame events by code for more control or use the inspector to directly assign objects from the scene.
  • Direction-aware animations (Change direction in runtime)
  • Simple state system including transition conditions and parameters.
  • Easy sprite skins system for outfit/variant swaps.
  • Live preview in inspector and scene view.
  • Works with both Sprites and UI Images.
  • Optional support for URP's 2D Lights.

Documentation


Best suited for top down 4-directional games regardless of the genres, with the ability to be used for other 2D styles as well.

Future updates will make it easier.


This Asset also includes oboropixel's Top Down Template Asset Pack, Recolored and Redistributed, license included.


Price $5.99

Pet shop - market by Mixall

2025, September 22 - 10:04
A pet store building with pet products and store fittings

Number of unique models/prefabs: 23/71;

Number of textures: 137;

Textures: All texture maps PBR;

Texture size: 1024x1024; 2048x2048;

Types of texture maps: Albedo, Normal, Metallic

UV mapping: Yes.


Polygon count of:

Aquarium 15500 tris

Bicycle_parking 2000 tris

Bowl 1800 tris

Building 4000 tris

Carpet 20 tris

Cat house 4400 tris

All corals 12 000 tris

Hamster cage 13400 tris

Lamp 600 tris

Metalodetector 2000 tris

Parrot cage 12000 tris

Pet bed 8200 tris

Pet carrier 10900 tris

Toys 1200-9400 tris

Food 7600-9600 tris

Price 400 tris

Reception 1900 tris

Border 3600 tris

Showcase 1200 tris

Cash register 1400 tris

Stand 2100 tris

Trashcan 480 tris

Mixall studio presents a good solution for your games, VR projects and simulators: Pet shop - market


A pet store is a building with an interior and necessary models, such as cabinets, aquariums, animal food, cages, and more.


★ Key Features ★

  • Detailed building
  • A large number of shop utensils.
  • Game ready demo scene

★ Assets ★


Furniture: Shelf, reception, cupboard, aquarium

Other: Bowl, toys, food, cage, trascan, lamp, etc



We will be grateful if you fill out this form. This will help improve our work.



★ Other Assets ★

Combine this asset pack with our other assets:

- Grocery store - parking and supermarket

- Cozy cafe - confectionery and bakery

- Hunter's hut - modular house and props

- Halloween - horror pack

- Vehicle - Passenger Bus



Need support? Write to us: Mixall.team@gmail.com

★ Follow us on social media ★

INSTAGRAM | YOUTUBE | FACEBOOK

ARTSTATION | PINTEREST | DISCORD


Price $29.99

Auditorium05_URP by Edit Point

2025, September 22 - 08:13

3D model of Auditorium 04 URP for virtual reality, Augmented reality And Games.


SUBDIVISION LEVEL:

Polygon Count: 85630

Tringle Count: 141893

Verts Count: 81646


RESOLUTION OF THE TEXTURES:

DIFFUSE MAP:512X 512 1024X1024(seamless)

SPECULAR MAP: 512X 512 1024X1024(seamless)

NORMAL MAP:512X 512 1024X1024(seamless)

LIGHTBAKED MAP:4096 X 4096

TOTAL NUMBER OF TEXTURES USED: 36


FEATURES:

1) Baked textures are 2k in PNG size format.

2) Parts are correctly named, and grouped with a textures name, so It can be easy to find with a Mesh name.

3) Low Poly modelling with proper UV unwrapped, no overlapping.

4) Previews are real-time rendering light-baked versions from Unity.

5) Default textures are seamless(Diffuse, Normal, Specular Map) and can use for lightmap baking as per your environment. As per your requirement, you can reduce textures size.

6) Every model has been checked with the appropriate software.

7) The model does not include any HDRP and Built-in package.

8)Lightmap is done with default lighting and a built-in baking feature.

9)Included the default Unity URP post-processing effects, which you can modify according to your requirements.

10)If you have any issues with the lighting settings, feel free to reach out.

11)Light Probes and Reflection Probs included.

13)Play your video on the screen.

14)Player setting (Color Space) Linear for same colour saturation output.


Price $26.99

Wizard Modular 01 by Novozhilov3D

2025, September 22 - 07:30
Low poly Modular Wizard. Rigged to Humanoid with additional bones

Technical details

NO HDRP OR URP!

ONLY DEFAULT SHADER

Disclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5


5 Pre Made Characters!

3 Weapons!

Character: tris 50 706 - 58 218 , verts 34 497 - 40 316

Staff 01: tris 2 610, verts 1 536

Staff 02: tris 1 934, verts 1 095

Staff 03: tris 2 776, verts 1 559


Rigged with Humanoid.

Additional bones that are added to Humanoid: u_Jaw, u_Eye_L, u_Eye_R

Easy Animations retarget in Unity


PBR Textures Metall/Roughness

4K Textures - Body, OutfitBot, OutfitTop, Weapons

2K Textures - Hair

1K Textures - Eyes

You can reduce the textures quality without much loss of quality

Textures - normal, metalic, roughness, albedo, AO, opacity, emissive

6 Texture sets

2 Haircut and 2 Duplicates under the Hat

Bot Cloth has 3 Color Variations

Top Cloth has 5 Color Variations and Ornament Option

Hair have 3 Color Variations

Eyes have 7 Color Variations

All the colors can be mixed to get new look


The model is Completely Modular

You can remove or add any part you want.

Number of Textures: 58

The model is modular, you can remove or add any part you want.

Use the double sided material on the Hair, Armor and Outfit

Only default shader

Low poly Modular Wizard. Rigged to Humanoid with additional bones

Only default shader


Price $59.99

Stylized Textures - Vol 203 - Rocks by Yoge

2025, September 22 - 07:01

Resolution: 2048x2048

Maps included:

- Color

- Normal

- AO

- Height

- Mask

This pack contains:

13 seamless textures


Price $7.99

Snapshot Shaders 2 for URP by Daniel Ilett

2025, September 21 - 21:40
Snapshot Shaders 2 brings powerful new post processing effects, masking on a per-layer basis, and a total overhaul of features from Snapshot Shaders Pro. It's the ultimate image effect pack for Unity.

Snapshot Shaders 2 provides a suite of post processing shaders which work with URP's volume profiles and use Renderer Features. This pack comes with the ability to render effects only on certain object layers by rendering a mask texture and chain effects together by adding multiple to the same volume profile. It uses Render Graph, so you will not be able to use these shaders in conjunction with Compatibility Mode.

Snapshot Shaders 2 adds over 20 new post processing filters such as height-based fog, multi-featured blur, underwater with caustics, all of which support masking based on layers. You only want the effect to run on specific objects? You can do that!


This pack is compatible with Unity 6 onwards with the Universal Render Pipeline. It's also available as part of my Ultimate Shader Bundle. Get six great assets at a big discount!


✨ Included Effects


  • Fog - add height-based and distance-based fog
  • Silhouette - emphasize foreground and background elements
  • Painting - make everything look like a Bob Ross oil painting
  • Retro - relive the glory of old game consoles
  • Blur - apply Gaussian, box, or radial blurs, or draw bright light streaks
  • Underwater - make the screen flow and overlay caustics
  • Thermal - separate the screen into cold and warm colors
  • Glitch - offset parts of the screen erratically in three different ways
  • Colorize - tint the screen a different color
  • Synthwave - overlay bright, colorful gridlines onto the world
  • Dot Matrix - turn the screen into an array of lit bulbs
  • Distortion - curve the screen like an old television
  • Scanline - draw scrolling lines over the image
  • Dither - overlay a dither pattern based on brightness
  • Pixelate - reduce the resolution of the screen
  • Filmic - add film bars or randomly-generated noise grain
  • Kaleidoscope - mirror parts of the screen radially
  • Vortex - twirl and twist the screen contents into a center point
  • Greyscale - remove all color information and just show luminance
  • Sepia Tone - harken back to the days of early photography
  • Sharpen - increase the contrast between adjacent colors
  • Invert - render red as cyan, yellow as blue, and green as purple
  • Debug Mask - draw the contents of a mask texture to the screen
  • Global Mask - set up a mask texture to share between effects

🎮 Core Features


Every effect in the pack supports layer-based masking, so you can choose to render each effect to parts of the screen. With masking you can:


  • Draw effects based on each object's Layer Mask or Rendering Layer Mask
  • Render effects on top of only opaque or transparent objects, or both
  • Choose whether to include the skybox in the mask
  • Restrict effects to draw over lit or unlit materials, only those that render depth, or only those that support deferred rendering, among other things
  • Use a local mask only for an individual effect, or share a global mask between every effect in your volume profile

You can also choose where to draw the effect in URP's rendering loop. Right after drawing opaques, skyboxes, or transparents are all valid targets, or right before or after URP's internal post processing. On top of that:


  • Use URP's volume system to add your effects to a volume profile and seamlessly integrate them with URP's existing post process filters
  • Browse through demo scenes which explain each effect and provide use cases for every filter
  • Attach a huge number of premade volume profiles to any volume in your scene
  • Avoid mistakes through the use of helpful reminders and buttons when you use effects without adding them to the Renderer Features list

Please note that promotional content on this page shows off the URP Sample Scene, which is not included in the pack.


✅ Compatible Versions


Snapshot Shaders 2 is compatible only with the Universal Render Pipeline for Unity 6 and up. It has only been fully tested on desktop platforms - while the effects likely function on mobile, VR, console, and web platforms, performance and functionality may vary.


Price $31.99

MONSTER PACK VOL 14 by PROTOFACTOR, INC

2025, September 21 - 20:13
***Included inside MONSTER FULL PACK VOL 3***

All materials are Standard Built-In. This means they can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected pipeline.

This pack includes a set of 5 original monsters:


Price $94.99

Dwarf Warrior Modular 01 by Novozhilov3D

2025, September 21 - 06:41
Low poly Modular Dwarf Warrior. Rigged to Humanoid with additional bones

Technical details

NO HDRP OR URP!

ONLY DEFAULT SHADER

Disclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5


6 Pre Made Characters!

3 Weapons!

Character: tris 32 541 - 50 215 , verts 21 346 - 32 080

Axe: tris 4 480, verts 2 650

Hammer: tris 4 424, verts 2 447

Shield: tris 1 908, verts 1 082


Rigged with Humanoid.

Additional bones that are added to Humanoid: u_Jaw, u_Eye_L, u_Eye_R

Easy Animations retarget in Unity


PBR Textures Metall/Roughness

4K Textures - Body, Outfit, Armor, Weapons

2K Textures - Hair

1K Textures - Eyes

You can reduce the textures quality without much loss of quality

Textures - normal, metalic, roughness, albedo, AO, opacity, emissive

6 Texture sets

3 Beard Types, 3 Mustaches. All of them can be combined in different way

Cloth has 3 Color Variations

Hair have 3 Color Variations

Eyes have 6 Color Variations

Shield has 4 Maks to get new look and 2 Base Color Variations

All the colors can be mixed to get new look


The model is Completely Modular

You can remove or add any part you want.

Number of Textures: 45

The model is modular, you can remove or add any part you want.

Use the double sided material on the Hair, Armor and Outfit

Only default shader

Low poly Modular Dwarf Warrior. Rigged to Humanoid with additional bones

Only default shader


Price $59.99

Modern Bakery Shop by Red Blue Pixel Studio

2025, September 21 - 04:55

Number of meshes/prefabs:111

Poly Count: 14 - 40k

LOD information (3, LOD0,LOD1,LOD2)

UV mapping: Yes

Number of Materials: 46

Number of Textures: 180

Texture Resolutions: (4K)

Types of materials and texture maps: (PBR)

Modern Bakery Shop

Bring sweetness and style to your city environments with the Modern Bakery Shop Pack, a complete low-poly bundle for building bakeries, pastry shops, and urban food spots. Designed with modular building walls, you can easily create a two-storied bakery with flexible layouts to suit your project’s needs.

The first floor can showcase a modern bakery storefront with rich displays of cakes, breads, and pastries, sitting area or café extension


This bundle is packed with detailed props and environment assets to complete your bakery setup:

  • Bakery Goods: Cakes, breads, croissants, cinnamon rolls, doughnuts, and more.
  • Shop Essentials: Cash counter, serving counters, and pastry displays.
  • Furniture & Seating: Chairs, tables, and customer sitting arrangements.
  • Environment Details: Road lights, outdoor garbage area, and modular walls for customization.
  • Low-Poly Assets: Optimized models with clean PBR textures.
  • Pipeline Support: Fully compatible with HDRP, URP, and Built-in Render Pipeline.

Perfect For:

  • Creating modern bakery shops or pastry cafés in games.
  • Designing modular two-storied food shops with customizable layouts.
  • Adding realistic baked goods and props to urban environments.
  • Populating city streets with immersive, low-poly shops.
  • Developers working across HDRP, URP, and Built-in pipelines

Join our Discord for any bug reports or suggestions

Check Our Social for upcoming projects: Facebook || Instagram || X (Twitter) || linkedin || Youtube


Price $29.99

Ammunition Collection HQ by VIS Games

2025, September 21 - 00:41
This package contains different rifle, pistol and shotgun ammunition. All of the as loaded/armed and empty version and single bullet. In total 70 gameready prefabs.

Texture-size: 4096x4096 (2 texturesets for rifle and pistol shells, and 2 for the shotgun shells)

Textures include: Albedo, Normal and Maskmap (AO, Metallic, Smoothness)


Supports BuiltIn, URP and HDRP

This package contains different rifle, pistol and shotgun ammunition. 

All of the as loaded/armed and empty version and single bullet. 


-4 shotgun shells

-2 rifle shells

-7 piston shells


All of them include a clean and dirty version.


In total 70 gameready Prefabs.


Texture-size: 4096x4096 (2 texturesets for rifle and pistol shells, and 2 for the shotgun shells)

Textures include: Albedo, Normal and Maskmap (AO, Metallic, Smoothness)


Supports BuiltIn, URP and HDRP


This package is the remastered version of our old Non-PBR-ammunition collection but now contains single bullets and shotgun shells.

The old collection is also inlcuded in the package. 


Price $6.99

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