Turn-Based Combat Engine by Obsessive Games
Core Features
- Speed-Based Initiative — Characters act in order of speed stats, with dynamic reordering mid-combat.
- Dynamic Turn Queue — Updates automatically when stats change or new combatants join.
- Flexible Turn Flow — Supports sequential, simultaneous, or phased turn structures.
- Customizable Actions — Works with attacks, skills, items, and custom-defined abilities.
- Event Hooks — Trigger animations, cutscenes, or effects at any point in the turn cycle.
- AI Integration — Built-in hooks for custom enemy/ally decision-making logic.
- UI-Ready Prefabs — Turn order displays, action menus, and targeting interfaces included.
Integration
- Works with skill systems, combat logs, and status effect tools.
- Easy to adapt for both real-time and turn-based hybrid systems.
- Minimal code required — all main mechanics are driven by ScriptableObjects.
Included Assets
- Prefabs: TurnBasedCombatManager, turn order display, action menu, targeting UI.
- ScriptableObjects: CombatProfileSO (rules, initiative formulas, action limits).
- Scripts: Turn queue manager, combatant controller, initiative tracker, action resolver.
- Demo Scene: Fully set up battle example with AI and UI.
Unity Version: 2020.3+ (LTS recommended)
Scripting Runtime: .NET 4.x
Render Pipeline Support: Built-in, URP, HDRP
Platform Support: PC, Mac, Linux, Mobile, Console
ObsessiveTools: Turn-Based Combat Engine is a plug-and-play battle framework for Unity that delivers the essential turn system logic needed for tactical and RPG-style games.
Whether you’re building a classic JRPG, a tactical grid battler, or a custom turn-driven encounter system, this tool provides a speed-based initiative queue, dynamic turn reordering, and flexible action handling — all driven by ScriptableObject-configurable combat rules for maximum designer freedom.
With built-in UI prefabs, action menus, and turn order displays, you can get a fully working battle system running in minutes. The system integrates seamlessly with abilities, status effects, combat logs, and AI decision-making, allowing you to build complex, polished combat without reinventing the core turn logic.
Perfect for RPGs, strategy games, or any project that relies on structured, turn-based encounters.
Price $59.99
3D Desert Eagle Model with Animation by Bluewalk
Number of textures: 3 (Base Map, Metalic Map, Normal Map)
Texture dimensions: 1024 x 1024
Polygon count of [Model Name]: 5821
Number of meshes/prefabs: 2
Rigging: Yes
Animation count: 1
UV mapping: Yes
✅ Features:
- Game-ready low-poly model (tris ~ 5k)
- 1 Animation: Fire (shooting)
- PBR Textures (Albedo, Normal, Roughness, Metallic, AO)
- Optimized for game engines
- Clean topology and UVs
📦 Files Included:
- FBX model with animation (Desert Eagle, Bullet)
- Texture maps (PNG)
- Unity package / UE4 compatible folder (optional if you support this)
Price $5.00
3D LowPoly -Pluto Providence - Lunar Environment Pack by Backrock Studios
3D Models:
- Tree1 Vertices: 863 Tris: 1320
- Tree2 Vertices: 583 Tris: 1050
- Tree3 Vertices: 579 Tris: 1142
- Tree4 Vertices: 320 Tris: 624
- Mountain1 Vertices: 57 Tris: 104
- Mountain3 Vertices: 110 Tris: 181
- Mountain2 Vertices: 57 Tris: 104
- Cristal1 Vertices: 132 Tris: 181
- Cristal2 Vertices: 61 Tris: 84
- Cristal4 Vertices: 57 Tris: 77
- CaveRock2 Vertices: 42 Tris: 80
- LavaCristal1 Vertices: 556 Tris: 485
- Rock2 Vertices: 42 Tris: 80
- Rock4 Vertices: 42 Tris: 80
- Rock1 Vertices: 42 Tris: 80
- CaveRock1 Vertices: 42 Tris: 80
- Ground Vertices: 529 Tris: 968
Texture Sizes:
Pluto Base Texture: 2000 x 2000 px
Volcano Base Texture: 2048 x 2048 px
This handcrafted pack brings a unique mix of rocky landscapes, whimsical foliage, and dazzling crystal formations, perfect for crafting otherworldly scenes. The terrain features rugged brown rock formations, scattered with stylized trees in soft pink hues that add a dreamlike atmosphere. To complete the lunar vibe, vibrant, glowing crystals punctuate the scenery, offering both beauty and mystery.
Whether you're building an open-world exploration game, a sci-fi adventure, or a surreal fantasy landscape, Pluto Providence delivers everything you need for a captivating, performance-friendly environment.
Price $19.99
Mythical Monster Pack by Andrew Ermakov
Number of textures 66
Texture dimensions 4096x4096
Number of meshes 3 (more variations with modular parts)
Rigging: Yes
Animation count 18
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
LinkedIn 〃 YouTube 〃 Instagram 〃 Unity
Visit my profile for models that were not included in this sale, but are already sold at a reduced price.
Mythical Monster Pack parts preview:
"Psoglav" - Mythical Creature PREVIEW on YouTube: https://youtu.be/O2av77TuPts
"Werewolf" - Mythical Creature PREVIEW on YouTube: https://youtu.be/BwHtqPo_bOA
"Chort, Goatman, Baphomet, Demon" - Mythical Creatures PREVIEW on YouTube: https://youtu.be/Hs1XuMoLDEo
You can read the technical characteristics of the included products in the descriptions at the links:
"Psoglav" - Mythical Creature https://assetstore.unity.com/packages/3d/characters/creatures/psoglav-mythical-creature-318632
"Werewolf" - Mythical Creature https://assetstore.unity.com/packages/3d/characters/creatures/werewolf-mythical-creature-bonus-zombie-neon-skin-318788
"Chort, Goatman, Baphomet, Demon" - Mythical Creatures
Be sure to read below:
The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.
- In the model it is desirable to use a shader with a two-sided display of polygons.
I am always ready to help you and answer any questions
Price $229.99
Chort, Goatman, Baphomet, Demon - Mythical Creatures (Bonus: Zombie Skin) by Andrew Ermakov
Number of textures 22
Texture dimensions 4096x4096
Minimum vertex count 9766
Maximum vertex count 22832
Number of meshes/prefabs 7
Rigging: Yes/No
Animation count 6
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
LinkedIn 〃 YouTube 〃 Instagram 〃 Unity
This model is part of a huge Monsters Collection:
Mythical Monster Pack:
"Werewolf" - Mythical Creature (Bonus: Zombie, Neon Skin)
Monsters Mega Pack:
Monsters set: "Villain Bosses"
Monsters set 2: "Villain Bosses"
Visit my profile for models that were not included in this sale, but are already sold at a reduced price.
Video Preview on YouTube: https://youtu.be/Hs1XuMoLDEo
Textures:
- all texture map 4096x4096 (you can reduce the image size)
- 7 skins of body
- 4 skins of fur
- 22 textures
- 11 materials
FREE 6 animations:
- attack (x1)
- walking (x1)
- idle (x2)
- death (x1)
- gethit (x1)
Polycount of Minimum Skin (no fur):
- verts 9766
- tris 10884
Polycount of Maximum Skin (full fur):
- verts 22832
- tris 22702
Be sure to read below:
The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.
- In the model it is desirable to use a shader with a two-sided display of polygons.
I am always ready to help you and answer any questions
Price $89.99
Monsters Mega Pack by Andrew Ermakov
Number of textures 117
Texture dimensions 4096x4096
Number of meshes 4 (more variations with modular parts)
Rigging: Yes
Animation count 45
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Visit my profile for models that were not included in this sale, but are already sold at a reduced price.
Monster Mega Pack parts preview:
"Monsters set 1" PREVIEW on YouTube: https://youtu.be/3eFMes7M7Ns
"Monsters set 2" PREVIEW on YouTube: https://youtu.be/bkFe4u6jyYI
"Monsters 3" PREVIEW on YouTube: https://youtu.be/0SKzk6UEIj0
"Monsters 4" PREVIEW on YouTube: https://youtu.be/qolkC1kNHP0
You can read the technical characteristics of the included products in the descriptions at the links:
"Monsters set 1" https://assetstore.unity.com/packages/3d/characters/creatures/monsters-set-villain-bosses-318360
"Monsters set 2" https://assetstore.unity.com/packages/3d/characters/creatures/monsters-set-2-villain-bosses-318457
"Monsters 3" https://assetstore.unity.com/packages/3d/characters/creatures/monster4-walking-villain-318545
"Monsters 4" https://assetstore.unity.com/packages/3d/characters/creatures/monster3-villain-s-henchman-318533
Be sure to read below:
The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.
- In the model it is desirable to use a shader with a two-sided display of polygons.
I am always ready to help you and answer any questions
Price $229.00
Monster5 "Mutant" by Andrew Ermakov
Number of textures 9
Texture dimensions 4096x4096
Vertex count 6437
Rigging: Yes
Animation count 10
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
LinkedIn 〃 YouTube 〃 Instagram 〃 Unity
CLICK to Download 2 more Free Skins: "FREE LINK"
This model is part of a huge Monsters Collection:
Monsters Mega Pack:
Monsters set: "Villain Bosses"
Monsters set 2: "Villain Bosses"
Mythical Monster Pack:
"Werewolf" - Mythical Creature (Bonus: Zombie, Neon Skin)
Visit my profile for models that were not included in this sale, but are already sold at a reduced price.
Video Preview on YouTube: https://youtu.be/jL05veaA2cg
Textures:
- all texture map 4096x4096 (you can reduce the image size)
- 6 skins of body
- 9 textures
- 6 materials
10 animations and DEMO animations:
- attack (x2)
- walking (x1)
- idle (x2)
- death (x2)
- gethit (x2)
- run (x1)
Polycount:
- verts 6437
- tris 12798
Be sure to read below:
- This Character rig is based on UE4 Mannequin skeleton. You can easily retarget to UE5.
The main bones hierarchy has remained untouched for easy retargeting.
* I am always ready to help you and answer any questions *
Price $68.99
Monster6 "Nightmare" by Andrew Ermakov
Number of textures 13
Texture dimensions 4096x4096
Vertex count 7244
Rigging: Yes
Animation count 9
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
LinkedIn 〃 YouTube 〃 Instagram 〃 Unity
This model is part of a huge Monsters Collection:
Monsters Mega Pack:
Monsters set: "Villain Bosses"
Monsters set 2: "Villain Bosses"
Mythical Monster Pack:
"Werewolf" - Mythical Creature (Bonus: Zombie, Neon Skin)
Visit my profile for models that were not included in this sale, but are already sold at a reduced price.
Video Preview on YouTube: https://youtu.be/jL05veaA2cg
Textures:
- all texture map 4096x4096 (you can reduce the image size)
- 5 skins of body
- 13 textures
- 5 materials
9 animations and DEMO animations:
- attack (x2)
- walking (x1)
- idle (x1)
- death (x1)
- gethit (x2)
- run (x2)
Polycount:
- verts 7244
- tris 14280
Be sure to read below:
- This Character rig is based on UE4 Mannequin skeleton. You can easily retarget to UE5.
The main bones hierarchy has remained untouched for easy retargeting.
* I am always ready to help you and answer any questions *
Price $58.99
Modular Dungeon Asset Pack – 3D Environment Kit by Diapolitan Games
Technical Details
Render Pipeline Compatibility
- Universal Render Pipeline (URP only)
- Tested in Unity 2022.3 LTS
- ⚠ Built-in/HDRP: meshes and textures are usable, but materials/shaders must be converted
Package Contents
- 26 prefabs (walls, floors, doors, chests, props, decorative items)
- 8 demo scenes (treasure room, shrine, portal entrance, lava hall, asset showcase, etc.)
- Materials: URP/Lit shaders, mostly normal-map based (some image textures included)
- Shaders: Lava & Portal (URP Shader Graph, HDR emission)
- Scripts: Light Flicker (torch flicker effect, namespaced)
- Particles: Torch fire, ambient VFX
- Textures: 1024px & 2048px (normal maps + base maps)
Performance & Optimization
- Low-poly modular meshes
- Detail added via normal maps
- Prefabs pivot-aligned for grid snapping
- Tested in URP with stable framerates
Supported Unity Versions
- Unity 2022.3 LTS or newer (URP template)
Documentation
- PDF user guide included
Modular Dungeon Asset Pack
A URP-ready modular kit for building dark fantasy dungeons.
Includes 26 prefabs (walls, floors, doors, chests, props), plus demo scenes, particles, and a light flicker script.
Most assets use normal maps for detail, so you can easily recolor materials and keep performance high. Some include simple image textures for variety.
Shaders (Lava, Portal) are URP Shader Graph and mainly used to enhance the demo scenes — they’re optional.
✅ Works in URP (tested in Unity 2022.3 LTS).
⚠ In Built-in or HDRP, meshes and textures can still be used, but materials/shaders must be reconfigured.
The price may increase as more prefabs and content are added in future updates. Feedback is welcome — future additions will be based on community needs. If you’d like to see something included, please get in touch.
Performance Information
- Walls / Floors / Simple Props: 60 – 600 triangles
- Windows / Doors / Columns / Railings: 500 – 2,000 triangles
- Chests / Interactive Objects: 2,000 – 14,000 triangles (depending on detail)
- Statues / Gargoyles / Large Decorative Assets: 3,500 – 5,000 triangles
- Average triangle (polygon) count per asset: ~2,200 triangles
Textures:
- Most assets use 1024×1024 or 2048×2048 maps (normal + base).
💬 https://discord.gg/jzKn2nytDb
🎥 https://www.youtube.com/@diapolitan
Price $12.00
Low Poly "Fantasy Sword 2" by Andrew Ermakov
Number of textures 5
Texture dimensions 4096x4096
Minimum polygon count 992
Maximum polygon count 992
Number of meshes/prefabs 1
Rigging: No
Animation count 0
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Visit my profile for models that were not included in this sale, but are already sold at a reduced price.
- In the screenshots you can see how this weapon looks in combination with my character. Character not include, only weapons.
- This weapons from my character.
Textures:
- all texture map 4096x4096 (you can reduce the image size)
Polycount:
- verts 498
- tris 992
I am always ready to help you and answer any questions
Price $15.00
Simple 2D Sprite Animator by SIFOR Games
Key Features
- Quick and lightweight multi-platform sprite animation workflow.
- Create clips as assets or in Character animation sets.
- Populate Animation frames directly from sprite sheets.
- Add frame events with simple payloads (int, string... etc.).
- Register frame events by code for more control or use the inspector to directly assign objects from the scene.
- Direction-aware animations (Change direction in runtime)
- Simple state system including transition conditions and parameters.
- Easy sprite skins system for outfit/variant swaps.
- Live preview in inspector and scene view.
- Works with both Sprites and UI Images.
- Optional support for URP's 2D Lights.
Best suited for top down 4-directional games regardless of the genres, with the ability to be used for other 2D styles as well.
Future updates will make it easier.
This Asset also includes oboropixel's Top Down Template Asset Pack, Recolored and Redistributed, license included.
Price $5.99
Pet shop - market by Mixall
Number of unique models/prefabs: 23/71;
Number of textures: 137;
Textures: All texture maps PBR;
Texture size: 1024x1024; 2048x2048;
Types of texture maps: Albedo, Normal, Metallic
UV mapping: Yes.
Polygon count of:
Aquarium 15500 tris
Bicycle_parking 2000 tris
Bowl 1800 tris
Building 4000 tris
Carpet 20 tris
Cat house 4400 tris
All corals 12 000 tris
Hamster cage 13400 tris
Lamp 600 tris
Metalodetector 2000 tris
Parrot cage 12000 tris
Pet bed 8200 tris
Pet carrier 10900 tris
Toys 1200-9400 tris
Food 7600-9600 tris
Price 400 tris
Reception 1900 tris
Border 3600 tris
Showcase 1200 tris
Cash register 1400 tris
Stand 2100 tris
Trashcan 480 tris
Mixall studio presents a good solution for your games, VR projects and simulators: Pet shop - market
A pet store is a building with an interior and necessary models, such as cabinets, aquariums, animal food, cages, and more.
★ Key Features ★
- Detailed building
- A large number of shop utensils.
- Game ready demo scene
★ Assets ★
Furniture: Shelf, reception, cupboard, aquarium
Other: Bowl, toys, food, cage, trascan, lamp, etc
We will be grateful if you fill out this form. This will help improve our work.
★ Other Assets ★
Combine this asset pack with our other assets:
- Grocery store - parking and supermarket
- Cozy cafe - confectionery and bakery
- Hunter's hut - modular house and props
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $29.99
Auditorium05_URP by Edit Point
3D model of Auditorium 04 URP for virtual reality, Augmented reality And Games.
SUBDIVISION LEVEL:
Polygon Count: 85630
Tringle Count: 141893
Verts Count: 81646
RESOLUTION OF THE TEXTURES:
DIFFUSE MAP:512X 512 1024X1024(seamless)
SPECULAR MAP: 512X 512 1024X1024(seamless)
NORMAL MAP:512X 512 1024X1024(seamless)
LIGHTBAKED MAP:4096 X 4096
TOTAL NUMBER OF TEXTURES USED: 36
FEATURES:
1) Baked textures are 2k in PNG size format.
2) Parts are correctly named, and grouped with a textures name, so It can be easy to find with a Mesh name.
3) Low Poly modelling with proper UV unwrapped, no overlapping.
4) Previews are real-time rendering light-baked versions from Unity.
5) Default textures are seamless(Diffuse, Normal, Specular Map) and can use for lightmap baking as per your environment. As per your requirement, you can reduce textures size.
6) Every model has been checked with the appropriate software.
7) The model does not include any HDRP and Built-in package.
8)Lightmap is done with default lighting and a built-in baking feature.
9)Included the default Unity URP post-processing effects, which you can modify according to your requirements.
10)If you have any issues with the lighting settings, feel free to reach out.
11)Light Probes and Reflection Probs included.
13)Play your video on the screen.
14)Player setting (Color Space) Linear for same colour saturation output.
Price $26.99
Wizard Modular 01 by Novozhilov3D
Technical details
NO HDRP OR URP!
ONLY DEFAULT SHADER
Disclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5
5 Pre Made Characters!
3 Weapons!
Character: tris 50 706 - 58 218 , verts 34 497 - 40 316
Staff 01: tris 2 610, verts 1 536
Staff 02: tris 1 934, verts 1 095
Staff 03: tris 2 776, verts 1 559
Rigged with Humanoid.
Additional bones that are added to Humanoid: u_Jaw, u_Eye_L, u_Eye_R
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, OutfitBot, OutfitTop, Weapons
2K Textures - Hair
1K Textures - Eyes
You can reduce the textures quality without much loss of quality
Textures - normal, metalic, roughness, albedo, AO, opacity, emissive
6 Texture sets
2 Haircut and 2 Duplicates under the Hat
Bot Cloth has 3 Color Variations
Top Cloth has 5 Color Variations and Ornament Option
Hair have 3 Color Variations
Eyes have 7 Color Variations
All the colors can be mixed to get new look
The model is Completely Modular
You can remove or add any part you want.
Number of Textures: 58
The model is modular, you can remove or add any part you want.
Use the double sided material on the Hair, Armor and Outfit
Only default shader
Low poly Modular Wizard. Rigged to Humanoid with additional bones
Only default shader
Price $59.99
Snapshot Shaders 2 for URP by Daniel Ilett
Snapshot Shaders 2 provides a suite of post processing shaders which work with URP's volume profiles and use Renderer Features. This pack comes with the ability to render effects only on certain object layers by rendering a mask texture and chain effects together by adding multiple to the same volume profile. It uses Render Graph, so you will not be able to use these shaders in conjunction with Compatibility Mode.
Snapshot Shaders 2 adds over 20 new post processing filters such as height-based fog, multi-featured blur, underwater with caustics, all of which support masking based on layers. You only want the effect to run on specific objects? You can do that!
This pack is compatible with Unity 6 onwards with the Universal Render Pipeline. It's also available as part of my Ultimate Shader Bundle. Get six great assets at a big discount!
✨ Included Effects
- Fog - add height-based and distance-based fog
- Silhouette - emphasize foreground and background elements
- Painting - make everything look like a Bob Ross oil painting
- Retro - relive the glory of old game consoles
- Blur - apply Gaussian, box, or radial blurs, or draw bright light streaks
- Underwater - make the screen flow and overlay caustics
- Thermal - separate the screen into cold and warm colors
- Glitch - offset parts of the screen erratically in three different ways
- Colorize - tint the screen a different color
- Synthwave - overlay bright, colorful gridlines onto the world
- Dot Matrix - turn the screen into an array of lit bulbs
- Distortion - curve the screen like an old television
- Scanline - draw scrolling lines over the image
- Dither - overlay a dither pattern based on brightness
- Pixelate - reduce the resolution of the screen
- Filmic - add film bars or randomly-generated noise grain
- Kaleidoscope - mirror parts of the screen radially
- Vortex - twirl and twist the screen contents into a center point
- Greyscale - remove all color information and just show luminance
- Sepia Tone - harken back to the days of early photography
- Sharpen - increase the contrast between adjacent colors
- Invert - render red as cyan, yellow as blue, and green as purple
- Debug Mask - draw the contents of a mask texture to the screen
- Global Mask - set up a mask texture to share between effects
🎮 Core Features
Every effect in the pack supports layer-based masking, so you can choose to render each effect to parts of the screen. With masking you can:
- Draw effects based on each object's Layer Mask or Rendering Layer Mask
- Render effects on top of only opaque or transparent objects, or both
- Choose whether to include the skybox in the mask
- Restrict effects to draw over lit or unlit materials, only those that render depth, or only those that support deferred rendering, among other things
- Use a local mask only for an individual effect, or share a global mask between every effect in your volume profile
You can also choose where to draw the effect in URP's rendering loop. Right after drawing opaques, skyboxes, or transparents are all valid targets, or right before or after URP's internal post processing. On top of that:
- Use URP's volume system to add your effects to a volume profile and seamlessly integrate them with URP's existing post process filters
- Browse through demo scenes which explain each effect and provide use cases for every filter
- Attach a huge number of premade volume profiles to any volume in your scene
- Avoid mistakes through the use of helpful reminders and buttons when you use effects without adding them to the Renderer Features list
Please note that promotional content on this page shows off the URP Sample Scene, which is not included in the pack.
✅ Compatible Versions
Snapshot Shaders 2 is compatible only with the Universal Render Pipeline for Unity 6 and up. It has only been fully tested on desktop platforms - while the effects likely function on mobile, VR, console, and web platforms, performance and functionality may vary.
Price $31.99
MONSTER PACK VOL 14 by PROTOFACTOR, INC
Dwarf Warrior Modular 01 by Novozhilov3D
Technical details
NO HDRP OR URP!
ONLY DEFAULT SHADER
Disclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5
6 Pre Made Characters!
3 Weapons!
Character: tris 32 541 - 50 215 , verts 21 346 - 32 080
Axe: tris 4 480, verts 2 650
Hammer: tris 4 424, verts 2 447
Shield: tris 1 908, verts 1 082
Rigged with Humanoid.
Additional bones that are added to Humanoid: u_Jaw, u_Eye_L, u_Eye_R
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, Outfit, Armor, Weapons
2K Textures - Hair
1K Textures - Eyes
You can reduce the textures quality without much loss of quality
Textures - normal, metalic, roughness, albedo, AO, opacity, emissive
6 Texture sets
3 Beard Types, 3 Mustaches. All of them can be combined in different way
Cloth has 3 Color Variations
Hair have 3 Color Variations
Eyes have 6 Color Variations
Shield has 4 Maks to get new look and 2 Base Color Variations
All the colors can be mixed to get new look
The model is Completely Modular
You can remove or add any part you want.
Number of Textures: 45
The model is modular, you can remove or add any part you want.
Use the double sided material on the Hair, Armor and Outfit
Only default shader
Low poly Modular Dwarf Warrior. Rigged to Humanoid with additional bones
Only default shader
Price $59.99
Modern Bakery Shop by Red Blue Pixel Studio
Number of meshes/prefabs:111
Poly Count: 14 - 40k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Number of Materials: 46
Number of Textures: 180
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Modern Bakery Shop
Bring sweetness and style to your city environments with the Modern Bakery Shop Pack, a complete low-poly bundle for building bakeries, pastry shops, and urban food spots. Designed with modular building walls, you can easily create a two-storied bakery with flexible layouts to suit your project’s needs.
The first floor can showcase a modern bakery storefront with rich displays of cakes, breads, and pastries, sitting area or café extension
This bundle is packed with detailed props and environment assets to complete your bakery setup:
- Bakery Goods: Cakes, breads, croissants, cinnamon rolls, doughnuts, and more.
- Shop Essentials: Cash counter, serving counters, and pastry displays.
- Furniture & Seating: Chairs, tables, and customer sitting arrangements.
- Environment Details: Road lights, outdoor garbage area, and modular walls for customization.
- Low-Poly Assets: Optimized models with clean PBR textures.
- Pipeline Support: Fully compatible with HDRP, URP, and Built-in Render Pipeline.
Perfect For:
- Creating modern bakery shops or pastry cafés in games.
- Designing modular two-storied food shops with customizable layouts.
- Adding realistic baked goods and props to urban environments.
- Populating city streets with immersive, low-poly shops.
- Developers working across HDRP, URP, and Built-in pipelines
Join our Discord for any bug reports or suggestions
Check Our Social for upcoming projects: Facebook || Instagram || X (Twitter) || linkedin || Youtube
Price $29.99
Ammunition Collection HQ by VIS Games
Texture-size: 4096x4096 (2 texturesets for rifle and pistol shells, and 2 for the shotgun shells)
Textures include: Albedo, Normal and Maskmap (AO, Metallic, Smoothness)
Supports BuiltIn, URP and HDRP
This package contains different rifle, pistol and shotgun ammunition.
All of the as loaded/armed and empty version and single bullet.
-4 shotgun shells
-2 rifle shells
-7 piston shells
All of them include a clean and dirty version.
In total 70 gameready Prefabs.
Texture-size: 4096x4096 (2 texturesets for rifle and pistol shells, and 2 for the shotgun shells)
Textures include: Albedo, Normal and Maskmap (AO, Metallic, Smoothness)
Supports BuiltIn, URP and HDRP
This package is the remastered version of our old Non-PBR-ammunition collection but now contains single bullets and shotgun shells.
The old collection is also inlcuded in the package.
Price $6.99
