DG Tag - Multi Tag System by DragonGate
Unity 6 Support
Latest Document : https://docs.google.com/document/d/1SV_8MEXEXwDmpDnUhgjPZ3mH1-pg4S6CPt25wg1f7EM/edit?usp=sharing
DG Tag lets you manage tags using a ScriptableObject-based database. Tags can be assigned through a component or directly via code. Since bitwise operations are used instead of string comparisons, performance is significantly better.
The database is auto-loaded in both the editor and runtime by default. However, a manual load option is also available for more control over the loading point at runtime.
Price $15.00
ARPG Dungeon Music: Crypt 2 by Intersonic Sound
- Unique music count: 5
- Total file count: 10 (full and loop versions)
- File type: 24 bit, WAV
- Sample rate: 44100 Hz
- Looping: Yes
- Mastered: Yes
- Unique music length: 12:16
The follow-up to the original, ARPG Dungeon Music: Crypt 2 delivers five new and unique tracks focused on undead themes and action RPG dungeon mechanics. Driven by rhythmic percussion and a variety of melodic elements, these compositions are crafted not only for intense dungeon crawls but are also versatile enough to be used in scenes outside of a dungeon.
Features
- Excels in medium to fast-paced, high-action dungeon run scenarios.
- Versatile enough for main menus or thematically fitting transition screens.
- All tracks are delivered in both full and seamlessly looping formats.
- Tempo (BPM) information is included in the file names for easy integration.
- The total duration of the 5 unique compositions is 12 minutes and 16 seconds.
- Although undead-themed, the music is versatile enough to underscore any mysterious, tense, or desolate gameplay situation.Songs
- Necropolis is Shame Herself
- Show Yourself
- Shadow Chaser
- Lurker
- Gathering
Price $15.00
ARPG Dungeon Music: Crypt by Intersonic Sound
- Unique music count: 5
- Total file count: 10 (full and loop versions)
- File type: 24 bit, WAV
- Sample rate: 44100 Hz
- Looping: Yes
- Mastered: Yes
- Unique music length: 18.47
Composed in a deep, textural style, ARPG Dungeon Music: Crypt offers 5 distinct soundscapes focused on the concept of the undead. If you are searching for atmospheric dungeon music for your Action RPG game, this product has been crafted for you.
Features
- All tracks are delivered in both full and seamlessly looping formats.
- The compositions are long, with evolving and fluid internal structures to prevent listener fatigue.
- Tempo (BPM) information is included in the file names for easy integration.
- The total duration of the 5 unique compositions is 18 minutes and 47 seconds.
- While perfect for dungeons, these tracks are also highly suitable for open-world exploration scenarios.
- Although undead-themed, the music is versatile enough to underscore any mysterious, tense, or desolate gameplay situation.
Songs
- Seance
- Dark Halls of Agon
- Forbidden Archives
- Lament With Aether
- Royal Mausoleum
Price $7.00
Rock And Stone Sound Effects Pack by Stormwave Audio
File Count: 65
Format: WAV, Stereo 16bit/44.1kHz
Length: 1m 07s
A set of 65 sound effects recorded with various rocks, stones and boulders.
File list:
Brittle Stone Drag 1-3
Brittle Stone Impact 1-2
Heavy Stone Drag 1-11
Heavy Stone Object Drag 1-10
Heavy Stone Object Short Drag 1-11
Heavy Stone Object Sliding Into Slot 1-2
Light Plastic Scraping Rough Stone 1-2
Scraping Rough Stone With Metal 1-3
Small Metal Pipe Rock Impact 1-9
Small Rock Break 1
Small Rough Stone Block Tap 1-2
Small Stones Gravel Movement 1-2
Stone Drag 1-4
Stone Drop 1-2
Price $4.99
Sci-Fi Engineering Inventory Interface Sound Effects Pack by Stormwave Audio
File Count: 83
Format: WAV, Stereo 16bit/44.1kHz
Length: 0m 59s
A set of 83 futuristic interface sound effects focused on engineering, crafting and construction inventory items.
File List:
Sci-Fi Inventory Engineering Item Deconstruct 1
Sci-Fi Inventory Engineering Item Destroy 1-5
Sci-Fi Inventory Engineering Item Discharge 1-2
Sci-Fi Inventory Engineering Item Downgrade 1-9
Sci-Fi Inventory Engineering Item Drop 1-8
Sci-Fi Inventory Engineering Item Install 1-8
Sci-Fi Inventory Engineering Item Out Of Charge 1-9
Sci-Fi Inventory Engineering Item Pick-Up 1-8
Sci-Fi Inventory Engineering Item Slot 1-9
Sci-Fi Inventory Engineering Item Slot Error 1-11
Sci-Fi Inventory Engineering Item Uninstall 1-10
Sci-Fi Inventory Engineering Item Upgrade 1-3
Price $4.99
Household Appliance Sound Effects Pack by Stormwave Audio
File Count: 225
Format: WAV, Stereo 16bit/44.1kHz
Length: 36m 41s
An extensive set of 225 household appliance sound effects – over 30 minutes of high quality audio material.
It includes sounds of common household appliances like refrigerators, washing machines, kettles, stoves, as well as faucets, toilets, food preparation and many others.
File List:
- Air Fryer With Timer Loop 1-4
- Bedside Lamp Power Switch 1-2
- Blender Operation 1-2
- Boiling Eggs On Gas Stove Loop 1-6
- Boiling Liquid On Gas Stove Loop 1-5
- Clunky Washing Machine Plastic Dial Turn 1-4
- Dirty Public Bathroom Toilet Flush 1-2
- Domestic Shower Loop 1
- Electric Boiler Heating Water Loop 1
- Electric Dehumidifier Loop 1-3
- Electric Fan High Speed Loop 1
- Electric Fan Low Speed Loop 1
- Electric Fan Medium Speed Loop 1
- Electric Hoover Motor 1-2
- Electric Kettle Heating Water 1-5
- Electric Shower 1-3
- Electric Shower Loop 1-2
- Filling Metal Pot With Water 1
- Frying Food 1-2
- Gas Stove Burning Loop 1-3
- Handheld Milk Frother Loop 1-3
- Hoover Cable Roll In 1-3
- Hoover Cable Roll Out 1-3
- Hoover Motor 1-3
- Household Fridge Interior Loop 1
- Household Fridge Loop 1-4
- Inkjet Printer Copying Single Page 1
- Inkjet Printer Printing Multiple Pages 1-4
- Kitchen Fridge Door Close 1-2
- Kitchen Oven Alarm 1
- Kitchen Oven Door Close 1-2
- Kitchen Ventilation Hood High Speed Loop 1-2
- Kitchen Ventilation Hood Low Speed Loop 1-2
- Kitchen Ventilation Hood Medium Speed Loop 1-2
- Large Box Freezer Loop 1
- Large Electric Oven Dial Turn 1-2
- Large Electric Oven Slam 1
- Large Household Fridge Loop 1-2
- Large Portable Electric Oven Loop 1-3
- Loud Electric Hoover Motor Loop 1
- Medium Air Fryer Loop 1-3
- Microwave Door Close 1-6
- Microwave Door Open 1-4
- Microwave Operation 1-2
- Microwave Oven Bell 1
- Old Alarm Clock Ring 1-4
- Old Digital Home Phone Hang Up 1-3
- Old Digital Home Phone Pick Up 1
- Old Household Fridge Loop 1
- Old Jammed Washing Machine Buzz Loop 1-3
- Old Microwave Loop 1-4
- Old Washing Machine Short Cycle 1-3
- Placing Frying Pan On Metal Stove 1-6
- Plastic Light Switch 1-13
- Plastic Timer Mechanism 1-10
- Power Socket Plug In 1-3
- Power Socket Plug Out 1-4
- Public Bathroom Hand Dryer Loop 1-3
- Self Cleaning Toilet 1
- Small Coffee Machine Loop 1-2
- Small Coffee Machine Plastic Pod Tray Insert 1
- Small Coffee Machine Plastic Pod Tray Remove 1
- Small Coffee Machine Short 1
- Small Coffee Maker 1-2
- Small Freezer Door Close 1
- Small Plastic Device Switch 1-2
- Small Plastic Switch 1-5
- Tap Water 1-7
- Toilet Flush 1-5
- Toilet Flush And Refill 1
- Vintage Commercial Refrigerator Interior Loop 1
- Vintage Commercial Refrigerator Motor Loop 1-9
- Washing Machine Door Close 1-3
- Washing Machine Door Open 1-2
- Washing Machine Draining Loop 1
- Washing Machine Filling Up Loop 1-3
- Washing Machine Final Spin Down 1
- Washing Machine Heavy Spin Cycle Loop 1-5
- Washing Machine Slow Spin Loop 1
- Washing Machine Spin Loop 1-2
Price $14.99
Cartoon Characters_Japanese style7 by Dreams Studio
Texture dimensions:1024X1024
Number of textures:2
Rigging:Yes
Other Japanese cartoon resource packs
Cartoon Characters_Japanese style
Cartoon Characters_Japanese style2
Cartoon Characters_Japanese style3
Cartoon Characters_Japanese style4
More exciting cartoon resource packs
Characters (x2)
Ayame,Hinoki Cypress Spirit
texture size:1024 x 1024
Number of texture map:Ayame(2),Hinoki Cypress Spirit(1)
Material is using RealToon (Pro Anime/Toon Shader)
https://assetstore.unity.com/packages/vfx/shaders/realtoon-pro-anime-toon-shader-65518
Polycount:
Characters
Ayame: 7787 triangles
Hinoki Cypress Spirit: 4780 triangles
Rigging:Yes
Animations
Ayame:
Ayame_appear
Ayame_attack
Ayame_dead
Ayame_display
Ayame_display2
Ayame_hit
Ayame_idle
Ayame_idle2
Ayame_run
Ayame_skill
Ayame_walk
Hinoki Cypress Spirit:
Hinoki Cypress Spirit_appear
Hinoki Cypress Spirit_attack
Hinoki Cypress Spirit_dead
Hinoki Cypress Spirit_display
Hinoki Cypress Spirit_display2
Hinoki Cypress Spirit_hit
Hinoki Cypress Spirit_idle
Hinoki Cypress Spirit_idle2
Hinoki Cypress Spirit_run
Hinoki Cypress Spirit_skill
Hinoki Cypress Spirit_skill2
Hinoki Cypress Spirit_walk
Price $24.99
Elegant Desk Vol. 2 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 62 (Base color, AO, Height, Metallic, Normal Roughness)
14 Materials
4 color variations
UV mapping: Yes
Total Pack
Polygons: 11398
Vertex: 11737
Number of meshes/prefabs: 8
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Elegant Desk V2. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $6.99
Task List by FewClicks Dev
Task List is a really good addition to any project. It lets you break your work into small, manageable tasks. Improve your productivity and accelerate the progress.
Some core features include:
» Declaring tasks that are saved in the editor preferences.
» Sorting based on status, creation date, and priority.
» Moving work items between two lists - ‘Current’ and ‘Backlog’.
» Adjusting tool behaviour and color indicators.
Full source code is included with the package. Documentation can be found here.
Checkout other free tools from FewClicks Dev right here.
Price $0.00
Modular Pipe Kit – Customizable Paint, Brass, Steel & Eroded Variants by Procedural
Number of textures : 271
Number of Materials : 81
Texture dimensions: Mostly 4K
Minimum polygon count :
Maximum polygon count :
Number of meshes: 35
Number of prefabs : 104
Rigging: No
UV mapping: Yes
LOD information: 4 LODs
Types of materials: PBR
This comprehensive collection provides everything you need to build complex, realistic piping systems with ease.
Bonus: Painted materials include a customizable color mask, giving you creative control over the look of your pipes.
🔩 Included Components:
- two different pipe sizes come in varied lengths and distinct material sets to avoid repetition
- Essential Pipe Joints: 90°, 45°, T-joints, cross-sections, straight segments, and bends
- Three Functional Turning Valves: Designed to fit small pipe cones, available in both brass and steel
- Three Bracket Styles: Steel, painted, and brass variations—including a customizable wall-mount bracket that can be configured to any length and hold as many pipes as needed.
🧱 Material Variants:
Large Pipes (long and short):
Brass
Steel
Peeling paint
Lightly weathered paint
Large Pipe Joints:
Brass
Steel
Painted
Small Pipes (long, medium, short):
Brass
Steel
Rusted paint
Lightly weathered paint
Small Pipe Joints:
Brass
Steel
Painted
Price $15.00
Elf - Modular Male Fantasy Collection by Polydin 3D
Number of textures: 177
Number of materials: 50
Texture dimensions: 4K
Minimum polygon count: ~20k
Maximum polygon count: ~40k
Number of meshes/prefabs
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps (ORM-PBR)
The Elf – Modular Male Fantasy Collection is your all-in-one solution for creating rich, customizable elven characters in any fantasy game or project. This Elf pack comes with an array of modular assets, including 6 unique heads, 3 hairstyle variations, and 4 outfit sets, all designed with high-quality physics so hair moves naturally and outfits react realistically to motion. With 7 layers of mask control, you can tweak or randomize colors and styles of elves to match your vision. Plus, it has high-quality master materials for stunning hair, skin, and eye rendering.
Eye Advanced (FREE):
Use Eye Advanced for more realistic eye rendering
https://assetstore.unity.com/packages/3d/characters/eye-advanced-30762
Skinned Mesh Transfer (FREE):
Use Skinned Mesh Transfer to assemble character modules:
https://assetstore.unity.com/packages/tools/utilities/skinned-mesh-transfer-219764
Price $99.99
Time Traveler by Daniel Buckley
- Time control system intended to replace Unity's timeScale and time properties.
- Drag and drop components - no coding required.
- A range of already created recorders, which track the state of a component and can play it back at any time.
- Events that can be triggered anywhere in time and dynamically invoked and un-invoked.
- Spawn system to instantiate and destroy objects within the time travel system.
- Audio and particles that are synced to the dynamic time scale.
- Multiple demos showcasing: physics, performance, animation, gameplay.
Time Traveler allows you to pause, rewind, and playback time dynamically in your game. It can be used as a replay/killcam system, or even as a game mechanic if you want the player to be able to control the flow of time.
⏱️ Time Recorders
Record and playback a wide range of components and Unity systems, including: transform, physics, ragdolls, animations, audio, particles, and more - customizable with your own systems.
Includes built-in compression to drastically reduce the number of records stored in memory.
❗ Time Events
Create events that can trigger in the past, present, or future. They un-invoke when going backwards through time, and re-invoke when going forwards.
✨ Spawn Objects Across Time
Have the ability to instantiate objects not just in the now, but in the past or future. These objects are cached and can be destroyed at anytime, only to reappear when you travel into the past.
💥 Dynamic Audio and Particles
Think of how when you drag the playhead of a video, the sound goes in reverse or slows down - the same can be done for audio with Time Traveler, replaying each sound going forwards or backwards through time as if it's playing live.
The same goes for particles. You can steadily go back in time and watch as an explosion collapses in on itself in slow motion - with the sound to go with it as well!
Also Featuring:
- A range of demos and gameplay examples to experiment with and learn from.
- Performance focused, with record creation thresholds, compression, and batch recording.
- A UI to scrub through and control the flow of time.
- In-depth documentation and commented code.
This asset contains a number of 3D models, audio clips, textures, and an editor plugin under the CC0 and MIT licenses. Refer to the Third-Party Notices.txt for more information.
Price $15.00
Tycoon_GUIPack by ixsoft
■ Features
· Recommended resolution: 1440 * 2560
· GUI pack for creating merge games.
· This pack is built for use in the Unity UI (uGUI). All prefabs are ready to use.
· 9 slices are applied to the UI element, so you can adjust the size of the elements.
· UI design layout is provided for each scene.
· buttons and header styles are available in multiple colors
· UI elements are provided as prefabs.
· The images are separated into separate elements for easy animation application.
■ Configuration
· Images of 7 cats
· 6 food images
· Five Status Images
· Four buff images
· Configuring 15 Scenes
- Stage Map, Store, Loading, Complete, Employment, Upgrade, OfflineReward, Popup, Event, Level Mission Etc..
· 96+ Sprite images
==================================
🔥Popular merge item image pack
Price $19.00
NSJ_AutoPool by Keinex
• Plug-and-play object pooling system with zero setup
• Simple API: Get(), Return(), ReturnAfter()
• Automatically creates pools on demand
• Supports component-based returns (Get<T>(), Return<T>())
• Built-in delayed return without coroutines
• Debugging tools via OnDebug() and OnDebugReturn()
• Mock system for safe testing without pooling
• IPooledObject interface for custom init/cleanup logic
• Editor inspector for real-time pool monitoring
• Compatible with Built-in, URP, HDRP render pipelines
• Sample scene included (URP)
• No third-party dependencies
AutoPool is a lightweight and plug-and-play object pooling system for Unity.
With a simple and intuitive API (Get(), Return(), ReturnAfter()), it requires zero setup and works just like Instantiate()—but smarter.
Pools are created automatically, components are retrieved directly, and objects can be returned with a single line of code.
Editor-friendly debugging tools and a built-in mock system make testing and optimization easy.
The system is render-pipeline independent and suitable for any type of game.
Sample scene included (URP-based).
GitHub : https://github.com/SeungJu0406/AutoPool
Price $0.00
One Click Atlas Creator by Syed zain ul abideen
- Combines multiple textures into optimized atlases
- Supports all standard texture maps
- AI texture upscaling (ESRGAN/Waifu2x)
- Smart texture merging with similarity threshold
- LOD atlas generation
- Dynamic texture streaming
- UV seam correction
- Customizable packing settings
- Undo/redo functionality
- Works with Unity 2020.1+
The Material Atlas Creator is a comprehensive Unity editor extension designed to optimize game performance by combining multiple material textures into efficient texture atlases. It supports standard maps (albedo, normal, metallic, etc.) with customizable packing settings. Advanced features include AI-powered texture upscaling, smart texture merging, LOD atlas generation, and dynamic texture streaming. Ideal for any 3D project needing performance optimization, especially open-world games or scenes with many textured objects. Fully customizable with undo support.
Price $4.99
G2: Hair Cards Collection 05 by Quang Phan
Number of textures: ~70
Texture dimensions: 2048 -4096
Polygon count of [Model Name]: 10k -30k
Minimum polygon count: 10k
Maximum polygon count: 30k
Number of meshes/prefabs: ~18
Rigging: Yes
Animation count: 0
Animation type list
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps (e.g., PBR): PBR
To using hair please watching this tutorial.
- The characters in the package utilize the Dawnshader_SG shaders created with Shader Graph in Unity. The package is set up in HDRP mode, if you wish to use them in URP or Built-in, you can switch the SRPs without changing the shaders, although you may need to readjust lighting and environment settings. Additionally, you may need to fine-tune the skin materials or other materials for optimal results. You may also need to install Shader Graph in Unity to modify the shader and follow the steps below:
Window -> Package Manager. Shader Graph
- To avoid get error log "inputValue" so please following:
Window -> Package Manager. At the top left corner of that window you should change: Packages: In Project >>> Packages: Unity Registry. Search for Input System and install. Restart project >> Done
This hairs in this package are hair card. All physic for hairs setup ready for game and you can equip on G2 characters.
This package created base on my G2 character heads so it works well with G2 characters, if you using this package with other characters you might need adjust scale/position/rotation... with 3rd tools to fit with different characters.
-------------------------------------------------------
This package including:
- 12 Hairs for G2 Female
- 12 Hairs for G2 Male
- 02 Beards for G2 Male
This Hair Cards collected from packages:
Price $79.99
Realistic Lava Lamp by Pixeleon
- Number of textures: 0 (raymarching shader – no traditional textures used)
- Texture dimensions: N/A
- 3 FBX Models:
- LavaLamp_1.fbx: 952 triangles, 2,856 vertices
- LavaLamp_2.fbx: 952 triangles, 2,856 vertices
- LavaLamp_3.fbx: 2,296 triangles, 6,888 vertices
- Minimum polygon count: 952
- Maximum polygon count: 2,296
- Number of meshes/prefabs: 3 FBX models × (1 default variant + 5 color variants) = 18 prefabs
- Rigging: No
- Animation count: 0 (motion is handled procedurally in shader)
- Animation type list: N/A
- UV mapping: Yes
- LOD information: No LODs included
- Types of materials and texture maps: Custom raymarching shader (unlit, compatible with BIRP/URP/HDRP); no texture maps used
Note: The package is quite lightweight, but raymarching can be GPU-intensive, especially on mobile devices. Developers are encouraged to read the included quick start guide and optimize performance by profiling and adjusting the properties of the provided shader.
Realistic Lava Lamp package includes three low-poly lava lamp models paired with a tailor-made raymarching shader that supports BIRP, URP, HDRP, and VR. It offers a high-fidelity and fluid lava motion effect without using mesh deformation or particle systems. It also features a refraction effect for added visual depth and immersion.
Features:
- Fully raymarched lava effect with smooth blob motion
- Adjustable color, shape properties, motion speed, and more
- Realistic refraction / distortion effect
- Sample controller script to change lamp color at runtime
- Pipeline support: BiRP, URP, HDRP
- VR-ready: tested with single & multi-pass rendering
- 5 preset color variants: Crimson, Lime, Orange, Turquoise, Violet
Price $15.00
Low Poly Survival by Vertex Hub
Product Specifications
Number of Meshes: 93
Number of Textures: 3 ( 1 UV Atlas, 1 Emissive, 1 MetallicSmoothness )
Texture Dimensions: 4096
Materials: 6 ( 2 Built-In, 2 URP, 2 HDRP )
Meshes & Triangle Counts
Arrow : 166 Tris
Axe_SML : 354 Tris
Bandage : 882 Tris
Barrel_Fuel : 566 Tris
Barrel_Oil : 566 Tris
Baseball_Bat_Metal : 456 Tris
Baseball_Bat_Wooden : 456 Tris
Binoculars : 772 Tris
BloodBag : 2600 Tris
Bow : 724 Tris
Bullet_9x19mm : 410 Tris
Bullet_9x19mm_Shell : 316 Tris
Can_Blue : 362 Tris
Can_Green : 362 Tris
Can_Red : 362 Tris
Can_SML_Blue : 362 Tris
Can_SML_Green : 362 Tris
Can_SML_Red : 362 Tris
Can_SML_Yellow : 362 Tris
Can_Yellow : 362 Tris
Canteen : 1018 Tris
Chicken_Cooked : 74 Tris
Chicken_Raw : 74 Tris
Compass : 794 Tris
Cooking_Grill : 892 Tris
Cooking_Pot : 976 Tris
Cooking_Stand : 856 Tris
Cooking_Stand_Fish_01_Cooked : 2284 Tris
Cooking_Stand_Fish_01_Raw : 2284 Tris
Cooking_Stand_Fish_02_Cooked : 2492 Tris
Cooking_Stand_Fish_02_Raw : 2494 Tris
Cooking_Stand_Pot : 3256 Tris
Crowbar : 168 Tris
CT : 1060 Tris
Fire_Pit : 2002 Tris
Fish_01_Cooked : 708 Tris
Fish_01_Raw : 708 Tris
Fish_02_Cooked : 916 Tris
Fish_02_Raw : 916 Tris
Flare_Shell : 448 Tris
Flaregun : 1332 Tris
Frying_Pan : 226 Tris
Fuel_Container : 256 Tris
Gas_LGE : 632 Tris
Gas_SML : 750 Tris
Hand_Gun : 3140 Tris
IFAK : 996 Tris
Inflatable_Boat : 1976 Tris
Knife : 887 Tris
Lantern : 2850 Tris
Magazine_9x19mm_Empty : 128 Tris
Magazine_9x19mm_Full : 4228 Tris
Meat_Cooked : 160 Tris
Meat_Raw : 160 Tris
MedKit : 596 Tris
Oar : 266 Tris
Pickaxe : 250 Tris
Pills_01_Blue : 288 Tris
Pills_01_Green : 288 Tris
Pills_01_Health : 288 Tris
Pills_01_Yellow : 288 Tris
Pills_02_Blue : 360 Tris
Pills_02_Green : 360 Tris
Pills_02_Red : 360 Tris
Pills_02_Yellow : 360 Tris
Pills_03_Blue : 268 Tris
Pills_03_Green : 268 Tris
Pills_03_Red : 268 Tris
Pills_03_Yellow : 268 Tris
Pipe_Wrench : 1708 Tris
Rope : 1660 Tris
Saw : 738 Tris
Shovel : 302 Tris
Sleeping_Bag : 534 Tris
SodaCan_Blue : 522 Tris
SodaCan_Green : 522 Tris
SodaCan_Red : 522 Tris
SodaCan_Yellow : 522 Tris
Stim_Blue : 1182 Tris
Stim_Green : 1182 Tris
Stim_Red : 1182 Tris
Stim_Round_Blue : 460 Tris
Stim_Round_Green : 460 Tris
Stim_Round_Red : 460 Tris
Stim_Round_Yellow : 460 Tris
Stim_Yellow : 1182 Tris
Tent : 872 Tris
Torch : 560 Tris
UHF : 642 Tris
Water_Barrel : 782 Tris
Water_Container : 256 Tris
WaterBottle : 528 Tris
Technical Details
Rigging: No
Animation Count: None
UV Mapping: Yes
LOD Information: None
Material Type: UV Atlas
Texture Types: Albedo, MetallicSmoothness & Emissive
Built-In, URP & HDRP Ready!
🪓 Equip yourself for survival with the Low Poly Survival kit! 🏕️
Perfectly optimized for Built-in, URP, and HDRP rendering pipelines, these assets drop straight into any Unity survival or adventure project. 🔧
Featuring navigation gear, weapons, cooking tools, survival essentials, and more, this pack is equipped with everything your adventurers need to face the unknown.
From sturdy tools to a warm sleeping bag and tent, it’s perfect for any survival quest. With each asset using a single UV atlas, customization is a breeze — tweak them to fit your game’s style effortlessly! 🖌️
🔧 Lightweight and performance-friendly, these low-poly assets delivers both style and substance, while keeping your game running smoothly!
Key Features:
- 93 assets including navigation equipment, weapons, tools and more 🧭
- Prefabs optimized for Built-in, URP, and HDRP 🧰
- Single UV atlas for easy editing 🧵
- Optimized and performance-friendly 🔋
- Ideal for survival and adventure games 🧗♂️
Compatibility: Works with Unity versions 2022.3.35 or higher.
For support and inquiries, please contact us at VertexHub3D@gmail.com
Price $20.00
Crystal Save | Factions by Ninjutsu Save Module by Arawn
- Requires Unity 6 LTS
- Requires Factions for Game Creator 2 (Factions requires Game Creator 2)
⚔️🏰 Crystal Save | Game Creator 2 Factions Save Module 🏰⚔️
Never let your orcs forget a feud—or your elves forgive one—no matter how many scenes, saves or cloud hops your game survives.
📖 Overview
Drop-in components capture every reputation point, stance flip and inter-faction relationship managed by GC2 Factions. One click and your diplomacy web reloads pixel-perfect after any save-load cycle.
✅ Requirements
• Unity 6 LTS+
• Game Creator 2 Core + Factions by NinjutsuGames
• Crystal Save(base) v 1.5 +
🚀 Installation & Quick Start
- Import Crystal Save | Factions. Accept dependency prompts.
- • On every Member GameObject add Remember GC2 Faction MemberIn your scene…
• On the object that owns FactionsRepository add Remember GC2 Faction Repository - No inspector sliders, no scripting symbols—attach & forget.Play → Save → Tweak reputations → Load. Values return exactly as saved.
🛠️ Components
• Remember GC2 Faction Member – Saves ignore-flags, faction list, reputation points & current stance for each Member.
• Remember GC2 Faction Repository – Saves the entire faction-vs-faction matrix so global diplomacy persists.
Both inherit SaveableComponent, self-register with Crystal Save and respect pooling & Keep-Across-Scenes.
🎬 Demo Scene
Open Game Creator 2 → Install → Factions Demo → Install to load an upgraded version of GC2’s sample scene pre-wired for saving.
🔄 How Saving & Loading Works
• Save: Crystal Save calls SerializeComponentData() → MemoryPack wraps strings & ints → stored.
• Load: Scene + FactionsRepository live → DeserializeComponentData() writes data back into GC2.
• Version-proof: New factions/members simply load with default values—no migrations needed.
💡 Tips & Best Practices
• One Remember GC2 Faction Repository per scene—place it where your repository asset lives.
• Runtime NPCs? Add Remember GC2 Faction Member to their prefab so grudges persist.
🆘 Support
Discord → https://discord.gg/MPhMKtSMUZ
Happy reputation-keeping—may your alliances last (or shatter) exactly when you intend!
Price $15.00
