Middle East Old Town 3D Environment by Angel Fernandes
Number of Prefabs: 740
Texture Resolutions: 2K-4K Sources (1024px/m for most of the assets)
Vertex Count: 200-20000
LODs: Yes
Number of LODs: 3-4
Lightmaps: Yes
Collision: Yes
Number of Materials: 437
Number of Textures: 292
Texture Maps: BCA (Base Color/Alpha), N (Normal), RMAH (Roughness/Metalic/AO/Height)
Rigging: No
UV Mapping: Yes
Supported Development Platforms: All Platforms
High-quality, optimized assets
Controllable parameters in Material Instances based on a Custom Shader. You will be able to play with the defined parameters but not to use the Shader Graph.
🖼️ Please take a look at this ArtStation post to see a complete showcase: https://bit.ly/mideast1
📽️ Video: Please watch the YouTube videos to see a showcase of all the assets. I had to show them in a video because the number of images I could upload in this post was not enough to show them all.
👉Bring your scenes to life with this richly detailed, handcrafted environment pack inspired by ancient Middle Eastern marketplaces. Ideal for cinematic projects, games, and virtual production, this pack offers everything you need to recreate a vibrant, story-rich street full of character and culture.
🏺 High-Quality Modular Architecture: Fully modular buildings (walls, ceiling, windows, doors, etc..) with authentic textures, woodwork, and stonework to help you create realistic streetscapes.
🧺 Hundreds of Props: clay, ceramic, and metal pottery sets, fruit baskets, lamps, rugs, tents, crates, and more — all carefully optimized for performance and detail.
🎮 Game-Ready & Cinematic: Perfect for both cinematics and real-time gameplay. It comes with two main levels, one is an example level showcasing the final render to give you an idea of how to use the assets. The other one is a showcase of all the prefabs, assets, decals, and building examples.
Price $150.00
Deer Mutant1 by Maru3D
Number of Textures: 27
Texture Resolutions: (4096X4096)
Polygon count of - Deer Mutant
Minimum polygon count: 7223
Maximum polygon count: 14302
Rigged: (Yes)
Number of meshes/prefabs 6
Animation count 13
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Deer Mutant - Low poly game character model
Number of Textures: 27
Number of Materials: 6
The model contains 13 animations
verts 7223
tris 14302
attack(3)
walk(1)
wslk LR(2)
run(1)
jump(1)
idle(2)
damage(1)
death(1)
scream(1)
https://www.youtube.com/watch?v=NnsO0nKwFPk
https://www.youtube.com/watch?v=_Q-vjI0xyWY
Price $34.99
Pocket Plane Controller by RageRun Games
Pocket Plane Controller – Agile Air Control with Character IK
Take flight with full control using the Pocket Plane Controller — an arcade-style flight system for Unity designed for responsive gliding, aerial maneuvers, and cinematic character animation. Whether you're designing precision flight levels, high-speed obstacle runs, or stylish traversal mechanics, this controller gives you the tools to build smooth and satisfying airborne gameplay.
It simulates gliding movement using Rigidbody physics, control-based lift, and input-driven torque — all tied into a dynamic IK system that animates your character’s spine, chest, and head for immersive visual feedback. Perfect for third-person flying characters, collectible gliders, or hover-based traversal systems.
✈️ Key Features:
- Responsive pitch, roll, and yaw control
- Lift and drag simulation with stall handling
- Dynamic IK-based spine and head animation
- Aerobatic maneuver support (loops, dives, rolls)
- Customizable physics values for control feel
- Works with any flying or gliding character model
- Input System ready (Gamepad, Keyboard, Mobile)
- Clean, modular code with inspector-exposed settings
- Quick setup — drag, tweak, and fly
- Compatible with URP, HDRP, and Built-in RP
🎮 Great for:
- Aerial platformers
- Traversal-based action games
- Arcade flight minigames
- Flying collectibles or delivery missions
- Low-poly or stylized air exploration games
🔧 Requirements & Notes
- This asset uses Unity’s Animation Rigging package for IK support. It’s recommended to import it into a fresh Unity project for clean integration. You may be prompted to override project settings depending on your current setup.
- Developed in Unity 6+. Support for earlier Unity versions will be added in upcoming updates.
- IK works out of the box with humanoid rigs, just need to replace current bone data with your humanoid character. Custom rigs may require additional target setup.
- Supports all render pipelines. No third-party water or terrain system required — but can integrate easily if needed.
- Environment Asset showcased in the video trailer and screenshots is from 3rd party asset publisher: https://assetstore.unity.com/packages/3d/environments/fantasy/adventure-nature-vol-3-324069
📩 Contact:
Email: ragerungames@gmail.com
Discord: https://discord.com/channels/1207445320192237628/1207446239126356068/1212813520454950922
🧰 Check out my other assets:
https://assetstore.unity.com/publishers/68658
Price $20.00
Poly HP - WingedKnight by Downrain DC
WingedKnight
Triangles : 5334
Vertices : 2792
Render Pipelines : Built-in
Number of Materials : 3
Texture Resolutions : 1024x1024
Number of Textures : 3
Weapon can be removed
Rigged : Yes
Number of Animations : 10
- Idle
- Flying_Fast
- Flying_Slow
- Attack_01
- Attack_02
- Attack_03
- CastSpell
- Dizzy
- Damage
- Die
Price $8.99
2D Medieval Weapons Pack - 90 Icons, 18 Designs in 5 Colors, Transparent PNG by Red Bagel
- Quantity of materials: 90 icons (18 designs × 5 colors)
- Resolution: 1024x1024 pixels
- Format: PNG (transparent background)
This 2D Medieval Weapons Pack offers a rich collection of weapon icons, ideal for fantasy, RPG, adventure, and strategy games. The set includes 18 unique weapon designs, each provided in 5 distinct color variants, totaling 90 high-quality icons.
Inside the pack, you’ll find:
- Swords, axes, maces, and daggers with intricate medieval designs.
- All icons are delivered on a transparent background, making them easy to integrate into any UI or game engine.
- Each icon comes in 1024x1024 resolution, ensuring crisp visuals for both small and large displays.
- File format: PNG.
These assets are perfect for:
- Inventory systems
- Loot drops
- Crafting menus
- Skill trees
- RPG interfaces
We provide ongoing support and welcome your feedback and reviews. Your input helps us improve and expand future updates!
Price $6.99
Image Editor for Unity by CodeSpire
Technical Details
Supported Unity Versions:
2019.4 LTS and above (recommended: 2020.3+)
Supported Platforms:
- Unity Editor only (not runtime)
- Cross-platform (Windows, macOS, Linux)
Features:
- Drag & Drop Texture Editing
- Realtime Brightness & Contrast Adjustments
- Visual Cropping with Overlay Feedback
- 90° Image Rotation Tool
- Optimized Scaled Previews for Performance
- Undo/Redo Editing Stack
- Export as PNG from Editor
- Works on any readable Texture2D
- Zero external dependencies
Editor UI:
- Clean, dockable custom editor window
- Responsive layout for all screen sizes
- Scrollable preview with interaction tools
Limitations:
- Only works with readable Texture2D assets
- Runtime editing is not supported
Includes:
- Full C# source code
- Detailed documentation (How-to, Features, FAQ)
Example editable textures
- Editor-only scripts (safe for builds)
Links:
Photo Editor Window – In-Editor Image Editing Tool
Edit, enhance, and export textures directly inside Unity with Photo Editor Window – a powerful and lightweight image editing extension tailored for developers, artists, and designers. No need to jump into Photoshop or external tools just to tweak a texture—this editor-native solution lets you crop, adjust brightness/contrast, rotate, and save textures right within the Unity Editor.
Perfect for rapid prototyping, asset preparation, and texture fine-tuning.
✨ Key Features:
- 🖼️ Drag & Drop Texture Editing – Instantly load and preview any Texture2D
- 🎛️ Realtime Brightness & Contrast Controls
- ✂️ Visual Crop Tool – Click & drag to select and crop image regions
- 🔄 Rotation Support – Rotate images in 90° increments
- ♻️ Undo/Redo Stack – Non-destructive workflow with unlimited history steps
- ⚡ Optimized Preview Scaling – Custom resolution preview for smooth editing
- 💾 PNG Export – Save the final edited image with a single click
- 🛠️ Works Entirely in the Unity Editor – No external software required
Whether you're adjusting UI elements, preparing sprite sheets, or fine-tuning environment textures—Photo Editor Window is your all-in-one editing utility inside Unity.
Price $20.00
Dynamic NPC Movement - MMORPG KIT ADDON by Water Eye
- Requires the "Multiplayer ARPG Kit (2D/3D/Survival)" asset.
- Full C# source code included.
- Detailed documentation to guide you through setup in minutes.
- No modification of the core Multiplayer ARPG Kit files is required.
Note: This asset provides the movement logic and scripts. The 3D models and animations shown in the demo video are for demonstration purposes and are not included.
Dynamic NPC Movement - Add-on for Multiplayer ARPG Kit
Tired of static, lifeless NPCs? Dynamic NPC Movement is the essential, easy-to-use add-on for the Multiplayer ARPG Kit that allows you to bring your game world to life. Transform your quest-givers, guards, and ambient characters from static objects into dynamic, intelligent entities with just a few clicks.
Built from the ground up with a focus on performance and security, all movement logic is server-authoritative, providing a smooth and cheat-proof experience for your players.
Core Features
- Seamless Integration: Designed specifically as an add-on for the Multiplayer ARPG Kit. Just add the components to your existing NPC prefabs.
- Server-Authoritative Movement: All AI decisions and movement calculations are handled securely on the server, preventing speed hacks and ensuring perfect synchronization.
- Intelligent NavMesh Pathfinding: NPCs navigate your world intelligently, avoiding obstacles and finding the best path to their destination.
- Advanced Waypoint System:
Create complex patrol routes with an unlimited number of waypoints.
Set custom wait times for each point in the path.
Choose between Loop and Ping-Pong modes for varied patrol behaviors. - Dynamic Random Wandering:
Set a radius and let NPCs wander freely and realistically within a defined area.
Configure a wait time for how long they should pause before choosing a new destination. - Interactive & Player-Aware AI:
NPCs will automatically stop their patrol when a player enters their detection range.
They will smoothly turn to look at the nearest player.
Once all players leave, the NPC seamlessly resumes its patrol. - Fully Networked Animations:
Includes a simple but powerful animation controller to smoothly transition between Idle and Move animations.
The animation state is perfectly synchronized with the NPC's movement. - Modular and Clean Code: The system is built with clear, separated components, making it easy to understand, extend, or customize. Full C# source code is included.
How It Works
This asset provides a ServerWaypointMovement component that acts as the "brain" for your NPC. Simply add it to your NPC prefab, choose a movement mode (Waypoint or RandomInRadius), and configure the settings in the Inspector. The included WaypointMovementSynchronizer handles all the complex networking automatically, ensuring movement is smooth for all players.
Perfect For:
- Guards patrolling a castle wall.
- Merchants wandering around a marketplace.
- Ambient villagers making a town feel alive.
- Any character that needs more than just standing still!
Give your players a more immersive and believable world. Get Dynamic NPC Movement today!
Price $35.00
PolyPeople Series - City People by Simply Poly Lab
- 2 base color textures (512x512)
- UV mapped models, ready for texturing
- Minimum polygon count: 472 tris (character only)
- 2 standard materials + 2 customizable skin materials (Shader Graph-based)
- No LODs included
- Tested with Unity 6.0.0 (URP)
PolyPeople Series offers lightweight, stylized, and minimal low-poly characters ideal for NPC use.
Perfect for crowd scenes, casual games, or mid- to long-distance background characters.
- 8 unique low-poly characters (Adult, Elder, Kid, Teen / Female, Male)
- Each character includes 4 prefab variations (based on material), for a total of 32 prefabs
- 2 clothing color variations per model
- Shader Graph versions included with customizable skin color
- All models under 600 triangles (Backpack: 144)
- Backpack mesh can be shown or hidden (removable accessory)
- Humanoid rigged
- Compatible with Mixamo animations
- No animations included
All models are provided in T-pose.
Price $4.99
EasyRuntimeGizmo by LastWizard
✅ Multiple primitive shapesSupport for Line, Box, Arrow, Sphere, Cone, Bezier, etc.
✅ Local/World space toggleEach gizmo can choose between local or world coordinate space
✅ Global enable/disableOne-click to enable or disable all runtime gizmos
✅ Editor + Runtime supportWorks in both SceneView and GameView
✅ Customizable attributesSize, color, direction, etc. can be individually configured
✅ Low-drawcall batchingBuilt-in line/mesh batching system to reduce runtime draw calls
✅ Visual Editor toolsIntegrated editor panel for intuitive gizmo management
It offers powerful alternatives to Debug.DrawLine() with greater flexibility, real-time rendering in both Scene and Game views, and supports a wide range of visual debug needs:
- Visualize physics, paths, areas, or triggers
- Debug AI behaviors and data structures
- Develop and preview custom tools with visual helpers
- Teach or demo geometric concepts
Price $6.99
Rigged Military Car Ural63095 by EVOLVE Studio LTD
Number of meshes/prefabs: 1
Number of materials : 6 total (4x4K + 1x2K + 1K Glass)
Number of textures: 34 total (28 + 6 hdrp mask)
Texture dimensions: 4K, 2K, 1K
Texel density: 500-700 px/m
Polygon count: 223K tris total
Rigging: Yes (Wheels, suspension, doors, hatchs, machinegun, steering wheel, control panel, handles, etc.) - see preview images
Animation count: no
Animation type list: no
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR (Albedo, MetalSmooth, Normal, AO, HDRP_Mask)
USAGE:
- This model is suitable for use in PC/mobile game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.
DESCRIPTION:
- AAA-quality asset developed by industry professionals working on world-know military game titles.
- Rigged doors, suspension, wheels, machinegun, hatches, steering wheel, control panel, pedals, accessories, etc.
- Designed for 1st and 3rd person view driving.
- Optimised lowpoly asset, that is perfect for game-development
- All materials and textures are intelligently named
- No cleaning up necessary, just drop your models into the scene
- Real world scale 1:1
You will like it!
Evolve Studio LTD
Price $39.99
Rigged Military Car Humvee by EVOLVE Studio LTD
Number of meshes/prefabs: 1
Number of materials : 4x4K +2K Glass + 512px Grid
Number of textures: 33 total (27 + 6 hdrp mask)
Texture dimensions: 4K, 2K, 512px
Texel density: 500-700 px/m
Polygon count: 112K tris total
Rigging: Yes (Wheels, suspension, doors, hatchs, machinegun, steering wheel, control panel and handles, etc.) - see preview images
Animation count: no
Animation type list: no
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR (Albedo, MetalSmooth, Normal, AO, HDRP_Mask)
USAGE:
- This model is suitable for use in PC/mobile game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.
DESCRIPTION:
- AAA-quality asset developed by industry professionals working on world-know military game titles.
- Rigged MachineGun, doors, suspension, wheels, hatches, steering wheel, control panel, pedals, accessories, etc.
- Designed for 1st and 3rd person view driving.
- Optimised lowpoly asset, that is perfect for game-development
- All materials and textures are intelligently named
- No cleaning up necessary, just drop your models into the scene
- Real world scale 1:1
You will like it!
Evolve Studio LTD
Price $39.99
Fantasy Action Music Vol.1 by Kirosho
Number of Audio Wavs: 20
Sample Rate / Bit Rate: 48,000 Hz
Minutes of Audio Provided: 74.88 minutes
Supported Development Platforms: ANY
Fantasy Action Tracks for epic battles, ambient and fantasy adventures. Crafted to intensify your game’s action.
[Preview]: https://youtu.be/2epmwR8aqW8
Number of Audio Wavs: 20
Sample Rate / Bit Rate: 48,000 Hz
Minutes of Audio Provided: 74.88 minutes
Supported Development Platforms: ANY
Price $9.99
Seaside Soundscapes by rawAmbience
Number of Audio Wavs: 23
Number of Audio Cues: 23
Sample Rate / Bit Rate: 96 kHz / 24 bit
Does Audio Loop: Seamlessly
Minutes of Audio Provided: 53:37
Raw, remote, and deeply atmospheric.
Seaside Soundscapes is a collection of 23 high-resolution audio recordings captured at a secluded, wild beach along the southern coast of the Black Sea. Far from civilization and untouched by noise pollution, this hard-to-reach location offered a unique acoustic environment—perfectly preserved in each track.
The collection features a diverse mix of natural seaside ambiences, gentle to crashing waves, subtle wildlife sounds (including crickets and coastal insects), and rich background ocean textures. Whether you're building immersive soundscapes for film, games, VR, or meditation apps, these recordings bring an authentic sense of place and serenity.
Product Highlights:
- 23 stereo WAV files
- Recorded in 96kHz / 24-bit for maximum detail and clarity
- Total runtime: 53 minutes and 37 seconds
- Captures wild coastal ambiences, wave activity, and ambient wildlife
- Ideal for sound design, nature documentaries, relaxation content, or environmental layering
Bring the untamed edge of the Black Sea into your audio projects with Seaside Soundscapes—a raw and immersive journey into one of nature's quiet, hidden corners.
Price $19.99
Rain Realistic Soundscapes by rawAmbience
Number of Audio Wavs: 9
Number of Meta Sounds: 9
Sample Rate / Bit Rate: 96 kHz / 24 bit
Does Audio Loop: Seamlessly
Minutes of Audio Provided: 37
Original rain recordings, captured in pristine 96kHz / 24-bitfor professional-grade audio production.
Each track is recorded in a unique acoustic environment—ranging from light drizzles to steady downpours—and carefully selected for clean sonic profiles with minimal background interference. The recordings are unprocessed, loop-ready, and optimized for film scoring, game environments, wellness apps, meditation soundbeds, and immersive audio design.
Whether you're designing a moody cinematic scene, building atmospheric layers in a game, or creating calming audio for mindfulness, this pack offers the flexibility and fidelity your work demands.
Use Cases:
- Cinematic atmospheres
- Meditation & sleep apps
- Ambisonic or spatial audio design
- Game sound environments
- Backgrounds for video, film, or podcasts
Price $17.99
Open World Music Pack - Ambient Scenes III by Jebrazil
Number of Audio Wavs: 10
Sample Rate / Bit Rate: 44.1/16bit
Minutes of Audio Provided: 30:30
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Enhance your game's atmosphere with the Ambient Scenes III open world music pack. This collection features immersive tracks designed for open-world environments, from serene forests to bustling towns. These compositions ensure a captivating audio experience, elevating player immersion. We appreciate your support!
Demo available Here!
Interested in original music for your next project?
Feel free to contact me through https://joshuabrazil.com.
Price $9.99
Copper Sword by Feyloom
Number of textures: 2
Texture dimensions: (1024x1024)
Polygon count :
Minimum polygon count: 410
Maximum polygon count: 410
Number of meshes/prefabs: 3x1
Rigging: No
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
Albedo, Normal in TGA Format
Rig: Humanoid
- Polygons: 410
- Vertices: 445
- Triangles: 754
Price $4.99
Metal Sword by Feyloom
Number of textures: 2
Texture dimensions: (1024x1024)
Polygon count :
Minimum polygon count: 486
Maximum polygon count: 486
Number of meshes/prefabs: 3x1
Rigging: No
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
Albedo, Normal in TGA Format
Rig: Humanoid
- Polygons: 486
- Vertices: 550
- Triangles: 922
Price $4.99
Stone Sword by Feyloom
Number of textures: 2
Texture dimensions: (1024x1024)
Polygon count :
Minimum polygon count: 438
Maximum polygon count: 438
Number of meshes/prefabs: 3x1
Rigging: No
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
Albedo, Normal in TGA Format
Rig: Humanoid
- Polygons: 438
- Vertices: 414
- Triangles: 656
Price $4.99
Toon Footsteps Sound FX - Ultimate Collection Bundle by Fly Studios Assets
- Audio file types: .WAV
- Sample rate: 44.1 kHz
- Bit depth: 16-bit
- Bit rate: 1411 kbps
- Loopable: Yes
- Channels: Stereo (2 channels)
- Suitable for: Footstep systems, animation syncing, ambient walking sounds in stylized games
Toon Footsteps Sound FX – Ultimate Collection Bundle
A premium collection of 60 cute and stylized footstep sounds, designed specifically for cartoon, casual, platformer, and RPG games. This pack includes 12 different surface types, each with 5 unique variations, delivering diverse and authentic footstep audio to enrich your game’s atmosphere.
These sounds are easy to integrate and customize in Unity, making them perfect for mobile, indie, or stylized game projects that require charming and engaging sound effects.
Key Features:
- 60 stylized and cute footstep sounds
- 12 surface types: Carpet, Grass, Deep Water, Ground, Heel Wood, Iron, Marble, Sand, Snow, Water, Wood, and Steps Simple
- 5 unique variations per surface type for natural and varied sound
- Unity-ready and compatible with other game engines
- Ideal for platformers, RPGs, casual, and cartoon-style games
Bring your game characters’ movements to life with Toon Footsteps Sound FX — adding style, variety, and realism to your game’s audio experience!
Price $15.99
