Biome Brush by Ultrabolt.dev
Biome Brush – Terrain Generation Made Easy
Design rich, living terrains with ease using Biome Brush, a powerful and intuitive tool for painting biomes, spawning objects, and controlling terrain textures based on height and slope.
Biome Brush gives you total control over how your terrain looks and behaves – from texture painting using animation curves to advanced prefab and grass spawning systems. Perfect for procedural environments, stylized maps, and handcrafted levels alike.
🌍 Core Features:
- Biome Profiles – Save and reuse terrain generation setups across multiple scenes or projects.
- Texture Painter – Paint textures based on terrain height and angle using intuitive curve controls.
- Object Spawner – Spawn prefabs with area control, chance, height/slope restrictions, and gizmo previews.
- Detail Painter – Place grass and details based on terrain data with full control over density and range.
- Smart Road Generator – Automatically create road paths with smooth curves and texture application.
- Live Runtime Preview – See changes as you edit thanks to runtime regeneration.
- Gizmos and Tools – Visualize your spawn zones and terrain painting directly in the scene view.
🚀 Bonus Utilities:
- Flat/shape terrain reset
- Per-feature generation buttons
- Full generation in one click
- Hide/unhide gizmo zones
Biome Brush is beginner-friendly but powerful enough for experienced developers. Whether you're building vast wilderness, alien planets, or stylized maps – this tool gives you the brush to shape it all.
Price $6.00
Battlefield Atmosphere by cplomedia
Number of Audio Wavs:19
Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo
Does Audio Loop: Yes
Minutes of Audio Provided: 130 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Battlefield Atmosphere brings the intense soundscape of war to your game. Featuring 19 seamlessly loopable tracks that dynamically increase in intensity, you have full control over how fierce and chaotic the battle feels. From distant skirmishes to all-out warfare — set the tone for every moment on the battlefield.
Price $15.00
Warships SFX by cplomedia
Number of Audio Wavs: 1037
Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo
Does Audio Loop: Yes many files loop
Minutes of Audio Provided: 255 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Warships SFX offers a massive collection of over 1000 high-quality sound files designed to bring your game to life. This comprehensive sound pack includes everything from powerful ship engines and the dynamic sounds of vessels cutting through the water to the mysterious ambience of submarines and immersive underwater soundscapes.
You’ll also find a wide range of weapon sounds — from cannons to torpedoes — along with dramatic explosions both above and below the surface. Complementing the action are realistic wind and weather effects, as well as authentic ambient sounds from life aboard a ship.
Many of the sounds are seamlessly loopable, making them perfect for background ambience, engine hums, or continuous environmental effects. Whether you're creating intense naval battles or peaceful ocean scenes, Warships SFX provides all the audio elements you need for a truly immersive maritime experience.
DEMO on Youtube - seagulls wales creatures
Price $15.00
Stylized Fire Shader (URP) by Yash_N
- Stylized real-time fire shader (Shader Graph, URP)
- Fully customizable: color, gradient, texture, opacity, glow intensity
- Includes demo scene, ready-to-use material & prefab
- Works out of the box with Unity URP (2021.3+)
- Supports post-processing bloom for glowing fire effect
- Organized, clean project structure & documentation
Price $0.00
F70 White Modular Technical Pickup truck by Carthage Studio
Number of textures : 49
Number of Materials : 8
Texture dimensions : 4K
Vertices count : 11287
Number of meshes/prefabs : 18Mesh/ 1 Prefab
Rigging: No
UV mapping: Yes
Types of materials and texture maps : PBR
This F70 Technical Pickup – White Version is a versatile, game-ready vehicle asset designed for use in modern, rural, or sandbox-style games.
Features:
- Clean white paint finish for civilian or utility use
- Game-Ready Meshes, optimized for performance
- Basic Interior & Undercarriage details
- Modular design for easy kitbashing or LOD setup
- PBR Textures (4K – BaseColor, Normal, Roughness, Metallic, AO)
- Non-branded styling — safe for commercial games
- Compatible with HDRP, URP, and Built-In (with minor adjustments)
Use cases include:
- Civilian traffic systems
- Open-world NPC scripting
- Emergency or utility vehicle base
- Sandbox vehicle kits and vehicle customization
Price $39.99
Classic Duty .38 Revolver by HungryCat1985
4K PBR textures:
- Base color
- Normal
- Metal
- Smooth
Verts: 3217
Tris: 6288
A highly detailed 3D model of a classic revolver, featuring realistic PBR (Physically Based Rendering) textures at 4K resolution. This model is perfect for close-up renders and static scenes, designed with accuracy in mind for architectural visualization, game environments (as a static prop), or cinematic shots where animation is not required.
Price $8.99
F70 Desert Modular Technical Pickup Truck by Carthage Studio
Number of textures : 49
Number of Materials : 8
Texture dimensions : 4K
Vertices count : 111287
Number of meshes/prefabs : 18Mesh/ 1 Prefab
Rigging: No
UV mapping: Yes
Types of materials and texture maps : PBR
This F70 Technical Pickup – Desert Version is a versatile, game-ready vehicle asset designed for use in modern, rural, or sandbox-style games.
Features:
- Fully optimized mesh for real-time performance
- Basic Interior & Undercarriage details
- Modular design for easy kitbashing or LOD setup
- PBR Textures (4K – BaseColor, Normal, Roughness, Metallic, AO)
- Non-branded styling — safe for commercial games
- Compatible with HDRP, URP, and Built-In (with minor adjustments)
Use cases include:
- Civilian traffic systems
- Open-world NPC scripting
- Emergency or utility vehicle base
- Sandbox vehicle kits and vehicle customization
Price $39.99
Setting Fire by Boris Lazeyras
🚒 Main Features
🔥 Dynamic Fire Propagation – Spread fire to nearby objects with wind influence.
☔ Weather Integration – Supports Enviro or custom weather via WeatherManager.
💥 Explosion Logic – With force, radius, debris and post-explosion fire/smoke.
🎮 FPS Fire Extinguisher – Fully interactive, supports both Input Systems.
✨ Fade In / Out Effects – AutoFadeParticles & AutoFadeInParticles for smooth transitions.
🛠️ Editor Tools – One-click setup, bulk configurator, auto Rigidbody & colliders.
🧱 Debris + Smoke – Customize destruction aftermath with your prefabs.
🎨 UI with EditorTools – Beautiful custom editor using StyledBox, Separator & icons.
⚠️ Required Setup – New Input System
Important: Before using the Game Tools demo scenes or any components supporting both input systems, you must:
Install the New Input System via the Unity Package Manager.
In Project Settings > Player > Active Input Handling, select "Both" to enable compatibility with both Old and New Input Systems.This setup is mandatory for all input features to work correctly with your keyboard, mouse, and gamepad.
🔥 Setting Fire – The Ultimate Fire & Explosion Toolkit for Unity - Built-In- URP
- Noted that Setting Fire can be compatible with HDRP. You just have to have the HDRP flame effects
🔥Bring your scenes to life with realistic fire propagation, explosions, and weather-based fire suppression.
Designed for performance and flexibility, Setting Fire gives you total control over how fire behaves, spreads, fades, and reacts to rain and wind.
🚒 Main Features
🔥 Dynamic Fire Propagation – Spread fire to nearby objects with wind influence.
☔ Weather Integration – Supports Enviro or custom weather via WeatherManager.
💥 Explosion Logic – With force, radius, debris and post-explosion fire/smoke.
🎮 FPS Fire Extinguisher – Fully interactive, supports both Input Systems.
✨ Fade In / Out Effects – AutoFadeParticles & AutoFadeInParticles for smooth transitions.
🛠️ Editor Tools – One-click setup, bulk configurator, auto Rigidbody & colliders.
🧱 Debris + Smoke – Customize destruction aftermath with your prefabs.
🎨 UI with EditorTools – Beautiful custom editor using StyledBox, Separator & icons.
📦 Included
Complete C# source code
Custom editor windows
Sample demo scene
Setup utilities (tags/layers auto installer)
Prefabs VFX, Particle Pack of UNITY for URP or Legacy Particle Pack for Built-In
and sounds
Part of GameTools for the demo scene
💬 Support & Contact
settingfire@blinformatique.fr
Based on: https://www.blinformatique.fr
⚓💪TEAM VICTOR & BORIS
You don't sell a badly lit fire. 🔥
Price $46.00
Low Poly Trees & Nature Pack (70 Props) by Anastasita3D
The asset contains a total of 70 elements.
Bridge 1
Soil 3
Bush 8
Tree 24
Grass 4
Mushroom 8
Flovers 18
Stone 4
Additional Features:
- Average vertexes: 500.
- 1 Texture: Compact 512x512 pixels for optimal performance.
- Rigging: No
- Game-Engine Ready: All models are optimized for smooth integration and high performance.
Build stunning low poly environments with the Low Poly Trees & Nature Pack!
This pack includes stylized assets for creating diverse forest scenes in all seasons – spring, summer, autumn, and winter. Perfect for game developers and 3D artists looking for lightweight, optimized assets.
Features:
Trees, bushes, grass, flowers, mushrooms, and rocks
Seasonal variants for trees (green, autumn, snowy)
Modular assets for flexible environment creation
Clean topology and UV mapping
Optimized for mobile and desktop games
Great for:
Game environments (RPG, survival, stylized worlds)
️Level design and world building
Price $0.00
Handcrafted Pixel Folders by CrazyBirdLady
Key Features:
- 23 Handcrafted folder icons in vibrant colors
- Adds context menu option: Set Folder Color > [Color]
- Fully supports both grid view and list view in the Unity Project window
- Lightweight, Editor-only tool — has no impact on builds
- Custom icons are drawn over Unity’s default folder icons
- Includes optional _list icons for fine-tuned list view alignment
- Simple to extend with your own folder icons and labels
- Uses EditorPrefs to store folder color settings
- Works out of the box with no extra setup
Handcrafted Pixel Folders is a lightweight Unity Editor extension that helps you organize your project with charm and clarity.
Easily assign colorful, pixel-art inspired icons to any folder in your Project window — no coding required.
Whether you're building a 2D pixel game, prototyping a 3D world, or managing a large production, this tool improves visual clarity and makes navigating your project more fun and efficient.
Features:
- 23 Handcrafted folder icons in a wide range of colors
- Supports both grid and list veiw in the Unity Project window
- Lightweight and editor-only— has no impact on runtime builds
- Easily customizable: add your own icons and extend the color menu
- Works out of the box — just right-click a folder to get started
This tool is suitable for all project types and genres, especially helpful for:
- Pixel art games
- Large projects with many assets
- Teams that want folder organization at a glance
No render pipeline dependencies. Compatible with Unity 2020.3 and up.
Price $0.00
Endless Runner Template by Kaif
Endless Runner Template – 2D Casual Game Starter Kit
Jumpstart your 2D game with this clean and colorful Endless Runner Template! Designed for beginners and pros alike, this template includes a fully functional endless runner game with obstacle spawning, score tracking, a simple UI, and more — all ready to be customized.
Whether you're learning Unity or building your next mobile hit, this template is the perfect base for your endless runner project.
Price $4.99
Crack Shader by niuniu
Custom shaders, only a simple crack effect. More effects require self-expansion.
The effect animates over time and is based on the object's local Y position, making it ideal for stylized cracks, magical fissures, or scanning lines in your scenes. The shader is double-sided and unlit, ensuring consistent appearance regardless of lighting.
Price $7.99
100+ Lut Pack by niuniu
These LUTs format is x16 and x64
Here are the LUT folder categories
- Nature
- Neutral
- Popular
- Postposition
- Sweet
- Style
Requires Post-Processing components (see Manual).
Features:
• ready to use with User Lut (Post-Processing)
• ready to use with Color Grading effect (LDR/External, Post Processing v2)
• ready to use with Color Lookup (URP post-processing)
Price $8.99
200 Cute Kawaii Animals - 2D Asset Pack for Casual & Kids Games by CosmoJulia
Quantity: 200 animal illustrations
File Formats: PNG
Resolution: High-resolution images at 256x256, 512x512 and 1024x1024 pixels
Style: Kawaii cartoon, pastel colors, clean linework
Background: Transparent, centered characters
Add a dose of cuteness to your project with this pack of 200 kawaii-style vector animals, perfect for casual games, kids' apps, educational content, or sticker packs. Inspired by Japanese kawaii design, each illustration features sweet rounded shapes, rosy cheeks, and gentle joyful expressions.
This set includes:
- 200 unique animals, including:
- Wild animals
- Farm animals
- Birds
- Sea creatures
- Insects
- Soft pastel coloring with low contrast for a calm and friendly look
- Bold, clean outlines with even weight
- Simplified facial features and centered layout on a pure transparent background
- Playful, cozy, and innocent design with strong visual balance
These illustrations are ready to be used in UI design, collectibles, avatars, educational content, or marketing materials.
The base artwork was generated using AI with a detailed and custom-designed prompt. Every image has been carefully post-processed in Photoshop to ensure clean edges, balanced colors, and consistency in style.
We encourage you to leave a review and rating! Your feedback helps us grow and improve future packs.
For questions or suggestions, please contact: j2liarozhkova@gmail.com
Price $10.00
Jack McCarthy by Core Loop Studios
🎮 Stylized 3D Character – Jack McCarthy
A uniquely crafted 3D character designed with a stylized look, equipped with a humanoid rig and detailed facial geometry, including glasses. The character’s non-visible body parts have been intentionally removed to optimize performance, making it ideal for action games or stylized environments.
✦ Materials & Rendering Compatibility
- Built using HDRP shaders, utilizing only Albedo and Normal maps – making it effortlessly adaptable to URP and Built-in render pipelines.
- Includes Emissive Texture for additional visual flair.
🔥 Jack McCarthy | Hero-Ready Stylized Character
A clean and optimized 3D model of a stylized male figure, perfectly suited for action-driven games or cinematic experiences. Built for maximum performance and visual quality.
👑 Main Highlights
- 🌟 Fully Rigged & Game-Ready
- 🌟 Unity-Compatible Standard Shaders
- 🌟 Supports Mixamo and Other Humanoid Animations
📊 Technical Overview
- No LOD system currently implemented.
Full Character Mesh:
- 🈯️ Faces: 67,815
- ❎ Triangles: 132,062
- ✳️ Vertices: 88,154
Head & Upper Body Detail:
- 🈯️ Faces: 25,956
- ❎ Triangles: 25,956
- ✳️ Vertices: 13,287
⚙️ Rigging Details
The rig follows Unity’s humanoid structure for straightforward animation retargeting. The bone hierarchy remains untouched, with additional bones for potential physics interactions. Created in Blenderwithout external plugins. Note: The rig does not include animation controls.
😶 Blendshapes (Coming Soon)
Future updates will introduce blendshapes for facial expressions and dialogue animation support.
⚠️ Important Notes
- All hidden or unused geometry has been removed to reduce rendering load and boost performance.
🖼️ Textures & Maps
- Includes 4K Textures:
- Base Color
- Normal
- Roughness
- Emissive
- Textures are channel-packed for performance optimization.
🧩 Unity Integration
- Supported Unity version: 2021.3.31f1
- Compatible with: Built-in, URP, and HDRP
- Humanoid rig supports any Unity Humanoid animation
- Comes with idle animation
- Physics not included
⁉️ Frequently Asked Questions
Q: Can I request a custom version or commission work?
A: Yes! My team offers commission work. Email: 📧 jasnak@shaketheai.com
Q: Is this compatible with Blender / Cinema 4D / 3ds Max?
A: Yes, the model is available in .fbx format and can be imported into all major 3D applications.
Q: I need help with setup. How do I reach you?
A: Contact via email 📧 jasnak@shaketheai.com. Responses typically within 1–2 business days.
Q: Can I use this model for NFTs or blockchain projects?
A: ❌ No. Use in NFTs or any blockchain-based content is strictly prohibited.
Q: Can I resell the model as a VRChat avatar?
A: ❌ No. Resale or redistribution as avatars (including edited versions) is not allowed.
Q: Can I sell renders or illustrations of the character?
A: ❌ No. Selling 2D art derived from the model (images, renders, etc.) is not permitted.
Q: Can I include this in commercial project files for resale?
A: ❌ No. Bundling the character in project files for resale is not allowed.
Price $45.00
2D Character Maker - Pixem by ON Soft
- 149 customizable parts. Pixel Art (body, face, accessories, hair, clothes, weapons, etc.)
- 9 pre-made animations (Idle, Run, Jump, Hit, Death, Slash, Shoot, Prick, Magic)
- One-click generation of fully sliced sprite sheets
- Easy part selection and character saving via intuitive UI
- Batch Sprite Importer for fast asset integration
- Ready-to-use prefabs automatically saved
- Compatible with Unity 2022.3.14f and higher
Pixem is a user-friendly pixel character generator designed for Unity developers and pixel art enthusiasts. Created by ONWStudio, the team behind “Veiled Edge,” Pixem leverages years of experience in pixel character and background design to provide you with a robust toolset for creating unique game-ready characters.
Key Features
- Choose from 149 parts, including various bodies, faces, accessories, hairstyles, clothing, weapons, shields, and more. With dozens of combinations, you can bring countless unique characters to life.Extensive Customization:
- Instantly animate your creations with a full set of essential motions: Idle, Run, Jump, Hit, Death, Slash Attack, Shoot Attack, Prick Attack, and Magic Skill.9 Pre-made Animations:
- Pixem doesn’t simply rotate or move sprites—it reconstructs each character from selected parts and outputs a single, automatically sliced sprite sheet, ready for game integration.One-Click Sprite Sheet Output:
- Find your saved character prefab in the SavedCharacters folder, fully sliced and ready to use or modify.Easy-to-Use Workflow:
Open the PixemScene file and click Play.
Select your desired parts and hit SAVE. - Adding new parts or objects is simple—import your sprites, then use the Batch Sprite Importer for seamless integration.Batch Import Support:
Need Help?
For questions or support, contact:
Price $29.99
FREE Sample - New Style by Gudamore
Number of textures: 8
Texture dimensions: 500x500
Number of prefabs: 2
UV mapping: Yes (Mapped to included textures)
This is a quality car 3D model. It uses texturing allowing it to only require two materials at a time while looking better. The pack includes prefabs for the car as just a mesh or the car with colliders.
Price $0.00
2D Dragon ex_Free by wolfstar
Animated: Yes
Animation type : Idle , Move , Hurt , Abnormal , Attack1 , Attack2, Die
Additional: Vector
Contains 36 2D dragon characters, each with a head, hands, legs, and body parts, a total of 6 parts, some with wings, a total of 8, all have completed bone
Sizes:about 1200×1200px to 2000×2000px
PNG pictures
PSB file
Price $0.00
CozyFarm Pack Vol.1 by DearMousey
- Number of Textures: 1
- Texture Dimensions: 2048 × 2048
- Minimum Polygon Count: 20
- Maximum Polygon Count: 8,923
- Number of Meshes: 102
- Number of Meshes/Prefabs: 102
- Rigging: No
- Animation Count: 0
- Animation Type List: N/A
- UV Mapping: Yes
UVs are manually unwrapped to utilize a shared vertical gradient texture - LOD Information: No LODs
- Types of Materials and Texture Maps:
Single diffuse gradient texture (used across all meshes)
Materials use UV-based gradient shading (no normal, roughness, or metallic maps)
Optimized for unlit or stylized shader workflows
🌾Key Features
A cute and cozy set of low-poly, game-ready farm assets — perfect for cozy sims, farming games, and casual titles.
This package includes:
• 102 hand-crafted 3D props (FBX format)
• 102 Unity-ready prefabs
• 1 material and 1 texture
• Demo and overview scenes for easy setup
------------------
If you have any suggestions or ideas for improvement, feel free to reach out. I’d love to hear your feedback, and if possible, I’ll include your requests in future updates!
📬 Contact: meowvortex@gmail.com 🐣
Price $15.00
Cosmic_Retro_Blaster_Pack_2 by PolyNest
Number of textures: 1
Texture dimensions: 8x8
Minimum polygon count: 1314
Maximum polygon count: 2326
Number of meshes/prefabs: 12
UV mapping: No
Types of materials and texture maps (PNG)
Demo Scene: Included
Add futuristic flair to your game with a diverse arsenal of 12 hand-crafted blasters. Each features a distinctive silhouette and glowing neon details. Ideal for fast-paced FPS/TPS, top-down shooters, mobile/VR titles, or rapid prototyping.
The pack includes support for URP (default), HDRP, and Built-in via dedicated prefab & material folders.
This asset includes a demo scene for URP (recommended pipeline).
Support for HDRP and Built-in Render Pipeline is included via dedicated folders.
Key Features
- 12 FBX weapon models + 12 ready-to-use prefabs
- 1× 8×8 px texture atlas (Albedo and Emissive PNG) & 1 material
- Optimized low-poly for peak performance
- Drag-and-drop setup—no extra configuration
- Separate rotatable trigger on each blaster for custom animation or user interaction
Engine-Ready
- URP (default), HDRP & Built-in RP compatible
- Demo scene included
- Static models—no animations
Perfect For
- Stylized FPS/TPS & top-down shooters
- Mobile & VR/AR games
- Game jams, prototypes & indie projects
Price $15.00
