Spaceship (3D Model) by DEXSOFT
Technical Details:
- Number of Meshes: 1
- Number of Materials: 4
- Number of Prefabs: 1
- Number of Textures: 16
- Texture Size: up to 2K
- Texture Formats: TGA and PNG
Spaceship 3D model with 4 materials.
Number of triangles: 20692
Contact:
Email: info@dexsoft-games.com
Join our Discord Community
Price $14.99
Mafia/Werewolf Starter Pack by Tin Pui-yiu
Introducing the cutest 2D Mafia-style game kit!
This starter pack features classic social deduction mechanics. The game includes core roles (Mafia, Detective, Doctor, Matchmaker, Citizens), night and day cycles, discussion and voting mechanics, and fully customisable rules. Easy to integrate, extend, and adapt for your own projects.
Feel free to try out the DEMO before making a purchase.
WHAT'S INCLUDED
This self-contained pack includes:
- 8 avatar icons (bear, cats x 2, bunny, dog, sea lion, mouse and pig)
- 4 role icons (mafia, detective, doctor and citizen)
- FULL C# source code
- Essential utilities such as a state machine framework, extension methods for arrays and lists, and a generic singleton pattern
All sprites are in PNG format (512×512 px).
ROLES
Player can take on the following roles:
- Mafia (x2): work together secretly at night to eliminate one player
- Detective: investigate one player to learn if they are Mafia or not
- Doctor: choose one player (including themselves) to protect from elimination
- Matchmaker: chooses two players to become a couple
- Citizen: default role
GAMEPLAY
The host runs the process in the following order:
(1) Mafia recognise each other (no killing yet).
(2) Matchmaker chooses two players to bind as a couple.
(3) First morning discussion round
(4) Night round:
-> Detective chooses one player to investigate (learns whether they are Mafia).
-> Mafia secretly choose a victim.
-> Doctor chooses one player to save (may choose themselves).
(5) The host announces who (if anyone) died overnight. If a player in a couple dies, their partner also dies of heartbreak.
(6) Morning discussion round
(7) Voting round: All players vote on one suspect. If there's a tie, the host may call for a revote.
(8) Go to (4) and repeat. The game continues until:
-> Mafia are eliminated -> Town wins.
-> The Town has no more than one citizen -> Mafia wins.
-> Only the couple remains -> Couple wins.
Price $8.99
Medieval Fantasy Pack_1 by stephen1227
• Package includes 15 unique character skins, 56 tested animations, and 1 illustration.
• Includes runtime prefab exporter script for Spine-Unity 4.2.
• Tested on Unity 2021.3 and above.
• Works with Built-in Render Pipeline and URP.
• Prefab export supports in-game selection of skin & animation.
Medieval Fantasy Character Pack
This package includes:
- 15 unique character skins
- 56 tested animations (+2 additional animations currently in testing for upcoming skins)
- 1 high-quality character illustration
Features
- Fully compatible with Spine-Unity Runtime 4.2
- Includes a runtime prefab exporter: export prefabs with the skin and animation you selected in-game
- Easy to integrate into your Unity project
- Prefabs and UI system allow you to freely preview and use characters
Requirements
- Unity 2021.3 or higher
- Spine-Unity Runtime 4.2 (download: Spine Unity Download)
Compatibility
- Works with Built-in Render Pipeline and URP
- Tested on Unity 2021.3 and above
💡 Optional Services — Commissions
I am open for commissions. Tell me what you want, and we can discuss and adjust flexibly.
🎨 Pixel Art & Animation
- 1 Pixel Art Character + Simple Idle Animation: $50
- Light Motion Animations (e.g. Walk, Block): $30 each
- Heavy Motion Animations (e.g. Attack, complex actions): $50 each
(Prices may be adjusted depending on the difficulty — higher for very complex work, lower for very simple work.)
🖼️ Cartoon-style Illustrations
- Character Bust (upper body): $70
- Full-body Character: $110
📩 Contact: ltmm5530@gmail.com
Price $27.99
Realistic Muzzle Flashes Pack by DAVFX
- Supported Render Pipelines: URP & HDRP
- Compatibility: Unity 2021.3 LTS or newer
- Requires: Visual Effect Graph (via Package Manager)
- Textures: High-resolution (2048×2048), channel-packed where appropriate to reduce texture count
- Firing Modes: Enable Single Burst for a single muzzle flash, or leave it off for a continuous effect, controlled by Burst Delay
- Customizations: 60+ parameters to customize (varies by effect)
- Lighting Controls: Adjustable influence (Directional / Ambient / Point)
This pack includes 70+ muzzle flash effects across 11 sets, built with Unity Visual Effect Graph. Each effect is modular and highly customizable: adjust shape, intensity, and color; enable or disable glow, sparks, smoke, distortion, and light influence; and experiment with a wide texture library created from realistic simulations that can be swapped to create additional looks. Prefabs are designed for both first-person and third-person use, with flashes created from the ground up to look convincing from every angle.
The pack also provides flexible lighting controls, letting you balance how the effects respond to Directional, Ambient, and Point lights.
Features:
- 70+ prefabs organized in 11 sets
- 60+ parameters customizable parameters
- High-resolution textures created from realistic simulations
- Dynamic, customizable light interaction
- Instant texture switching for rapid look variation
- First-person & third-person ready prefabs
- URP & HDRP compatible
- Distortion effects
- Modular sub-elements (sparks, glow, smoke, distortion, light interaction etc.)
- One-shot or continuous modes with adjustable burst delay
Price $16.00
2D Animated Cartoon Characters by Jaik
Character Art Design: 2D Big-Head Viking Cartoon
Included Assets: Sprite sheets with 5 animation sequences, plus a layered character for creating custom animations.
Animations:
- Idle
- Run
- Walk
- Hammer Attack
- Jump
Bring your game to life with a charming 2D Big-Head Viking Cartoon character. This package includes fully prepared sprite sheets with 5 essential animations, making it ready to drop into your project.
The Viking is designed in a playful cartoon style, ideal for platformers, side-scrollers, adventure, and action games. Each animation is crafted to be smooth, readable, and game-ready.
Features:
- Character art in a unique, big-head cartoon style
- 5 polished animations: Idle, Run, Walk, Hammer Attack, Jump
- Provided as organized sprite sheets for easy integration
- Suitable for both mobile and desktop games
- Easily customizable with recolors or additional effects
- A background image to place behind a character
- A layered character that allows users to create their own animations.
- Easy prefab integration
- Animator ready
Whether you’re building a lighthearted action game or a humorous side-scrolling adventure, this Viking is a versatile character asset that fits right in.
Price $4.99
Assassin_02 by Dima_stylization
---------------------------------------------- FEATURES -----------------------------------
- Animated: (Yes)
- Number of Animations: 44
- Vertex counts of characters: 43480
- Texture Resolutions: (armor x4090 body x4090 weapons x2048 mask x2048)
----------------------------------------------- SUPPORT -----------------------------------
Email: dyl.props.environment.artist@gmail.com
Assassin
Preview https://youtu.be/z2Ps3uzhS0c
------------------------------------------ FEATURES ---------------------------------------
- the model has a configured fabric simulation
- I added 93 blend shapes
- also in project 3 recruitment of unique textures
recruitment of animation;
sword;
- 7x attack
- 1x death
- 3x idle
- 1x Jump
- 2x hit
- 2x run
- 6x walk
- 1x Turn Left 90
- 1x Turn Right 90
- 1x pose 2 tu 1
two swords;
- 4x two swords_attack
- 1x hit
- 2x two swords idle
assassin;
- 1x assassin_Crouched Left
- 1x assassin_Crouched Right
- 3x assassin_idle
- 1x assassin_Jump
- 1x assassin_Left Turn
- 1x assassin_Right Turn
- 1x assassin_run Backward
- 1x assassin_run
- 1x assassin_Walk Backward
- 1x assassin_Walk
Price $29.99
3D stylized low poly weapons by Rodrigoverso
Textures: 0
10 Models
10 Prefabs
SM_Axe: 2.7k tri
SM_Dagger: 3.2k tri
SM_DoubleAxe: 3.4k tri
SM_Hammer: 1.7k tri
SM_HammerLong: 1.9k tri
SM_RoundShield: 1.2k tri
SM_Shield: 1.6k tri
SM_Spear: 3.2k tri
SM_Staff: 1.3k tri
SM_Sword: 3.2k tri
Rigging: No
Animation: No
UV Map: Yes
Lod: No
This pack includes a collection of stylized low poly weapons, perfect for mobile games, indie projects, prototypes, or AR/VR experiences. The models follow a clean and optimized visual style, ideal for games with a minimalist or cartoon aesthetic.
Price $15.00
Runtime Texture Atlas by Ryan Zehm
Overview
A simple tool which takes any Texture asset (Texture2D, RenderTexture, CustomRenderTexture) and adds it to a Texture Atlas.
This asset includes 2 methods, Graphics.Blit and Graphics.DrawTexture, with accompanying shaders for each method. The DrawTexture method performs faster because Blit is creating an unnecessary quad during computation. However, depending on the use case, Blit may be desired.
Example Use Case
A runtime Texture Atlas was needed when I was creating a blood splatter system for Unity.
- A Shadergraph creates a procedural texture saved to a 32x32 CustomRenderTexture.
- Next, this small “subtexture” is added to a larger 4096x4096 RenderTexture atlas.
- Now 16,384 textures are available for use on the Atlas.
Price $15.00
Clover Valley: 16×16 Farming RPG Asset Pack by Josee
Pixel art Asset Pack
16x16 tiles
37 files
📦 CONTENT OVERVIEW
🐾 Animals
Dog 🐶 – Cow 🐄 – Goat 🐐 – Sheep 🐑 – Bee 🐝 – Bunny 🐰 - Cat 🐱 - Pig - Chicken 🐔
Each with idle/walk animations, ideal for pets, barn systems & events.
🏠 Modular Buildings
• Pre-made houses, barns, and shops, etc.
• Modular construction kit to build interiors/exteriors freely
• Doors, roofs, walls, windows, beds, kitchens, furniture…
🎭 Characters
• 4 playable characters + portrait sets
• 1 NPC girl character
• 1 customizable base character (for recolors/customization)
👹 Enemies
🌿 ENVIRONMENT & ITEMS
- 🌱 Crops: Full growth stages + 3-star quality system
- 🌳 Trees: Full growth stages + fruit trees
- 🍄 Forageables: mushrooms, wild herbs, rocks,wood, minerals, etc.
- 🔨 Crafting Objects: furnaces, workbenches, chests, sprinklers, scareceows, etc.
- 🐟 Fishing Items: multiple fish types
- 🗡️ Tools & Weapons: multiple levels/colors (for upgrading systems)
🌦️ TILESETS — 4 Seasons Included!
✔️ Grass, dirt, cliffs, water, tilled/wet dirt
✔️ Tilesets for spring, summer, fall, winter
✔️ Beach, dock, mine, and interior tiles
Designed to be easily swappable between biomes & scenes
🖥️ UI Elements
🟢 Buttons
🟢 Icons
🟢 Health & Energy bars
🟢 Dialog boxes
🟢 Clock & Inventory UI
🟢 Book for collectibles
🟢 Emotes / Emojis
🟢 Mouse Cursor Sprite
Price $4.99
Korean Army Light Tactical Vehicle_AdditionalPack.Ver1 by gr.desert
##URP Materials
Nuber of textures
● 18sets(2K)
Poly counts
● Mesh_K151 37879 Tirpolys
● Mesh_K152 39027 Tirpolys
● Mesh_K153 42731 Tirpolys
● Mesh_LightVehicle105.mmCannon 33639 Tirpolys
● Mesh_K151_BumperGuard 39297 Tripolys
● Mesh_K152_BumperGuard 40427 Tripolys
● Mesh_K153_BumperGuard 44131 Tripolys
Number of Meshes/Prefabs
● 11 Meshes
● 11 Prefabs
UV Mapping
● Yes
Extra details
● Each door meshs are have their own pivots
The strategic vehicle is the new tactical vehicle of the South Korean military, which has drawn attention from many countries, as well as from Korea and abroad, and there are several tactical support derivatives.
When I was serving in the military in Korea, I actually saw it and moved in the back seat.
So I was able to make it based on vivid memories.
This pack included 2 or 3types of woodland texture for each vehicles.
● WoodLand01
● WoodLand02
● WoodLand03
This pack included 4types of differnt purpose vehicles. Including 'Korean Army Light Tactical Vehicle'
● K151_Four-seater vehicle for commanders to ride.
● K152_Eight-seater vehicle for commanders and crews.
● K153_Armoured search vehicle. Can install machine gun or Rpg.
● LightVehicle105.mmCannon_Korean 105mm.cannon is installed in the rear cargo
Price $4.99
Korean Army Light Tactical Vehicle_AdditionalPack.Ver_Desert by gr.desert
##URP Materials
Nuber of textures
● 6sets(2K)
Poly counts
● Mesh_K151 37879 Tirpolys
● Mesh_K152 39027 Tirpolys
● Mesh_K153 42731 Tirpolys
● Mesh_K153_BumperGuard 44131 Tripolys
● Mesh_LightVehicle105.mmCannon 33639 Tirpolys
Number of Meshes/Prefabs
● 5 Meshes
● 5 Prefabs
UV Mapping
● Yes
Extra details
● Each door meshs are have their own pivots
The strategic vehicle is the new tactical vehicle of the South Korean military, which has drawn attention from many countries, as well as from Korea and abroad, and there are several tactical support derivatives.
When I was serving in the military in Korea, I actually saw it and moved in the back seat.
So I was able to make it based on vivid memories.
This pack included desert colored texture for each vehicles.
● Mat_Desert01
Price $4.99
Korean Army Old Light Tactical VehicleRetona by gr.desert
##URP Materials
Nuber of textures
● 1set(2K)
Poly counts
● Mesh_K131 22656Tirpolys
● Mesh_K131_TakeOff 19111Tirpolys
Number of Meshes/Prefabs
● 2 Meshes
● 2 Prefabs
UV Mapping
● Yes
Extra details
● Each door meshs are have their own pivots
This historic strategic vehicle is used South Korean military, before new K.L.T.V is appear.
When I was serving in the military in Korea, I actually saw it and moved in the back seat.
So I was able to make it based on vivid memories.
Price $0.00
Direct Clip Animator by shirasu15th
- **Direct Timeline Workflow:** Control character appearance, expressions, and accessories directly on the timeline. No coding required for everyday use.
- **Universal Character Support:** A powerful interface-based design (IAppearanceController) allows you to control any character system, from custom code to packages like Anima2D or Spine.
- **Efficient Dialogue Management:** Use Character Style Presets to manage names, text styles, fonts, and colors for dozens of characters from simple ScriptableObject assets.
- **Powerful Style Override System:** Easily override a character's preset style on a per-clip basis for special, emotional moments.
- **Clean & Customizable Inspector:** A user-friendly inspector designed with a focus on artists and designers.
Are you tired of writing complex boilerplate code just to make a character change expression or say a line of dialogue? Direct Clip Animator was built to solve this problem by empowering your entire team.
Inspired by professional video editing software, this asset allows artists, designers, and writers to take full control of character performances directly within the Unity Timeline. The workflow is visual, fast, and completely code-free for all day-to-day tasks.
Our powerful interface-based design means you can adapt Direct Clip Animator to any character system you use, whether it's custom-built, Anima2D, or Spine. The included sample scenes and controllers will get you started in minutes.
**Who is this for?**
* Solo developers who want to speed up their cutscene workflow.
* Artists and designers who want to direct characters without asking a programmer.
* Writers who want to implement and test dialogue quickly.
* Teams looking for a flexible, unified system for creating narrative content.
Take control of your storytelling and bring your characters to life today! ---
**Please Note:** The promotional video showcases a game built with an advanced, in-house version of this tool. Some features shown may be included in future updates but are not present in the current release. Please refer to the feature list for what is included.
This asset uses materials from "irasutoya.com" under their terms of use; see Third-Party Notices.txt file in package for details.
Price $29.99
Battle Royale Mode for MFPS by AisenCorporation
Features:
- Dynamic Shrinking Zone with customizable phases and real-time visual feedback
- Networked Airdrops with randomized, customizable loot
- Parachute System with smooth deployment and optional animations
- Adaptive BR HUD for both mobile and desktop platforms
- Smart Loot Syncing for weapons, ammo, and health pickups
- Mobile Friendly controls and optimized UI
- Editor Tools for quick setup and zone preview
- Drop-in Ready integration with MFPS without code rewriting
Supported OS: Windows, Mac, Linux, Android, Iphone.
Link to documentation: Offline inside the project (Built-in)
Compatibility: MFPS 1.9.4 and 1.9.3 · Desktop & Mobile
Deliver last-player-standing gameplay to your MFPS project with a production-ready Battle Royale mode. The add-on integrates cleanly with MFPS systems and requires no core code rewrites.
Key Features
- Dynamic Shrinking Zone — phase-based safe zone with customizable timings, damage, easing curves, and in-editor preview.
- Networked Airdrops — synchronized loot crates with configurable spawn rules, rarity, and item tables.
- Parachute Insertion — optional spawn sequence with altitude checks and smooth deployment.
- Adaptive BR HUD — modern interface that auto-adapts to armor/no-armor setups and desktop/mobile layouts.
- Deterministic Loot Sync — weapons, ammo, health, and other pickups are authoritatively synchronized across all clients.
- Mobile Optimization — touch-friendly UI, performance presets, and layout scaling for various screen sizes.
- Editor Tooling — one-click setup via a custom menu, validation checks, and zone visualization.
- Drop-in Integration — ties into MFPS Health, Armor, Player State, and round flow without refactoring.
Customization & Extensibility
- Fully documented zone behavior, UI logic, and editor setup.
- Add your own loot, visuals, audio, and effects with minimal steps.
- Replace or extend prefabs (e.g., AirDropSlot, AmmoBox, HUD elements).
- Public events/APIs for zone phases, drop cadence, and pickup handling.
Requirements (not included)
- MFPS or MFPS: Mobile
- MiniMap
Support
Discord community and ticket support.
Email: help@aisencorporation.com
We provide timely assistance and will correct reproducible issues.
Price $199.99
Enviro 3 - APV Manager by Hendrik Haupt
- Create, manage and bake APV lighting scenarios.
- Out of the box smooth scenario blending based on Enviro 3 - Sky and Weather time of day.
- Clean easy to use inspector window with dynamic preview of current active and target scenarios.
- Optional: Simple Area Light controller to set Area Lights color and intensity based on time of day to improve indoor lighting by simulating sun/moon light through windows.
Enviro 3 - APV Manager makes it easier to create as many APV lighting scenarios as you want, set the time of day of each and bake all of them with only one button.
The APV Manager will smoothly blend between your scenarios based on Enviro 3 time of day out of the box!
Features:
- Create as many scenarios in the APV Manager inspector using Unity "Baking Sets".
- Set time of day and directional light indirect intensity for each scenario.
- Bake individual or all scenarios directly in the APV Manager inspector.
- Blending scenarios will work out of the box!
- Optional: Assign baked Area Lights in the Manager. Enviro will set color and intensity based on time of day dynamicly while baking.
Price $20.00
MarkdownViewer by Velt
1. Add the Component
- In your scene, create a new “TextMeshPro - UI” object or use an existing one.
- Select the GameObject that has a TMP_Text component.
- Click “Add Component” and choose “MdLabel”.
2. Enter Your Markdown
- In the Inspector, you’ll find a field called “Markdown”.
- Paste your Markdown content there.
Example:
- Heading with two hashes: ## Hello World
- Unordered lists: - This is bold (wrapped in double asterisks), italic (single asterisk), and inline code (using backticks)
- For code blocks, use triple backticks. Example for Python:
pythonKopierenBearbeiten```python
def greet(name):
return f"Hello, {name}"
KopierenBearbeiten
When you start the scene, the Markdown will be rendered in the TextMesh Pro label automatically.
Technical Details
- The Markdown-to-TMP pipeline works via Markdown → HTML → TMP text conversion using Markdig.
- Code blocks are detected using a code fence parser and styled by injecting TMP <color> tags.
- Markdown tables are transformed into monospace ASCII representations with perfect layout in UI and World Space text.
- Average conversion speed is under 0.3 ms for a 4 KB Markdown input on an Apple M1.
Markdown → TMP — Lightning-fast Markdown renderer for TextMesh Pro
Key Features
- One-click component: just add the “Md Label” script and paste your Markdown.
- Full support for GitHub Flavoured Markdown: headings, lists, links, code fences, tables and inline formatting.
- Built-in syntax highlighting for Python, JavaScript, TypeScript, Bash, and Rust.
- Automatic conversion of Markdown tables into perfectly aligned monospace ASCII tables.
- No external DLLs required – includes lightweight Markdig and optional ColorCode highlighters as C# source.
- Editor live preview via Unity’s OnValidate mechanism.
Dependencies and Requirements
- Unity 2021.3 LTS or newer (supports all render pipelines).
- TextMesh Pro version 3.0.6 or later (installable via Unity Package Manager).
- Uses Markdig 0.30+ for Markdown parsing and System.Text.RegularExpressions for highlighting: https://github.com/xoofx/markdig
- Optional: Define COLORCODE_INSTALLED in your scripting symbols to use ColorCode-based highlighting instead of the default engine.
- Thaleah Font: https://tinyworlds.itch.io/free-pixel-font-thaleah
- JetBrains Mono Font: https://www.jetbrains.com/lp/mono/
Package Contents
- 12 C# source files (clean, documented, no DLLs or native plugins)
- 2 SDF font asset: JetBrainsMono-Regular for code blocks and Thaleah Fat for Pixel Font
- 0 Editor scripts – runtime only, no pollution of the Unity Editor namespace
Limitations and Transparency
- Inline raw HTML, footnotes, and definition lists are currently not supported.
- Extremely large documents (over 10,000 lines) may cause temporary string allocations; consider splitting.
- The highlighter registry is not thread-safe – register or modify highlighters on the main thread only.
- TextMesh Pro’s rich-text tags rely on correct color space settings. For URP or HDRP projects, use Linear color space for accurate display.
Versions / Editions
This package is only offered in a single version. There is no “lite” or “pro” tier – all features are fully included.
You can contact me at max.lnfritsche@gmail.com or at https://illuminated-subtasks-124140.framer.app/legalnotice.
Price $4.99
Table vise by sinopiart
Key Features:
-Polycount: 7546 triangles – optimized for real-time use
-High-Resolution PBR Textures: Base Color, Roughness, Metallic, Normal
-Texture Resolutions: 4096×4096 (with downscaled 2048×2048 and 1024×1024 options)
-Unity-Ready: Prefab + HDRP materials included
-Correct Orientation: Z-Forward / Y-Up / X-Right
-Clean Topology: Non-overlapping UVs, properly named meshes and materials
-Game-Ready: No errors, ready to use out of the box
Description
Realistic Game-Ready Table vise – Optimized for Unity HDRP
Bring realism and professional detail to your projects with this high-quality, low-poly 3D model.
Perfect for games, VR/AR simulations, and interactive real-time applications, this asset is fully
optimized for performance while maintaining excellent visual quality.
Crafted with clean topology, non-overlapping UVs, and detailed PBR textures, this model is
ready to drop into your Unity scenes and work out-of-the-box.
Optimized for Unity & HDRP
This asset comes with a Unity prefab and HDRP-ready PBR materials, ensuring seamless
integration and consistent rendering results.
What’s Included?
-3D Model (.OBJ)
-PBR Texture Maps (Base Color, Roughness, Metallic, Normal)
-Unity Prefab + Materials
-Multiple texture resolutions for flexible optimization
Perfect for:
First-Person & Third-Person Games
Crafting, Simulation, and Repair Systems
Industrial and Mechanical Environments
VR/AR Training Experiences
Cinematic Props & Close-up Renders
Add realism and performance to your project with this optimized, production-ready model —
perfect for Unity developers who want professional results fast.
Price $15.00
Orc_Crossbowman by Dima1991
----------------------------------- short technical description ----------------------------
- Vertex counts of characters: 22357
- Texture Resolutions: (body x4096 armor x4096 weapons x2048)
- Number of Animations: 45
------------------------------------------- SUPPORT ---------------------------------------
Email: dima.3dartist@gmail.com
-------------------------------Orc Crossbowman-------------------------------------------
Orc Crossbowman -https://youtu.be/fB0k4buwkcA
------------------------------------ FEATURES --------------------------------------------
- Original design (noAI).
- modular model
- 3 recruitment of unique texturesrecruitment of animation;
Axe
6x attack
1x death
2x hit
3x idle
2x run
5x Walk
1x agreement
1x anger
1x disturbance
2x talk
1x Turn Left 90
1x Turn Right 90
crossbow
4x attack
1x death
3x idle
3x run
3x run attack
4x Walk
Price $19.99
Cartoon Dark Green Baby Dragon 3D Model & 5 Music Tracks & 36 Sound Effects by 3D-Disco
Technical details:
- Polygons: 6,948
- Vertices: 6,595
- Textures: Color, Metallic, Roughness, Normal, AO
- All textures are 2k resolution
- Model is rigged and animated.
- 12 animations are included: Idle, Talk, Walk, TakeOff, Fly, Glide, Land, FireFlying, FireStanding, Defend, Sleep, and Death. All animations – except TakeOff, Land, and Death – are full cycles.
- Model has several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions : Smile, Sad, Surprised.
- Expression can be combined (e.g. 50% smile, 20% surprised).
This Dark Green Baby Dragon 3D Character comes fully rigged with 12 animations and facial expressions (shape keys), and includes 5 fantasy music loops + 36 sound effects – ready for Unity.
Features & Compatibility:
- Designed with a cute, cartoon aesthetic ideal for kids' games, fantasy adventures, and stylized projects.
- Perfect for fantasy games, mobile apps, AR/VR experiences, or animated videos.
- Low-poly optimized; suitable for real-time applications.
Technical details:
- Polygons: 6,948
- Vertices: 6,595
- Textures: Color, Metallic, Roughness, Normal, AO
- All textures are 2k resolution
- Model is rigged and animated.
- 12 animations are included: Idle, Talk, Walk, TakeOff, Fly, Glide, Land, FireFlying, FireStanding, Defend, Sleep, and Death. All animations – except TakeOff, Land, and Death – are full cycles.
- Model has several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions : Smile, Sad, Surprised.
- Expression can be combined (e.g. 50% smile, 20% surprised).
Music & Sound Effects:
- Includes 5 loopable fantasy-style music tracks in retro console style. Track durations: [1:54], [2:40], [1:52], [3:16], and [3:08]. -> Listen to the track samples here.
- Also includes 36 sound effects (3 SFX per animation) for expressive sound design (SFX variant #1, SFX variant #2, SFX variant #3)
- All sound effects are precisely synchronized with their corresponding animations for seamless in-game integration and polished results.
- All audio files are in MP3 and WAV formats.
- Music and sound effects are already integrated into the Unity package for immediate use - no additional setup required.
Check out what our previous customers have said about this model and their experience with us!
- These models are great, obviously, just look at them. Before my purchase I had a few questions for the seller. Our correspondence went back and forth very quickly, and each time the seller was both helpful and gracious. The models are, ya, great .. the seller though, is wonderful!
- Great model and great people behind it! Very kind and supportive. All recommendations for cooperation! Wish you all best! And as Spock used to say Live long and prosper! :)
- Great customer support from the seller, I needed a few tweaks on this model and they responded and sent updated model ASAP. Can't recommend enough!
- I've bought a few models from 3d-disco, all I can say is that they are top notch quality!
- Worked great! Better than expected. A+ model
- Great set of models. Easy to use. Thanks!
- Very easy to use. Thanks.
- Great model and great support!
- Exactly what I have been looking for.
- Excellent. Just what I needed.
Price $119.99
