SuperExtensions by 4H2C
- Vector operator overload : yeah Vector2 + Vector3 is now possible
- You can do some texture blipping
- String/int time conversions
- Currency format
- System info
- Some I/O helpers
- A getcomponentin children that dosent get itself ....
- Some data structure
- A way to get random number or shuffle collections
In this package you'll find extension methods for vectors, type convertions, string format, loops, and more.
Its really a small package. But a really usefull one. The goal is for this package to become your go to instalation utils pack on any project.
Price $0.00
2D Anime - School 01 by Hamsters Gaming
[Used source file(s)] sizes 4000 х 2288
File count: 50 .png files
Animated: No
Additional: This artwork is pixel-based (raster graphics)
📚 School Visual Novel Background Pack — 50 Images
Bring your visual novel or game to life with this high-quality set of school-themed backgrounds. Perfect for slice-of-life stories, dating sims, or narrative-driven games.
✨ Features
- 50 detailed backgrounds (4000 х 2288) in anime style
- Multiple conditions: day, evening, night
- All four seasons: spring 🌸, summer ☀️, autumn 🍂, winter ❄️
- Variants with and without characters: empty spaces, students, teachers, and subtle activity options
🏫 Included Locations
- Classrooms – 8 variations for lessons, quiet moments, and drama
- After-School Club Rooms – 7 cozy and versatile scenes for casual, friendly, or romantic events
- Corridors – 9 perspectives (6 from one hallway and 3 from another) for transitions, suspenseful encounters, or dramatic reveals
- Entrance – 3 alternate views of a secondary school entrance for different moods or times of day
- Janitor’s Closets – 5 small, secretive spots, including one scene with a crying girl, perfect for tension-filled or emotional moments
- Main Entrance – 9 vibrant exteriors for arrivals, farewells, or seasonal ambience
- Staff Room – 9 formal and intimate settings (5 from the first room, 2 from a second, and 2 from a third) for plot twists, planning, or quiet conversations
💡 Perfect for:
- Visual novels and dating sims
- Anime-style adventure or RPG cutscenes
- Storyboarding or concept art
- Game developers seeking ready-to-use school backgrounds
Price $19.99
Coin Bag Sound Effects by Cyberwave Orchestra
Number of Audio Files: 86
Sample Rate / Bit Rate: WAV (16 bit, 44,100 Hz)
Does Audio Loop: No
Supported Development Platforms: All
86 high quality coin bag sound effects including spills, drops, shakes, jingles and handling. This pack covers everything needed for loot, treasure, shop or trade scenes in games, apps and animations. With a wide variety of coin movements and bag interactions, the sounds are clean, versatile and ready to use for any fantasy, RPG or casual project.
Thank You,
Cyberwave Orchestra
Price $26.00
Typing And Text Display Sounds - Keyboard & Typewriter by Cyberwave Orchestra
Number of Audio Files: 64
Sample Rate / Bit Rate: WAV (16 bit, 44,100 Hz)
Does Audio Loop: Yes, some sounds do as shown in the files list.
Supported Development Platforms: All
64 typing and text display sound effects featuring individual key presses and looping sequences at various speeds. Includes realistic keyboard clicks, retro typewriter sounds, and ready to use loops for menus, text crawls, UI elements, and dialogue displays. Perfect for games, apps, and animations that need authentic typing or text input sounds.
Thank You,
Cyberwave Orchestra
Price $24.00
Realistic Mobile Car #34 by Surdov Vadym
4 LOD Levels for Optimized Performance:
Version A:
LOD0: 46,177 tris
LOD1: 27,297 tris
LOD2: 13,978 tris
LOD3: 2,628 tris
LOD4: 244 tris
Version B:
LOD0: 44,615 tris
LOD1: 31,146 tris
LOD2: 5,875 tris
LOD3: 3,248 tris
LOD4: 244 tris
Wheel A:
LOD0: 2,023 tris
LOD1: 978 tris
LOD2: 478 tris
LOD3: 151 tris
LOD4: 33 tris
Wheel B:
LOD0: 2,136 tris
LOD1: 1,172 tris
LOD2: 519 tris
LOD3: 148 tris
LOD4: 40 tris
Texture Details:
Texture Details:
RMCar34Body: 4096x2048 px
RMCar34PaintAo: 1024x1024 px
RMCar34Numbers: 512x64 px
RMCar34Skin01: 4096x4096 px
RMCar34Skin02: 4096x4096 px
Texture Types:
Albedo map
Metallic/Smoothness map
Normal map
Emissive map
RYONIX ZERA R9 — High-Performance Street Car for Realistic Games
A highly detailed and optimized 3D car model from the "Realistic Mobile Cars" collection, designed for seamless integration into mobile, PC, and console projects.
This fictional vehicle represents RYONIX, a high-performance automotive brand inspired by Japanese engineering and design culture. The ZERA R9 blends timeless sports coupe proportions with modern aggressive styling and cutting-edge features. From detailed bodywork to dynamic customization, the R9 is ideal for urban environments, drift circuits, and open-world racing games.
To enhance flexibility, the model includes two distinct visual styles via alternate body kits and skins, allowing you to transform the car from a sleek street racer into a wide-body showstopper.
You can familiarize yourself with my free car
Join my Facebook page to keep up with the latest news.
Asset Features:
- Unique, original design – no real-world branding. Perfect for commercial use without copyright concerns.
- Includes two body kits: standard and wide-body street-racing version.
- Comes with two skins to quickly change the car’s appearance.
- Functional rear spoiler included.
- Fully functional opening doors for immersive gameplay.
- Detailed interior with modeled dashboard, seats, and steering system.
- Emissive light support for headlights, brake lights, indicators, and reverse lights.
- Includes animation support for steering wheel hydraulics (lift/lower).
- Optimized mesh for Unity URP compatibility, proper UV layout, and texture packing.
- Suitable for both mobile and high-end platforms.
- Ideal for racing games, driving sims, open-world exploration, or cinematic scenes.
Functional Features:
- Animated doors
- Hydraulic steering wheel lift animation
- Fully emissive light system
- Dashboard gauges and screens
- Two swappable body kits (standard + widebody)
- Two skin materials included
- Optimized LODs
- PBR-ready materials with AO and efficient UVs
- Includes colliders for physics-based gameplay
- Compatible with 3rd-party vehicle controllers (e.g., Edy's, NWH, RCC, etc.)
Perfect for realistic driving sims, open-world games, or cinematic projects.
Balanced between quality and performance – plug & play ready.
Please consider rating and leaving a review!
For questions: pro3dmodels@ukr.net
Price $16.00
Minature forest tileset by Ryepigglet
Minature forest tileset v0.5!
There is:
-45 plants in:
-128x128px tileset with: full colors/themed colors
- 64x64px tileset with: full colors/themed colors
-original size and cropped from background (44pcs)
There will be in the future more plants and color themes
By buying this asset you will get 100% permission to use as you like. No need to mention creator but you can if you want to :)
Price $4.99
Sanctuary that protects freedom and justice - All packages by rm8080w
Number of textures : 45
Texture dimensions : 2048 X 4096 ~ 4096 X 4096
Polygon count : 2 ~ 624
Number of meshes/prefabs : 51/50
UV mapping : Yes
Types of materials and texture maps : PBR
A great asset to use in RPG games.
Price $27.00
Sanctuary that protects freedom and justice Part C by rm8080w
Number of textures : 10
Texture dimensions : 4096 X 4096
Polygon count : 2 ~ 624
Number of meshes/prefabs : 15/15
UV mapping : Yes
Types of materials and texture maps : PBR
A great asset to use in RPG games.
Price $5.50
PolyPeople Series - MedievalEurope: Peasants [Free] by Simply Poly Lab
- 1 base color texture (512x512)
- UV-mapped and ready for texturing
- Polygon count: 560 tris
- 4 materials (2 standard + 2 Shader Graph-based)
- No LODs included
- Tested with Unity 6.0.0 (URP)
This free pack is a trial version of the full "PolyPeople Series - MedievalEurope: Peasants" asset, featuring one character from the complete set.
- 1 stylized low-poly character (Male_Kid)
- 4 prefab variations (2 standard + 2 Shader Graph materials)
- Customizable skin color via Shader Graph
- Humanoid rigged
- Compatible with Mixamo animations
- No animations included
All models provided in T-pose
Note:
Due to the simplified geometry, it may not fully accommodate fine or highly detailed animations.
The included texture is shared with the full version and may contain unused areas for other characters.
For the full version with all characters, please visit: [PolyPeople Series – MedievalEurope: Peasants]
Price $0.00
PolyPeople Series – Medieval Europe: Peasants by Simply Poly Lab
- 2 base color textures (512x512)
- UV-mapped models, ready for texturing
- 2 standard materials + 2 customizable skin materials (Shader Graph-based)
- No LODs included
- Tested with Unity 6.0.0 (URP)
PolyPeople Series offers lightweight, stylized, minimal low-poly characters ideal for NPC use.
This asset is suited for crowd scenes, casual games, or as background characters for mid- to long-range views.
- 8 unique stylized low-poly characters
- Each character comes with 4 prefab versions (Color A and Color B, each available in Standard and Shader Graph materials)
- All characters are Humanoid rigged
- Includes Shader Graph versions with customizable skin color
- Character models range from 456 to 608 triangles
- Compatible with Mixamo animations
- No animations included
All models are provided in T-pose.
Note: Due to the simplified geometry, it may not fully accommodate fine or highly detailed animations.
Price $4.99
PolyPeople Series - Ancient Greek [Free] by Simply Poly Lab
- 2 base color texture (512×512)
- UV-mapped and ready for texturing
- Polygon count: 554–600 tris
- 4 materials (2 standard + 2 Shader Graph-based)
- No LODs included
- Tested with Unity 6.0.0 (URP)
This free pack is a trial version of the full "PolyPeople Series - Ancient Greek" asset, featuring one character from the complete set.
- 2 stylized low-poly character (Male_Elder Basic and Variant)
- 4 prefab variations (Standard and Shader Graph materials)
- Customizable skin color via Shader Graph
- Humanoid rigged
- Compatible with Mixamo animations
- No animations included
All models provided in T-pose.
Note: Due to the simplified geometry, it may not fully accommodate fine or highly detailed animations.
The included texture is shared with the full version and may contain unused areas for other characters.
For the full version with all characters, please visit: [PolyPeople Series – Ancient Greek]
Price $0.00
Tavern Cooking by DSJ
Dependency on NewtonSoft
com.unity.nuget.newtonsoft-json
This Unity template is a complete fantasy-style cooking game framework, designed for developers who want to jumpstart their project with professional quality. Featuring high-quality graphics, immersive fantasy atmosphere, and fully mobile-ready gameplay, it provides everything needed to build a polished cooking experience.
The template is built with clean, high-quality C# code, where all core logic is covered by automated tests to ensure stability and easy maintenance. The included comprehensive documentation clearly explains every system and component, making customization simple and efficient.
Whether you want to create a fast-paced kitchen management game or expand into a deeper tavern simulation, this template offers a solid foundation for your project.
Price $25.00
PrestoPad by Extreme Visual Media
Requirements
- Requires Unity Input System package
Core Connectivity Features
- Instant QR Code Connection - Players scan a QR code to connect instantly
- No App Installation Required - Works directly in mobile web browsers (iOS Safari, Android Chrome)
- Multi-Controller Support - Connect up to 6 simultaneous controllers
- Automatic Reconnection - Handles connection drops gracefully
- Local Network Operation - Works over WiFi, no internet required
Input & Control Features
- Full Unity Input System Integration - Seamlessly works with Unity's modern Input System
- Complete Controller Layout:
- 4 action buttons (A, B, X, Y)
- Start and Select buttons
- D-Pad with 4 directions
- Analog joystick
- Haptic Feedback Support - Vibration on compatible devices
- Low-Latency Communication - Binary protocol for real-time responsiveness
Customization Features
- Built-in Theme Editor Window - Visual editor accessible via Tools > PrestoPad menu
- CSS-Based Theming System - Full control over controller appearance
- D-Pad or Joystick layout - Adapt the interface to your game's needs
- HTML/CSS/JavaScript Access - Complete control for advanced customization
- Multiple Theme Support - Create and manage different controller skins
Developer Features
- Ready-to-Use Prefabs - PrestoPadManager and ConnectionDisplay prefabs
- ScriptableObject Network Configuration - Easy setup through inspector
- Comprehensive Debug Logging - Detailed connection and message logging
- Thread-Safe Operations - Robust multi-threaded networking
- Object Pooling - Memory-efficient performance optimization
- Rate Limiting - Built-in protection against spam/abuse
Technical Features
- HTTP Server (Port 8080) - Serves controller web interface
- WebSocket Server (Port 8081) - Real-time bidirectional communication
- Binary Protocol - Efficient 12-byte state packets
- Sample Scene Included - Complete working example with player controller
- Extensive Documentation - Setup guides, API reference, troubleshooting
Additional Features
- Connection Status Display - Visual feedback for QR codes and connection state
- Device ID System - Unique identification for each controller (1-6)
- Firewall-Friendly - Uses standard HTTP/WebSocket ports
PrestoPad is a revolutionary Unity asset that transforms any smartphone into a wireless game controller,eliminating the traditional barrier between players and local multiplayer experiences. By simply scanning a QR code, players can instantly connect their iOS or Android devices through their web browser - no app installation required. This seamless connection system supports up to 6 simultaneous controllers, making it perfect for party games, local co-op experiences, or any project where additional input devices would enhance gameplay. The system integrates directly with Unity's Input System, providing full button mapping, analog stick support, D-pad controls, and even haptic feedback on compatible devices.
What truly sets PrestoPad apart is its built-in Theme Editor window, accessible directly from the Unity Tools menu. This powerful customization feature allows developers to create controller themes that perfectly match their game's aesthetic, whether you're building a retro pixel-art platformer, a sleek sci-fi shooter, or a whimsical children's game.
Beyond its versatility, PrestoPad excels in practical implementation with features like automatic reconnection handling, and efficient binary protocol for low-latency communication. The package includes a complete sample scene, detailed documentation, and production-ready prefabs that can be dropped directly into any project. Whether you're creating an accessible gaming experience, adding local multiplayer to a single-player game, or building interactive installations for events and exhibitions, PrestoPad provides a professional, polished solution that works out of the box while offering extensive customization for developers who want to create something truly unique.
License: Per-seat, as defined by the Unity Asset Store EULA. Requires Unity Input System
Price $24.99
Matthew | Stylized Character by Bunssar!
This package includes:
- Textures: 31 (demo: 2 , body: 6, face: 19, shader resources: 4.
- Texture dimensions: body & shader textures: 1024x1024, face textures: 512x512 & 1x1 & 256x64, demo textures: 512x512, 1024x512.
- Matthew model resolution: 3855 vertices, 7556 edges, 3723 faces, 7230 tris.
- Prefabs: 2 of demo structures, 1 of Matthew.
- Rigging: Yes | Humanoid
- UV Mapping: Yes
- Animation count: 12, one of which is a demo animation.
- Included animations: Idle A, Idle B, Run, Jump, Falling, Land, Idle A to Idle B, Idle B to Idle A, Faint, Enamored, Recover(Stand up), Idle Demo.
- Facial expression count: 22
- Included facial expressions: Smile, Determined, Scared, Straining, Surprised, Frown, Angry, Shy, Focused, Skeptical, Worried, Look Down, Laugh, Awkward, Astonished, Dizzy, Horrified, Wink, Furious, Disappointed, Smitten, Fainted.
- Scripts: There are 3 main scripts, those handle the facial animation. The rest are demo scripts.
This asset comes with all the resources you need if you're looking for a character for your stylized game:
Highlights:
- A code-based facial animation system, with a face editor and 22 built-in faces.
- 11 animations designed specifically for Matthew.
- Inkjet3D, a flexible, heavily customizable shader for stylization.
- A humanoid rig for extra animation support.
Price $15.00
Space Ships and Asteroids by Cole
Spaceship and Asteroid Pack is a collection of 10 game ready 3D models, featuring 7 spaceships and 3 detailed asteroids. Perfect for adding to your space exploration, combat, or adventure projects. + bonus rotator script
Package Includes:
- 7 Spaceships: (7 texture set, 7 material)
Spaceship_Aero - 6,413 Faces
Spaceship_Orbitron - 14,474 Faces
Spaceship_Monument - 5,696 Faces
Spaceship_Starlight - 6,392 Faces
Spaceship_ProxyZero - 8,071 Faces
Spaceship_Ajax - 10,351 Faces
Spaceship_Lightforge - 5,990 Faces - 3 Asteroids: (1 texture set (Texture atlas) , 1 material)
Asteroid_1 - 920 Faces
Asteroid_2 - 3,954 Faces
Asteroid_3 - 981 Faces - Textures: 4K resolution for URP (8 textures, 8 materials )
+ bonus rotator script
Price $19.99
Dark UI Kit by kΩsmaragd
### Includes:
1. Buttons
2.Sliders
3.Bars
4.Indicators and general UI
The Dark UI Kit includes 26 UI elements designed to integrate seamlessly into any Unity project.
Break away from clean and polished interfaces.
This UI kit delivers a gritty, atmospheric look that’s perfect for horror, survival, and any genre that you can create!
Price $10.00
RTS Senior Kit by Yuan Wei
RTS Senior Kit is all you need to create your own RTS game!It contains smooth unit control, unit order, movement and attack, building mode, minimap, forced attack, unit voice system, unit path system, AI, and many more.
Easy to use, no need to add content to prototype your game, no need to write code to implement your own features.
| Windows Demo : Link | Documentation |
Features:
Use and code:
- Easy to get started without coding, even novices can use it smoothly.
- Contains all the features to create RTS games, greatly simplifying the development of the game.
- Code is inherited architecture, so you don't need to write the underlying logic repeatedly, making it easy to extend the code and implement new things.
Gameplay:
- Classic military RTS game similar to Red Alert 2, players need to build buildings, and production units use tactics to lead their troops to defeat enemies while considering resources.
Build System and Camera Control:
- Building mode allows players to place buildings on the map.
- Camera Control - (Right-click drag, mouse touches the edge of the screen to move, F shortcut follows to the selected unit).
Unit control:
- Unit control: single selection, multiple selection, box selection, all selection.
- Unit control: Support Ctrl key forced attack.
- Unit control: Support left-click to select units.
- Unit control: Support Shift left mouse button multi-select unit.
- Shortcut key control: Support grouping by Ctrl numeric keys.
- Shortcut key control: Supports pressing N to randomly select units.
- Shortcut key control: Supports pressing T to select all units with selected unit names.
- Shortcut control: Press F to follow the camera to the selected unit.
- Shortcut key control: Support to press Z to start the path system.
- Unit wayfinding based on pathfinding grid is used.
- The unit has a real turning effect.
User Interface (UI):
- Minimap, which show units positions, camera position (and allows to move camera), and terrain.
- Building system interface - buildings and units icons, count of ordered units and building progress.
- Select the unit's health.
- Hovering over a unit displays the unit name.
- Indicator line for selected units (red when attacking, green when moving).
Fog of War:
- Asset includes classic fog of war feature - you can see it on screenshots and in the demo.
- You can freely set the Fog of War parameters.
- Fog of War also works on minimap.
Voice system:
- Units and operations have their own voices.
- Queue intelligent control of voice playback, no need to worry about voice playback together.
Editor features:
- Quickly create frequently used components
- Quick open documents
- Quick and automatic completion of general settings
- Quickly open the demo scene
AI:
- AI with basic logic builds buildings, produces units, and sends troops to defeat enemies based on resources and technology trees.
Assets use [Fog of War] under [MIT] , For more details, please refer to the third-party Notices.txt file included in the package.
Official email:yuanwei20110912@163.com.
Price $179.00
Character Maker - Pixem Animal by ONW Studio
Asset uses Mabinogi_Classic_TTF under Nexon Korea Free Font License.
Asset uses HSV Color Picker under MIT License.
see Third-Party Notices.txt file in package for details.
1.0 version
A feature to move certain objects has been added.
194 parts have been added in total:
- BodyParts: 37
- Face parts: 52
- Hair Acc: 23
- Tops: 22
- Pants: 14
- Bows: 8
- Shield : 10
- Weapon : 27
- Cape : 1
Price $23.99
