Fast Localizer by Hero Code
This plugin integrates directly with Unity's localization package.
This plugin automatically translates your localization tables into any language using advanced translation services. It integrates directly with the Unity Localization package. Currently supports ChatGPT API; Google Translate support coming soon.
HOW TO USE:
Launch the Fast Localizer Editor:
- Select your source table/locale
- Configure translation service (api keys, additional context, etc.)
- Select your target locale
- Start localization
PACK INCLUDES:
- Fast Localizer
- C# Localization Scripts (Canvas/UI Toolkit Bindings)
- Demo Scene w/ UXML / UI Toolkit & Canvas Examples
- Clean, Commented Source Code
Price $40.00
Sci-Fi Weapons - Neon SciFi Weapon Attachements with 5 Skins per Weapon by 49Wares
Number of textures: 5 per Model + 1 for each skin
Types of textures: Albedo + Transparency, Normalmap, Metallic + Smoothness, Occlusion, Emission
Texture dimensions: 4096x4096
Number of prefabs: 15
PBR: Yes
LOD: Yes (4 LOD's per model)
Animated: Yes
Vertices and Triangles:
The value format is: Value_for_LOD0 - Value_for_LOD3
Average Vertices: 2500 - 380
Average Triangles: 5000 - 600
Minimum Vertices: 1569 - 206
Maximum Vertices: 7806 - 1127
Minimum Triangles: 3018 - 379
Maximum Triangles: 14110 - 1761
Do not purchase this pack if you plan to buy one of our Sci-Fi Weapon packs from this series: https://assetstore.unity.com/lists/list-9072277876740
All packs in the series linked above include this pack for free.
This pack contains multiple futuristic weapon attachements that can be perfectly used for most SciFi games.
The models have highly detailed 4K neon style PBR textures with many glowing parts.
The glow color is fully customizable.
This pack contains a complete attachement system.
Each weapon comes with 5 easy to swap skins / texture variations:
- basic
- red camouflage
- graffitti
- smoke
- van gogh
This asset series may have additional skins and attachements added periodically.
In this case, the price will be increased.
Customers who already own this bundle will receive all other added models and updates for free.
For questions contact us on Discord: https://discord.gg/qzz2DrU9nV
All of our Sci-Fi Weapons from this series: https://assetstore.unity.com/lists/list-9072277876740
Price $4.99
Robot_03 by SDKwarrior
LODs: (No)
Rigged: (Yes)
Number of Characters: 1 Modular
The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)
Vertex Counts of Characters: (19k)
Number of Textures: 16
Texture Resolutions: (4096x4096)
Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
Documentation Link: -
mail - sdkwarrior170392@gmail.com
My portfolio on ArtStation www.artstation.com/sdkwarrior
👍 Robot 3
A model for your amazing game, video, demo or movie.
👇 Key Features
👉Low-poly
👉Completely modular
👉Fully Rigged
👉Adjustable body parts
👉Change color eye and dirt and emis
👉Smart materials.
👇 Polycount
➡️Character
Robot 1
🐥 Faces 25k 🐥 Tris 38k 🐥 Verts 19k
Weapon
🐥 Faces 3.2k 🐥 Tris 6k 🐥 Verts 3k
👉The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)
👇 Modularity
👉The model is completely modular, you can remove or add any part you want.
👇 Unity project
👉 Supported version: 2021.3.21f1
👉 Render pipelines: Built-in, URP, HDRP
👉 Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character
Price $64.99
Anime Character Special Vol I by AtmosphereCG
- Meshes: 2
- Rigg: Humanoid
- Shapekeys: 100+
- Polycount: 118 937
- UV sets: 5 (hair, body, outfit, accessories, gun)
- Materials: 9
- Light & Shade & Normal textures: 22
- Texture atlas resolution: 4096
- Texture format: PNG
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◇ If you like this and are feeling generous: Patreon
◇ Comes with full rig (including face, hair, clothes)
◇ Contains a link to a fully set up Blender file in the storage cloud
◇ For a better experience use third-party shaders e.g. UniVRM
◇ For more information, see technical details
◇ Join free on Patreon to receive updates on discounts and new products
┗━━━━━━━━━━━━━━━━◦༺🎀༻◦━━━━━━━━━━━━━━━━┛
Price $0.00
Anime Characters Pack Vol.I by AtmosphereCG
- Meshes: 6
- Rigg: Humanoid
- Shapekeys: 100+
- Polycount: 105 708, 66 883, 62 499, 70 529
- UV sets: 18 (hair, body, outfit, accessories, bag)
- Materials: 56
- Light & Shade & Normal textures: 50
- Texture atlas resolution: 4096
- Texture format: PNG
┏━━━━━━━━━━━━━━━━◦༺🎀༻◦━━━━━━━━━━━━━━━━┓
◇ Comes with full rig (including face, hair, clothes)
◇ Contains a link to a fully set up Blender file in the storage cloud
◇ For a better experience use third-party shaders e.g. UniVRM
◇ For more information, see technical details
◇ Join free on Patreon to receive updates on discounts and new products
◇ Try a free character
┗━━━━━━━━━━━━━━━━◦༺🎀༻◦━━━━━━━━━━━━━━━━┛
Price $59.99
Anime Character School Vol.I by AtmosphereCG
- Meshes: 2
- Rigg: Humanoid
- Shapekeys: 100+
- Polycount: 62 499
- UV sets: 5 (hair, body, outfit, accessories, bag)
- Materials: 7
- Light & Shade & Normal textures: 14
- Texture atlas resolution: 4096
- Texture format: PNG
┏━━━━━━━━━━━━━━━━◦༺🎀༻◦━━━━━━━━━━━━━━━━┓
◇ Comes with full rig (including face, hair, clothes)
◇ Contains a link to a fully set up Blender file in the storage cloud
◇ For a better experience use third-party shaders e.g. UniVRM
◇ For more information, see technical details
◇ Join free on Patreon to receive updates on discounts and new products
◇ Try a free character
┗━━━━━━━━━━━━━━━━◦༺🎀༻◦━━━━━━━━━━━━━━━━┛
Price $19.99
Monster Pack -03 by AGSABE
- 6 Rigged and Animated Monsters
- Number of Textures
-Mimic.Lv01: 1,166 Triangles
-Mimic.Lv02: 4,412 Triangles
-Mimic.Lv03: 5,420 Triangles
-Seed.Lv01:2,376 Triangles
-Seed.Lv02:2,596 Triangles
-Seed.Lv03:2,292 Triangles
- Animation Set: At Least 5 Animations per Monster
- 1 Texture(256*256) and 1 Material
Meet our collection of cute monsters!
These charming creatures evolve through three unique stages, and each model is fully rigged and animated for your game.
Price $15.00
Monster Pack -02 by AGSABE
- 6 Rigged and Animated Monsters
- Animation Set: At Least 5 Animations per Monster
- Number of Texture
-Chick.Lv01: 1,572 Triangles
-Chick.Lv02: 4,352 Triangles
-Chick.Lv03: 4,696 Triangles
-Slime.Lv01: 1,152Triangles
-Slime.Lv02: 1,152Triangles
-Slime.Lv01: 1,344Triangles
- 1Texture(256*256) and 1Material
Meet our collection of cute monsters!
These charming creatures evolve through three unique stages, and each model is fully rigged and animated for your game.
Price $15.00
Tank Rigged PZV by EVOLVE Studio LTD
Number of meshes/prefabs: 1
Number of materials : 5 (4x4K + 2K tracks)
Number of textures: 26 total (21 + 5 hdrp mask)
Texture dimensions: 4K, 2K
Texel density: 500-700 px/m
Polygon count: 69.3K tris total
Rigging: Yes (Turret, guns, wheels, tracks, accessories) - see preview images
Drivable: No
Animated: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR (Albedo, MetalSmooth, Normal, AO, HDRP_Mask)
DESCRIPTION:
- AAA-quality asset developed by industry professionals working on world-know military game titles.
- Rigged gun, suspension, tracks, machinegun, wheels, turret, accessories, etc.
- UV Scrollable tracks - can easily be animated
- Ready to be animated with any tank controller on the market
- Optimised lowpoly asset, that is perfect for game-development
- All materials and textures are intelligently named
- No cleaning up necessary, just drop your models into the scene
- Real world scale 1:1
You will like it!
Evolve Studio LTD
Price $29.99
Tank Drivable PZIV by EVOLVE Studio LTD
Number of meshes/prefabs: 1
Number of materials : 5 (4x4K + 2K tracks)
Number of textures: 26 total (21 + 5 hdrp mask)
Texture dimensions: 4K, 2K
Texel density: 500-700 px/m
Polygon count: 69.9K tris total
Rigging: Yes (Turret, guns, wheels, tracks, accessories) - see preview images
Drivable: Yes (Requires RTCP)
Animated: Yes (Requires RTCP)
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR (Albedo, MetalSmooth, Normal, AO, HDRP_Mask)
DESCRIPTION:
- AAA-quality asset developed by industry professionals working on world-know military game titles.
- Rigged gun, suspension, tracks, wheels, machinegun, turret, accessories, etc.
- UV Scrollable tracks - can easily be animated
- Ready to be animated with any tank controller on the market
- Optimised lowpoly asset, that is perfect for game-development
- All materials and textures are intelligently named
- No cleaning up necessary, just drop your models into the scene
- Real world scale 1:1
You will like it!
Evolve Studio LTD
Price $29.99
Tank Drivable KV-2 by EVOLVE Studio LTD
Number of meshes/prefabs: 1
Number of materials : 5 (4x4K + 2K tracks)
Number of textures: 26 total (21 + 5 hdrp mask)
Texture dimensions: 4K, 2K
Texel density: 500-700 px/m
Polygon count: 69.4K tris total
Rigging: Yes (Turret, guns, wheels, tracks, accessories) - see preview images
Drivable: No
Animated: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR (Albedo, MetalSmooth, Normal, AO, HDRP_Mask)
DESCRIPTION:
- AAA-quality asset developed by industry professionals working on world-know military game titles.
- Rigged gun, suspension, tracks, wheels, turret, accessories, etc.
- UV Scrollable tracks - can easily be animated
- Ready to be animated with any tank controller on the market
- Optimised lowpoly asset, that is perfect for game-development
- All materials and textures are intelligently named
- No cleaning up necessary, just drop your models into the scene
- Real world scale 1:1
You will like it!
Evolve Studio LTD
Price $29.99
Dungeon Builder Pro 2.0 – Procedural Level Generator with NavMesh & Spawner by Despair
🧮 Multi-Level Biome Assignment – Each dungeon level now supports its own biome, with unique materials, lights, enemies and decorations.
🧗 Vertical Ladder System – Seamlessly connects levels via ladders, including rung generation and optional custom MonoBehaviour scripts.
🌲 Biome-Based Enemy Spawning – Populates rooms with enemies based on per-biome spawn chance and custom enemy prefab pools.
🖼️ Wall Decorations – Adds randomized wall-hugging props with offset and rotation control, scaled per-biome.
🌌 Roof Mesh Generation – Optionally creates ceilings over rooms using biome-specific materials and seamless tiling.
🧟 Enemy Room Logic – Automatically flags rooms as enemy zones and spawns a controlled number of hostile NPCs.
🏞️ Biome System Overhaul – Complete biome object per level, with flexible spawn weight, decoration limits, light settings, and enemy rules.
🧱 Ladder Room Wall Framing – Auto-generates small framing walls around ladder shafts for clean vertical connections.
🪔 Per-Room Lighting System – Procedurally spawns point lights in rooms with randomized intensity, range and biome-defined chance.
🧩 Fully Modular Structure – Each generation phase (rooms, corridors, stairs, build, decoration, lights, etc.) modularized for expansion.
🧮 Procedural Room Generation – Randomly creates non-overlapping rooms with customizable size ranges.
🛣️ Corridor Carving – Automatically connects rooms via L-shaped hallways.
🧩 Optimized Floor Meshing – Combines adjacent tiles into large quad planes to reduce draw calls.
🧱 Smart Wall Placement – Detects edges and generates directional wall segments with proper UV scaling.
💡 Dynamic Lighting – Randomly adds light sources to rooms based on a configurable chance.
🪑 Room Decorations – Places random decorative prefabs in each room using defined spawn limits.
🎮 Player Spawn System – Instantiates player prefab in the start room or uses a fallback capsule.
🧭 NavMesh Baking – Optionally generates a Unity NavMesh for AI pathfinding over all walkable surfaces.
🖼️ Material Control – Separate materials and texture scaling for floor and wall meshes.
⚙️ Auto Setup – Runs generation on Start() for quick testing and prototyping.
Dungeon Builder Pro 2.0 is a powerful procedural level generator for Unity, designed to create clean, efficient dungeon layouts in seconds. It features automatic UV tiling for seamless visuals, NavMesh-ready generation for instant AI navigation, and flexible object and light spawning with per-room control.
Why use a dungeon generator?
Designing levels manually is time-consuming. Dungeon Builder Pro lets you generate endless variations instantly, perfect for roguelikes, RPGs, or any game needing procedural or modular environments.
Supported Render Pipelines:
✅ Standard/Built-In
✅ Universal Render Pipeline
✅ High Definition Render Pipeline
For a full feature list, see Technical Details.
Price $20.00
Magical Music VFX RPG Spells (72 VFX) by Piloto Studio
- 412 materials
- 350 textures
- 10 meshes
- 2 shaders
🎶 Disco VFX Pack — Stylized Music-Based FX for Unity
Bring rhythm to your combat, magic to your music, and style to your spells!
The Disco VFX Pack is a collection of 72 stylized, music-themed visual effects built for fast, flashy, and fun gameplay. Inspired by disco aesthetics, retro synth vibes, and DJ-fueled chaos, this pack lets you spin records, drop beats, and annihilate your enemies with the power of sound.
Perfect for:
- Action RPGs with music-themed powers
- Rhythm games with spellcasting elements
- Bosses with flair
- Games that want to stand out with audiovisual identity
Whether you're launching vinyl bombs, summoning soundwave lasers, or summoning musical auras, these VFX are crafted for both style and usability.
✨ Key Features ✨
- Minimal set-up to get it working on your own mesh
- 1 Shader for all particles
- 1 Shader for all 3D Models
- Includes one asset overview scene, and a contextual example of usage
- Compatible with ALL rendering pipelines
- Stylized art style
- Drag and Drop!
This pack is part of our growing Elemental Super Bundle, and will soon be available as the Music Element. Buy standalone or grab the full bundle for all elemental powers in one mega pack!
🎧 Turn up the volume and let your VFX groove.
Price $29.99
U Coder - AI Based Coding Assistant by GAMESCEPTER
Asset Type: Editor Tool
Supported Unity Versions: Unity 2022.x and later.
Platforms: Supports all platforms that Unity editor supports, including Windows, macOS, Linux.
Scripting Language: C#
API Compatibility: Compatible with standard Unity APIs and common third-party libraries.
Integration: Seamlessly integrates into the Unity editor.
Code Analysis: Real-time code analysis for error detection and optimization suggestions.
Extensibility: Supports custom templates and configurations for advanced users.
Performance: Optimized for minimal impact on editor performance.
Dependencies: Requires a stable internet connection for certain features like advanced code generation and real-time updates.
U-CODER AI Your Expert Unity Development Companion
Unleash the power of AI in your Unity projects with U-CODER AI, the ultimate coding companion designed to supercharge your game development workflow.
Whether you are a solo developer or part of a large team, U-CODER AI provides intelligent assistance to help you create code faster and more efficiently without leaving unity editor.
You can ask U-CODER to change a script or write new for anykind of functionality and machanism.
U-CODER provides ultimate solution for coding game with the speed of lightining, it provides production-ready code errors free.
It provides clear code explanations, proactive error detection, performance optimization tips, and seamless script integration
Perfect for developers of all levels, it saves time, enhances code quality and boosts productivity.
U-CODER helping you bring your dream games to life faster
KEY FEATURES:
Intelligent Code Generation that Generates complete, production-ready C# scripts for a wide range of game mechanics.
From player movement and camera controls to UI interactions and complex gameplay systems.
U-CODER AI delivers clean, optimized code tailored to your specific needs.
Smart Code Explanation, dive deep into existing code with ease.
U-CODER AI provides clear, concise explanations, making it simple to understand and modify even the most intricate scripts.
Say goodbye to confusion and hello to confident code manipulation.
Proactive Error Detection, catch potential errors and bugs before they impact your game.
U-CODER AI intelligently analyzes your code, identifying issues and suggesting fixes to ensure your project remains stable and reliable.
Performance Optimization, Maximize your game's performance with expert optimization tips.
U-CODER AI identifies areas for improvement, helping you achieve smooth, responsive gameplay even in graphically intensive scenes.
Seamless Script Integration, Effortlessly create new scripts or replace existing ones with updated, improved versions.
U-CODER AI handles the heavy lifting, allowing you to focus on creativity and innovation.
Performig a code backup friendly
U-CODER provides backup of code when replacing any of existing code so you can restore it easily.
Attachment of current code
Select code file(c# script) enter request in chat and submit, now U-CODER reads your code and respond accordingly.
Chat history
We care about your conversation regarding productivity, U-CODER keeps the history of you conversations.
Multingual Support
Why Choose U-CODER AI?
Save Time and Resources
- Automate tedious coding tasks and accelerate your development cycle.
Enhance Code Quality
- Ensure your scripts are clean, efficient, and bug-free.
Boost Productivity
- Focus on design and innovation while U-CODER AI handles the coding details.
Perfect for All Skill Levels
- Whether you are a beginner or an experienced developer, U-CODER AI adapts to your needs and enhances your capabilities.
Transform your Unity development experience with U-CODER AI and bring your dream games to life faster than ever before!
Use your own Google Gemini Api key for free to run U-CODER.
Price $0.00
Sci-Fi Holographic Signs Shader for URP by Monstrous Moonshine
📦 What’s Included:
- ✅ Custom Hologram URP Shader (HLSL-based, no Shader Graph)
- ✨ 12 ready-to-use VFX prefabs
- 🧱 6 meshes
- 🎨 30 textures (128×128 to 2048×2048, including glitch, stripes, lines, and backgrounds)
- 🧪 Demo materials & setup scene included
MM Hologram Shader (URP) is a modular shader pack for Unity URP designed to create vibrant, animated sci-fi signs, terminals, and UI panels.
🔑 Key Features:
- Modular shader with animated center texture (scrolling, blinking, sheet animation)
- Side banners with per-side texture, scale, and color
- Glitch effects with RGB bleed and distortion
- Border system with top/bottom/side colors and animated stripes
- Displacement animation with noise or flowmap input
- Accent and line overlay layers for visual polish
- Fully tweakable in the Inspector — no scripting needed
- Mobile-ready & performance-friendly
Everything is exposed via shader properties, making it easy to tweak colors, speeds, opacities, and layout directly in the Inspector — no code required.
This package is ideal for sci-fi, cyberpunk, retro-futuristic, or arcade-style projects, but flexible enough to adapt to any stylized UI or environmental display.
You can use it on quads, flat meshes, or in-world canvases. Lightweight and mobile-friendly, the shader is 100% GPU-driven and requires no Shader Graph.
Price $15.99
Depth Based Pixelator by greedjesse
Performance
The current implementation reduces framerate to approximately 75% of the original (3/4 of the FPS) to achieve clean edges between different depth levels. Performance optimizations are planned for future updates.
Thin Objects
Very thin geometry — such as wires, grass, or fence poles — may not pixelate cleanly and loss detail.
Transparent Materials
Avoid using transparent materials, as they don’t write to the depth buffer. As a result, the pixelation resolution will be determined by the depth of whatever is behind the transparent object. This isn’t usually an issue if the background has a similar pixelation level (e.g. shallow water), but it can produce unexpected results in scenes with large depth differences.
Subpixel Limitation (Perspective Cameras)
Subpixel stability — where pixelation “locks” perfectly to world space — is generally not possible with perspective cameras. This is because, in a perspective projection, objects at different depths move at different speeds relative to the camera (parallax). As a result, a single world-space-aligned pixel grid can't be consistently applied across the entire scene.
While orthographic projections can maintain subpixel-perfect alignment (since all objects move uniformly), perspective projection inherently breaks that possibility.
However, you can reduce the visual impact of this effect by:
- Using a higher resolution (smaller pixels), which makes snapping less noticeable
- Applying less gliding camera movement, which hides jitter more effectively than slow, precise movement.
Try the demo first before purchasing!
Come to our discord server if you have any questions.
--- Introduction ---
Depth-Based Pixelation is a customizable fullscreen effect for Unity URP, implemented as a Renderer Feature. It dynamically pixelates the scene based on depth. Closer objects appear more pixelated, while distant ones retain higher detail (It's possible to do this reversely).
Unlike most pixelation effects that are designed for orthographic, this system is built specifically for perspective cameras. It supports multiple resolution levels based on distance and custom depth thresholds.
--- Key Features ---
Depth-Based Pixelation
This effect applies pixelation that changes based on the depth of each pixel. Allowing you to have full control over in which depth range the resolution should be.
Perspective Camera Support
Unlike many pixelation shaders/cameras that work best with orthographic projection, this system is designed specifically for perspective cameras. It pixelates the screen based on depth, making it suitable for immersive 3D games.
Customizable Depth Mapping
You have full control over how the scene is divided into resolution levels. Adjust depth thresholds to define where the pixelation changes, and specify how many levels you want. This makes the system flexible and easy to adapt to any kind of scene or scale.
Per-Level Resolution Control
Each depth level can have its own assigned pixel size. You can fine-tune how coarse or fine the pixelation is at each range.
Resolution Multiply Factor
This variable serves as a global multiplier, allowing you to control the overall scale more conveniently and achieve quick adjustments across all levels.
Shader Free
Requires no special shaders so you can keep your existing materials.
--- Possible future features ---
Detail layer
Used to enhance objects in specific layers by making them remain at a higher resolution than the current level they're in.
Ignore Layer
Ignore specififc layers.
--- Supported Versions ---
- 2022
- 2023
- Unity (only when Compatibility Mode is enabled)
--- Contact ---
If you have any questions or feedback, please contact me at
- Gmail: greed.jesse.business@gmail.com.
- Forum
Price $25.00
Cartoon Backpacks by GlimmellaStudio_
All model are FBX format
texture resolution is 2048x2048 with a albedo , metalic and normal maps
The tri count is 15-40k
This pack includes three backpacks with a stylized sci-fi and cartoon look. They can be used as part of a character’s outfit or as decorative props in game environments. Suitable for futuristic or light-hearted game styles.
Price $7.00
Obby Game Characters Mega Pack by gameVgames
3 Different Obby Game Character Models with 382 different customized item models in 35 different categories!
- Every Obby models has a material with a 1024x1024 diffuse texture map.
- Number of textures : 132 (132 Base map, include color base textures)
- Polygon count of Models : 949.747
- Min Polygon Count : 76
- Max Polygon Count : 21.772
- Number of meshes/prefabs : 385/483
- Rigging : Yes
- UV mapping : Yes
The polygon counts of 3 Obby charachter models:
- Female character: 4.124
- Male character: 3.272
- Police character: 7.140
The polygon counts of 382 different customized items;
- 935.211 in total, with a minimum of 276 and a maximum of 235.358 in all 35 categories.
All total:949.747
🎮 3 Different Obby Game Character Models with 382 Customizable unique Items across 35 Categories! 🧢👟🎒✨
Unleash your creativity and design your dream characters in your own Obby world! From stylish hats to magical capes, showy headphones to shining piercings, chic sneakers to bags, pets to glowing auras, and cool cute glasses 😎
— You’ will find hundreds of options to fully personalize your character!
🎉 102 Game-Ready Character Prefabs Waiting for You! 🧍♀️🧍♂️👮♂️✨
Discover them all or start building your own unique character now!
Whether you're a police officer chasing down prison escapees, a stylish adventurer conquering wild parkours, or building any world you can imagine 🌍
—This pack includes characters and items that match every theme or mood.
🛠️ Quick to use, fun to personalize, and perfect for any game style!
🛒 Grab it now and give your players the freedom to express themselves!
Your Obby, Your Style, Your World! 🌐
Price $19.99
3D Stylized Shell Pack by Patchmesh
17 handpainted textures in Substance Painter
Textures at 2048px
13 unique low poly meshes in blender
16 unique Unity prefabs
Total vertex count: 5,094
Statistics breakdown:
- Cowrie: vertices: 418, faces: 416
- Clam: vertices: 392, faces: 400
- Pearl: vertices: 114, faces: 128
- Sand Dollar: vertices: 640, faces: 551
- Shell with Hole: vertices: 146, faces: 126
- Fan Shell 1: vertices: 268, faces: 268
- Fan Shell 2: vertices: 180, faces: 178
- Fan Shell 3: vertices: 401, faces: 416
- Fan Shell 4: vertices: 423, faces: 437
- Spiral Shell 1: vertices: 432, faces: 426
- Spiral Shel 2: vertices: 240, faces: 234
- Spiral Shell 4: 624, faces: 618
- Spiral Shell 3: vertices: 360, faces: 354
No rigging/amimation
UV mapped
Unity prefabs set up in URP unlit
3D Stylized Shell Pack - 17 handpainted textures & 13 unique low poly shell assets, including:
- Cowrie
- Clam
- 4 Pearl types
- Sand Dollar
- Shell with Hole
- 3 Fan shells
- 4 Spiral shells
Price $5.99
G2: Weapon Collection by Quang Phan
Number of Unique Meshes: 60
Vertex Count: 10.000 - 30.000
Collision: (Yes)
LODs: (No)
Rigged: (Yes)
Rigged to Epic or MetaHumans Skeleton: (No)
Animated: (Yes, with some weapons needed)
Number of Animations: 07
Animation Types (Root Motion/In-place): In-place
Number of Materials: 08
Number of Material Instances: 45
Number of Textures: 214
Texture Resolutions: 2048- 4096
Supported Development Platforms:
- Windows: (Yes)
- Mac: (No)
Hello my friends, this package including all weapons of all G2 packages, all weapon rigging with own skeleton so you can using this weapons with all different characters you have and all SRPs
- All weapon setup ready for use and this weapon using G2 materials so you can adjusting color and texture same the way you did with G2 characters.
- This package including ~40 weapon assets.
Price $199.99
