planar Reflection 1 by Houidisoft technology
- Render Pipeline: Universal Render Pipeline (URP)
- Reflection Type: Planar (real-time)
- Shader Compatibility: Works with any material; outputs to a global _PlanarReflectionsTexX you can sample in Shader Graph or custom shaders.
- Skybox Support: Optional – can render or skip skybox per probe
- Performance Controls: Adjustable texture resolution per camera, ability to ignore specific cameras
- Multicam Ready: Supports reflection from multiple views with unique texture IDs (1–4)
- Editor Support: Renders in Scene View (toggleable)
- API: Simple access via PlanarReflectionsProbe.FindProbeRenderingTo(int id)
- Memory Safe: Automatically releases textures when not needed
- support for orthographic camera.
Planar Reflections Probe for URP
Bring your scenes to life with real-time planar reflections!
This lightweight and customizable system supports dynamic cameras, optional skybox rendering, and adaptive texture resolution for performance control.
Features:
- Scene View support during edit mode.
- Real planar reflections using a mirrored camera.
- URP-compatible (Universal Render Pipeline).
- Supports reflection of skybox or solid background.
- Oblique clipping for accurate water/mirror edge.
- Resolution scaling for performance tuning.
- Easy integration and minimal setup.
- support for orthographic camera.
- Supports multiple probes with texture ID selection.
- water shaders included.
- premade materials.
- support roughness map
No external dependencies or third-party plugins required. Fully compatible with Unity’s URP out of the box.
Price $19.99
Question System by Play2Make Studios
- Key Features
- Supports text-based and image-based questions and answers
- Shuffling options for questions and answers
- Immediate feedback for correct and incorrect responses
- Final screen on quiz completion with result tracking
- Audio support for answer feedback (correct and incorrect sounds)
- Built on Unity’s event system for modular and expandable design
- ScriptableObject-based question structure
- Easy to customize UI, animations, and question types
- Extra tool to bulk-replace fonts across the scene (TMP support).
- Separate documentation for each system included, with PDFs, images and videos.
Dependencies:
- Requires DOTween (Demigiant)
This Quiz Package for Unity offers a complete, ready-to-use quiz system supporting both text and image-based questions. It features modular architecture, event-driven logic. The package is fully customizable, you can edit UI layouts, tweak animations, replace sounds, and extend question types to fit your needs.
It’s ideal for educational games, trivia apps, learning platforms, and training simulations. Whether you're building a casual quiz game or an interactive e-learning tool, this package provides a flexible foundation that’s easy to adapt to your project.
Price $4.99
MODULAR CITY - by Sr_bodinho
Modular City Environment – Game-Ready Asset Pack
Build your own urban environments with this highly modular and optimized city kit.Designed for grid snapping and fast prototyping, the pack includes a wide variety of meshes and props, all game-ready and ideal for top-down or isometric games.
✔️ Package Includes:
- 20 Modular Building Pieces
- 3 Fully Assembled Buildings
- 11 Road and Bridge Parts (corners, intersections, ramps)
- 3 Sidewalk Variations
- 3 Roof Modules
- 4 Stylized Cars
- 3 Grass Patches
- 4 Vegetation Models (trees, bushes)
- 1 Water Plane with Shader & Texture
- 16 Urban Props (benches, poles, fences, etc.)
🔧 Features:
- Grid-aligned for easy snapping
- Collision included for key elements
- Lightweight meshes (300–5,000 verts)
- 6 Materials + 1 Custom Shader
- 5 High-Resolution Textures
Number Texture: 4
Dimensions : 16000x8000 (all Colors)
(2x) 8000x8000 (Street props)
1004x 1004 (Water Textura shader)
How to Use the Included Scripts
🔳 SnapToGrid.cs
Automatically align modular pieces to a perfect grid!
- Just add SnapToGrid.cs to your prefab (floors, walls, props, etc).
- Your object will snap precisely to the grid based on its dimensions — even after rotating it!
- Works both in play mode and in the editor.
- Ideal for building modular levels quickly without worrying about manual alignment.
🌀 Optional Setting: Rotate Independently
If you want a specific object to rotate freely without snapping (like a decorative prop or dynamic object), just enable the checkbox:
✓] Allow Free Rotation
Perfect for mixing modular building with more organic elements!
🎥 IsoCameraFollow.cs
Simple and powerful isometric camera with rotation and zoom.
- Attach IsoCameraFollow.cs to your camera.
- Drag your player or target into the "Target" field in the Inspector.
- Zooms in and out using the mouse scroll wheel (orthographic mode only).The camera:
Smoothly follows the player;
Rotates in 90° steps using Q and E;
Fully modular, ideal for grid-based games, RTS, building games, or isometric exploration.
Price $6.49
Cleric Priest Marcus - Holy Father - Stylized Medieval for RPG - #69 by ExistenceStudios
Demonstration Full YouTube - SHOWCASE
Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)
Number of textures - 12
Texture dimensions - 4096x4096
Polygon count -
- 45 557 Tris | 23 431 Points
Number of meshes/prefabs - 26/27
Rigging - Yes (rig is issued personally at your request)
Animation count - x20
Animation type list - In-Place
UV mapping: Yes
Types of materials and texture maps - PBR
Feel free to contact:
Email existencestudio.help@gmail.com
Be part of our community on Discord!
| Be part of our community on Discord
| And Social Links Artstation | LinkedIn
Demonstration Full YouTube - SHOWCASE
Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)
Features:
✅ Modular Characters: All clothes can be remove to the naked body.
✅ Custom Animations: Includes combat and basic actions.
✅ Custom Player Controller: Ready to use with our animations.
✅ Face Animation Support: Compatible with LiveLink, Apple ARKit, Blendshapes, and Morph targets.
✅ Twist Bones: Added corrective bones for improved deformation.
✅ Control Rig & IK: Fully rigged for Cinema 4D, Blender, and Maya.
✅ Mecanim Humanoid Avatar | easy compatible with Mixamo animations
✅ SRP, URP, HDRP Support: Ready for all Unity pipelines.
✅ Detailed Characters: All models include a mouth (with teeth and tongue) and eyes. All elements are rigged for animation via bones or morph targets.
✅ DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.
✅ PBR Materials, 4K Textures.
📦 File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.
Technical Info:
- Version Unity - 2019, 2021, 6000 and higher
- DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset
Polycount:
- Total Count - 45 557 Tris | 23 431 Points
Control Settings (Unity):
- W, A, S, D - Move
- Shift - Speed
- LBC/RBC - Attack
- F - Equip/unequip
- Space - Jump
AnimationsPack consists of custom x20 animations:
- attack, idle, jump (start, loop, end), run, weapon_equip/unequip, dead, walk
Overview
Cleric Priest Marcus is a stylized priest and cleric character created for fantasy, adventure, and mythical game worlds. This game-ready, rigged asset is perfect for developers looking to add a holy figure to their projects. Inspired by gothic, orthodoxy, and catholic traditions, Marcus is ideal for church, cathedral, and religion-themed environments.
Marcus can serve as an abbot, monk, or cardinal, leading Christians in sacred rituals or standing as a paladin in battle. Equipped with a cross, weapon, and magic, he is ready to fight monsters, battle cultists, or act as an inquisitor and exorcist in dark system worlds.
This creature works great as a stylized NPC for both Unreal Engine and Unity, fitting easily into any fantasy or gothic story. Whether you need a warrior, a spiritual guide, or a mythical figure, Cleric Priest Marcus adds depth and versatility to your game.
With high-quality details and modular design, Marcus is ready for your next adventure, bringing a sense of the holy to your church and cathedral settings.
Successful development to you!
Price $39.99
Flickering light by monolimbostudio
- Unity Version: Compatible with Unity 2019.4 LTS and newer
- Performance: Optimized coroutine-based system
- Memory: Minimal memory footprint
- Platform: Works on all Unity-supported platforms
The Flicker Controller is a versatile Unity script that brings your lights to life with realistic flickering animations. Perfect for creating atmospheric lighting in horror games, old buildings, campfires, candles, neon signs, or any scene that needs that extra touch of dynamic lighting.
🔥 Dual Light Control
- Control both Unity Light components and material emission simultaneously
- Automatic component detection or manual assignment
- Maintains original lighting values for seamless restoration
⚡ Highly Customizable
- Flicker Speed: Control how frequently flickers occur
- Flicker Intensity: Adjust the strength of the flickering effect (0-100% dimming)
- Flicker Chance: Set the probability of flickers happening
- Random Timing: Built-in randomization prevents repetitive patterns
🔊 Audio Integration
- Optional sound effects support
- Multiple audio clip support with random selection
- Configurable sound trigger probability
- Automatic AudioSource detection
🎮 Runtime Control
- Start/Stop flickering at any time via code
- Toggle flicker on awake or control manually
- Perfect for interactive elements and scripted sequences
Perfect For
- Horror Games: Flickering lights in haunted locations
- Atmospheric Scenes: Old buildings, abandoned places
- Campfires & Candles: Natural flame simulation
- Neon Signs: Urban environment lighting
- Emergency Lighting: Damaged or failing electrical systems
- Special Effects: Any scene requiring dynamic lighting
Easy Setup
- Attach the script to any GameObject with a Light component
- Configure your desired flicker settings in the inspector
- Optionally add Renderer for emission control and AudioSource for sound
- Hit play - your light will start flickering automatically!
What's Included
- Complete C# script with full source code
- Comprehensive documentation
- Example scenes demonstrating various use cases
- Ready-to-use prefabs for quick implementation
Code Quality
- Clean, well-commented code
- Follows Unity best practices
- Null-safe operations
- Efficient random-based timing system
- Professional inspector layout with organized headers
Full source code included - modify and extend as needed for your project. The script is designed to be easily readable and customizable for developers of all skill levels.
Price $0.00
Pixel UI Grey Kit Sprites (32x32px) by Andrei Trushkin
About:
This pack includes a complete collection of clean pixel-art UI elements designed for retro-style and indie games. All assets are handcrafted, pixel-perfect, and come with multiple interaction states (normal, hovered, pressed, marked).
- Buttons: default, soft-style, plus/minus, close, maximize, minimize (with all states)
- Checkbox & Radio buttons: checked, unchecked, hovered, marked
- Dropdown menus and arrow buttons
- Sliders and scrollbars
- Icons: heart, play, pause, stop, skip, more, question, exclamation, home, settings
- Dialogue window, window frames, tabs
- Cursor
- Transparent PNGs (32x32)
- BONUS: hover and pressed variants included
Features:
- Pixel-perfect sprites
- Clean and minimal visual style
- Easy to drag & drop into Unity UI
- Demo Unity scene included
- ReadMe and license file included
Price $4.99
FPS_Weapons_Pack_Vol.2 by Maksim Bugrimov
- Hello,
- I will present you a pack with FPS weapons.
- Animations have only a first-person view.
- In the pack you will find high-quality models and animations of weapons.
- You will find both linked weapons and hands and separate hands and weapons.
- All animations and rigs have a full composition of bones and you can customize humanoid animations and mix them.
- This pack also works with FPS Strater Pack and also Devices pack.
- Attention, these animations do not work with Hand animations of 18 types of weapons.
- In this pack you will find weapons such as.
- 1.FPS Sniper Rifle Large Calibre
- 2.FPS Automatic Rifle 02
- 3.FPS Sniper Rifle 03
- 4.FPS Automatic-Shotgun
- 5.FPS Automatic Gun
- 6.FPS Rocket Launcher
- 7.FPS Automatic Rifle 01
- 8.FPS Pistol And Knife
- 9.FPS ANIMATIONS PISTOL (TACTICAL SHIELD)
- 10.FPS Pistol (Single)
- Technical details
- 1.FPS Sniper Rifle Large Calibre
- Anim List:
- Attack 01
- Attack 02
- Get Weapon
- Hide
- Idle 01
- Idle 02
- Idle 03
- Idle Sight
- Jump
- Jump Start
- Jump Loop
- Jump End
- Reload
- Run 01
- Run 02
- Shot
- Shot Sight
- Walk 01
- Walk 02
- Walk Sight
- Inspection Weapon
- Inspection Cartridge
- Texture Resolutions:
- Hands:Normals,Ao,Albedo,Metallic,(4096-4096)
- Sniper Rifle:Normals,Ao,Albedo,Metallic,(4096-4096)
- Vertex counts of characters:
- Hands:14,014
- Sniper rifle:68,850
- 2.FPS Automatic Rifle 02
- Anim List:
- Attack 01
- Attack 02
- Attack 03
- Get Weapon
- Hide
- Idle 01
- Idle 02
- Idle Aim
- Jump
- Jump Start
- Jump Loop
- Jump End
- Reload
- Run 01
- Run 02
- Run 03
- Run 04
- Shot
- Shot Aim
- Walk 01
- Walk 02
- Walk 03
- Walk 04
- Walk Aim
- Inspection Weapon
- Inspection Cartridge
- Automatic Rifle 02 Reload
- Automatic Rifle 02 Shot
- Automatic Rifle 02 Cartridge Reload
- Texture Resolutions:
- Hands: Normal, Ao, Albedo, Metallic,(4096-4096)
- Automatic Rifle 02:Normals,Ao,Albedo,Metallic,Emissive(8192-8192)
- Vertex counts of characters:
- Hands:14,014
- Automatic Rifle 02:58,308
- 3.FPS Sniper Rifle 03
- Anim List:
- Attack 01
- Attack 02
- Attack 03
- Get Weapon
- Hide
- Idle 01
- Idle 02
- Idle 03
- Idle Aim
- Jump
- Jump Start
- Jump Loop
- Jump End
- Reload
- Run 01
- Run 02
- Shot
- Shot Aim
- Walk 01
- Walk 02
- Walk 03
- Walk Aim
- Inspection Weapon
- Inspection Cartridge
- Sniper Rifle Reload
- Sniper Rifle Shot
- Texture Resolutions:
- Hands:Normals,Ao,Albedo,Metallic,(4096-4096)
- Sniper Rifle:Normals,Ao,Albedo,Metallic,(4096-4096)
- Vertex counts of characters:
- Hands:14,014
- Sniper Rifle:46,278
- 4.FPS Automatic-Shotgun
- Anim List:
- Attack 01
- Attack 02
- Attack 03
- Attack 04
- Get Weapon
- Hide
- Idle 01
- Idle 02
- Idle 03
- Idle 04
- Idle Sight
- Jump
- Jump Start
- Jump Loop
- Jump End
- Reload
- Run 01
- Run 02
- Run 03
- Run 04
- Shot
- Shot 02
- Shot Sight
- Walk 01
- Walk 02
- Walk 03
- Walk 04
- Walk Sight
- Inspection Weapon
- Inspection Cartridge
- Texture Resolutions:
- Hands: Normals, Ao, Albedo, Metallic, (4096-4096)
- Automatic shotgun: Normals, Ao, Albedo, Metallic, (8192-8192)
- Vertex counts of characters:
- Hands: 14,014
- Automatic shotgun: 36,640
- 5.FPS Automatic Gun
- Anim List:
- Attack 01
- Attack 02
- Get Weapon
- Hide
- Idle 01
- Idle 02
- Idle Aim
- Jump
- Jump Start
- Jump Loop
- Jump End
- Reload
- Run 01
- Run 02
- Shot
- Shot Aim
- Walk 01
- Walk 02
- Walk Aim
- Inspection Weapon
- Inspection Cartridge
- Block Get Hit
- Idle Block
- Automatic Gun Reload
- Automatic Gun Shot
- Texture Resolutions:
- Hands:Normals,Ao,Albedo,Metallic,(4096-4096)
- Automatic Gun:Normals,Ao,Albedo,Metallic,(8192-8192)
- Vertex counts of characters:
- Hands:14,014
- Automatic Gun:27,792
- 6.FPS Rocket Launcher
- Anim List:
- Attack 01
- Attack 02
- Get Weapon
- Hide
- Idle 01
- Idle 02
- Idle Aim
- Idle Sight
- Jump
- Jump Start
- Jump Loop
- Jump End
- Reload
- Run 01
- Run 02
- Shot
- Shot Aim
- Shot Sight
- Walk 01
- Walk 02
- Walk Aim
- Walk Sight
- Inspection Weapon
- Texture Resolutions:Normals,Ao,Albedo,Metallic,(4096-4096)
- Vertex counts of characters:
- Hands:14,014
- Rocket Launcher:18,706
- 7.FPS Automatic Rifle 01
- Anim List:
- Attack 01
- Attack 02
- Attack 03
- Block Get Hit
- Block Idle
- Get Weapon
- Hide
- Idle 01
- Idle 02
- Idle Aim
- Idle Sight
- Jump
- Jump Start
- Jump Loop
- Jump End
- Reload
- Run 01
- Run 02
- Shot
- Shot Aim
- Shot Sight
- Walk 01
- Walk 02
- Walk Aim
- Walk Sight
- InspectionWeapon
- Inspect Cartridge
- Rifle Animations:
- Reload
- Shot
- Cartridge Animation:
- Hide bullet
- Texture Resolutions:Normals,Ao,Albedo,Metallic,Emissive(4096-4096)And(2048-2048)
- Vertex counts of characters:
- Hands:14,014
- FlashLight 01:2,159
- FlashLight 02:1,245
- FlashLight 03:1,543
- Sight 01:2,020
- Sight 02:1,755
- Sight 03:1,285
- Sight 04:7,586
- Silencers 01:318
- Silencers 02:1,040
- Silencers 03:229
- Silencers 04:270
- Rifle:49,812
- Cartridge:10,716
- 8.FPS Pistol And Knife
- Anim List:
- Attack 01
- Attack 02
- Attack 03
- Attack 04
- Attack 05
- Block Get Hit
- Block Idle
- Get Weapon
- Hide
- Idle 01
- Idle 02
- Idle Aim
- Idle Sight
- Jump
- Jump Start
- Jump Loop
- Jump End
- Reload 01
- Reload 02
- Run 01
- Run 02
- Shot
- Shot Aim
- Shot Sight
- Walk 01
- Walk 02
- Walk Aim
- Walk Sight
- Weapon Inspection 01
- Weapon Inspection 02
- Inspect Cartridge
- Pistol Animations:
- Pistol Reload
- Pistol Shot
- Texture Resolutions:Normals,Ao,Albedo,Metallic,Emissive(4096-4096)And(2048-2048)
- Vertex counts of characters:
- Hands:14,014
- FlashLight 01:2,159
- FlashLight 02:1,245
- FlashLight 03:1,543
- Frame:1,521
- Sight 01:2,020
- Sight 02:1,755
- Sight 03:1,285
- Silencers 01:318
- Silencers 02:1,040
- Silencers 03:229
- Silencers 04:270
- Silencers 05:606
- Pistol:7,812
- Shield:11,887
- Knife:1,903
- Cartridge:3,462
- 9.FPS ANIMATIONS PISTOL (TACTICAL SHIELD)
- Anim List:
- Attack 01
- Attack 02
- Attack 03
- Block Get Hit
- Block Idle
- Get Weapon
- Hide
- Idle 01
- Idle 02
- Idle Aim
- Idle Sight
- Jump
- Reload 01
- Reload 02
- Run 01
- Run 02
- Shot
- Shot Aim
- Shot Sight
- Walk 01
- Walk 02
- Walk Aim
- Walk Sight
- Weapon Inspection
- Texture Resolutions:Normals,Ao,Albedo,Metallic,Emissive(4096-4096)And(2048-2048)
- Vertex counts of characters:
- Hands:14,014
- FlashLight 01:2,159
- FlashLight 02:1,245
- FlashLight 03:1,543
- Frame:1,521
- Sight 01:2,020
- Sight 02:1,755
- Sight 03:1,285
- Silencers 01:318
- Silencers 02:1,040
- Silencers 03:229
- Silencers 04:270
- Silencers 05:606
- Pistol:7,812
- Shield:11,887
- Cartridge:3,462
- 10.FPS Pistol (Single)
- Anim List:
- Attack 01
- Attack 02
- Attack 03
- Attack 04
- Block Get Hit
- Block Idle
- Get Weapon 01
- Get Weapon 02
- Hands Up
- Hide
- Idle 01
- Idle 02
- Idle 03
- Idle Aim
- Idle Sight
- Jump
- Jump Start
- Jump Loop
- Jump End
- Cartridge Inspection
- Lie Down On The Ground
- Reload 01
- Reload 02
- Run 01
- Run 02
- Run 03
- Shot 01
- Shot 02
- Shot Aim
- Shot Sight
- Walk 01
- Walk 02
- Walk 03
- Walk Aim
- Walk Sight
- Weapon Inspection
- Pistol Reload
- Pistol Get Weapon 02
- Pistol Shot
- Texture Resolutions:Normals,Ao,Albedo,Metallic,Emissive(4096-4096)And(2048-2048)
- Vertex counts of characters:
- Hands:14,014
- FlashLight 01:2,159
- FlashLight 02:1,245
- FlashLight 03:1,543
- Frame:1,521
- Sight 01:2,020
- Sight 02:1,755
- Sight 03:1,285
- Silencers 01:318
- Silencers 02:1,040
- Silencers 03:229
- Silencers 04:270
- Silencers 05:606
- Pistol:7,812
- Cartridge:3,462
Price $99.99
Body Poser - It's dead simple by RevolvingGearStudios
Technical Details (Example for BodyPoser):
- Compatible with Unity versions: 2020.3 LTS and above (adjust this if tested on newer versions).
- Works with the Built-in Render Pipeline.
(Optional: “Also compatible with URP and HDRP if models support it.”) - Requires models to have a humanoid rig (Mecanim compatible).
- Editor-only tool — no runtime overhead unless you explicitly use pose application in your own scripts.
- Captured poses are stored as JSON files under Assets/TempPoseData/.
- Models can be set to static after posing to benefit from Unity’s built-in occlusion culling and rendering optimizations.
- Fully functional on both Windows and macOS editors.
BodyPoser – Fast, Simple, and Performance-Friendly Scene Posing Tool
While working on my own game, I ran into a common but frustrating problem: I needed dead bodies and static poses to dress my scenes—but using ragdolls was far too expensive for performance, and setting up animations or IK rigs was overkill.
That’s why I created BodyPoser—a lightweight, editor-focused tool that makes it incredibly easy to manually pose humanoid models and lock them into place without any runtime overhead. Originally built for corpse placement, but flexible enough for anything: background characters, statues, cinematic moments, and more.
Key Benefits:
- Quickly pose models directly in the Scene View—no animations or complex rigging tools required.
- Capture ragdoll poses after simulation or pose entirely by hand.
- Instantly remove physics components and make objects static, allowing for full occlusion culling and further performance optimization.
- Perfect for scene dressing, cinematic compositions, and static environmental storytelling.
- Simple by design—no need for heavy IK systems or animation controllers.
Whether you're a solo developer or building large, detailed levels, BodyPoser helps you dress your scenes quickly, keep control over visuals, and dramatically improve performance by eliminating unnecessary physics and rendering overhead.
Support:
https://revolvinggearstudios.carrd.co/
Price $4.99
Stone Surfaces - 8K Texture Pack by Intrafire Studio
- Textures: 19 unique PBR materials (Base, Normal, Occlusion, Height, Specular or Metallic)
- Resolutions: 8K (8192×8192), PNG format (24-bit)
- Pipeline Compatibility: Built-in (standard) by default, easily convertible to URP/HDRP.
- Advanced AI Assisted Pipeline: Each texture is processed and upscaled with AI powered proprietary software for seamless, high-resolution assets.
- Total: 19 PBR materials / 70 files (including all maps)
- Animated: No
- Additional: Pixel-based approach for precision
Texture Pack 8K – Stone Surfaces provides 19 high-resolution textures, ideal for bringing realistic or stylized stone, rock, concrete, and related surfaces into your Unity projects. Each texture set includes standard PBR maps (Base, Normal, Occlusion, Height, where applicable), ensuring easy adaptation to a variety of environments—modern asphalt roads, medieval stone walls, mossy rock formations, and more.
Included Materials (19 total):
- Asphalt
- Brickwall
- Cobblestone
- Concrete
- Cracked Concrete
- Dungeon Floor
- Fine Gravel
- Gravel
- Lichen Rock
- Medieval Stone Wall
- Mossy Rock
- Old Asphalt
- Old Brickwall
- Old Concrete
- Rock
- Rocky Grass
- Rocky Grass 2
- Stonewall
- Worn Concrete
Compatibility:
- Built-in pipeline (Standard) by default
- Easily convertible to URP/HDRP
Showcase Demo:
A simple demo scene is provided (for the Built-in pipeline) to preview each texture on basic objects under neutral lighting. This pack does not include a terrain or free camera, focusing solely on quick, clear material previews.
Elevate your environments—ancient ruins, modern city streets, or fantasy landscapes—with these robust 8K stone-oriented surfaces. Texture Pack 8K – Stone Surfaces gives you the detail and versatility to craft immersive, visually striking scenes right out of the box!
Price $15.99
Animal and Clown Pack - 30 Characters by Gamelauncher Studio
This 2D character bundle contains the following 30 Characters at a discounted price:
- Bunny Boo
- Crocus
- Lamby
- Pippin
- Skippy
- Ziggy
- Baby Turtle
- Lionix
- Tigo
- Taffy
- Jax the Panda
- Malric
- Yumi The Bunny
- Pico
- Pipi
- Puff
- Pirate Duck
- Wizard Duck
- Pawlo
- Roosty
- Zuno
- Banjo The Joker
- Clown Cruzer
- Trixo
- Smilo
- Zigzoo
- Felix the Joker
- Bramble the Hobbit
- Bob the caveman
- Luno
■ All animations are provided in PNG format (484x417px Resolution).
Bunny Boo Animation List :
- Idle
- Idle Blinking
- Happy
- Firing
- Smashing
- Throwing
- Running
- Run Firing
- Run Smashing
- Run Throwing
- Sliding
- Jump Start
- Jump Loop
- Falling Down
- Dying
- Hurt
Love what you see? Check out our other items. Thank You
Price $120.00
Incredible Hero Pack 30 Characters by Gamelauncher Studio
This 2D character bundle contains the following 30 Characters at a discounted price:
- Alpha Ranger
- Arata The Ninja
- Evo Spark
- Jinzo Warrior
- Turbo Ranger
- Yuna Samurai
- Titan Ranger
- Kenshiro
- Takeshiro
- Commander Nova
- Yuki The Archer
- Rowan
- Kuroshi The Ninja
- Jack The Pirates
- Alex The Brave
- Kevin The Explorer
- Peter The Explorer
- Rednova
- King Julius
- Knight Boy
- Blue Ranger
- Kyro Bolt
- Agnix
- Niko the Archer
- Mike The Explorer
- Dustin
- Rifto
- Sylas
- Vortex
- Auronix
■ All animations are provided in PNG format (904x804px Resolution).
Alpha Ranger Animation List :
- Idle
- Idle Blinking
- Firing
- Melee Attack
- Throwing
- Squatting
- Squatting Blinking
- Squat Firing
- Squat Melee Attack
- Squat Throwing
- Squat Hurt
- Running
- Run Firing
- Sliding
- Jump Start
- Jump Loop
- Falling Down
- Melee Attack in The Air
- Firing in The Air
- Throwing in The Air
- Hurt in The Air
- Dying
- Hurt
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Price $120.00
Savage Enemy Pack 30 Characters by Gamelauncher Studio
This 2D character bundle contains the following 30 Characters at a discounted price:
- Scrowley
- Zombie Rags
- Skull Reaper
- Zombie marcus
- Ferunox
- Thief Sam
- Captain Kongblast
- Draxor
- Redrum
- Frozno
- Evliniar
- Skullix
- DinoDex
- Alien
- Goblin
- Oxar
- Nyxen
- Zarnox
- Raze
- Grinny
- Redhat Zombie
- Lucivile
- Kiro
- Zaryan
- Freaky Pyro
- Pyro
- Red Eyed Pyro
- Shinor
- Vanyara
- Ryden
■ All animations are provided in PNG format (1199x1083px Resolution).
Scrowley Animation List:
- Idle
- Idle Blinking
- Jump Loop
- Jump Start
- Running
- Sliding
- Run Slashing
- Run Throwing
- Run Firing
- Throwing
- Throwing in The Air
- Slashing
- Slashing in The Air
- Firing
- Firing in The Air
- Hurt
- Falling Down
- Dying
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Price $120.00
Questborne - Adventure Music Bundle by EpicSoundworks
Product Details
- Digital download only
- 5 original orchestral tracks
- Each track includes:
-Full version
-Short version
-Seamless loopable version - Format: WAV (uncompressed, stereo)
- Resolution: 48 kHz / 24-bit
- Total files: 26
- Royalty-free for commercial and non-commercial use
This premium music pack features 5 original orchestral tracks designed for fantasy and adventure games. Each theme is delivered in both full-length and short versions, plus seamless, game-ready loops for effortless implementation!
-Tracks included:
- The Map Unfolds - (140 BPM)
- The Siege Begins - (120 BPM)
- The Forgotten Valley - (132 BPM)
- Clash at Dawn - (90BPM)
- Legends of the Bright Vale - (75 BPM)
Professionally mixed and mastered, every track has a polished dynamic range — no extra editing or balancing needed. Just drop it into your project and go!
Perfect for RPGs, cutscenes, trailers, menus, and immersive in-game moments. All files come in high-quality WAV format and are 100% royalty-free.
Bring your world to life with cinematic music that’s ready to play.
Price $15.99
Realistic Animals PACK 2.0 by WildMesh 3D
This pack include exclusive 3D models with smooth animations and high-quality textures.
Assets Included:
- 3D Models: Moose / Fox / Badger / Honey Badger / Bighorn / Wolf / Guineafowl / Boar / Deer / Hyena / Rabbit / Buffalo / Lioness.
- 2K Albedo textures for all model
- Moose: 14,880 triangles (Vertices: 8,670)
- Fox: 14,532 triangles (Vertices: 8,292)
- Badger: 15,117 triangles (Vertices: 8,539)
- Honey Badger: 14,980 triangles (Vertices: 8,465)
- BigHorn: 12,392 triangles (Vertices: 7,021)
- Wolf: 12,392 triangles (Vertices: 7,021)
- Guineafowl: 9,105 triangles (Vertices: 5,745)
- Boar: 13,484 triangles (Vertices: 7,862)
- Deer: 13,048 triangles (Vertices: 7,378)
- Hyena: 15,768 triangles (Vertices: 9,279)
- Rabbit: 9,232 triangles (Vertices: 5,130)
- Buffalo: 13,454 triangles (Vertices: 7,709)
- Lioness: 16,474 triangles (Vertices: 9,962)
- Submeshes
- UV Mapping: Yes, with UV1 and UV2
- Rigging: Yes, with bone mesh
- Animations: Animations at 30fps
Notes:
- The environment used in the showcase is not included in the pack.
- This pack is ideal for survival games, nature simulations, RPGs, and much more!
Bring your project to life with the Realistic Animals PACK 2.0!
This pack includes optimized 3D models, smooth animations, and high-quality textures—perfect for games, simulations, and interactive experiences.
Realistic Animals with animations authored at 30fps, 2K textures and bone meshes.
Features:
- Moose
- Fox
- Badger
- Honey Badger
- Bighorn
- Wolf
- Guineafowl
- Boar
- Deer
- Hyena
- Rabbit
- Buffalo
- Lioness
- Bone meshes
- Animations at 30 fps
- 2K Textures
*The environment used in the showcase is not included in the pack.
Price $99.00
Medieval Battle Music Pack - Fantasy Battle Audio Pack by Audio Forge
- File format WAV, OGG
- Sample rate - 48kHz
- Bit depth - 24-bit
- Original music professionally mixed and mastered
- Loopable
- Modular design
Medieval Battle Music Pack - Fantasy Battle Audio Pack by AudioForge
WHAT'S INCLUDED: A Total of 74 files
- 6 high-quality medieval tracks with variations of each track (WAV & OGG format)
- Seamless looping for gameplay
- Perfect for medieval games, battle and combat scenes
- Modular Design - All tracks are composed to work seamlessly together, allowing you to layer and combine variations for truly unique battle sequences
Tracks included -
- Prepare For Battle
- Battle Dance
- Battle Worn
- Orcs Are On The Move
- Epic Orchestral Siege
- Boss Battle
Professional medieval battle music pack suitable for..
- RPG and fantasy games
- Knight combat and battle scenes
- Medieval themed projects
- Background ambience
Ready For Battle.
Contact: audioforgestudios@gmail.com
Price $15.00
Ambient Cyberpunk Music - Wirescapes by Maxstack
Audio Files Count: 7
Length: 34 min 22 sec
Format: 44100 khz, 16 bit, Stereo, WAV
Loopable: Yes
Wirescapes is a cyberpunk ambient music pack featuring seven tracks that blend glitchy pulses, drones, and shimmering synths to evoke neon-lit dystopias. Perfect for tense exploration, shadowy heists, or AI-driven dread, its atmospheric layers shift like a living city—balancing mechanical rhythms and haunting melodies to mirror the chaos and solitude of futuristic worlds. Subtle yet immersive, it adapts to gameplay’s ebb and flow, grounding players in realms where data streams hum like heartbeats and danger lurks beneath every flicker of light.
Content
- Adapted Simulacra [5:17]
- BazaarNet [4:48]
- Data Breach [4:32]
- Nirvana Protocol [8:10]
- Sprawl's Edge [3:12]
- The Client [4:48]
- Urban Decay [3:33]
Price $0.00
Art Galleries Bundle 2 by AK STUDIO ART
=== Content ===
- Number of Unique Meshes: 142.
- Number of Unique Materials: 248.
- Number of polygons: 2 to 31.680.
- Texture sizes used:
- 1024x1024 (166)
- 2048x2048 (159)
- Types of texture maps: BaseMap, Emissive, MaskMap, NormalMap.
=== Statistics ===
The package includes:
- 58 FBX models.
- 91 Prefabs.
- 248 Materials.
- 325 Textures.
- 1 Cubemaps.
- 8 Demo Scene(s) with preconfigured Lightmap.
=== Notes ===
- Optimized 3D Models for performance.
- VR-ready assets.
- Baked GI included.
- Post Processing Setup provided.
Art Galleries Bundle 2 – Complete Art Gallery Collection for Unity
Art Galleries Bundle 2 is an all-in-one package that brings together six complete gallery collections (Vol.7 to Vol.12), designed to help you create immersive, elegant, and production-ready art scenes in Unity. Perfect for video games, virtual tours, cultural simulations, VR, or architectural visualization.
What’s Included:
- Vol.7 – A mobile- and VR-optimized gallery featuring impactful visual elements. Ideal for artistic experiences on the go. Not modular.
- Vol.8 – Multiple painting styles, customizable central walls, and display cases for sculptures or 3D models.
- Vol.9 – Unique structure with a central octagonal room and four connectable side rooms. Predefined layout.
- Vol.10 – 14 statues, 4 painting styles, realistic display cases, and a decorative partition wall to divide space and add visual depth.
- Vol.11 – A fully modular, contemporary-style gallery with PBR textures. Inspired by modern museums and designed for flexibility.
- Vol.12 – Minimalist gallery with modular walls, two ceiling types, benches, and architectural details like outlets and fire extinguishers.
Technical Features
- Full compatibility with Built-in, URP, and HDRP render pipelines.
- Optimized models for PC, VR, and mobile platforms.
- High-quality PBR textures.
- Demo scenes included for quick setup and inspiration.
Art Galleries Bundle 2 gives you the freedom to design everything from intimate rooms to large-scale gallery environments. Whether you're building a virtual museum, educational experience, or artistic game space, this asset provides the tools you need to craft visually striking and professional environments.
Price $59.99
Sci-Fi Pterodactyl by Shumn1y
Number of textures 14
Texture dimensions (4096x4096, 2048x2048)
Polygon count of [Triangles 20 574]
Minimum polygon count 20 574
Maximum polygon count 20 574
Number of meshes/prefabs 4
Rigging: Yes
Animation count 41
Animation types (Root Motion/In-place): 6/35
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
🎁OUR DISCORD 🎁 - we have a lot of interesting things there
- The perfect solution for your project✅
- 1/7 characters for Sci-Fi Dino pack 2
*sound, FX not included, just demo*
- Character has custom skeleton
- ✅4 skins.
- ✅Inst Mat color blending for each skin
- ✅41 animation included
- Attack - 6
- Idle - 4
- Knock - 4
- Death - 2
- Gethit - 8
- Turn 90 - 4
- Turn 180 - 2
- Walk - 8
- Fall - 4
- Transitions - 2
Character:
Triangles: 20 574
Vertices: 13 587
Price $49.99
Fantasy Monster 3D Model - Game Ready - PixeliusVita by PixeliusVita
- Model Information:
Vertices: 6149 Indices: 22425 (equivalent to 7475 triangles).
Submeshes: 1 Skin (Bones): 78 bones.
Animations: 11 unique animations are included.
72 unique texture maps.
- Supported Render Pipelines: Universal Render Pipeline (URP)
All Animation Can see HERE!!!
- Monster 01 (Rigged, Animated) | NO FACIAL
- 11 Animation:
Die
Idle
Idle Look Around
Walk
Run
Attack 01
Attack 02
Attack 03
Shoot
GetHit
Stunned
- 9 Texture Different Type
- Cel-Shader Mobile Friendly
Price $15.00
Stylized Rock Materials by Magnesia Design
[Used source file(s)] sizes : 2048X2048
File count : 10
Animated: No
Additional: PİXEL
This material is a high-quality, PBR (Physically Based Rendering) ready texture, perfect for creating realistic and immersive environments in Unity.
✨ Features:
- Resolution: 2K
- Textures Included: Base Color, Normal, Roughness, Metallic, Ambient Occlusion , Height
- Seamless & Tileable: Optimized for seamless tiling in any project.
- Compatibility: Fully compatible with Unity's built-in and URP and HRDP pipelines.
Ideal for: Interior design, game environments, architectural visualization, and more.
Technical Details:
- Format: PNG , TIF
- UV Mapping: Seamless
- File Size: 2048X2048
Add depth and detail to your scenes with this professionally crafted material!
* Contact ; Magnesia Design
Price $9.99
