Astrokid Frequencies Vol.1 - Kawaii Cyberspace Bundle by AS 33
The pack at a glance:
- Audio file types: WAV Format.
- Sample Rate: 44.1 kHz.
- Bit Depth: 24 bit.
- Loopable: Yes.
- Additional: Stereo.
- Number of Beats: 83.
- Created for the: ambience of your game.
Need to provide credit: No.
Astrokid Frequencies Vol.1 is a premium bundle of game-ready music featuring 83 original tracks across 5 distinct subpacks. Blending kawaii aesthetics, space atmospheres, and energetic electronic styles, this collection is crafted for developers seeking vibrant and stylish music for menus, levels, cutscenes, and more. From cozy lo-fi vibes in orbit to high-energy cyberpunk chase scenes, this bundle covers a broad sonic palette, perfect for visual novels, platformers, mobile games, anime-inspired RPGs, and futuristic casual titles.
🎵 Includes 5 themed subpacks:
- Cosmic Boba Beats – Kawaii Lo-Fi in Space
- Nebula Café – Chillwave Meets Interstellar Lo-Fi
- Astro Bunnies – Cute Trap for Casual Games
- Polaris Pulse – Melodic Future Bass
- Starlight Overdrive – Cyberpunk EDM for Future Worlds
All music is royalty-free and professionally produced using industry-grade tools.
Price $25.00
Astrokid Frequencies Vol.2 - Cinematic Ambience Pack Pt.1 by AS 33
The pack at a glance:
- Audio file types: WAV Format.
- Sample Rate: 44.1 kHz.
- Bit Depth: 24 bit.
- Loopable: Yes.
- Additional: Stereo.
- Number of Beats: 49.
- Created for the: ambience of your game.
Need to provide credit: No.
Astrokid Frequencies Vol.2 – Pt.1 is a premium audio bundle featuring 49 cinematic ambient soundtracks crafted for game developers who seek deep, immersive audio environments without melodic distraction. Each track was designed with subtle evolution, rich textures, and mood-specific layering ideal for building atmosphere in exploration levels, menus, cinematic sequences, cutscenes, narrative transitions, and thematic zones across genres like sci-fi, horror, post-apocalyptic, fantasy, survival, and more. These are not loops they are evolving ambient tracks with a clear start and end, built to blend naturally into your scenes.
Price $50.00
Astrokid Frequencies Vol.2 - Cinematic Ambience Pack Pt.2 by AS 33
The pack at a glance:
- Audio file types: WAV Format.
- Sample Rate: 44.1 kHz.
- Bit Depth: 24 bit.
- Loopable: Yes.
- Additional: Stereo.
- Number of Beats: 50.
- Created for the: ambience of your game.
Need to provide credit: No.
Astrokid Frequencies Vol.2 – Pt.1 is a premium audio bundle featuring 50 cinematic ambient soundtracks crafted for game developers who seek deep, immersive audio environments without melodic distraction. Each track was designed with subtle evolution, rich textures, and mood-specific layering ideal for building atmosphere in exploration levels, menus, cinematic sequences, cutscenes, narrative transitions, and thematic zones across genres like sci-fi, horror, post-apocalyptic, fantasy, survival, and more. These are not loops they are evolving ambient tracks with a clear start and end, built to blend naturally into your scenes.
Price $50.00
Summer Mega Bundle (9 Packages) by Hivemind
Number of Unique Meshes: 2200+
Collision: Yes, custom and automatically generated!
Vertex Count: 30 - 300K
LODs: Yes
Number of LODs: 1 - 6
Number of Materials: 400+
Number of Textures: 1306
Texture Resolutions: 16x16 to 8192x8192
Supported Development Platforms:
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
Playable Demos and Showcase Available Inside Each Product Link Below | All products can be used in your commercial products including steam.
🎁 Limited Time Gift!
1) Get 🪓 Dark Fantasy Weapons - 49.99$ Value (Gifted straight to your vault!) For Free When Buying This Pack!
2) To receive your bonus 👾 Join Our Discord 👾
3) Navigate to the "free-gift" channel and click the "Open ticket" button.
🏷️ Save 540$ (Original Price 600$ Now 60$)
☠️ The Bundle includes 9 Packs ☠️
Get them for a discounted price exclusively on this bundle! (60$ instead of 600$)
- 1) Modular Castle & Dungeon ($139.99)
- 2) Modular Medieval Bandit Village ($99.99)
- 3) Modular Haunted Village ($59.99)
- 4) House Forge: Modular House Building Kit ($99.99)
- 5) Glimvale: Stylized Fantasy Open World ($39.99)
- 6) House On A Hill Environment ($29.99)
- 7) Abandoned Factory ($49.99)
- 8) Mountain - Ancient Mountain Environment ($29.99)
- 9) Olympus - Temple Of The Gods - Environment ($49.99)
Purchasing this bundle will unlock access to the products listed above from the Unity asset store. Don't forget to check our store page after purchasing the bundle.
CONTACT US WEBSITE | JOIN US DISCORD
Price $59.99
CyberMutantH3 by Strellok
Number of textures 12
Texture dimensions 2048/4096
Polygon count of 10443
Minimum polygon count 10443
Maximum polygon count 10443
Number of meshes/prefabs 1/3
Rigging: Yes
Animation count 17
Animation type list
-2 idle
-3 walk
-1 run
-1 get hit
-1 jump
-2 strafe
-5 atack
-1 block
-1 summon
UV mapping: Yes
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
🌟 Key Features
-Low poly
-Fully Rigged
-3 skins
🌟 Polycount |
Faces - 10443
Tris - 19753
Verts - 10163
Additional bones that are added to Skeleton: jaw; weapon1; weapon1-1; weapon2; weapon2-1
🌟 4k Textures
BaseColor, Normal, Roughness/Metallic/Ambient Occlusion
3 Texture sets: Body (4k), Armor (4k)
🌟This model has 17 animations
-2 idle
-3 walk
-1 run
-1 get hit
-1 jump
-2 strafe
-5 atack
-1 block
-1 summon
Price $19.99
Water & Ice ARPG Starter Kit by Piloto Studio
- 200 Textures
- 166 Materials
- 4 meshes
- 22 VFX Prefabs
This package contains lots of game-ready VFX, coming in a variety of flavors to spice up your game!
All VFX are well optimized and ready for mobile and console.
We offer compatibility for both Standard render pipeline, Universal render pipeline (URP) and High definition render pipeline (HDRP).
✨ Key Features ✨
- Minimal set-up to get it working on your own mesh
- 1 Shader for all particles
- 1 Shader for all 3D Models
- Includes one asset overview scene, and a contextual example of usage.
- Compatible with ALL rendering pipelines
- Realistic Art Style
- Drag and Drop!
Water & Ice ARPG Starter Kit delivers a grounded, realistic set of magic effects inspired by the dark fantasy tone of games like Path of Exile and Diablo IV. This VFX pack features 20+ hand-crafted prefabs built for modern action RPGs with visceral combat and gritty elemental magic.
Designed with realism and gameplay clarity in mind, this pack covers the core water and ice archetypes: beams, shields, novas, projectiles, rune explosions, healing spells, environmental effects, and more. Every effect is cleanly structured, performance-conscious, and ready to drop into your game.
🎮 Best Suited For:
- Dark fantasy ARPGs, dungeon crawlers, or top-down slashers
- Spellcasting systems, elemental skill trees, or elite enemy abilities
- Projects aiming for a more serious, grounded visual tone
Price $29.99
AVPro Video v3 - HarmonyOS NEXT Edition by RenderHeads Ltd
This asset uses the following third-party components:
- ExoPlayer under Apache License 2.0
- Hap under BSD 2-Clause "Simplified" License
- Libsamplerate under BSD 2-Clause "Simplified" License
- GDCL-MPEG4 under GDCL Source Code License
- Facebook Audio 360 under custom license
- Squish under MIT License
- Snappy under BSD-type custom license
See Third-Party Notices.txt file in package for details.
AVPro Video: Advanced video playback for Unity
🚀 DOWNLOAD THE TRIAL VERSION HERE 🚀
Links: Webpage | Documentation | Support | Forum
New Features:
- Android Vulkan pipeline support
- Re-written Android OpenGLES pipeline
- visionOS support (Ultra Edition only)
- HarmonyOS NEXT support (HarmonyOS NEXT Edition only)
General Features:
- Easy to use
- Fast and powerful video playback
- Based on 11 years of Unity video plugin development
- Battle tested in professional productions
- Native support for Windows, macOS, iOS, tvOS, visionOS, Android and HarmonyOS NEXT
- No huge dependent libraries (eg FFMPEG)
- Unity 2019.x - 2023.x + Unity 6 supported (LTS versions + latest stable release)
- Easy to use drag and drop components
- Free watermarked trial version available
- Strong documentation and developer support
Playback Features:
- Play local (StreamingAssets only on HarmonyOS NEXT), remote and adaptive (HLS/DASH) videos
- VR, 360, 180, Mono and Stereo videos supported
- 8K+ video decoding (on supported systems)
- Transparent videos
- Subtitles (excluding HarmonyOS NEXT)
- Audio piping to Unity (excluding HarmonyOS NEXT)
Workflow Features:
- In editor preview and playback
- Asset type for easily defining video content
Ultra Edition Features:
- Custom HTTP headers
- AES-128 HLS
- Decoding to 10-Bit textures (Windows, macoOS, tvOS, visionOS and iOS only)
- Hap codec (Windows and macOS only)
- 10-Bit NotchLC codec (Windows only)
- Spatial 360 audio
- Video caching (Android and iOS only)
- visionOS platform support
AVPro Video was nominated for the Asset Store Award in 2016
Editions
We've made several editions of AVPro Video available so you can pick the one that's best for your project:
- Core Edition
- Core Desktop Edition
- Core Mobile Edition
- HarmonyOS NEXT Edition
- Ultra Edition
- Enterprise Edition
This asset contains the AVPro Video HarmonyOS NEXT Edition, it has NO support for Ultra Edition features currently. You can read this page to learn more about the features, pricing and upgrades for the different editions.
🚀 DOWNLOAD THE TRIAL VERSION HERE 🚀
Price $150.00
Fishman - Poly by SnoozyRat
Number of textures: 22
Texture dimensions: 16x16 to 1024x1024
Number of meshes: 11
Mesh List:
- Body_V1
- Body_V2
- Chin
- FinArms
- FinEars
- FinJaw
- FinNeck
- FinSpine
- Lure
- Teeth_V1
- Teeth_V2
Polygon count (Individual Meshes):
Triangles - 104 to 12160
Faces - 52 to 14574
Vertices - 60 to 14555
Polygon count (Max Total):
Triangles - 15268
Faces - 7768
Vertices - 7807
Rigging: Yes
Animation count: 22
Animation list:
- Idle
- IdleBreak
- Impact
- ImpactDeath
- Jump
- JumpAirRise
- JumpAirFall
- JumpLand
- MoveHop
- MoveHopLoop
- MoveHopLoopFast
- Run
- StrikeL
- StrikeR
- SwimIdle
- SwimImpact
- SwimImpactDeath
- SwimStrikeL
- SwimStrikeR
- SwimV1
- SwimV2
- Walk
Fishman - Poly is a customizable 3D character model. Whether you're creating a lovecraftian horror game, a deep sea adventure, or a shadowy swamp quest, this scaly amphibious creature is ready to bring dread and intrigue into any project!
Key Features:
- Flat low poly style made to fit seamlessly with other stylized assets.
- Fully rigged and game ready with 22 high-quality animations.
- Modular character meshes: Body x2, Chin, Fins x5, Lure, Teeth x2
- Customizable with 12+ materials: Body x8, Eyes x4
Upgrade-Friendly:
This asset comes in two versions:
Get the Poly version, and upgrade to PBR at a discount!
Get the PBR version, and get access to Poly for FREE!
Price $9.99
Fishman - PBR by SnoozyRat
Number of textures: 24
Texture dimensions: 1024x1024 to 4096x4096
Number of meshes: 11
Mesh List:
- Body_V1
- Body_V2
- Chin
- FinArms
- FinEars
- FinJaw
- FinNeck
- FinSpine
- Lure
- Teeth_V1
- Teeth_V2
Polygon count (Individual Meshes):
Triangles - 104 to 12160
Faces - 52 to 14574
Vertices - 60 to 14555
Polygon count (Max Total):
Triangles - 15268
Faces - 7768
Vertices - 7807
Rigging: Yes
Animation count: 22
Animation list:
- Idle
- IdleBreak
- Impact
- ImpactDeath
- Jump
- JumpAirRise
- JumpAirFall
- JumpLand
- MoveHop
- MoveHopLoop
- MoveHopLoopFast
- Run
- StrikeL
- StrikeR
- SwimIdle
- SwimImpact
- SwimImpactDeath
- SwimStrikeL
- SwimStrikeR
- SwimV1
- SwimV2
- Walk
Fishman - PBR is a customizable 3D character model. Whether you're creating a lovecraftian horror game, a deep sea adventure, or a shadowy swamp quest, this scaly amphibious creature is ready to bring dread and intrigue into any project!
Key Features:
- Realistic PBR style made to fit seamlessly with other assets.
- Fully rigged and game ready with 22 high-quality animations.
- Modular character meshes: Body x2, Chin, Fins x5, Lure, Teeth x2
- Customizable with 12+ PBR materials: Body x8, Eyes x4
Upgrade-Friendly:
This asset comes in two versions:
Get the Poly version, and upgrade to PBR at a discount!
Get the PBR version, and get access to Poly for FREE!
Price $16.99
Sci-fi Razor Scope by ShubhamArtist
Sci-fi Scope for use in your projects.
- FBX file
- Mesh consist of 5539 tris
- PBR materiao for both Built-in and URP pipeline.
- 4k PNG textures which includes AlbedoTransparancy, MetallicSmoothness and Normal and Emission.
Thanks for downloading. for any feedback or thoughts on this package please letme know on swork.99uk@gmail.com
Price $0.00
Fantsy Stylized Rock Pack by Unkindead
• Number of meshes/prefabs: 25 unique meshes, 25 prefabs
• Mesh categories:
– Large: 5 meshes
– Medium: 8 meshes
– Small: 12 meshes
• Polygon count:
– Large rocks: 150–252 quads
– Medium rocks: 49–92 quads
– Small rocks: 42–53 quads
• Total polygon count (quads): 2216
• Total vertex count: 2266
• Minimum polygon count: 42
• Maximum polygon count: 252
• Number of textures: 8
• Texture dimensions: 2048x2048
• Texture types (PBR workflow):
– Base Color (Diffuse)
– Normal
– Roughness
– Height
– Ambient Occlusion
– Diffuse Masks (Alpha):
• Cracks
• Edge Shadows
• Vegetation (moss)
• Types of materials: 2 standard PBR materials
• UV mapping: Yes (non-overlapping, atlas-compatible)
• LOD information: No LODs included
• Rigging: No
• Animation count: 0
• Animation type list: None
• Topology: Clean quad-based retopology from high-poly sculpt, normals baked
• Pivot point: Bottom center of each mesh
• Geometry: Flat base for easy terrain/grid placement
• File structure: Organized folders (Models, Materials, Textures, Prefabs, Scenes)
• Render pipeline compatibility: Built-in only (URP and HDRP not tested)
This is a stylized low-poly rock asset pack designed for top-down and isometric games like Clash of Clans, Dota 2, and Titan Quest. Ideal for strategy, RPG, mobile or stylized fantasy games.
All assets are cleanly optimized, easy to place, and grouped into categories for quick use in level design. Flat base geometry makes it suitable for grid-based environments or terrain painting.
Price $15.00
Dialog Graph Engine by NovaVertexCode
- Node-Based Editor: Design dialogue flows visually with an intuitive graph interface.
- Branching Narratives: Create complex, branching conversations with multiple outcomes.
- Flexible Storage: Save and load dialogue nodes in any project folder.
- Color-Coded Nodes: Visually distinguish node types for better organization.
- Toolbar Integration: Quick access to dialog creation, switching, and refresh options.
- Customizable Nodes: Support for text nodes, action nodes, and randomization nodes, with the ability to extend node data.
This Unity dialogue system enables the creation of interactive conversations with a node-based editor. It’s versatile for all genres, allowing you to design and manage branching narratives effortlessly. The content is fully customizable, supporting unique dialogue flows tailored to your project’s needs.
Price $9.99
SimpleSave | Binary & JSON Save System for Unity by Pandapps
Technical details
Key Features:
- 🔹 Supports Binary & JSON formats – choose between performance or readability
- 🔹 Simple API – save and load any data with one line of code
- 🔹 Custom class support – just mark with [Serializable]
- 🔹 SerializableDictionary included – supports dictionary serialization
- 🔹 Unity types supported – Vector2, Vector3, Quaternion, Color, Transform
- 🔹 Collections supported – List<T>, Dictionary<K,V>, Queue<T>, HashSet<T>
- 🔹 Async Save/Load – supports Task-based async operations
- 🔹 AES Encryption – secure your saved data with a password
- 🔹 Editor Tools – manage saved files directly in Unity Editor
- 🔹 Format settings – switch between Binary, JSON, and PlayerPrefs
- 🔹 No setup required – works out of the box
- 🔹 Fully extensible – supports custom serializers
Compatibility:
- ✅ Unity 2020.3 LTS and above
- ✅ Compatible with Built-in, URP, and HDRP pipelines
- ✅ Supports all platforms: Windows, macOS, Android, iOS, WebGL, VR/AR, consoles
- ✅ No dependencies or third-party plugins required
SimpleSave for Unity is a powerful, lightweight save system that makes it easy to store and load data in your Unity games.
With support for both JSON and binary serialization, SimpleSave is the perfect solution for saving player progress, game settings, stats, inventory, and more.
Unity save system plugin designed for Unity developers of all levels, SimpleSave lets you serialize and deserialize custom classes, lists, dictionaries, and Unity types like Transform, Vector3, Color, and Quaternion.
No boilerplate code or complicated setup — just plug and play.
✅ Key Features:
- Save system for Unity with JSON and binary formats
- Works with [Serializable] classes and collections (List, Dictionary, etc.)
- Supports Unity-specific types (Transform, Vector3, Color, Quaternion)
- One-line Save/Load API – fast and easy to use
- Built-in AES encryption support
- Async save/load operations
- Includes Unity Editor tools for managing saved files
- Minimal footprint, high performance
💡 Why Use SimpleSave?
- Build cross-platform save systems (mobile, PC, console, VR/AR)
- Compatible with all Unity rendering pipelines (URP, HDRP, Built-in)
- Ideal for RPGs, platformers, casual games, and simulations
- No dependencies or external plugins required
Whether you're saving player prefs or building a complex save architecture, SimpleSave gives you full control with minimal effort.
Start using SimpleSave today and simplify your Unity development workflow.
Price $0.00
Darklake Skybox by Pavan Games
Key Features:
- Stylized skybox shader with animated movement and hue/saturation control
- Includes both dynamic and static versions
- Fully editable equirectangular textures (PSD/JPG/PNG)
- Modular structure – import only the assets you need
- Optional animated lake surface shader (for use with a plane)
- Depth-based semi-submersion shader for props
- Basic first-person controller included
- Suitable for atmospheric, cinematic, or surreal environments
- Works with the Built-in Render Pipeline
Mobile-Friendly – Important Considerations:
- The dynamic skybox delivers advanced visual effects designed for mobile platforms. However, due to its resource-intensive nature, it performs best in projects with simple gameplay elements and minimal on-screen assets. For more complex scenes, a static version is included as a lightweight alternative.
- Application.targetFrameRate = 60;Some mobile devices default to 30 FPS rendering. To enhance the visual experience, developers can manually set the frame rate to 60 FPS using: Application.targetFrameRate = 60;
This package delivers a stylized lake-themed skybox system designed to create mood-rich, atmospheric scenes for games and visual experiences. It includes both dynamic and static skybox versions to suit different hardware and performance needs — from lightweight mobile builds to more complex desktop environments.
Ideal for cinematic, surreal, horror, or exploration games, the dynamic skybox uses real-time shader effects (like animated reflections and hue/saturation adjustments) to give your world a sense of motion and emotional depth — without needing a physical lake object.
You can tweak color, hue, saturation, and reflection settings directly in the material inspector, or edit the included equirectangular textures externally (in Photoshop, GIMP, etc.) for full control.
To support prototyping and scene setup, the package also includes:
- A basic first-person player controller
- A semi-submersion shader to blend objects with the water
- A simple animated water surface material (for optional use with a plane or quad)
This package follows a modular design, so you can import only what you need.
Third-Party Content Notice:
This asset uses third-party content under Public Domain or Creative Commons Zero (CC0) licenses. See Third-Party Notices.txt included in the package for full attribution and licensing details (located at PavanGames/DarklakeSkybox/Documentation/Third-Party Notices.txt).
Price $27.59
Kalponic Painterly Texture Pack (30 Tiles) by Kalpønic Studiø
- 30 seamless base textures (PNG, 1024x1024)
- Hand-painted, stylised (Ghibli-inspired) look
- Tileable for use in top-down, RPG, and fantasy games
- BaseColor only (no PBR maps)
- Royalty-free for commercial & personal use
- Lightweight, easy-to-use—just drag and drop into your project
- Unity 6 URP is used to make the package
This package contains 30 unique, stylised base textures designed in a painterly, Ghibli-inspired style. Each texture is seamless and tileable, perfect for top-down, RPG, and fantasy projects. Provided as PNG files at 1024x1024 resolution, these textures are ready to use for terrain, environments, or props. No PBR maps included—only BaseColor for a lightweight, flexible workflow.
All textures were created using AI-assisted workflows and refined manually in Photshop to ensure quality and uniqueness.
You can create PBR maps using : Materialize
Price $0.00
Easy Mesh Combiner + Mosaic To by monolimbostudio
- Supports static meshes (ideal for environments)
- Unity 2019.4+ compatible
- All platforms (PC, mobile, VR)
- LOD-friendly output
- Works with FBX and Unity prefabs
- Unity 2019.4+ compatible
This powerful duo combines performance optimization with procedural design tools to accelerate your Unity projects:
Mesh Combiner: Instantly reduce draw calls and simplify hierarchies
Zellige Mosaic Tool: Create intricate tile patterns with artistic control
Works seamlessly with Built-in, URP, and HDRP pipelines. No coding required!
Mesh Combiner Tool
Key Features
- One-click optimization: Combine hundreds of meshes in seconds
- Material-aware merging: Preserve textures while reducing draw calls
- Flexible output: Create new GameObjects or modify originals
- UV2 generation: Ready-made for lightmapping
- Undo/Redo support: Safely experiment with combinations
Zellige Mosaic Tool
Key Features
- 8+ Pattern Types: Moroccan, Chevron, Herringbone, Geometric, and more
- Authentic Styling: Pre-set Zellige color palettes + custom textures
- Real-time Preview: Visualize before generating
- Grout Generator: Add realistic mortar lines
- Surface Snapping: Align tiles to any mesh
- Both tools as ready-to-use Editor windows
- Complete documentation
- Example scenes for both tools
- Mesh Combiner:
Select parent GameObject
Choose combination settings
Click "Combine Meshes" - Zellige Mosaic Tool:
Add tile prefabs
Select pattern and customize
Generate with one click
Price $4.99
First Person Controller by monolimbostudio
- Built for Unity (Universal Render Pipeline compatible)
- Requires CharacterController component
- Input: Standard Unity Input System (Keyboard + Mouse)
- Optimized for performance with smooth interpolation
✔ Advanced Movement – Walk, run, crouch with acceleration/deceleration
✔ Fluid Mouse Look – Adjustable sensitivity, smoothing, Y-inversion, and angle clamping
✔ Dynamic Camera Effects – Head bobbing (with run/crouch multipliers), leaning (Q/E), and zooming
✔ Footstep System – Randomized audio clips with speed-based timing
✔ Fully Configurable – Tweak every parameter via the Inspector
✔ Modular & Clean Code – Easy to extend or integrate with other systems
🎮 Use Cases:
- FPS/Tactical Shooters
- Horror/Exploration Games
- VR/Desktop Prototypes
- Game Jams & Rapid Development
Price $4.99
Live Constraints by SafiWorks
- Constraint Types Supported: Mate Constraint (more planned)
- Live Update Support: Automatically syncs on transform changes at runtime and in Edit mode
- Custom Editor Tools: Interactive vertex selection using scene view handles
- Data Tracking: Tracks vertex index, triangle index, normals, and local pivot transforms
- Visual Feedback: Scene view arrow indicators for constraint normals
- Extensible: Easily extend with custom constraint types
- Performance: Optimized for editor use, minimal runtime overhead
- Compatibility: Unity 2020.3+ (Tested on Unity 6.1)
- No Dependencies: Works out of the box—no third-party packages needed
Live Constraints bridges the gap between mechanical precision and Unity's flexible object system. Designed for developers who want CAD-like control over mesh alignment, this tool lets you snap objects together by aligning specific vertices and surface normals. Whether you're building a level made of modular parts or prototyping a robot arm with jointed pieces, Live Constraints ensures everything fits just right.
From game designers to simulation developers, anyone needing consistent, repeatable object alignment will find Live Constraints invaluable. It’s as simple as selecting two vertices -Live Constraints handles the rotation, positioning, and axis-aligned orientation live.
Price $99.00
MazeForge: Procedural Maze & Dungeon Generator with NavMesh & Player Spawning by Polymorphix
MazeForge lets you create fully procedural maze or dungeon layouts with customizable size, wall height, and materials. It includes NavMesh baking, player and prop spawning, start/end points, roof/floor control, and a Unity Editor interface. Ideal for AI navigation and gameplay prototyping.
🔥 Why MazeForge?
If you're building a game that needs procedural level generation, MazeForge gives you a ready-to-use, highly customizable maze and dungeon generator no extra tools required.
Whether you're developing a roguelike, an AI-driven stealth game, or just want to quickly prototype playable levels, MazeForge does the heavy lifting:
- ✅ Saves hours of level design with just one click
- ✅ Includes NavMesh baking, so your AI can navigate the maze instantly
- ✅ Automatically spawns a player, start, end, and random props
- ✅ Works in the Editor or at runtime
- ✅ 100% customizable: wall height, materials, roof, floor, prefab injection
- ✅ Lightweight and dependency-free – drop it in and go
Details:
- 🧱 Procedural maze & dungeon generation (width, height, wall height, roof/floor prefabs)
- 🧭 AI-ready NavMesh baking using NavMeshSurface
- 🎮 Player spawn system with height offset control
- 🚪 Start & end point prefab placement
- 🎲 Random prop/object spawning with density control
- 🖱️ Unity Editor integration with Generate & Clear buttons
- 🌱 Seed-based or random generation options
- 🏗️ Modular runtime support – works in Play mode or Editor
- 🔌 No third-party dependencies
Price $15.00
Surface-Based Footstep Sounds by Polymorphix
Surface-Based Footstep Sounds dynamically plays footstep sounds based on the ground’s surface whether material or tag based. Perfect for immersive gameplay, it offers easy inspector setup, precise detection, volume control, and reorderable list editor integration.
Why "Surface-Based Footstep Sounds"
- 🔊 Plays audio clips based on surface Material or Tag
- 🧩 Fully integrated Unity Inspector Editor with reorderable list
- 🛠️ Customize volume, frequency, and surface types with ease
- ⚙️ Lightweight, modular, and perfect for any 3D project
- 👣 Adds immersive feedback to walking, running, or stealth gameplay
Technical Features
- 🧭 Surface Detection: Detect surfaces via Physics.Raycast based on Material or **Tag`.
- 🔁 Custom Footstep Sounds: Assign multiple AudioClips per surface type.
- 🎚️ Volume Control: Adjust volume per surface using decibel offset.
- ⏱️ Footstep Timing: Adjustable rate and movement threshold for sound triggering.
- 🎧 AudioSource Integration: Plug in any AudioSource component for playback.
- 🛠️ Custom Editor: Reorderable list with dynamic fields shown based on detection mode.
- 🎯 Ground Check: Use a transform for surface checking and customizable distance.
- 🧪 Layer Filtering: Supports LayerMask filtering for ground detection.
- 📦 Minimal Setup: Just add the script, assign surfaces, and go.
Price $15.00
