Post Apocalyptic Modular Environment Pack – Survival Buildings & Props by GameReady3D - by Sector4 Interactive
- Meshes: 158
- Materials: 94
- Textures: 95 × PBR 4K (4096×4096, Base, Normal, Mask maps)
- Prefabs / Blueprints: 167 included for rapid setup
- Structure Modules: Modular wall pieces, doors, stairs, ladders, fences, watchtowers, floodlight towers, electric posts, modular pipes
- Set Dressing Props: Containers, barrels, wooden pallets & racks, storage boxes, cardboard stacks, metal racks, water tanks, cloth drying racks, trolleys, tables, chairs, stools, benches, desks, waste bins, lights, hiding shelters, hospitality and kitchen items, living quarters furniture, tools and weapons
- Vegetation: Grass and trees for outdoor wasteland areas
- UVs: Non-overlapping secondary UVs for lightmaps
- Collision: Custom & auto where appropriate
- Scale: Real-world; consistent texel density
- LODs: Up to 3 per mesh (polygon count range: 230 – 13,211)
- Performance: Optimized for mid-range and high-end targets; modular workflow friendly.
- Demo Scene: Included
Recreate the end of the world with the Post Apocalyptic Modular Environment Pack, a comprehensive set of 158 meshes, 167 prefabs, and 94 materials designed for immersive survival and dystopian projects. Build abandoned streets, ruined outposts, or survivor camps with modular buildings, detailed props, and environmental set dressing.
This pack includes core structures like watchtowers, electric posts, fences, ladders, and modular pipes, alongside survival essentials such as containers, wooden pallets, storage racks, barrels, water tanks, cloth drying racks, and makeshift hiding places. Populate your scenes with kitchen props, living quarters furniture, stools, chairs, benches, desks, tools, and weapons, plus vegetation (grass & trees) for outdoor wasteland areas.
Every asset is optimized with PBR 4K textures (4096×4096) and 3 LOD levels, with polygon counts ranging from 230 to 13,211. Prefabs allow fast drag-and-drop worldbuilding, while UV mapping ensures seamless texturing.
A demo scene is included to showcase how modular structures and props combine into atmospheric post-apocalyptic environments.
Price $29.99
POLYGON - Shopping Plaza Map by Synty by Synty Studios
Pack Content
Assets
Props (34)
Including billboards, posters, jewelry, displays, food, an awning, and a bus stop.
Buildings (9)
Modular building pieces including walls, railings and an elevator shaft.
Map Areas (9)
Modern city areas including a boutique retail laneway, department store, cinema, coffee shop, restrooms, supermarket, video game store, arcade, and pizzeria.
Synty® Studios presents: POLYGON - Shopping Plaza Map
This pack requires: POLYGON - Shops Pack
This map pack is an expansion add-on for POLYGON Shops Pack featuring a new demo scene, and a few new assets created for the new areas. Synty map packs are designed to help inspire you with level design, and save you time with pre-dressed areas ready to place into your project!
In this Shopping Plaza Map pack you will find a variety of new buildings including a boutique retail laneway, department store, cinema, coffee shop, supermarket, video game store, arcade, and pizzeria.
Key Features:
- 30+ new prefabs
- 9 poster and billboard textures
- New buildings ready to place into your project
- Generic assets folder with 350+ prefabs including buildings, props, environment, weapons, and FX
Price $19.99
ZombieButcher by Andryuha1981
Textures pack map 4096x4096 and 2048x2048
three skins
13 materials
PBR
Albedo
Normal
Metalic_gloss
AO
39 textures
Extra joins
Jaw_Joint1
jaw
tongue
tongue1
tongue2
eye_left
eye_right
Eye_Joint_L
Eye_Joint_R
Tonque_Joint
Tonque_Joint1
Tonque_Joint2
Tonque_Joint3
Axe4
Axe1
The model contains 35 animations
attack (x6)
walking (x4)
running (x2)
Straif LR (x2)
idle (x6)
death (x5)
rage (x2)
gethit(x6)
turn 180
faces 13329
verts 13633
tris 26099
Price $40.00
Horror Game Kit Bundle by Hivemind
Number of Unique Meshes: 1400+
Collision: Yes, custom and automatically generated!
LODs: Yes
Number of LODs: 1 - 6
Number of Materials: 700+
Number of Textures: 800+
Texture Resolutions: 16x16 to 4096x4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
Playable Demos and Showcase Available Inside Each Product Link Below | All products can be used in your commercial products including steam.
🏷️ Save 610$ (Original Price 750$ Now 140$)
☠️ The Bundle includes 12 Packs ☠️
Get them for a discounted price exclusively on this bundle! (140$ instead of 750$)
- Realistic Blood VFX ($39.99)
- Modular Sewers & Tunnels ($79.99)
- Modular Abandoned Hospital ($79.99)
- Modular Rural Town / Farm Environment ($59.99)
- Modular Haunted Village ($59.99)
- Modular Haunted House ($79.99)
- Modular Dungeon ($59.99)
- Modular Dark Fantasy Graveyard ($49.99)
- Abandoned Factory ($49.99)
- Modular Dungeon - Dungeon Building Kit ($79.99)
- Modular Dungeon: Temple Of Cthulhu ($59.99)
- Dark Fantasy Weapons ($49.99)
Purchasing this bundle will unlock access to the products listed above from the Unity asset store. Don't forget to check our store page after purchasing the bundle.
CONTACT US WEBSITE | JOIN US DISCORD
Price $139.99
Desert Assassin by Ida Faber
﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌
PBR, Game-ready, modular, rigged, AllPartsTogether.fbx included
No LOD, no animations, no locomotions, no customization systems, no environments, no maps
Desert Assasin Male
Faces 55531 ・ Tris 109578・ Verts 65724
Dessert Assasin Female
Faces 45548 ・ Tris 89545 ・ Verts 52544
Unity project ┆ 2021.3.451f1+
Render pipelines: Built-in, URP, HDRP
4K Textures
7 Texture sets: Body, Head, Eyes, Lashes, Clothes, Hair, Buzzcut
Square textures, power of 2
Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ
⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity
꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷
Easy to work with
Perfect main / side character for your project
Compatible with most assets in my store
⁺₊✧ ⋆ FAQ -> Available in this documentation
﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
Male & Female
6 Hairstyles (3 + 3)
Humanoid Rig (UE5)
Completely modular
A wonderful render scene
Apple ARKit Blendshapes
Adjustable body parts
Easy Color Change
Advanced materials! Tons of customization
Included: weapon, underwear, full-body, static poses.
Not included: customization systems, animations, locomotions, physics, bone simulation, LODs, environments
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Desert Assasin Male
Faces 55531 ・ Tris 109578・ Verts 65724
Dessert Assasin Female
Faces 45548 ・ Tris 89545 ・ Verts 52544
⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones
You can apply physics to different parts
The full list of Additional bones can be found here >
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular
Remove or add any part. Or if you want, take clothes off completely
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
₊✧ ⋆ Body details
Full-Body is included
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
⁺₊✧ ⋆ Unity project ┆ 2021.3.451f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.
⁺₊✧ ⋆ Shader Graph (custom shader)
Easily change colors of any parts
Add tattoos and scars to the head & body
Hair has subtle movements with fake wind simulation
Can be easily turned off:
1. Selecting materials
2. Switching to the default material
For URP, use Universal Render Pipeline -> Lit
For HDRP, use HDRP -> Lit
Proper settings & textures will remain
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
8 Texture sets: Body, Head, Eyes, Lashes, Clothes, Hair, Buzzcut, Cornea
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
and may include an Ambient Occlusion, MatID, Opacity and Emissive maps
★★★★★ Please rate and review this asset. Your honest review and rating will help other users who are deciding whether they should get this asset.
Price $119.99
Stylized RPG Armor Sets Bundle 2 by Blink
Join the Blink community on:
Are you making an RPG?
Get our RPG Essential Kit ✅
Full content:
- 180 Armor Prefabs
- 6 Color Variations for each Armor Set
- Fully modular
- Contains Helmet, Shoulders, Chest, Belt, Gloves, Pants, Boots
Armor Packs Included:
- Serf
- Hydra
- Warrior
- Lion Guard
- Mystic
- Panther
- Peasant
- Phoenix
- Wizard
- Pirate
- Chaos Servant
- Priest
- Dwarven
- Engineer
- Guard
Textures are 2048x2048
This pack requires our character models:
The character models are not included.
Watch our video on how to attach them to our characters using our FREE tool
How to claim your packs?
After purchasing this asset simply click on each link above and it will be FREE!
Add it to your library, download it and enjoy!
Price $149.99
Just Build - Modular Building System by Much Coffee Studios
The tool uses object pooling to optimize the objects' placement as much as possible, especially when placing large numbers of floor tiles or walls. JSON is used to store the positions, rotations and floor placements of each object, in addition to their materials if relevant, so that levels can be saved and loaded easily. This tool doesn't have any specific OS requirements and can be easily integrated with any input system, since it uses limited input with key-codes, mouse and axes. For full details, consult the included documentation which lists all the features and in-depth explanations of each script and prefab used. Scripts are also included and fully commented.
Just Build is a powerful tool that lets you easily create and delete buildings of differing heights on multiple floors, place various objects inside your levels that can be easily rotated, add interactable objects such as doors and windows, save and load each creation separately that can then be used as different levels, and much more!
The following list gives a full outline of all the features that Just Build has to offer.
- Build using layers: 3 main layers that can be added to or removed from for full control over all the placeable objects
- Switch between 3rd-person and build mode: with a simple key, change between the two modes
- Free-form camera: freely move around, rotate and zoom in build mode
- Single and multiple placement modes where walls, tiles and objects can either be placed individually, or with a click-and-drag option for multiple placements at once
- Clickable objects that can be moved around or removed
- Visualize placement of each object
- Freely place furniture and other objects that can be rotated to any angle, not snapping to integer position coordinates
- Interactable objects: place doors that can be interacted with and that are easily extendable
- Fully modular approach to building and script extension
- Add each object to a specific floor that can be deleted or hidden separately from other floors
- No placement of walls on already existing walls, tiles on already existing tiles, or objects if they are colliding with other objects
- Deleter that uses floor lists to remove objects, either in single or multiple mode
- Placement and collision detection
- Save and load each level using JSON in a separate file, including all the materials and objects
- Single UI Canvas with all the functions present
- Ability to replace walls with holders for objects such as doors or windows
- Door and window snap placement on walls
- Height scale that can be changed prior to creating the level or right before loading the level which will scale all the walls, holders, doors, windows, stairs, and any other object that you think needs scaling
- Custom scale for individual objects if necessary
Additionally,
- All 3D models included as fbx files with their textures.
- Instructions on how to add your own models and include them in the UI
- Databases for prefabs and materials that the Building Manager uses to load the prefabs into the UI
- Well-rounded tool suitable for many genres that can be easily customizable to match your needs
Models included in the package: 5 floor tiles, 5 walls, 2 doors with holders, 2 windows with holders, 1 set of stairs, several misc objects
Fully commented scripts and documentation
Note: terrain shown in the demo video is not included. No AI was used in the creation of this package.
Price $18.99
Poly HP - GraveWitch by Downrain DC
Mecanim Humanoids : No
Animated : Yes
Animation types : In-place
Render Pipelines : Built-in / URP
Intended Platform : All
Platforms Tested : Windows
Documentation : No
GraveWitch
Triangles : 4524
Vertices : 2434
Texture Resolutions : 1024x1024
Number of Textures : 3
Weapon can be removed
Rigged : Yes
Number of Animations : 10
- Idle
- Walk
- Run
- Attack_01
- Attack_02
- Attack_03
- CastSpell
- Dizzy
- Damage
- Die
Price $8.99
Taekwondo Style Animations by Wolff's Studio
Number of animations: 192
Animation types: Root Motion & In place
Perfect for creating agile fighters, cinematic martial artists, or action heroes, this pack delivers the speed, precision, and versatility of one of the world’s most famous martial arts.
✨ What’s Inside:
- 👊 Punches – crisp and precise strikes
- 🦵 Kicks – spectacular spinning and high-power kicks
- 🔥 Combos (Punch + Kick) – fluid chains of strikes for devastating effect
- 💥 Hit Reactions – realistic responses to damage
- 🛠️ Get Up – smooth recovery moves after knockdowns
- 🧘 Starting Pose – strong and ready combat stance
✅ Key Features:
- 192 animations crafted for speed and impact
- Works seamlessly with both right-handed and left-handed characters
- Captures the explosive kicks and striking power of Taekwondo
- Perfect for fighting games, action combat systems, RPGs, and cinematic sequences
🔥 Empower your characters with speed, agility, and precision using the Taekwondo Style Animation Pack!
***This pack contains only animation files.
No original character models or meshes are included.***
⚠️ The included Boxer model is provided only for the demo scene to preview the animations. Animations may not look correct on this model. To use them properly, you must retarget the animations to your own humanoid characters in Unity.
Price $13.99
Kenpo Chinese Style Animations by Wolff's Studio
Number of animations: 196
Animation types: Root Motion & In place
This pack captures the essence of a bold, powerful martial art, ideal for giving your characters a dominant and impactful combat style in games, cinematics, or interactive projects.
✨ What’s Inside:
- 👊 Punches – fast and devastating strikes
- 🦵 Kicks – explosive and powerful techniques
- 🔥 Combos (Punch + Kick) – fluid chains of strikes with lethal efficiency
- 💥 Hit Reactions – realistic responses to incoming damage
- 🛠️ Get Up – recovery animations after knockdowns
- 🧘 Starting Pose – imposing and ready-to-fight stance
✅ Key Features:
- 196 animations crafted for versatility and impact
- Designed for both right-handed and left-handed characters
- Captures the raw power and precision of Kenpo Chinese martial arts
- Perfect for fighting games, action combat systems, RPGs, and cinematic cutscenes
🔥 Give your characters unstoppable strength and mastery with the Kenpo Chinese Style Animation Pack!
***This pack contains only animation files.
No original character models or meshes are included.***
⚠️ The included Boxer model is provided only for the demo scene to preview the animations. Animations may not look correct on this model. To use them properly, you must retarget the animations to your own humanoid characters in Unity.
Price $13.99
Female Kung Fu Style Animations by Wolff's Studio
Number of animations: 186
Animation types: Root Motion & In place
Perfect for action games, fighting projects, RPGs, or cinematic sequences, this pack delivers the agility, speed, and grace your characters deserve.
✨ What’s Inside:
- 👊 Punches – sharp and impactful strikes
- 🦵 Kicks – acrobatic and powerful moves
- 🔥 Combos (Punch + Kick) – fluid and spectacular chains
- 💥 Hit Reactions – natural and responsive damage reactions
- 🛠️ Get Up – smooth recovery transitions after knockdowns
- 🧘 Starting Pose – charismatic combat idle stance
✅ Key Features:
- 186 animations ready to use
- Works for both right-handed and left-handed characters
- Designed for a fluid, agile, and stylish martial arts feel
- Ideal for fighting games, action-packed projects, and cinematic cutscenes
🔥 Empower your characters with elegance and strength through the Female Kung Fu Style Animation Pack!
***This pack contains only animation files.
No original character models or meshes are included.***
⚠️ The included Boxer model is provided only for the demo scene to preview the animations. Animations may not look correct on this model. To use them properly, you must retarget the animations to your own humanoid characters in Unity.
Price $13.99
Reaper Animations by Wolff's Studio
Number of animations: 276
Animation types: Root Motion & In place
Perfect for RPGs, action games, fantasy titles, or cinematics, this pack gives you everything you need to create a powerful and immersive reaper experience.
⚔ What’s Inside:
🪓 Scythe Attacks: Smooth and deadly one-handed and two-handed scythe strikes for devastating combat.
💥 Charged Attacks: Powerful, fully charged swings to maximize damage output.
🛡 Guard Stances: Defensive poses to block and prepare for enemy attacks.
🏃 Ground Movement: Walk and guarded walk cycles for immersive movement.
🏃♂️💨 Run & Dash: Fast running and quick dash animations for high-intensity action.
🤕 Hit Reactions: Realistic responses to damage received.
🪽 Flight Animations:
🪽 Normal Flight: Smooth and immersive aerial movement.
⚡ Fast Flight: Dynamic animations for rapid aerial travel.
⚔ Aerial Attacks: Scythe attacks, charged attacks, and guard stances while flying.
💨 Aerial Dash: Quick movements in the air.
🤕 Aerial Hit Reactions: Realistic responses to damage while airborne.
🧪✨ Utility Animations: Drinking health potions, casting buffs, stun effects, and spell casting to complete your reaper gameplay loop.
⚙ Features:
- 276 handcrafted animations ready for immediate integration.
- 1 high-quality scythe prop included for seamless weapon usage.
- Compatible for both right-handed and left-handed characters.
Bring your reaper characters to life with dark, powerful, and cinematic animations that fit seamlessly into Unreal Engine or any other game engine.
***This pack contains only animation files.
No original character models or meshes are included.***
⚠️ The included Boxer model is provided only for the demo scene to preview the animations. Animations may not look correct on this model. To use them properly, you must retarget the animations to your own humanoid characters in Unity.
Price $18.99
PCG Level Master by OnebyOne Apps
Core Components:
- HybridLevelGenerator - Main generation engine with three distinct algorithms
- Visual Level Designer - Custom Unity Editor window for manual layout design
- RoomNode system - Component-based room definition and connection system
- Advanced wall tile system supporting 12 directional tile types
- BSP (Binary Space Partitioning) algorithm for dungeon generation
- MST (Minimum Spanning Tree) corridor generation
Generation Features:
- Configurable level dimensions (10-500 units)
- Room padding and sizing controls
- L-shaped room generation with customizable leg ratios
- Room template system supporting prefab-based custom layouts
- Tile variation system for visual diversity
- Seed-based generation for reproducible levels
Editor Integration:
- Custom Inspector with animated foldout sections
- Visual node-based level designer with pan/zoom
- Real-time validation and boundary checking
- One-click asset initialization
- Automatic tilemap and sorting layer setup
- Undo/Redo support throughout
Entity Management:
- Automatic player, enemy, and decoration spawning
- Per-room entity density controls
- Parent object organization for clean hierarchy
- Configurable spawn parameters
Supported Unity Versions: 2022.3 LTS and newer
Platform Support: All Unity-supported platforms
Dependencies: Unity Tilemap system, Unity Input System (for included controllers)
Development Team:
- Dineshkumar Rajendran - Lead Developer
- Mahmud Hasan - Core Systems
- Kevin A. Moberly - Editor Tools & QA
- Kamalanathan Sundararajan - Algorithm Design
PCG Level Master provides developers with a comprehensive toolkit for creating procedural 2D levels in Unity. Whether you're building roguelikes, dungeon crawlers, or any game requiring dynamic environments, this asset delivers professional-grade level generation with an intuitive visual interface.
Three Generation Modes:
- Fully Procedural: Classic BSP algorithm creates traditional dungeon layouts with rectangular rooms and connecting corridors
- Hybrid Procedural: Combines algorithmic generation with custom room templates and L-shaped rooms for maximum variety
- User-Defined Layout: Visual level designer lets you manually place and connect rooms, then generates the final tilemap
Key Features:
- Complete visual editor for designing custom layouts
- Advanced directional wall tile system with 12 tile types
- Template system supporting custom room prefabs
- Automatic entity spawning (players, enemies, decorations)
- BSP algorithm with configurable parameters
- L-shaped room generation with customizable proportions
- Corridor generation with MST algorithm
- Tile variation system for visual diversity
- One-click setup with automatic asset assignment
Perfect For:
- Roguelike games
- Dungeon crawlers
- Top-down RPGs
- Puzzle games requiring level variety
- Any 2D game needing procedural environments
Technical Highlights:
- Clean, well-documented C# code
- Custom Unity Editor integration
- Tilemap-based rendering system
- Modular component architecture
- Undo/Redo support in editor
- Comprehensive error handling
Includes complete player controller, enemy AI, camera follow system, and sample assets to get you started immediately. Extensive documentation and example scenes included.
Credits:
Developed by Dineshkumar Rajendran, Mahmud Hasan, Kevin A. Moberly, & Kamalanathan Sundararajan
Price $0.00
LF Attribute Forge Pro: No Code Stat Generator with Stat Influences and Scaling by Living Failure
- Unity Version Support: Compatible with Unity 2021.3 LTS and newer (tested on 2022.x and 2023.x).
- Render Pipeline: Works with Built-In, URP, and HDRP (editor-only tooling, no rendering dependencies).
- Programming Language: 100% runtime C# with full source code included.
- Dependencies: None outside Unity’s core (no third-party assets required).
- Data Storage: Attributes and formulas stored as ScriptableObject assets. JSON import/export supported.
- Generated Code:
Type-safe enum for attribute identifiers
Auto-generated attribute container class implementing ILFAttributeDataSource
ScriptableObject configurations for runtime data - Runtime Component: Orchestrator MonoBehaviour manages formula execution and recalculation.
- Update Modes: Automatic (event-driven), Manual (on demand), or Interval-based.
- Validation:
Circular dependency detection
Self-reference warnings
Duplicate target detection - Formula Pipeline: 7-step process (Start → Flat → AddPct → SubPct → Multipliers → PostFlat → Apply).
- Editor Tools:
Wizard-driven creation workflow
Drag-and-drop formula editor
Real-time validation and previews
Breakpoint system for thresholds and conditional logic - Performance: Lightweight, event-driven recalculation. Scales to hundreds of attributes with minimal overhead.
- Documentation: Included as part of the package.
LF Attribute Forge Pro is the extension to LF Attribute Forge, bringing a powerful no-code behavioral influence system to your Unity projects. Instead of hardcoding formulas and relationships, you can instead link your generated attributes, build scaling systems, and define stat interactions without writing a single line of code.
All just through the tool editor.
Key Features
- No-Code Formula Editor – Create dynamic attribute relationships visually through a clean, step-based pipeline.
- Behavioral Influence System – Define how your generated stats like STR, INT, or Level influence HP, MP, Stamina and more.
- Breakpoint Logic – Add conditional scaling with thresholds and step-based formulas for advanced balancing. You can add in soft caps or conditional bonuses, as many as you like.
- Level Scaling – Easily configure progression formulas tied to your generated Level stat.
- Visual Workflow – Sources, formulas, and targets clearly displayed for intuitive design.
- ScriptableObject Integration – Store and manage formulas as assets, no custom scripting required.
- Runtime Orchestrator – Efficient recalculation system with Auto or Manual update modes.
- Import/Export Support – Save and share formula setups via JSON.
- Validation & Safety – Circular dependency and self-reference detection to prevent errors.
- Demo Scenes Included – Explore ready-made setups and test formula behavior instantly.
Why Use LF Attribute Forge Pro?
With LF Attribute Forge, you can stop writing your hard coded attributes.
With LF Attribute Forge Pro, you can stop hardcoding your attribute behaviors.
Connect attributes, design behaviors, and balance gameplay.
Whether you’re building an RPG, survival game, or any stat-driven system, this tool gives you the flexibility to move from raw numbers to smart, interconnected attributes.
Price $19.99
IronKnight13 by Petros
Number of textures 36
Texture dimensions 4096x4096
Polygon count of
Knight-fullbody - 30,512 vertices 40,312 triangles
Sword - 1,865 vertices 2,524 triangles
Weapon1 - 2,786 vertices 3,286 triangles
Weapon2 - 2,587 vertices 3,303 triangles
Weapon3 - 2,062 vertices 2,743 triangles
Weapon4 - 1,504 vertices 1,858 triangles
Number of meshes/prefabs 6/1
Rigging: Yes
Animation count 42
Animation type list 42
UV mapping: Yes
LOD information (no)
Types of materials and texture maps (PBR)
It comes with my unique design, high quality optimized 3d mesh even for mobiles and 5 weapons.
Youtube video presentation: https://youtu.be/xLzHc_HkdH8
35 animations + 7 demo
9 attack
2 death
2 emote
5 getHit
4 idle
4 walk
4 run
4 turn
✦ Technical Info
Knight-fullbody - 30,512 vertices 40,312 triangles
Sword - 1,865 vertices 2,524 triangles
Weapon1 - 2,786 vertices 3,286 triangles
Weapon2 - 2,587 vertices 3,303 triangles
Weapon3 - 2,062 vertices 2,743 triangles
Weapon4 - 1,504 vertices 1,858 triangles
9 Materials : 4 for knight, 1 for each Weapon
4K textures :
BaseColor, Normal Directx, ORM, Bent Normals for UE
AlbedoTransparency, MetallicSmoothness, Normal Opengl, AO for Unity
Rig - based on UE5 Manny mannequin
The base skeleton is untouched.
The model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.
✦ Unity Project and compability
2021.3 +
Suports SRP, URP, HDRP.
✦ Join my Discord server for more discussions
Price $50.00
Engineer Armor Set - Stylized RPG by Blink
Join the Blink community on:
Are you making an RPG?
Get our RPG Essential Kit ✅
Full content:
- 12 Armor Prefabs
- 6 Color Variations
- Fully modular
- Contains Helmet, Shoulders, Chest, Belt, Gloves, Pants, Boots
Textures are 2048x2048
This pack requires our character models:
The character models are not included.
Watch our video on how to attach them to our characters using our FREE tool
Price $15.00
Shield Manager for Game Creator 2 by KingEdwardI
Equip and unequip shields independent from the Melee weapon using Game Creator 2's Melee module.
Online Docs: https://kingedward.notion.site/Shield-Manager-Documentation-2470925a707180a9b673cff5d69dee4b
The Shield Manager is a lightweight, plug-and-play system built for Game Creator 2's Melee module.
It allows you to equip and swap shields independently of your weapon, no more duplicating weapon assets just to change a shield.
🔧 How it works:
- Listens to weapon equip/unequip events
- Overrides the equiped shield from the weapon
- Powered by a custom Instruction
- Works with both runtime and save/load systems
- Built with visual scripting in mind
Whether your player wants to swap a tower shield mid-battle or override a weapon’s default setup with a new buckler, this component gives you the flexibility to design clean, modular inventory logic, no bloated setups, no unnecessary workarounds.
✅ No need to duplicate weapon assets
✅ Lightweight event-based logic
✅ Shield changes are functional, and painless
✅ Uses the own Shield asset from Melee 2
Set your shields free🛡
Price $15.00
Futuristic Car Pack (4 Vehicles) by DevEpicXP
- Models Included: 4 Vehicles – Sport, Crossover, SUV, Sedan
- Mesh Stats:
- Sport → 405,348 polygons, fully optimized
- Cross → 504,552 polygons, fully optimized
- SUV → 535,491 polygons, fully optimized
- Sedan → 594,984 polygons, fully optimized
Unity Version Compatibility : 2021.3.45f1 , 2022.2.21f1 , 6000.1.4f1 , 6000.3.0a3 Built-in, URP , HDRP
- Materials & Textures: Fully PBR, all materials assigned
- Optimization: Lightweight, real-time ready, minimal poly count for high performance
- Scenes: Drag & drop ready showroom scenes for each vehicle
- Extras: Detailed interiors, clean meshes, no overlapping geometry
- UV mapping: Yes
- Lod : No
- Animtion : No
Featuresstic Car Pack (4 Vehicles) is a next-generation 3D vehicle collection designed specifically for Unity developers who need high-quality, realistic cars optimized for real-time performance. This package includes four distinct vehicles — Futuristic Sport Car, Futuristic Crossover, Futuristic SUV, and Futuristic Sedan — each crafted with precision, clean mesh topology, and optimized PBR materials.
Every model comes with a dedicated showroom scene, ready to showcase the vehicle instantly with real-time visuals that match exactly what you see in screenshots and videos.
This package includes :
- 4 premium futuristic vehicles: Sport, Crossover, SUV, Sedan
- Complete interior showroom scenes
- Detailed interiors and exteriors, including dashboards, seats, locks, gates, touch Screen, air vents, and interactive elements !
Features :
- Zero console errors or warnings in Unity
- No mesh overlapping or geometry issues
- Optimized topology for smooth shading and efficient rendering
- All textures and materials configured in PBR workflow
- Drag & drop ready – setup scene provided for instant use
- Balanced detail vs. polycount → high visual fidelity without unnecessary overhead
- Supports real-time rendering pipelines (HDRP/URP compatibility with PBR setup)
Note:
Our goal is to provide high-quality models at an affordable price, making them accessible to all developers, including mid-range teams. This package is a valuable resource for Unity developers looking for realistic, high-quality vehicles.
Price $44.99
Shader Graph Texture Atlas Handler [SubGraph + Script Integration] by LeLapin
Clean, easy and fast texture atlas tiling using Shader Graph.
Easy script integration using built-in tiling handler class.
Be aware that the tiling only works with materials that use GPU Instancing.
The "HandleTexuteAtlas" node has 4 inputs :
-Atlas Texture
-Base UV
-Texture resolution (width or height in pixels of a 'subtexture' in the atlas)
-Texture tile index
The index can be set as a Shader property, or via the GetTileIndex custom function (see documentation for more details and code integration)
This package contains the base Sub Graph that allows to easily and cleanly handle texture atlases in the Shader Graph, as well as a complete example of its usage, featuring a premade grass shader. An example of a texture atlas (2×2) used with the example shader is used on four plants, each sharing the same mesh and material, but different tiling index. This allows to reduce draw calls, by having only one mesh and material for multiple different objects.
Price $0.00
Rubik Cube by Revolution Games
Key Features:
- Cube variations from 2×2 up to 9×9
- Smooth rotation controls on X, Y, Z axes
- Intuitive input system (mouse drag, scroll, hotkeys)
- Camera orbit & orientation gizmo for better navigation
- Customizable materials, colors, and cube sizes
- Prefabs included for quick setup and editing
- Lightweight & optimized, suitable for mobile and desktop
- Clean, well-documented scripts for easy extension
- Single playable scene (RubikCubeScene.unity) ready to run
- No third-party dependencies – all assets are original
Supported Unity Versions: Unity 2021.3 or newer (adjust if your project uses a different version)
Platform Compatibility: Windows, macOS, Android, iOS (any Unity-supported platform)
Documentation: Included in the package (Documentation/ folder)
Support: 📧 sree@revolution.games
Rubik Cube is a fully featured Unity puzzle game template that brings the classic cube challenge to your project. This package is highly customizable, lightweight, and extendable, making it suitable for a wide range of genres—whether you’re building a casual puzzle game, an educational app, or experimenting with cube-based mechanics.
Out of the box, the project includes:
- Cube variations from 2×2 to 9×9
- Smooth axis-based rotation controls (X, Y, Z)
- Camera orbiting & orientation gizmo for clear navigation
- Customizable materials, colors, and prefabs
- Clean, well-structured scripts for easy modification
Developers can easily change cube sizes, adjust rotation speed, swap materials, or extend the gameplay with custom mechanics. Since the package uses original models, scripts, and textures with no third-party dependencies, it’s quick to integrate into any Unity project.
Price $9.99
