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The newest packages in the Unity Asset Store.
Updated: 46 min 9 sec ago

Music - Prelude & Gymnopédie by Neko Legends

2025, July 23 - 21:49
Classical Royalty free piano music

Audio file types: PCM wav

Sample rate: 48000 Hz, 1536 kbps

Bit depth: 16-bit

Loopable: No

Additional: Stereo

❤️ This is a free gift for aspiring indie game developers.


🙏 Credit not required but greatly appreciated!


This time it's a mash up classical of Johann Sebastian Bach (1685–1750) and Erik Satie (1866-1925).


If you'd like to support my musical journey, check out all my music in All Music Bundle.  


Your purchase helps keep me alive for days!—one can of sardines at a time! 🎵🐟🐱


Prelude & Gymnopédie.wav | length: 2:46


Price $0.00

Pixel Materials by Krumble Hut

2025, July 23 - 21:25
|| Over 80+ Stylized & Detailed Pixel Materials || 82 Materials || 73 premade terrain layers || Repeatable, seamless textures ||

> 19.3MB file size

> 1,370 Files, 74 Folders

> Animated: No

> 126x126 pixels texture dimensions

A unique, detailed pixel art material pack for your next unity project!


Includes 82 Materials.

Includes 73 premade terrain layers.

69 unique, 126x126 textures.


Each material includes the following texture maps:

  • Albedo
  • Normal
  • Height
  • Occlusion
  • Detail

List of Materials:

(* = includes grayscale or recolors)


-Environment-

  • Grass (3)
  • Dirt (3)
  • Leaf Floor (2)
  • Rock (3)
  • Sand (2)
  • Wood (3)
  • Wood Tiles (3)
  • Leaves (2)
  • Flowers (1)
  • Snow (2)
  • Ice (1)
  • Water (1)

-Building/Structures-

  • Concrete (2)
  • Stone (2)
  • Brick (4)
  • Metal (2)
  • Roof Tiling (2*)
  • Wall (1*)
  • Floor Tiles (3)
  • Brick Path (1)

-Fantasy-

  • Lava (1)
  • Crystals (3*)
  • Runes (3*)
  • Enchanted Wood (5*)
  • Gold (2)
  • Silver (2)

-Scifi-

  • Hologram (1)
  • Rusted Metal (1)
  • Metal Plates (1)
  • Circuit Board (1)
  • Forcefield (1)

-Biological-

  • Skin (2)
  • Scales (3*)
  • Feathers (4*)
  • Fur (2)
  • Bone (2)
  • Leather (1)

Price $4.99

Jungle Adventure Music Pack Vol1 by HONEYDOG

2025, July 23 - 20:58
Embark on a primal journey through ancient lands with tribal drums and wild orchestral echoes.

Features:

Total 160 themes of FULL ARRANGED tracks in the Pack

Number of Audio Wavs: 160

Number of Audio Cues: 160

Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs

Does music loop: NO

Minutes of audio provided: 8:50:32

Supported Development Platforms: ANY

Supported Target Build Platforms: ANY

Documentation: N/A

Important/Additional Notes: N/A

Jungle Adventure Music Pack Vol1


Embark on a primal journey through ancient lands with tribal drums and wild orchestral echoes.

#EthnicAdventure #JungleMusic #EpicSoundtrack


[ Previews ]


This Music Pack includes 160 tracks with a total length of 8:50:32 and is divided into multiple previews as shown below.


Jungle

Embark on a primal journey through ancient lands with tribal drums and wild orchestral echoes.

#EthnicAdventure #JungleMusic #EpicSoundtrack


https://youtu.be/obT3OwETDmg


Adventure

Feel the thrill of epic quests and untamed wilds in this cinematic soundscape.

#CinematicAdventure #EpicJourney #OrchestralPower


https://youtu.be/H2TIMvDKGAw


Wild

Unleash the raw power of nature with tribal rhythms and untamed orchestral energy.

#WildOrchestra #TribalEpic #NatureSoundtrack


https://youtu.be/2YNxfAz5jEU


Survival

Face danger and destiny with haunting percussion and sweeping cinematic themes.

#SurvivalScore #EpicDrama #TribalEnergy


https://youtu.be/A4CtLMDn6BM




Price $79.00

Jungle Adventure Music Pack Vol3 by HONEYDOG

2025, July 23 - 20:58
Sacred grounds call with spiritual harmonies and epic sonic rituals.

Features:

Total 80 themes of FULL ARRANGED tracks in the Pack

Number of Audio Wavs: 80

Number of Audio Cues: 80

Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs

Does music loop: NO

Minutes of audio provided: 4:23:17

Supported Development Platforms: ANY

Supported Target Build Platforms: ANY

Documentation: N/A

Important/Additional Notes: N/A

Jungle Adventure Music Pack Vol3


Sacred grounds call with spiritual harmonies and epic sonic rituals.

#TempleVibes #SacredScore #EpicEthnic


[ Previews ]


This Music Pack includes 80 tracks with a total length of 4:23:17 and is divided into multiple previews as shown below.


Temple

Sacred grounds call with spiritual harmonies and epic sonic rituals.

#TempleVibes #SacredScore #EpicEthnic


https://youtu.be/4p5I1QV9kE8


Rainforest

Immerse yourself in lush soundscapes filled with exotic beats and primal cinematic themes.

#RainforestMusic #ExoticSoundtrack #TribalAdventure


https://youtu.be/Teihxu4-6vI




Price $40.00

Jungle Adventure Music Pack Vol2 by HONEYDOG

2025, July 23 - 20:58
Ancient spirits rise with ritual drums and exotic harmonies in this cultural odyssey.

Features:

Total 160 themes of FULL ARRANGED tracks in the Pack

Number of Audio Wavs: 160

Number of Audio Cues: 160

Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs

Does music loop: NO

Minutes of audio provided: 8:59:55

Supported Development Platforms: ANY

Supported Target Build Platforms: ANY

Documentation: N/A

Important/Additional Notes: N/A

Jungle Adventure Music Pack Vol2


Ancient spirits rise with ritual drums and exotic harmonies in this cultural odyssey.

#TribalMusic #EthnicVibes #CinematicTribe


[ Previews ]


This Music Pack includes 160 tracks with a total length of 8:59:55 and is divided into multiple previews as shown below.


Tribal

Ancient spirits rise with ritual drums and exotic harmonies in this cultural odyssey.

#TribalMusic #EthnicVibes #CinematicTribe


https://youtu.be/aLUvgdeSxxs


Treasure

Unlock hidden worlds and golden echoes in this cinematic expedition of sound.

#TreasureHuntMusic #AdventureScore #EpicDiscovery


https://youtu.be/aeH-R1agaNk


Ruins

Echoes of the forgotten awaken with mystical melodies and ancient cinematic tension.

#RuinsSoundtrack #EpicMystery #LostWorldVibes


https://youtu.be/FY0vE5odJn8


Shaman

Invoke the spirits of old with hypnotic chants and powerful ethnic orchestration.

#ShamanicSounds #MysticTribal #EthnicScore


https://youtu.be/etwtAHthIF8




Price $79.00

Modern City Pop Music Pack Vol3 by HONEYDOG

2025, July 23 - 20:58
A hazy highway of soft melodies and distant memories.

Features:

Total 80 themes of FULL ARRANGED tracks in the Pack

Number of Audio Wavs: 80

Number of Audio Cues: 80

Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs

Does music loop: NO

Minutes of audio provided: 4:33:17

Supported Development Platforms: ANY

Supported Target Build Platforms: ANY

Documentation: N/A

Important/Additional Notes: N/A

Modern City Pop Music Pack Vol3


A hazy highway of soft melodies and distant memories.

#SlowCityPop #RetroDrive #MelodicNight


[ Previews ]


This Music Pack includes 80 tracks with a total length of 4:33:17 and is divided into multiple previews as shown below.


Slow Highway

A hazy highway of soft melodies and distant memories.

#SlowCityPop #RetroDrive #MelodicNight


https://youtu.be/3Jgg6JDpHCA


Mirage Radio

Fictional frequencies of a sunset you wish you remembered.

#MirageVibes #RetroRadioWave #DreamPopFM


https://youtu.be/AZOiyELyzg0




Price $40.00

Modern City Pop Music Pack Vol2 by HONEYDOG

2025, July 23 - 20:58
Rewind your soul with faded lights and analog dreams.

Features:

Total 160 themes of FULL ARRANGED tracks in the Pack

Number of Audio Wavs: 160

Number of Audio Cues: 160

Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs

Does music loop: NO

Minutes of audio provided: 8:55:27

Supported Development Platforms: ANY

Supported Target Build Platforms: ANY

Documentation: N/A

Important/Additional Notes: N/A

Modern City Pop Music Pack Vol2


Rewind your soul with faded lights and analog dreams.

#VHSWave #MemoryLaneMusic #CityPopMood


[ Previews ]


This Music Pack includes 160 tracks with a total length of 8:55:27 and is divided into multiple previews as shown below.


VHS Memory

Rewind your soul with faded lights and analog dreams.

#VHSWave #MemoryLaneMusic #CityPopMood


https://youtu.be/WCbEjj0LVQ4


Tokyo Vibe

A sonic postcard from the glowing heart of retro-future Tokyo.

#TokyoGroove #FutureNostalgia #UrbanSynthPop


https://youtu.be/aAkSjFZDYFE


Midnight FM

Tune into late-night emotions and smooth city lights.

#MidnightSounds #FMRetro #CityPopEssence


https://youtu.be/BTL4uDHRUvg


Analog Avenue

Step into a velvet street of slow rhythms and vintage nights.

#AnalogDreams #SlowJamCity #RetroGroove


https://youtu.be/BQXFUwQ37ik




Price $79.00

Modern City Pop Music Pack Vol1 by HONEYDOG

2025, July 23 - 20:58
Retro nights meet modern grooves in a dreamy coastal synthscape.

Features:

Total 160 themes of FULL ARRANGED tracks in the Pack

Number of Audio Wavs: 160

Number of Audio Cues: 160

Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs

Does music loop: NO

Minutes of audio provided: 9:02:01

Supported Development Platforms: ANY

Supported Target Build Platforms: ANY

Documentation: N/A

Important/Additional Notes: N/A

Modern City Pop Music Pack Vol1


Retro nights meet modern grooves in a dreamy coastal synthscape.

#CityPopRevival #DreamwaveVibes #RetroSynth


[ Previews ]


This Music Pack includes 160 tracks with a total length of 9:02:01 and is divided into multiple previews as shown below.


Seaside Tower

Retro nights meet modern grooves in a dreamy coastal synthscape.

#CityPopRevival #DreamwaveVibes #RetroSynth


https://youtu.be/40ssVEX31Ts


Elevator Love

Smooth nostalgia and soft funk vibes rising to the 80s skyline.

#ModernCityPop #ElevatorGroove #NeoTokyoSounds


https://youtu.be/7uJYFuF2Pto


Cassette Tape

Analog soul reborn with lo-fi warmth and vintage charm.

#CassetteVibes #LoFiCityPop #RetroFeel


https://youtu.be/oGqyjpGTF2Y


Plastic Taxi

Cruise through neon streets with synthetic romance and midnight drive.

#NeonCruise #PlasticPop #NightDriveMusic


https://youtu.be/8bGQyOOX6rM




Price $79.00

Rigged Tank PZIIG by EVOLVE Studio LTD

2025, July 23 - 20:54
Add this high-quality Rigged PZIIG Battle Tank asset to your military based games!

Number of meshes/prefabs: 1

Number of materials : 3 (1x4K + 1x2K + 2K tracks)

Number of textures: 16 total (13 + 3 hdrp mask)

Texture dimensions: 4K, 2K

Texel density: 500-700 px/m

Polygon count: 35.5K tris total

Rigging: Yes (Turret, guns, wheels, tracks, accessories) - see preview images

Drivable: No

Animated: No

UV mapping: Yes

LOD information: No

Types of materials and texture maps: PBR (Albedo, MetalSmooth, Normal, AO, HDRP_Mask)

DESCRIPTION:

- AAA-quality asset developed by industry professionals working on world-know military game titles.

- Rigged gun, suspension, tracks, machinegun, wheels, turret, accessories, etc.

- UV Scrollable tracks - can easily be animated

- Ready to be animated with any tank controller on the market

- Optimised lowpoly asset, that is perfect for game-development

- All materials and textures are intelligently named

- No cleaning up necessary, just drop your models into the scene

- Real world scale 1:1

You will like it!

Evolve Studio LTD


Price $24.99

Rigged Military Car Titan by EVOLVE Studio LTD

2025, July 23 - 20:54
Add this high-quality realistic Rigged Titan Military Car asset to your military based games!

Number of meshes/prefabs: 1

Number of materials : 6 total (3x4K + 2x2K + 1K Glass)

Number of textures: 33 total (26 + 6 hdrp mask)

Texture dimensions: 4K, 2K, 1K

Texel density: 500-700 px/m

Polygon count: 176.8K tris total

Rigging: Yes (Wheels, suspension, doors, hatchs, machinegun, steering wheel, control panel, handles, etc.) - see preview images

Animation count: no

Animation type list: no

UV mapping: Yes

LOD information: No

Types of materials and texture maps: PBR (Albedo, MetalSmooth, Normal, AO, HDRP_Mask)

USAGE:

- This model is suitable for use in PC/mobile game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.

DESCRIPTION:

- AAA-quality asset developed by industry professionals working on world-know military game titles.

- Rigged doors, suspension, wheels, turret, steering wheel, control panel, pedals, accessories, etc.

- Designed for 1st and 3rd person view driving.

- Optimised lowpoly asset, that is perfect for game-development

- All materials and textures are intelligently named

- No cleaning up necessary, just drop your models into the scene

- Real world scale 1:1

You will like it!

Evolve Studio LTD


Price $39.99

Tank Rigged IS-2 by EVOLVE Studio LTD

2025, July 23 - 20:54
Add this high-quality Rigged IS-2 Battle Tank asset to your military based games!

Number of meshes/prefabs: 1

Number of materials : 5 (4x4K + 2K tracks)

Number of textures: 26 total (21 + 5 hdrp mask)

Texture dimensions: 4K, 2K

Texel density: 500-700 px/m

Polygon count: 60.2K tris total

Rigging: Yes (Turret, guns, wheels, tracks, accessories) - see preview images

Drivable: No

Animated: No

UV mapping: Yes

LOD information: No

Types of materials and texture maps: PBR (Albedo, MetalSmooth, Normal, AO, HDRP_Mask)

DESCRIPTION:

- AAA-quality asset developed by industry professionals working on world-know military game titles.

- Rigged gun system, suspension, tracks, wheels, turret, machinegun, accessories, etc.

- UV Scrollable tracks - can easily be animated

- Ready to be animated with any tank controller on the market

- Optimised lowpoly asset, that is perfect for game-development

- All materials and textures are intelligently named

- No cleaning up necessary, just drop your models into the scene

- Real world scale 1:1


You will like it!

Evolve Studio LTD


Price $29.99

3D World War II Trenches Set by GooseLi Games

2025, July 23 - 20:24
Using the "3D World War II Trenches Set", you can easily create a location of the battles of the Second World War. Normandy, Brest, the fighting in the woods, now you can recreate it.

Texture dimensions - 2048

Rigging: No

UV mapping: Yes

LOD information - No

Types of materials and texture maps - PBR

3D World War II Trenches Set

The asset includes:

- Aircraft Searchlight - 1.

- Bunker - 2.

- Anti tank Barrier - 4.

- Coastal Cannon - 4. (marine and forest textures)

- Howitzer - 2.

- Howitzer on wheels - 2.

- Crossing - 1.

- Concrete trenches - 4.

- Dugout - 4.

- Wood fencing - 5.

Suitable for mobile games! Games in 2.5D format and RPG


Price $19.00

Animated Chest Pack by ToñoZZ

2025, July 23 - 19:37
  • 6 Simple Animation Clips
  1. Iddle(One keyframe, only to make transitions easier)
  2. Close(You can also use it to make a plain open animation if you put the velocity to -1)
  3. Open Small Bounce
  4. Open Bounce
  5. Jumping(Just to add some flare)
  6. Swirl(Also like the demo shows, if you put velocity to -1 you can make it go the other way)
  • 2 Bone Rig (Every Chest shares the same bone structure
  • Triangle Count:

1. Old Chest : 3678

2. Big Old Chest : 5474

3. Standard Chest : 2070

4. Big Chest : 4864

5. Royal Chest : 4928

6. Gem Chest : 1650

7. Cyber Chest : 2968

8. Rock Chest : 3854

9. Horn Chest : 3136

10. Winged Chest : 6004


Feel free to contact me if you encounter any issues!

Get ready to upgrade your reward game with these 10 unique chest assets, plus 20 aditional prefabs material variations, 10 color variations and 10 golden variations to get you started. You can change the materials to your own liking by just dragging the material into the chest part that you need and get your desired look (it does not uses textures).

  • Every asset shares the same animator controller and can use every animation.
  • Six simple animations that blend seamesly with two ready to go animator controllers(one works with the the script and the other showcases all animations).
  • An additional simple script to open and close the chests with your keyboard that you can use to quickly iterate or expand on it.
  • Two Demos scenes.
  • Let loose your creativity to change the look of each chest!

Price $20.00

Public Restroom PSX Asset Pack by Jashi PSX

2025, July 23 - 19:11
A PSX-style low-poly asset pack with modular public restroom props. Perfect for horror and retro projects.

Number of unique models: 12  


Triangle count:  

  - Minimum: 12 tris (door_clean)  

  - Maximum: 420 tris (urinal_clean)  


Texture sizes:  

  - Most textures: 256×256  

  - Others:  

    • stall_packed: 1024×1024  

    • mirror_clean / dirty: 128×128  

    • toilet-paper / attached: 64×64

    • walls and ceiling: 512×512  


Texture maps:  

  - Albedo / Diffuse only  

  - No normal, specular or PBR maps  


Meshes: UV unwrapped and flat-shaded

What’s Included:


  • 12 unique low-poly 3D models themed around a public bathroom
  • Sink (clean/dirty)
  • Mirror (clean/dirty)
  • Trash can (clean/dirty)
  • Urinal
  • Toilet paper rolls (with & without holder)
  • Wall-mounted hand dryer
  • 4 modular privacy stall pieces

Textures:


  • All props are UV unwrapped and use flat-shaded textures for a true PSX look. stall_packed_1024.png (1024×1024) shared by the 4 modular stall pieces for consistent quality.
  • Most textures are 256×256 PNGs, except for stall, mirror, toilet, walls and ceiling. 
  • All meshes are UV unwrapped and use flat-shaded geometry

Notes:


  • Lighting and scene setup in previews are for demonstration purposes only.
  • This release is intended as a version 1.0 core set — additional content may be added in future updates.

Price $6.00

Flora Renderer 6 by Magnetic Arcade

2025, July 23 - 17:30
A high-performance instancing system for Unity 6.0, built to render dense foliage and instanced meshes at scale—powered by BRG, with full runtime control and editor integration.

📚 Documentation

Visit the Documentation for a full overview, technical breakdowns, and usage guides. Join the Discord to ask questions, share feedback, or see what other developers are building with Flora.


🔧 One-Click Setup

Add a single component to your scene — all active terrains are automatically registered and instanced with Flora.


🏎 Native BRG Culling

Flora is the only foliage solution on the Asset Store built directly on Unity’s BatchRendererGroup API. No custom shaders, no hacks — just high-performance, GPU-resident rendering with efficient state switching. The same backend used by Entities Graphics and the GPU Resident Drawer.


🌿 Occlusion

Supports both dynamic GPU-based occlusion and Unity’s baked CPU occlusion. Flora automatically selects the optimal method per target platform and camera.


🎥 Motion Vectors

Full support for per-instance motion vectors, enabling clean TAA, motion blur, and visual coherence in animated or moving foliage.


🔁 Conversion

Convert any GameObject prefab into a Flora instance — or back again. Whether you’re converting terrain trees or detail meshes, Flora gives you complete control over what’s rendered and how.


🧩 Instance Editing

Select and manipulate instances directly in the Scene view — even if they aren’t GameObjects. Flora’s editor tools integrate seamlessly with Unity’s transform handles.


📦 Instance Containers

Store thousands of serialized instances without requiring individual GameObjects. Ideal for moss, clutter, rocks, or decals that don’t need scripting or hierarchy overhead.


🌐 Global System Architecture

All instances are stored in a centralized, DOTS-style system. Every instance has a stable handle, allowing for precise animation, querying, and runtime control across the entire scene.


🔎 Dynamic Spatial Hashing

Flora’s scene-wide, frame-updated spatial hash powers fast culling, live updates, and efficient runtime queries. Filter by prefab, layer, parent, or type.


🐞 Runtime Debugging

Visualize render states, draw calls, LODs, density falloff, occlusion status, and more — directly in Unity’s Rendering Debugger with Flora’s custom tab.


Compatibility


Requirements

  • Unity 6.0
  • Supports HDRP, URP, and custom SRPs
  • Platform with compute shader support

Price $60.00

MiniGame by HuTao

2025, July 23 - 16:44
A series of mini games, that can be played in the EditorWindow, you can also continue to develop games based on it.

Features

- 1.Game viewport in EditorWindow.

- 2.Game update in EditorWindow.

- 3.Game event in EditorWindow.

- 4.MiniGameObject of EditorWindow (similar to GameObject).

- 5.Simple animation system of EditorWindow.

- 6.Simple physical system of EditorWindow.

- 7.Prefabricated with multiple small games (Tools/MiniGame).

Play Game In EditorWindow


- 1.Click on the menu Tools/MiniGame/俄罗斯方块 [Tetris] to play game Tetris.

- 2.Click on the menu Tools/MiniGame/扫雷 [Minesweeper] to play game Minesweeper.

- 3.Click on the menu Tools/MiniGame/马赛克 [Mosaic] to play game Mosaic.

- 4.Click on the menu Tools/MiniGame/贪吃蛇 [Snake] to play game Snake.

- 5.Click on the menu Tools/MiniGame/数独 [Sudoku] to play game Sudoku.

- 6.Click on the menu Tools/MiniGame/数织 [Nonograms] to play game Nonograms.

- 7.Click on the menu Tools/MiniGame/三国华容道 [HuarongRoad] to play game HuarongRoad.

- 8.Click on the menu Tools/MiniGame/连连看 [Link] to play game Link.

- 9.Click on the menu Tools/MiniGame/消消乐 [Crush] to play game Crush.

- 10.Click on the menu Tools/MiniGame/打砖块 [Breakout] to play game Breakout.

- 11.Click on the menu Tools/MiniGame/飞机大战 [AirplaneWars] to play game AirplaneWars.

- 12.Click on the menu Tools/MiniGame/最强射手 [Shooter] to play game Shooter.


Make Game In EditorWindow


- 1.Game window inheritance from HT.MiniGame.MiniGameWindow, Quickly perform game rendering, logical frame looping, and event handling.

- 2.Simple physical system of EditorWindow, can perform collision detection between any objects.

- 3.Raycast of EditorWindow, can perform ray cast, just like during runtime.

- 4.Simple animation system of EditorWindow, a basic animation playback system that can play GUI animations.

- 5.Game object Inheritance from HT.MiniGame.MiniGameObject, just like GameObject, it has property such as transform, activeSelf, collider, etc.



Price $9.99

Solid To Do List by monolimbostudio

2025, July 23 - 16:39
A lightweight yet powerful task management system built directly into the Unity Editor. Ideal for solo developers, teams, and producers who want to keep development focused and organized.

📌 Practical Examples

  • 🎮 Game Development: Track design, coding, and art milestones
  • 🐞 Bug Tracking: Assign priorities and resolve issues faster
  • 🧠 Team Coordination: Know who’s working on what
  • 📈 Milestone Monitoring: Stay aligned with release targets

✨ Core Features

✅ Task Management

  • Create, edit, and delete tasks with ease
  • Mark tasks as complete or pending
  • Assign priority levels: Low, Medium, High, Urgent
  • Group tasks into custom categories
  • Add due dates and task-specific metadata

📁 Organization Tools

  • Filter tasks by status, category, or priority
  • Advanced sorting (alphabetical, date, priority, completion)
  • Search bar to quickly locate tasks
  • Visual status indicators (color-coded or icon-based)

🖥️ Clean Editor UI

  • Dockable Unity Editor Window
  • Scrollable task list for handling many items
  • Status bar showing total tasks, completed, and remaining
  • Intuitive buttons and quick-access controls

💾 Data Persistence

  • Auto-save and load tasks between Unity sessions
  • Persistent data across scene changes
  • Task history retained for undo/redo
  • Custom settings are preserved

🛠️ Use Cases

👥 Project Management

  • Sprint planning & milestone setting
  • Bug and issue tracking
  • Delegating tasks across teams
  • Monitoring feature progress

👤 Personal Organization

  • Daily to-do tracking inside Unity
  • Prioritize urgent work
  • Stay on top of deadlines
  • Create checklists for deep work

🧪 Development Planning

  • Plan code refactoring
  • Track documentation updates
  • Set testing objectives
  • Manage feature implementation steps

Price $0.00

Pong Pong - Hypercasual Game (Complete Full Game Project) by Studio 989

2025, July 23 - 16:36
This package contains the complete project for a hyper-causal single player Pong game.

Game can be played here:
https://simmer.io/@Studio989/pong-pong

Pong Pong is a twist on the classic pong game, where the goal is to keep the ball inside the circle for as long as you can.


  • Compatible with keyboard and touch controls.
  • Difficulty increases as you progress (Ball gets gradually quicker).
  • Simplistic design.
  • Customise the colours of the paddles and balls to suit you.
  • Fun casual gameplay suitable for anyone to play.

- Features -


  • Complete project thats all ready to go. (Load, menu & game over screen, sound settings, highscore)
  • Simplistic graphics that can be easily reskinned.
  • Customise feature - Edit the colours to change the look of the game.
  • Save feature for audio settings and highscore.
  • Scripts have been commented.
  • Easy to edit - Make the game to how you want it.
  • Can be used as both a mobile and desktop game.

- Supported Platforms & OS -


  • Game can be used for various platforms & OS including Android, iOS & Windows (mobile & desktop).

Price $8.00

Enemy&NPC AI by SuperHorizonstudios

2025, July 23 - 16:05
Enhance your game with AAA-quality AI—Enemy&NPC AI features multi-type attacks, precise hitbox-based damage, stealth, patrol, vision/hearing detection, and a modular FSM for intelligent enemy behavior

Requirements & Dependencies

  • Unity Versions: 2020 LTS and above (tested on Unity 2021.3+, Unity 6)
  • Render Pipelines: Built-in supported out of the box. URP and HDRP require manual material upgrades.
  • NavMesh Required: Enemy movement relies on Unity’s Navigation system.
  • Recommended:
    Starter Assets – Third Person Controller (for character movement and camera)
    RPG Animations Pack FREE by DoubleL (for enemy animations)

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🎮 Enemy&NPC AI – Modular, Scalable, and Production-Ready AI Framework for Unity

Enemy&NPC AI is a fully modular, high-performance AI framework purpose-built to deliver intelligent, reactive enemy and NPC behaviors in Unity. Whether you're building a stealth-action game, open-world RPG, or third-person shooter, this system provides a complete foundation for AI behavior, combat, perception, and player interaction—without requiring custom AI code.

Designed for extensibility and rapid development, it includes FSM-based behavior logic, perception systems, advanced combat, respawning, editor tooling, and customizable configurations via ScriptableObjects.

Perfect for both solo developers and professional teams.

🧠 Finite State Machine-Based Behavior System

At the core is a robust FSM (Finite State Machine) architecture that enables dynamic transitions between states based on real-time data. Prebuilt, extensible states include:

  • Patrol (Loop, PingPong, Random)
  • Idle (wandering or animation-only)
  • Alert & Search (investigate last known location)
  • Chase (pathfinding + obstacle avoidance)
  • Combat (melee or ranged)
  • Flee (from player or threat)
  • Follow (companions, guards, escorts)
  • Dead (handles death and respawn)

Each state is modular and override-ready, enabling tailored behaviors for specific enemy types or scenarios.

👁️ Perception System: Vision, Hearing, and Stealth

Simulate realistic AI awareness with combined raycast-based vision and dynamic hearing logic:

  • Field of View: Configurable radius and angle using raycasting
  • Hearing: Detects sounds such as footsteps, jumping, and attacks
  • Noise System: Player movement and actions emit sound for AI detection
  • StealthEvaluator: Automatically filters detection if the player is crouching, hidden, or behind obstacles
  • Real-time gizmo visualizations for tuning detection areas in-scene

⚔️ Smart Combat & Hitbox System

Deliver tactical and responsive AI combat using an advanced hitbox-driven attack system:

  • Melee and ranged attack logic (custom colliders or OverlapSphere)
  • Configurable WeaponData for multiple attack types, ranges, and cooldowns
  • Animation-based attacks with hit reaction support
  • Damage routing via hitboxes (e.g., headshots or limb-specific damage)
  • Real-time gizmos for attack range visualization
  • Seamless integration with Unity’s Animator system

🧭 Patrol and Navigation Logic

Built-in navigation features ensure believable movement and route planning:

  • Configurable PatrolPath with Loop, PingPong, and Random modes
  • Wait times between points and smooth turning logic
  • Automatic return to patrol state after disengaging from the player
  • Full Unity NavMeshAgent support with off-mesh link compatibility

🧩 Behavior Configuration with ScriptableObjects

Every behavior is driven by data, enabling rapid configuration and reuse:

  • EnemyAIConfigSO defines speed, perception ranges, attack types, animation triggers, thresholds, and more
  • Supports behavior presets like Hostile, Passive, Friendly, Chase-only, Attack-only, etc.
  • Future support for Faction system (team-based logic)

💀 Health, Damage & Respawning

A centralized and modular health system allows for advanced combat feedback:

  • EnemyHealth manages hitpoints, invulnerability, respawn, and death triggers
  • Supports ragdoll or animated death states
  • Hitbox-specific damage routing (headshot, body, limbs)
  • Auto-respawn logic with timer-based delay
  • Optional UI integration for enemy health bars

🛠️ Powerful Editor Tools & Debugging

Streamline development with integrated tooling and live debugging features:

  • Quick Setup Wizards for Player and AI configuration
  • Live FSM state tracking directly in the Inspector
  • In-scene gizmos for perception cones, hearing range, attack radii
  • Custom component inspectors with tooltips and error validation
  • FSM Graph view for visualizing behavior transitions (basic version)
  • Automatic tagging, layer assignment, and reference setup

💡 Designed for Extensibility

Built by developers, for developers—every system is open and customizable:

  • Modular C# code with interfaces and UnityEvents
  • Easily extend state machine behaviors, perception logic, and combat
  • Plug in custom animations, VFX, SFX, and audio via UnityEvents
  • Support for additive scenes, multiplayer logic, and runtime pooling

Price $25.00

Roll Master 3D - Hyper Causal Mobile Game by Games Hyper

2025, July 23 - 15:41
This is a complete Hyper casual mobile template game in 3D.

Easy to reskin and change UI.

Compatible with mobile and desktop.

Easy customization.

Responsive UI.

ready to publish.

Difficulty increases as the levels progress.

Commented, clean C# scripts.

Easy to add new features to the game.

Roll Master 3D is a simple, full-featured hyper casual mobile game It is a 3D rolling ball. The goal is to collect as many balls as possible and keep them until the end. game from the Unity project. It's a 3D mobile game ready to be published on the Play Store for Android devices or the App Store for iOS devices.


Download the APK file to try it out: https://drive.google.com/file/d/1u9rnXJZTi71pvm25n92wAzyi44K7NIt_/view?usp=sharing


Price $0.00

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