PhysFollower by William C King
Animate ragdolls, invoke inverse kinematics or just control physics objects easier with PhysFollower. Using the PhysicsJointAnimator script you can set the local rotation and position of a RigidBody game object to match that of another object. This effectively lets you move an object in any way while having it still interact with physics (set an empty game object as the target and put it in the desired local position and rotation).
Comes with Scripts that help you easily set up a copy of an animation to move using physics, allowing ragdoll style collisions, as well as an example showing how the scripts can be used for Inverse kinematics.
Check out my Playlist for guides and a more in depth look at the plugin:
Price $20.00
Comes with Scripts that help you easily set up a copy of an animation to move using physics, allowing ragdoll style collisions, as well as an example showing how the scripts can be used for Inverse kinematics.
Check out my Playlist for guides and a more in depth look at the plugin:
Price $20.00
Adam Warrior by Mister Necturus
Notes
Low polygonal game ready animated model of Medieval Warrior (Byzantine Style).
Character is perfect for a first person or 3rd person adventure game. May fight as warrior, knight, adventurer...
Parts
Body parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.
Armor parts: Chest Armor, Helmet, Skirt, Belt, Boots, Shirt, Collar armor.
Weapons: Shield, Axe Models
Body and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes.
Weapons (2 axes and 2 shields): 3,518 polygons, 6,772 triangles and 3,564 vertexes.
Armor (with feather helmet): 6,374 polygons, 12,677 triangles and 6,824 vertexes.
Model with armors and weapons (2 axes, 2 shields) : 19,349 polygons, 38,255 triangles and 20,303 vertexes.
Animations
123 Animation for sword and shield warrior combats and general moves. 93 "on place" animations. And 30 animations with root motion data used by Unity Mecanim.
Rig has 92 bones.
Textures
There are very high detailed textures. diffuse, specular, opacity and normals maps.
TIF file format 4096x4096, 2048X2048, 1024X1024.
Feathers
Unity 5 PBS shaders.
Sample Unity Scene included.
Humanoid Mecanim ready setup.
Original 3D MAX file with rigged character in T-pose included.
3 different colors scheme for armor and weapons included.
5 Hair textures included.
Character Controller NOT included for Unity asset!
Animations
General
0. MECHANIM: 0 - 0 fr.,
1. S_Drinking: 2 - 55 fr.,
2. S_Eating: 56 - 176 fr.,
3. S_Explanation: 177 - 222 fr.,
4. S_IDLE: 223 - 323 fr.,
5. S_Kiss: 324 - 409 fr.,
6. S_Looking_around: 410 - 586 fr.,
7. S_Pray_A: 587 - 667 fr.,
8. S_Reject: 668 - 768 fr.,
9. S_salute_B: 768 - 828 fr.,
10. S_sit_down: 829 - 854 fr.,
11. S_Sitinhg_Talking_A: 855 - 990 fr.,
12. S_Sitting: 992 - 1042 fr.,
13. S_Came_up: 1043 - 1069 fr.,
14. S_Talking_B: 1070 - 1205 fr.,
15. S_Throwing: 1206 - 1311 fr.,
16. S_Use_object: 1312 - 1352 fr.,
17. S_making_item: 1357 - 1387 fr.,
18. M_Run: 1392 - 1414 fr.,
19. M_Run_Jump: 1415 - 1448 fr.,
20. M_Sneaking: 1453 - 1504 fr.,
21. M_strafe_run_left: 1509 - 1535 fr.,
22. M_strafe_run_right: 1540 - 1566 fr.,
23. M_Strife_leftt: 1571 - 1606 fr.,
24. M_Strife_right: 1611 - 1646 fr.,
25. M_walk: 1651 - 1686 fr.,
26. M_Jump_Walking: 1691 - 1721 fr.,
27. M_Walking_back_B: 1726 - 1761 fr.,
28. M_Walking_With_Tourch: 1766 - 1869 fr.,
29. M_Swimming_Crawl: 1874 - 1904 fr.,
30. RM_Run: 1909 - 1931 fr.,
31. RM_Run_Jump: 1936 - 1969 fr.,
32. RM_Sneaking: 1974 - 2025 fr.,
33. RM_strafe_run_left: 2030 - 2056 fr.,
34. RM_strafe_run_right: 2061 - 2087 fr.,
35. RM_Strife_leftt: 2092 - 2127 fr.,
36. RM_Strife_right: 2132 - 2167 fr.,
37. RM_walk: 2172 - 2207 fr.,
38. RM_Jump_Walking: 2212 - 2242 fr.,
39. RM_Walking_back_B: 2247 - 2282 fr.,
40. RM_Swimming_Crawl: 2287 - 2317 fr.,
41. RM_Walking_With_Tourch: 2322 - 2425 fr.,
Weapon and Shield
42. 1H_PutWeapon_Back: 2430 - 2470 fr.,
43. 1H_TookWeaponOut: 2471 - 2511 fr.,
44. 1H_5X_Combo: 2512 - 2607 fr.,
45. 1H_COMBAT_mode: 2608 - 2658 fr.,
46. 1H_dodge_backwards: 2659 - 2694 fr.,
47. 1H_Hit_from_back: 2695 - 2730 fr.,
48. 1H_Hit_from_front: 2731 - 2766 fr.,
49. 1H_moveTOblock: 2767 - 2773 fr.,
50. 1H_shield_block_keeping: 2774 - 2804 fr.,
51. 1H_moveFROMblock: 2805 - 2811 fr.,
52. 1H_shield_block_high_left: 2812 - 2847 fr.,
53. 1H_shield_block_high_right: 2848 - 2883 fr.,
54. 1H_sword_parry_high_left: 2884 - 2919 fr.,
55. 1H_sword_parry_high_right: 2921 - 2956 fr.,
56. 1H_sword_shield_blow: 2957 - 2992 fr.,
57. 1H_sword_swing_high_left: 2993 - 3028 fr.,
58. 1H_sword_swing_high_right: 3029 - 3064 fr.,
59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,
60. 1H_sword_swing_low_left: 3101 - 3136 fr.,
61. 1H_sword_swing_low_right: 3137 - 3172 fr.,
62. 1H_sword_thrust_high: 3173 - 3208 fr.,
63. 1H_Die_fall_backward: 3210 - 3343 fr.,
64. 1H_Die_fall_forward: 3348 - 3488 fr.,
65. 1H_banging_shield: 3493 - 3513 fr.,
66. 1H_Casual_walk: 3518 - 3554 fr.,
67. 1H_Cautious_walk: 3559 - 3599 fr.,
68. 1H_walk_left_swing: 3600 - 3635 fr.,
69. 1H_walk_right_swing: 3636 - 3671 fr.,
70. 1H_walk_trust: 3672 - 3707 fr.,
71. 1H_combat_run: 3712 - 3734 fr.,
72. RM_1H_Casual_walk: 3739 - 3775 fr.,
73. RM_1H_Cautious_walk: 3780 - 3820 fr.,
74. RM_1H_walk_left_swing: 3825 - 3860 fr.,
75. RM_1H_walk_right_swing: 3865 - 3900 fr.,
76. RM_1H_walk_trust: 3905 - 3940 fr.,
77. RM_1H_combat_run: 3945 - 3967 fr.,
2 Handed Weapon
78. 2H_PutWeapon_Back: 3972 - 4012 fr.,
79. 2H_TookWeaponOut: 4013 - 4053 fr.,
80. 2H_3_Swings_Combo: 4054 - 4134 fr.,
81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,
82. 2H_dodge_backwards: 4186 - 4221 fr.,
83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,
84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,
85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,
86. 2H_duck_below_high_swing: 4300 - 4335 fr.,
87. 2H_Heavy Smash: 4336 - 4377 fr.,
88. 2H_Hit_from_back: 4378 - 4413 fr.,
89. 2H_Hit_from_front: 4414 - 4449 fr.,
90. 2H_moveTOblock: 4450 - 4456 fr.,
91. 2H_block: 4457 - 4507 fr.,
92. 2H_moveFROMblock: 4508 - 4514 fr.,
93. 2H_parry_high_front: 4515 - 4550 fr.,
94. 2H_parry_high_right: 4551 - 4586 fr.,
95. 2H_parry_low_front: 4587 - 4622 fr.,
96. 2H_parry_low_left: 4623 - 4658 fr.,
97. 2H_Power_Trust: 4659 - 4694 fr.,
98. 2H_swing_high_straight_down: 4695 - 4730 fr.,
99. 2H_swing_mid_left: 4731 - 4766 fr.,
100. 2H_swing_mid_right: 4767 - 4802 fr.,
101. 2H_thrust_mid: 4803 - 4838 fr.,
102. 2H_Die_fall_backward: 4843 - 4976 fr.,
103. 2H_Die_fall_forward: 4981 - 5121 fr.,
104. 2H_Die_knocked_backward: 5126 - 5143 fr.,
105. 2H_Die_knocked_forward: 5148 - 5165 fr.,
106. 2H_Casual_walk: 5170 - 5206 fr.,
107. 2H_Cautious_walk: 5211 - 5251 fr.,
108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,
109. 2H_Walk_swing_left: 5293 - 5333 fr.,
110. 2H_Walk_swing_right: 5334 - 5374 fr.,
111. 2H_combat_run: 5379 - 5401 fr.,
112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,
113. RM_2H_Casual_walk: 5491 - 5527 fr.,
114. RM_2H_Cautious_walk: 5532 - 5572 fr.,
115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,
116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,
117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,
118. RM_2H_combat_run: 5712 - 5734 fr.,
119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,
120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,
121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,
122. RM_2H_Die_knocked_backward: 5830 - 5847 fr., 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,
Price $40.00
Citizen Of The Forest - Avangard House by Coostvenay
A minimalist house with an original exterior and interior design on a hill in the middle of the forest.
The scene consists of a landscape and a building in a minimalist avangard style. The size of the terraine is 250 by 200 meters. Skybox is original. Low poly meshes is optimaized. Resolution of textures is 2048x2048 (maximum). For interior made lightmap.
FURNITURE IN THE INTERIOR:
Armchair
Bath
Bed
Bookshelf
Carpet
Chair
Coffee table
Computer
Couch
Desk
Door (openable)
Kitchen hood
Kitchen table
Pillow (2 types)
Picture (2 types)
Mirror (2 types)
Lamp
Shower
Sink
Stand
Toilet
TV panel (2 types)
Glass window
Glass fence
Glass door
OBJECTS IN THE LANDSCAPE:
Tree (3 types)
Bush (4 types)
Grass
Gate
Fence
Please see my works in sketchfab
Price $5.00
Top Projection Shaders Pack by ANGRY MESH
Support | Doc | Follow
Description:
Top Projection Shaders is a shader package with triplanar mapping projected on Y-axis.
Using these shaders, you can add snow/sand/moss or any other texture over previously created meshes.
It works like Unity standard shaders. You can choose to use the Standard or Specular workflow with PBR lighting or optimized shaders with Blinn-Phong lighting for low devices (Mobile). It is no need to have UV on objects, the shader uses triplanar mapping for the projected texture.
Features:
• Customize your shaders with Amplify Shader Editor (v1.3.8)!
• Full control for the projection textures (Smoothness/Projection Intensity/Offset/Contrast/Color/UV Scale/Normal Map Intensity)
• 2 sided for cutout shaders/back face color control (only for PBR shaders)
• Support SM2 on low versions of the shaders (except DirectX9).
• Support VR (tested with google cardboard).
• Shaders with projection on the y-axis.
• Triplanar mapping for the top texture.
• The texture stays in the top even when you rotate the objects
• High and low versions for the shaders (PBR/Blinn-Phong).
• Standard/Specular/Mobile workflow, like unity standard shaders.
• PBR high resolution textures (4k/4x4m).
• Online documentation.
Content:
• 2 Shaders for PBR standard workflow, opaque and cutout (Albedo/Metallic/Normal Map/AO).
• 2 Shaders for PBR specular workflow, opaque and cutout (Albedo/Specular/Normal Map/AO).
• 2 Optimized shaders for Mobile, opaque and cutout (Diffuse/Normal Map)
• 1 Demo scene (with all versions of materials applied on spheres)
• 2 Particles prefabs (Snow/Snow Storm)
• 4 Top tileable textures (Snow/Sand/Moss).
*The scenes from Viking Village and Lighting Optimisation Tutorial, used in promotional images and videos, are not included in the project. You can find them for free here and here.
*This package doesn't contain additional shaders for the terrain tool. Check the video tutorial.
For more informations, check the online documentation.
For any questions or concerns, please don't hesitate to contact me at: contact@angrymesh.com
Price $15.00
Description:
Top Projection Shaders is a shader package with triplanar mapping projected on Y-axis.
Using these shaders, you can add snow/sand/moss or any other texture over previously created meshes.
It works like Unity standard shaders. You can choose to use the Standard or Specular workflow with PBR lighting or optimized shaders with Blinn-Phong lighting for low devices (Mobile). It is no need to have UV on objects, the shader uses triplanar mapping for the projected texture.
Features:
• Customize your shaders with Amplify Shader Editor (v1.3.8)!
• Full control for the projection textures (Smoothness/Projection Intensity/Offset/Contrast/Color/UV Scale/Normal Map Intensity)
• 2 sided for cutout shaders/back face color control (only for PBR shaders)
• Support SM2 on low versions of the shaders (except DirectX9).
• Support VR (tested with google cardboard).
• Shaders with projection on the y-axis.
• Triplanar mapping for the top texture.
• The texture stays in the top even when you rotate the objects
• High and low versions for the shaders (PBR/Blinn-Phong).
• Standard/Specular/Mobile workflow, like unity standard shaders.
• PBR high resolution textures (4k/4x4m).
• Online documentation.
Content:
• 2 Shaders for PBR standard workflow, opaque and cutout (Albedo/Metallic/Normal Map/AO).
• 2 Shaders for PBR specular workflow, opaque and cutout (Albedo/Specular/Normal Map/AO).
• 2 Optimized shaders for Mobile, opaque and cutout (Diffuse/Normal Map)
• 1 Demo scene (with all versions of materials applied on spheres)
• 2 Particles prefabs (Snow/Snow Storm)
• 4 Top tileable textures (Snow/Sand/Moss).
*The scenes from Viking Village and Lighting Optimisation Tutorial, used in promotional images and videos, are not included in the project. You can find them for free here and here.
*This package doesn't contain additional shaders for the terrain tool. Check the video tutorial.
For more informations, check the online documentation.
For any questions or concerns, please don't hesitate to contact me at: contact@angrymesh.com
Price $15.00
ELECTRONICS V.3 by Rusik3Dmodels
Hi, I want to introduce to you my new small set of detailed models for your projects.
This set is a different electronics from 18 different models presented in the photo. Texture
- diffuse 4096 x 4096
- specular 4096 x 4096
- normal map 4096 x 4096
-Occlusion 4096 x 4096
-mov 1024 x 1024
Scale models 1.1.1 Attention
In this package there is a video file for its correct operation you need to install a video player on your computer.QuickTime.
Price $1.50
This set is a different electronics from 18 different models presented in the photo. Texture
- diffuse 4096 x 4096
- specular 4096 x 4096
- normal map 4096 x 4096
-Occlusion 4096 x 4096
-mov 1024 x 1024
Scale models 1.1.1 Attention
In this package there is a video file for its correct operation you need to install a video player on your computer.QuickTime.
Price $1.50
Flashlight PRO by Indie_G
Low poly flashlight (590 tris) and battery (316 tris) models for using in FPS and Horror games.
+ switch sound
+ battery
+ 2 cookie
+ control script
+ particle (dust)
+ PBR materials
► HQ and Low Price Assets
LINK
Price $2.99
+ switch sound
+ battery
+ 2 cookie
+ control script
+ particle (dust)
+ PBR materials
► HQ and Low Price Assets
LINK
Price $2.99
Painted 2D Terrain Tiles: Tropics and Wetlands by David Baumgart
Hand-painted terrain tiles of tropical jungle, sandy palm forests, swamps, wetlands, and bogs! Use these to enliven your RPG overworld, strategy games, boardgame visuals, or whatever you can imagine.
- 9 tile types x 4 variations = 36 tiles total
- painted at 256x384 pixels so that trees can overlap the tiles behind
Terrain types included:
- bog
- sand
- sand with palm forest
- grassy sand
- grassy sand with palm forest
- tropical plains
- tropical jungle (tropical plains with trees)
- wetlands
- swamp (wetlands with trees)
Price $7.00
- 9 tile types x 4 variations = 36 tiles total
- painted at 256x384 pixels so that trees can overlap the tiles behind
Terrain types included:
- bog
- sand
- sand with palm forest
- grassy sand
- grassy sand with palm forest
- tropical plains
- tropical jungle (tropical plains with trees)
- wetlands
- swamp (wetlands with trees)
Price $7.00
Painted 2D Terrain Hexes: Tropics and Wetlands by David Baumgart
Hand-painted terrain hex tiles of tropical jungle, sandy palm forests, swamps, wetlands, and bogs! Use these to enliven your RPG overworld, strategy games, boardgame visuals, or whatever you can imagine.
- 9 tile types x 4 variations = 36 tiles total
- painted at 256x384 pixels so that trees can overlap the tiles behind
Terrain types included:
- bog
- sand
- sand with palm forest
- grassy sand
- grassy sand with palm forest
- tropical plains
- tropical jungle (tropical plains with trees)
- wetlands
- swamp (wetlands with trees)
Price $7.00
- 9 tile types x 4 variations = 36 tiles total
- painted at 256x384 pixels so that trees can overlap the tiles behind
Terrain types included:
- bog
- sand
- sand with palm forest
- grassy sand
- grassy sand with palm forest
- tropical plains
- tropical jungle (tropical plains with trees)
- wetlands
- swamp (wetlands with trees)
Price $7.00
Low-poly Skyscrapers by Lepico
53 unique low-poly skyscrapers. They are easy to use, as in the background.
The total number of polygons - 1300 and this is very important in the construction of large scenes like а city. These models use 10 materials with 20 textures 512x1024 resolution. On the 2 Channel created light maps. Skyscrapers will look very good in your projects.
The second version adds night textures of building.
I hope this stuff will be useful for your projects! I'll appreciate your feedback! Enjoy and good luck!
Price $22.95
The total number of polygons - 1300 and this is very important in the construction of large scenes like а city. These models use 10 materials with 20 textures 512x1024 resolution. On the 2 Channel created light maps. Skyscrapers will look very good in your projects.
The second version adds night textures of building.
I hope this stuff will be useful for your projects! I'll appreciate your feedback! Enjoy and good luck!
Price $22.95
Bar Chair by HarpetStudio
Free demo add-on for Kitchen Asset. The package contains only one object - a chair for the kitchen mini bar. Performed in modern style and is a high-polygonal and high-quality product.
The package includes mesh, Diffuse UV map with an extension of 4096 * 4096, Normal map, Specular map, AO map, Displacement map.
To get the better visualization result we recomend to use PBR materials. The object is great for use in the development of VR and PC applications.
Enjoy and make comments.
Price $0.00
The package includes mesh, Diffuse UV map with an extension of 4096 * 4096, Normal map, Specular map, AO map, Displacement map.
To get the better visualization result we recomend to use PBR materials. The object is great for use in the development of VR and PC applications.
Enjoy and make comments.
Price $0.00
Unlock sports car #04 SI by Unlock Game Assets
Midpoly sports car 2016 model with interior in lowpoly.
- Model is correctly divided into main part, low poly interior and wheels.
- Completely unwrapped and textured.
- Professional, clear geometry.
- All materials, textures and other parts of pack properly named.
- Main color customizable in real time.
I want to note that the model have only primitive in lowpoly interior
Be sure to check the same model with hight detailed interior and Scripts for Interior car needles, lights, info screens with gps system and driver steering.
Unlock sports car #04
Thanks and do not forget to rate.
Please remember to rate our packages, we will bring more quality models soon.
We hope you will like this new car.
Good luck.
Price $2.50
- Model is correctly divided into main part, low poly interior and wheels.
- Completely unwrapped and textured.
- Professional, clear geometry.
- All materials, textures and other parts of pack properly named.
- Main color customizable in real time.
I want to note that the model have only primitive in lowpoly interior
Be sure to check the same model with hight detailed interior and Scripts for Interior car needles, lights, info screens with gps system and driver steering.
Unlock sports car #04
Thanks and do not forget to rate.
Please remember to rate our packages, we will bring more quality models soon.
We hope you will like this new car.
Good luck.
Price $2.50
Unlock sports car #04 by Unlock Game Assets
Midpoly sports car 2016 model.
- Model is correctly divided into main part, hight detailed interior, low detailed interior, steeringwheel and wheels.
- Completely unwrapped and textured.
- Professional, clear geometry.
- All materials, textures and other parts of pack properly named.
- Scripts for Interior car needles, info screens with gps system and driver steering.
- Main color customizable in real time.
Thanks and do not forget to rate.
Please remember to rate our packages, we will bring more quality models soon.
We hope you will like this new car.
Good luck.
Price $5.00
- Model is correctly divided into main part, hight detailed interior, low detailed interior, steeringwheel and wheels.
- Completely unwrapped and textured.
- Professional, clear geometry.
- All materials, textures and other parts of pack properly named.
- Scripts for Interior car needles, info screens with gps system and driver steering.
- Main color customizable in real time.
Thanks and do not forget to rate.
Please remember to rate our packages, we will bring more quality models soon.
We hope you will like this new car.
Good luck.
Price $5.00
Stylized Projectile Pack 1 by Effectcore
Weapon projectiles that works perfectly for mobile, lowpoly or stylized games.
Demo scene
Customize your own colored projectile and size
This package includes 3 different projectiles with 3 different sizes that are re-scaleable for any project. It has 5+ re-colored presets for each projectiles and custom scripts to recolor.
- Optimized for mobiles using only Unity mobile shaders
- Works with 2D and 3D
- Includes custom scripts to change color fast
Forum Thread
contact me at
nordgren@hotmail.com
Price $29.95
Demo scene
Customize your own colored projectile and size
This package includes 3 different projectiles with 3 different sizes that are re-scaleable for any project. It has 5+ re-colored presets for each projectiles and custom scripts to recolor.
- Optimized for mobiles using only Unity mobile shaders
- Works with 2D and 3D
- Includes custom scripts to change color fast
Forum Thread
contact me at
nordgren@hotmail.com
Price $29.95
Bar Chair 2 by HarpetStudio
Free demo add-on for Kitchen Asset. The package contains only one object - a chair for the kitchen mini bar. Performed in modern style and is a high-polygonal and high-quality product.
The package includes mesh, Diffuse UV map, Normal map, Specular map, AO map, Displacement map.
To get the better visualization result we recomend to use PBR materials. The object is great for use in the development of VR and PC applications.
Enjoy and make comments.
Price $0.00
The package includes mesh, Diffuse UV map, Normal map, Specular map, AO map, Displacement map.
To get the better visualization result we recomend to use PBR materials. The object is great for use in the development of VR and PC applications.
Enjoy and make comments.
Price $0.00
HQ Industrial Props Pack - PBR by Rowntec Assets
Library with several incredible low poly models with high quality texture in PBR. All future free updates. High-quality models that can be used in shooter games in the city or warehouse.
This pack include:- 50+ PBR models
- All Textures 2048px
- Maps: Diffuse, Normal, specular, Ao
- Various colors by models
- Modular items
- Flexible doors
- Polycount: 134 - 3245 Tris
- Demo Scene
Price $20.00
Static Inspector by BAxe Games
If you are looking for a way to monitor and modify static members. Static Inspector is the tool for you.
Static Inspector shows static members in the Inspector of scripts. You can check and modify them just like in prefabs/scriptable objects.
Working like a Unity native feature is the primary goal in the development. We put a lot of effort to make sure this plugin intuitive and stable enough.
After simple package import, Static Inspector is ready for any project to use. No configuration or code need for integration.
More Info>>
Try Demo>>
Price $19.00
Static Inspector shows static members in the Inspector of scripts. You can check and modify them just like in prefabs/scriptable objects.
Working like a Unity native feature is the primary goal in the development. We put a lot of effort to make sure this plugin intuitive and stable enough.
After simple package import, Static Inspector is ready for any project to use. No configuration or code need for integration.
More Info>>
Try Demo>>
Price $19.00
Techno Music Pack by TuningMania
This package contain 7 high quality musics for your game.
The package include:
- 6 musics + 1 remix (32 minutes total duration);
- A music script;
- A demo scene.
All musics was made by me and they are in mp3 file extension with 320kbps bitrate.
You can use them in your game or your project without limitation.
You can set the music quality in the Unity inspector.
Price $5.00
The package include:
- 6 musics + 1 remix (32 minutes total duration);
- A music script;
- A demo scene.
All musics was made by me and they are in mp3 file extension with 320kbps bitrate.
You can use them in your game or your project without limitation.
You can set the music quality in the Unity inspector.
Price $5.00
XP Module by Pradeilles Thomas
The simple and efficient way to handle experience and leveling in your games. 2 in 1, also support growing systems! Key Features
- Experience and leveling : ideal for characters, items, professions
- Growing system : time based experience for plants or trees
- Skin based on level : change the appearance of your model depending on the level
Also included
- Documentation as markdown
- Documentation as .txt
- Tests
- Demo scenes
Scripts are written in a clean and optimised C#. Possible errors ara caught and transformed as log. Tests scripts are included in the package.
Doodah is a composition oriented library, allowing each module to be easily mixed, modified or augmented to accomodate any of your needs.
Every Doodah module sold on the asset store is compatible with each others.
Price $35.00
- Experience and leveling : ideal for characters, items, professions
- Growing system : time based experience for plants or trees
- Skin based on level : change the appearance of your model depending on the level
Also included
- Documentation as markdown
- Documentation as .txt
- Tests
- Demo scenes
Scripts are written in a clean and optimised C#. Possible errors ara caught and transformed as log. Tests scripts are included in the package.
Doodah is a composition oriented library, allowing each module to be easily mixed, modified or augmented to accomodate any of your needs.
Every Doodah module sold on the asset store is compatible with each others.
Price $35.00