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Updated: 42 min 43 sec ago

Muay Thai Animset Pro by Mister Necturus

2018, January 17 - 17:36

We tried to give animations realistic and professional look.
Thanks to Roman Levin, who boxed and consulted.
We didn't include knee kicks in this collection.

Pack includes :

1. Thai boxer character. Character in humanoid rig and with PBR shaders.
2. 145 animations in 9 FBX files. Animations contains root motion data.
3. Notes with animation time list.

Character controller don't included!

Character: 17,198 polygons, 34,304 triangles, 17,715 vertexes.
Rig: 65 bones.

Diffuse, normals and specular 4096X4096 TIF textures.

BLOCKS AND EVASIONS

1. Low_Kick_Avoid: 0 - 30 fr.,
2. BodyBlock_L: 35 - 65 fr.,
3. HookBlock_L: 70 - 105 fr.,
4. Evade_L: 110 - 150 fr.,
5. Evade_R: 155 - 192 fr.,
6. HookBlock_R: 197 - 232 fr.,
7. BodyBlock_R: 237 - 272 fr.,
8. HighKick_Block_R: 277 - 317 fr.,
9. HighKick_Block_L: 322 - 362 fr.,
10. Side_Block_L: 367 - 407 fr.,
11. FrontKickBlock_L: 412 - 452 fr.,
12. FrontKickBlock_R: 457 - 497 fr.,
13. Side_Block_R: 502 - 542 fr.,
14. Close_One_Block_L: 547 - 582 fr.,
15. Close_Both_Block: 587 - 627 fr.,
16. Close_One_Block_R: 632 - 667 fr.,
17. HighKick_Evasion: 672 - 722 fr.,
18. Low Block_L: 727 - 767 fr.,
19. Low Block_R: 772 - 812 fr.,

COMBOS

1. 1_2_3_Kick: 0 - 100 fr.,
2. 1_2_Kick: 105 - 190 fr.,
3. Cross_Kick: 195 - 255 fr.,
4. Jab_Kick: 260 - 325 fr.,
5. Kick_Combo_Torso: 330 - 400 fr.,
6. Kick_Combo_Head: 405 - 475 fr.,
7. Kick_Combo: 480 - 565 fr.,
8. Step_DoubleJab_Cross: 570 - 630 fr.,
9. Fake_Cross_R_ Kick_High: 635 - 690 fr.,
ELBOWS
1. Diagonal_Elbow_L: 0 - 35 fr.,
2. Diagonal_Elbow_R: 40 - 80 fr.,
3. Downward_Elbow_R: 85 - 125 fr.,
4. Elbow_R: 130 - 175 fr.,
5. Elbow_L: 180 - 225 fr.,
6. Upper_Elbow_L: 230 - 270 fr.,
7. Upper_Elbow_R: 275 - 320 fr.,

GENERAL ANIMATIONS

1. Idle_A: 0 - 100 fr.,
2. Idle_Combat: 105 - 135 fr.,
3. Combat_Mode_A: 140 - 225 fr.,
4. Clap_Leg: 230 - 400 fr.,
5. Clap_On_Arm: 405 - 545 fr.,
6. Clap_On_Head: 550 - 690 fr.,
7. Come_Here_1Hand: 695 - 785 fr.,
8. Come_Here_2Hands: 790 - 845 fr.,
9. Come_Here_Bruce_Li: 850 - 890 fr.,
10. Kill_You: 895 - 940 fr.,
11. Rize_Auditory: 945 - 1065 fr.,
12. Karate_Finish: 1070 - 1155 fr.,
13. Combat_Idle: 1160 - 1195 fr.,
14. Winn_battle: 1200 - 1510 fr.,
15. Losting_Battle: 1515 - 1815 fr.,
16. OSSUUU: 1820 - 1885 fr.,
17. Idle_B: 1890 - 2040 fr.,

BLOWS

1. Beating_1-2: 0 - 70 fr.,
2. Beating_1-2(loop): 75 - 89 fr.,
3. Cross: 95 - 130 fr.,
4. Cross_Body: 135 - 175 fr.,
5. Hook_L: 180 - 225 fr.,
6. Hook_R: 230 - 270 fr.,
7. Jab: 275 - 310 fr.,
8. Left Body Hook(liver punch): 315 - 360 fr.,
9. One_Two: 365 - 410 fr.,
10. Right_BodyHook(Spleen Punch): 415 - 465 fr.,
11. Step_Hook_L: 470 - 540 fr.,
12. Step_Jab: 545 - 600 fr.,
13. UpperCut_L: 605 - 650 fr.,
14. UpperCut_R: 655 - 700 fr.,

HITS

1. Hit_Head_Left_A: 0 - 35 fr.,
2. Hit_Head_Left_B: 40 - 90 fr.,
3. Hit_Head_Left_C: 95 - 155 fr.,
4. Hit_Head_Leg_Left_A: 160 - 195 fr.,
5. Hit_Head_Leg_Left_B: 200 - 250 fr.,
6. Hit_Head_Leg_Left_C: 255 - 330 fr.,
7. Hit_Head_Leg_Right_A: 335 - 365 fr.,
8. Hit_Head_Leg_Right_B: 370 - 420 fr.,
9. Hit_Head_Leg_Right_C: 425 - 500 fr.,
10. Hit_Head_Right_A: 505 - 535 fr.,
11. Hit_Head_Right_B: 540 - 610 fr.,
12. Hit_Head_Right_C: 615 - 685 fr.,
13. Hit_Head_Stright_A: 690 - 720 fr.,
14. Hit_Head_Stright_B: 725 - 770 fr.,
15. Hit_Head_Stright_C: 775 - 810 fr.,
16. Hit_L_leg_In_A: 815 - 855 fr.,
17. Hit_L_leg_In_B: 860 - 920 fr.,
18. Hit_L_leg_In_C: 925 - 1000 fr.,
19. Hit_L_leg_Out_A: 1005 - 1045 fr.,
20. Hit_L_leg_Out_B: 1050 - 1085 fr.,
21. Hit_L_leg_Out_C: 1090 - 1180 fr.,
22. Hit_R_Leg_Out_A: 1185 - 1230 fr.,
23. Hit_R_Leg_Out_B: 1235 - 1290 fr.,
24. Hit_R_Leg_Out_C: 1295 - 1360 fr.,
25. Hit_Torso_Left_A: 1365 - 1405 fr.,
26. Hit_Torso_Left_B: 1410 - 1455 fr.,
27. Hit_Torso_Left_C: 1460 - 1580 fr.,
28. Hit_Torso_Right_A: 1585 - 1625 fr.,
29. Hit_Torso_Right_B: 1630 - 1690 fr.,
30. Hit_Torso_Right_C: 1695 - 1805 fr.,
31. Hit_Torso_Stright_A: 1810 - 1845 fr.,
32. Hit_Torso_Stright_B: 1850 - 1895 fr.,
33. Hit_Torso_Stright_C: 1900 - 1950 fr.,

KICKINGS

1. Axe_Kick_R: 0 - 75 fr.,
2. Crane_Kick_R: 80 - 135 fr.,
3. Ful_High_Kik_L: 140 - 205 fr.,
4. Ful_Low_Kik_L: 210 - 275 fr.,
5. Ful_Mid_Kik_L: 280 - 345 fr.,
6. High_Kick_360_R: 350 - 425 fr.,
7. Kick_High_L: 430 - 490 fr.,
8. Kick_Mid_L: 495 - 555 fr.,
9. Low_Kick_360_R: 560 - 615 fr.,
10. Low_Kick_R: 620 - 675 fr.,
11. Low_Kick_Shortened (KickBoxing Style)_L: 680 - 735 fr.,
12. MaeGeri_Body(Karate Kick)_R: 740 - 790 fr.,
13. MaeGeri_Head(Karate Kick)_R: 795 - 845 fr.,
14. Middle_Kick_360_R: 850 - 925 fr.,
15. Middle_Sequence_R: 930 - 1080 fr.,
16. Middle_Sequence_R(loop): 1085 - 1110 fr.,
17. MikazukiGeri(Karate)_R: 1115 - 1170 fr.,
18. Push_Kick (Muat Thai)_R: 1175 - 1225 fr.,
19. Push_Kik_High_L: 1230 - 1285 fr.,
20. Short_Low_Kick_L: 1290 - 1340 fr.,
21. Side_Kick_L: 1345 - 1410 fr.,
22. Side_Kick_R: 1415 - 1475 fr.,
23. UraMikazukiGeri(Karate)_R: 1480 - 1530 fr.,

MOVES
1. 1_Steps_Back-Left: 0 - 25 fr.,
2. 1_Steps_Back-Right: 30 - 55 fr.,
3. 1_Steps_Backward: 60 - 85 fr.,
4. 1_Steps_Forward: 90 - 115 fr.,
5. 1_Steps_Forward-Left: 120 - 145 fr.,
6. 1_Steps_Forward-Right: 150 - 175 fr.,
7. 1_Steps_Left: 180 - 205 fr.,
8. 1_Steps_Right: 210 - 235 fr.,
9. 2_Steps_Back-Left: 240 - 320 fr.,
10. 2_Steps_Back-Right: 325 - 405 fr.,
11. 2_Steps_Backward: 410 - 480 fr.,
12. 2_Steps_Forward: 485 - 555 fr.,
13. 2_Steps_Forward-Left: 560 - 640 fr.,
14. 2_Steps_Forward-Right: 645 - 725 fr., 15. 2_Steps_Left: 730 - 800 fr.,
16. 2_Steps_Right: 805 - 875 fr.,

TURNS
1. Turn_45_L: 0 - 35 fr.,
2. Turn_90_L: 40 - 85 fr.,
3. Turn_135_L: 90 - 140 fr.,
4. Turn_180_L: 145 - 225 fr.,
5. Turn_45_R: 230 - 265 fr.,
6. Turn_90_R: 270 - 315 fr.,
7. Turn_135_R: 320 - 370 fr.,
Price $60.00

Dog Big Pack by 4toon Studio

2018, January 17 - 17:31
This is the Dog Pack with Meshes optimized to Low Poly version. Pack contains Eight [16] Dog Models:

•Bulldog – HP 5836 tris/LP 3294 tris/SLP 1974 tris; 33 Bones, 2 Texture, 1 AO & 1 Normal Map (4k ), 30 Animations;
•Dachshund – HP 3118/LP 2424 tris; 31 Bones, 3 Textures & 1 Normal Map (2k by 2k), 35 Animations;
•Dalmatian – HP 8032/LP 4080/SLP 2152 tris; 34 Bones, 1 Texture, 1 Roughness, 1 AO & 1 Normal Map (4k), 25 Animations;
•Doberman – HP 6162/LP 3446/SLP 1520 tris; 34 Bones, 1 Texture & 1 Normal Map (4k), 21 Animations;
•German Shepherd – HP 3309/LP 2689 tris; 41 Bones, 3 Texture & 1 Normal Map (2k by 2k), 36 Animations;
•Greyhound – HP 6862/LP 3320/SLP 876 tris; 41 Bones, 1 Texture & 1 Normal Map (2k by 2k), 16 Animations;
•Tatra Sheepdog – HP 7504/LP 3112 tris; 47 Bones, 3 Texture & 1 Norma l AO Map (2k by 2k), 40 Animations;
•Wolf – HP 8468/LP 4498/SLP 2518 tris; 41 Bones, 3 Texture, 1 AO & 1 Normal Map (2k by 2k), 32 Animations.

• Boxer - HP1 7986/LP 4978/SLP 2976 tris; 41 Bones, 1 Color, 1 Normal Map, 1 Ambient Occlusion, 1 Roughness (2k by 2k), 25 Animations.
• Bulterier - HP 7122/ LP 3950/ SLP 1478 tris; 39 Bones, 1 Color, 1 Normal Map, 1 Ambient Occlusion, 1 Roughness (2k by 2k), 30 Animations.
• Amstaff - HP 8224/ LP 4084/ SLP 1886 tris; 39 Bones, 1 Color, 1 Normal Map, 1 Ambient Occlusion, 1 Roughness (2k by 2k), 30 Animations.
• Amstaff_01 - HP 8216/ LP 4018/ SLP 1834 tris; 39 Bones, 1 Color, 1 Normal Map, 1 Ambient Occlusion, 1 Roughness (2k by 2k), 30 Animations.
• Fila - HP 9770/ LP 5046/ SLP 1882 tris; 44 Bones, 2 Color, 1 Normal Map, 1 Ambient Occlusion, 1 Roughness (2k by 2k), 30 Animations.
• Dane - HP 10158/ LP 5243/ SLP 1978 tris; 51 Bones, 1 Color, 1 Normal Map, 1 Ambient Occlusion, 1 Roughness (2k by 2k), 30 Animations.
• Dane_01 - HP 9770/ LP 5046/ SLP 1882 tris; 44 Bones, 1 Color, 1 Normal Map, 1 Ambient Occlusion, 1 Roughness (2k by 2k), 30 Animations.
• Rottweiler - HP 6884/ LP 2950 tris; 39 Bones, 2 Color, 1 Normal Map, 1 Ambient Occlusion, 1 Roughness (2k by 2k), 26 Animations.

Models has UNIQE Animations, which are GREAT ASSET to this Model. ALL repeatable Animations with (L) are looped:

E-mail: Graphics@4toonStudio.com
Price $160.00

Reaper Mobile GUI by Vengeance MK 1

2018, January 17 - 17:29
This is only a skin and not a coded product.
You need Photoshop to customize or edit this product.

Reaper is a GUI made for mobile devices. I aimed for the following resolution - 2732x2048 for the iPad Pro, but the elements can be scaled down and made to fit lower resolutions. It is highly recommended for you to have Photoshop before you purchase this product. The PNG files, which are included help, but it is best for you have access to the PSDs.

Contains:
-Sliced UI PNGs
-9 Main PSD Files
-2 Fonts
-Demo Scenes
-Documentation

Features:
-Handpainted Elements
-Smart Objects
-Hovered and Pressed Dynamic Elements
-Vector Shapes
Price $15.00

Sheyla | Realistic female character by Polyflow Studio

2018, January 17 - 17:24
Sheyla is an detailed realistic female 3d character

♦ Used humanoid rig

♦ No additional plug-ins needed

♦ Face rig include smile, eye blinking, eye movement

♦ Dress: swimsuit top, swimsuit bottom, jeans, shirt, shoes as separate skinned meshes

♦ Hair is a skinned mesh with opaque double sided shader with scripted dynamic

♦ Package has one dance animation

♦Fingers NOT rigged

windows x64 demo
Price $35.00

Tileset - Pixel Art Platform by Bitcan Assets

2018, January 17 - 17:01
This package contains all the basics to create simple and optimized levels, based on pixel art for platform games. With 3 possible tile variations, you can shape your levels as you wish. Build your levels with quality!
Package contains:
4 types of terrain colors
4 kinds of cloud colors
1 cloud background for parallax purposes
4 different types of rock for each tile (12 rocks)
4 different types of small rocks
12 types of trees + 20 trees cut
20 shrubs
4 simple dishes

Price $7.00

HQ Modular House Interior Pack by Ivan Mars

2018, January 17 - 16:36
HQ interior of a old house.
Main features:
- over 100 unique objects;
- PBR textures;
- modular Interiors system;
- LOD system for all objects;
- customizable Interior;
- 3 demo scenes

Price $39.99

2D Pixel Bat Hero by Kin Ng

2018, January 17 - 01:16
This asset is containing only animation sprites. You will have a list of animation below in the descriptions. These animations should cover most of the game character movements. You can also review most of the animations in the video below to see how the animations looks like before purchasing this asset. If you have any question please contact me at: info@graphictoon.com

The asset contains 2 sizes: Original(64 pixel size) and HD(x8 size of original).
--------------------------
Basic Animations:
--------------------------
idle
run
run2
jump
acquire
climb
attack
jump attack
hurt
die
dash
wall slide
double jump
----------------------------
Skills Animation:
----------------------------
throw
transform
energy ball
slash

Price $10.00

2D Pixel Ice Hero by Kin Ng

2018, January 17 - 01:14
This asset is containing only animation sprites. You will have a list of animation below in the descriptions. These animations should cover most of the game character movements. You can also review most of the animations in the video below to see how the animations looks like before you've purchasing this asset. If you have any question please contact me at: info@graphictoon.com

The asset contains 2 sizes: Original(64 pixel size) and HD(x8 size of original).
--------------------------
Animations:
--------------------------
idle
run
jump
acquire
climb
attack
jump attack
hurt die
dash
wall slide
double jump
----------------------------
Skills animation:
----------------------------
ice wall
ice bird
bump

Price $10.00

2D Pixel Punch Hero 2 by Kin Ng

2018, January 17 - 01:12
This asset is containing only animation sprites. You will have a list of animation below in the descriptions. These animations should cover most of the game character movements. You can also review most of the animations in the video below to see how the animations looks like before purchasing this asset. If you have any question please contact me at: info@graphictoon.com

The asset contains 2 sizes: Original(64 pixel size) and HD(x8 size of original).
--------------------------
Basic Animations:
--------------------------
idle
run
jump
acquire
climb
attack
jump attack
hurt die
dash
wall slide
double jump
----------------------------
Skills Animations:
----------------------------
throw
block
energy ball
bash

Price $10.00

2D Pixel Gun Hero by Kin Ng

2018, January 17 - 01:11
This asset is containing only animation sprites. You will have a list of animation below in the descriptions. These animations should cover most of the game character movements. You can also review most of the animations in the video below to see how the animations looks like before purchasing this asset. If you have any question please contact me at: info@graphictoon.com

The asset contains 2 sizes: Original(64 pixel size) and HD(x8 size of original).
--------------------------
Basic Animations:
--------------------------
idle
run
jump
acquire
climb
attack
jump attack
hurt die
dash
wall slide
double jump
----------------------------
Skills Animation:
----------------------------
throw
block
laser gun

Price $10.00

Quick Ads by DinV Studio

2018, January 17 - 01:08
Quick Ads is easy to use and simple instrument that will save your time for downloading and integration of advertising services. It guarantees maximum profit with minimum effort.

We created Quick Ads so every user can install, customize and launch a monetization program for the game just within a few minutes.

Check our quick video tutorial and estimate how simple and convenient is the work with our plugin.

VIDEO TUTORIAL
DOCUMENTATION

Supported advertising services:
- ADMOB
- UNITY ADS
- CHARTBOOST

Supported platforms:
- ANDROID
- IOS

Supported ad formats:
- Banner ad. With customizable size and position
- Interstitial ad
- Rewarded ad

Features:
- simple integration, no codding needed
- intuitive design
- support of several networks at a time.
- comprehensible clear C# script
- download option of SDK network directly from the plugin
- convenient instructions
- qualitative technical support

If you have any difficulties or technical problems, please inform our SUPPORT and we will help you as soon as possible.
Price $20.00

Medkit Props by Florin Bîşcă

2018, January 16 - 22:49
Health Pack consists of 30 Prefabs.
Suitable for any rejuvenation situation. Various sizes of cases, bottles and small medical props.

- 5 Cases with 2 different texture green and red
- 8 Bottles
- 3 Medicine boxes
- 1 Pill tablet
- 1 Syringe
- 1 Vial
- 2 Support for vial
- 1 Bandage Pack
- 1 Bandage

Technical details:

- Low-Poly
-Prefabs: 30
-Materials: 10
-Textures:22
-Texture size:4096x4096 (you can reduce it how you want)

Price $12.00

Rotating Rooms Menu with Physical Touch by Love2Design

2018, January 16 - 22:46

Should work also with Unity 5.6.* or higer.

Developed for Oculus Rift and Touch.

Features: 1. Follow Menu - The menu is following you wherever you go but the menu rotation is locked so you can move and the menu will stay attached to you and you still can rotate but it won’t do so and you can, chose various buttons from it in all directions.

2. Scaling – Using the Both OVR HandTriggers on your Oculus Touch you can change the scale of the menu that is Following the OVRCameraRig.

3. Menu interaction with the Menu that is following the camera.

To work needs certain Oculus SDK packages, please follow the instruction.

This is an email link: Support

Regards: Love2Design TEAM
Price $5.00

2D/ 3D Racing Car Game UI Template (Pack 7) by Game Slyce Design

2018, January 16 - 22:44
❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤
★★★ Fantastic Car UI Pack ★★★
❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤

✦ Beautiful Car UI Pack for your next awesome 2D or 3D race Thrilling game like Traffic Racer, need for speed, hill climb racing etc.
This Package includes
✦ Tons of different UI assets like progress bar, panels, buttons, scroll bar, toggle buttons etc.
✦ Sprite Sheet is provided in High Resolution.
✦ Custom design Request are always welcomed.

Help and support is always available from a very friendly Developer.
If you like it, please take a minute out and Rate our Asset. It's very important for us.

Support:
info.gameslyce@gmail.com
GameSlyce Facebook Page
More Developer Assets
More Design Assets


Price $25.00

Space Shooter FREE by DinV Studio

2018, January 16 - 22:42
FULL VERSION / Try WebGL Demo of FULL VERSION / FULL VERSION Video

Space Shooter FREE is a free version of our space shooter pack with unique graphics, C# scripts, VFX, player controller, demo scene and full documentation - all you need to get the preview of Space Shooter Template, or use this project as tutorial

100% Mobile friendly. Demo scene is adapted for mobile and tablet devices, but you can change it to your own taste.

This Pack Includes:
- 1 player ship with 1 weapons system.
- Customizable enemy movement.
- High Speed. Optimized for mobile.
- 4 planet for background.
- 1 Parallax nebula and stars backgrounds.
- 1 enemy with 1 weapon system.
- Weapon upgrade system.
- Clean code with commentary; detailed documentation.
- 11 VFX (explosions, lazer, engine etc); 6 animations.
- Over 20 sprites in total.

Enjoy, and please review. If you have any questions, use our Support E-Mail, or visit Facebook Page.
Price $0.00

iG Tile Atlas Builder by iwabit Games

2018, January 16 - 22:37

A free and handy little Unity asset to quickly arrange small textures/images to a big atlas texture and save it as a single big png. Or split a texture into multiple small textures (respectively tiles). As simple as that.

Free to use and a part and foretaste of the quality of the upcoming 3D Tile-Map Creator: iG Tile-Map 3D.

- Drag & drop textures into the Atlas
- or load images into the Atlas
- or import an Atlas
- Arrange the textures by drag & drop
- Save the Atlas as a single big png
- or as multiple tile textures

iwabit-games.com


Price $0.00

GeoFire for Unity by Ash Rawstron

2018, January 16 - 22:20
This is a C# port of GeoFire. This package allows you to store and query objects in a Firebase Database by latitude and longitude. Please visit our guide-page for more information http://www.draconianmarshmallows.com/geofire/guide.php

I’ve also included a “GeoFire” editor menu, with links to the guide-page, the embedded read-me, the example scene, and our home-page.

This was ported from the Java version of the GeoFire library, and then reworked to use C# event-listeners, as well as adding support for custom location-content parsing.

Please note: this is an independent port of from the Java version of this library. Draconian Marshmallows is in no way affiliated with Firebase or other versions of this library.
Price $24.99

Developer Console Add-on by Injaia

2018, January 16 - 22:18

The Developer Console Add-on is a powerful and easy to integrate in-game console add-on for your project. Using over 20 built in commands you can interact with objects in the game world, switch scenes or change elements of those scenes.

If the built-in commands don't cover all your needs then that's okay. It's easy to add new commands. The Developer Console Add-on includes help on creating your own commands. You also have access to the full source code for the built-in commands!


Key Features
▶︎ Smart autocompletion that knows what scenes are loaded, what components exist and what objects are in the scene
▶︎ Easy integration into existing or new projects
▶︎ Easy to add new commands
▶︎ Integrated help for all commands
▶︎ Full source code included
▶︎ Guided tutorials for the built in commands
▶︎ Over 20 built in commands allowing you to:
▷ Manipulate the positiong, rotation and scale of game objects
▷ Load and unload scenes
▷ Add, remove and toggle components on game objects
▷ Spawn objects based on prefabs
▷ Set, get and remove player preferences
▷ Set or get public variables or properties on components (not all variable types are supported)
▷ Set or get public static variables or properties on classes (not all variable types are supported)
▷ Execute public functions on components (only parameterless functions)
▷ Execute public static functions on classes (only parameterless functions)
▷ Take screenshots


Price $5.00

Bus Parking Kit 2 by ALIyerEdon

2018, January 16 - 21:59
This is an complete bus parking game template with high quality graphics and models
+ 30 pre-made parking level

Android and iOS compatible

Optimized very well

Ready to publish

Features:
- High quality optimized 3 models
- 30 parking levels
- 3d bus models
- Complete menu system
- in game settings menu to control over graphics and sound

My other complete game kits:

Interior Lighting Kit
ArchViz Lighting Kit
Hill Climb Template
Off-Road Truck Template
Real Drift Manager
Traffic Ride Template
Car Parking Kit 2

Price $15.00

16 Bit Dungeon Kit by Jim Sanders

2018, January 16 - 21:49
16 Bit Dungeon Kit is a modular, low-poly voxel dungeon creation kit.

CONTENT
=========
Total: 44 pieces
- Straight walls (7)
- Wall corner
- Wall pillars (2)
- Iron Fences (6)
- Stone Fences (4)
- Floors (9 + 4 seamless textures)
- Floor Dividers (3)
- Stairs(2)
- Ladder Up & Down
- Doors (2)
- Sandalone pillars (3)
- Archway

- Texture atlas for all meshes
- Models come as prefabs & FBX's
- Example prefabs / scene

INFO
========
This pack was created with Qubicle, based on a 16x16 voxel grid and exported as FBX with a unit scale of 20.

What this means for Unity3D:
- 1 voxel = 0.2 units
- 1 tile = 3.2 units
- Door = 2.2 units
- Pivots are Bottom-Centered (all objects placed on 0Y will fit into each other)

Pressing CTRL when moving scene objects will snap movement to a grid (as defined in Edit->Snap Settings).
Price $10.00

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