In The Kitchen by Mr Andrew Chapman
* 13 Individual Dinner Plates with unique Patterns (which can also be used as Side Plates)
* 13 Individual Bowls with unique Patterns
* 13 Individual Cups with unique Patterns
* 13 Individual Saucers with unique Patterns
* 2 Slice Toaster
* 3 Empty Wine Glasses
* Built In Oven
* Dish-wash Drying Rack
* Knife
* Fork
* Spoon (can be sized for multi-purpose)
* Glass Kettle (can change glass for chrome etc)
* Glass Pitcher empty
* Glass Pitcher with Orange Juice
* Glass Pitcher with Water
* Glass Pitcher with Red Wine
* Ice Cube Cooler
* Kitchen Layout (For Demo Display Purposes)
* Plain Coffee Table (For Demo Display Purposes)
* Salt and Pepper Condiments
* Vinegar Dispenser
* Tumble Drier
* Washing Machine
* Whisky Glass
Price $8.64
Magic Save Framework by Chronos Coding Services
MagicSave is a framework for saving games that do not fit in PlayerPrefs.
It’s meant to save state of complicated scenes containing stuff like traps, doors and enemies.
Needs coding.
Price $0.00
BIG Pack - Voxel Furniture for your Home by Kelhem Store
Big pack
What we have:
Armchair
Bed x2
BigCommode(openable)
Commode(openable)
Bath
Bath Shelf x2
Books x13
Bush
Cactus x3
Conditioner
Couch x3
Display
Keyboard
Lamp x3
Mouse
Nightstand
PC
Peg
Rack x3
Radiator
Shelf x2
Cupboard x2
Shoe rack x2
Socket
Switch
Table x2
Toilet
Tree x2
TV x2
Washstand
Controller
Board
Chair
Cooler
Cup
Dish x2
Fork x2
Spoon
Fridge
Furnace
Glass
Hood extractor
Ketchup
Kitchen Shelf(openable) x8
Knife
Microwave(openable)
Mustard
Pan
Pepper
Pot
Salt
Tap
Trashcan
Try Demo
https://assetstore.unity.com/packages/3d/props/furniture/voxel-functional-furniture-free-134903
Price $4.99
Modular Industrial Pipes Decor by Haphazrd
Package Includes:
90 Degree Elbow Fitting - 352 tris
Three Way Fitting - 384 tris
Cap Fitting - 208 tris
Floor Flange Fitting - 380 tris
Coupler Fitting - 224 tris
Four Way Fitting - 512 tris
Five Way Fitting - 640 tris
45 Degree Elbow Fitting - 288 tris
3" Pipe, 12" Pipe, 6" Pipe, 8" Pipe, 10" Pipe - 32 tris
All meshes include/share the following maps:
diffuse, ambient occlusion, roughness, normal. All maps are 2048x2048 which can be scaled down manually to your liking. All meshes are static.
Combine and create complex or simple pipe designs, creative freedom is yours!
Price $4.99
UI Buttons With Star Effect by Tommy Yoder
For this package, the script and shaders needed to allow particle effects to show on UI elements are also included.
What is included:
- 9 custom UI buttons
- PNG Format
- 464px by 166px
- 1 blank UI button
- Targa Format
- 464px by 166 px
- 1 star particle material
- Targa Format
- 512px by 512px
- Particle Script for UI Buttons
- Shaders for UI Particle System
These buttons were made on Windows 10. You should be able to use these buttons on Android, IOS, and Mac products. Please leave a comment below as it will help when updating each effect. Thank you for your time!
Price $5.99
Fence Package HD Textures by Maxim
These models are suitable for most of your projects. The package will be replenished, good and necessary models. Also in the package there are ready-made material with other textures. They will also be replenished.
In the folder with the prefabs already collected fences with gates and wickets. You just need to put it and duplicate what you need and drag it.
The package includes:
* Concrete fence with metal.
* Brick fence with metal.
* Wooden fence.
Price $15.00
Brick Materials Vol. 2 by Plan B Studios
A pack of 25 Brick PBR Materials.
A beautiful variation of 25 brick materials for the use in any game or architectural project.
All materials are in 2048x2048 resolution and ready to use. Materials includes albedo map, normal map and roughness map.
Number of Materials:
25
Number of Textures:
Total number of Textures 75
25 albedo maps in 2048x2048
25 roughness maps in 2048x2048
25 normal maps in 2048x2048
The "Showcase" demo level has the additional content listed below:
1 Static Mesh
Price $5.00
MagicianDragon by Steve Domaschke
Dragons with Pentagramm on her Heads
Work in Unity 5.6.3p1 or higher
Animator: 1
Animations:
-start fly (short)
-sleep and stand up (short)
-bow down
-get hit
-jump
-defend
-idle
-die
- attack
-sleep
-walk
-run
-stand
Scripts: 1 (Animationscript)
Scenes: 1 (Testscene)
Info:
prefabs: 6(different Textures)
1Prefab(pink Texture)
1Prefab(lila Texture)
1Prefab(red Texture)
1Prefab(blue Texture)
1Prefab(black Texture)
1Prefab(green Texture)
Mesh:1 (MagicianDragon)
Materials: 6
Texturestypes: 6 Default.png
1 Bumpmap.png
6.7MB
-Model has 5927 verts
-Model has 11842 tris
Price $5.00
2D Simple Character : Berserker by Black Hammer
Our characters are about 128x128 sized and have very small file sizes.
The simple joints of the head, torso and legs make it easy for the user to perform animation.
Optimized for creating indie games such as design, configuration, and file size.
Our asset have 11 animations.
[File]
- PNG Files (Separated PNG),
- PSD Files,
- An Animation Layered on the z axis
[Sprites]
- BerserkerLv1, BerserkerLv2, BerserkerLv3
- Equipment(Helmet Lv 1~3, Armor Lv 1~3, LegArmor Lv 1~3, Sword Lv 1~3, Cloak, Helmet without eyes Lv 2~3 ),
[Effect]
- Skill1, Skill2, Skill3, Blood
[animation]
- Idle
- Sit
- Jump
- Run
- Attack
- Guard
- Hit
- Die
- Skill1
- Skill2
- Skill3
Please leave more cheerful comments for us!
★★★★★ Your reviews inspire us
Price $4.99
2D Simple Monster : Goblin by Black Hammer
Our Goblins are about 65x88 sized and have very small file sizes.
The simple joints of the head, torso and legs make it easy for the user to perform animation.
Optimized for creating indie games such as design, configuration, and file size.
[File]
- PNG Files (Separated PNG),
- PSD Files,
- An Animation Layered on the z axis
[Sprites]
- Goblin(Green and Red Type),
- Equitment(Helmet, Fire-Bottle, Axe, Bow, Spear, Sword),
[Particle Effect]
- Fire-Bottle Explosion, Smoke, Blood
[animation]
- Idle,
- Run,
- Attack,
- Hit,
- Die
Please leave more cheerful comments for us!
★★★★★ Your reviews inspire us
Price $4.99
2D Simple Monster : Orc by Black Hammer
Our Orc and OrcBoss are about 98x144 and 109x170 sized and have very small file sizes.
The simple joints of the head, torso and legs make it easy for the user to perform animation.
Optimized for creating indie games such as design, configuration, and file size.
[File]
- PNG Files (Separated PNG),
- PSD Files,
- An Animation Layered on the z axis
[Sprites]
- Orc, Orc_boss
- Equitment(Axe, Bow, Spear, Sword, Wand, Riple, Hammer, Pants, Hair, Helmet1, Helmet2, Hat),
[Particle Effect]
- Spell_Heal,Spell_Haste,Fireball,Fireball_spell,Fireball_hit, Smoke, Blood
[animation]
- Idle
- Run
- Attack
- Spell(Wizard),
- Hit
- Die
Please leave more cheerful comments for us!
★★★★★ Your reviews inspire us
Price $5.99
2D Simple Character : Swordman by Black Hammer
Our characters are about 128x128 sized and have very small file sizes.
The simple joints of the head, torso and legs make it easy for the user to perform animation.
Optimized for creating indie games such as design, configuration, and file size.
[File]
- PNG Files (Separated PNG),
- PSD Files,
- An Animation Layered on the z axis
[animation]
- Idle,
- Run,
- Attack,
- Jump,
- Sit,
- Die
Please leave more cheerful comments for us!
★★★★★ Your reviews inspire us
Price $0.00
Sci Fi UI by Alchemist Lab
High-quality Sci Fi UI for differrent platforms and screen sizes and resolution.
UI elements have are many moving, luminous and iridescent parts.
The package includes an original screen of upgrades, a health bar and dynamic windows with the ability to move and resize them.
All of the above items have a lot of animation, but this package is not resource-demanding and can easily be used on mobile platforms.
Price $49.00
Sci Fi Health Bar Hight Quality by Alchemist Lab
High-quality Sci Fi health bar for differrent platforms and screen sizes and resolution.
UI elements have are many moving, luminous and iridescent parts.
This panel have 2 status bar for health and energy.
This asset is part of Sci Fi UI
Price $8.00
Chevrolet 3100 Pickup Truck by ILYAsquared
Great for racing or farmers games
The model has separate parts and is optimized for mobile games.
-Triangles: 6k (Vertices: 3.3k) in sum with 4 wheels
-2048 resolution Base and 512 resolution Whells PBR textures. (MetallicSmoothness with Normal).
-separated wheels and gate
If you have any questions or suggestions, please contact me at the e-mail: eliasz.ichewski@gmail.com
Don't forget to rate :D
Price $10.00
Mouse Knight PBR by Dungeon Mason
- If you need the full character pack with modular parts and animations, you can buy it from here.
- SRP HD/LW 100% supported
- Optimized for mobile games(low poly), One 2k atlas texture and material for all parts(Heads, Bodies, Weapons)
- Various animations(10). Fully compatible with Mecanim Humanoid.
Polycount
- About 3214 tris with all parts and weapons together.
Animation List
- Attack01
- Attack02
- Defend
- Die
- Die Recover
- Dizzy
- Get Hit
- Idle
- Run
- Walk
Dungeon Mason proudly presents you Mouse Knight product. This light weight character will be suitable for any of your game projects spanning from mobile to PC desktop, but especially good for mobile RPG and TPS and Top down action game development.
If you have any questions or request, fire away your needs through the followings.
Webstie
Price $0.00
AR + GPS Location by Daniel Fortes
The AR+GPS Location package brings the ability to position 3D objects in real-world geographical locations via their GPS coordinates using Unity and Augmented-Reality.
It currently works Unity's AR Foundation, but we are working on getting it to work with the Unity ARKit plugin in the next releases.
This project is in it's first versions and we need a lot of feedback to make it as useful as possible for everyone!
Bug reports and feature requests are more than welcomed and will be implemented swiftly.
If you purchase this package you get full access to the github repository. Just send an email to daniel.mbfm@gmail.com with the code in the ACCESS_CODE.TXT file and your github username/email.
Main Features
* Place 3D Objects in geographical positions defined by their latitude, longitude and altitude.
* Place 3D Text markers on real-world points of interest (example using OpenStreetmaps is included.)
* Smooth movements on device location and heading updates.
* Move objects or place them along paths (Catmull-rom splines) on the map.
* Augmented reality floor shadows.
* Double precision vector structs, `DVector2` and `DVector3`.
* General purpose Catmull-rom curves and splines.
Sample Scenes
* Scenes/ARLocation Basic: A Basic scene with one positioned object.
* Scenes/ARLocation 3D Text: Shows how to place 3D on points of interest on the map. You can either add them manually on the inspector, load a xml file from OpenStreetMaps/Overpass, or fetch them from the internet via a Overpass API request.
* Scenes/ARLocation Jet Fighter and Scenes/ARLocation Jet Fighter Squad: Shows a jet fighter (a jet squad in the second) flight along a predefined route on the map.
* Scenes/ARLocation Walking Dead: A Zombie walking around your neighborhood!
* Scenes/ARLocation Path Line Render: Using a line-renderer to render a ARLocationPath.
* Scenes/ARLocation Place At Locations: Places a prefab in a number of predefined locations.
Roadmap
* `Unity ARKit` plugin support.
* *AR Hotstpots*: Regular AR experiences (e.g., using plane detection) triggered at specific locations.
* Dynamic floor height/level calculation by using nearest detected planes.
* Double precision location data by using native modules.
* Add more curve/spline types (Only Catmull-rom splines currently.)
* Improve movement smoothing (i.e., of movement due to location changes) on object moving along paths.
* Implement closed curves/paths.
Kown Limitations
* Altitude information is usually very imprecise so, currently, it's best to use heights relative to the device position.
* If the user is moving, after some distance the scene orientation and true north direction may start to deteriorate in quality. To bypass that, there is a option to reset the AR Session after the user has walked some distance from the initial position.
* Due to GPS precision, the position data can jump around a lot, making object jump round in the scene. We use movement smoothing to mitigate the effects of this.
* Movement smoothing must be used lightly on objects moving along paths. Use values around 10.0f.
Documentation
Read the full documentation here.
Contact
If you have any questions, contact me via e-mail at daniel.mbfm@gmail.com or at twitter @daniel_mbfm.
Notice
This asset uses "ShadowDrawer.shader" which is released under Public Domain; see Third-Party-Notices.txt file in package for details.
Price $58.00
Low Poly Dinosaurs Pack by polyworks
Polyworks Presents
A low poly asset pack of dinosaurs to create a stylized low poly style game. It includes 11 high quality unique low poly dinosaur model with 4 nice alternative colour palettes. All models have less than 1k tris and are highly optimized.
Dinosaurs with x4 colours:
- Brachiosaurus
- Camarasaurus
- Ceratosaurus
- Euoplocephalus
- Pachycephalosaurus
- Parasaurolophus
- Pteranodon
- Spinosaurus
- Stegosaurus
- T-Rex
- Triceratops
*Environment models are not included.
Price $16.99
HellDog, Modern Machine Gun [PBR Weapon] by eretik-war
This is HellDog, a weapon that has an original design and is unparalleled among real types of weapons.
Write me if you need a version of the texture without dirt, sand and with less wear. This machine gun comes as a model with Albedo, Normal, Metallic and Roughness maps.
- HellDog (9.3k tri)
- PBR Textures.
- Ready for Unity 5.
- Ready for rigging.
* All gun elements were created with animation in mind. Every element is separated.
Price $4.99
