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Updated: 7 min 52 sec ago

Viuletti CRT shader by Viuletti

2019, July 10 - 16:19
Viuletti CRT is a post processing effect that simulates CRT screen. Shader mimics curvature and distortion effects whic can be modified from Unity editor. This shader does not have scanline and pixel effects.

Package contains

- Shader file
- C# post processing for camera
- Free minigame Space Shooter

Price $4.99

CT Mobile Camera Tools by Tessellated Ngons

2019, July 10 - 16:10
CT Mobile Camera Tools is a mobile camera toolkit featuring camera controller similar to games such as SimCity BuildIt offering four camera gestures : Pan, Zoom, Tilt and Rotate. It includes additional features such as gesture integrated camera follow system or object selection. Fully customizable and ready to use with just few clicks. Suitable for many types of games, from isometric rpg, to rts and many more.

Main features :

- Smooth and precise mobile camera control offering pan, zoom, rotation and tilt gestures.
- Includes camera follow system.
- Smooth transitions between gestures.
- Fully customizable.
- Quick and easy setup.
- Supports both perspective and orthographic cameras.
- Mouse emulation inside Unity Editor.
- Seamless object selection integration.
- Supports Android and iOS.
- Supports any size of the screen.
- Includes 3 example scenes showcasing main features.
- Fully commented C# source code included.
- Extensive documentation including user API included.

Price $25.00

4K Procedural Terrain with Rocks and Mold - Substance Material by Alessio Regalbuto

2019, July 10 - 13:55
README - Unity Setup for the Substance Material
Updated on 1st July 2019.

INSTALLATION

1 - Make sure to download for FREE from the Asset Store the Substance importer plugin.

Link:
https://assetstore.unity.com/packages/tools/utilities/substance-in-unity-110555

2 - Go to Edit --> Reimport All. This is necessary to allow the plugin to recognize the substance material purchased with this packet.

3 - Use the materials inside the "Materials" folder of the pipeline you are using (Standard Pipeline).

4 - You can create on the fly new materials and load any preset from folder "Material Presets". This can also help if the Standard Pipeline gives you an error of "_BumpMap texture not found", which can be resolved by loading the material preset into the material.

Remember that you can customize any of the presets of the substances, and change the resolution of the textures up to 4K. To do it, select the substance you are using, select the substance graph you are using (e.g. "Volcanic"), click on "Graph" in the Substance GUI, go to the bottom and change Target Width and Target Height.

Note that by default these values are low so that the loading of the material is faster. The higher the resolution, the longer the computation to generate the textures.

You can use the Substance Presets that I created for you, by importing them inside any of the Substance Graph you are using, clicking on "Import Preset...". You can find the presets inside folder "Substance Presets".

The "Utils" folder contains a script for the FirstPersonController used by default in Unity standard packages. This was included to make you move easily inside the scenes to better check the different shades of the terrain ruled by the substance.

HOW TO PLAY THE SCENES

The scenes for the StandardPipeline were designed to let you test the appearance of the terrain easily. After clicking on play, in game you can:

1 - Left click, to change the skybox at runtime and see the new reflections on the terrain chosen;

2 - Right click, to change the texture of the terrain depending on the list of materials that was set by the script.

Note that all materials are generated through the textures produced by the two substances in this package.

SUBSTANCE PRESETS
- Alien1
- Alien2
- DesertRocks
- GoldMine
- Radioactive
- Simple1
- Simple2
- Snow
- Snow2
- SubmergedRocks
- Volcanic
- WetAndRocks

TROUBLESHOOTING

The presets of the Substance material in the Substance plugin appear to be quite buggy. To work around it, the Materials inside the "Materials" folder were created to use the substance's textures and obtain the expected result.
This allows the user to still keep the customization of the material without risk of loosing them when making changes to the Substance Material file.
I recommend the user to use in the scene the materials inside the folder "Materials" and change their appearance by selecting the relative Substance Graph (e.g. "Volcanic" for the "Volcanic_Preset" material) and changing their relative parameters (e.g. Rock size, Mold Variance, etc.).
Furthermore, it is possible to load inside each material of the substance a material preset from the "Material Presets" folder. This helps to solve the issue easily.

For more information on the Substance integration in Unity, check Substance official page:
https://www.substance3d.com/integrations/substance-in-unity

More info on the author of this package: https://alessioregalbuto.com

I hope you enjoy this asset!

PERFORMANCE IMPROVEMENTS

Remember that you can always convert the substance in this package into textures by using my plugin "Substance To Materials" converter. This will let you create endless combinations of terrains without computation at runtime in your game. For more information feel free to visit my other asset:

Link: https://www.assetstore.unity3d.com/#!/content/118459

If you have suggestions on my next new assets don't forget to let me know what you think!

My Homepage:
https://alessioregalbuto.com
Price $10.49

Aluminum Used by Lex4art

2019, July 10 - 13:54
Welcome to the Real Materials series.

Single material - grungy aluminum with scratches over the surface. Features:
- HDRP, LWRP and Standard rendering pipeline are supported.
- 4K textures.
- Free showcase scene and content.
- Lightweight documentation.
Price $4.99

Aluminum Noisy by Lex4art

2019, July 10 - 13:54
Welcome to the Real Materials series.

Single material - aluminum with sand-like surface, rough and pristine. Features:
- HDRP, LWRP and Standard rendering pipeline are supported.
- 4K textures.
- Free showcase scene and content.
- Lightweight documentation.
Price $4.99

Aluminum Polished by Lex4art

2019, July 10 - 13:54
Welcome to the Real Materials series.

Single material - polished aluminum. Features:
- HDRP, LWRP and Standard rendering pipeline are supported.
- 4K textures.
- Free showcase scene and content.
- Lightweight documentation.
Price $4.99

Aluminum Cast by Lex4art

2019, July 10 - 13:54
Welcome to the Real Materials series.

Single material - cast aluminum with bumpy surface. Features:
- HDRP, LWRP and Standard rendering pipeline are supported.
- 4K textures.
- Free showcase scene and content.
- Lightweight documentation.
Price $4.99

Low Poly City Bus 02 by Linder Media

2019, July 10 - 13:54
Low Poly City Bus:

● works great with Easy Car Controller

● skinned articulation joint (concertina)

● stylized, double-sided interior included

● using only unity standard shaders: super easy to change colors & great performance!

● with separate (grouped) parts so you can animate whatever you need (wheels, steeringwheel, etc.)

● clean mesh with:
- 6685 polygons
- 7616 vertices


● for use as scene prop or vehicle in your game/app

● no plugins or third party software needed


Have fun with it and let me know if you need to have anything customized!
Price $4.99

Flower Punica Granatum by VuStudios

2019, July 10 - 13:53
HIGH QUALITY Flower optimized for Unity game engine!
Mobile Optimize Scene This is model 3D Flower Punica Granatum in the Big Pack (Cartoon Flower Colections Path 3) with over 5 types color!
All objects are ready to use in your visualizations.
-1024x1024, texture maps
-Poly Count : Average 35975polys /73087 tris

Price $5.99

Game Interface Sound Pack Vol. 2 by Background Sounds

2019, July 10 - 13:52
A collection of high quality sound effects designed for casual video games. This pack features 35 sounds that range from all possible gameplay moments or situations, such as level up, magic spell, stage completed as well as sounds for transitions, fails and successful moments.

All files are .WAV, 44.1kHz, 16-Bit Stereo.

Audio Preview
https://soundcloud.com/bgs_stockaudio/game-interface-sound-pack-vol-2
Price $6.99

Realistic Military Pack by 3D SMART

2019, July 10 - 13:51
This is a Ultra Quality Military pack. pipeline used in creating these assets are the same one used in AAA Games.


• All Assets are optimized for use in Any Major Platform like Windows , PS4 , X1

• several different materials for some objects

• All Textures in 2K (You can Change it)

• PBR textures(Metallic Sheder)

• Number of Assets: 22

• Supported Target Build Platforms: Windows, Mac, PS4, Xbox1


All images are taken in Unity
Price $10.00

Arabic Text Display Support by honorlight

2019, July 10 - 13:48
This plug-in enables Arabic text to be displayed correctly from right to left.

Features: < br > - Supports long text line-breaking display;
- Support RichText;
- Support RichText multi-level nesting;
- Supporting the display of mixed Arabic and non-Arabic languages;
- multiple use methods < br >
Price $19.99

Platformer Set1 by Szadi1983

2019, July 10 - 13:32
Pixel Art Assets to easy build a platformer game.
- 5 Layer parallax Background (two options, mountain and city)
- Tileset at 16x16 pixels Tiles to build your level
- Decorative objects
- Animated torches
- Several colors of the main area.

Player character animation with (attack, run, idle, jump, death)
The set of blocks is preview, there are more of them in the asset.

Price $4.99

Metal With Dents by Lex4art

2019, July 10 - 13:30
Welcome to the Real Materials series.

Single material - a metal with rusted micro-caverns over it's surface. Features:
- HDRP, LWRP and Standard rendering pipeline are supported.
- 4K textures.
- Free showcase scene and content.
- Lightweight documentation.
Price $4.99

Metal Painted Vivid by Lex4art

2019, July 10 - 13:30
Welcome to the Real Materials series.

Single material - old paint with vivid coloring and spots of rust. Features:
- HDRP, LWRP and Standard rendering pipeline are supported.
- 4K textures.
- Free showcase scene and content.
- Lightweight documentation.
Price $4.99

Pixel Fantasy Deep Forest by Szadi1983

2019, July 10 - 13:26
Pixel Art Assets to easy build own level with all elements what you need.

- 5 Layer parallax Background
- Easy Tileset to build your level at 16x16 pixels
- Decorative objects

Price $7.00

Dark - Complete Grunge UI by Michsky

2019, July 10 - 13:26
Dark is a complete UI asset that comes with grunge / horror style. Everything you see is included in the package, fully customizable, functional, and made with default Unity components.

Features:
• UI Animations
• UI elements
• UI scripting
• UI shaders
• Gamepad support
• Key shortcut system
• Splash screen
• Sound system (UI)
• Modal windows
• Icons (256 px)
• Hover & click sound system
• TextMesh Pro support
• Support for all horizontal aspects
• Support for SRP (HDRP & LWRP)
• 4K+ UHD Ready

Scenes included:
• Cross Platform
• Desktop
• Console
• Mobile

Both standard and SRP scenes are included.

Important: Requires TextMesh Pro. SRP scenes doesn't contain blur materials.

If you have any questions, suggestions or feedback, please feel free to contact me at isa.steam@outlook.com

Website | Windows Demo | Documentation
Price $15.99

Terrain Stamps - Mountains by Eternal Bears Studio

2019, July 10 - 13:22

This package contains:
14 Unity Terrain brushes
14 Gaia terrain stamps (Requires Gaia)


and associated height map textures based on real world terrain data


For more information see:
Website


Price $5.00

Crystal World Platformer by Szadi1983

2019, July 10 - 13:20
Pixel Art Assets to easy build a platformer game with all elements what you need.

- 3 Layer parallax Background
- Tileset at 16x16 pixels Tiles to build your level
- Decorative objects
- Collectibles objects
- Hit and destroy effect
- Simple Gui
Animated Character.
- Five attacks (one not see, dagger throw)
- Idle, Run, Jump
- Ledge grab, Slide
- Hit, Death

Two animated enemies.
Price $8.00

Rocky World Platformer by Szadi1983

2019, July 10 - 13:20
Pixel Art Assets to easy build a platformer game with all elements what you need.

- 3 Layer parallax Background
- Tileset at 16x16 pixels Tiles to build your level
- Decorative objects
- Collectibles objects
- Hit and destroy effect
- Simple Gui

Animated Character.
- Five attacks (one not see, dagger throw)
- Idle, Run, Jump
- Ledge grab, Slide
- Hit, Death

Three animated enemies.

Price $8.00

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