Desk and Decoration Vol. 3 by Unimodels
For more information, contact:
email: dujovnyalvaro@gmail.com
Artstation
Technical Information:
Verts:
SM_Book_001: 1203
SM_Candle: 536
SM_Chair_001: 536
SM_Chair_002: 536
SM_Cup_001: 536
SM_DaisyFlower: 307
SM_Deco_001: 307
SM_Deco_002: 307
SM_Deco_003: 307
SM_Deco_004: 307
SM_Desk_001: 307
SM_Desk_001_A: 307
SM_Desk_001_B: 307
SM_Desk_001_C: 307
SM_Desk_002: 307
SM_Desk_002_A: 307
SM_Desk_002_B: 307
SM_Desk_002_C: 307
SM_Desk_003: 307
SM_Desk_003_A: 307
SM_Desk_003_B: 307
SM_Desk_003_C: 307
SM_Desk_004: 307
SM_Desk_004_A: 307
SM_Desk_004_B: 307
SM_Desk_004_C: 307
SM_Desk_005: 307
SM_Desk_006: 307
SM_Desk_007: 307
SM_Desk_007_A: 307
SM_Desk_007_B: 307
SM_Desk_007_C: 307
SM_Desk_007_D: 307
SM_Desk_008: 307
SM_Desk_008_A: 307
SM_Desk_008_B: 307
SM_Desk_008_C: 307
SM_Desk_008_D: 307
SM_Florwerpot_001: 307
SM_Florwerpot_002: 307
SM_Florwerpot_003: 307
SM_Florwerpot_004: 307
SM_Florwerpot_005: 307
SM_Florwerpot_006: 307
SM_Florwerpot_007: 307
SM_Florwerpot_008: 307
SM_Florwerpot_009: 307
SM_Florwerpot_010: 307
SM_Florwerpot_011: 307
SM_Florwerpot_013: 307
SM_Florwerpot_014: 307
SM_Florwerpot_015: 307
SM_Florwerpot_016: 307
SM_Lamp_001: 307
SM_Lamp_002: 307
SM_Lamp_003: 307
SM_Lamp_004: 307
SM_Leaves_002: 307
SM_Leaves_003: 307
SM_Pencil: 307
SM_Picture_001: 307
SM_Picture_002: 307
SM_Picture_003: 307
SM_Picture_004: 307
SM_Picture_005: 307
SM_Picture_006: 307
SM_Picture_007: 307
SM_Picture_008: 307
SM_Picture_009: 307
SM_Picture_010: 307
SM_Plant_001: 307
SM_Plant_002: 307
SM_Plant_003: 307
SM_Stone_001: 307
Features:
- VR ready (HTC Vive Tested)
Texture Sizes:
PC: 128 to 4096
Collision: Box collision
Number of Meshes: 78
Number of Materials: 83 Materials
Number of Textures: 113
Supported Development Platforms: All platforms
Supported Target Build Platforms: PC - VR -
Price $7.99
Living Decoration Vol. 1 by Unimodels by Unimodels
- https://cc0textures.com/
- https://texturehaven.com/
- https://texture.ninja/
Verts:
SM_Basket_001: 538
SM_Basket_002: 546
SM_Basket_003: 1053
SM_Basket_004: 304
SM_Basket_004_B: 1008
SM_Basket_005: 1318
SM_Basket_006: 1048
SM_Basket_007: 1318
SM_Book_001: 536
SM_Book_002: 536
SM_Book_003: 536
SM_LargeBook_001: 722
SM_LargeBook_002: 722
SM_LargeBook_003: 722
SM_LargeBook_004: 722
SM_LargeBook_005: 722
SM_Candle_001: 331
SM_CookiesJar_001: 538
SM_CookiesJar_001_A: 538
SM_CookiesJar_001_B: 538
SM_CookiesJar_001_C: 538
SM_CookiesJar_001_D: 538
SM_CookiesJar_002_A: 277
SM_CookiesJar_002_B: 277
SM_CookiesJar_002_C: 277
SM_Flower_001: 4885
SM_Jar_004: 1613
SM_Jar_004_B: 1025
SM_LivingDeco_001: 1608
SM_LivingDeco_002: 2808
SM_LivingDeco_003: 3994
SM_LivingDeco_004: 3203
SM_LivingDeco_004_B: 476
SM_LivingDeco_004_C: 1032
SM_LivingDeco_004_D: 2406
SM_LivingDeco_004_E: 2992
SM_LivingDeco_005_A: 456
SM_LivingDeco_005_B: 456
SM_LivingDeco_005_C: 456
SM_LivingDeco_006: 1460
SM_LivingDeco_007: 956
SM_LivingDeco_008: 820
SM_LivingDeco_009: 2008
SM_LivingDeco_011: 3191
SM_LivingDeco_012: 966
SM_LivingDeco_013: 1318
SM_LivingDeco_015: 8751
SM_LivingDeco_016: 476
SM_LivingDeco_017: 20
SM_LivingDeco_018: 20
SM_LivingDeco_019: 200
SM_LivingDeco_020: 180
SM_LivingDeco_021: 84
SM_LivingDeco_022: 84
SM_LivingDeco_023: 180
SM_LivingDeco_024: 506
SM_LivingDeco_027: 830
SM_LivingDeco_030: 860
SM_LivingDeco_031: 343
SM_LivingDeco_033: 653
SM_LivingDeco_034: 593
SM_LivingDeco_035: 752
SM_LivingDeco_035_B: 752
SM_LivingDeco_035_C: 752
SM_LivingDeco_035_D: 722
SM_LivingDeco_035_E: 722
SM_LivingDeco_036: 8558
SM_LivingDeco_037: 856
SM_LivingDeco_038: 1030
SM_LivingDeco_039: 971
SM_LivingDeco_042: 5534
SM_LivingDeco_024_A: 506
SM_LivingDeco_024_B: 506
SM_LivingDeco_024_C: 506
SM_LivingDeco_024_D: 506
SM_Mirror_001: 1639
SM_Mirror_002: 2476
SM_Mirror_003: 1771
SM_Mirror_004: 838
SM_Mirror_005: 3048
SM_Mirror_006: 4284
SM_Mirror_007: 2916
SM_Mirror_012: 240
SM_Mirror_013: 1789
SM_Mirror_014: 594
SM_Mirror_015: 44
SM_Mirror_016: 407
SM_Pot_001: 985
SM_Pot_002: 1342
SM_Pot_003: 687
SM_Pot_004: 435
SM_Pot_005: 343
SM_Pot_006: 246
SM_PotFlower_001: 9252
SM_PotFlower_002: 9609
SM_PotFlower_003: 8953
SM_PotFlower_004: 8702
SM_PotFlower_005: 8610
SM_PotFlower_006: 8513
SM_TV_001: 879
SM_TV_001_A: 1063
SM_WallWatch_001: 350
SM_WallWatch_002: 446
SM_WallWatch_003: 270
For more information, contact:
email: dujovnyalvaro@gmail.com
Artstation
Technical Information:
Features:
- Modern Design
- Low poly objects
Texture Size: 128 to 2048
Collision: Box collision
LODs: No
Number of Meshes: 32
Supported Development Platforms: PC/Virtual Reality
Supported Target Build Platforms:
PC/Mac/Xbox/PlayStation
Price $7.99
Mountain rocks Vol. 2 by Unimodels
Some textures are from:
- https://cc0textures.com/
- https://texturehaven.com/
- https://texture.ninja/
For more information, contact:
email: dujovnyalvaro@gmail.com
Artstation
Technical Information:
Features:
- PBR Materials.
- Photoscanned textures.
Texture Sizes:
PC version: 4K Textures
Collision: Mesh Collider
Vertex Count:
SM_MountainRocks_001: 6247
SM_MountainRocks_002: 4401
SM_MountainRocks_003: 4758
SM_MountainRocks_004: 5113
SM_MountainRocks_005: 4793
SM_MountainRocks_006: 47970
SM_MountainRocks_007: 5269
SM_MountainRocks_008: 7872
SM_MountainRocks_009: 5132
SM_MountainRocks_010: 4254
SM_MountainRocks_011: 5625
SM_MountainRocks_012: 11196
SM_MountainRocks_013: 5290
SM_MountainRocks_014: 3923
SM_MountainRocks_015: 9534
SM_MountainRocks_016: 5475
SM_MountainRocks_017: 5104
SM_MountainRocks_018: 3616
SM_MountainRocks_019: 3502
SM_MountainRocks_020: 5363
LODs: Yes
Number of Meshes: 20
Number of Materials: 20 Materials.
Number of Textures: 135 Textures
Supported Development Platforms: PC
Price $7.99
Volumetric Blood Fluids by kripto289
Works with all rendering methods (standard/URP/HDRP/VR)
Pack includes 17 blood prefabs with baked fluids and decals
Android DEMO
PC DEMO
-Works out of the box. Just drag and drop on a scene
-Easy scaling (using transform scale)
-Any color
-The decals appear depending on the height of a blood position (up to 2~5 meters)
-Used the screen space decals (it required depth buffer).
It's fast enough. This method does not duplicate a mesh like a projector and used only 12 triangles per decal.
-The decals can be applied to any surface with angle deviation up to 90 degrees. The exception is a vertical objects (walls, ceiling, etc.)
-Used instanced rendering for the blood and decals
-The number of triangles per effect 3k-6k.
Unfortunately, there is no universal way to project a decal at the point of impact. Because each project used different moving models, different uv, different shaders.
So I use a screen space decal (with a limit of 90 degrees) and attach it to a moving object or to the bones.
if you have questions or suggestions, send them to my
email "kripto289@gmail.com"
or to discord "Kripto#6346"
Price $30.00
Abandoned Area - Ruined Factory by Aerolife
Abandoned Area - Ruined Factory
LOWPOLY and GAMERADY 3D models collection
Realistic, high quality and fully detailed 3D models pack of Abandoned Area - Scene. Ruined Factory is ready to use in games and other real time applications. All models is built with great attention to details and realistic proportions with correct geometry. Models pack is detailed perfectly and optimized for all platforms and ready to use in games and other projects. The mesh topology is clean, efficient and has only tree and quad polygons. Abandoned Factory is fully textured with all materials applied. All colors can be easily modified. No special plugin needed to open scene. Everything shown in the screenshots.
In pack included other models, buildings with interior and exterior, street lights, water tanks, pipes, walls, doors and etc. All models are low polygonal and ready to use for all projects. All models is ready to move or create animations.
Abandoned Area- Scene details:
Polygons - 112 705
Faces - 63 089
Verts - 81 878
In Ruined Area Scene used only high quality and very detailed 4K textures.
Also don't forget rate and comment. If You have suggestions please add comment.
Price $45.00
Master Object Pooler 2 by QFSW
Support: Email | Discord | GitHub | Twitter | Docs
Master Object Pooler 2 is a high performance, flexible and easy to use object pooling solution that can fit into any project.
Suffering from FPS drops or stuttering? Reguarly instantiating and destroying objects? Then Master Object Pooler 2 is for you!
Object pooling is a technique that reuses and recycles objects instead of creating and destroying them, this increases performance and reduces garbage.
By using MOP2, you can easily add object pooling to your game with minimal setup thanks to its easy to use API
MOP2 can also be installed as a package via Unity's package manager. See here for more information.
Price $0.00
Office Stuff Lowpoly by Lowpoly_Master
with Diffuse, Specular and Normals maps.
512 and 1024Texture Size
CPU ----polys count====>14
LCD ----polys count====>137
Laptop--polys count====>104
speaker-polys count====>49
mouse --polys count====>55
board --polys count====>119
I hope you like it!
Also check out my other models, just click on my user name to see complete gallery.
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $6.00
Low poly building pack 3 by Lowpoly_Master
The buildings can be used in your 3D games or in the background 3D environment. They look nice in top-down games as well.
The package contains:
- Building 1 --- Poly count===> 247
- Building 1 LOD Poly count===> 44
- Building 2 --- Poly count===> 726
- Building 2 LOD Poly count===> 198
- Building 3 --- Poly count===> 381
- Exterior models with one Baked texture
- diffuse,normal,specular
- Each Model has Seperate 2048 and 4096 Texture Map
Thanks and do not forget to rate. Good luck.
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $7.00
SWireframe by Spr1ngd
- easy to use
- not triangle or quad mesh
- adjustable tolerance parameters
- multi thread accelerate generation speed
- supports to generate wireframe in editor mode and play mode
Price $9.99
Shapes by Freya Holmér
Website • Documentation • Changelog • Feedback Center • Twitter
After Shader Forge, I wanted to make something different. It has bothered me for a long time that for some reason, html5 canvas is better at drawing primitives than Unity. I really wanted something to help us make those crisp lines, discs, polylines and, well, Shapes! So, here we are~
If you share your work on Twitter, don't hesitate to tag me or use #madewithshapes
I'd love to see your work! ♥
Features
• High quality line drawing with arbitrary thickness with advanced anti-aliasing
• Thickness units can be specified meters, pixels or noots
• 2D Shapes such as Polyline, Disc, Arc, Pie, Rectangle, and more
• 3D Shapes such as Sphere, Torus, Cuboid, Cone, 3D line, and more
• Easy-to-use component-based shapes with tweakable parameters
• Immediate-mode API for code-based drawing, with scene view gizmo support
• Heavily GPU based. Tweaking parameters is practically free
• GPU instancing support
• Single-pass instanced VR rendering support
Limitations
• No SVG support, Shapes is not designed to be an SVG asset importer/exporter
• No ECS support yet, because it seems to change every week
• No UI support in overlay mode, though you can use camera-based or world-space UI to work around it
• URP/HDRP is not officially supported, but they partially work. URP support is coming soon!
• No arbitrary polygon filling yet
• Applying custom shaders is currently difficult unless you know how to code shaders, since every shape has a very specialized shader
Price $100.00
Burned Wood by AzzzA
Price $35.00
