Paintings Customizable by The Gaming People
Want to put whatever image you want on a frame? How about 10 frames? And maybe use an OIL painting shader on top for authenticity? Well you can, for 7.99$ that is.
While you can put any image in there, standard resolutions such as 16:9, 16:10, 1:1, 5:4 fit best.
There are 20 paintings ready to use, or learn from. The video demonstrates them.
Questions? Want more info? Contact us here:
Email: endi24haxhi@hotmail.com
Discord: https://discord.gg/nVJbua7
Reddit: https://www.reddit.com/r/TheGamingPeople/
Price $7.99
Butcher Set by Anastasia Lyubimova
Contains:
Cutting Boards(3)
Axes(3)
Knifes(4)
Saws(3)
Log(1)
Hook(1)
Hook with chain(1)
Lattice(1)
Libra(1)
Container(1)
Number of Meshes: 20
Textures: 2048x2048, 4096x4096 PBR
Total Triangles: 13767
Total Vertices: 8870
Price $19.99
Morgue: Surgical Inventory by Game-Ready Studios
Surgical Inventory Collection Perfect Choice for any Medicine or Horror scenes
Textures: 2048x2048 Albedo, Normal, Roughness, Metallic, Ambient Occlusion
Number of Textures: 152
Number of Meshes: 189
Price $34.99
Electric Fridge Door [Animated] by Game-Ready Studios
Animated Electric Fridge Door for Morgue or Medical Scenes
Number of Objects: 3 (Door, Lock Panel, Pipes and Wires)
Number of Animations: 9
Textures: 4096x4096 (Door), 2048x2048 (Lock Panel, Pipes_Wires), 512x512 (Animated Wire) Albedo, Roughness, Normal, Metallic, Ambient Occlusion, Emissive
Anims:
0-187 - Idle_Closed
188 - 255 - Open
256 - 371 - Idle_Opened
372 - 435 - Close
436 - 529 - Broken_Open
530 - 641 - Broken_Close
642 - 749 - Broken_Fast_Open
750 - 877 - Broken_Fast_Close
878 - 1126 - Glitch
Total Triangles: 10350
Total Vertices: 5971
Price $19.99
Ceiling System by Game-Ready Studios
Modular Ceiling System with lamp
All parts are detached and ready for use
Textures: 4096x4096 Albedo, Normal, Roughness, Metallic, Ambient Occlusion, Emissive
Triangles: 3968
Vertices: 2396
Price $29.99
Hospital Doors Collection by Game-Ready Studios
Hospital Doors Collection contains:
Number of Meshes: 8
Number of Animations: 1 (Double Doors)
Number of Textures: 29
Number of Skins: 4 White, Green, Black, Orange
Texture Resolutions: 4096x4096, 1024x1024(glass) Albedo, Roughness, Normal, Metallic, Ambient Occlusion
Price $29.99
Medical Lightings by Game-Ready Studios
Modular Medical Lightings best for Medical or Morgue scenes.
Contains:
Number of Meshes\Prefabs: 25
Number of Textures: 60
Texture Resolutions: 1024x1024-2048x2048 Albedo, Normal, Roughness, Metallic, Ambient Occlusion, Emissive
Price $34.99
Old Medical Tools by Game-Ready Studios
Old Medical Tools Collection perfect choice for any Medical or Horror Scenes
Textures: 4096x4096 Albedo, Normal, Roughness, Metallic, Ambient Occlusion
Number of Objects: 18
Total Triangles: 12155
Total Vertices: 6213
Price $24.99
#029 Supercar by Phasequad
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: ≈19000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: ≈27000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Mesh format - FBX, 3DMax.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
#028 SUV Car by Phasequad
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: ≈17000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: ≈20000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Mesh format - FBX, 3DMax.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
#027 Game Car by Phasequad
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: ≈17000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: ≈20000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Mesh format - FBX, 3DMax.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
uSignal - Event Manager by Bilgin Sahin
It is designed for easy understanding and handling.
Create Games and more without passing references for everything and start writing maintainable code!
Decouple your Components and let them work without dependencies!
Never lose the overview of your events anymore:
Set up your uSignals arranged in categorys with a WYSIWYG Style using the uSignal Database and select your uSignal from the Listener Component in your scene.
Also view all of your uListener in a scene so as not to lose track.
Easy to test and debug :
Raise any uSignal with and without parameters anytime in playmode and see if your logic is working.
For example:
You want to test your Player Health UI is working?
Never run with your player to an enemy to test only the player health ui.
Raise the signal in playmode comfortable and simulate the enemy hit!
Features:
• Easy to manage
• Setup uSignals with Database Editor
• Comments of uSignals and uListener
• List all Listeners in Scene Editor
• Delay your Events
• Pass Parameters like bool, string, int and more
• Debug any uSignal in Playmode
• Light and Dark Theme
• Full Documentation
• All source code in C#
• and more..
Homepage
Tutorials
Documentation
Price $9.99
Polo the Polar Bear - Quirky Series by Polydactyl
> Preview the model in 3D/AR/VR <
Features
- 8x1 texture.
- 9 animations.
Available Animations
1. Idle
2. Walk
3. Run
4. Bounce
5. Swim
6. Roll
7. Spin
8. Munch
9. Clicked
> Preview the model in 3D/AR/VR <
Enquiries?
Leave us an email at omabuarts@gmail.com
Follow us
Discord Server
Polydactyl on Facebook
Sketchfab
Price $4.99
Dungeon Tileset bencinStudios by bencinStudios
- Tile Atlas is 10 tiles by 8 tiles, 2,560px X 2,048px - 23 platform and wall Tiles
- 4 Door Tiles
- 4 background wall Tiles
- 4 skeleton tiles
- 1 barred window tile
- 2 Spike tiles
- 26 prop tiles including blood, chains, shackles etc. - Ready to go in Unity's Tilemap Editor
- Demo Scene ready to go
Hand painted in Adobe Photoshop, this dark Dungeon tileset will take your players into the deepest, darkest pits where unspeakable things happen. Iron maidens, shackles, bats, and the bones of those far more unfortunate that your player litter the your scene. Will your players make it out alive?
Price $9.99
Auto Installer by Karasik Studio
Now there is no need to connect the device via USB every time!
All you need to do is:
1. Connect the device to the computer.
2. Click "Register connected device".
2.5. Disconnect the device from the computer (optional).
3. Click the Build button.
After a successful build, the application will automatically be installed on your device! Just like that.
Additional features:
- Multiple device support
- Remote application launch
- Installation of the last successful build
Documentation
If you have any suggestions or comments, please write here or contact me by email (zimennik@gmail.com)
Price $4.99
SuperScenePack2 by strongmanbig
Package includes :
- 12 different prefabs of wall
- 30 different common small objects of environment,mainly stones, shrubs, etc.
- 10 different prefabs of trees
- 10 different prefabs of Stones
- 6 different prefabs of grass
- 24 different prefabs of other objects
- several particles
- 12 demo scene
Vertex counts of models:
Stones:100-300
grass:30-100
tree:300-900
wall:800-1200
terrain:3700-4900
shrubs:700-800
others:400-3000
Texture Resolutions:
Most of the textures are 512*512, some of the textures are 256*256 and 128*128
Price $4.99
JazzCreate Font Bundle by Jazz Create Games
Description
JazzCreate Font Bundle is a collection of six individual font assets in one asset, at a much lower cost than buying each font separately. It comes with a unique demo scene to showcase all the fonts .ttf and FBX files, menu is like a book of pages, which has buttons to change page, skip to end or start, and also buttons to access FBX scenes.
Contents
21 True Type Fonts -
JazzCreateBlocky - 193 char
JazzCreateBlockyLite - 105 char
JazzCreateBubble - 174 char
JazzCreateBubble3Dstyle - 100 char
JazzCreateCoolFont - 105 char
JazzCreateCoolFontExt - 193 char
JazzCreateFineArt - 148 char
JazzCreateFineArt3Dstyle - 110 char
JazzCreateFineArtExt - 193 char
JazzCreateFineArtLite - 105 char
JazzCreateFineArtOutlined - 110 char
JazzCreateOriental - 148 char
JazzCreateOriental3Dstyle - 110 char
JazzCreateOrientalExt - 193 char
JazzCreateOrientallite - 105 char
JazzCreateOrientalOutlined - 110 char
JazzCreatePixelArtExt - 193 char
JazzCreatePixelArtlite - 105 char
JazzCreatePixelFont - 148 char
JazzCreatePixelFont3Dstyle - 110 char
JazzCreatePixelFontOutlined - 110 char
6 FBX sets one for each font family -
Capital Letters
Small Case letters
Numbers
10 Symbols.
Documentation -
Version History
Alt Key Documents(with FBX tips)
DemoScenes -
Menu scene(display .ttf's in a book style)
Six scenes(display FBX for each font)
2 SFX -
page turn sfx(sound of paper turning over)
pop sfx(used for menu button press sound)
UI/Images -
4 spite swap button images
3 page images(for book page turn effect)
1 spite sheet(frame & background image)
Scripts -
2 scripts one to control demo menu(buttons,page change effect, load scene. other script to return to menu).
Important
Demo requires complete import of package & make sure 7 scenes are in the build settings, in correct order as named with prefix at end(_0 to _6)attached.
It it best to use an empty project, when import entire package, and only import .ttf and/or fbx, of the font you will be use in a project.
Created By
JazzCreateGames©2018-2019
Contact Support
Forum
Price $14.99
Free Cannon Pack by Storm Bringer Studios
++ All assets are AAA category and ready to be used for VR,PC and Consoles ++
This is a Free Cannon pack that includes:
+ 2 x tipes of missle with 320 triangles and 180 vertexes and 940 triangles and 532 vertexes.
+ 1 x Cannon with 6.9k triangles and 4k vertexes.
+ 1 x Linstock with 56k triangles and 34k vertexes.
All models are PBR Based with 2K each textures(Albedo,Normal,Metallic and Ambient Occlusion).
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Price $0.00