Animalia - Degu by gim.studio
Number of textures: 12
Texture dimensions: 2k
Vertex Counts of Character: 4387
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 13
Animation type: Root Motion and In-place
UV mapping: Yes
LOD information: 5
Types of materials and texture maps: PBR
Realistic Rat with animations authored at 60fps and 2K textures.
Note: This initial release has a limited set of animations compared to most of our animals. We intend to add more in the future, but for now, take it as a sort of early access regarding animations.
Changelog:
2.0.0
- initial release
Features:
- Degu model
- Animations authored at 60 fps
- All animations available with and without the root motion
- 2K Textures
- 3ds Max animation rigs
- LODs
Price $49.99
Demon reaper by Mahlaev Sergei Ivanovich
Maps: Albedo, roughness, normal, ao, height, emissiv. all 4096x res.
Tris: 16.770
Faces:9.422
Verts: 13386
Number of textures:18
Number of meshes/prefabs: 3
Rigging: Yes
Animation count:17
UV mapping: Yes
LOD information: No
Types of materials and texture maps (PBR)
Demon reaper 3d model game ready character
4096x Maps: Albedo, roughness, normal, ao, emissive
The character has three colors: Red, Dark blue, Chocolate (Grey)
The model contains 17 animations, attack (x3) Strafe LR (x2) idle (x2) death (x2) gethit(x2) walk(x2) run(2x) turn(2x)
Video:
Price $29.99
Game Master Tool for uSurvival by GameFunSPb
Price $15.00
Zombie_12 by Ecliptica
Number of textures: 32
Texture dimensions: 2048
Maximum polygon count: 10494
Number of meshes/prefabs: 1
Rigging: Yes
Animation count 13
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps (e.g., PBR): Yes
Model Zombie
Low-Poly model - 10494 polygons
Texture: x32 (2048)
Animation: 13
- Attack (x4)
- Idle (x2)
- Walk(x2)
- Run(x1)
- Take damage(x3)
- Death(x1)
Price $44.99
Ancient Bones | Owl by Grachev Konstantin
Number of materials: 6
Number of textures: 12
Materials have:
- Albedo (Diffuse)
- Specular
- Normal map
- AO
- Emission
Textures size: 4096x4096
Number of meshes: 2
Number of prefabs: 6
Body:
- Vertices: 6,244
- Faces: 6,546
- Tris: 12,484
Scythe:
- Vertices: 1,109
- Faces: 1,202
- Tris: 2,214
Rigging: Yes (Humanoid)
UV mapping: Yes
The first part of The Ancient Bones series. Rigged to Humanoid Skeleton. The package includes 3 sets of textures with different colors.
Price $19.99
Forest Druid Girl by Elsianne
Technical details
faces - 21888, tris - 43456, verts - 43468
Rigged with Epic Skeleton. Eyes are rigged too.
PBR Textures Metal/Roughness
4K Textures - normal, metallic, roughness, albedo, opacity, matID
9 Texture sets - Torso, Face, Arms, Staff, Eyes, Toes, Hair, Cornea, Cloth
Color change of cloth color part with Material Instances.
Low Poly Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Price $29.99
Material Timeline Track by D4KU
Both tracks feature:
* Layers (a.k.a. Override Tracks)
* Clip extrapolation
* Set/Blend Float/Range/Color/Vector
* Set/Blend Texture2D/RenderTexture
* Set/Blend Texture Tiling/Offset
* Set Texture3D
* Set CubeMap
All blending can be done between two clips, or with the original value set in the material.
The package includes two custom tracks:
* The Material Track edits properties of a material directly, changing it everywhere in the scene.
* The Renderer Track overwrites a selection of a renderer's material slots, thus changing only one specific object. Material Property Blocks are used, so instancing isn't broken.
Price $4.99
Medieval / Viking Weapons and Shields Set (18 Pieces) by Leartes Studios
18 Pieces of Medieval / Viking Weapons and Shields Set, Gameready and Optimized, each Shields has up to 3 material variations, big attention to details.
Each Assets are Sculpted in Zbrush and Ornament / Zbrush details are baked into normal map for better optimization. Some assets are using same 2K texture space and project size is very low while maintaining high quality .
Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get discounts.
Render Pipeline Information:
This package is made for the URP pipeline and is not compatible with any other render pipelines.
Features:
Material Variations
High Quality
Various type of Weapons / Shields
Sculpted Ornaments / Details
Number of Unique Meshes: 18
Collision: Yes, Customly Generated
LODs: No (Low Poly Assets)
Number of Materials and Material Instances: 11
Number of Textures: 33
Texture Resolutions: 2048
Supported Development Platforms:
Windows: Yes
Mac: Yes
Key Textures:
-Props: Swords and Shields [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Supported Engine Versions : Unity 2020.3.18 +
Price $39.99
LPVO by AB3DX
Highly detailed LVPO's 3D model with realistic appearance.A low poly model built with game development in mind.
All objects in the pack are fully UV matched with the corresponding textures.
Elements which require animation have been detached, and named.
Optimized for game engines.
Model unwrapped manually to make most efficient use of the UV space.
Model scaled to fit actual version existing models.
Features:
High Quality Models
Low Poly Models
Detachable Meshes
Optimized
Number of Unique Meshes: 10
Collision: (Yes automatically generated)
Vertex Count:
SM_Delta :2.218
SM_Gen_1 :3.545
SM_Gen_2 :2.741
SM_Gen_3 :3.317
SM_Gen_4 :3.081
SM_K1 :2.992
SM_Leap :8.692
Mounts1 :302
Mounts2 :376
Mounts3 :56
Number of Materials and Material Instances: 10
Number of Textures: 30
Texture Resolutions: (2048X2048)
Texture Maps: AlbedoTransparency, MetallicSmoothness and Normal
Price $19.99
Beatle_1 low-poly by Dorlak_1989
Number of textures 13
Texture dimensions 4096x4096
Polygon count of 16906
Number of meshes/prefabs 4
Rigging: Yes
Animation count 0
UV mapping: Yes
Beatle_1 low-poly game-ready 3d model. Perfect for games, such as Survival, RPG. rendering, advertising.
The model includes 4 skin, 4k PBR textures set.
Model rigged Humanoid skeleton
Added 12 tusk bones attached to the head bone
total 16906 triangles, 8459 vertex
Price $15.00
Animation Designer by FImpossible Creations
⭐ FEATURES LIST ⭐
- Editor Animation Tweaking Tool
- Use already animated clips and save modified versions in new AnimationClip files
- Store Animation Modifiers Settings inside Presets
- Intuitive GUI
- Automatic Limbs Setup for Humanoid Rigs
- Supporting Generic and Legacy Rigs
- Helper algorithm for auto detecting Generic / Legacy Characters Limbs
- Single Bone Modificators
- Limbs Modificators - Procedural Elasticness
- Limbs IK - For Hands, Bone Chains and Legs (All rigs supported)
- Legs IK Analyzer for adjusting Legs Motion Animation
- Supporting Root Motion Animations
✍ BEFORE YOU BUY:
! This is Editor Tool - No Playmode Required
! This tool is NOT dedicated for creating animations from zero point, it's for upgrading/adjusting already animated clips
! This tool is dedicated for humanoid creatures
(but you can still try using it on animals or even on any other animated objects)
! This tool works with all animation types as: Humanoid, Generic and Legacy
! This tool is dedicated for 3D Skeleton Animations
! This tool is generating new Animation Clips, that means there is no additional CPU/GPU weight, you can use generated clips for VR/Mobile just like any other animations.
! This tool is dedicated for body animations, but NOT for fingers / face animation
! This tool requires some animation knowledge to make best use on your models
! Tool works with all render pipelines, just the demo scene is using two standard materials to convert.
⚡ Innovative Animation Tweaking Tool For Unity Engine ⚡
Upgrade Animation Clips with additional procedural motion and bake it!
Tweak Animation Clip pose and save it in new AnimationClip file.
Set additional motion to some bones and save new AnimationClip for use as animation variant.
☄️ NO TOYING WITH KEYFRAMES OR TIMELINE!
Meet new workflow for tweaking animation!
All you need to do is using few sliders and curve window.
You don't need to be an Animation Artist to work with this tool.
If you're an Animation Artist, this tool will give you new possibilities!
? Maybe you bough package of some cool character but included animations quality is too low? Boost them easily with Animation Designer!
? You own lots of animation clips but you need one with arms rotated slightly different way?
Do it instantly with Animation Designer!
? Legs/Foot animation of your characters seems to be wrong?
Fix it in few clicks with Animation Designer!
⚙️ Keep original animation intact!
Save modified animation as separated AnimationClip file.
Store designer animation settings for multiple animation clips, in single preset file, so you can go back for tweaking animations design, in any time!
No additional Data/Components!
Plugin is not generating any new component or data on character models you animate with Animation Designer. Keep your workspace clean and think about this plugin as core software element of the Unity Editor.
Package offers advanced IK analyze algorithms which can help you add some heavyness to walk / run animations.
You can use Animation Designer not only with characters but with any type of animated object.
⭐ Carefully designed window for maximum focus!
Window of Animation Designer is designed carefully to not overwhelm user with too many GUI elements on the screen.
You can switch to focus mode hiding even more windows, to fully focus just on the needed sliders and values.
⌛ Time Saver for Animators!
Prepare base animation without full polishing, let do it the procedural motion algorithm. Add some flappyness to small limbs and bake it.
Adjust Unity Humanoid animation retargeting errors inside editor.
Package works on all SRPs! It's not shader related package.
(You just need to covert standard Demo materials for demo examples)
Built In ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅
Price $44.99
Dino Shark by SURIYUN
Number of textures:46
Texture dimensions:
- Emotions 512x512 (x25)
- Texture Color 1024x1024 (x21)
Polygon count of:
- Dino Shark :1500 Polygon
Number of prefabs: 25
Animation count: 28 (In-place)
Types of materials: Unity-Chan Toon Shader
Dino Shark
---- Click here for MORE! ----
If you please, kindly take a few minutes to leave us rating or review. Your time and feedback is greatly appreciated and also help us continue developing asset in this style.
Price $20.00
SciFi-Doors Pack Vol2 by iOcus Rise
- Number of textures: 81
- Texture dimensions: 4096x4096
- Vertex Count: Door 01: 1676, Door 02: 3420, Door 03: 2412, Door 04: 4510, Door 05: 10420
- Numbers of prefabs: 10 HDRP and 10 URP.
- Rigging: No
- UV mapping: Yes
- LOD: No
- PBR Materials, include two materials (White Paint and Metal).
- The materials are designed to allow color variation in some sections of the doors, which provide you a lot of flexibility to adapt each mesh in your environment.
- Lightmaps were made by hand to optimize the resolution and get nice results.
- Collision: Yes - custom
After our first pack (SciFi Doors Pack Vol1), we want to launch the SciFi Doors Vol.2, this pack contains a great design that can be useful in almost any SciFi scenario, with full functionality.
Each door has a blueprint that allows you:
- Customize the color of the light and some parts of the doors.
- Use a key to open the door.
- Keep open the door after the first interaction.
- Keep closed the door.
- Adjusting the speed animation open/close of the doors.
- Works with HDRP/URP, not tested in Built-In
Price $14.99
Simple Forest Pack by Soft Poly Studios
11 different stones (Total: 334 Polygon)
Mountain (41 Polygon)
Bridge (332 Polygon)
Island-Lake (123 Polygon)
Island (103 Polygon)
5 different trees - 2x Version (10 Tree - Total: 3213 Polygon)
Log (118 Polygon)
Fallen tree (69 Polygon)
8 different plants (Total: 1893 Polygon)
7 different mushrooms (Total: 1049 Polygon)
This package includes various plants, mushrooms, trees, island and lake.
Price $9.99
Simple Road by Blitz Games
Straight Road
- PolyCount: Vertices 24,Triangles 22
- Textures: 1 Texture Atlast
- Files Format: Fbx
- Textures Format: Targa
3 Sided Roads
- PolyCount: Vertices 89,Triangles 126
- Textures: 1 Texture Atlast
- Files Format: Fbx
- Textures Format: Targa
4 Sided Roads
- PolyCount: Vertices 140,Triangles 202
- Textures: 1 Texture Atlast
- Files Format: Fbx
- Textures Format: Targa
Our Package contains modular parts to build a Simple Road of any size, its style will fit well to any simple environment that needs a simple road.
With this asset the sky is the limit. The detailing in this asset is immaculate. We aim to design assets that align with any environment and make your work process easy and fun.
Package is low poly and very well optimized with ready to use Prefabs with collisions.
Technical details:
Straight Road
- PolyCount: Vertices 24,Triangles 22
- Textures: 1 Texture Atlast
- Files Format: Fbx
- Textures Format: Targa
3 Sided Roads
- PolyCount: Vertices 89,Triangles 126
- Textures: 1 Texture Atlast
- Files Format: Fbx
- Textures Format: Targa
4 Sided Roads
- PolyCount: Vertices 140,Triangles 202
- Textures: 1 Texture Atlast
- Files Format: Fbx
- Textures Format: Targa
Price $6.99
Auto Filler - Fill all fields automatically by Tellosoft
Usage & Details:
Use Fill attribute at any field except int, string, float, double which are not required to be filled. There will be a nice Fill button in front of the field in the inspector to fill the field. By default, it will find the required Component at the self game object, if not found then it will find it on the parent game objects till root.
Different Ways Of Use:
• [Fill] , [Fill(FindIn.SelfTParent)]
The default fill attribute will find the required game object on the self component if not found then find it on parent game objects till root.
• [Fill(“MyGameobject/ChildObject/Nested”)]
It will find the required component at the specified path.
• [Fill(FindIn.Child)]
It will find the required component in child game objects.
• [Fill(FindIn.Parent)]
It will find the required component in parent game objects.
• [Fill(FindIn.Self)]
It will find the required component at self game object.
Usage & Details:
Use Fill attribute at any field except int, string, float, double which are not required to be filled. There will be a nice Fill button in front of the field in the inspector to fill the field. By default, it will find the required Component at the self game object, if not found then it will find it on the parent game objects till root.
Different Ways Of Use:
• [Fill] , [Fill(FindIn.SelfTParent)]
The default fill attribute will find the required game object on the self component if not found then find it on parent game objects till root.
• [Fill(“MyGameobject/ChildObject/Nested”)]
It will find the required component at the specified path.
• [Fill(FindIn.Child)]
It will find the required component in child game objects.
• [Fill(FindIn.Parent)]
It will find the required component in parent game objects.
• [Fill(FindIn.Self)]
It will find the required component at self game object.
Price $4.99
Color Master Race 3D (Hyper Casual Game) by Moroo Studio
How To Play!
Extra easy control: just put your finger on the Downside of your phone's screen (where your gates are in-game), and swipe your finger Left or Right, to Move Your Player,And destroy the wall the same color as the player, the Character change color when collided with the walls.
Features:
* Game ready for release straight out of the box, just build and play!
* Complete C# source code, materials, fonts, animations
* Easy & addicting game play
* Generic pick up system text creator (useful for other projects)
* standard particle system integrated
* Scrolling Combat text system for score
* UI game menu
* standard particle system integrated
* Material with custom unlit toony colors shader
* Toony Coors Regular: Base effect where you can choose the color of highlights and shadows.
* Toony Color Lighting: Add a rim Light to the module(Fake Backlighting), color controllable.
* Toony Color Alpha: The rim power defines the transparency of the object.
Sounds
All sounds included in this game are free-to-use in commercial projects and are CC0 License, located under the Audio folder.
Support: supp.team25@gmail.com
Please rate my file, I’d appreciate it
Price $15.99
Apastatauk by Arkaya Venture Limited
High quality and low poly model of Apastatauk. Apastatauk is perfect for your game, cartoon or any other project.
Originally modelled in Maya.This Apastatauk is Rigged.
This 3d model was made with care and detail in every particular, based on real-world objects.
GEOMETRY-
The model is made in MAYA.
All model is 100% smoothable and easily editable.
The level of detail of this 3d model is implemented for the most extreme close-up renderings.
You can applied smooth to each object ( also smaller ones , bolts cables etc...) and you can have higher zoom, without losing detail.
In FBX version maya 2015,
Objects are textured by diffuse maps.
No 3rd party plugin needed.
TECHNICAL INFORMATIONS-
MODEL
Apastatauk- Faces:22935,Vertices:23228,
RIG
The rig comes in FBX format.A more simple rig is included for use in any other software package.
The advanced rig comes with custom bone widgets, IK constraints, Morph targets etc.
TEXTURES-
3 Variation of textures
Apastatauk_Variation_1
Apastatauk_Variation_2
Apastatauk_Variation_3
Diffuse map,2048x2048
Normalmap,2048x2048
Textures formats PNG
1 Rigged Model in FBX format.
ANIMATION-
20 Animation List -
Attack,Dying,Fight idle,Idle,Injued run,Injued walk,Jump,Looking around,Move back,One hand waving,Praying,Reaction,Run backward, Run forward,Sit,Sream,Stand up,Two hand waving,Walk forward,Walk backward.
all appropriate animations are attached to a single prefab
. Website: https://sites.google.com/arkayaventure.co.uk/creative
Animation Demo Link
Model Demo Link
Model Demo Link
Model Demo Link
NOTE-
Kindly note, the background images in artwork are only for demonstration purpose and NOT included in this package for sale..
Price $24.99
Warrior Bike Off Road by Blitz Games
- Polycounts: Vertices: 40,528, Triangles: 78,206
- Textures: 3 Atlast texture
- Object Movement: handle, Back tire, Front tire, Left and Right Machine Guns
- Colors: Black, Red, Orange, Green
· This asset contains a 3D model of a warrior bike, this asset could easily be integrated into any environment. It is a highly detailed model with texture customizable, realistic warrior bike. This model promises you a neat & tidy design that would completely make the integration of this asset in your game/ environment much easier. The model allows you to modify the bike textures and make it much more interesting & aesthetic as per your requirements. It is a low poly model. The poly counts for the given model are 40,528 Vertices & 78,206 Triangles. Along with the mentioned feature this model has atleast 3 textures in Atlast. The model separations for this project are the handle, Back tire, Front tire, Left and Right Machine Guns. It can be customized into 4 different colors i.e. Red, Green & Yellow. The asset come is a Fbx Format.
Price $7.99
Poly House Furniture by James Brown
All models range between 200 - 500 tris
More than 100 Models
94 Prefabs
Most prefabs include seperate parts.
This is a super mega pack for house/office furnitures.
Include all kind of Table/Computer/Chair/Sofa/Plants/Lights/Books and miscs.
94 prefabs from House/Office Items
Price $29.99
