Mechanical Sounds Pack by Grid Work Studios
🔇CAUTION: Reduce Master Volume to 30
🔊 DETAILS:
- 384 Uncompressed Sounds
- Digitally Mastered 5.1 Surround Sound
- Developed from 96,000 kHz
📄 Single-User License
Price $30.00
Lowpoly Complete Bundle by Polytope Studio
GET THEM ALL !
This is a bundle containing all our packs:
Medieval Modular Armors Expansion Pack 01
Lowpoly Environment - Nature Pack
Medieval Modular Peasants&Citizens
The total price of all the packs in this bundle is 288$.
Get this bundle and save 30%
If you already own any of the packs included, the bundle will be discounted further with the value of the most expansive pack you own. This discount is alailable only if the Bundle is not on sale.
After you purchase this bundle please visit each pack to download it for free.
Keep developing!
Price $201.60
Free Voxel Christmas Pack by Aiden Art
Create an atmospheric winter Christmas with the asset "FREE VOXEL CHRISTMAS PACK"!
This asset contains a set of winter models for your game:
- 42 prefabs of voxel models.
- 4 Christmas trees
- 2 benches
- 1 bridge
- 2 fences
- 2 garlands
- 4 snow drifts
- 1 street lamp
- 5 large gifts
- 5 small gifts
As well as parts for assembling various snowmen!
- 4 snowman bodies
- 4 snowman heads
- 3 snowman hands
- 3 hats
- 1 caramel stick
Additionally:
- 1 demo scene
- 1 texture for all models
- 1 material for all models
All models are made in voxel style, and have 256-6310 vertices, 148-4180 triangles.
Also recommended:
Price $0.00
Dog 3D Animal Asset by Sigmoid Button
Dog Polygon 2250 triangles
highpoly Polygon 10004 triangles
Render Pipeline HDRP or URP
Number of Shader Unlit Graphs 1
Number of Dog Materials 1
Number of Dog Textures 1
Texture size 1024 x 1024 pixels
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Animation List
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bark
bark_shift
bite
damage
down
haed_shake
howling
howling_sit
idle
jump_1rise
jump_2descent
jump_default
run
sit
sit_shift
walk
Price $5.00
Low Poly Missile Launcher by White Owl Studios
- 5 Texture maps
- 4K textures
- 2428 polygons
- 2,925 vertices
- UV Mapped
- Non-rigged
A simple low poly missile launcher for your game!
- This project is great for a startegy-game dev
- Totaly free
- Every once in a while i'll upload a new model to this package, that fits the package's look, feel and design
Technical Specifications:
- FBX model
- No plugins require
- 5 4K textures:
- Diffuse
- Roughness
- AO
- Specular
- Normal
- 2,428 polygons
- 2,925 vertices
Price $0.00
PBR Material Bundle Vol2 (900+) by Cole
- texture resolutions: 2k , 4k.
- photogrammetry textures and procedurally generated textures
- file extension (.png)
PBR Material Bundle Vol2 (900+) - Originally $239,87 ( SAVE 42% )
A bundle which includes 13 Material Packs. After purchasing this bundle, visit each package listed below, and you will be able to get them for free :
--------------
Ultimate Nature Ground Materials
Ultimate Automotive Car Materials
Ultimate Christmas Pattern Materials
Ultimate Rust and Metal Materials
Ultimate Optical Illusion Materials
Ultimate Snow and Ice Materials
Retro 8Bit Pixel Art Materials
Emissive Light Panel Materials
--------------
Note : Once you purchase this material bundle , all pack in this bundle will be free of charge and you can download them as you need just visit the links
if you have any question : hauzerlaszlo@gmail.com
Price $139.00
Character Movement by Oscar Gracián
Important note on package dependencies
The Character Movement component does not require any external package, however its Demo and the First/Third Person examples require the Cinemachine package to work.
Please make sure to install the Cinemachine package into your project when importing demos and examples.
Character Movement has been developed as a comprehensive alternative to Unity's built-in Character Controller.
It allows for more realistic character behavior, complete customization and robust ground detection following the same workflow (Move) for seamless integration into existing projects.
It can be used for any kind of character (player or AI controlled) and for a wide range of games like, platformer, side scroller, first person, third person, adventure, point and click, and more!
It offers full control over the update and simulation timestep perfectly suitable for tick-based simulations.
* If you are looking for a complete character movement package with Character Movement included, check out Easy Character Movement 2
FEATURES
- Kinematic character controller.
- Work the Unity's way, simply call its Move function, just like Unity' Character Controller.
- Cinemachine-based First and Third person examples.
- Robust ground detection based on real surface normal.
- Slope Limit Override lets you define walkable areas per-face or even per-object.
- Configurable walkable area (perchOffset) lets you define the character's 'feet' radius.
- Capsule-based with Flat Base for Ground Checks option. This avoids the situation where characters slowly lower off the side of a ledge.
- Ground constraint, prevent the character's being launched off ramps.
- Configurable Plane Constraint so movement along the locked axis is not possible.
- Auto-stepping preserving character's momentum (i.e. Its stride).
- User-defined gravity and up vector for mario galaxy like effects.
- Physics interaction.
- Character vs Character interactions.
- First-class transparent (without further steps needed by you) platforms support, be it animated, scripted, physics based, or even fully simulated objects like vehicles!
- Collision and Grounding events.
- Network friendly. Full control over the update and simulation timestep, perfectly suitable for tick-based simulations.
- Flexible and customizable behavior through callbacks.
- Simple to use complete API.
- Full source code included.
- Garbage-Collector friendly, no GC allocations.
FAQ
What is a character controller ?
A Character Controller allows you to easily do movement constrained by collisions without having to deal with a dynamic rigidbody.
A Character Controller is not affected by forces and will only move when you call the Move function. It will then carry out the movement but be constrained by collisions.
In the past, games did not use a 'real' physics engine like the PhysX SDK (Unity’s underlying physics engine). But they still used a character controller to move a player in a level. These games, such as Quake or even Doom, had a dedicated, customized piece of code to implement collision detection and response, which was often the only piece of physics in the whole game. It actually had little physics, but a lot of carefully tweaked values to provide a good feeling while controlling the player. The particular behavior it implemented is often called the 'collide and slide' algorithm, and it has been 'tweaked for more than a decade'.
The Character Movement is an implementation of such an algorithm, providing a robust and well-known behavior for character control.
Who is this for?
For developers who are familiar with programming and 3D math and want to build their own game mechanics using a comprehensive character controller as their foundation.
For developers who are willing to replace Unity's Character Controller with a robust and feature-rich alternative but following the same Unity's workflow they know and love!
For developers who want to learn how to build common character movement mechanics such as walk, jump, fall, crouch, first person, third person controllers and are already familiar with Unity and programming.
What is the difference between Character Movement and Easy Character Movement 2 ?
Character Movement is a general purpose character controller analogue to Unity's Character Controller aimed at developers who prefer to build their own character movement and game mechanics from scratch using a comprehensive character controller as their foundation.
Easy Character Movement 2 adds a higher-level layer on top of the Character Movement component implementing a highly-featured Character-based classes and is aimed at developers who prefer a more complete character movement system out-of-the-box.
Additionally, ECM2 includes over 40 examples, ranging from using the new input system, custom actions, PlayerInput component, first person, third person, target lock, twin-sick movement, dash, slide, ladders, AI, Cinemachine, Bolt, and many more!
Can I use URP/HDRP?
Yes, Character Movement doesn’t do any rendering, it’ll work with any render pipeline. The demos are made using the Built-in Render Pipeline, as it’s still the most common denominator, but you can use any RP you prefer.
HELP AND SUPPORT
*Unity Character by Unity Technologies.
Price $60.00
RTS_Egypt_Village by Dorlak_1989
Number of textures 59
Texture dimensions 2048x2048
Polygon count 25918
Number of meshes/prefabs 53
UV mapping: Yes
Collision: automatically generated
Number of Materials: 22
Egypt village stylized low-poly objects for strategy, rts.
25918 triangles, 16527 vertex
Materials includes 2048x2048 textures: base_color, Emissive and Ambient Occlusion.
Price $15.00
Enemy Galore 2 - Pixel Art by Admurin
- Sprites are pixel art
- Sprites are animated
- Enemies are two directional
- Total Enemies: 7
- Total sprite sheets for animation: 45
- Total Frames: 332
- Sprite Dimensions: 64x64px
- Effects are provided in a separate file
Enemy Galore 2 includes sprite sheets of 7 pixel art enemies sized 64x64. These enemies are perfect for side-scroller projects. Upon defeat, these enemies can drop items found on my Item pack. Get an extra 5 enemies by downloading Enemy Galore 1 for free!
Feel free to keep updated with my art or future content by clicking HERE!
Not included:
- Character animations
- Tileset
- Background
What is included in the pack?
- Number of enemies: 7
Puppet (Male & Female)
- 32 frames x 2
- 11 FX frames x 2
- 6 sprite sheets for animation (Attack A & B, Death, Hit, Idle, Run) x 2
- 2 atlases
Tentaclime
- 33 frames
- 13 FX frames
- 6 sprite sheets for animation (Attack A & B, Death, Hit, Idle, Run)
- 1 atlas
Zombie
- 35 frames
- 13 FX frames
- 6 sprite sheets for animation (Attack, Death, Hit, Idle, Run, Summon)
- 1 atlas
Zomved
- 51 frames
- 24 FX frames
- 8 sprite sheets for animation (Attack A & B, Death, Hit, Idle, Run, Stomp, Summon)
- 1 atlas
Icer
- 35 frames
- 9 FX frames
- 7 sprite sheets for animation (Attack, Death, Hit, Hit Recover, Idle, Jump Back, Run)
- 1 atlas
Snowman
- 23 frames
- 6 FX frames
- 4 Projectile frames
- 6 sprite sheets for animation (Attack, Death, Hit, Idle, Run, Snowball projectile)
- 1 atlas
Price $15.00
UMA Oomers by Will B
-Each part of the Oomer has a color selection.
-Some parts of the body can be resized.
-Several Wardrobe Recipes are shared
Pack contains 1 Male and 1 female Oomer
UMA Discord
Secret Anorak tutorials
DCS Wardrobe files
Convert UMA to Standalone Humanoid tutorial
How to Add new Materials via Substance Painter tutorial
Support: will@willbgameart.com
twitter:
Link
Update thread:
Link
Price $4.99
Dragon Robot Cute Series by Meshtint Studio
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute series Introduction:
Cute series hero characters are modular and easy to use. Humanoid mecanim ready.
Cute Series 3D robots and monsters have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game!
It's a good addition for games like Pokemon, Tem Tem, Mario, casual / educational, tower defense, RPG games and more.
Cute series environments are modular and easy to use. Just drag and drop to the scene!
See Forum Thread
Cute Series Dragon Robot
This pack contains 1 x 'Evolution 2' robot: Dragon Robot. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map and 1 emission map. Material is using Unity's Standard shader. Low Poly. Polycount: 2726 triangles. Rigged and animated. Generic mecanim rig set up. Total 16 animations.
Animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root motion
- Turn left
- Turn right
- Bite attack
- Projectile attack
- Bite attack low
- Projectile attack low
- Cast spell
- Blast attack
- Wing attack
- Take damage
- Die
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package may require the following free plugins.
1) Post Processing Stack v2
You may import them into your project using Unity's package manager but note that the asset itself can work properly without the plugin.
3D files are in FBX in the package. Additional fee may be required for other file formats.
More than 300 game models for your game development. CLICK HERE to see more!
Series list:
SUPER SERIES
ACE SERIES
FANTASY PRO SERIES
POLYGONAL SERIES
CUBE SERIES
SIMP SERIES
MEGA TOON SERIES
CUTE SERIES
and more!
Price $15.90
Dark Wild West Music Pack by Marika Schanz
Number of Audio Wavs: 11
Number of Audio Cues: 11
Sample rate / bit rate: 44,100 Hz / 16 bit
Does music loop: No
Minutes of audio provided: 44 min
Supported Development Platforms:
Windows: Yes
Mac: Yes
Atmospheric guitars combined with epic drums up to a full orchestra.
The Dark Wild West Music Pack inlcudes 10 unique tracks and 1 ambient track.
The music holds spagetti-western elements mixed with country guitars and
cinematice strings and drums, to create a moody, dark and mysterious
atmosphere perfect for your next game/video/stream.
Tracklist
- Lone Wolf
- Dester Dust
- Wilde Horse
- Troublemaker
- Town of a Dollar
- Run On
- Gold Digger
- A Song for Jack
- Street and Soul
- Moving On
- Bonus Track Ambient/Atmosphere
Price $14.99
Relaxing Piano Collection by Donát Baracsi
Number of Audio Wavs: 12
Number of Audio Cues: 12
Sample rate / bit rate: 44,100 Hz, 16bit
Does music loop: No
Minutes of audio provided: 38
Supported Development Platforms: All
Stereo
Hi!
I'm Donát Baracsi, a music composer from Hungary.
Music is a really big part of a game's soul, it can easily ruin even a triple A game, and can be a huge help to an indie game to achieve great heights ... I'd love to help you reach that height! : )
This music pack contains 12 relaxing piano tracks, I hope you'll love it!
The songs were made with a virtual piano called Noire.
Preview:
https://www.youtube.com/playlist?list=PLZNWD7u0uDYazTlGJbihroFRdaaNW8oD6
Feel free to send me a message, if you've got any questions!
zensermusic@gmail.com
Price $15.00
Enemy Rat by FeltBoots
Rigged: Yes
Animated: Yes
Number of Animations: 6
- Idle
- Idle 2
- Death
- Attack 1
- Run
- Hit
Animation types: In-place
Number of characters: 1
Vertex counts of characters: 1.491 verts.
Number of Textures: 7
Texture Resolutions: 2048x2048
Info:
- Model has 1.491 verts.
- Textures: Color, Normal, Roughness, Emissive, Metallic, Spec (2048x2048 size)
Price $7.00
Stylized Grass by letsmakecoolart
Number of Unique Meshes: 93
UV mapping: Yes
- channel 1: overlapping
- channel 2: non-overlapping (for baking lightmaps)
Collision: No
Minimum polygon count: 7 tris
Maximum polygon count: 2488 tris
Texture Resolutions: T_Plant_Grass 2048x2048 (*tga)
Number of textures: 4
- AO
- BaseColorOpacity
- MetallicSmoothness
- Normal
- Universal Rendering Pipeline.
- 93 game-ready Stylized Grass assets [*fbx / 1 texture atlas (*tga)]
----------------
Grass Assets:
- Clover + flower (8 variations+ 6 assembled models)
- Foalfoot + flower (8 variations)
- Plantain (8 variations)
- Parsley (2 variations)
- Nettle (3 variations)
- Veronica Flower (4 variations)
- Primrose Flower (4 variations)
- Bluebell Flower (3 variations)
- Grass Short (15 variations+ 6 assembled models)
- Grass Middle (11 variations+ 5 assembled models)
- Grass Long (5 variations+ 5 assembled models)
Combine and mix it to get different meshes and fields.
Price $19.99
Stingray Pack by Rifat_Bilalov
Number of textures : 15
Texture dimensions: 2048*2048
Polygon count of :
- Manta Ray 11100 tris (2800 tris mobile version)
- Shark Ray 17250 tris (3050 tris mobile version)
- Eagle Ray 14750 tris (2800 tris mobile version)
- Guitar Stingray 13100 tris (2900 tris mobile version)
- Common Stingray 8950 tris (2200 tris mobile version)
Number of meshes/prefabs 15/15
Rigging: Yes
Animation count :
- All stingrays have 37 animations.
UV mapping: Yes
LOD information: All model have 4 LODs
Types of materials and texture maps. All model have PBR material. (Color,Metallic/Smoothness, Normal maps)
This asset has Stingray pack
- Manta Ray
- Shark Ray
- Eagle Ray
- Guitar Stingray
- Common Stingray
All model have 4 LODs.
For more information, see the technical details.
All animations can be seen on the links below.
If you have any questions, please contact us by mail: Chester9292@mail.ru
Price $69.99
HYPEPOLY - Isometric Tiles Snow by WAND AND CIRCLES
All meshes has a 1 material, so you can combine meshes to reduce your draw calls in project. Tiles separated by parts, so you can effective use occlusion culling to improve performance of project.
-Texture with color palette (256x256 .png)
-50-4200 tris per Mesh
~300 tris per top part of tile
~600 tris per bot part of tile
~180unique meshes
~220 prefabs
Models has a UV map for palette textures which included.
LODs absent.
Standart materials with only albedo texture.
WAND AND CIRCLES: HYPEPOLY - Isometric Tiles Snow is a huge asset of 3D tiles, objects of environment, nature objects. This asset completed with Tiles Map Generator which will help you to generate map with this asset.
Assets from HYPEPOLY - Isometric Tiles Series:
HYPEPOLY - Isometric Tiles Standart
HYPEPOLY - Isometric Tiles Sands
HYPEPOLY - Isometric Tiles Standart include:
-More than 200 ready to use prefabs
-Tiles Map Generator
-Environment objects
-3 Demo scenes
-Demo scene with generator
Price $15.00
Ultimate Material Pack Vol4 by Cole
- 90 Material (few have variations (snow,water.. etc))
- texture resolution is 2048x2048 pixel
- file extension (.png)
Ultimate Material Pack Vol4.
This package contains 90 Material
Every material is ready for use
-photogrammetry textures and procedurally generated textures
-All texture resolution is 2048x2048 pixel (Base,Normal,Metallic,Roughness, almost all have Height too, Occlusion)
-Every material is tileable/seamless
Type (ground,grass,rock,stone,snow,pattern,leafs... etc)
Price $14.99
Bell UH-1 Iroquois Huey by JN 3D
One 1024, two 2048 and three 4096 set of PBR maps
65k tris for the hull and 65k tris for the cockpit
Fully rigged with flying animation
1 prefab
no LOD
Highly detailed Bell UH-1 Iroquois model.
Fully rigged with control script.
US Army vietnam war painting
Price $24.99
