Simple Crypto WebGL Templates by Puppy Gaming
Ready out of the box!
It's as simple as changing the WebGL template in your Project Settings. Each template we include will work with a different chain but will all pass the same data to the build. There's no need to worry about changing your game to switch to a different blockchain.
The Demo scene lets you instantiate a card prefab for every owned NFT it finds.
Basic & Simple templates
The WebGL templates are extremely simple so you can use them as a blank canvas. Use basic HTML/CSS or Javascript to change how your page looks and make it your own!
Current supported blockchains
- Solana
more to be added soon....
Access everything you need!
The data is all passed to a GameObject in your scene that can be accessed by any script.
NFT metadata is stored in an instantiated Scriptable Object which is all kept in a list you can easily reference.
Keeping it tidy
This asset inclues well commented scripts so you know what each part is doing making it easier to follow and edit where you want.
Demo Supplied
Included is a simple demo with a button to first login to Phantom browser extension wallet then another button that will populate the area with a sample prefab of NFTs. It will give you an idea of how to use the data that is gathered.
You can also find a hosted demo at PuppyGaming
Planned updates
- GIF support for NFT images
- More blockchains
- More metadata
- Improved Demo
Running into trouble?
This asset has been developed using Unity 2021.2.9f1 and will not work below 2021.
Documentation is provided in package and online and you can also join the Support Discord
If you are looking for a quick & simple solution to start using Crypto Assets in your WebGL game then this asset could get you started in no time at all. It's as simple as just creating the build!
Price $20.00
Playground [Props Pack] by Abandoned World
This pack includes:
- 63 Meshes
- 163 Prefabs
- 48 PBR Materials
- 2 Shaders
- 100 Texures
- Texture Sizes: 100x 4096*4096
- Textures Maps: BaseColor, Normal, ORM
- ORM Shader combining maps Ambient Occlusion, Roughness and Metallic into one texture
Range of Tris:
- Carousels: 2604-9128 tris
- Concrete Elements: 704-13194 tris
- SM_Children_car_1: 3000 tris
- Metal Slides: 6726-14254 tris
- SandBox Set: 80-2110 tris
- Swing Set: 2722-4488 tris
- Other: 216-14324 tris
A set of objects for creating scenes with old playgrounds in the post-Soviet style. The set contains both the usual metal attractions and concrete sculptures, which were also found on playgrounds in post-Soviet countries.
Features:
- Hight Quality Model & Materials
- PBR Materials
- Reasonable poly count
- Optimized the density of the textures
- A few of the texture sets to the certain meshes
- Maps Occlusion, Roughness, Metallic are collected in ORM packages
Price $24.99
2D Living room furniture pack by UpadlySzczurek
The pack includes:
– Four couches and armchairs in different colors
– Two type of TV sets
– Two sets of living room furniture containing: wardrobe, bookcase, tv bench, cabinets and shelves
– Paintings, hanging plant and plants in pots, five type of lamps
– Box, candles, bookend and many books in different sizes and colors
Images are in various sizes: the biggest is wardrobe 507x757px, the smallest is bookend 45x48px
Price $4.99
2D Kitchen furniture pack by UpadlySzczurek
The pack includes:
– Opened and closed fridges, dishwashers, and oven
– Two different sets of kitchen cabinets (brown and white colors)
– Sinks, range hoods, trash bins and microwave
– Kitchen tools like knifes, spatula and steak hammer
– Pot, pan and kettle
- Mugs, jars, kitchen gloves
Images are in various sizes: the biggest is fridge 334x758px, the smallest is kitchen hook 33x43px
Price $4.99
2D Bathroom furniture pack by UpadlySzczurek
The pack includes:
– Two open and closed showers, toilets and washing machine
– Two different bathtubs, sinks, mirrors and heaters
– Various types of bathroom towels and toilet papers
– Bathroom accessories in many colors: toothbrushes, razors, bottles, toothpaste, rubber duck
– Shelves, taps, laundry basket
Images are in various sizes: the biggest are shower 384x760px and bathtub 639x248px, the smallest is dental floss 31x33px
Price $4.99
2D Country bedroom furniture pack by UpadlySzczurek
The pack includes:
– Four different beds in two sizes
– Bookcase, wardrobe, cabinets, shelves and stool
– Paintings, watches, suitcases, two different lamps, candlesticks, plants, bookend and many books in different sizes and colors
– Decorations: horseshoes, bull skull, wheel, cowboy hats, boxes, globe
Images are in various sizes: the biggest are wardrobe 449x758px and bed 833x370px, the smallest is hanger for horseshoe 28x28px
Price $4.99
2D Gaming Room Furniture Pack by UpadlySzczurek
The pack includes:
– Gaming chair and bean bags on different colors
– Multiple monitors, computers, laptops, speakers, headphones and consoles
– Game pad and cotrollers, web cameras, microphones
– Desks, shelves, cabinets and lamps
Price $4.99
Low Poly 3D Medieval Weapon Pack by Zest Studios
Pack Contents:
This pack contains the following:
- 9x Swords and Knifes
- 3x Axes
- 3x Hammers
It is suggested to use the FBX files for any development.
How to use:
All the assets in the pack have had the origins of the object set to the handle of weapons meaning they are ready to drag and drop into your game!
If you need to make any changes to the files, you can import the FBX files into any other software (Maya or Max etc..).
If the materials need to be changed, new materials can be made and dragged into the place of the current materials that were imported from the FBX file.
Zest
- Instagram: https://www.instagram.com/studioszest/
- Facebook: https://www.facebook.com/studioszest
- Discord: https://discord.gg/P7u7wTSVZf
Price $0.00
ESSENTIAL SURVIVAL GAME SFX by Wes Sound Products
Audio file types : .wav
Sample rate: 44.1k
Bit depth : 16 bit
Loopable: YES
Additional: Stereo
This package includes 200 exclusive survival themed sound effects. You will find ambient sounds, footstep sounds, character interaction sounds etc. in this package.
Price $9.99
Flashlights Classic and Sci-Fi by Model Box Studios
Simple materials with full customization
Content - Three different models of flashlights:
(Flashlight_Type_1, Flashlight_Type_2, Flashlight_Type_3), materials, textures and a test scene.
All textures in PNG format
Flashlight_Type_1
Texture (lamp_patron2_1) - 2048 size
22 515 - Triangles
64 119 - Vertexes
1,06 mb - Size
Flashlight_Type_2
Textures (lamp_patron2 & plastic-texture_2) - 2048 size
57 874 - Triangles
170 049 - Vertexes
3,17 mb - Size
Flashlight_Type_3
63 276 - Triangles
169 665 - Vertexes
1,68 mb - Size
Hello! Nice model pack with three flashlights. You can choose the most suitable model for your project. A classic flashlight and a sci-fi model with a nice color balance. Use cool three flashlights for any category of the game. You can use it in horror survival games, shooters or arcade games.
Price $4.99
Environment Spawner by Entangled Studios
Support
Join our Discord server if you would like to ask for new features, report bugs and track update progress, we are also happy to help anyone who is having any difficulities.
Environment Spawner was created with the idea of giving more control to game developers with level-design while also saving time.
A good reason for wanting this asset is when you have planned out your terrain(s) and you would like to mass-spawn prefabs while having ultimate control over what the resulting environment will look like.
Each prefab can have components of your choice, allowing spawned objects to be, for example: Gatherable by the player.
✔️ Features
Terrain Layer Spawn Frequencies
- Each category can have a different spawn frequency on each terrain layer, giving you ultimate control over the result.
Categories
- You can create your own categories which are collections of GameObjects or Prefabs to spawn on the selected terrains according to the settings.
Environment-Aware Spawning
- Prefabs are spawned while considering that buildings and other objects may exist on the terrain and avoids them, preventing issues with already-made environments that just require details (trees/rocks/plants etc).
Saving
- Your settings are saved for each scene, allowing you to go back to the Environment Spawner window at any time, make changes to the settings if necessary and respawn the prefabs.
Source Code
- All of the source code is provided with the asset.
❗ Planned Features (Version 1.1.0)
Underwater Spawning
- Spawn GameObjects in shallow water or deep under the ocean
Support for extra Noise Algorithms
- Extra noise algorithms will allow for more styles of spawning and can create an even more realistic output.
Gathering Script
- A simple solution to gather from the spawned objects if required.
- Gathering scripts will be provided for you to use with the spawned objects from the Environment Spawner.
- This will come with popular character controller and inventory system integrations.
Price $20.00
OctoXR by SpectreXR
- Currently supports hand-tracking available in the Oculus Integration package
- Custom inspectors and editor windows to make the workflow faster
- Easily extendable
- Online documentation and thoroughly commented code
What is OctoXR?
OctoXR is a low code Unity package that allows you to significantly reduce the development time of your realistic and physics-based hand interactions without sacrificing quality.
What can I use this package for?
You can use it to integrate various useful features into your virtual reality hand-tracking games/applications quickly and easily.
What does this package provide?
Custom or ready-made hand input handling
Grab controller
- Proximity grabbing
- Distance grabbing
Interactable objects
- Kinematic
- Joint-based
Locomotion system
- Continous movement
- Teleport movement
Hand posing
- Custom or ready-made hand poses
UI interactions
Gesture recognition
Physics (EXPERIMENTAL)
What does the future hold?
We have a bunch of features in our roadmap, as well as continous improvement of the current features and documentation provided within the package. Our current focus is to bring our physics to the next level and create performant dynamic hand posing.
Price $60.00
Prata: Dialogs in seconds by Berserk Pixel
Prata is an easy to use and lightweight dialog system. It helps with the creation of characters and interactions between them.
The beginner-friendly in-built graph view provides an easy and quick production workflow. Assign a character and it's emotion and connect them to other nodes. This will generate a fluent and easy to use dialog system for you.
Highlights:
- The visual editor for easy and quick iterations for you and your team
- Beginner-friendly
- Easy Character creation
- Integratioon with input system
- User Documentation
- Easy Integration
- Insanely extensible
- Full source code
This package includes: documentation, full-commented source code and a demo scene.
All the above can be found in the online docs
Code is commented but if you have any questions don't hesitate on contacting us! support@berserkpixel.studio
You can also check some of our other assets here
Looking forward to working together and see your creations,
Alberto Maluje - developer of Prata
Price $7.99
Local Avoidance by Lukas Chodosevicius
- Local Avoidance API
- Total of 7 demos (etc Boids, 2D, Simple Velocities, Navmesh)
- Documentation
This package contains fast lightweight solution for local avoidance. It is developed with DOTS in mind, as result it takes advantage of Unity latest technology stack like SIMD mathematics, Jobs and Burst compiler.
Local avoidance allows agent to dynamicaly avoid obstacles, with high accuracy and speed, without the need of preprocessing techniques like navmesh or grid. At its core it uses custom unique solution, which is heavily inspired by Starcraft 2 game.
The whole logic is separated into single structure and no components are used. Thus allowing easy integration in any existing Global Pathing system, regardlessif it's OOD or DOD.
For this reason this package is recommended for people who have coding experience, but there are also component based demos ready for users who want to use it without coding.
Support Discord
Key Behaviours
- Manages navigation out of concave obstacles
- Circles target
- Avoids head to head moving
- Accurately respects radius when avoiding static obstacles
- Accounts for obstacle's velocities
Dependencies
- Tested with Unity 2019.4
- Package com.unity.mathematics
- Package com.unity.collections
- Package com.unity.burst
Note: This does not include Global Avoidance which is typical archieved using A* algorithm on data structures like NavMesh or Grid and targeted for static obstacles. Local avoidance typicaly used as complimentary system for it to target dynamic obstacle avoidance.
Price $15.00
Hockey arena - sport pavilion by Mixall
Number of unique models/prefabs: 10/17 ;
Number of polygons: from 898 to 35400;
Number of textures: 30;
Textures: All texture maps PBR;
Texture size: 1024x1024, 2048x2048, 4096x4096;
Types of texture maps: Albedo, Normal, Metallic;
UV mapping: Yes.
Polygon count of
Arena building: 19.8k tris
Hockey rink: 18.8k tris
Borders: 1k tris
Hockey Helmet: 35k tris
Goalkeeper Helmet: 34.2k tris
Hockey Protection: 35.4k tris
Hockey Puck: 898 tris
Hockey Skates: 19k tris
Ice cleaning car: 22.7k tris
Hockey Stick: 1.2k tris
Mixall studio presents a good solution for your games, VR projects and simulators: Hockey arena - sport pavilion.
This environment pack is game ready and will help you jump start in creating your own hockey game. This pack includes an already made stadium scene with prefabs and colliders.
★ Key Features ★
- detailed arena’s interior
- huge monitor with separate materials for your video
- modular hockey rink
- game ready demo scene
★ Assets ★
- Arena building.
- Hockey rink.
- Props: Door, Spotlights, Borders, Hockey Helmet, Goalkeeper Helmet, Hockey Protection, Hockey Puck, Hockey Skates, Ice cleaning car, Hockey Stick.
We will be grateful if you fill out this form. This will help improve our work.
★ Other Assets ★
Combine this asset pack with our other assets:
- Boxing arena - fighting show
- Octagon - fighting ring and show arena
- Boxing equipment - helmet and glove
- Boxing hall - interior and equipments
- Cloakroom - interior and props
- Cloakroom interior - bathroom and toilet
- Fitness hall - sports equipment
- School gym - inventory and interior
- Big night club - interior and props
- Nightclub - interior and props
- Tonight show - studio and props
- News studio - exposition stands
Need support? Write to us: mixaill3d@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $29.99
Axes and Hammers Pack Cute Series by Meshtint Studio
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute series Introduction:
Cute series hero characters are modular and easy to use. Humanoid mecanim ready.
Cute Series 3D robots and monsters have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game!
It's a good addition for games like Pokemon, Tem Tem, Mario, casual / educational, tower defense, RPG games and more.
Cute series environments are modular and easy to use. Just drag and drop to the scene!
See Forum Thread
Cute Series Axes and Hammers Pack
This pack is an expansion pack for Cute series modular character packs. It contains 5 axes and 5 hammers. Each comes in 6 color variations. Total 60 prefabs. See preview images and videos for more info. Character in the preview video is not included in the package.
Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. Materials are using Unity standard shader.
Each helmet is about 250 to 630 tris.
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package may require the following free plugins.
1) Post Processing Stack v2
You may import them into your project using Unity's package manager but note that the asset itself can work properly without the plugin.
3D files are in FBX in the package. Additional fee may be required for other file formats.
More than 300 game models for your game development. CLICK HERE to see more!
Series list:
SUPER SERIES
FANTASY PRO SERIES
POLYGONAL SERIES
CUBE SERIES
MEGA TOON SERIES
CUTE SERIES
and more!
Price $12.90
Vista - Productivity Boost by Pinwheel Studio
This module provide:
- Anchors: rewire and split graph connections.
- Go to: quickly jump between sections in the graph.
- Sticky images: add reference images and move them around in the graph view like other elements, a great way to find inspiration without leaving the editor.
- Subgraph: split a large graph into several smaller ones.
- Template variants: output many look-alike prefabs using a single graph output.
- Permute graph: change the seed of every node in the graph to generate a completely new terrain in a single click.
- Drop to reconnect: drag and drop a node onto an edge to rewire the connection.
- Smart search: better search functionality for the node browser.
- More to add in future releases.
Price $19.00
Vista - Advanced Terrain Graph Editor by Pinwheel Studio
OVERVIEW
Vista is an advanced toolset for procedural terrain and scene editing.
Empowered by massive GPU calculation, robust biomes system and a huge library of nodes with realistic nature simulations, Vista offers the best terrain creation workflow and experiences you can find nowhere on the Asset Store.
Vista has the following characteristics:
- Non-linear: You can combine nodes in any order to define the terrains, and output multiple data (height, color, vegetation, etc.) at once.
- Non-destructive: Your terrains and scenes are generated using rules defined in the graph, modifying a single property of the graph will give you a whole new terrain. If you want to, you can reverse the previous result without losing any of your work.
- Parametric: You can control nearly every aspect of your terrains just by playing around with simple numbers, the terrains will adapt without sweating. That way you can have infinite variations in a single graph.
- Local: Your terrains are mixed by a set of “local biomes” manually placed in the scene. This way it’s easier for you to control the scene layout and it fits better to your game’s story.
FEATURES
- Easy to learn: Despite being an advanced graph tool, it is easy to get started with quick start tutorials, in-depth documentations and demos.
- GPU accelerated: Everything is generated on the GPU side, which mean you can have higher resolution in less time.
- Multi-terrains: Generated data can fill in multiple terrains without seams.
- Robust biomes system: You can place many biomes in the scene, in any shapes. These biomes will be blended together with a very nice transition. Different from other generators where biomes are defined by gradient mask, Vista let you place them by hand, so you have total control of the scene structure and the story behind.
- Fully featured graph editor: Built upon Unity's GraphView API, it offers a clean and orgranized workspace to keep you productive.
- Terrain authoring: From terraforming, texturing, to tree planting and detailing, you have all the tools you need.
- Work with many terrain systems: Currently it works with Unity terrain and Polaris terrain. Other terrain systems can be supported via scripting.
- Node library: A huge and growing node library to turn your creativity to reality, with complex and realistic nature simulation such as hydraulic erosion, landslide, gravity, crack, etc.
- Seed based generation: Generate an infinite number of terrain variants just by changing seed numbers.
- Editor & runtime: It works both in editor and runtime, fast and beautiful.
REQUIREMENTS
- Unity 2020.3 LTS and up.
- Compute shaders support. The asset is heavily built upon compute shaders and compute buffers. This is supported on most machines if you use the asset in the editor only. Learn more.
- Instancing support. Some parts of the asset require GPU Instancing to work. Learn more.
SUPPORTED RENDER PIPELINES
- Standard RP.
- Universal RP.
- High Definition RP.
COMPATIBILITY
- Polaris: Output generated data to low poly terrain.
PACKAGE DEPENDENCY
The following packages are required for the tool to work:
- Searcher (com.unity.searcher)
- Editor Coroutines (com.unity.editorcoroutines)
These packages will be added to your project automatically. If not, please check the Package Manager.
DOCUMENTATION
COMMUNITY
NOTE
Some art assets in the videos/screenshots are NOT included in this package.
Price $79.00
Simple Calendar DatePicker by Kha2Dev
in this package there is a date picker feature that can set:
- disable certain days,
- limit date,
- easy to customize,
- can be changed Culture Info,
- easy to use
- ready for TMP
This package contains features that serve to make it easier for users to get the desired date. This package also contains sample scenes that are easy for users to follow.
Price $9.99
