LOW POLY - Alien Creatures - Beetle - 01 by Fantasy Haven Assets
1 Mesh with 750 tris
1 Simple prefab
9 different animations
5 Different materials for simple color changing
This beetle is perfect as an opponent or even as an ally in an alien world! But even if he has a hard shell does not mean that he has no soft heart. Especially when he has found something tasty this makes his heart jump for joy!
Price $4.99
lofi world vol 1 (7 free music tracks) by kummelmusic
MP3 and WAV versions of each track
All WAV tracks are loopable
Bit Depth: 16
Sample Rate: 44100
Free music pack that contains 7 unique lofi tracks to help bring the chill vibes to whatever project you’re working on. Whether it’s a reveal of a new area in your RPG, a spaceship flyby in your Space Adventure, or tunes to loop while you spend way too much time talking to the shopkeeper, just sit back and enjoy the atmospheric vibes.
Track list:
paradise wasteland [2:22]
sol beach (day) [2:15]
rain on mars [2:24]
spaceship earth [2:16]
mpk plaza [1:27]
lunar lounging [2:05]
flight home [1:44]
Price $0.00
Real Size: Measure and Resize with Real World Units by Keith Swanger
Features
- Works with mesh renderers, skinned mesh renderers, and GameObjects that do not contain meshes
- Measure objects using the built-in size units, or define custom size units to measure objects
- Measure objects using Local Space or World Space
- Easy installation, simply import Real Size and start measuring and resizing instantly!
- Full source code included
- Documentation included
Tested with Unity versions:
2020.3 LTS
2021.2.7f1
2022.1.0b6
Disclaimer:
Prior to Unity 2020, baking the mesh of a Skinned Mesh Renderer does not use the transform’s scale. Therefore, Skinned Mesh Renderer bound measurements will only be accurate when their scale is set to 1.
Due to the way Skinned Mesh Renderers bake their mesh, Real Size is not fully compatible with Skinned Mesh Renderers for the following Unity versions:
2019.4 LTS (Partial Skinned Mesh Renderer support)
2018.4 (Partial Skinned Mesh Renderer support)
Real Size is an editor tool that extends the Transform component inspector for all GameObjects. There’s no need to add extra components to your GameObjects, it just works! Add realistic dimensions to your objects, and keep your world's scale consistent!
Real Size calculates the bounds of a selected object, including or excluding its children. Bounds are color coded with their respective axis colors, and lengths are labeled conveniently in the scene view. Color and visibility settings are completely customizable.
Price $9.99
Procedural Sign Generator by Tapnik Software
Designed for URP. Most tools will also work with any pipeline, but the SignColorReplacer shader requires the URP
Procedural Tools and templates to generate signs for your levels.
Main Features:
- Procedural Text Generation based on replacement rules.
- Generate random, cohesive color schemes.
- Apply Texture Offsets for random crops or graphic symbols.
- Apply generated colors to materials or even custom patterns with the SignColorReplace shader.
- Runtime Prefab Placer for randomly generated procedural content
- Randomly Toggle accessories or variants on sign templates.
- Modern Low-poly city and Role Playing Game PBR sign templates included
- Easy to build your own template prefabs to fit with your art style.
- "Customizer" system to configure sign generation without scripting
Use the sign generator and included templates (or make your own) to quickly add variety and details to the level design process.
Sign Generator is meant to be used with one of two workflows: In the Level Design workflow, a game developer uses Sign Generator to quickly place and generate signs in a level, but those signs do not change at runtime. This workflow can be a quick way to add variety and detail to an authored level.
In the Runtime Generation workflow, a game developer uses Sign Generator to place prefabs in their level that will be replaced at runtime with randomly generated signs. This workflow is best for games with procedural levels, such as an infinite runner style game.
Don't forget, these procedural tools are useful for any kind of randomization and generation, not just signs!
Asset uses fonts "Old London" and "Art Brush" fonts, under Free for Commercial Use license; see Third-Party Notices.txt file in package for details.
Price $29.99
SPACE & SCI-FI GAME SFX by Wes Sound Products
Audio file types : .wav
Sample rate: 44.1 k
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
This package includes 200 exclusive space and sci-fi themed sound effects. You will find ambient sounds, footstep sounds, character interaction sounds, spaceship sounds etc. in this package.
Price $9.99
Basic Footsteps SFX Pack by Alejandro Loera
Audio file type: .WAV
Sample rate: 2822 kbps
Loopable: Yes
Footstep SFX with different materials:
Gravel Run: 21 Files
Gravel Walk: 21 Files
Leaves Run: 17 Files
Leaves Walk: 17 Files
Stone Run: 21 Files
Stone Walk: 17 Files
Twigs Run: 25 Files
Twigs Walk: 25 Files
Wood Run: 47 Files
Wood Walk: 47 Files
This pack includes over 200+ files containing footstep foley. Each folder contains "Run" files and "Walk" files with different materials making up each category.
Gravel category was recorded using a mixture of pebbles and rocks.
Leaves category was recorded using paper and dirt.
Stone category was recorded using stone tiles.
Twigs category was recorded using acorns, pebbles and rocks.
Wood category was recorded using wood flooring.
All of the files in the pack are .WAV files.
If you would like an original custom track for your game don't be afraid to email me at alejandrojloera@gmail.com.
Price $7.00
The Japan Collection: Temples and Shrines by Gutty Kreum
Create a tranquil and relaxing space for players to retreat to.
This asset pack contains everything you need to design outdoor temples, shrines and more. Add a touch of Japan to your project with these unique pixel art tiles.
This pack contains:
- Red and blue versions of all roofing, bridges, and lanterns
- 587 (32x32) bright and colorful zen garden themed tiles in png format
- Animated pond tiles, fountain and spinning koi
- Patterns and shapes to place onto the rock garden gravel
- Stone walls, Pagodas, bridges, shrines, trees, fences, stone pathways, ponds, gravel patterns, rock garden and more...
Price $8.99
Fantasy Pixel Art Zombie #1 by Lazerpants Studios
One with green skin, one with pale skin.
Each has 11 animations:
* Idle - 5 frames
* Walk - 12 frames
* Turn Around - 6 frames
* Attack #1 - 20 frames
* Attack #2 - 14 frames
* Attack #3 - 17 frames
* Hurt (lean back) - 7 frames
* Hurt (lean forward) - 7 frames
* Death (down) - 11 frames
* Death (backwards) - 10 frames
* Death (forwards) - 8 frames
A total of 117 unique frames of animation for each version.
Both versions combined equal 234 frames total.
Includes both white flash and red flash frames, so you can use whatever you prefer.
Does NOT include any particle effects (blood, swoosh, etc.), so you can use your own.
Comes ready to use as prefabs, complete with animator controllers and animation data.
Just tweak for your specific project and add scripts as needed.
Created by Lazerpants
Price $19.99
Bright Alien Planet Environment Stylized by Pavel Efremov
Bright alien planet environment
Package includes:
3D models with 2048x2048 textures (Diffuse, Roughness, Normal):
- Tree model with LOD (LOD0 9000 LOD1 3000 LOD3 900 tris)
- Alien plant model with LOD (LOD0 700 LOD1 300 tris)
- Rock model with LOD (LOD0 1800 LOD1 500 LOD3 200 tris)
- Two grass textures (512x512)
- 3D clouds
- Two ground textures (512x512)
- Demo scene with terrain and lighting
Price $29.99
Template Game - Word Guess by Kaelmix Studio
- Easy to use
- Easy to customize
- Features:
- Full Template Game
- How To Play instructions
- Statistics
- Settings:
- Number of Letters for the Word
- Number of Tries the user can do
- Language Management
- Keyboard Management
- Colors Management
- Save System
Create your own Word Guess in few clicks with this Template!
Ever wanted to create your own Word Guess like Wordle or like Motus/Sutom?
This template is the perfect fit!
Easy to use, easy to customize, adapt it to your style in few clicks!
Features:
- Full Template Game
- How To Play instructions
- Statistics
- Number of Letters for the Word
- Number of Tries the user can do
- Language Management
- Keyboard Management
- Colors Management
- Save System
- ... More features planned in future updates!
Gameplay:
- Guess a word of 5 letters in only 6 tries
- After each guess, the tile of each letter will change its color based on the following rules:
- Green if the letter is in the word at the correct place
- Yellow if the letter is in the word but NOT at the correct place
- Red if the letter NOT in the word, in any spot
Disclaimer:
This is a template, not a full game (even if you can have a lof of fun with it)
You will have to adapt it to your own style.
Price $19.99
NLGS DarkGlitch SoundFX Pack by NdrewLGSounds
- Handcrafted
- Cleanly recorded & edited
- Easily integrated
- Loopable if needed
With this soundfx package you get a total of 30 high quality dark/glitch/atmospheric type of sounds. From dark and atmospheric to short and glitchy. Self recorded & cleanly edited for ease of use. All of these soundfx are original, handcrafted and made from scratch.
I'm thankful for any feedback! Thank you for checking these out.
- NLGS
Price $4.99
uJavaScript by Portland Softworks LLC
Use Cases
- In-game debug console. Run JS code directly from an in-game command line interface and access Unity object through reflection. The demo also show how to expose C# objects as JS variables as well as accessing fields, properties, and methods.
- Prototyping. Test changes to code and settings at runtime.
- Expression and formula evaluation. Enter expressions in the editor, or upload them from data files, and evaluate them at runtime.
Include source code.
| DEMO | DOCUMENTATION | FORUM |
uJavaScript is a JavaScript like language written in pure C# with no native plugins or DLL's. It is based on JavaScript 1.6 (ECMAScript 4) with some updated features such as "in", "of", "...", and some lamda support (arrow functions). A complete list of features and differences from standard JavaScript are on the documetation site.
Price $39.00
Auto Filler for UnityEvent and Field by Tellosoft
Use Case:
Suppose you have 50+ scenes in your project (1 scene as 1 level) and you have to fill your newly serialized UnityEvent with any of the functions from your existing script. So you have to open all the scenes one by one and find out the desired Serialized UnityEvent and then find the component to fill its function in the UnityEvent. It’s really time taken when having many scenes.
Now This Editor window will save your time. You have to fill your UnityEvent just once in this editor window, it will record your gameobject, component, its function, etc. then you can easily just open your levels scenes one by one and click on the fill button. It will automatically fill up your desired Unity Event with desired component's function. The same applied to any Serialized Field like Gameobject, Transform, Rigidbody, or your custom component.
Parameterized functions are also supported to be filled in the UnityEvent.
See the docs for more details:
Unity Event Filler - Editor Window (Documentation Link)
Unity Field Filler - Editor Window (Documentation Link)
Price $20.00
Female Locomotion Animation Pack by Animvs Game Studio
Features:
- All animations in the set are named and organized by categories
- All animations are all in FBX file format
- The animations are 30, 60 or 90 frames long depending on the animation
- The animations that are looped have a transition animation so they can connect in and out
- All animations are all compatible with the humanoid unity rig
Number of Animations: 75
Animation types: In-place and root, depend of the animation
Supported Development Platforms:
Windows: Yes
Mac: Yes
All animations in the pack can be seen in this video: FemaleLocomotionPack - YouTube
Important/Additional Notes: The animations were meant to be used with female models as the animations were made with the female mannequin, but they can work with male models or any other models as long as they are rigged to the humanoid
This Female Locomotion Animation Pack consists of animations aimed primarily at characters moving around the stage, but can be used in other ways as well.
The pack has 75 different animations ranging from walking, turning, jumping, rolling, sliding and ducking animations.
Regarding walking animations, they can be used with both the main character and NPCs. They have different walking strides, being able to run, jog or even be in stealth and crouch.
the jump animation in specific has the entire version and version divided into three parts, beginning, middle and end.
And finally, there is also a set of interactions animations of basic jumping tools and agile movements.
All walk animations have their right and left versions, thus making it easier to blend between animations.
All animations in the pack can be seen in this video: FemaleLocomotionPack - YouTube
Price $19.99
Masonic Room by 3D Everything
Included:
- 1 Demo - Camera
- 31 Models and prefabs / low poly
- Average model poly between 200 - 5000.
- Textures png format (1024 x 1024)
- Real scale of the models
Price $20.00
Drift Circuit 1 by Vencious Games
Polygon Count
- Scene poly count around 74k/140k with shadows diabled/enabled
- Props are from 48 to 5148 vertices
- Most of the props are low poly
Texture Resolutions
- Majority : 2048 x 2048
- Lowest : 2048 x 256
- Highest : 4096 x 4096
Materials
- All materials are using the Standard shader
Props
- All objects have proper orientation and pivot point
- All objects have appropriate prefabs
- All important objects have proper colliders attached
- One garage set prop
- One low poly tree prop
- A few modular props as road blockers, tents, advert panels and more
URP and HDRP
- The asset can easily be converted to URP and HDRP using the build in editor tools
Run on Mobile devices.
The scene can also run on mobile devices. To get a better performance It is recommended to:
- switch to faster shader as the Legacy/Diffuse when using the Built-In pipeline
- resize down all textures from import settings
- switch the default procedural skybox to a mobile friendly one
- remove the post-ptocessing
- lower shadows and graphics quality
- keep less amount of props
- NOTE : Converting to URP is recommended to get better performance on mobile devices
A game ready Drift Circuit. A great start or addition to your drifting game.
- The provided scene is less then 200k vertices and runs at very high FPS
- The track has well designed and clean mesh
- All props have colliders. You can use them in other levels as well
- Screenshots are taken directly from the game view
- Post-Processing profile is provided. Setup a post-processing volume and use the provided asset to make the scene look like in the Screenshots
For questions, suggestions or support : vencious.games@gmail.com
Price $30.00
Sci Fi soldier 3 by Ggx
Sci-Fi soldier:
PBR textures.
-AlbedoTransparency
-AO
-MetallicSmoothness
-Normal
-Emissive
(all 4096-4096 size)
Polys: 16970
Tris: 33762
Verts: 17124
Rigging: Humanoid rig
The character is rigged for humanoid, but without animations .
The character has 3 skins
Price $35.00
Male Human Skeleton by Rosyaev
Number of textures: 18
Texture dimensions: 4096x4096 Axe: 1024x1024
Polygon count: 11,661
Number of meshes/prefabs: 6
Rigging: Yes
Animation count: 13
Animation type list:
- Idle
- Idle2
- Walk
- Walk2
- Run
- GetDamage1
- GetDamage2
- AggresiveIdle
- AttackOneHanded
- AttackOneHanded2
- AttackUnarmed1
- AttackUnarmed2
- Death
UV mapping: Yes/No
LOD information: No
Types of materials and texture maps: PBR
Human Skeleton
High-quality model focused on game development with PBR textures. Use a universal skeleton for fantasy games with a basic set of animations (customize with any weapon or helmet from any other assets). You can also use the ragdoll as an option to kill the enemy in any other game, or use it as a static environment model. Bonus: axe model.
Included:
Base Skeleton model - 11661 verts
Axe model - 494 verts
5 Skins:
Color 4096x4096 Roughness 4096x4096 Normal 4096x4096
Animations:
- Idle
- Idle2
- Walk
- Walk2
- Run
- GetDamage1
- GetDamage2
- AggresiveIdle
- AttackOneHanded
- AttackOneHanded2
- AttackUnarmed1
- AttackUnarmed2
- Death
The skeleton model is made specifically for game engines. Therefore. I can also help create additional animations.
Price $19.50
Push Tower 3D Complete Game by Sezer Maden
- We can increase our own power by taking the object
- Three types of objects coded (+,x,%)
You can increase your power as much as the object power by taking the + object.
By taking the x object, you can multiply your power as much as the object power.
You can increase the character strength by the percentage of the item strength by taking the % object.
Character
Models Polygon Counts: 2624
Models Point Counts: 2612
BoxGlovesItem
Models Polygon Counts: 1520
Models Point Counts: 1524
Tower
Models Polygon Counts: 560
Models Point Counts: 576
It is a ready-made project that is easy to use. The code structure is easy to understand. A new partition can be created easily.
Features:
Animated enemy.
Boxing object with animation
animated character
20 ready-made levels
Creating new levels very easily
Main Menu, Dying and Winning canvases
Mouse, Gamepad and Touch support
Price $29.99
