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The newest packages in the Unity Asset Store.
Updated: 12 min 47 sec ago

Mummy fat by Dorlak_1989

2022, March 1 - 19:18
Perfect of your horror game

Number of textures 12

Texture dimensions 4096x4096

Polygon count 10122

Number of meshes/prefabs 5

Rigging: Yes

Animation count 0

UV mapping: Yes

Fat mummy game-ready 3d model.

The model includes 4k PBR 3 textures set.

Model rigged Humanoid skeleton, jaw, IK bone included

Bandage separate

Total 10122 triangles, 6283 vertex

If you like this model, please leave a review! This will help me create even better products and make you happy! Creativity is for you! If you have any questions, write to me.


Price $30.00

Dismemberer by Dorlak_1989

2022, March 1 - 19:17
Perfect of your horror game

Number of textures 5

Texture dimensions 4096x4096

Polygon count 11337

Number of meshes/prefabs 1

Rigging: Yes

Animation count 15

UV mapping: Yes

Dismemberer game-ready 3d model.

The model includes 4k PBR textures set.

Model contain 15 animation

idle(x3), attack(x5), death, gethit(x3), walk, jump, run

IK bones included

total 11337 triangles, 5843 vertex

If you liked this model, please leave a review! This will help me create even better products and make you happy! Creativity is for you! If you have any questions, write to me.


Price $40.00

Sketch/Hand-Drawn Outline shader by izzynab

2022, March 1 - 19:12
Customizable and easy to use, advanced stylized Sketch/Hand-Drawn outline shader, to create unique outlines and contours.

The package includes 21 custom noise textures. + 4 hatch textures


Main Features:

  • Up to 3 contours affected by noise and/or by automatic shader with customizable Frequency and Amplitude of contour.
  • Contours can be drawn with Synchronization or without.
  • Alpha channel impacted by noise
  • Noise uvs randomization
  • Noise uvs 'flow'
  • Depth mask
  • Settings data for outline saved with scriptable objects.
  • 25, 512x512 Custom noise and hatch textures

This asset provides simple and highly customizable shader that let's you make awasome pencil/sketch contours or stylized outlines for your game.

Examples are included with the asset so you can easily start creating your own amazing contours.

  • The package includes 21 custom noise textures and 4 hatch textures.
  • Compatible only with URP pipeline.
  • Supports skinned meshes.
  • Easy settings assets for different outline types.

Unity Forum Thread

Email me: ptomek2003@gmail.com


Price $15.00

Female Spartan Warrior | 3D game ready | Realistic Character by Aloya Studio

2022, March 1 - 19:05
Realistic character optimized for game. Can be used in almost any game project while ensuring smooth operation. If you want to SOURCE FILE (.blender) Please read Text file in package.
  • Texture resolution: Up to 4k.
  • Number of texture: ~200
  • Rigged Body, Facial.
  • Verts: 72,161
  • Tris: 106,552
  • Meshes: 1
  • Prefab: 1
  • UV mapping: Yes
  • Types of materials and texture maps: PBR

Exported File Format:

  • FBX, Blender (You can download source file Blender on Text file in the package)

Used software:

  • Blender
  • Substance 3D Painter
  • Character Creator
  • Marvelous Designer
  • Photoshop CC
  • Unity 3D
  • Unreal-engine

Supported software: Uniy, Unreal Engine, Blender, Maya, etc.


Please contact me if you have any problems while using the product.


Here's double side shader for Built-in pipeline free on Assetstore:

Free Double Sided Shaders | VFX Shaders | Unity Asset Store


Price $19.99

UndeadGhoul by woxec

2022, March 1 - 18:59
Ghoul. Graveyard dweller, last of its kind, eater of fresh flesh. He goes out in search of unwary travelers in the dead of night.

Number of textures: 12

Texture dimensions: 4096 for body and 2048 for eyes

Polygon count : 8777

Minimum polygon count 8777

Maximum polygon count 8777

Number of meshes/prefabs: 1/3

Rigging: Yes

Animation count: None

Animation type list: None

UV mapping: Yes

LOD information (count, number of levels): None

Types of materials and texture maps (e.g., PBR) Base-MetallicSmoothness-AO-Normal

Low poly character for dark fantasy game with 3 skins (red, blue, dark).

Model is sculpting in zbrush and textured in Substance Painter.

Rig made in blender with auto rig pro.


Price $15.00

Time for Adventure / Orchestral RPG and Adventure Game Music by GlassMusicManufactory

2022, March 1 - 18:58
“Time for Adventure” is the all-in-one music solution for symphonic sound and soundscapes fitting to everything ranging from hard fought battles to a chill shopping stroll in the nearest village.

Heres a full List of the Tracks with their lengh provided:


Ballroom – 00:37

Ballroom (loop) – 00:32 

Dramatic Scene – 01:04 

Dramatic Scene (loop) – 00:58 

Evil Approaching – 01:08 

Evil Approaching (loop) – 01:00 

Tavern Music Fast – 00:35 

Tavern Music Fast (loop) – 00:30 

Tavern Music Slow – 01:40 

Tavern Music Slow (loop) – 01:33 

Time for Adventure! – 01:09 

Time for Adventure (loop) – 00:48 

Town Square – 01:04 

Town Square (loop) – 00:59


Caving (loop) – 01:06


Battle Encounter! – 00:01 

Battle! (loop) – 00:32 

Battle Lost! – 00:05 

Battle Won! – 00:06

Boss fight Start – 00:03 

Boss fight (loop) – 00:30 

Boss fight Lost – 00:07 

Boss fight Won – 00:08


This pack contains 7 Tracks with their loopable versions, 1 loop only track and 2 battle loops together with fitting stingers as intro and outro.

Files Provided are in wav and odd format and have the audio resolution of 44.1kHz – 16bit.



Price $20.00

Amilious Console by Amilious

2022, March 1 - 18:47
This asset adds an in-game console to your games that can execute commands. This is a great tool for adding debug commands and cheats into your games. Commands can be easily added using attributes.
  • You can easily add commands using attributes.
  • Has built-in multiplayer support for FishNet.
  • Gives command suggestions and keeps track of command history.
  • Very customizable and easy to adapt to any project.
  • Uses a modified version of ZString to keep string allocations as low as possible.
  • Can display debug messages to the console.
  • Configured to work with both the old and new input systems.
  • Uses a TextMeshPro style sheet that can be edited to change the look and feel.

This is a console built with TextMeshPro that can be used to execute commands in-game. This asset is the perfect solution for helping you test a built version of your game where you do not have access to the scene view and the inspector. It can be used to easily add debug commands, cheats, and data inquiries into your game using attributes. 


Support

  1. Detailed documentation is included in the package.
  2. Youtube videos that describe how to use all of the Amilious Console features.
  3. A discord server for giving suggestions, getting support, and improving the console.

Multiplayer Integration

FishNet - complete

Mirror - planned

Photon Pun2 - planned


Writing to the Console

There are multiple methods for writing to the console. These include sending a format string with parameters.



Parameter Converters

Amilious Console automatically parses command parameters into their correct types and passes them on to the commands method. You can create your own custom parameter converters for unhandled types by extending from AbstractParameterConverter<T>. Here is a list of the built-in parameter converters:


Bool, Color, DateTime, DateTimeOffset, TimeSpan, Enums, Float128(decimal), Float64(double), Float32(float), Int64(long), Uint64(long), Int32(int), Uint32(unit), Int16(short), Uint16(ushort), Int8(sbyte), UInt8(byte), Uri, Vector2, Vector2Int, Vector3, Vector3Int, Quaternion(euler&x,y,z,w), String, Nullable<T>



Command Attributes

There are many command attributes that can be used to create, extend, restrict, and give more information about commands. You can create your own command attribute by extending ConditionalCommandAttribute or you can use the existing ones:


[Cmd] [Command] - used to create a command.

[Group] - used to add a command or commands to a group.

[Alias] - used to add aliases for a command.

[NoHelp] - used to prevent the command from being displayed with the help command.

[ExecuteOnServer] - used to make sure that a command is executed on the server.



Parameter Attributes

There are many parameter attributes that can be used to simply, restrict, or give more information about a parameter. You can create your own parameter attributes by extending CondionalParameterAttribute or you can use the existing ones:


[Description] - adds a description to a commands parameter.

[ValidValues] - can be used to set the only acceptable values

[MinValue] - adds a minimum value to a numeric or string type.

[MaxValue] - adds a maximum value to a numeric or string type.

[CmdName][CommandName] - only allows strings that are valid command names.

[GroupName] - only allows strings that are valid group names.



Third Party Libraries

ZString - using a custom modified version to keep string allocation as small as possible.


Price $30.00

Desert Vegetation - Built-In Shaders/URP/HDRP by BSP

2022, March 1 - 18:32
This pack contains 50 models of desert vegetation + additional content.

Supports:
✔ Built-In Shaders - Unity 2019, 2020, 2021
✔ Universal RP - Unity 2019, 2020, 2021
✔ High Definition RP - Unity 2020, 2021

To install URP or HDRP vegetation shader and materials select '(URP) Installer' or '(HDRP) Installer' package file that you will find in the main folder and import all files.

Included in the package:
- 20 cacti (The number of triangles is between 1700 - 2300 for LOD0 variant and 80 - 120 for LOD2)
- 10 joshua trees (The number of triangles is between 6000 - 8000 for LOD0 variant and 900 - 1500 for LOD2)
- 7 plants (The number of triangles is between 400 - 480 for LOD0 variant and 60 - 180 for LOD2)
- 5 ball cacti (The number of triangles is between 2600 - 2700 for LOD0 variant and 90 - 115 for LOD2)
- 5 yuccas (The number of triangles is between 600 - 1360 for LOD0 variant and 95 - 196 for LOD2)
- 3 trees (The number of triangles is between 4400 - 5516 for LOD0 variant and 845 - 1076 for LOD2)
- 3 Demo scenes for Standard RP, Universal RP and High Definition RP + Post Processing profiles.
- 1 terrain textures (2048x2048) with normal maps
- 1 Skybox (The skybox included in this package comes from my HQ Skybox Pack)
- Custom vegetation shader with customizable wind effects.

The shaders were made with the Amplify Shader Editor, so if you own that tool you can edit it.
Price $9.50

Noah 3d: Anime School Boy by Antro

2022, March 1 - 18:28
Anime-Style High Poly Cel Shaded Character, "Noah" for Games, VRChat, VRChat Quest, Vtubing or Any Other VR Use. Fully Rigged and Setup as Humanoid with Several Blendshapes for Facial Expressions.

Rig: Unity Humanoid


Polygons: 115.7K


Vertices: 60.4K


Texture Resolution: 4K Textures


Texture Maps: Base Texture (Shadows Painted)


Shader: Custom Unlit Shader


UV Mapping: Yes

For any requests, queries or issues, contact me on: Twitter


Character: Noah (Original) - He is high school boy with a school uniform.


Sex: Male


Rig: Humanoid


Polygons: 115.7K


Vertices: 60.4K


Texture Resolution: 4K Textures.


Texture Maps: Base Texture (Shadows Painted).


Materials: Three Materials for different parts of the Character & One Outline material.


Shader: Custom Unlit Shader.


Facial Expressions: Facial Expressions are provided as Blendshapes (Shape keys). There are lots of Blendshapes for each Elements of the face which you can use to make any expression you like. Also contains Visemes Blendshapes & Eye Rig required for lip-sync and eye-tracking in VR programs.


Animations: Supports all kinds of Mixamo animations or any other Humanoid based animation.


Support: Unity 2018.4 & Above.


Pipeline: Standard Only (For other pipelines such as URP or HDRP, kindly switch the Shader to one supported on that pipeline).


***If you want to use this character in VRChat or Quest, Kindly contact me with your purchase invoice no. for additonal VRChat files***

A readme file is provided inside the package to help you. If you still need help or encountered an error, contact me on Twitter or via Website or email me at contactantro@gmail.com

Discord: antro#3555


*You can also contact me for custom requests and commissions


Price $35.00

Tooned Weapons, Vol. 2 - Heavy Weapons by Will Tinoco

2022, March 1 - 18:15
3D firearms with a cartoonish flair!

* Three (3) fully modeled, fully rigged cartoonified firearms with a variety of animation-ready articulation points

* Fully modeled ammunition for all weapons

* Transform points for grips, weapon muzzles, shell ejection ports, and more for easy alignment of other elements such as muzzle flashes

* Weapons range from 6K to 9K polygons, including all attachments

* One low-poly LOD model is included for every weapon, accessory, and ammo type

* 1024x textures

* UV maps and AO bakes for those wishing to make their own textures for these models

The Tooned Weapons series is designed to be used in games aiming for a more whimsical look and feel than realistic weapons would provide, but a greater level of detail than low-poly art allows. Each weapon is modeled with an emphasis on exaggerated proportions and minimal right angles. They also include a variety of removable attachments like scopes, crosshairs, laser sights, and more!


Tooned Weapons Vol. 2 contains a set of three massive weapons for when you need a ridiculous amount of firepower: a minigun, a rocket launcher, and a quad rocket launcher, plus ammunition for each.


Price $9.99

Tooned Weapons, Vol. 1 - Small Arms by Will Tinoco

2022, March 1 - 18:02
3D firearms with a cartoonish flair!

* Three (3) fully modeled, fully rigged cartoonified firearms with a variety of animation-ready articulation points

* Fully modeled ammunition for all weapons

* Transform points for grips, weapon muzzles, shell ejection ports, and more for easy alignment of other elements such as muzzle flashes

* Weapons range from 2K to 4K polygons, including all attachments

* One low-poly LOD model is included for every weapon, accessory, and ammo type

* 1024x textures

* UV maps and AO bakes for those wishing to make their own textures for these models

The Tooned Weapons series is designed to be used in games aiming for a more whimsical look and feel than realistic weapons would provide, but a greater level of detail than low-poly art allows. Each weapon is modeled with an emphasis on exaggerated proportions and minimal right angles. They also include a variety of removable attachments like scopes, crosshairs, laser sights, and more!


Tooned Weapons Vol. 1 contains a set of three small weapons ideal for use as a sidearm: a pistol, a six-shooter revolver, and an Uzi SMG, plus ammo for each.


Price $9.99

Fencer Lady by Elsianne

2022, March 1 - 17:32
Low poly, game ready, rigged(Epic Skeleton), modular, PBR textures, MatID, ARKit\Apple Blendshapes(Morph Targets). Include body mesh without cloth.

TECHNICAL DETAILS:

Model has 5 body shapes - without clothes(Censored version) \ with clothes (all are rigged and with blendshapes)

Model Height: 167 centimeters

faces - 27503, tris - 53810, verts - 30231

Rigged with Epic Skeleton\Humanoid rig. Eyes and breast are rigged too. Easy animations retarget!

Has Morph Targets, Blendshapes, Apple\ARKit Face Blendshapes(can be used for face mocap (live stream))

4K Textures - normal, metallic, roughness, albedo, opacity, color id, emissive(PBR Textures Metal/Roughness). Has many hair\eyes\cloth colors. MatID is included.

6 Texture sets - Body, Face, Cloth, Eyes, Cornea, Hair (Censored version in Engines)

Model has different texture colors.


NO ANIMATIONS! (retarged available)

Low Poly Suitable for games of different genre: RPG, strategy, first-person shooter, etc.


Price $49.99

Survivor Girl 4 by SDKwarrior

2022, March 1 - 16:39
Low poly model for your game will be the main heroine of your game for you.

BlendShape - 63 pieces

There are emotions of smile, surprise, sadness, anger, blinking of eyes, puffing and swelling of cheeks, moving eyes and nose, moving eyebrows.


Textures Resolution and Sets : 4096x4096 (normal, metallic, roughness, albedo, AO) - Body, Clothes, Eyes, Hair, Mouth.


The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)


The base hair textures are white so you can easily change them to any color you want. The glow of the eyes also.

There are 3 options for coloring clothes. There are also textures of dirt and blood. There is a transparency map on the body. It can be turned on and off.


Survivor Girl-4

LOD 0: ~ faces 41118, tris 79689, verts 53835


Weapons

Gun faces 1225, tris 2386, verts 1278

Shotgun faces 1983, tris 3758, verts 1997


NO HDRP OR URP!

ONLY DEFAULT SHADER!


Price $49.99

Skeleton Mega Pack by Rosyaev

2022, March 1 - 16:29
The pack includes 6 skeleton characters, all have animations and pbr materials.

Number of textures: 45

Texture dimensions: 4096x4096 

Minimum polygon count: 11,661

Maximum polygon count: 21,886

Number of meshes/prefabs: 15

Rigging: Yes

Animation count: 10-20 per model, More details can be found on the page of each model.

UV mapping: Yes

LOD information: No

Types of materials and texture maps (e.g., PBR): PBR

This pack contains 6 variations of skeletons, each model has a basic set of animations, walking, running, several options for attacking, taking damage and dying. Some models have multiple skins. Pay attention to the video previews, they best reflect the quality of the models in the game engine. You can see more details about each model on the page of each model separately. 

Skeleton Archer:

https://assetstore.unity.com/packages/3d/characters/skeleton-archer-fallen-bowman-210962

Skeleton Warrior:

https://assetstore.unity.com/packages/3d/characters/skeleton-warrior-knight-210899

Skeleton Knigth:

https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/skeleton-knight-prince-of-the-dead-211612

Skeleton Mage:

https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/skeleton-mage-wizard-210606

Death Reaper:

https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/skeleton-king-reaper-203986

Skeleton Base Model:

https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/male-human-skeleton-210647


Price $165.49

Trackable Events by AugmentedDesigns

2022, March 1 - 16:18
Tool to see Event Listeners, Test Events, Log Events and create Global Events, so that you are always aware of what's happening.

Events are Awesome! But tricky at the same time. A Project that uses lots of events can raise questions like:

  • Where are my events coming from?
  • When are they triggered?
  • How many times are they triggered?
  • Who is listening to them?
  • How many are listening?
  • What values are being past along?

These are the kinds of questions that Trackable Events help to answer. By combing the best aspects of UnityEvents and C# Events you can track events in your code and in the Editor.


See who’s listening

Trackable Events show up in the inspector and display all Listeners. Includes a Ping button to highlight the GameObject of the listener.


Quickly Test Events

Click the Trigger button on the Event to quickly Test your Event. Also includes fields to input Test Values.


Global Events (Super Useful!)

Trackable Events inside Scriptable Objects, so that they can be references easily from anywhere. Even across scenes. This makes your project flexible and scalable. Also includes example of how to set this up as Event Channels (multiple events in a Scriptable Object) for an extra layer of organization and modularity.

If you want to know more about this kind of stuff check out this Unite Talk, which was the starting point of this Asset.


Useful Event Logs

Finely control which events get logged to the console to see where the events are coming from and where they are going. Logs the Sender’s Method + Class, the Listener’s Class + Method, the Value within the Event, and the amount of listeners.


Easy to Use and Extend

Makes using Events quick and easy. Lots of Event Types are supported out of the box, but you can add as many types as you like with a handy Editor Tool. Simply type in the Type and voila!


Performant

Started out with UnityEvents as the basis, but then found this Interesting Article and decided to switch to C# Events, because they have better performance. 


Background

I started extending Events because my projects used a lot of them and it wasn’t always clear what was happening. Over time these extensions become more ‘extensive’ and fleshed out. So I thought I’d redesign it into a comprehensive Asset and make it available for you here. Hope you find it as useful as I have!


Price $5.00

Stylized Camp pack by Maxime Brunoni

2022, March 1 - 16:08
Camp Pack 3D props

- PBR Unity textures: AlbedoTransparency, MetallicSmoothness, Normal

- 4096 x 4096 px textures for all assets

- 2048 x 2048 px textures for Rock and for Cannon Bullet

- UV mapping: Yes


- Polycount (triangles): 

Catapult: 19 916

Rock: 376

Cannon: 3 056

CannonBuillet: 192

Flag: 898

Scaffolding: 2 532

Tent01: 375

Tent02: 1 668

Tent03: 978

Cart: 3 236

WoddenRampart: 5 880

WoodenGate: 15 788

Barel: 648

Crate: 2 216

Campfire: 1 038

WoodPick: 7 449

Bucket: 346

Caldron: 1 048


- Rigging: Catapult, Cannon, Cart, Wooden Gate


- Animation: 

Catapult: shoot / reload

Wooden Gate: open / close


- Number of meshes: 18 (pedestal is not counted)

- Number of prefabs: 24 (some groups are included, pedestal is not counted)


- LOD: No

Camp Pack is 3D props somewhere between real and toon style.

It can be usefull in a medival, fantasy or battelfield environment.


Blazon and main color customisation.


18 assets are included in this pack :

Catapult, Rock, Cannon, CannonBuillet, Flag, Scaffolding, Tent01, Tent02, Tent03, Cart, WoddenRampart, WoodenGate, Barel, Crate, Campfire, WoodPick, Bucket, Caldron.


Hope this 3D models will bring you satisfaction.


Price $9.99

Brick textures by 32cm

2022, March 1 - 16:06
8 different seamless PBR textures.

4096x4096px size with Albedo, Normal, Displacement, Roughness, Metalness, AO. PNG and TGA seamless textures. Texture mask included (metal, ao, detail, smooth)

Textures consist in a mix of old brick textures.

All ready for tessellation shaders.

Suitable for walls, basements, buildings, fences, etc...

Materials : 8

Textures: 64
Price $4.99

TreeGen04-Hawthorn01 by Mr Andrew Chapman

2022, March 1 - 15:42
TreeGen04-Hawthorn01

* 12 Unique Tree Meshes
* Leaf and Blooms are real photographs
* 3 Prefab/variants are supplied, featuring Autumn, Spring and Bloom, giving a total of 36 variant tree models
* URP Materials that can be converted to other Pipelines

Texture Resolutions: 512x512, including Diffuse, Normal, Height and AO maps
Mesh Resolutions: 41k - 276k tris

If you require any assistance with this pack, or you simply want to see future releases from our studio, please use the link below:
https://forum.unity.com/threads/everything-ivy-scene-plants-decoration.852436/

The meshes in this pack are all standard Obj or FBX format, textures are PNG, making this pack compatible with most previous and future editor versions.

The Materials in this pack are URP but can be converted to other pipelines. For information, please see the above forum link.

If you are happy with this pack, why not leave a review for others.

Price $8.64

Horse 03 § Mounts by Mea Aurelie

2022, March 1 - 15:31
A horse with its complete saddle.
  • 1 mesh.
  • 13488 triangles.
  • 9863 vertices.
  • Rigged.
  • Animations : idle, left loop, right loop, run, run back, run stop, walk.
  • PBR: diffuse, normal, metal (2048x2048).

Price $15.00

Horse 04 § Mounts by Mea Aurelie

2022, March 1 - 15:30
A horse with its complete saddle.
  • 1 mesh.
  • 13488 triangles.
  • 9863 vertices.
  • Rigged.
  • Animations : idle, left loop, right loop, run, run back, run stop, walk.
  • PBR: diffuse, normal, metal (2048x2048).

Price $15.00

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