French Balcony 2 by Alessio Regalbuto
- Very detailed mesh, ideal for close up shots in movie scenes
- PBR materials for painted metallic railing and marble floor
- SRP and HDRP support
The 3D model uses high quality and realistic materials to simulate the look and feel of the painted metallic railings and the marble floor.
Materials support both the Standard Rendering Pipeline (SRP) and High Definition Pipeline (HDRP).
This package contains the following assets
- BalconyType2.fbx - a unique 3D mesh asset of an elegant balcony (average polygon count ~ 60k triangles)
- Two sets of unique materials for SRP and HDRP, specifically:
- Marble_HDRP and Marble_SRP - unique PBR materials of a marble surface for the balcony base;
- PaintedMetal_HDRP and PaintedMetal_SRP - unique PBR material of a painted metal surface for the balcony railings.
- Five PBR texture maps for each SRP material:
- Marble_Albedo and PaintedMetal_Albedo - Albedo map (4096x4096 pixels, .tif)
- Marble_Height and PaintedMetal_Height - Height map (4096x4096 pixels, .tif)
- Marble_Metallic and PaintedMetal_Metallic - Metallic map (4096x4096 pixels, .tif)
- Marble_Normal and PaintedMetal_Normal - Normal map (4096x4096 pixels, .tif)
- Marble_Occlusion and PaintedMetal_Occlusion - Occlusion map (4096x4096 pixels, .tif)
- Five PBR texture maps for each HDRP material:
- Marble_BaseColor and PaintedMetal_BaseColor - Base color (4096x4096 pixels, .tif)
- Marble_DetailMap and PaintedMetal_DetailMap - Detail map (4096x4096 pixels, .tif)
- Marble_Height and PaintedMetal_Height - Height map (4096x4096 pixels, .tif)
- Marble_MaskMap and PaintedMetal_MaskMap - Mask map (4096x4096 pixels, .tif)
- Marble_Normal and PaintedMetal_Normal - Normal map (4096x4096 pixels, .tif)
- BalconyType2_Showcase - A single HDRP showcase scene for the balcony mesh.
- ShowcaseAnimation.cs - A simple script to rotate the balcony in the showcase scene.
Price $4.99
French Balcony 1 by Alessio Regalbuto
- Very detailed mesh, ideal for close up shots in movie scenes
- PBR materials for painted metallic railing and marble floor
- SRP and HDRP support
The 3D model uses high quality and realistic materials to simulate the look and feel of the painted metallic railings and the marble floor.
Materials support both the Standard Rendering Pipeline (SRP) and High Definition Pipeline (HDRP).
This package contains the following assets
- BalconyType1 - a unique 3D mesh asset of an elegant balcony (average polygon count ~ 71k triangles)
- Two sets of unique materials for SRP and HDRP, specifically:
- Marble_HDRP and Marble_SRP - unique PBR materials of a marble surface for the balcony base;
- PaintedMetal_HDRP and PaintedMetal_SRP - unique PBR material of a painted metal surface for the balcony railings.
- Five PBR texture maps for each SRP material:
- Marble_Albedo and PaintedMetal_Albedo - Albedo map (4096x4096 pixels, .tif)
- Marble_Height and PaintedMetal_Height - Height map (4096x4096 pixels, .tif)
- Marble_Metallic and PaintedMetal_Metallic - Metallic map (4096x4096 pixels, .tif)
- Marble_Normal and PaintedMetal_Normal - Normal map (4096x4096 pixels, .tif)
- Marble_Occlusion and PaintedMetal_Occlusion - Occlusion map (4096x4096 pixels, .tif)
- Five PBR texture maps for each HDRP material:
- Marble_BaseColor and PaintedMetal_BaseColor - Base color (4096x4096 pixels, .tif)
- Marble_DetailMap and PaintedMetal_DetailMap - Detail map (4096x4096 pixels, .tif)
- Marble_Height and PaintedMetal_Height - Height map (4096x4096 pixels, .tif)
- Marble_MaskMap and PaintedMetal_MaskMap - Mask map (4096x4096 pixels, .tif)
- Marble_Normal and PaintedMetal_Normal - Normal map (4096x4096 pixels, .tif)
- BalconyType1_Showcase - A single HDRP showcase scene for the balcony mesh.
- ShowcaseAnimation.cs - A simple script to rotate the balcony in the showcase scene.
Price $4.99
The Fold Smartphone by Lowley Studios
Number of textures 6
Texture dimensions 2048 x 2048
Tris count of Fold phone 1467
Number of meshes/prefabs 5/10
Rigging: N/A
Animation count N/A
Animation type list N/A
UV mapping: Yes
LOD information (count, number of levels) N/A
Types of materials and texture maps (e.g., PBR) Standard, Diffuse and Normal
This package contains a game ready, Low Poly Foldable Phone included that comes with 5 color variations included with a Normal Map.
All movable components are detached from the parent mesh and correctly positioned at their pivots. This allows for straightforward animation when required.
Basic textures:
- Grey
- Black
- White
- Purple
- Navy Blue
Extra:
- Custom made colliders
- Built to real world scales and dimensions
Check out the screenshots to find out about the colors and technical details.
Price $6.99
Colossal Rock Music Pack by Bradley Long
- 12 original high-quality WAV tracks (16-bit / 44.1 kHz)
- 50 min. of music
- 505 MB file size
- Unlimited Royalty-Free license
This music pack contains 12 tracks of chest-pounding music in a modern hard rock style. These songs are high-energy, walls of sound, making them perfect for racing games, platformers, boss battles, fighting games, and more.
TRACKLIST (.wav, 44.1kHz, 16bit)
- Cusp of Defeat [4:21]
- Dragon Slayer [3:57]
- Dueling Blades [6:03]
- Friendly Rivalry [3:26]
- Monsters' Den [5:05]
- Mystery in the Sand [4:41]
- Prideful Rebel [2:19]
- Reborn [1:57]
- The Shapeshifter [7:16]
- Upperhand [1:58]
- Victory Dance! [3:12]
- Waking The Knight [5:43]
Price $11.99
Aliya - Stylized Character by Rukha93
- Humanoid rig (NO twist bones)
- Hair have its own rig so it can be animated
- Metallic PBR materials
- Textures ranging from 512px to 4096px
- Triangle count ranging from 21,313 to 26,977 depending on the outfit
- No LODs
- Includes packages to update the materials to HDRP and URP
- Humanoid rig
- 52 ARKit facial blendshapes;
- No custom shaders, all materials uses Unity's standard shaders;
- 3 outfits (parts not interchangeable)
- Underwear
- Casual
- Scifi suit
No animations or scripts are included.
The Built-in sample scene uses the Unity's Post Processing Stack v2 package;
Price $30.00
Helicopter Low Poly by Raptor3D
Number of textures: 5 Variant texture for 2 LOD group
Texture dimensions: LOD3,LOD5:2048x2048
Minimum polygon count:1058
Maximum polygon count:1898
Number of meshes/prefabs: 1 Mesh and 1 Prefabs
Rigging: No
UV mapping: Yes
LOD information (count, number of levels)
LOD4:1898 triangle
LOD5:1058 triangle
Helicopter gameready. It has 2 lod groups of models and 5 textures.
LODS:
-LOD4:1898 triangle
-LOD5:1058 triangle
Price $0.00
Attack Helicopter Low Poly by Raptor3D
Number of textures: 5 Variant texture for 2 LOD group
Texture dimensions: LOD3,LOD5:2048x2048
Minimum polygon count:1208
Maximum polygon count:5488
Number of meshes/prefabs: 1 Mesh and 1 Prefabs
Rigging: No
UV mapping: Yes
LOD information (count, number of levels)
LOD3:5488Polygons
LOD5:1208 Polygons
Attack Helicopter gameready. It has 2 lod groups of models and 5 textures.
LODS:
-LOD3:5488 triangle
-LOD5:1208 triangle
Price $4.99
ColorPaletterV2 Pro by BubStudios
How the Colorizer Works:
When a Colorizer is added, it promptly identifies all the components attached to the GameObject. It then scans these components for any private, static, or public fields of the "Color" type (it also retrieves the original colors of these fields in case you wish to revert them later). After completing the scan, you are given the option to choose your preferred palette and select the desired color from within that palette. Simple! Now you can modify the color at your convenience, across any scene and at any given moment. Then, when you make any changes in the ColorPaletter, it will directly update any attached components to their new color.
The ColorizerManager:
All that's required is to set up one ColorizerManager in each scene you intend to use Colorizers. Then, simply adjust the settings according to your preferences.
The ColorPaletter:
ColorPaletterV2 (Standard Version)
In addition to the standard ColorPaletterV2, this package includes another tool (with the hope of introducing more in the future) that enables you to seamlessly integrate the ColorPaletter into your UI and graphical designs.
The Colorizer
The Colorizer is a component that can be attached to a GameObject in order to dynamically link the colors from the ColorPaletter to any color fields in real time. For instance, if you have a component containing a color field (e.g., private Color myColor), the Colorizer on that object will detect it. Subsequently, you can associate any color from any palette with this field. Note: A Colorizer may update a colorField and it doesn't show in the scene view right away. Any update to the scene will then make the changes appear.
Why Use This?
Have you ever found yourself designing your UI, having multiple image components, each with its designated colors meticulously set in place? This setup process can be time-consuming. Then, however, you suddenly realize that you're not satisfied with the primary color you've chosen? You'd then have to painstakingly search through each image component, identify the ones needing a color change, and then assign your desired color. Unfortunately, the new color might not harmonize with the existing ones anymore. What's the solution?
Enter the Colorizer. It allows you to link ANY component with a color field/property to the ColorPaletter. All the colors can now easily be updated to your preferences. Want to alter the primary color? Need to adjust the color of the enemies? Consider it done.
Is it difficult to upgrade from the Standard Version?
Not at all. The process is straightforward. Just uninstall your current standard ColorPaletterV2 package and import the Pro version. Rest assured, your data will not be lost during the transition.
Price $5.99
Thief - Evera by Forseti Saber
Features:
- Blendshapes / Morph Targets / Facial Expressions
- Modular
- Fully rigged
- 3rd person character animations are included
Vertex counts of characters:
Thief Evera
Faces 60438, Tris 116881, Verts 62930
Number of Textures: 147
Texture Resolutions: 4096x4096
3D model of Thief. She has ARKit blendshapes, Epic Skeleton rig. She will be a perfect character formedieval and fantasy games.
Key Features
- Low-poly
- Fully Rigged
- Apple Blendshapes
Polycount | The Character does not have LOD system
Thief Evera
Full: Faces 60438, Tris 116881, Verts 62930
Naked body: Faces 18126, Tris 33814, Verts 17159
Rig
This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. You can find a full list of additional bones > https://docs.google.com/document/d/18SExoQtqdd4OuooW_fpXVgsoDcTWC9Jr/edit
Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Unity project
- Supported version: 2021.3.21f1
- Render pipelines: Built-in
- For facial animations use Blendshapes
- Blueprints and Animations are not included.
- Physics is not included
4K Textures
- BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, Opacity;
- 16 Texture sets: Body, Boots, Bow, Eyelashes, Eyes, Hair, Head, Jaw, Knife, Armor_Body, Armor_Legs, Belts, Cloth, Corset_Gloves, Pouches_Bag, Rag_Quiver;
- 3 color variations;
- Textures are packed for better optimization and customisation.
Price $49.99
Cloud Shadows FX by Kronnect
Cloud Shadows FX is the easiest way to add great-looking, smooth and performant cloud shadows to your scenes and landscapes in built-in and URP.
*** Key Features ***
- Friendly setup. Import the asset, add the effect to your scene as you would create a gameobject and customize to your liking.
- Customizable. As all of our assets, Clouds Shadows FX provides many inspector settings that let you configure any aspect of the shadows, including coverage, opacity, distance fade, animation & wind speed, customizable textures, etc.
- Profile based. All settings are stored in a cloud shadows profile asset which you can reuse across scenes or easily switch in the inspector.
- Super smooth. The technique used allows you to create super smooth shadows at any distance, with any degree of opacity/transparency and no noise/dithering.
- Colored shadows: shadows can use a tint color for special environments/effects.
- Extra cloud layer: in addition to shadows, the effect can also render a layer of clouds which are aligned with the shadows. These clouds are not volumetric, thus are performant and great for top-down games.
- Includes one demo scene.
*** Compatibility ***
- Works with built-in and URP.
- Tested on Windows, Mac, Android, iOS and WebGL.
- In URP, make sure Depth Texture option is enabled.
Support Forum | Youtube Channel | kronnect.com
Price $24.99
3D Rings by Umbra Studio
Number of textures: 72
Materials: 9
Material type: PBR
Number of meshes: 12
Vertices count:
Ring_1_highpoly: 424
Ring_1_lowpoly: 260
Ring_2_highpoly: 360
Ring_2_lowpoly: 216
Ring_3_highpoly: 424
Ring_3_lowpoly: 186
Ring_4_highpoly: 300
Ring_4_lowpoly: 144
Ring_5_highpoly: 96
Ring_5_lowpoly: 64
Ring_6_highpoly: 72
Ring_6_lowpoly: 60
UV mapping: Yes
This package includes six different ring types in both highpoly and lowpoly, which adds up to twelve 3D models.
Three of them have engravings at different areas of the model.
The average polygon count of the meshes is 300.
The package includes 9 different PBR materials, each with albedo, metallic, normal, and occlusion maps.
Textures are in PNG format and all are 2048x2048.
Built-in and URP renderpipline are supported.
Price $5.99
Solarpunk Asset Pack by LowPolyBoy
Geometry
- Triangles 5.9k
- Quads 112.6k
- Polygons 3.4k
- Total triangles 251.4k
Vertices 139.3k
PBR No
Textures 4
Materials 5
UV Layers Yes
Vertex colors No
Animations 0
Rigged geometries No
Morph geometries 0
Scale transformations No
Create your own video game with these colorful low - medium poly stylized Solarpunk asset pack! Add life to your world or make any common props you like.
With a grand total of 81+ prefabs
Price $18.99
Animal Airballoon by LowPolyBoy
Geometry
- Triangles 672
- Quads 166.2k
- Polygons 466
- Total triangles 335.6k
Vertices: 178.1k
PBR: No
Textures: 3
Materials: 2
UV Layers: Yes
Vertex colors: No
Animations: 0
Rigged geometries: No
Morph geometries: 0
Scale transformations: No
Create your own video game with these colorful low - medium poly stylize Animal Airballoon pack! Add life to your world or make any common props you like.
With a grand total of 21+ prefabs
Price $18.99
Mushroom House Pack by LowPolyBoy
Geometry
- Triangles 640
- Quads 150.4k
- Polygons 1.4k
- Total triangles 311.1k
Vertices: 159.7k
PBR: No
Textures: 1
Materials: 3
UV Layers: Yes
Vertex colors: No
Animations: 0
Rigged geometries: No
Morph geometries: 0
Scale transformations: No
Create your own video game with these colorful low - medium poly stylize Mushroom House asset pack! Add life to your world or make any common props you like.
With a grand total of 49+ prefabs
Price $18.99
Speed Shift Showroom by DEXSOFT
Features:
- URP Version Only
- 32 Unique Meshes
- Realistic Design
- Example Level Included
- Interior only
Technical Details:
- Number of Meshes: 32
- LODs: 1-4 per model
- Collision: Yes, automatically generated
- Number of Materials: 44
- Number of Textures: 72
- Texture Sizes: up to 4K
- Texture formats: PNG and TGA
Poly-Count Examples (LOD0):
- Camera: 45113
- Microphone: 17033
- Pedestal: 1320
- Soft Light: 5693
- Stand For Speakers: 4252
- Standing Spot Lamp: 3975
- Studio Speaker: 3254
- Wall: 856
The showroom/studio can be used for multiple purposes, from photo and tv studios to studios for product presentations.
The pedestals and spotlights with different angles will help you highlight the details of your products and showcase them in best possible ways.
The studio is made with a modular workflow, each element exists as separate mesh, so you can design yours with ease. All elements are well scaled and easy to drag and drop.
32 unique meshes included: cameras, spot lamps, pedestals, speakers, posters and other.
Questions, concerns or assistance:
via email: info@dexsoft-games.com
or join DISCORD Server
Note: Textures used for some materials (metal, marble, concrete, plastic) are taken from free PBR sources (www.ambientcg.com). The posters use images taken from free image source www.unsplash.com.
Unsplash image credits:
"Time-lapsed of street lights" by Marc Sendra Martorell (https://unsplash.com/photos/-Vqn2WrfxTQ)
"Long exposure photography of road and cars" by Marc-oliver Jodoin (https://unsplash.com/photos/NqOInJ-ttqM)
"Time-lapsed photography of highway" by Florian Steciuk (https://unsplash.com/photos/F7Rl02ir0Gg)
Price $19.99
Construction 1 by ithappy
● Ithappy Discord Community ●
Сonnect with digital art enthusiasts, and stay up to date on new products, tutorials and more!
Construction 1
🏗️ Welcome to the construction site of the future! 🏢
Open the doors to the exciting world of construction with our impressive Construction 1 package - a collection of 3D models that will turn your projects into a dream construction site full of possibilities and professionalism! 🚧
● Package ●
Set of unique assets (330);
Demo scene.
● Where to use ●
- Games. Models optimized for game engines;
- Multiplication;
- Advertising and marketing;
- VR / AR;
● Features ●
- By combining assets, you can create your own unique environment;
- You can easily change the color of objects - using the UV map;
- Pivot in the logical place of the object;
- Model has a logical name.
● Geometry ●
330 unique assets;
196k triangles all pack.
● Items (x330) ●
Landscape (x20)
Foundation pit, ground, stones, roads, sand, etc.;
Buildings (x30)
City buildings, construction cabins;
Vegetation (x47)
Trees, palms, bushes, deadwood, stick, log, grass, etc.;
Props (x226)
Tree, lamp, bus stop, road, ventilation, container, concrete plate, generator, pipes,
box, toilet, fence, barrels, flashlight, table, tools, pallet, crane cradle, brick,
scaffolding, concrete pillar, armature, road barrier, coil, concrete mixer, etc.;
Transport (x43)
Bus, truck, SUV, sedan, etc.;
Machinery (x8)
2 types of cranes, crane truck, excavator, bulldozer, wheeldozer, concrete mixer, dump truck.
● Scale ●
Real-world-size.
● Material ●
All models use 5 materials (color, glass, emissive, wood, net).
● Textures ●
All models use 3 textures (color palette, net, wood);
Resolution: 1024 px.
🏗️ Don't miss the chance to bring the world of construction to life in your projects! The "Construction 1" package is an opportunity to create builds that will inspire and delight with your creativity.
🏢 Open the doors to the world of construction with "Construction 1"! 🏢
If you liked this package, please leave a review! Creativity to you!
We have files of 3d programs: Blender \ C4D \ Maya \ 3dsMax
You can modify our models yourself by requesting the necessary format from us.
DISCORD | EMAIL | INSTAGRAM | YOUTUBE
Price $59.00
Jumper - Bonus Pack 1 - Substance Painter Files by Infinity PBR / Magic Pig Games
Support, Questions, News & Updates
➡️ Discord | YouTube | InfinityPBR.com
➡️ Support Files always has the latest shared scripts
--------------------------------------------------
This is a bonus file package for Jumper.
Purchase any main package, and get the associated Bonus pack(s) for free. Or, purchase any Bonus pack and get the main pack for free.
Bonus Files:
⭐ Substance Painter files
⭐ Animation Rig
--------------------------------------
Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me at the forums.
Price $55.00
Forest Warrior - Bonus Pack 1 - Substance Painter Files by Infinity PBR / Magic Pig Games
Support, Questions, News & Updates
➡️ Discord | YouTube | InfinityPBR.com
➡️ Support Files always has the latest shared scripts
--------------------------------------------------
This is a bonus file package for Forest Warrior.
Purchase any main package, and get the associated Bonus pack(s) for free. Or, purchase any Bonus pack and get the main pack for free.
Bonus Files:
⭐ Substance Painter files
--------------------------------------
Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me at the forums.
Price $55.00
Banshee - Bonus Pack 1 - Substance Painter Files by Infinity PBR / Magic Pig Games
Support, Questions, News & Updates
➡️ Discord | YouTube | InfinityPBR.com
➡️ Support Files always has the latest shared scripts
--------------------------------------------------
This is a bonus file package for Banshee.
Purchase any main package, and get the associated Bonus pack(s) for free. Or, purchase any Bonus pack and get the main pack for free.
Bonus Files:
⭐ Substance Painter files
--------------------------------------
Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me at the forums.
Price $75.00
Colorinchis - Recolor at Runtime and Bake Textures Tool by Mameshiba Games
=> Pipelines compatibility:
- Built-in
- URP
=> Components compatibility:
- UI Images (works with CanvasGroup alpha, Mask and all image types (simple, sliced, tiled, filled))
- UI Raw Images (works with CanvasGroup alpha, Mask and all image types (simple, sliced, tiled, filled))
- SpriteRenderer (works with Mask)
- MeshRenderer
- SkinnedMeshRenderer
* you can recolor Render Textures also or use them as masks.
=> Shaders:
- Standard Opaque
- Standard Transparent
- Standard Transparent Cutout
- Unlit Opaque
- Unlit Transparent
- Unlit Transparent Cutout
- Sprite
- Default UI
"Asset uses Bloom Effect under MIT-0; see Notices.txt file in the package for details."
Create color variations of your models, sprites or UI elements with some simple steps:
1- Apply the Recolor component to the element you want to recolor.
2- Adjust the mask up to 6 channels.
3- Pick your plain colors or gradients.
🌈 Done! 🌈
4 (Extra)- Bake the result in a new texture to use with your own shaders and materials.
🔥🔥 FEATURES 🔥🔥
- Compatible with built-in pipeline and URP.
- Compatible with the following components:
- UI Images (works with CanvasGroup alpha, Mask and all image types (simple, sliced, tiled, filled))
- UI Raw Images (works with CanvasGroup alpha, Mask and all image types (simple, sliced, tiled, filled))
- SpriteRenderer (works with Mask)
- MeshRenderer
- SkinnedMeshRenderer
- Included shaders:
- Standard Opaque
- Standard Transparent
- Standard Transparent Cutout
- Unlit Opaque
- Unlit Transparent
- Unlit Transparent Cutout
- Sprite
- Default UI
- Works in runtime (you can change colors or show the original).
- Bake the new textures or sprites to use with your shaders or materials.
- Ideal to recolor pixel art sprites and meshes textures.
- 4 Sample Scenes to show several use cases.
- Overview: shows a lot of cases like UI elements, sprites, meshes, etc.
- Playground: a full 3D scene to play with it.
- Pixel art: a small platform pixel art example.
- Tutorial: a small guided tutorial to apply the element and bake in a new texture.
- Helper components to make it easy to change palettes.
- Full source code.
Note: the plugin is not a screen post-process so you can change individual elements for your desired effects and results (The pixel art example shows well this use case).
✨✨✨✨===================================✨✨✨✨
Complete your project with these stylized KEKOS assets:
👦👧👦👧 Kekos - Customizable 3D Character Cartoon Kids.
🐎 KEKOS Horses, Unicorns and Pegasus
Develop faster, better and smarter with these tools:
💻 Venn Console - Runtime Console, Command Input and Hotkeys Dashboard
✨✨✨✨===================================✨✨✨✨
❓ - Have any questions or bug reports?
✉️ Contact us through email, Twitter or Discord.
* Provide the following information if needed: Unity version, Pipeline (built-in or URP), Package version, Description of the problem, screenshots, and invoice number.
Price $45.00
