Asset Store newest packages

Subscribe to Asset Store newest packages feed Asset Store newest packages
The newest packages in the Unity Asset Store.
Updated: 24 min 2 sec ago

Male Medics / Scientists by Studio New Punch

2024, March 19 - 14:53
Modular Male Scientist / Medic / Lab Worker models.

Number of textures: 86 plus 23 HDRP Mask Maps

Texture dimensions: 2k, 4k faces

Polygon count around 12000 tris

Number of meshes/prefabs 1mesh, 4 prefabs

Rigging: Yes

UV mapping: Yes

LOD information: 3 LODs

LOD0 is around 11-12k tris

LOD1 is around 6k tris

LOD2 is around 3k tris

Types of materials and texture maps, PBR materials, PNG textures

5 Modular Male Scientist / Medic / Lab Worker models.


Skined and Rigged to Humanoid Skeleton.


Animations are NOT INCLUDED.


3 LOD levels

LOD0 is around 11-12k tris

LOD1 is around 6k tris

LOD2 is around 3k tris


PBR materials.


Textures in 2k resolution.

Heads in 4k resolution


Standard, URP and HDRP materials and prefabs


Prefabs:

MaleScientists_PFB

MaleScientists_PFB_URP

MaleScientists_PFB_HDRP

MaleScientists_PFB_HDRP_SSS


Variants of HDRP materials that have additional SSS (Subsurface scatering) Material on the faces.

You need to asign a diffusion profile for it to work, see the image in the gallery


5 Face models and skin materials


Some of the materials have Color property that you can change.

As a result, number of materials and textures are greatly reduced , and the color variations are unlimited.

12 preset colors are included, but you can easily make your own.

Materials with color are: Clothing (Coat, Trousers, Shoes), and Hairs


Tie, Glasses, Surgical Mask and Stethoscope which can be shown/hidden via script in the prefabs


Faces have Mouth Open, Blink, Open Smile and Closed Smile Blend Shapes


12 Top Coat Material

12 Bottom trousers Material

5 Material per each of the 5 Hair types.

4 Shoe Materials

Above materials can have unlimited color variations, many preset colors are included, but you can make your own.

6 Eye materials.

5 Face models with 6 Skin Materials.

5 Hair Types


Character Customization script in the prefabs


Instantiate Scripts to spawn the customized character.


Jaw bone is also skinned, so you can open their mouth.



The model has NO animations included!

It is however Mecanim Ready, so you can use MoCap or other Mecanim and Humanoid compatible animations to live her up.

You can use also Mixamo.com FREE animations!


Price $40.00

LongPress Button by JiRo Ent.

2024, March 19 - 13:10
Add a new interaction layer to your Unity UI elements with Long-Press Buttons, they activate their function after being held down for a configurable duration.
  1. This tool requires TextMeshPro.
  2. You don’t need any special setup, as soon you install this tool, “Button Long-Press" will be added automatically next to Unity’s UI elements.

SUPPORT – QUESTIONS - NEWS

Hop on our Discord server.

Follow on Twitter/X.

You can read the documentation here.


-------------------------------------------------

  • CLEAR PURPOSE, Long-Press Buttons are useful to avoid accidental clicks in important actions such as crafting items in-game, buying items, confirming actions etc...
  • LONG-PRESS BUTTONS ARE NEW, YET FAMILIAR, integrated right next to Unity’s UI elements, you can create a new Long-Press Buttons simply by “right clicking in the hierarchy > UI > Button Long-Press”.
  • LIVELY INTERACTIONS, communicating the state of the button is essential and is done with 2 simple animations designed to be familiar, a circular ring that fills up as the button is being held, and a horizontal fill, both visualize the state of the button and give your players time to cancel the action or hold to confirm their intent. At the end of the animation, the title of the button gently clicks as clear feedback signaling that the action linked to the button is triggered.
  • CUSTOMIZATION MATTERS, from the duration of the press, color of every aspect of Long-Press Button, to the shape, animations, font, font size, backgrounds... The possibilities are endless, not only for your current project, but for all possible projects.
  • THOUGHTFUL DESIGN, you can elevate your players' experience by integrating Long-Press Buttons where it matters. Small decisions like this compound and deliver objectively better experiences, this is yet another tool that we at JiRo Ent use internally for our own projects brought to you here.

SUPPORT – QUESTIONS - NEWS

Hop on our Discord server.

Follow on Twitter/X.

You can read the documentation here.

-------------------------------------------------


Happy game development!


Price $15.00

Premium Realistic Grass Textures Pack for Unity by Immanence Effects

2024, March 19 - 12:54
Premium Realistic Grass Textures Pack for Unity
  • 20 Unique Textures: Each texture in this pack is carefully crafted to provide a distinct look, ensuring variety and uniqueness for different scenes and applications.
  • Ultra High Resolution: All textures come in a 4096 x 4096 resolution, ensuring that even the most minute details are captured with clarity, making your scenes more realistic and immersive.
  • Comprehensive Maps Included: Each texture is accompanied by a set of essential maps - Heightmap, Diffuse Map, Normal Map, Metallic Map, Smoothness Map, and Ambient Occlusion. These maps provide added depth and realism, allowing for more dynamic and lifelike environments.
  • Seamless and Tileable: Perfect for vast landscapes, all our textures are seamless and tileable. This feature allows for the creation of large, continuous surfaces without visible seams or repetitions, ensuring a natural and cohesive look.
  • PNG Format: All textures are provided in PNG format, offering high quality with lossless compression, ensuring that you get the best visual fidelity without excessive file sizes.
  • Easy Integration: Designed for easy integration with Unity, these textures are ready to be imported and used in your projects right away, saving you time and effort.

Whether you're developing a game, creating architectural visualizations, or working on any 3D project, our Realistic Grass Textures Pack is an essential asset for achieving natural, high-quality environmental visuals. Enhance your scenes with our meticulously crafted textures and bring your virtual worlds to life!

Elevate your Unity projects with our Premium Realistic Grass Textures Pack! Designed specifically for game developers and 3D artists who seek to add a touch of realism and visual depth to their environments, this pack offers a comprehensive collection of high-quality assets.


Price $4.99

Creepy Monsters Pack by Valeria Miller

2024, March 19 - 12:21
Creepy Monsters Pack includes 10 low-poly model of characters: Fearful Creature 1-3, Amphibian, Dangerous Shark-Man, Egyptian Mummy, Nymph,Scarecrow Monster, Mythological creature, Female Creature.

Number of textures

Texture dimensions 4096x4096

Maximum polygon count 9842, 14296, 16795, 3860, 5523, 9187, 14012, 20089, 18716, 8759, 

Number of meshes/prefabs 5 (10 models)

Rigging: Yes

Animation count 8,9,9,18, 14,18,14,13,9,8

UV mapping: Yes

LOD information (count, number of levels) no

Types of materials and texture maps (e.g., PBR) yes

Creepy Monsters Pack includes 10 low-poly model of characters: Fearful Creature, Fearful Creature 2, Fearful Creature 3, Amphibian, Dangerous Shark-Man, Egyptian Mummy, Egyptian Nymph,Scarecrow Monster, Mythological creature, Female Creature.

Each have 5 skins. All textures 4096x4096. Textures Metallic, Normal, Albedo, Rough includes AO. All texture can be compressed to 1024x1024 without loss much quality. Body has one UV and one Mesh, head cannot be removed. Some have an emissive parts that gives possibility include it on every sets or off it.



1. Fearful Creature


textures 4096x4096 exept eyes (2048x2048). The model has 3 UV sets: Body, Hands, Body part.


The model contains 8 animations:

Idle (2)

walk (2)

Run (2)

Crouch (1)

Attack (1)

Jump (1)


faces 9842

verts 9909

tris 19510


15 mat, 3 on 1 skin

18 textures

2. Fearful Creature2


The model has 3 UV sets: Body, Body Up, Body Down.


The model contains 9 animations:

Idle (3)

walk (1)

Run (1)

Attack (3)

Death(1)


faces 14296

verts 14504

tris 28132


15 mat, 3 on 1 skin

20 textures



3. Fearful Creature 3


The model has 4 UV sets: Body, Body Parts, Tail, Eyes.


The model contains 9 animations:

Idle (2)

walk (2)

Run (2)

Attack (2)

Death(1)


faces 16795

verts 16890

tris 33174


20 mat, 4 on 1 skin

25 textures on 1 skin



4. Amphibian.


The model has 2 UV sets: Body, Eyes.


The model contains 18 animations:

Idle (6)

walk (3)

Run (2)

Death (2)

Attack (5)


faces 3860

verts 3808

tris 7544


20 mat, 4 on 1 skin

25 textures on 1 skin


5. Mythological creature


The model has 2 UV sets: Body,Eyes.

Additional bones:

Eye l/r

Jaw

Helm


The model contains 14 animations:

Idle (5)

walk (2)

Attack (4)

Run (1)

Death (2)


faces 5523

verts 5528

tris 10896


10 materials on 5 skins

45 textures on 5 skins



6. Dangerous Shark-Man


The model has 5 skins, 4 UV sets.


The model contains 18 animations:

Idle (6)

walk (2)

Attack (6)

Run (2)

Death (2)


faces 9187

verts 9477

tris 18167


20 materials for 5 skins, 4 materials for 1 skin

89 textures for 5 skins, 24 textures for 1 skin



7. Egyptian Mummy


The model has 6 UV sets: Body, Eyes, Helmet, Cloth1, Cloth2, Weapon.


The model contains 14 animations:

Idle (6)

walk (2)

Run (2)

Death (1)

Attack (3)


faces 14012

verts 14944

tris 27691


Custom skeletonhas additional bones: Eyes (eye_l, eye_l1, eye_r, eye_r1), Jaw, Jaw1, Accsessoires: ( jo1_l, jo2_l, jo3_l, jo1_r, jo2_r, jo3_r), Cloth: ( Cloth1, Cloth2, Cloth3, Cloth4, Cloth5, Cloth01, Cloth02, Cloth03, Cloth04) Weapon, Weapon1)

26 materials

126 textures on 5 skins


8. Egyptian Nymph


The model has 4 UV sets: Body, Hair,Eyes,Clothes.


The model contains 13 animations:

Idle (5)

walk (2)

Stance (2)

Run (2)

Death (2)


faces 8759

verts 8843

tris 17295


20 materials on 5 skins

100 textures on 5 skins


9. Scarecrow Monster


The model has 7 UV sets: Body, Eyes, Cloth, Straw, Accessories (Hinge), Cloth Down, Hat.


The model contains 9 animations:

Idle (3)

Attack (1)

walk (3)

Run (1)

Death (1)


faces 20089

verts 21079

tris 39957


Skeleton has additional bones Eye_l, Eye_r, Cloth01.

25 mat, 7 on 1 skin

40 textures on 1 skin


10. Female Creature


The model has 5 UV sets: Body, Eyes, Cloth1, Hands, Cloth2.


The model contains 8 animations:

Idle (4)

walk (2)

Run (1)

Death (1)


faces 18716

verts 19316

tris 37152


25 mat, 5 on 1 skin

29 textures on 1 skin


Price $200.00

Balga Grasstree Pack by Pup Up Productions

2024, March 19 - 10:00
A set of balga grasstrees, the iconic and widespread Australian tree. Xanthorrhoea preissii is also known as yakka and kangaroo tail. A vegetation shader with wind effects is included.

Each mesh has at least three levels of LOD, larger meshes have a 4th level with imposter billboards.


The largest mesh is around 6000tris at LOD0 and 100tris at LOD3. Average is around 3000tris at LOD0.


Bark textures are 4k (shared across all tree assets), leaf is 2k and flower stem is 2k. 


Shader graph vegetation shader is included, with adjustable wind settings and leaf movement. Built-in, URP & HDRP pipelines are supported.

This pack includes:

  •  7 balga at various stages of growth
  • 4 flower stems
  • vegetation shader with wind effects

Price $12.99

Mutant Monster 8 by Dima1991

2024, March 19 - 09:45
Mutant monster

Rigged: (Yes)

Animated: (Yes)

Number of Animations: 19

Vertex counts of characters: 8636

Number of Materials: 4

Number of Textures: 17

Texture Resolutions: (bodi x4096)

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

4 recruitment of unique textures

recruitment of animation;

  • 4x attack
  • 1x Death
  • 1x hit
  • 4x idle
  • 1x rage
  • 1x Left_Walking
  • 1x Right_Walking
  • 1x Walk_Back
  • 2x Walking
  • 2x run
  • 1x walking and fly

Price $24.99

Biochemical Monster 08 by Dima1991

2024, March 19 - 09:45
Demon god character variant for the game

Rigged: (Yes)

Animated: (Yes)

Number of Animations: 48

Vertex counts of characters: bodi x28336, rifle x10688

Number of Materials: 9

Number of Textures: 30

Texture Resolutions: (bodi x4096 armor x4096 rifle x4096 it is possible to reduce it to the value you need)

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

Modular model with many variations

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

3 recruitment of unique textures

recruitment of animation;

rifle animation;

5x attack

1x death

2x hit

2x idle

6x walking

sword animation;

6x attack

1x hit

2x idle

2x run

5x walking

1x death

1x rage

monster animation;

3x attack

2x hit

2x idle

1x run

4x walking

1x death

2x rage


Price $44.99

Monster Vampire Pumpkin by Dima1991

2024, March 19 - 09:45
Dracula vampire character with transformation into pumpkin

Rigged: (Yes)

Animated: (Yes)

Number of Animations: 28

Vertex counts of characters: 26615

Number of Materials: 13

Number of Textures: 43

Texture Resolutions: (head 1- x2048 head 2 - x2048 bodi - x4096 cloth - x4096 hair - x4096)

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

3 recruitment of unique textures

recruitment of animation;

  • 3x attack
  • 2x Death
  • 2x hit
  • 3x idle
  • 1x rage
  • 1x Left_Walking
  • 1x Right_Walking
  • 1x Walk_Back
  • 1x Walking
  • 3x talk
  • 1x twister
  • 1x whisper
  • 1x Agreeing
  • 1x agreement
  • 1x anger
  • 2x disturbance
  • 1x look to the side

Price $44.99

Armored Beetle 5 by Dima1991

2024, March 19 - 09:45
Armored Beetle 5 character variant for the game

Rigged: (Yes)

Animated: (Yes)

Number of Animations: 47

Vertex counts of characters: 20325

Number of Materials: 13

Number of Textures: 44

Texture Resolutions: (bodi x4096 head x2048 sword x2048 rifle 2048)

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

4 recruitment of unique textures

recruitment of animation;

Rifle

2x attack

3x idle

1x block

1x death

3x run

2x Transition

2 x walking attack

4x walking

Sword

5x attack

1x death

2x idle

1x Impact

1x run

4x walking

Monster

3x attack

1x death

2x hit

2x idle

2x rage

1x run

4x walking


Price $34.99

Juan Shader&GraphGUI by HuangJuanLr

2024, March 19 - 09:37
Shader&GraphGUI gives you the power to efficiently create good-looking shader editor for both shader and shader graph
  • Tested with Unity 2019.3 - 2022.3
  • Support for Built-in Render Pipeline, URP and HDRP
  • Expandable features

Juan Shader&GraphGUI is an efficient tool for building a good-looking shader editor


Artists can make good use of their time creating good features instead of spending lots of time writing shader editor


Single tool that allows you to both create editor for shader and shader graph


Find detailed Guide here


The publish version is Unity 2022.3.16f1, but I have tested this tool in Unity 2019.3 - 2022.3


Price $0.00

Hand-Painted Demonic RPG Characters by Rallba

2024, March 19 - 09:31
Hand-painted demon models with 5 unique textures. Build a visually striking RPG underworld!
  • Number of Textures: 11 (5 Unique + 5 Embed AO variation + Ambient Map)
  • Texture Dimensions: 2024x2024
  • Polygon Count of Model: 5,252
  • Minimum Polygon Count: 5,252 (only one model included)
  • Maximum Polygon Count: 5,252 (only one model included)
  • Number of Meshes/Prefabs: 1
  • Rigging: Yes
  • Animation Count: 0 (model is rigged for custom animation)
  • Animation Type List: N/A
  • UV Mapping: Yes
  • LOD information: None (single model)
  • Types of Materials and Texture Maps: Hand-painted (recommend unlit shader)

Hand-Painted Demonic Character Pack: Customizable Foes for Your RPG

Craft a visually striking RPG experience with this hand-painted demonic character pack. Featuring a fully rigged model and five dynamic 2024x2024 textures, these demons offer both visual impact and thematic depth.


Key Features:

  • Five Demonic Archetypes: Unleash Ash-Ashwalker, Ghost-Mistform, Green-Bilisous, Purple-Trickster, and Red-Sanguine – diverse and intimidating foes for your world.
  • Customization Ready: Hand-painted textures are designed for easy modification, ensuring a perfect fit with your RPG's unique style and lore.
  • Optimized Performance: A balanced face count of 5,252 delivers impressive detail while prioritizing smooth gameplay.

Elevate your RPG's encounters with the Hand-Painted Demonic Character Pack!


Price $24.99

Hand-Painted Elemental Golem Pack by Rallba

2024, March 19 - 09:31
Elevate your project with our Elemental Golem Pack, featuring hand-painted, fully rigged models for dynamic, immersive environments. Perfect for creative storytelling.

Number of textures : 5x Albedo map (2048x2048) for each texture.

Texture dimensions : 2048x2048.

Polygon count of the Golem model : 2,932 Faces.

Number of meshes/prefabs : 1 Mesh / 5 Prefabs for every color.

Rigging: Yes

Animation count : No Animation

UV mapping: Yes

LOD information : No LOD

Types of materials and texture maps : Hand painted albode maps for Unlit render style.

Presenting the Hand-Painted Elemental Golem Pack, a distinguished asset for projects aiming to incorporate the elemental essence into their digital environments. This collection transcends mere character addition, offering a nuanced integration of the elemental realm into games and animations. Crafted with precision and a stylized aesthetic, the golems in this pack serve not only as models but as conduits for narrative depth and immersive world-building.


FEATURES:


Fully Rigged: Our Elemental Golems come fully rigged but without animations, providing the foundational structure for you to animate them in ways that best fit your project's narrative and dynamics. This opens up endless possibilities for interaction and engagement within your digital realm.


Hand-Painted Textures: Each golem features a 2024x2024 texture map, highlighting the unique elements they represent. The detailed designs range from Arcane Golem's mystical patterns to Fire Golem's vibrant flames, bringing a rich visual flair to your projects.


Optimized for Performance and Aesthetics: Crafted with an optimal balance of detail and performance, our golems feature 2,932 faces each, striking the perfect balance between visual richness and efficiency. This ensures that they enhance your digital worlds without burdening them, making the pack versatile for a variety of platforms.


Diverse Color Variants: The pack includes five distinct color schemes - Arcane (Purple), Rock (Black), Ice (Blue), Poison (Green), and Fire (Red), each with its own 2024x2024 texture map. This diversity allows for greater creative freedom, enabling you to tailor the golems to fit the thematic and visual needs of your projects.


Texture Maps Size: 2024x2024 for each elemental variant.

Number of Faces: 2,932, optimized for a detailed yet efficient model.

Material Types: Includes five hand-painted texture maps.

Shader Recommendation: Unlit to preserve the original hand-painted look under various lighting conditions.

Rigged Model : Elemental Golem model comes fully rigged.


Price $24.99

3D Fish Model: Hand-Painted & Multi-Color by Rallba

2024, March 19 - 09:31
Enhance your project with our unique, hand-painted 3D fish model, featuring vibrant colors, seamless animation, and multiple color variations for any scene.

Texture Maps Size: 1024x1024 (Albedo/Base Color Map for each color variant).

Number of Textures:

Number of Faces: 1,478, ensuring a detailed yet performance-friendly model. 

Animations: 1 (Swimming animation), fully rigged. 

Material Types: Includes four hand-painted texture maps for extensive visual variety. 

Shader Recommendation: Unlit to preserve the original hand-painted look under various lighting conditions. 

Rigging: Yes

UV mapping: Yes

LOD information: No LOD

Hand-Painted 3D Fish Model with Swimming Animation


Introducing our Hand-Painted 3D Fish Model, a must-have asset for projects aiming to add a splash of vibrant life and customization. Meticulously designed to combine both aesthetic appeal and functional flexibility, this model enables you to bring the dynamic beauty of underwater life into your digital worlds with ease.

Features at a Glance:

  • Animated and Rigged: Comes with a pre-built swimming animation, making it ready to animate through your scenes seamlessly, offering a glimpse into the serene and captivating underwater world.
  • Hand-Painted Texture: Equipped with a detailed 1024x1024 base color texture that brings each fish to life with a unique and artisanal touch, enhancing the visual depth of your digital environments.
  • Optimized Performance: Carefully crafted to balance visual fidelity and performance, our fish model is designed to enrich your projects without compromising speed, suitable for both high-end and modest platforms.
  • Multiple Color Variants: Includes four distinct color variations (Golden, Green, Blue, Ghost), each with its own 1024x1024 texture map, allowing for diverse customization and integration into various scenes.

Whether you're crafting an underwater adventure or enriching your virtual aquarium, our Hand-Painted 3D Fish Model offers the perfect blend of beauty, functionality, and customization. Dive into creativity with models that are designed to be as adaptable and lively as the marine life they represent.


Add our Hand-Painted 3D Fish Model to your digital toolkit today and start creating mesmerizing scenes that flow with life and color.


Price $9.99

Stylized Barbarian Female 3D Character by Rallba

2024, March 19 - 09:31
A 3D barbarian female model, pre-rigged for RPG/survival games. Offers simplicity and versatility for immersive gameplay. Ideal for enhancing game narratives and dynamics.

Number of textures : 21

Texture dimensions: 1024x1024, 2048x2048, 4096x4096 (It has different maps depending on the size or detail of the model, not for each one.)

Polygon count of [Stylized Barbarian Female] ;

Faces Count: 21,630

Triangle Count: 42,497

Number of meshes/prefabs: 1

Rigging: Yes

Animation count: 0

UV mapping: Yes

LOD information (count, number of levels): No LOD

Types of materials and texture maps: Normal Map, Albedo Map, Rougness Map, Metallic Map, Opacity Map, AO Map

Introducing our 3D barbarian female character model, designed with RPG and survival games in mind. This model captures the essence of a barbarian lifestyle, focusing on strength and resilience, ideal for developers seeking to add a unique character to their game worlds.


Features:

  • Simplistic Barbarian Design: The character’s design emphasizes the basics of the barbarian aesthetic—strong, resilient, and unadorned with the complexities of modernity. Her attire and physique reflect a life of survival and combat, minus the weaponry, allowing for customization.
  • Stylized Yet Simple: With a design that balances detail and clarity, this character stands out without relying on exaggeration. Her distinct appearance supports a variety of narratives, enhancing the player's immersion in the game.
  • Ready for Action: This model comes pre-rigged, facilitating smooth integration into your game. Designed for fluid movement and versatility, it supports a wide range of actions to make gameplay engaging.
  • Versatile Use Across Genres:RPGs: Ideal for games where character development and exploration are key, she can lead or support in quests through untamed lands.
    Survival Games: Fits well in scenarios that focus on resourcefulness and endurance. Her design complements themes of crafting, building, and surviving in harsh environments.
    Adventure Games: Offers a compelling protagonist or ally in story-driven games, her design lending itself to narratives of bravery and survival against the odds.

This model is a streamlined addition to any game development project, offering a blend of simplicity and character depth. Ready for download, she's poised to bring a touch of the wild to your gaming experience.


Price $24.99

Real (Low Poly) Car 15 by Akıllı Mum

2024, March 19 - 08:50

Sample created with URP but car can be used on any pipeline (Standard, URP or HDRP) or platform (mobile, WebGL PC, console, ...)


WebGL Demo: SEE ALL CARS HERE

Full package here: COLLECTION 1


- Real shot 4K texture (single diffuse)

- Low Poly: 3K

- Separated and pivoted wheels

- Emissive light textures (WIP)

- No interior


IMPORTANT: Because textures are real world shots, nothing can be changed for textures (can not be customized)!


Price $15.00

3D Stylized RPG/Survival Game Tools by Rallba

2024, March 19 - 08:36
Enhance RPG/survival games with our 34-item 3D Stylized Game Tools pack. Features detailed, low-poly models of tools and weapons, perfect for diverse gaming scenarios.

Number of textures: Each of the 34 models is accompanied by 5 texture maps, including an Ambient Map, OpenGL Normal Map, Albedo (Base Color) Map, Roughness (Smoothness) Map, and Metallic Map.

Texture dimensions: 2048x2048(for all the main tools), 1024x1024(for basic materials(Wood, Stick, Stone etc.) and arrows) 

Number of meshes/prefabs: 34

Rigging: No

UV mapping: Yes

LOD information: 0/ No LOD

Types of materials and texture maps: (PBR)

Minimum polygon count: (Flintstone) Quads(124) Triangles(240)

Maximum polygon count: (Crossbow) Quads(2908) Triangles(5750)

Welcome to our extraordinary collection, 3D Stylized RPG/Survival Game Tools, your ultimate resource for elevating your RPG and survival-themed projects! This meticulously crafted package contains a total of 34 distinct items, each boasting a unique stylized design that will seamlessly integrate into your game world.

Our collection features an array of essential tools and weapons, including pickaxes, axes, swords, shields, bows, crossbow, arrows, and shovels. Every item in this pack has been designed with a keen eye for detail, ensuring they not only look stunning but also add an authentic feel to your gaming experience.


Key Features:

  1. Variety of Tools and Weapons: 34 different models, each with its own unique stylized design, perfect for a wide range of scenarios in RPG and survival games.
  2. Stylized Aesthetics: Our assets feature a charming and visually appealing stylized look, making them ideal for both casual and hyper-casual indie games.
  3. Game-Ready Models: Each model is optimized for immediate integration into your projects, ensuring a seamless development process.
  4. Optimized Performance: Low-poly models coupled with high-quality materials ensure top-notch visual quality without compromising on performance, ideal for VR/AR applications.

By integrating our 3D Stylized RPG/Survival Game Tools into your project, you're not just adding assets; you're bringing a distinctive style and flair that will captivate your players. Perfect for developers looking to add a touch of uniqueness and charm to their games, this collection is a must-have for enhancing the visual and interactive experience of your RPG or survival-themed projects.

[Please Note: This package is optimized for PC and console platforms and has not been tested on mobile and VR platforms.]

Ready to transform your game world? Add 3D Stylized RPG/Survival Game Tools to your asset library today and start crafting an unforgettable gaming experience!


Price $29.99

Simple Voxel Buildings - City Environment by Imaginary Gambit

2024, March 19 - 08:31
In this package there are 22 simple game ready city building made with Voxel.

This Pack contain 22 unique assets.

  1. Building_apartment_01 : 2028 vertices, 1332 polygons
  2. Building_apartment_02: 1440 vertices, 1172 polygons
  3. Building_apartment_supershop_01: 2026 vertices, 1344 polygons
  4. Bhurch: 5904, 3844 polygons
  5. Cottage_house_01: 1214 vertices, 812 polygons
  6. Cottage_house_02: 1504 vertices, 996 polygons
  7. Cottage_house_03: 1970 vertices, 1312 polygons
  8. Cottage_house_04: 2844 vertices, 1900 polygons
  9. Cottage_house_05: 2844 vertices, 1900 polygons
  10. Fire_station: 1228 vertices, 846 polygons
  11. Hospital: 4344 vertices, 2790 polygons
  12. Library: 1887 vertices, 1254 polygons
  13. Petrol_station: 1576 vertices, 1152 polygons
  14. Police_station: 1635 vertices, 1058 polygons
  15. Shop_burger: 1760 vertices, 1150 polygons
  16. Shop_chocolate: 1505 vertices, 924 polygons
  17. Shop_coffee: 1132 vertices, 712 polygons
  18. Shop_dimsum: 3829 vertices, 2424 polygons
  19. Shop_hot_dog: 2588 vertices, 1740 polygons
  20. Shop_pizza: 782 vertices,488 polygons
  21. Shop_ramen: 1492 vertices, 1074 polygons
  22. Town_hall: 3252 vertices, 2168 polygons


  • Total : 48,784 vertices, 32392 polygons.
  • Average: 2,218 vertices, 1,473 polygons.
  • Texture dimention in PNG format: 256x1.
  • SImple color pallet.

Assets includes:

  • 1 hospital
  • 1 fire station
  • 1 petrol station
  • 1 Library
  • 1 police station
  • 1 town hall
  • 2 apertment building 
  • 1 apertment building with shop
  • 1 Church
  • 7 food shop
  • 5 cottage house

Price $4.99

Andromeda by Markus Huber

2024, March 19 - 08:25
Cinematic Electro/Orchestral Hybrid Music Pack

+ Digital delivery only

+ 9 themes broken down to 55 tracks

+ Loopable versions included

+ Wav format (44.1khz/ 16bit)


Andromeda is a highly curated hybrid orchestral/electro pack that is ready to use for your Sci-Fi, RPG, Post Apocalyptic, Space, and mecha themed games.


From hard hitting drum tracks to otherworldly pads, and everything in between. This pack has everything you need for your games to stand out.


This royalty free pack comes from 9 unique themes with loop parts for ease of use.


Price $19.99

Lowpoly Modular Donut Pack - Fast Food Series by 3D Game Objects

2024, March 19 - 08:11
This package enables creative donut creation with modular components like dough, chocolate, toppings, etc. Users can design and present their desired donuts with customized decorations and colors.

Number of textures 14

Texture dimensions 1024x1024

Minimum polygon count 50

Maximum polygon count 1000

Number of meshes/prefabs 103/119

Rigging: No

UV mapping: Yes

Types of materials and texture maps PBR

This package allows you to bring any donut to life in a creative manner. With its modular components including dough, chocolate, toppings, and more, it provides everything needed for crafting donuts in any style. Users can design and present their envisioned donuts with the decorations and colors of their choice using this package. Bitten versions are also included :) You can prepare eating animation.


Textures are baked with basecolor and AO. Color palette texture used for monochrome models (Candy, Chocolate, Sauces)


Features:

- 103 unique fbx meshes

- 119 prefabs

- All models are modular and easily customizable

- 1024x1024 textures

- Low poly models that range from 50 - 1000 tris


You can write to me for the items you need but are not included in the package.


You can check my other assets


Modular Hamburger Props

Modular Pizza Props

Lowpoly Macaron Pack


Price $19.99

DOTS Traffic City by 604Spirit

2024, March 19 - 07:00
DOTS Traffic City is a powerful tool for creating city traffic based on any Asset Pack using a high performance DOTS Entities package.

Minimum Unity version:

  • 2022.3.19+

Required packages:

  • Entities 1.1.0.pre-3
  • Entities.Graphics 1.1.0.pre-3
  • Unity.Physics 1.1.0.pre-3
  • Unity.Collections 2.3.0.pre-3
  • Burst 1.8.9

Asset store packages:

DOTS Traffic City is a powerful tool for creating city traffic based on any Asset Pack using a high performance DOTS Entities package.


  • Mobile friendly. Simulate thousands of interacting vehicles and pedestrians even on mobile.
  • Performance. Try a demo project depending on your platform to test performance. View the latest screenshots to see performance results.
  • Rapid integration. Integrate any city Asset Pack in 20 minutes using convenient templates and tools.
  • Simulation. Simulate thousands of entities without using physics or raycasting (physics simulation is also available).
  • Editor. Many flexible tools to create the city of your dreams.
  • Demo. GTA like sample scene included!
  • Sound. Integration of the FMOD sound engine into bursted jobs.
  • Documentation. All components of DOTS City are linked to online documentation.
  • Source code. All code included.
  • Pre-made templates. Use pre-built road templates for your favourite cities (POLYGON City, City Pack 1, Toon City) in one click.
  • 3rd party. More 3d party integrations in the near future.
  • New sample scene coming soon.
  • More info read the key features section below.

Demo

Windows | Android


To get started

Tutorial | Documentation


Contact me

Discord | Email


Limitations

  • Only works with Unity 2022.3.19 & Entities 1.1.0.pre-3 or higher.
  • The project overwrites the settings, be sure to make a project backup before using tool.
  • WebGL not supported.
  • Roads can only be modified in the editor.
  • Vehicles with trailers or wagons are not currently supported for NoPhysics.
  • Animator with sceletal bone animation in pure DOTS space currently not available (available only hybrid entities with Animator approach or pure entities with GPU animations).
  • NavMesh surface obstacles calculated only with NavMeshObstacle.
  • Ragdoll is currently only supported with default colliders.

Key features


Traffic


  • Physics. Vehicles can work with:
  • Parking. Customizable parking lines and parking areas.
  • Speed control. Automatic vehicle speed control depending on lane speed limit, traffic lights, other traffic.
  • Lane changing. Auto-lane change based on traffic congestion or road type.
  • Traffic group. Vehicles can only pass through lanes according to the selected traffic group type.
  • Traffic public. Vehicles that can move through predefined road or randomly on the city. It can also pick up pedestrians at stop stations.
  • Fast creation. Quick and easy tool to add any vehicle to the city.
  • Avoidance. Avoidance system can resolve the situation if cars get stuck apart from each other.
  • Priority. The vehicles pass through the intersections according to the priority of the road.
  • Antistuck. Antistuck system that destroys the entity if they get stuck for a while and aren't in the player's camera.
  • Jam. Cars won't enter crossroad if they can't get through to avoid causing a traffic jam.
  • Culling. Vehicles will only spawn around the player.
  • Combined physics. The cars closest to the player have their own physics, while the cars further away have no physics.
  • LOD. LOD system for the vehicles depending on the distance to the camera.
  • Tests. Traffic test scene where all parameters can be tested with a set of most traffic situations.
  • Damage. Health & damage systems example included.

Pedestrian


  • Rig type:
    • Legacy pedestrian. Hybrid entities tied to the Unity Mechanim Animator.
    • Pure GPU. Pure entities that animated by the GPU, can be useful for extreme amount of the entities.
  • Simulation type:
    • Physics. The pedestrian has a physics collider.
    • No physics. A pedestrian doesn't have a physical collider, all interactions and collisions are calculated by custom jobs.
  • Behaviour. Multiple behaviours (idle, walking, running, talking, sitting).
  • Navigation:
    • Local avoidance. Simple lightweight method to avoid vehicles.
    • Navmesh avoidance. Calculate NavMesh paths on the NavMesh surfaces by bursted job.
  • Culling. Pedestrian will only spawn around the player.
  • Culling state. Only pedestrians in the player's line of sight are fully active.
  • Ragdoll. Currently ragdoll supported only with default colliders (Ragdoll tool cloner to clone similar Ragdolls, included).
  • Event triggering. Event impact on pedestrians by area.
  • Tests. Pedestrian test scene where the workability of entities can be tested.

City


  • Traffic road. Multiple road templates and custom road customization tools.
  • Pedestrian road. Includes tool to quickly create routes for the pedestrians.
  • Streaming. Create infinitely large cities by dividing 3D assets of the city and road entities into chunks for streaming at runtime.
  • Culling. All entities in the city changed their behaviour depending on the culling state (including traffic and pedestrians).
  • Physics culling. Only the physics objects closest to the player are involved in the physics evaluation.
  • Traffic light. Quick and easy setting of traffic lights.
  • Props. Examples of prop systems that handle the behaviour of props based on damage taken or distance from the player.
  • Debug. Convenient visualisation of data on scene.
  • Tests. Props test scene where the workability of entities can be tested.

Tools


  • Road segment creator. Tool containing the most commonly used 9 Road templates, allowing you to quickly and easily set waypoints and route settings of any complexity.
  • Parking builder. A tool is used to create parking lines or areas of any complexity.
  • Pedestrian node creator. Tool to quickly create routes for the pedestrians.
  • Car prefab creator. Tool to quickly convert 3d models of the vehicle to the traffic entities in just a few clicks.
  • Global traffic light settings. A tool to connect traffic lights and traffic nodes, pedestrian nodes, crossroads, and visually display the timings of each traffic light on the scene.
  • Path data viewer. Tool for quickly and conveniently viewing of paths and path's waypoints data.
  • TrafficNode data viewer. Tool for quick and convenient viewing of traffic node data.
  • Path creator. Tool for creating paths to connect traffic nodes.
  • Animation baker. Tool to quickly create GPU animations for pedestrians.
  • SubScene chunk creator. Tool for dividing the 3D assets of scene into chunks to load them in runtime.
  • Ragdoll cloner. Tool cloner to clone similar Ragdolls already created.

Scenes


  • Demo. GTA like sample scene.
  • Traffic test scene. Traffic test scene where all parameters can be tested with a set of most traffic situations.
  • Pedestrian test scene. Pedestrian test scene where the workability of entities can be tested.
  • Props test scene. Props test scene where the workability of entities can be tested.
  • City stress scene. Stress scene that combines thousands of vehicles and pedestrians.
  • City stress scene mobile. Mobile version.
  • Traffic stress scene. Stressed scene is extremely crowded with vehicles.
  • Traffic stress scene mobile. Mobile version.
  • Pedestrian stress scene. Stressed scene is extremely crowded with pedestrians.
  • Pedestrian stress scene mobile. Mobile version.
  • Pedestrian animation stress scene. Performance scene comparison between Unity Animator animations and GPU animations.
  • Vehicle physics stress scene. Stress scene for the thousands cars with custom vehicle controller.
  • Vehicle custom physics test scene. Scene for testing various parameters of the custom vehicle controller.

Assets


  • 15 vehicles (including LOD0, LOD1, LOD2).
  • 8 animated humanoid pedestrians.
  • 1 player humanoid npc.
  • 5 houses.
  • 4 types of traffic lights.
  • 29 ground tiles.
  • 10 props.
  • 2 guns.
  • 2 walls.
  • All models are lowpoly and created on a texture atlas.

Tutorial Playlist:


  1. Getting started
  2. Vehicle integration
  3. Vehicle custom adjusment
  4. Legacy pedestrian integration
  5. GPU pedestrian integration
  6. City configuration general overview
  7. RoadSegment creator general overview
  8. RoadSegment light settings
  9. RoadSegment custom straight road
  10. RoadSegment custom segment
  11. RoadSegment parking builder mode
  12. RoadSegment custom traffic area
  13. RoadSegment Placer
  14. Road final steps
  15. Traffic public setup
  16. Pedestrian node general overview
  17. Pedestrian node creator
  18. Road streaming integration
  19. Streaming entity scene
  20. Entity debug tools
  21. Road debug tools
  22. Traffic test scene
  23. Pedestrian test scene

Third-party usage:


Projects:


For more information read the Third-Party Notices.txt


Price $100.00

Pages