Project Browser Pro by PH Studios
Browse History:
Keep track of your project history with our browse history feature, saving you time and increasing your efficiency.
Move between folders and files using the back and forward buttons. This feature allows you to easily retrace your steps and find what you're looking for without wasting time.
Bind the navigation hotkeys to any button, as well as mouse side buttons.
Asset Details:
Display additional information to your assets (Size, Type, Extension...) for better asset management.
Features:
- Add Back/Forward buttons to your Unity Project Browser
- Cycle through your selection history with or without locking the current "Inspector Window" target (Custom Keys: Mouse3 (Prev), Mouse4 (Next), Ctrl+Mouse3 (Prev Locked), Ctrl-Mouse4 (Next Locked))
- Display additional asset details like "Asset size", "type", "extension"
- Customizable Hotkeys
Improves functionality to navigate through the Unity Explorer e.g.: Locking the inspector target, Go back and forth similar to navigating through the Windows Explorer.
1.2 Update:
Added a functionality to now also display additional Asset Details (Size, Type, Extension)
1.3 Update:
Added two new Shortcuts Next (Locked), Previous (Locked), which allow navigating through the selection history without the current Inspector selection being changed.
Any ideas of improvement?
Contact me on Discord: Cornysan#2687
Price $4.99
Cache and Pooling by Two Cats Code - Haikun Huang
Two Cats Code | Online Documentation | Discord
This asset contains three tools: CACHE, POOLING, and Locker.
Usage
❌ gameObject.GetComponent();
✅ gameObject.Get();
❌ Instantiate(prefab, Vector3.zero, Quaternion.identity);
✅ prefab.Spawn(Vector3.zero, Quaternion.identity);
❌ Destroy(gameObject);
✅ gameObject.Despawn();
✅ Locker.Get("Count", 0);
✅ Locker.Set("Count", 0);
CACHE is a powerful tool designed specifically for Unity programmers using C#. It changed how you access and utilize components of game objects, ultimately optimizing your app's performance.
With CACHE, you can effortlessly cache previously accessed components, eliminating the need for repetitive and time-consuming lookups. By storing frequently used components in memory, CACHE significantly reduces the overhead associated with component retrieval, resulting in a remarkable boost in speed and efficiency.
Imagine the possibilities when you no longer worry about slow component access hindering your creativity. CACHE empowers you to focus on what truly matters – creating immersive and visually stunning experiences.
CACHE supports all access levels to the components, including the target game object, parent, and children.
POOLING is another powerful tool designed specifically for Unity programmers using C#. It changed how you spawn and despawn game objects, ultimately optimizing your app's performance.
Imagine a barrage-type design game. A large number of bullets are created and destroyed in the same frame. This will be a time-consuming task and lead to a decrease in-game performance. Using POOLING, you can significantly reduce the time to create and destroy bullets and improve the game's performance.
Whether you're building a game, an interactive application, or a virtual reality experience, CACHE & POOLING is your go-to solution for unleashing the full potential of Unity. Say goodbye to performance bottlenecks and hello to seamless development with CACHE & POOLING.
Locker is a handy tool that provides a space to store any data that can be used across the scenes. It is helpful to carry data from one scene to another scene.
Experience the difference today and take your Unity projects to new heights with this asset!
Features
- No need to learn.
- No setup is needed; use it as pure c# coding.
- Up to 2x faster than before.
- Seamlessly support and integrate into any projects and assets.
- CACHE and Pooling APIs can be mixed with Unity native APIs.
- Automated memory management without manual intervention.
- The corresponding parent and children caches are automatically refreshed when parenting changes.
- When a game object is despawned, it will re-parent to the pools.
- Locker can transfer any data from one scene to another scene.
- Source code.
Price $4.99
Better Hierarchy by Toaster Head
Supported Unity Versions:
Tested on 2022.3.15 and 2020.3.25 versions
Key Features:
- Automated Icon Assignment in the hierarchy, including inside prefabs
- Unity and User Script Distinction: Easily distinguish between Unity-provided and user-made GameObjects using customized icons
- No Setup Required: Seamless integration with no setup needed—simply download and start using.
- User-Friendly Preferences with documentation built-in: Adjust settings in the Preferences > Better Hierarchy tab according to personal preferences with detailed descriptions about every feature (just hover on top to see the tooltip).
Enhance your GameObject navigation and understanding in the Hierarchy tab with improved visual clarity! This editor script automatically assigns icons to GameObjects in the scene and prefab hierarchies, offering intuitive visual cues regarding their composition and functionality. No setup is necessary!
With this tool, you will:
- Experience a more organized and visually informative Hierarchy window.
- At a glance identify crucial information about the structure of scene/prefab GameObject components outside the inspector.
- Simplify navigation in your or other people's projects, making desired scripts easier to find.
- Easily distinguish between Unity-provided and user-made GameObjects.
Setup:
No setup is required! Simply download the asset, and you are good to go.
Settings:
Go to `Preferences > Better Hierarchy` to adjust the settings according to your preferences
Price $0.00
Dire Dungeons Tilesets by DerNachbar
The slightly tilted perspective I've chosen allows for interesting wall surfaces, but necessitated an overlap of many wall tiles (and other high objects). This in turn makes for slightly more complicated tiling rules, as most 32x32 wall tiles have a secondary "top" part that is walkable, but needs to be layered on top and makes most walls 40px high. The tileset pngs are clearly structured to identify these top parts.
Each set contains the following 32x32 tiles:
- 6 floor tiles + up & downstairs
- 43 wall tiles for all orientations and plenty of variety
- 11 interactables (doors, chests, crates, traps) and decor assets
I hope you enjoy these assets and make your own game with it!
If you're happy with your purchase, please consider rating this asset pack!
Price $4.99
Line Renderer 3D Tool by Art Storm Assets
Features:
-line points list
-vertex color via an animation curve
-texture UV scale
-line width via an animation curve
-supports loop lines
-line rotation alone it
-normals calculation
This package can be used to create 3D lines for any similar purpose that Unity's LineRenderer is used.
The code is optimised for runtime lines update.
Price $10.00
Easy Lock Pro by qiaofuwenlu
When you hand over your application to customers, you don't want it to be spread randomly. You need to lock the application first, and then help the customer unlock it based on the random serial number in the application.
You can customize the rules for serial numbers and activation codes through assets.
You can customize the specific methods for locking and unlocking assets.
It can generate a permanent activation code to permanently unlock the application on the corresponding device.
A trial activation code can be generated, and customers will lock it again after a certain number of uses.
Prevent brute force cracking. If you try to enter the activation code more than the specified number of times, it will be permanently locked and cannot be attempted again.
You can use PlayerPrefs or Anti Cheet Toolkit for data persistence,save activation results.
If you use PlayerPrefs to save activation results, you do not need to manage the Anti Cheet Toolkit dependency for this asset.
Because we cannot confirm whether you have completely deleted the downloaded content. Once sold, no refunds of any kind will be accepted.
Price $4.99
Easy Lock by qiaofuwenlu
When you hand over your application to customers, you don't want it to be spread randomly. You need to lock the application first, and then help the customer unlock it based on the random serial number in the application.
You can customize the rules for serial numbers and activation codes through assets.
You can customize the specific methods for locking and unlocking assets.
It can generate a permanent activation code to permanently unlock the application on the corresponding device.
Because we cannot confirm whether you have completely deleted the downloaded content. Once sold, no refunds of any kind will be accepted.
Price $0.00
UIFX - Outline Filter by Chocolate Dinosaur
Supports:
- Unity 2019.3 and above (up to Unity 2023)
- All platforms (Windows, macOS, Android etc..)
- All render pipelines (built-in/URP/HDRP)
- Unity's UI (uGUI)
Doesn't support:
- Unity's "UI Toolkit"
- Unity's Text Mesh Pro
Website & Documentation | WebGL Demo | API Reference
Features:
- Easy to use
- Highly optimised
- Cross-platform
- Built-in/URP/HDRP
- Well documented
- Well supported
- API documentation
- Full C# source code included
UIFX - Outline Filter is part of the 🚀UIFX Bundle 🚀which includes ALL of the UIFX assets at a discounted price.
This asset uses no third-party code, scripts, assets.
Price $15.00
UIFX - Drop Shadow Filter by Chocolate Dinosaur
Supports:
- Unity 2019.3 and above (up to Unity 2023)
- All platforms (Windows, macOS, Android etc..)
- All render pipelines (built-in/URP/HDRP)
- Unity's UI (uGUI)
Doesn't support:
- Unity's "UI Toolkit"
- Unity's "Text Mesh Pro"
Simply add this component to your UI GameObject to instantly add stunning shadow effects to your user inferface.
Features:
- Easy to use
- Highly optimised
- Cross-platform
- Built-in/URP/HDRP
- Well documented
- Well supported
- Full C# source code included
- API documentation
- Gamma / Linear supported
- Effect works in edit mode (doesn't require entering play mode)
UIFX - Drop Shadow Filter is part of the 🚀UIFX Bundle 🚀which includes ALL of the UIFX assets at a discounted price.
This asset uses no third-party code, scripts, assets.
Price $15.00
Runtime Debugger + Inspector + Terminal + Profiler by laiting
Supported Unity Versions: 2019.4 or higher.
TESTED PLATFORMS
- Windows Standalone
- Universal Windows Platform
- MacOS Standalone
- Linux
- iOS
- Android (including Quest VR)
Website | Demo | Documentation | Discussions
Feature Overview
- Real-time view of Hierarchy, Inspector and modification of Component's properties
- View the logs in your browser
- View FPS, memory data and analyze memory usage
- Device and game information
- Browse for files in Unity-specific paths
- Terminals that can interact with the Unity Runtime to perform operations
Price $29.99
Localized Audio by Fenikkel
Dependencies
Requirements
Unity Version: 2019.4 (LTS) or higher
Easy and simple
Only one line of code is needed to trigger the captions.
Compatibility
Works with the official Unity Localization. No additional configuration is required to use this asset.
Live editing
Make changes inside Play mode. Benefit from fast debugging.
Proved & Tested
This asset is being used by these games:
- Kindness Kingdom
- Fantasy Forest
- Diversity Disco
- Buddy Builders
Licence
Asset uses SpaceGrotesk-Medium.ttf under SIL Open Font License; see Third-Party Notices.txt file in package for details.
Remember
⭐ Rate
❤️️ Save
Price $0.00
The Proxy Killer by Oleksandr Dmytruk
PBR textures list:
Albedo
Emissive
Height
AO
Metallic
Normal
Roughness
Textures size:
4096x4096
Quads - 4,842
Tris - 8,851
C&S Detective Special 219, also known as The Proxy Killer. This single shot personnel defence weapon is used by Re-L Mayer for delivering an FP Payload into a Proxy in Ergo Proxy, Japanese cyberpunk anime television series.
Price $4.99
BIG PACK Cozy Cartoon Rooms Interiors 2 by Mnostva
Number of Unique Meshes: 1320
Collision: automatically generated
Vertex Count: 1, 182 k
LODs: No
Number of Materials and Material Instances: 3
Number of Textures: 5 identical textures with different resolutions
Texture Resolutions: 2048/1024/512/256 /128px
40 rooms , 1480 assets
One texture (2048/1024/512/256/128px) and three materials (color, glass, emission) are used for the whole set
2, 211 k triangles full set (interiors)
Room types: study rooms / sewing room / bathrooms / bedrooms / children's rooms / kitchens / laundry rooms / living rooms / offices / front yard / back yard / garage / greenhouses / garden
Interior props: walls, windows, floors, cabinets, couches, tables, chairs, plants, paintings, curtains, pillows, toys, carpets, beds, shelfs, books, lamps, decorations, food, interior appliances, household appliances, electronic appliances, kitchen appliances, garden appliances, garage appliances and much more! The pack allows you to build any interior to your liking!
This pack is a collection of 1480 low poly assets you can use to easily create your top any quality cartoon room, any apartment/house. 40 combined rooms included!
You can scale the objects/models to the size you need.
Can be used for games, rendering, advertising.
Renders made in Blender. You can see Unity screenshots in the Media section as well.
This pack combines 2 packs also available on the Unity Store:
And also you can find even more Interior packs on our page here - Mnostva Art
We have other 3D formats: FBX \ OBJ \ Blender \ GLB
You can modify our models yourself by requesting the necessary format from us.
Follow us for for more great content
If you have any questions feel free to contact us
Price $119.99
Cartoon Public Buildings Islands / Exteriors 2 by Mnostva
Number of Unique Meshes: 200
Collision: automatically generated
Vertex Count: 352.6 k
LODs: No
Number of Materials and Material Instances: 1
Number of Textures: 5 identical textures with different resolutions
Texture Resolutions: 2048/1024/512/256 /128px
10 Islands + 265 assets
One texture (2048/1024/512/256/128px) and one material are used for the whole set
663 k triangles full set (exteriors)
Exteriors props:
- Buildings (fire station, theater, laundry, circus, hair salon, police office, observatory, gym, tailor`s workshop, dentary)
- Props (fire truck, police car, fire houses, fire hydrants, fire extinguishers, posters, masks, binoculars, barrirs, signs, towels, bottles, drying machine, washng machine, floor hangers, clothes hangers, barbells, skittles, circus ferris wheel, hairbrushes, telescope, screwdriver, satellite receiver, books, meteors, planets, baskets, clothers, yoga mats, kettlebells, jumping rope, hand grip, fitness ball, dumbbell, roller wheel, ironing boards, needles, iron, fabrics, sewing machine, mannequin, skein of thread, toothpastes, tooths, mouthwashes, dental reports, forceps, toothbruses, dental probes and much more)
The pack allows you to build Cartoon Public Buildings exterior project to your liking. 10 combined islands included!!
You can scale the objects/models to the size you need.
Renders made in Blender.
Can be used for games, rendering, advertising. You can see Unity screenshots in the Media section as well.
You can also buy the first pack: Cartoon Public Buildings Islands / Exteriors
And also you can find even more Interior packs on our page here - Mnostva Art
We have other 3D formats: FBX \ OBJ \ Blender \ GLB
You can modify our models yourself by requesting the necessary format from us.
Follow us for for more great content
Feel free to download it and leave your reviews, comments and likes. This will help us create more products for you :)
Price $29.99
Cartoon Stores / Eateries Islands Exteriors 2 by Mnostva
Number of Unique Meshes: 220
Collision: automatically generated
Vertex Count: 348 k
LODs: No
Number of Materials and Material Instances: 1
Number of Textures: 5 identical textures with different resolutions
Texture Resolutions: 2048/1024/512/256 /128px
10 Islands + 260 assets
One texture (2048/1024/512/256/128px) and one material are used for the whole set
644,2 k triangles full set (exteriors)
Exteriors props:
- Buildings (pet store, hot dog shop, music store, donuts shop, pharmacy, bar, beauty shop, snack bar, farm market, restaurant)
- Props (animal bowls, animal meals, canned foods, hot dogs, sausages, tables, chairs, umbrellas, plates, tableware, drinks, microphones, guitar, speaker, vinyls, pouf, carpets, signs, donuts, pills, bottles, food, barrels, creams, mirror, perfumes, hair straightener, curling iron, cosmetics, cups, teapot, coffee maker, broccoli, grapes, bananas, eggplants, peppers, watermelons, serving tray, food cart and much more)
The pack allows you to build Stores / Eateries exterior project to your liking. 10 combined islands included!
You can scale the objects/models to the size you need.
Renders made in Blender.
Can be used for games, rendering, advertising. You can see Unity screenshots in the Media section as well.
You can also buy the first pack: Cartoon Stores / Eateries Islands Exteriors
And also you can find even more Interior packs on our page here - Mnostva Art
We have other 3D formats: FBX \ OBJ \ Blender \ GLB
You can modify our models yourself by requesting the necessary format from us.
Follow us for for more great content
Feel free to download it and leave your reviews, comments and likes. This will help us create more products for you :)
Price $29.99
Chinese character ZHAO by MaskJump
IDLE - 4 frames
IDLE back - 5 frames
IDLE left - 5 frames
IDLE right - 5 frames
WALK - 8 frames
WALK back - 8 frames
WALK left - 10 frames
WALK right - 10 frames
RUN - 6 frames
RUN back - 6 frames
RUN left - 7 frames
RUN right - 7 frames
FIGHT - 7 frames
FIGHT back - 6 frames
FIGHT back 2 - 6 frames
FIGHT left - 7 frames
FIGHT right - 7 frames
It can be used as a protagonist, an NPC or a BOSS. This character can be animated in four directions. There are IDLE, WALK,RUN,Attact and so on.
Assets also comes with a simple Demo to demonstrate some basic animation fusion operations.
Price $0.00
Demon 01 Devil by Abdurakhman Nurzhan
Number of textures 5
Texture dimensions 4K
Polygon count of Demon 01:
Full Body
Faces 19034|Verts 20184|Tris 38076
Rigging: Yes
Animation count:0
Animation type list:0
LOD information (count, number of levels): Not included
Types of materials and texture maps (e.g., PBR): PBR
😈Demon 01
Low Poly | Modular | GameReady | Rigged 3D character! ARKit blendshapes, Epic Skeleton rig, and many color options.
💡Key Features
⭐ Low-poly
⭐ Completely modular
⭐ Fully Rigged
⭐ Easy Color Change
⭐ ARKit blendshapes
⭐ Adjustable body parts
⭐ Supports Built-in, URP, and HDRP
📱Polycount | The Character does not have LOD system
Full Body
Faces 19034|Verts 20184|Tris 38076
🖼️Textures
Texture Resolutions: 4096x4096 (PBR Textures)
You can downgrade them by using unity tools.
Number of textures: 5
Albedo, MaskMap (Metallic, AO, Glossiness), Normal, BCMask
⚙️RIG
This Character rig is based on Humanoid skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.
🎬Animations
The character does not have animations.
📩If you have any problems, please contact me 00001adm@gmail.com
Price $39.00
Monster 01 Crocodile by Abdurakhman Nurzhan
Number of textures 40
Texture dimensions 4K
Polygon count of Monster 02 Rhinoceros:
Full Body
Faces 16589|Verts 16967|Tris 32698
Rigging: Yes
Animation count:0
Animation type list:0
LOD information (count, number of levels): Not included
Types of materials and texture maps (e.g., PBR): PBR
🐊Monster 01 Crocodile
Low Poly | Modular | GameReady | Rigged 3D character! Epic Skeleton rig, and many color options.
💡Key Features
⭐ Low-poly
⭐ Completely modular
⭐ Fully Rigged
⭐ Adjustable body parts
📱Polycount | The Character does not have LOD system
Full Body
Faces 16589|Verts 16967|Tris 32698
🖼️Textures
Texture Resolutions: 4096x4096 (PBR Textures)
You can downgrade them by using unity tools.
2 Texture sets - Body, Cloth. The body and clothes have 3 color variations.
Number of textures: 40
Albedo, MaskMap (Metallic, AO, Glossiness), Normal
⚙️RIG
Rigged to EpicSkeleton
🎬Animations
The character does not have animations.
📩If you have any problems, please contact me 00001adm@gmail.com
Price $39.00
Monster 02 Rhinoceros by Abdurakhman Nurzhan
Number of textures 40
Texture dimensions 4K
Polygon count of Monster 02 Rhinoceros:
Full Body v01: faces 13988, verts 13944, tris 27518
Full Body v02: faces 9558, verts 9575, tris 18928
Body: faces 19177, verts 25259, tris 38096
T_Shirt: faces 3694, verts 3578, tris 7092
Pants: faces 1002, verts 1023, tris 1966
Panama: faces 228, verts 230, tris 456
Socks: faces 176, verts 198, tris 352
Belt: faces 450, verts 448, tris 900
Suspender: faces 982, verts 1002, tris 1964
Bit: faces 896, verts 1492, tris 1640
Rigging: Yes
Animation count:0
Animation type list:0
LOD information (count, number of levels): Not included
Types of materials and texture maps (e.g., PBR): PBR
🦏Monster 02 Rhinoceros
Low Poly | Modular | GameReady | Rigged 3D character! Epic Skeleton rig, and many color options.
💡Key Features
⭐ Low-poly
⭐ Completely modular
⭐ Fully Rigged
⭐ Adjustable body parts
📱Polycount | The Character does not have LOD system
Full Body v01
Faces 13988|Verts 13944|Tris 27518
Full Body v02
Faces 9558|Verts 9575|Tris 18928
Body
Faces 19177|Verts 25259|Tris 38096
T_Shirt
Faces 3694|Verts 3578|Tris 7092
Pants
Faces 1002|Verts 1023|Tris 1966
Panama
Faces 228|Verts 230|Tris 456
Socks
Faces 176|Verts 198|Tris 352
Belt
Faces 450|Verts 448|Tris 900
Suspender
Faces 982|Verts 1002|Tris 1964
Bit
Faces 896|Verts 1492|Tris 1640
🖼️Textures
Texture Resolutions: 4096x4096 (PBR Textures)
You can downgrade them by using unity tools.
Number of textures: 40
Albedo, MaskMap (Metallic, AO, Glossiness), Normal
⚙️RIG
Rigged to EpicSkeleton
🎬Animations
The character does not have animations.
📩If you have any problems, please contact me 00001adm@gmail.com
Price $39.00
