Stylized Halloween Pack #2 by N-hance Studio
Development Render Pipeline: Built-In
Rigged: Yes
Animated: Yes
Number of Characters: 5
Number of Prefabs: 40(20 PC Prefabs & 20 Mobile Prefabs)
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Triangle Count of characters:
- Cat- 11,502
- Owl- 15,272
- Pumpkin Creature- 11,526
- Puppy- 15,008
- Ghost- 8,972
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Number of Textures: 26
Texture Resolutions: 2048x2048
Number of Materials: 40(20 PC shaders & 20 Mobile shaders)
Number of Animations:
- Cat- 36
- Owl- 18
- Pumpkin Creature- 43
- Puppy- 36
- Ghost- 28
Join the N-hance Studio community on: Discord and Facebook
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Attention:
In case of usage of our assets (including this one) in NFT / Blockchain projects - we recommend to contact us via e-mail!
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Asset Description:
This package is designed for stylized / fantasy games. This creature pack is well detailed and can be used for First and Third Person camera.
Various color materials for wide color customization included!
Features:
PBR Stylized Material:
- 20 Hand-painted Diffuse Maps
- 5 Normal Maps
- 5 Metallic& Smoothness Maps
- 5 AO Maps
- 11 Emissive Maps
Choose between different styles:
- Ghost Halloween Cat
- Green Halloween Cat
- Grey Halloween Cat
- Purple Halloween Cat
- Ghost Halloween Puppy
- Green Halloween Puppy
- Grey Halloween Puppy
- Purple Halloween Puppy
- Blue Halloween Ghost
- Green Halloween Ghost
- Grey Halloween Ghost
- Purple Halloween Ghost
- Blue Halloween Owl
- Green Halloween Owl
- Grey Halloween Owl
- Purple Halloween Owl
- Blue Pumpkin Creature
- Green Pumpkin Creature
- Orange Pumpkin Creature
- Purple Pumpkin Creature
Price $59.99
Lost Child Nanny by Dary Palasky
Number of textures: 91
Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
Polygon count :
Minimum polygon count: 33717
Maximum polygon count: 33717
Number of meshes/prefabs: 3x7
Rigging: Yes
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
PBR Texture
Albedo, Normal,
Metallness,Roughness, AO,
Alpha in TGA Format
Please note that the model has no facial bones, facial animation is done by blendshapes
Feature:
- Separate mesh parts
- 60 Face blend shapes/morph target
- 8 ready-made facial emotions
- Morph target Transformation
- Cloth physics simulation
- Blood mask:
- Face 8
- Hands 1
- Changing color Skin(human,veins,monster)/Eyes/Dress/Hair
- Has Humanoid Rig
Polycount:
- Polygons: 33717
- Vertices: 40350
- Triangles: 59496
Price $120.00
BUNDLE-5 Sci-Fi Heavy Station Kit by DOTTEAM
BUNDLE-5 Sci-Fi Heavy Station Kit
allows you to get the following assets from DOTTEAM:
📌 Sci-Fi Heavy Station Kit BASE AUGMENTED
📌 Sci-Fi Heavy Station Kit COLONY AUGMENTED
📌 Sci-Fi Heavy Station Kit HANGARS AUGMENTED
📌 Sci-Fi Heavy Station Kit DUGOUT AUGMENTED
📌 Sci-Fi Heavy Station Kit POWER-UPS AUGMENTED
https://assetstore.unity.com/packages/3d/props/sci-fi-heavy-station-kit-power-ups-augmented-224038
These assets, if purchased separately, cost a total of $280
✔️ BUYING THIS BUNDLE SAVES YOU $140 (50%) ✔️
🔍 After purchasing the bundle, you can use the provided links to "BUY" the specified assets for $0. It is a good idea to do this immediately after purchasing the bundle. 🔍
The bundle contains a PDF file BUNDLE-5.pdf that contains this information with links to the specified assets.
😎 In addition, the bundle itself contains a bonus model of the symbolic box in the Sci-Fi style. You are free to use it in your projects. 😎
Price $139.99
BUNDLE-4 Sci-Fi Heavy Station Kit by DOTTEAM
BUNDLE-4 Sci-Fi Heavy Station Kit
allows you to get the following assets from DOTTEAM:
📌 Sci-Fi Heavy Station Kit BASE
https://assetstore.unity.com/packages/3d/environments/sci-fi/sci-fi-heavy-station-kit-base-49151
📌 Sci-Fi Heavy Station Kit COLONY
https://assetstore.unity.com/packages/3d/environments/sci-fi/sci-fi-heavy-station-kit-colony-147103
📌 Sci-Fi Heavy Station Kit HANGARS
https://assetstore.unity.com/packages/3d/environments/sci-fi/sci-fi-heavy-station-kit-hangars-56427
📌 Sci-Fi Heavy Station Kit DUGOUT
https://assetstore.unity.com/packages/3d/environments/sci-fi/sci-fi-heavy-station-kit-dugout-195678
📌 Sci-Fi Heavy Station Kit POWER-UPS
https://assetstore.unity.com/packages/3d/props/sci-fi-heavy-station-kit-power-ups-221441
These assets, if purchased separately, cost a total of $140
✔️ BUYING THIS BUNDLE SAVES YOU $70 (50%) ✔️
🔍 After purchasing the bundle, you can use the provided links to "BUY" the specified assets for $0. It is a good idea to do this immediately after purchasing the bundle. 🔍
The bundle contains a PDF file BUNDLE-4.pdf that contains this information with links to the specified assets.
😎 In addition, the bundle itself contains a bonus model of the symbolic box in the Sci-Fi style. You are free to use it in your projects. 😎
Price $69.99
Dinosaurus Mini Pack with Babies by GrigoriyArx
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader.
There are 2 demo scenes here. One for controlling all the dinosaurs through the UI, and the second where all the dinosaurs are assembled from prefabs and controlled from the keyboard; in the editor you can control any of the dinosaurs separately during playback.
More models You can get here:
All dinosaurs have a very small polycount, and are great for mobile applications and hyper casual games.
For all, 1 material and 1 texture are used (diffusion only).
Each dinosaur has a set of 16 animations:
-idle
-walk
-run
-attack
-look around
-tail attack
-jump
-jump forward
-prancing
-eat
-sleep
-sweem
-hit left
-hit right
-roll
-death
(and a little more for some)
A demo scene is included (as in the YouTube video in the description), where you can see all the animations and the opportunity to grow. And also the states of the eyes.
The asset has prefabs for each dinosaur, in which you can change the age and animations.
All dinosaurs were referenced from real prehistoric animals.
The full list is:
- Triceratops
- Brontosaurus
- T-Rex
Price $4.99
AAR Elemental Magic SFX Pack by Audio Alchemy Room
Audio Files:620
Audio Sample Rate: 48kHz/24bits
Dive into the enchanting realm of magic with AAR's Elemental Magic SFX pack, featuring an extensive collection of over 600 meticulously crafted sound effects. Unleash the primal forces of fire, water, ice, earth, lightning, and air through an orchestra of immersive soundscapes.
Each spell comes to life through expert mixing and mastering, ensuring a truly captivating auditory experience for players. To eliminate monotony, every sound effect boasts multiple variations, guaranteeing a fresh and dynamic encounter with every incantation.
Price $39.99
Key Keeper by Lil_Pupinduy
Rigged: Yes
Animated: Yes
Number of Animations: 16
- Idle
- Idle Action
- Battle Idle
- Walk
- Run
- Cast 1
- Cast 2
- Key Action
- Transition to Key Action
- Transition From Key Action to Idle
- Transition to Cast 2
- Jump In
- Jump loop
- Jump End
- Hit
- Death
Models has LODs x 4 :
Key Keeper:
LOD_0 : 13.668 verts.
LOD_1 : 9.113 verts.
LOD_2 : 6.074 verts.
LOD_3 : 4.050verts.
Portal:
LOD_0 : 4.390 verts.
LOD_1 : 3.052 verts.
LOD_2 : 2.179 verts.
LOD_3 : 874 verts.
Animation types: In-place
Number of characters: 1
Number of Prefabs: 9
Number of Materials: 8
Number of Textures: 13
Texture Resolutions: 4096 x 4096 (Character and Portals 2048 x x2048 FX )
Asset contains :
- Key Keeper ( 13.668verts. )
- Beard ( 892 verts. )
- Hair ( 825 verts. )
- Portal ( 4.394 verts. )
- Broken Portal ( 4.394 verts. )
Info:
- LODs x 4
- Textures: Color, Normal, AORM, Emissive ( 4096 x 4096 size)
Price $10.00
Orc Girl 1 by SDKwarrior
The render was made in the Marmoset program.
Game Ready Character Orc Girl. The low poly model can become part of your game.
- Specifications of the model:
-Simple animation redirected to humanoid.
-Facial expressions included (Morph Targets, Blendshapes). You can use this model for face mockup (live stream) and conversation animation.
-BlendShape - 52 pcs.
- There are emotions of smile, surprise, sadness, anger, blinking of the eyes, puffing and swelling of the cheeks, movement of the eyes and nose, movement of the eyebrows.
-The model is built on a humanoid rigged. If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly adjust the position of the bones in the config)
**_-Policy account:_**
LOD 0: ~ faces 56568, verts 67034, tris 111712
_Facial expressions enabled (Morph Targets, Blendshapes).
- Textures PBR Metall/Roughness
- 4K textures - normal, metallic, albedo, opacity,
The model is completely modular, you can remove or add any detail you want.
There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.
NO HDRP OR URP!
ONLY DEFAULT SHADER!
Price $89.99
Viking Man 1 by SDKwarrior
The render was made in the Marmoset program.
Game Ready Character Viking. The low poly model can become part of your game.
- Specifications of the model:
-Simple animation redirected to humanoid.
-Facial expressions included (Morph Targets, Blendshapes). You can use this model for face mockup (live stream) and conversation animation.
-BlendShape - 52 pcs.
- There are emotions of smile, surprise, sadness, anger, blinking of the eyes, puffing and swelling of the cheeks, movement of the eyes and nose, movement of the eyebrows.
-The model is built on a humanoid rigged. If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly adjust the position of the bones in the config)
**_-Policy account:_**
LOD 0: ~ faces 56588, tris 109564, verts 78541 "Full with hood, wool, wolf head, shield and axe"
_Facial expressions enabled (Morph Targets, Blendshapes).
- Textures PBR Metall/Roughness
- 4K textures - normal, metallic, albedo, opacity,
4 sets of textures - Body, Head, Cloth, Eyes.
The model is completely modular, you can remove or add any detail you want.
There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.
NO HDRP OR URP!
ONLY DEFAULT SHADER!
Price $89.99
Viking Man 2 by SDKwarrior
The render was made in the Marmoset program.
Game Ready Character Viking. The low poly model can become part of your game.
- Specifications of the model:
-Simple animation redirected to humanoid.
-Facial expressions included (Morph Targets, Blendshapes). You can use this model for face mockup (live stream) and conversation animation.
-BlendShape - 52 pcs.
- There are emotions of smile, surprise, sadness, anger, blinking of the eyes, puffing and swelling of the cheeks, movement of the eyes and nose, movement of the eyebrows.
-The model is built on a humanoid rigged. If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly adjust the position of the bones in the config)
**_-Policy account:_**
LOD 0: ~ faces 37303, tris 73652, verts 45008 "Full with body, hair, shield and axe"
_Facial expressions enabled (Morph Targets, Blendshapes).
- Textures PBR Metall/Roughness
- 4K textures - normal, metallic, albedo, opacity,
4 sets of textures - Body, Head, Cloth, Eyes.
The model is completely modular, you can remove or add any detail you want.
There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.
NO HDRP OR URP!
ONLY DEFAULT SHADER!
Price $79.99
Timed Rewards by Pleebie Jeebies
- This asset utilizes C# code to control the Timed Rewards UI and uses PlayerPrefs to record and store the data required to remember what users have or haven’t done. Because of this, it should be noted that clearing PlayerPrefs will effectively reset the data which will cause the Timed Reward system to restart. This is by design and is used for app updates or reward rollovers
- Detailed documentation provided in PDF or WEB form to aid in any setup required
- All code is well documented and variables have been given detailed tooltip information to aid in any configuration process
- Prefabs and code samples are provided where necessary to get started
- Efficient and optimized code suited for any type of development
- Supported and tested on Unity LTS versions 2020 and higher
The Pleebie Jeebies Timed Rewards asset offers developers a simple to use and feature-rich approach to a user reward system. Simply drag and drop in to a scene, setup the desired rewards for users, and the asset takes care of the rest.
Main features:
- Build a list of rewards for users to collect on a custom set time interval
- Feature-rich script allows personalization of the reward system as desired (see the documentation or next section for specific details)
- Detailed documentation provided in PDF or WEB form to aid in any setup required
- Open source code to allow custom method calls or any personalization
- UI sprites provided to be personalized for any color scheme
- Generic prefabs given to aid in the setup process
- All UI panels optimized for any resolution and orientation
- All code is efficient, optimized, and well documented making this asset excellent for any type of development
- Variables have been given detailed tooltip information to aid in any configuration process
Specific Features:
- List of rewards can be as many as desired to be rewarded on any time period
- Sample reward types are provided to display reward collection
- Custom reward method calls to allow collection of any type of reward, even blank ones
- Decide if users should be punished when a Timed Reward is missed by missing that reward, resetting all rewards, or pausing reward progress
- Decide if the Timed Rewards UI should popup at program start
- Set a start date and/or stop date so rewards can't be claimed before or after the set dates
- Ability to reset user progress and gain all new rewards by an updated app version
- Ability to reset rewards after all are claimed or missed
- Make a first reward free to the user or have to wait
- Decide if the claim button should claim all available rewards
- Customize or turn off the text popups like when a reward is claimed
- Ability to have a separate panel which shows when a reward is available
- Ability to display icons over the rewards to represent if the are locked, unlocked, claimed, or missed
Also Includes:
- 3 demo scenes to test all the features this asset has to offer
- Several prefabs which are ready-to-use in any scene
- Extra sprites in white allowing quick color changes in the inspector
- Some TextMesh Pro title presets
If you have any questions, a request, or something isn't working please don't hesitate to contact us at: support@pleebiejeebies.com
Price $15.00
Samurai Boss 2 by SDKwarrior
The render was made in the Marmoset program.
Game Ready Character Samurai Boss 2. The low poly model can become part of your game.
- Specifications of the model:
-Simple animation redirected to humanoid.
-Facial expressions included (Morph Targets, Blendshapes). You can use this model for face mockup (live stream) and conversation animation.
-BlendShape - 52 pcs.
- There are emotions of smile, surprise, sadness, anger, blinking of the eyes, puffing and swelling of the cheeks, movement of the eyes and nose, movement of the eyebrows.
-The model is built on a humanoid rigged. If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly adjust the position of the bones in the config)
**_-Policy account:_**
LOD 0: ~ faces 50979, tris 100020, verts 56389 "Full model with hair, weapons, clothes"
_Facial expressions enabled (Morph Targets, Blendshapes).
- Textures PBR Metall/Roughness
- 4K textures - normal, metallic, albedo, opacity,
The model is completely modular, you can remove or add any detail you want.
There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.
The model has additional bones. "Sam_Toga, Sam_Toga1,Sam_Toga1_1,Sam_Toga1_2,Sam_Toga1_2", "Sam_TogaLt, Sam_TogaLt1, Sam_TogaLt1_1, Sam_TogaLt1_2", "Sam_TogaRt, Sam_TogaRt1, Sam_TogaRt1_1, Sam_TogaRt1_2", "Sam_Manuscri_1, Sam_Manuscri_1_1,Sam_Manuscri_1_2,Sam_Manuscri_1_3", "Sam_Manuscri_2, Sam_Manuscri_2_1,Sam_Manuscri_2_2,Sam_Manuscri_2_3"
NO HDRP OR URP!
ONLY DEFAULT SHADER!
Price $79.99
Mafia Boss Man by SDKwarrior
The render was made in the Marmoset program.
Game Ready Character Mafia Boss. The low poly model can become part of your game.
- Specifications of the model:
-Simple animation redirected to humanoid.
-Facial expressions included (Morph Targets, Blendshapes). You can use this model for face mockup (live stream) and conversation animation.
-BlendShape - 52 pcs.
- There are emotions of smile, surprise, sadness, anger, blinking of the eyes, puffing and swelling of the cheeks, movement of the eyes and nose, movement of the eyebrows.
-The model is built on a humanoid rigged. If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly adjust the position of the bones in the config)
**_-Policy account:_**
LOD 0: ~ faces 34825, tris 68728, verts 37445 - Body with full set of clothes
_Facial expressions enabled (Morph Targets, Blendshapes).
- Textures PBR Metall/Roughness
- 4K textures - normal, metallic, albedo, opacity,
The model is completely modular, you can remove or add any detail you want.
There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.
NO HDRP OR URP!
ONLY DEFAULT SHADER!
Price $44.99
Russian Modern Soldier by Alpen Wolf
Number of textures 11
Number of Materials 10
Texture dimensions 4096
Polygon count 5121
Number of meshes 1
Number of prefabs 10
Rigging: Yes
Animation count 0
UV mapping: Yes
LOD information (count, number of levels) 0
Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline
This Character rig is based on a Humanoid skeleton.
The Character has no animation, the video only shows a demonstration.
The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.
All screenshots were rendered in Unity.
5121 polygons 2587 vertices.
PBR textures:
army_man_01_Albedo...army_man_10_Albedo, army_man_MetallicOcclusionSmoothness, army_man_Normal (4096x4096)
Price $14.99
WW2 US Soldier by Alpen Wolf
Number of textures 19
Number of Materials 8
Texture dimensions 4096, 2048
Polygon count 38187
Number of meshes 8
Number of prefabs 8
Rigging: Yes
Animation count 0
UV mapping: Yes
LOD information (count, number of levels) 0
Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline
This Character rig is based on a Humanoid skeleton.
The Character has no animation, the video only shows a demonstration.
The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.
All screenshots were rendered in Unity.
38187 polygons 22195 vertices.
PBR textures:
body_Albedo, body_MetallicOcclusionSmoothness, body_Normal (4096x4096)
boot_Albedo, boot_MetallicOcclusionSmoothness, boot_Normal (4096x4096)
equipment_Albedo, equipment_MetallicOcclusionSmoothness, equipment_Normal (4096x4096)
defence_Albedo, defence_MetallicOcclusionSmoothness, defence_Normal (4096x4096)
helmet_Albedo, helmet_MetallicOcclusionSmoothness, helmet_Normal (4096x4096)
jacket_Albedo, jacket_MetallicOcclusionSmoothness, jacket_Normal (4096x4096)
pant_Albedo, pant_MetallicOcclusionSmoothness, pant_Normal (4096x4096)
hair_AlbedoAlpha (2048x2048)
Price $59.99
US Modern Soldier B by Alpen Wolf
Number of textures 12
Number of Materials 6
Texture dimensions 4096
Polygon count 39783
Number of meshes 8
Number of prefabs 8
Rigging: Yes
Animation count 0
UV mapping: Yes
LOD information (count, number of levels) 0
Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline
This Character rig is based on a Humanoid skeleton.
The Character has no animation, the video only shows a demonstration.
The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.
All screenshots were rendered in Unity.
39783 polygons 20674 vertices
PBR textures:
armor_Albedo, armor_MetallicOcclusionSmoothness, armor_Normal (4096x4096)
clothing_Albedo, clothing_MetallicOcclusionSmoothness, clothing_Normal (4096x4096)
details_Albedo, details_MetallicOcclusionSmoothness, details_Normal (4096x4096)
head_Albedo, head_MetallicOcclusionSmoothness, head_Normal (4096x4096)
Price $59.99
Retro TV station from 90s by SparkLing
- 4 fbx models
- 5 materials
- pbr ( Albedo, Metalic, Emission, Normal )
- Tv stand: 432 poly 726 tri
- Tv: 410 poly 798 tri
- Vhs: 478 poly 792 tri
- Remote: 38 poly 76 tri
- This scene provides an excellent representation of a 90s TV station.
- Collection contains 4 realistic game ready pbr model.
- Tv comes with 2 different materials. Turned off screen and on. The latter have emission screen.
- Tv stand comes with glass shader, and you can rotate it.
- All texture size 4k.
- The pack have a basic scene and demo scene (URP).
If you feel like please give me a review, it's so much help to me. Thank you!!
And of course if you have any question dont hasitate to contact me:
exia00eiser4@gmail.com
Price $12.99
Elemental Projectiles VFX by PixPlays Studio
Package contains 4 complete VFXs that come with a Projectle, Cast, and Hit Effects:
-Fireball
-Waterball
-Stonebullet
-Windbullet
Included VFX Prefabs:
-Fireball Projectile, Fireball Cast, Fireball Hit
-Waterball Projectile, Waterball Cast, Waterball Hit
-Stonebullet Projectile, Stonebullet Cast, Stonebullet Hit
-Windbullet Projectile, Windbullet Cast, Windbullet Hit
Textures:
All textures the sizes of 256x256 and 512x512
Shader:
Included in this package is an custom Ubershader that fits many of usecases for creating VFX. A very powerfull shader for prototyping and creating all kinds of new effects.
Are you ready to take your game's visual effects to the next level? Look no further! The Elemental Projectiles Asset is your gateway to creating mesmerizing and immersive magical experiences within your Unity game. This versatile package includes a collection of four complete VFX sets, each comprising Projectile, Cast, and Hit Effects, designed to add depth and excitement to your gaming universe.
Included VFX Sets:
- 🔥 Fireball: Ignite the battlefield with scorching flames. Engulf your foes in the fury of fire with its blazing Projectile, mesmerizing Cast, and explosive Hit Effects.
- 💧 Waterball: Harness the power of water and unleash its fluid elegance. With its fluidic Projectile, serene Cast, and splashing Hit Effects, you'll make a splash in the world of visual effects.
- ⛰️ Stonebullet: Crush your adversaries with the rugged force of stone. The sturdy Projectile, earthy Cast, and impactful Hit Effects will leave a lasting impression.
- 💨 Windbullet: Command the very winds and strike your targets with precision. The airy Projectile, ethereal Cast, and gusty Hit Effects will sweep players off their feet.
Included VFX Prefabs:Each VFX set comes complete with meticulously crafted Prefabs, including Projectiles, Casts, and Hit Effects, ready for seamless integration into your Unity project. The included Prefabs ensure that you can easily drop these enchanting effects into your scenes, saving you time and effort during the development process.
High-Quality Textures:The Elemental Projectiles Asset comes with carefully crafted textures of 256x256 and 512x512 sizes. These textures are optimized to enhance the realism and visual fidelity of your magical effects, captivating your players and immersing them in a world of wonder.
Advanced Custom Ubershader:Unlock the true potential of your VFX creations with the included custom Ubershader. This powerful shader is designed to cater to a wide range of use cases, making it a valuable tool for both prototyping and crafting diverse visual effects. With the Ubershader, you'll have the flexibility to experiment and create entirely new effects that suit your game's unique style.
Incorporate the Elemental Projectiles Asset into your Unity project today and transform your game's magic system into something truly awe-inspiring. Elevate your players' experience with the dynamic interplay of captivating Projectiles, mesmerizing Casts, and impactful Hit Effects. Don't miss this opportunity to bring your game's magic to life in ways you've never imagined. Get the Elemental Projectiles Asset now and start conjuring magic like never before!
Price $7.00
French Balcony 4 by Alessio Regalbuto
- Very detailed mesh, ideal for close up shots in movie scenes
- PBR materials for painted metallic railing and marble floor
- SRP and HDRP support
The 3D model uses high quality and realistic materials to simulate the look and feel of the painted metallic railings and the marble floor.
Materials support both the Standard Rendering Pipeline (SRP) and High Definition Pipeline (HDRP).
This package contains the following assets
- BalconyType4.fbx - a unique 3D mesh asset of an elegant balcony (average polygon count ~ 491k triangles)
- Two sets of unique materials for SRP and HDRP, specifically:
- Marble_HDRP and Marble_SRP - unique PBR materials of a marble surface for the balcony base;
- PaintedMetal_HDRP and PaintedMetal_SRP - unique PBR material of a painted metal surface for the balcony railings.
- Five PBR texture maps for each SRP material:
- Marble_Albedo and PaintedMetal_Albedo - Albedo map (4096x4096 pixels, .tif)
- Marble_Height and PaintedMetal_Height - Height map (4096x4096 pixels, .tif)
- Marble_Metallic and PaintedMetal_Metallic - Metallic map (4096x4096 pixels, .tif)
- Marble_Normal and PaintedMetal_Normal - Normal map (4096x4096 pixels, .tif)
- Marble_Occlusion and PaintedMetal_Occlusion - Occlusion map (4096x4096 pixels, .tif)
- Five PBR texture maps for each HDRP material:
- Marble_BaseColor and PaintedMetal_BaseColor - Base color (4096x4096 pixels, .tif)
- Marble_DetailMap and PaintedMetal_DetailMap - Detail map (4096x4096 pixels, .tif)
- Marble_Height and PaintedMetal_Height - Height map (4096x4096 pixels, .tif)
- Marble_MaskMap and PaintedMetal_MaskMap - Mask map (4096x4096 pixels, .tif)
- Marble_Normal and PaintedMetal_Normal - Normal map (4096x4096 pixels, .tif)
- BalconyType4_Showcase - A single HDRP showcase scene for the balcony mesh.
- ShowcaseAnimation.cs - A simple script to rotate the balcony in the showcase scene.
Price $4.99
French Balcony 3 by Alessio Regalbuto
- Very detailed mesh, ideal for close up shots in movie scenes
- PBR materials for painted metallic railing and marble floor
- SRP and HDRP support
The 3D model uses high quality and realistic materials to simulate the look and feel of the painted metallic railings and the marble floor.
Materials support both the Standard Rendering Pipeline (SRP) and High Definition Pipeline (HDRP).
This package contains the following assets
- BalconyType3.fbx - a unique 3D mesh asset of an elegant balcony (average polygon count ~ 40k triangles)
- Two sets of unique materials for SRP and HDRP, specifically:
- Marble_HDRP and Marble_SRP - unique PBR materials of a marble surface for the balcony base;
- PaintedMetal_HDRP and PaintedMetal_SRP - unique PBR material of a painted metal surface for the balcony railings.
- Five PBR texture maps for each SRP material:
- Marble_Albedo and PaintedMetal_Albedo - Albedo map (4096x4096 pixels, .tif)
- Marble_Height and PaintedMetal_Height - Height map (4096x4096 pixels, .tif)
- Marble_Metallic and PaintedMetal_Metallic - Metallic map (4096x4096 pixels, .tif)
- Marble_Normal and PaintedMetal_Normal - Normal map (4096x4096 pixels, .tif)
- Marble_Occlusion and PaintedMetal_Occlusion - Occlusion map (4096x4096 pixels, .tif)
- Five PBR texture maps for each HDRP material:
- Marble_BaseColor and PaintedMetal_BaseColor - Base color (4096x4096 pixels, .tif)
- Marble_DetailMap and PaintedMetal_DetailMap - Detail map (4096x4096 pixels, .tif)
- Marble_Height and PaintedMetal_Height - Height map (4096x4096 pixels, .tif)
- Marble_MaskMap and PaintedMetal_MaskMap - Mask map (4096x4096 pixels, .tif)
- Marble_Normal and PaintedMetal_Normal - Normal map (4096x4096 pixels, .tif)
- BalconyType3_Showcase - A single HDRP showcase scene for the balcony mesh.
- ShowcaseAnimation.cs - A simple script to rotate the balcony in the showcase scene.
Price $4.99
