POLYGON Fantasy Town on the Water pack by YP-GAMES
Maximum Polygon count: 2048 (Town Hall Clock Gear)
Minimum Polygon count: 6 (fence part, some tiles)
TOTAL POLYGON COUNT FOR BUILDINGS:
tiled - Town Hall: 123.375
tiled - Hotel: 368.666
tiled - Nice House: 53.073
tiled - Dream House: 54.529
House-1: 28.496
House_2flats: 277.546
Big House: 53.450
House_4flats: 45.538
Bank: 178.448
Restaurant: 56.626
Jail: 15.282
Barracks: 7.866
tiled - Tower: 57.331
Town Fence: 23.754
Town Gate: 35.744
Town Fence Corner: 41.721
Get the ready to use package for Unity game engine:
- all buildings are set up as prefabs with openable doors/windows and furniture;
- all solid objects are set up with a collider component;
- all meshes are at 1 unit : 1 meter scale;
- stairs include invisible meshes for the best walking up where needed;
- INCLUDES A DEMO SCENE.
ASSETS:
11 Unique wood-style Buildings and a few of them with complex tiling
6 Bridges and Ramps
9 Water Platform variations
4 Town Gate parts:
Town Gate, Tower, Town Fence and Fence Corner
34 Complex Props prefabs:
Ship, Bake, Boats, Puddle, Sawmill, Wood Blanks, Ax, Hammer, Chisel, Book, Ink, Parrot Cage, Cannon, Cannon Balls, Cart, Chandelier, Plates, Jugs, Cups, Spices and Fish
12 Containers prefabs
Backets, Basin, Barrels, Boxes
8 Fences with different length
6 Plants prefabs:
Trees, Pots, Flowers
40 Furniture prefabs:
Tables, Beds, Chairs, Book Shelfs, Cabinets, Candlesticks, Big Chandelier, Chest, Doors, Nightstand, Tribune, Branches and other Shelfs
And, of course, such prefabs like Pier, Stairs, Lamp Post and a Toilet
All the Lights in corresponding prefabs (candlesticks, chandeliers and the lamp post) are turned off for the daylight dem scene. Simply turn them on in only these three prefabs to make it shine!)
Price $119.00
Fighter Pack by Grruzam
Fighter Animation consists of about 350 kinds of key animations.
This pack can actually be used like the Powerful Sword pack's Katana.
For example, if you play as a sword, you can use this pack to play as a fighter.
The all animation contains.(Fighter)
Total : 350
Movement_Root : 21
Movement_Inplace : 20
Turn_in_place_Root : 10
Turn_in_place_Inplace : 10
Idle To Move_Root : 2
Idle To Move_Inplace : 2
Move To Idle_Root : 3
Move To Idle_Inplace : 3
Skills_Root : 19
Skills_Inplace : 20
Attack_Root : 56
Attack Inplace : 56
Jump_Root : 4
Jump_Inplace(ZeroHeight) : 8
Jump Attack_Root : 3
Jump Attack_Inplace(ZeroHeight) : 6
Double Jump_Root : 4
Double Jump_Inplace(ZeroHeight) : 8
Rock away_Root : 5
Rock away_Inplace : 5
Weaving_Root : 3
Weaving_Inplace : 3
Damage(Root+Inplace) : 33
KnockDown : 22
Dodge_Root : 6
Dodge_Inplace : 6
Injured_Root : 2
Injured_Inplace : 2
Fighter_Walk_To_Katana_Idle : 4
Swiching Class : 4
[Grruzam_Animation _Test_File]
[To check the Anmation state]
Price $24.99
Ultimate Neon Sign Bundle Vol1 (223) by Cole
- 223 3D Neon sign prefab(model) (7 material - 7 texture atlas) (About Avarage 2285 Tri/ Prefab )
- 223 Plane Alpha neon sign prefab (223 Material - 223 texture with alpha and normal)(4 tri / prefab)
some PBR texture resolution is 8K / 8192 x 8192
some PBR texture resolution is 4k / 4096 x 4096
some PBR texture resolution is 2k / 2048 x 2048
This Bundle contains these packages:
-Ultimate Neon Sign Pack (31)
-Ultimate Neon Sign Pack 2 (31)
-Ultimate Neon Sign Pack 3 (38)
-Ultimate Neon Sign Pack 4 (31)
-Ultimate Neon Sign Pack 5 (31)
-Ultimate Neon Sign Pack 6 (31)
-Ultimate Neon Sign Pack 7 (30)
- 223 3D Neon sign prefab(model) (7 material - 7 texture atlas) (About Avarage 2285 Tri/ Prefab )
- 223 Plane Alpha neon sign prefab (223 Material - 223 texture with alpha and normal)(4 tri / prefab)
+FREE Bloom Camera Effect.
some PBR texture resolution is 8K / 8192 x 8192
some PBR texture resolution is 4k / 4096 x 4096
some PBR texture resolution is 2k / 2048 x 2048
Minimum Tri count : 24
Maximum Tri count : 7804
If you have any question dont hasitate to contact me: hauzerlaszlo@gmail.com
And if you like this package please write a review, its help me so much.
Price $69.99
Ultimate Neon Sign Pack 7 by Cole
-31 3D Neon Sign Prefab ( 1 Material - 1 Texture Atlas) (Avarage 1693 Tri / Prefab)
-31 Plane Alpha Neon Sign Prefab (30 Material - 30 texture with alpha and normal )( 4 Tri / Prefab)
4k - 8k Alpha Textures and Atlas
This package contains various 3D Neon Sign props.
- 30 3D Neon sign prefab(model) (1 material - 1 texture atlas) (Avarage 1693 Tri/ Prefab )
- 30 Plane Alpha neon sign prefab (30 Material - 30 texture with alpha and normal)(4 tri / prefab)
+FREE Bloom Camera Effect.
some PBR texture resolution is 8K / 8192 x 8192
some PBR texture resolution is 4k / 4096 x 4096
Minimum Tri count : 48
Maximum Tri count : 7804
If you have any question dont hasitate to contact me: hauzerlaszlo@gmail.com
And if you like this package please write a review, its help me so much.
Price $14.99
Ultimate Neon Sign Pack 6 by Cole
-31 3D Neon Sign Prefab ( 1 Material - 1 Texture Atlas) (Avarage 1867 Tri / Prefab)
-31 Plane Alpha Neon Sign Prefab (31 Material - 31 texture with alpha and normal )( 4 Tri / Prefab)
4k - 8k Alpha Textures and Atlas
This package contains various 3D Neon Sign props.
- 31 3D Neon sign prefab(model) (1 material - 1 texture atlas) (Avarage 1867 Tri/ Prefab )
- 31 Plane Alpha neon sign prefab (31 Material - 31 texture with alpha and normal)(4 tri / prefab)
+FREE Bloom Camera Effect.
some PBR texture resolution is 8K / 8192 x 8192
some PBR texture resolution is 4k / 4096 x 4096
Minimum Tri count : 24
Maximum Tri count : 3668
If you have any question dont hasitate to contact me: hauzerlaszlo@gmail.com
And if you like this package please write a review, its help me so much.
Price $14.99
Ultimate Neon Sign Pack 5 by Cole
-31 3D Neon Sign Prefab ( 1 Material - 1 Texture Atlas) (Avarage 1599 Tri / Prefab)
-31 Plane Alpha Neon Sign Prefab (31 Material - 31 texture with alpha and normal )( 4 Tri / Prefab)
4k - 8k Alpha Textures and Atlas
This package contains various 3D Neon Sign props.
- 31 3D Neon sign prefab(model) (1 material - 1 texture atlas) (Avarage 1599 Tri/ Prefab )
- 31 Plane Alpha neon sign prefab (31 Material - 31 texture with alpha and normal)(4 tri / prefab)
+FREE Bloom Camera Effect.
some PBR texture resolution is 8K / 8192 x 8192
some PBR texture resolution is 4k / 4096 x 4096
Minimum Tri count : 48
Maximum Tri count : 7804
If you have any question dont hasitate to contact me: hauzerlaszlo@gmail.com
And if you like this package please write a review, its help me so much.
Price $14.99
Ultimate Neon Sign Pack 4 by Cole
-31 3D Neon Sign Prefab ( 1 Material - 1 Texture Atlas) (Avarage 1924 Tri / Prefab)
-31 Plane Alpha Neon Sign Prefab (31 Material - 31 texture with alpha and normal )( 4 Tri / Prefab)
4k - 8k Alpha Textures and Atlas
This package contains various 3D Neon Sign props.
- 31 3D Neon sign prefab(model) (1 material - 1 texture atlas) (Avarage 1924 Tri/ Prefab )
- 31 Plane Alpha neon sign prefab (31 Material - 31 texture with alpha and normal)(4 tri / prefab)
+FREE Bloom Camera Effect.
some PBR texture resolution is 8K / 8192 x 8192
some PBR texture resolution is 4k / 4096 x 4096
Minimum Tri count : 60
Maximum Tri count : 4904
If you have any question dont hasitate to contact me: hauzerlaszlo@gmail.com
And if you like this package please write a review, its help me so much.
Price $14.99
FLOW by Carlos Wilkes
This asset uses the VarelaRound font under SIL OFL 1.1; see Third-Party Notices.txt file in package for details.
🕹️ Demo 📄 Docs 💬 Forum 🌐 Site
💡 Easy To Use ― Integrate FLOW into your project with just a few clicks, no programming required. To help you understand how each feature works there are many tutorial demo scenes, which take you step-by-step through each feature. Once you've finished with the tutorials you can look at the demo scenes, which combine multiple features to create various game scenarios.
💡 Incredible Performance ― All features of FLOW have been heavily optimized with GPU acceleration, batching, caching, and much more. This allows you to enjoy consistent performance regardless of how much fluid you add to your scene. You can also quickly adjust the simulation resolution for lower end mobile devices.
💡 Large Scale ― FLOW allows you simulate fluids across scenes that are kilometers in size with great performance, even if you add fluids everywhere.
💡 Terrains & Custom Objects ― FLOW is designed to work with terrain scenes, 3D object scenes, and even combinations of both. Simply add colliders to your objects, pick the layers you want, and FLOW will do the rest.
💡 Add/Move/Remove Blocking Objects ― Simply add the FlowObject component to your GameObject, and the fluid simulation will automatically react to any changes you make to it. This allows you to create or destroy dams, redirect water flow, and much more!
💡 Full Source Code Included ― Although FLOW doesn't require any programming to use, if you are a programmer then feel free to tweak the code as much as you like, it's designed to be easy to modify. You can also access all features from the simple API.
💡 Buoyancy Simulation ― If you want to make objects float or sink then just add the FlowFloat component to them, and they will automatically interact with the fluid simulation. This can also simulate hydrodynamic drag, and keep upright torque.
💡 Edge Rendering ― If you want to simulate a miniature or diorama style scene then you can enable fluid edge rendering, which will make the fluid look like it was sliced out of a larger piece.
💡 Underwater Rendering ― With just a few clicks you can render fluids when the camera goes underwater, with full control over the underwater fog distance. The transition from above to under water is seamless too!
💡 Low Poly Rendering ― Easily switch between a smooth realistic fluid look, and a low-poly faceted style.
💡 Unlimited Fluid Types ― Need more fluid types than the included water/mud/oil/etc? No problem, just add the FlowFluid component to your scene or a prefab and you can make your own, with full control over the color, viscosity, opacity, etc.
💡 Mix Fluids Together ― Feel free to add as many fluid types as you want to the scene. When they collide they will all interact and mix together seamlessly!
💡 Wetness Simulation ― Need to simulate the ground getting wet from fluids flowing over the surface, and for the ground to slowly dry? FLOW comes with demo scenes, shaders, and materials to make your scenes look even more impressive with this effect.
💡 Drain Fluid ― The Remove Fluid modifier can be used to remove/drain fluid from a specific area. All objects that are floating nearby will also be sucked toward the drain hole. This can also be used to remove fluid above or below a specific height.
💡 Fluid Forces ― Need to freeze your fluid in place, or force it to move in a specific direction? The force modifier features can be used to do this in just a few clicks, and can even be made to work using a custom shape/mask texture.
💡 Read Fluid Data ― Need to sample the fluid height/color/etc at a specific 3D point? No problem, just add the FlowSample component to any GameObject and it will automatically read the fluid data beneath. This feature works asynchronously, so there's almost no performance penalty!
💡 Fluid Triggers ― Need to perform a custom action when a certain amount of fluid appears in a specific area? No problem, just add the FlowTrigger component to any GameObject, and connect its inspector event to anything you like, no code required.
💡 Particle System ― Normal particles can't interact with fluids or store fluid information, so FLOW comes with its own particle system that does. This allows you to quickly emit streams of particles that turn into fluid when they hit the ground or the fluid surface.
Thanks for reading ❤️
Price $60.00
Realistic Blue Whale by Rifat_Bilalov
Number of textures: 3
Texture dimensions: 2048x2048
Polygon count of :12475 tris
Minimum polygon count :3400 tris
Maximum polygon count: 12475 tris
Number of meshes/prefabs: 3/3
Rigging: Yes
Animation count: 35
UV mapping: Yes
LOD information: 3
Types of materials and texture maps: Albedo, Normal, Metallic/Smoothness
This asset has blue whale model.
Model has 4 LOD.
- 12475 tris
- 8450 tris
- 5650 tris
- 3400 tris
Diffuse, normal and metallic / Smoothness maps (2048x2048).
35 animations (IP/RM)
Attack 1-2, death,eat, hit (back,front,midle), idle 1-2, ,swim attack ,swim (f-fl-fr-fu-fd), swim slow(f-fl-fr-fu-fd), turn (left,right) etc.
If you have any questions, please contact us by mail: Chester9292@mail.ru
Price $19.99
Humpback Whale Animated by Rifat_Bilalov
Number of textures: 3
Texture dimensions: 2048x2048
Polygon count of :11600 tris
Minimum polygon count :3600 tris
Maximum polygon count: 11600 tris
Number of meshes/prefabs: 3/3
Rigging: Yes
Animation count: 35
UV mapping: Yes
LOD information: 3
Types of materials and texture maps: Albedo, Normal, Metallic/Smoothness
This asset has humpback whale model.
Model has 4 LOD.
- 11600 tris
- 9000 tris
- 5800 tris
- 3600 tris
Diffuse, normal and metallic / Smoothness maps (2048x2048).
35 animations (IP/RM)
Attack 1-2, death,eat, hit (back,front,midle), idle 1-2, ,swim attack ,swim (f-fl-fr-fu-fd), swim slow(f-fl-fr-fu-fd), turn (left,right) etc.
If you have any questions, please contact us by mail: Chester9292@mail.ru
Price $20.00