Stylized Medieval Package by PijayArt
Features
- PBR Stylized Textures (Physically Based Rendering).
- Multi Resolution Textures: From 256x256 to 4096x4096.
- More than 50 Models.
- Optimized for Games.
Number of Models: 61
Tris Count: 98 to 10,034
Number of Prefabs: 78
Number of Materials: 62
Number of Textures: 175
Texture Resolutions: 256, 512, 1024, 2048 and 4096 (For Different Models). Textures: Albedo, MaskMap (Metallic, Roughness, Ambient Occlusion Mixed) and Normal Map.
LODs: No.
On this Stylized Package you will find more than 50 Medieval Props, including: Market Stalls, Blacksmith Tools, Boxes, Foods, Weapons and more. All to give a new look in your medieval scene!
Are you liked this product? Feel free to take a look on my another products! Here
Price $30.99
Stylized Medieval Chair And Table by PijayArt
Number of Meshes: 2
Number of Prefabs: 2
Number of textures: 8
Texture sizes: 2048x2048 Textures: Albedo, Metallic Smothness, Ambient Occlusion and Normal Map.
Number of Materials: 3
Tris: 278 to 436.
Low Poly Mesh game-ready.
Real-World Scale (centimeters).
UV mapping: Yes.
LODs: No.
Wooden Medieval Chair And Table with Stylized PBR Textures. Suitable for any scene. Ready to use in any project.
Are you liked this product? Feel free to take a look on my another products! Here
Price $7.50
Stylized Jug by PijayArt
Number of Meshes: 1
Number of Prefabs: 1
Number of textures: 4
Texture sizes: 1024x1024. Stylized PBR Textures: Albedo, Metallic Smothness, Ambient Occlusion and Normal Map.
Number of Materials: 1
Tris: 1,160.
Low Poly Mesh game-ready.
Real-World Scale (centimeters).
UV mapping: Yes.
Stylized Medieval Jug with Stylized PBR Textures. Suitable for any scene. Ready to use in any project.
Are you liked this product? Feel free to take a look on my another products! Here
Price $0.00
Stylized Medieval Foods by PijayArt
Number of Meshes: 19
Number of Prefabs: 20
Number of textures: 58
Texture sizes: 256x256, 512x512, 1024x1024 and 2048x2048. (For Different Models). Textures: Albedo, MaskMap (Metallic, Roughness, Ambient Occlusion Mixed) and Normal Map.
Number of Materials: 21
Tris: 192 to 1,908.
Low Poly Mesh game-ready.
Real-World Scale (centimeters).
UV mapping: Yes.
LODs: No.
A collection of 15 Stylized Medieval Foods, Including Campfire, Cooking Pot and More with Stylized PBR Textures. Suitable for any scene. Ready to use in any project.
Are you liked this product? Feel free to take a look on my another products! Here
Price $12.99
Stylized Clay Vases by PijayArt
Number of Meshes: 4
Number of Prefabs: 4
Number of textures: 16
Texture sizes: 1024x1024 Textures: Albedo, Metallic Smothness, Ambient Occlusion and Normal Map.
Number of Materials: 5
Tris: 920 to 1,740.
Low Poly Mesh game-ready.
Real-World Scale (centimeters).
UV mapping: Yes.
LODs: No.
A collection of 4 Stylized Clay Vases with Stylized PBR Textures. Suitable for any scene. Ready to use in any project.
Are you liked this product? Feel free to take a look on my another products! Here
Price $7.50
[URP]Cartoon VFX_URP_3 by AFTERTIME
[File]
- Prefab:32
- Meshes:13
- Shaders:55
- Materials137
- Texture:108
[Description]
Elevate your RPG gaming experience with "[URP]Cartoon VFX_URP_3," a dynamic asset designed for creators, game developers, and 3D artists. This versatile package brings a captivating array of visual effects for buffs and debuffs in your role-playing worlds, adding a touch of magic to your gameplay.
Key Features of [URP]Cartoon VFX_URP_3:
- Immersive Buffs and Debuffs: Transport your players into a realm of fantasy with enchanting visual effects tailored for buffs and debuffs. Elevate the gaming atmosphere and engage your audience in the magic of your RPG world.
- High-Quality Design: Meticulously crafted visual effects ensure a polished and visually stunning addition to your RPG scenes. Every detail is carefully considered to enhance the overall gaming experience.
- Easy Customization: Tailor the visual effects to suit your RPG's unique style. With user-friendly customization options, adjust colors, details, and materials effortlessly, allowing you to create the perfect ambiance for your in-game enhancements.
- Seamless Integration: Designed for effortless integration into your Unity projects, [URP]Cartoon VFX_URP_3 streamlines your development process. Save time and reduce complexity as you enhance your RPG with these captivating visual effects.
- Community and Support: We value your feedback and are dedicated to continual improvement. Our support team is readily available to assist you, ensuring a smooth and enjoyable experience as you incorporate [URP]Cartoon VFX_URP_3 into your RPG projects.
Immerse your players in the magic of your RPG world with the enchanting visual effects of [URP]Cartoon VFX_URP_3. Take your game to new heights, captivate your audience, and create unforgettable moments. Start enhancing your RPG experience today!
The asset includes:
Buff Cartoon Effect - 25 types
Get Buff Cartoon Effect - 7 type
[File]
- Prefab:32
- Meshes:13
- Shaders:55
- Materials137
- Texture:108
Price $34.99
AcBuilding_V2 by Aren cg
Technical details:
Number of Unique Meshes: 50.
Collision: Yes, custom.
average Tris Count: 4050 (870-14850).
LODs: yes(LOD0-LOD1-LOD2_LOD3).
Number of Materials:50
Number of Textures: 211
Texture Resolutions: 2048px x 2048px.
All materials have : AlbedoTransparency,AO,MetallicSmoothness,Normal
Materials number (02,03,06,07,08,09,11,24,29,42,45) have emission
uv: non overlabed
Supported Development Platforms:
Windows: Yes. Mac: Yes. Android: Yes. iOS: Yes.
Building _01: 2785 Tris
Building _02: 3021 Tris
Building _03: 3504 Tris
Building _04: 4837 Tris
Building _05: 1700 Tris
Building _06: 3762 Tris
Building _07: 8914 Tris
Building _08: 4032 Tris
Building _09: 3386 Tris
Building _10: 1798 Tris
Building _11: 3682 Tris
Building _12: 1838 Tris
Building _13: 1650 Tris
Building _14: 3224 Tris
Building _15: 3334 Tris
Building _16: 3028 Tris
Building _17: 2188 Tris
Building _18: 1268 Tris
Building _19: 1353 Tris
Building _20: 5210 Tris
Building _21: 3111 Tris
Building _22: 3943 Tris
Building _23: 2976 Tris
Building _24: 1420 Tris
Building _25: 1253 Tris
Building _26: 870 Tris
Building _27: 6125 Tris
Building _28: 7562 Tris
Building _29: 1476 Tris
Building _30: 9043 Tris
Building _31: 3631 Tris
Building _32: 3656 Tris
Building _33: 2755 Tris
Building _34: 6594 Tris
Building _35: 1388 Tris
Building _36: 8419 Tris
Building _37: 2049 Tris
Building _38: 1802 Tris
Building _39: 14148 Tris
Building _40: 14850 Tris
Building _41:1648 Tris
Building _42: 4008 Tris
Building _43: 5594 Tris
Building _44: 5353 Tris
Building _45: 4199 Tris
Building _46: 980 Tris
Building _47: 8012 Tris
Building _48: 3662 Tris
Building _49: 5797 Tris
Building _50: 1675 Tris
Introducing the new 50-villa building package!
This package includes 50 different villa buildings that can be built outside of the villa.
Perfect for creating a luxurious and spacious community in your game.
These 50 villa buildings are sure to impress your players.
Looking for a way to add some variety to your game?
These 50 villas come in a variety of styles, so you're sure to find the perfect one for your needs.
Whether you're looking for a modern villa, a traditional villa, or something in between, we've got you covered..
Disclaimer:The buildings are exterior only and have no doors or windows to open
Price $20.00
GirlAssassin by jetmachina5118
Animated: (Yes)
Number of Animations: 25
Animation types:
Root Motion - 7
In-place - 18
Number of characters: 1
Vertex counts of characters: 30078
Number of Materials and Material Instances: 5
Number of Textures: 21
Texture Resolutions: (4096/4096) - Texture sets 4(Cloth,weapon, hair, body)
BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, Alpha, Depth, Direction, Root, Specular, Translucency.
Realistic low-poly Girl Assassin character for your game
This model is suitable for all genres of games: Action, RPG, First Person, 3D Person, RTS- Real Time Strategy, Simulator
Price $39.99
Stylized Fantasy Weapons Vol 01 - Daggers by MatCrea3D
Number of textures : 90
Texture dimensions : 4096 X 4096
Texture maps in png
Minimum polygon count : 1542 tris
Maximum polygon count : 6632 tris
Number of meshes : 15
Number of materials : 15
Rigging : No
Animation : No
UV mapping : Yes
LOD : No
A stylized fantasy weapon pack with 15 different daggers.
Price $39.99
Medieval Viking Village Environment by BEFOUR STUDIOS
- Number of Unique Meshes: 276
- Collision: Yes
- Average Poly Count: around 2K up to 50K
- LODs: Yes up to 4
- Number of Textures: 58
- Texture Resolutions: 2K to 8K
- Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity, Emissive
- Number of Shaders : 4 Master Shader
- Number of Materials: 23
- Materials: Each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material
- Props: Rope Set,Torch, Viking Vase, Fire Place, Wooden Water Tank, Wooden Palette, Barrels, and lot more.
- Architecture: Walls, Door, Roof, Wall, Fence, and etc.
- Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Attention !!! : This pack includes support for both HDRP and URP, and it offers two demo levels for these 2 render pipelines. The shaders in this pack are compatible with both of these rendering pipelines.
You can refer to the Documentation📄 for detailed instructions on using them.
Immerse players in a cool Viking-style Village ,named Medieval Viking Village Environment,with our Unity environment. The assets are optimized for smooth performance, and the lighting sets a great atmosphere. Create your own medieval world with high-quality props and materials. Upgrade your game with this pack!
- Here is a Demo Map 🚀, you can freely navigate the demo map and enjoy the environment in any way you like.
- You can ask any questions you have about the package content by clicking on the Discord 💬 link provided.
- This pack includes support for both HDRP and URP, offering two demo levels for these two rendering pipelines. You can refer to the Documentation📄 for detailed instructions on using them. The shaders in this pack are compatible with both of these rendering pipelines.
Features:
- 276 unique meshes
- Torch Fire Particle
- Optimized Lighting
- Shared textures between multiple assets
- HandMade lightmap Uvs
- Buildings are made with big pieces and have empty interiors ready to be filled (double-side set meshes)
- High pixel density for textures with a hybrid of trim-sheet and overlapped texturing
- 2 maps included: Demo Map Overview Map
- Big thanks to the incredible environment artist, Ashvan Daeva,(www.artstation.com/sickags), for creating this impressive world.
Big thanks to the incredible environment artist, Ashvan Daeva,(www.artstation.com/sickags), for creating this impressive world.
Price $59.99
Casual Menu Interface Sounds by izvestov
Audio file types .wav
Sample rate 48000
Bit depth 24
Loopable: No
Additional: Stereo
This library offers more than 340 different sounds for menus and interfaces, including more than 100 unique ones. From notification sounds to popups, each sound is carefully crafted to ensure high quality and originality. This collection is ideal for game developers who want to improve the audio-visual experience of their projects.
Price $29.99
Office Furniture Bundle 1 - A Square by A Square Games and Simulation, LLC
Number of textures: 14 (9 used)
Texture dimensions: 4096
Polygon count of Max LODs: Cabinet - 1726 tri's, Cabinet Tall - 3220 tri's, Desk Cabinet - 864 tri's, Desk Chair - 3976 tri's, Desk - 124 tri's,
Minimum polygon count LODs: Cabinet - 516 tri's, Cabinet Tall - 828, Desk Cabinet - 276, Desk Chair - 899, Desk - 28 tri's
Number of meshes/prefabs - Meshes - 19, Collision Meshes - 9, Prefabs - HDRP: 58, URP: 84
Rigging: Yes
UV mapping: Yes
LOD information : 3 LOD levels for each asset (0-2)
Types of materials and texture maps - PBR/ORM, Specular, Specular Smooth, Metallic Smooth
CONTAINS THE FOLLOWING ASSETS
- Cabinet
- Cabinet Tall (and shelf for it)
- Desk
- Desk Cabinet
- Desk Chair
- Office Furniture Texture Set
- Custom Collision Meshes
-Brown, and black color variant textures included.
-All of the assets with moveable parts have a rigged variant, a parented/rigid animation variant, and a static variant. Cabinets static versions have had their internal geometry removed since they no longer open.
-Collision has been set up for each of the assets, additionally custom collision FBXs have been included that were used. Collision should be fairly accurate and optimized. Some simpler objects use box colliders for the ease of modification in-editor.
-URP and HDRP scenes have been set up for each, renders were collected in the provided HDRP scene aside from the cover image.
-Materials have been set up for URP Lit in both Metallic Smooth and Specular Smooth workflows, both URP and HDRP have been set up with Audodesk Interactive Materials, and Lit Mask Map materials have been set up for HDRP
-Prefabs have been created for all of the primary assets, with materials in both color variants for both URP and HDRP
-Additionally all textures have been included whether used or not including ORM, Normal for Direct X platforms, etc.
-All textures are currently set to 4K, high quality compression. Adjust as needed for your project.
-Additional prefabs have been set up in the base folder for the cabinets where their drawers are pulled out/separated into individual parts for convenience for custom layouts, as well as the shelf for the tall cabinet tobe used for custom layouts.
-Colliders for handles have been set up under an empty object, these can be useful for setting up VR hand positions if needed or simply deleted from their prefabs.
-Polygon Counts provided in Technical Detail are for non-static. Static versions will be lower for those that have multiple types.
Price $40.00
Classic Rigged Revolver by A Square Games and Simulation, LLC
Number of textures: 64
Texture dimensions: 4096x4096
Polygon count of Revolver: 10,237
Minimum polygon count: 2,046
Maximum polygon count: 10,237
Number of meshes/prefabs: 25
Rigging: Yes and Rigid/Parented options
Animation count: 0
Animation type list: N/A
UV mapping: Yes
LOD information (count, number of levels) Revolver, Round, Shell - 4; Speedloader and Bullet - 3
Types of materials and texture maps - PBR, Met Standard, Specular
Classic Rigged Revolver, based on the variations of early to mid 1900's revolvers. Variations include Silver, Black Painted, Gunmetal, and Gunmetal Dulled. Each variation includes both a worn and a clean version, along with various textures to cover the standard rendering/material pipelines. Meshes that are rigged and meshes that are parented have been included. The individual LODs for the rigged versions have been included to provide the user with more freedom with which LODs they want to use/set up in custom prefabs. Materials have been set up for HDRP and URP already for HDRP Autodesk, HDRP Lit, URP Autodesk, URP Lit and URP Specular.
Rounds, Bullets, Casings and Speedloaders use the same textures/materials as the gun.
Prefabs have already been setup, recommend deleting the pipelines you do not intend to use/the prefabs you don't need to reduce the overall size.
Price $25.00
City Characters 03 by ChessStudio
-The package contains PNG and PSD files
-All imgs have transparent backgrounds
The package contains:
-professions
traveler
teacher
clerk
designer
president
youngster
fat man
Secret service
etc.
Each character's class can be set according to your needs
-12 templates and
-12 character avatars
- All imgs have transparent and grey background
- Each imgs is 512x1024 pixels size (PNG and PSD)
- 52 unique png in total
- Number of Textures: 52
Price $9.99
City Characters 02 by ChessStudio
-The package contains PNG and PSD files
-All imgs have transparent backgrounds
The package contains:
-professions
pupil
teacher
waiter
primary school student
florist
trucker
party girl
college student
office lady
Each character's class can be set according to your needs
-12 templates and
- 12 character avatars
- All imgs have transparent and grey background
- Each imgs is 512x1024 pixels size (PNG and PSD)
- 52 unique png in total
- Number of Textures: 52
Price $9.99
CH-47 Chinook Korean Army Complex Animation by Pukamakara
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
- Asset model has 236 objects (cockpit, fuselage, glass, weapon)
- Asset model has:
- 307.088 polys
- 577.489 tris
- 318.663 verts
Textures (*.TGA) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. glass):
=========================
- - Diffuse
- - Specular
- - Glossiness
- - Base color
- - Metallic
- - Emissive
- - Normal
- - Ambient Occlusion
- Asset model has 58 animations:
- Full_Animation:0-200
- Rotor_Front_Rotate:210-310
- Rotor_Front_Blurred_Rotate:310-410
- Blades_Front_Bend:420-470
- Blades_Front_Blurred_Bend:480-530
- Rotor_Back_Rotate:550-650
- Rotor_Back_Blurred_Rotate:650-750
- Blades_Back_Bend:760-810
- Blades_Back_Blurred_Bend:820-870
- Door_Pilot_Left:880-930
- Door_Pilot_Right:940-990
- Door_Side_Top:1000-1070
- Door_Side_Bottom:1070-1140
- Door_Back_Top:1150-1200
- Door_Back_Bottom:1200-1300
- Back_Door_Ramp:1300-1350
- Bottom_Hatch:1360-1410
- Bottom_Hook_Rotate:1410-1460
- Gear_Front_Left_Dump:1470-1520
- Gear_Front_Right_Dump:1530-1580
- Gear_Back_Left_Dump:1590-1640
- Gear_Back_Right_Dump:1650-1700
- Gears_Back_Turn_Left:1710-1760
- Gears_Back_Turn_Right:1770-1820
- Wheel_Front_Left_Rotate:1830-1880
- Wheel_Front_Right_Rotate:1880-1930
- Wheel_Back_Left:1930-1980
- Wheel_Back_Right:1980-2030
- Search_Light_Left:2030-2080
- Search_Light_Right:2090-2140
- Navi_Lights_On:2150-2160
- Search_Light_Left_On:2160-2170
- Search_Light_Right_On:2170-2180
- Beacon_Bottom_On:2180-2230
- Beacon_Top_On:2230-2280
- Passenger_Seats_Fold:2280-2290
- Camera_Ver_Rotate:2290-2390
- Camera_Hor_Rotate:2390-2440
- CoPilot_Pedal_Left:2620-2670
- CoPilot_Pedal_Right:2680-2730
- Pilot_Pedal_Left:2740-2790
- Pilot_Pedal_Right:2800-2850
- CoPilot_Cyclic_Forward:2860-2910
- CoPilot_Cyclic_Backward:2920-2970
- CoPilot_Cyclic_Left:2980-3030
- CoPilot_Cyclic_Right:3040-3090
- Pilot_Cyclic_Forward:3100-3150
- Pilot_Cyclic_Backward:3160-3210
- Pilot_Cyclic_Left:3220-3270
- Pilot_Cyclic_Right:3280-3330
- CoPilot_Head_Down:3340-3390
- CoPilot_Head_Up:3400-3450
- CoPilot_Head_Left:3460-3510
- CoPilot_Head_Right:3520-3570
- Pilot_Head_Down:3580-3630
- Pilot_Head_Up:3640-3690
- Pilot_Head_Left:3700-3750
- Pilot_Head_Right:3760-3810
Static and Basic Animation versions are not included and available as seperate models (see my profile)
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
helicopter chinook ch-47 ch 47 ch47 boeing transport winter korea air korean force army military interior cockpit war aircraft rotary rotorcraft pilot pilots strike attack american avia
helicopter,chinook,ch-47,ch,47,ch47,boeing,transport,winter,korea,air,korean,force,army,military,interior,cockpit,war,aircraft,rotary,rotorcraft,pilot,pilots,strike,attack,american,avia
Price $99.00
CH-47 Chinook Korean Army Basic Animation by Pukamakara
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
- Asset model has 16 objects (cockpit, fuselage, glass, weapon)
- Asset model has:
- 255.971 polys
- 479.775 tris
- 267.012 verts
Textures (*.TGA) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. glass):
=========================
- - Diffuse
- - Specular
- - Glossiness
- - Base color
- - Metallic
- - Emissive
- - Normal
- - Ambient Occlusion
- Asset model has 8 animations:
- Full_Animation:0-200
- Rotor_Front_Rotate:200-300
- Rotor_Front_Blurred_Rotate:300-400
- Rotor_Back_Rotate:400-500
- Rotor_Back_Blurred_Rotate:500-600
- Navi_Lights_On:600-610
- Beacon_Bottom_On:620-670
- Beacon_Top_On:670-720
Static and Complex Animation versions are not included and available as seperate models (see my profile)
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
helicopter chinook ch-47 ch 47 ch47 boeing transport winter korea air korean force army military interior cockpit war aircraft rotary rotorcraft pilot pilots strike attack american avia
helicopter,chinook,ch-47,ch,47,ch47,boeing,transport,winter,korea,air,korean,force,army,military,interior,cockpit,war,aircraft,rotary,rotorcraft,pilot,pilots,strike,attack,american,avia
Price $69.00
CH-47 Chinook Korean Army Static by Pukamakara
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
- Asset model has 7 objects (cockpit, fuselage, glass, weapon)
- Asset model has:
- 220.565 polys
- 411.359 tris
- 230.126 verts
Textures (*.TGA) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. glass):
=========================
- - Diffuse
- - Specular
- - Glossiness
- - Base color
- - Metallic
- - Emissive
- - Normal
- - Ambient Occlusion
Basic and Complex Animation versions are not included and available as seperate models (see my profile)
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
helicopter chinook ch-47 ch 47 ch47 boeing transport winter korea air korean force army military interior cockpit war aircraft rotary rotorcraft pilot pilots strike attack american avia
helicopter,chinook,ch-47,ch,47,ch47,boeing,transport,winter,korea,air,korean,force,army,military,interior,cockpit,war,aircraft,rotary,rotorcraft,pilot,pilots,strike,attack,american,avia
Price $49.00
CH-47 Chinook JASDF Complex Animation by Pukamakara
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
- Asset model has 236 objects (cockpit, fuselage, glass, weapon)
- Asset model has:
- 299.994 polys
- 564.186 tris
- 311.212 verts
Textures (*.TGA) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. glass):
=========================
- - Diffuse
- - Specular
- - Glossiness
- - Base color
- - Metallic
- - Roughness
- - Emissive
- - Normal
- - Ambient Occlusion
- Asset model has 56 animations:
- Full_Animation:0-200
- Rotor_Front_Rotate:210-310
- Rotor_Front_Blurred_Rotate:310-410
- Blades_Front_Bend:420-470
- Blades_Front_Blurred_Bend:480-530
- Rotor_Back_Rotate:550-650
- Rotor_Back_Blurred_Rotate:650-750
- Blades_Back_Bend:760-810
- Blades_Back_Blurred_Bend:820-870
- Door_Pilot_Left:880-930
- Door_Pilot_Right:940-990
- Door_Side_Top:1000-1070
- Door_Side_Bottom:1070-1140
- Door_Back_Top:1150-1200
- Door_Back_Bottom:1200-1300
- Back_Door_Ramp:1300-1350
- Bottom_Hatch:1360-1410
- Bottom_Hook_Rotate:1410-1460
- Gear_Front_Left_Dump:1470-1520
- Gear_Front_Right_Dump:1530-1580
- Gear_Back_Left_Dump:1590-1640
- Gear_Back_Right_Dump:1650-1700
- Gears_Back_Turn_Left:1710-1760
- Gears_Back_Turn_Right:1770-1820
- Wheel_Front_Left_Rotate:1830-1880
- Wheel_Front_Right_Rotate:1880-1930
- Wheel_Back_Left:1930-1980
- Wheel_Back_Right:1980-2030
- Search_Light_Left:2030-2080
- Search_Light_Right:2090-2140
- Navi_Lights_On:2150-2160
- Search_Light_Left_On:2160-2170
- Search_Light_Right_On:2170-2180
- Beacon_Bottom_On:2180-2230
- Beacon_Top_On:2230-2280
- Passenger_Seats_Fold:2280-2290
- CoPilot_Pedal_Left:2620-2670
- CoPilot_Pedal_Right:2680-2730
- Pilot_Pedal_Left:2740-2790
- Pilot_Pedal_Right:2800-2850
- CoPilot_Cyclic_Forward:2860-2910
- CoPilot_Cyclic_Backward:2920-2970
- CoPilot_Cyclic_Left:2980-3030
- CoPilot_Cyclic_Right:3040-3090
- Pilot_Cyclic_Forward:3100-3150
- Pilot_Cyclic_Backward:3160-3210
- Pilot_Cyclic_Left:3220-3270
- Pilot_Cyclic_Right:3280-3330
- CoPilot_Head_Down:3340-3390
- CoPilot_Head_Up:3400-3450
- CoPilot_Head_Left:3460-3510
- CoPilot_Head_Right:3520-3570
- Pilot_Head_Down:3580-3630
- Pilot_Head_Up:3640-3690
- Pilot_Head_Left:3700-3750
- Pilot_Head_Right:3760-3810
Static and Basic Animation versions are not included and available as seperate models (see my profile)
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
helicopter chinook ch-47 ch 47 ch47 boeing transport jasdf japan japanese air self defence force army military interior cockpit war aircraft rotary rotorcraft pilot pilots strike attack american avia
helicopter,chinook,ch-47,ch,47,ch47,boeing,transport,jasdf,japan,japanese,air,self,defence,force,army,military,interior,cockpit,war,aircraft,rotary,rotorcraft,pilot,pilots,strike,attack,american,avia
Price $99.00
CH-47J JGSDF Winter Complex Animation by Pukamakara
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
- Asset model has 236 objects (cockpit, fuselage, glass, weapon)
- Asset model has:
- 306.547 polys
- 576.329 tris
- 317.718 verts
Textures (*.TGA) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. glass):
=========================
- - Diffuse
- - Specular
- - Glossiness
- - Base color
- - Metallic
- - Roughness
- - Emissive
- - Normal
- - Ambient Occlusion
- Asset model has 56 animations
- Full_Animation:0-200
- Rotor_Front_Rotate:210-310
- Rotor_Front_Blurred_Rotate:310-410
- Blades_Front_Bend:420-470
- Blades_Front_Blurred_Bend:480-530
- Rotor_Back_Rotate:550-650
- Rotor_Back_Blurred_Rotate:650-750
- Blades_Back_Bend:760-810
- Blades_Back_Blurred_Bend:820-870
- Door_Pilot_Left:880-930
- Door_Pilot_Right:940-990
- Door_Side_Top:1000-1070
- Door_Side_Bottom:1070-1140
- Door_Back_Top:1150-1200
- Door_Back_Bottom:1200-1300
- Back_Door_Ramp:1300-1350
- Bottom_Hatch:1360-1410
- Bottom_Hook_Rotate:1410-1460
- Gear_Front_Left_Dump:1470-1520
- Gear_Front_Right_Dump:1530-1580
- Gear_Back_Left_Dump:1590-1640
- Gear_Back_Right_Dump:1650-1700
- Gears_Back_Turn_Left:1710-1760
- Gears_Back_Turn_Right:1770-1820
- Wheel_Front_Left_Rotate:1830-1880
- Wheel_Front_Right_Rotate:1880-1930
- Wheel_Back_Left:1930-1980
- Wheel_Back_Right:1980-2030
- Search_Light_Left:2030-2080
- Search_Light_Right:2090-2140
- Navi_Lights_On:2150-2160
- Search_Light_Left_On:2160-2170
- Search_Light_Right_On:2170-2180
- Beacon_Bottom_On:2180-2230
- Beacon_Top_On:2230-2280
- Passenger_Seats_Fold:2280-2290
- CoPilot_Pedal_Left:2620-2670
- CoPilot_Pedal_Right:2680-2730
- Pilot_Pedal_Left:2740-2790
- Pilot_Pedal_Right:2800-2850
- CoPilot_Cyclic_Forward:2860-2910
- CoPilot_Cyclic_Backward:2920-2970
- CoPilot_Cyclic_Left:2980-3030
- CoPilot_Cyclic_Right:3040-3090
- Pilot_Cyclic_Forward:3100-3150
- Pilot_Cyclic_Backward:3160-3210
- Pilot_Cyclic_Left:3220-3270
- Pilot_Cyclic_Right:3280-3330
- CoPilot_Head_Down:3340-3390
- CoPilot_Head_Up:3400-3450
- CoPilot_Head_Left:3460-3510
- CoPilot_Head_Right:3520-3570
- Pilot_Head_Down:3580-3630
- Pilot_Head_Up:3640-3690
- Pilot_Head_Left:3700-3750
- Pilot_Head_Right:3760-3810
Static and Basic Animation versions are not included and available as seperate models (see my profile)
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
helicopter chinook ch-47 ch-47f ch 47 ch47 boeing transport australia australian army military war aircraft rotary rotorcraft pilot pilots strike attack american interior cockpit air force avia
helicopter,chinook,ch-47,ch-47f,ch,47,ch47,boeing,transport,australia,australian,army,military,war,aircraft,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,cockpit,air,force,avia
Price $99.00
