POLY STYLE - Vegetation Pack 2 by GameBatata Studio
Number of meshes/prefabs : 48
Polygon count : 200 ~ 8000 per models
Number of Materials : 27
Number of textures : 3
Texture dimensions : 3x512
UV mapping: No
LODs: None
A generic vegetation asset in the Low Poly style.Contains more than 48+ models, what can be used in the scene only by dragging.
Suitable for projects of different genres: Game, Animation, AR, VR, etc.
This asset adopts the new 3D production standard to improve compatibility between assets.
We will continue to making some new free assets, hoping that kindness and generosity will help more people.
◆ Key Features ◆
- -Supports Built-in + URP render pipelines
- -Lightweight Asset Pack
- -Models share materials, customize your colors
- -Low-poly model
- -Efficient and easy modules usage
- -Include demo map
◆ Models ◆
- Buildings (x5)
- Environment (x18)
- Grass (x11)
- Hill (x10)
- Stone (x3)
- Water (x1)
♥Asset Story♥
It's a huge upgrade over the POLY STYLE - Vegetation Pack, which has higher model quality and compatible with the other assets. Thank you again for your support over the years :-D
♥Asset Links♥
POLY STYLE - Sci-Fi Desert Outpost
POLY STYLE - Sci-Fi Outpost Soldiers
POLY STYLE - Sci-Fi Forest Fortress
POLY STYLE - Sci-Fi Fortress Soldiers
POLY STYLE - Night Circus Killer
POLY STYLE - Sci-Fi Distant Space Station
POLY STYLE - Sci-Fi Forgotten Soldier
♥About Us♥
Since joining the Asset Store in 2017, we have been dedicated to creating efficient 3D assets.
It's all because of your fully support during these years that we can grow up rapidly,also our studio has been able to continue creating more assets.
When these 3D assets appear in your project, it will be our pleasure :-D
Finally, sincerely appreciate each user who purchased the asset.What's more,hopefully it will speed up your production process and reduce your investment.
Price $0.00
Koi Particles by Unluck Software
Requires Shader Graph
Installed from the Package Manager
The shaders should be easy to retarget to URP or HDRP by using the Shader Graph interface.
The Shader Graph can be downloaded via the Package Manager.
Change to URP or HDRP
- Double click the shader file to open the graph editor.
- In the Graph Inspector Settings
- Add or change active targets to Universal or HDRP then click Save Asset.
- See video for more guidance.
- https://www.youtube.com/watch?v=H6EP27o1ZCI
Mesh Details
159 tris
113 verts
1024x1024px textures
Shader Graph for the Built-in pipeline is only available for Unity 2021.3+
Koi Particles is a shader animated fish particle effect. Easily drag and drop into the scene. Uses the Unity particle system, so it is easy to adjust or change the effects.
Features
- Customizable
- 18 Particle System Prefabs
- 3 Unique textures
- LowPoly
- Demo scene to easily browse the effects
- Medium resolution textures suited for particles
- Custom Shader
- See technical details for more info.
Simple Particle Scaler available for free after purchase.
Compatible with Unity 2021.3 up to new versions of Unity(2022+)
Support available for assistance if any problems should occur.
Price $15.00
HQ Powerstation Props - PBR by VIS Games
All textures all 2k (for smaller props) and 4k for the bigger ones.
All texturesets include Albedo, Normal and Maskmap (Metallic, AO and Smoothness)
Polycount per object for LOD0 between 1000 and 8200.
Package supports BuiltIn-, URP- and HDRP-Renderpipeline (RP-Version 11.0.0 or higher)
This pack contains 13 different powerstation / substation props like transformators, circuitbreakers and more.
-All objects come with LOD (2 or 3 levels of detail for each object)
-5 different colorsets
-Each colorset with and without additional dirt.
All textures all 2k (for smaller props) and 4k for the bigger ones.
All texturesets include Albedo, Normal and Maskmap (Metallic, AO and Smoothness)
Polycount per object for LOD0 between 1000 and 8200.
Package supports BuiltIn-, URP- and HDRP-Renderpipeline (RP-Version 11.0.0 or higher)
Price $24.95
Stylized Werewolf - 01 by Game-Ready Studios
Number of meshes: 1
Tris/vert count:
1788 triangles
1330 vertices
Number of anims: 17
Anims list:
Fours:
- Attack - 3
- Death - 1
- GetHit - 2
- Idle - 1
- Run - 1
- Walk - 1
Full Growth:
- Attack - 2
- Death - 1
- GetHit - 2
- Idle - 1
- Run - 1
- Walk - 1
Textures: 4096x4096 PBR + Diffuse
Low-Poly Game-Ready Stylized Werewolf for your mobile or desktop project
Price $14.99
Simple Google Sign-In for Desktop, UWP, WebGL by Hippo
My asset is an extremely simple solution with about 200 lines of code only. Lightweight, tiny and clean, with no massive plugins and 3rd party libs!
Setup steps:
Please visit our GitHub for setup instructions.
How it works for Windows and Mac:
● Request auth code with loopback to localhost
● Receive auth code by listening localhost using System.Net.HttpListener
● Exchange auth code for access token using UnityWebRequest
● Get user info (OpenID, name, email) using access token with UnityWebRequest
How it works for Universal Windows Platform:
● Request auth code with redirecting to the app using deep linking
● Receive auth code by handling Application.deepLinkActivated
● Exchange auth code for access token using UnityWebRequest
● Get user info (OpenID, name, email) using access token with UnityWebRequest
How it works for WebGL:
● Request access token with redirecting by URL (the app will be launched in a new browser tab)
● Get access token from Application.absoluteURL
● Get user info (OpenID, name, email) using access token with UnityWebRequest
Support:
● GitHub - wiki
● GitHub - bugs & requests
● Discord - questions, live chat with developers
It would be super awesome if you rate ★★★★★ our asset and leave your feedback! Your reviews inspire us for creating and improving our assets. Thanks and good luck with your projects!
Price $0.00
Car Controller for GC2 by RvR Gaming
DESCRIPTION
Car Controler for Game Creator 2 is an easy to setup car controller for Game Creator.
FEATURES
• Main Component: allows you to configure a car for your game world by implementing a physics-based car controller.
• Triggers/Conditions/Actions: use custom Game Creator 2 triggers/conditions/actions to control the Car Controller.
• UI Scripts: Allows you to display car information in your User Interface.
• Camera Script: Custom car interior script for the car controller.
COMPATIBILITY
• Requires Game Creator 2: Only the core of Game Creator 2 is required.
• Unity: This asset is compatible with Unity Personal, Plus and Pro.
COMMUNITY
Join our Discord server for support and check out our YouTube Channel for Game Creator tutorials.
Price $19.99
Droll Robot 05 by GrigoriyArx
Polycount: 4044triangles.
PBR textures, Albefo texture able toy use for Toon style render.
6 different variation of texture.
Miniguns projectiles effects and logic, controller(scripts) and example scene are included.
Animations:
- Idle
- Walk forward
- Walk backward
- Strafe left
- Strafe right
- Turn left
- Turn right
- Turn while walking left
- Turn while walking right
- Projectile attack
- Take damage from left
- Take damage from right
- Look around
- Die
This robot has 2 miniguns that spin up before shooting stars, and smoothly stop after shooting is over. There is also a set of shot effects and even cartridge cases are falling onto the floor.
Price $18.00
VFX Graph - Earthbender - Vol. 1 by Gabriel Aguiar Prod
12 Earthbender Abilities done entirely with Visual Effect Graph.
This package includes:
-12 Earthbender Attacks (1 super customizable VFX Graph)
-Highly Customizable (change texture, mesh, color, animation curves, size, shader settings, timings, etc in the inspector)
-Stylized Smoke Shader
-HDRP and URP only
-Limited Mobile support (high-end mobile devices only)
-Documentation
Originally made in URP, adapted to HDRP.
Visual Effect Graph from the Package Manager is required.
Contact me for any questions (check my profile here in the asset store for contacts).
More VFX Packages:
- Unique Toon Projectiles Vol.1
- Unique AoE Magic Abilities Vol.1
- VFX Graph - Mega Pack - Vol.1
- VFX Graph - Mega Pack - Vol.2
- VFX Graph - Mega Pack - Vol.3
Socials:
YOUTUBE | TWITTER | FACEBOOK | INSTAGRAM | DISCORD
Price $10.00
Loading Screen Studio by Michsky
Major update! Direct upgrade from 1.x to 2.x is not supported. If you're using the old version, delete the LSS files/folder before upgrading.
• Easy To Use
LSS only needs a single event call to run. You can call a single line in your script or just use a button.
• Additive or Single - whichever you want!
You can easily switch between single and additive loading modes using the LSS Manager. Regardless of the selected mode, you get a clean and smooth loading screen.
• Editor Tools
Instead of changing everything one by one, use the provided editor tools to change them all in seconds. Add or change anything in Unity, no need to fiddle with code or external tools.
• Different Loading Screen Presets
You can easily assign different loading screen presets to each loading process. There are 5 different loading screen presets to get you started quickly. You can customize them or create new presets according to your needs.
• Different Loading Spinners
There are 6 different loading spinners to begin with. Spinner system is modular, so you can create new spinners or customize the current ones.
• Background Transitions
LSS supports both static and smooth random background transitions.
• Hint System
Supports both static and random hints with a fixed time option.
• Virtual Loading
If you want the loading screen to remain visible for a certain period of time despite the loading process, you can use the virtual loading feature.
• Other Goodies
Press Any Key system, laod with trigger or tag, loading callbacks and more!
If you have any questions, suggestions or feedback, please feel free to contact me by clicking here.
Website | Discord Server | Documentation | Windows Demo
Price $20.00
MEST - Messy's Easy Settings Toolkit by MessyCoder
Features
- Over a hundred ready to use settings to control the camera, graphics, quality, render settings, post processing etc, See Below:
Audio:
Volume controls
Camera:
AllowHDR
AllowMSAA
AllowDynamicResolution
Aspect
Depth
DepthTextureMode
FarClipPlane
FieldOfView
FocalLength
LensShift
NearClipPlane
OrthographicSize
Orthographic
OpaqueSortMode
SensorSize
StereoSeparation
StereoConvergence
StereoTargetEye
TargetDisplay
TransparencySortMode
UseOcclusionCulling
UsePhysicalProperties
UseJitteredProjectionMatrixForTransparentRendering
Built-in Render pipeline support for Post Processing
Custom settings support for: Bools, Strings, Floats, Integers, ScriptableObjects and custom events.
Save Load feature built in to MEST using JSON
Audio controllers for volume
Preview changes mode - turn on or off preview changes
Includes demo 3D art and GUI to help you get started
Custom: (Scriptable Object Events)
Bool
Float
Int
String
Gameplay: (Scriptable Object Events)
Bool
Float
Int
String
Graphics:
brightness
displayFPS
fullScreen
fullScreenMode
resolution
sleepTimeout
targetFrameRate
Input Binding:
InputAction (New Input System)
Bool
Float
Int
String
Input: (Scriptable Object Events)
Bool
Float
Int
String
Post Processing:
antiAliasing
enableAmbientOcclusion
enableAutoExposure
enableBloom
bloomIntensity
bloomDiffusion
enableChromaticAberration
enableColorGrading
enableDepthOfField
enableGrain
enableLensDistortion
enableMotionBlur
enableScreenSpaceReflections
enableVignette
vignetteIntensity
Quality:
anisotropicFiltering
antiAliasing
asyncUploadTimeSlice
asyncUploadBufferSize
asyncUploadPersistentBuffer
billboardsFaceCameraPosition
lodBias
masterTextureLimit
maximumLODLevel
maxQueuedFrames
particleRaycastBudget
pixelLightCount
qualityLevel
realtimeReflectionProbes
resolutionScalingFixedDPIFactor
renderPipeline
skinWeights
shadows
shadowCascades
shadowCascade2Split
shadowCascade4Split
shadowDistance
shadowmaskMode
shadowNearPlaneOffset
shadowProjection
shadowResolution
softParticles
softVegetation
streamingMipmapsActive
streamingMipmapsMemoryBudget
streamingMipmapsRenderersPerFrame
streamingMipmapsMaxLevelReduction
streamingMipmapsAddAllCameras
streamingMipmapsMaxFileIORequests
vSyncCount
Render Settings:
ambientMode
ambientSkyColor
ambientEquatorColor
ambientGroundColor
ambientIntensity
ambientLight
defaultReflectionMode
defaultReflectionResolution
flareStrength
flareFadeSpeed
fog
fogStartDistance
fogEndDistance
fogMode
fogColor
fogDensity
haloStrength
reflectionIntensity
reflectionBounces
Support & Documentation
No coding needed! Using helpful custom inspectors and the power of scriptable objects you can create any type of game menu with MEST.
SAVE & LOAD
MEST can support hundreds of different built in unity settings as well as unlimited custom settings you want to create. But dont worry about massive save files, as MEST will only save the settings you have picked for your game!
CUSTOM SETTINGS
Using the power of scriptable object events, MEST gives you the ability to create any type of custom setting!
NEW INPUT SYSTEM REBINDING
Using the New Input System is a lot easier with MEST. Now with only a few clicks of your mouse you can have input rebinding, with save & load.
OLD INPUT SYSTEM REBINDING
With MEST, the scriptable object events system allows you to already support the old input system for input rebinding! There is no current quick out of the box support in the same way as the New Input system, but support for Rewired is coming soon!
AUDIO SETTINGS
Control the volume of multiple audio groups using the handy scriptable object audio controller.
MORE THAN SETTINGS
Actually MEST is more than just a settings kit, you can create any type of game menu as well as so many great core tools to help you make any game:
- Scene loader
- Custom Splash screen tools
- UI Fader to animate your UI without needing dotween
- Helpful events to subscribe to
- ScriptableObject events system
- and so much more...
MEST can support anything you throw at it (until it explodes).
Coming soon - official HDRP & URP support:
The only reason we have not included HDRP and URP support in the description is because we need to finish the demo scenes and documentation for them! But do not worry, if you need these urgently, you can add these yourselves.
Free ART!
Includes amazing 3D models from Reversed Interactive
x17 3D model prefabs from the new ReversedInt HEX series
Custom water shader made using Amplify
Messy Scripts to animate clouds - looks pretty
Custom Messy UI Art
x26 UI simple Messy textures for your GUI
x2 cute mouse pointers
Kenney UI & Icons : Amazing CC0 artwork from Kenney.nl
Helpful Links
www.facebook.com/TheMessyCoder
Shoutouts
Thanks to many many people for all their help, including:
Price $29.99
Autumn Forest by Modelsforyou
Number of textures: 22
Texture dimensions:
1024x2048
2048x2048
2048x4096
Polygon count of From 4080 to 25584
Minimum polygon count :4080
Maximum polygon count : 25584
Number of meshes/prefabs:34
Rigging: No
UV mapping: Yes
LOD information yes
Types of materials and texture maps :PBR
unique realistic African trees bushes and grass NO LANDSCAPE
Price $15.00
Sea Animals / 12 Meshes by PackDev
Features included:
-Meshes (Props & Environment)
12 meshes total 12 Prefabs
Average poly count:
3426 tris per mesh
-Textures ( 2048 - 4096 )
Number of Textures: 58
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 15
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is an environment package made in a stylized PBR pipeline, well suited for both quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $39.99
VFX Graph - Slashes - Vol. 1 by Gabriel Aguiar Prod
12 Slashes done entirely with Visual Effect Graph.
This package includes:
-12 Slashes (2 customizable VFX Graphs)
-Very Highly Customizable (change texture, mesh, color, animation curves, size, shader settings, timings, etc in the inspector)
-Custom Shaders
-HDRP and URP only
-Limited Mobile support (high-end mobile devices only)
-Documentation
Originally made in URP, adapted to HDRP.
Visual Effect Graph from the Package Manager is required.
Contact me for any questions (check my profile here in the asset store for contacts).
More VFX Packages:
- Unique Toon Projectiles Vol.1
- Unique AoE Magic Abilities Vol.1
- VFX Graph - Mega Pack - Vol.1
- VFX Graph - Mega Pack - Vol.2
- VFX Graph - Mega Pack - Vol.3
Socials:
YOUTUBE | TWITTER | FACEBOOK | INSTAGRAM | DISCORD
Price $10.00
Modular Radio Tower / 26 Assets by PackDev
Features included:
-Meshes (Props & Environment)
26 meshes total 26 Prefabs
Average poly count:
2987 tris per mesh
-Textures ( 4096 - 4096 )
Number of Textures: 108
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 26
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is an environment package made in a stylized PBR pipeline, well suited for both quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $29.99
Broken To Pieces by Ruud
- File type: WAV file
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Stereo
- BPM: 65
- Key: E Min
- Duration: 04:11
"Broken To Pieces" is a mesmerizing and ethereal ambient track, featuring hypnotic and dreamy atmospheric elements. Its reflective and melancholic tone is both passionate and intimate, making it perfect for filmscores, documentaries, and meditation. The track's soothing and serene feel creates a magical and mystical atmosphere, transporting listeners to a peaceful and beautiful state of mind.
If you're looking for custom and exclusive music for your project, please contact me at info@mytonmusic.com
Price $15.00
Magic Puzzle VFX by Blue Thunder VFX
Features:
- Tiny fireworks
- Birds
- Real Fireworks
- Puzzle and Casual FX
- Puzzle Water
- Teleport
- Sparkles
- Small Fireworks
- Stars
- Wind
- Bonus
- Butterflies
- Water
- Explosion (Text)
- 150+ Handpainted textures
- Texture sizes up to 1024x1024
- 200+ Particle Effects
- Interactive demo project
Perfect Effects:
- Tiny fireworks
- Birds
- Real Fireworks
- Puzzle and Casual FX
- Puzzle Water
- Teleport
- Sparkles
- Small Fireworks
- Stars
- Wind
- Bonus
- Butterflies
- Water
- Explosion (Text)
Price $70.00
Woodman: Animated Character by Nonsum Games
Number of textures: 1
Texture Dimension: 2048x2048
Triangle count: Woodman (15340 Triangles), Axe (284 Triangles)
Number of meshes: 18 (Woodman) + 1 (Axe)
Rigging: Yes
Animation count: 13
Animation List
Attack 1
Attack 2
Attack 3
Attack 4
Base
Base_Idle
Idle
Ulti
Take hit_Low
Take hit_Mid
Take hit_High
Win
Lose
Woodman is a ready-to-use stylized and polished 3D Character for your RPG/Hybridcasual games.
The facial rigging system allows you to create countless facial expressions in the best animation standards.
This pack consists of a Generic Rigging with 13 custom animations and a Humanoid Rigging (compatible with Mixamo Animations) that could be used in various Unity projects: MOBAs, Runners, Platformers and Animated Movies etc.
Animation List
Attack 1
Attack 2
Attack 3
Attack 4
Base
Base_Idle
Idle
Ulti
Take hit_Low
Take hit_Mid
Take hit_High
Win
Lose
Price $49.99
Electric Fence Tool by Ben W Wilson
-Each material has a 4K base color, normal, roughness, metallic and ambient occlusion texture.
-VFX Graph textures include a simple spark texture and a flipbook smoke texture.
-1 prefab containing the spark VFX Graph.
-UV mapped to a single trim sheet.
-5 LOD levels ranging from 0-culled.
Customizable:
-Curve; draw a curve of your own creation and the fence will proceedurally generate along it.
-Reverse; change the front facing direction of the fence.
-Closed; alter whether the first and last points of your curve are bridged.
-Color; green or black.
-Number of sparks; 0 - infinite.
-Blend material; the bottom of the pillars and low bars have a mask blend with a default dirt material, this can be changed (or removed entirely) to a material of your choice inside each colors shader.
Price $109.99
Free Survival Horror Game Music by Adam Simoes
- Digital Delivery Only
- 5 tracks
- 48 kHz, 24 bit audio files
- Stereo
- Wav format
- Loopable version
The Free Survival Horror is a short selection of ambient textures, loops and scares designed to create a tense atmosphere and fear in horror games.
The Free Horror package features 5 unique tracks for horror survival games :
- 2 loopable ambiances, with different degrees of tension
- 1 scare, ideal for jump sacres
- 1 musical cue for in-game imersion, a creepy music box
- 1 unique soundtrack theme
This package is free preview of the Total Survival Horror Game Music.
Price $0.00