ZT Dialogue: Node-Based Dialogue System by Zetan Studio
Feature: This is a node-based dialogue system plugin, can be used to build game story dialogue
Supported platforms: All platforms
Supported OS: All OS
Documentation: Package built-in
Try it: Demo
In this plugin you can:
● Use a graphical editor to edit dialogues, and you can undo and redo the actions you have made;
● Use sentence nodes to set up the speech contents, and the typing animation speed, you can choose to display the portrait of the interlocutor in the dialogue, and play the voice🎙️ corresponding to each sentence;
● Use decorator nodes to implement functions such as bolding the option title text or color them with random colors;
● Use condition nodes to implement functions such as hiding some options or switching different next sentences according to conditions, etc.;
● Use block nodes to implement functions such as clicking an option and switching to the next sentence only when conditions are met;
● use recursive nodes to return to the specified sentence in the dialogue;
● Use external-options nodes to mess up the order of options, easily construct Q&A dialogues;
● Use other-dialogue nodes to insert a sub-dialogue into the current dialogue, and return to the original dialogue when the sub-dialogue ends;
● Use dialogue events to trigger specific events before or after some sentences are spoken, which can be used to implement functions such as mirroring and playing character actions;
● Use the built-in saving💾 system to save and load the dialogue progress, and even game progress if you want;
● Use the built-in UI window framework to build the game UI;
● Use the list-based interaction system to interact, just like "Genshin Impact";
● Insert the strings called "keyword ID" into the dialogue text, and they will be converted into their corresponding names;
● Implement the multi-language switching function of the game text, and directly edit the translations in the form of a table in Unity, or import the translations from Excel file;
● Easily extend the node type to implement the desired node function⌨️
● Easily extend the built-in dialogue window, such as use its option list as a quest list to show quests.
All codes of this plugin are in the form of ".cs" files instead of ".dll", so you can modify everything as you want, and they are also very simple, you can even make this plugin yourself if you spend some time, I just make it in advance for you😄
(Some contents are translated by machine.)
Price $9.99
N3D-Tools by NarberalTools
N3D-Tools placed in Window->Tools->N3D-Tools.
Texture must be in sRGB and Default texture type mode for PostProcess AA tool.
Tools included in the asset:
- Pack RGBA
- Unpack RGBA
- SSS LUT Generator
- Height To Normal
- PostProcess AA(SuperSampling8x, Gaussain8x, SimpleAA, NoiseReduction)
N3D-Tools allows you:
- Create LUT texture for Pre-Integrated SubSurface Scattering shaders
- Do channel packing for URP/HDRP workflow or for other workflows
- Unpack channels from texture
- Generate Normal from Height Map
- AntiAliase any texture with filters in PostProcess AA tool(SuperSampling8x, Gaussian8x, SimpleAA, NoiseDenoiser)
Price $4.99
Ai.Fy - Text To Image by AiKodex
No sign up, No API Keys, no recurring payments, no subscription fees, no additional costs, no restrictions, just one-click easy to use unlimited inferences on our model.
Ai-Fy contains neural network models and libraries that are capable of image generation through text, or images to enhanced images using AI and deep learning.
You can create an unlimited number of images/textures in Edit Mode or Play Mode (runtime) inside the Unity Editor. This asset has a one-click, beginner friendly GUI and does not require any coding to use.
Please note: All the artwork you see in the documentation and the screenshots above is AI generated.
Please check out the forum page for the latest developments and discussion related to this asset. We are researching and adding more functionality continuously. Your support is appreciated.
Website and Support | Documentation | Forum Page
Website : https://www.aikodex.com/
Pipelines Supported: Standard, HDRP, URP and SRP. (All)
Additional Features and Applications:
🖼️ Text to Image Converter: The desired image/texture should be described, and the results can be obtained within seconds through a single click, utilizing fast and efficient inference.
Examples for concept design:
● Interior design, open plan, kitchen and living room, modular furniture with cotton textiles, wooden floor, high ceiling, large steel windows viewing a city
● Octane rendered character portrait of mitsurugi, 3D, octane render, depth of field, concept art, vibrant colors, glow, trending on artstation, ultra high detail, ultra realistic, cinematic lighting, focused, 8k
● A highly detailed epic cinematic concept art an alien pyramid landscape , art station, landscape, concept art, illustration, highly detailed artwork cinematic, hyper realistic painting
Examples for Texture Design:
● Concrete texture, dry wall, broken wall, seamless texture, white wall colour with dirt marks, seam less
● Wooden texture, wood tile, mahgony flooring, oak, seamless texture
🦾 Rough Sketches into textures or icons: Convert a sketch into stunning and stylized game art using the Match Image Feedback Loop which is an image to enhanced image converter.
🕋 Creation of Materials: You can use the normal map and specular/smoothness map generators to add additional details to your material without an external 3D software.
🏝 Re-Texture and Re-Master games: Bulk replace / re-hash textures with this tool and create normal maps or upscaled resolution textures using the batch mode feature.
🧥 Create Backgrounds and Characters for Visual Novel Games: This asset can help create visual novel artwork without you hiring a 3D artist. Just put in a text prompt and let Ai.Fy take it over to generate art.
⛷ Concept Art images / Reference Images: Up to 20 images of concept designs can be generated in one click.
📈 Upscale Game Textures: The asset offers the ability to upscale low-resolution textures to 4K textures, providing users with enhanced texture visuals. Using the barracuda inference python library, this tool can improve the overall quality of textures by bringing out details that may have been lost in low-resolution versions. With the assets efficient and user-friendly interface, users can quickly and easily upgrade their visuals with high-definition textures in a click.
📄 Editor Script: The Editor Script displays all the options neatly in one panel. There is a batch mode as well as a list of all the settings you can choose from in the editor. The editor also has a list view of all the maps you generate with the post processing settings automatically in a single click.
Keeping it all in the editor: Keeping all assets in one workspace inside the Editor and having to switch to fewer services can have several benefits, such as:
- Improved Efficiency: When all assets are located in one workspace, it becomes easier to access and manage them. Users do not have to spend time switching between different services or applications, which can be time-consuming and lead to a loss of productivity.
- Streamlined Workflow: Having all assets in one workspace can help create a more streamlined workflow. This is because users can easily move between different assets, such as code files, images, and documents, without having to navigate between different services. This can help to speed up the development process and make it more efficient.
- Reduced Complexity: Using fewer services can help to reduce the complexity of the development process.
The AI models that come with this asset are:
- SRGANs
1) Light Weight Super Resolution Generative Adversarial Network - Local Python Inference
2) Heavy Weight Super Resolution Generative Adversarial Network - Local Python Inference
- Depth Estimation Model for AI Depth and Displacement Maps - Server Inference
- Text to Image Diffusion Model - Server Inference
Dependencies:
This tool requires the Barracuda package from the package manager and an active internet connection for some features.
Please check out the documentation for an in-depth explanation and working of the asset.
Price $40.00
PBR FPS Weapons - Pack 1 Complete Bundle by 49Wares
A bundle which includes all 7 PBR FPS weapon packs from Pack - 1.
Regular Price 140$
Bundle Price 105$ (🤑 Save 25% on top of the current price 🤑)
These packs are containing 18 high detail, triple-a quality FPS models without animations.
The models consist of several parts, so animating is quick and easy.
The models have highly detailed 4K PBR textures.
A simple conversion for URP or HDRP is possible.
The perfect choice for first person shooter.
Triple A models and textures.
After purchasing this bundle, visit each package listed below, and you will be able to get them for free.
All of our PBR FPS assets from this series: https://assetstore.unity.com/lists/pbr-first-person-shooter-9071700807683
For questions contact us on Discord: https://discord.gg/qzz2DrU9nV
Price $105.00
PBR Machine Pistols - Pack 1 by 49Wares
Number of textures: 8 + 4 (empty bullet shell)
Types of textures: Albedo, Normalmap, Metallic, Occlusion
Texture dimensions: 4096x4096, 512x512 (empty bullet shell)
Vertexcount of Mp1: 15.350
Triangle count of Mp1: 20.822
Vertexcount of Mp2: 15.439
Triangle count of Mp2: 19.743
Number of meshes/prefabs: 4
PBR: Yes
LOD: No
Animated: No
This package contains 2 high quality machine pistol models without animations.
The models consist of several parts, so animating is quick and easy.
The models have highly detailed 4K PBR textures.
A simple conversion for URP or HDRP is possible.
The perfect choice for first person shooters.
Triple-A models and textures.
All of our PBR FPS assets from this series: https://assetstore.unity.com/lists/pbr-first-person-shooter-9071700807683
For questions contact us on Discord: https://discord.gg/qzz2DrU9nV
Price $20.00
PBR Shotguns - Pack 1 by 49Wares
Number of textures: 8 + 4 (empty bullet shell)
Types of textures: Albedo, Normalmap, Metallic, Occlusion
Texture dimensions: 4096x4096, 512x512 (empty bullet shell)
Vertex count of Shotgun1: 8.974
Triangle count of Shotgun1: 10.809
Vertex count of Shotgun2: 10.565
Triangle count of Shotgun2: 14.351
Number of meshes/prefabs: 4
PBR: Yes
LOD: No
Animated: No
This package contains 2 high quality shotgun models without animations.
The models consist of several parts, so animating is quick and easy.
The models have highly detailed 4K PBR textures.
A simple conversion for URP or HDRP is possible.
The perfect choice for first person shooters.
Triple-A models and textures.
All of our PBR FPS assets from this series: https://assetstore.unity.com/lists/pbr-first-person-shooter-9071700807683
For questions contact us on Discord: https://discord.gg/qzz2DrU9nV
Price $20.00
Antique Desk With Miscellaneous by Kirhl
Number of textures - 48
Texture sizes - 2048x2048 px
Polygon count of Desk - 1670
Polygon count of Chair - 1700
Polygon count of Typewrite - 7382
Polygon count of Casket - 287
Polygon count of Lamp - 1672
Polygon count of Globe - 987
Polygon count of Hourglass - 2431
Polygon count of Clock - 2619
Polygon count of Whiskey_bottle - 382
Polygon count of Whiskey_glass - 264
Polygon count of Papers - 8-30
Polygon count of Books - 36-57
Number of meshes/prefabs - 27/27
Rigging: No
UV mapping: Yes
Types of materials and texture maps - PBR
Pack of twenty seven detailed PBR 3d models of antique chair and desk with the miscellaneous. These models can be used as the props or parts of environment in an FPS game / third-person game - such as a shooter, RPG, etc. The pack includes the following 3D models - table, chair, hourglass, typewrite, clock, globe, casket, lamp, whiskey bootle and glass, nine books and various papers.
Price $20.00
Voxa Stylized Nature Pack by Voxa Art
Features:
- 25 Various Standart Tree
- 25 Various Palm Tree
- 5 Various Bamboo Tree
- 15 Various Bush
- 15 Various Leaf
- 5 Various Palm Leaf
- 12 Various Flower
- 5 Various Mushroom
- 21 Various Rock
- 10 Various Small Rock
- 20 Various Grass
- Customizable Materials
- Customizable Colors
- Customizable Shader Settings
- Bonus: Leaf Particle and Skybox
Number of textures: 109
Number of materials: 93
Minimum polygon count: 50
Maximum polygon count: 36k
Number of meshes/prefabs: 141
UV mapping: Yes
Get epic environmental models for your own game with this uniquely ghibli style, stylized pack.
- Optimized and low polygon models.
- Customizable Special Toon Shader.
- Customizable colors.
- Customizable materials.
- 2 Types of vegetation. (Standart & Tropical)
Price $15.99
PIXEL ART FRUIT COLLECTION by Blue Rain Asset Store
This collection includes 20 different 16x16 Fruit Items, each with 20 color palettes and simple animation.
This item p[ack includes...
. Apple
. Banana
. Orange/ Grapefruit
. Cherries
. Water Melon
. Strawberry
. Kiwi
. Pear
. Lemon/ Lime
. Pine Apple
. Mangos
. Dragon Fruit
. Grapes
. Raspberry
. Peach
. Coconut
. Cloudberry
. Durian
. Musa acuminata Banana
. Blueberries
Price $4.99
PIXEL ART FAST FOOD COLLECTION by Blue Rain Asset Store
This collection includes 20 different Fast Food items, each with 20 color palettes and simple animation.
This item p[ack includes...
. Salad
. Smoothie
. Lasagna
. Shish Kabo
. Fries
. Bacon and Eggs
. Chicken Wing
. Hot Dog
. RIbs
. Hamburger
. Omlet
. Bagel Sandwich
. Barito
. Steak
. Chicken
. Pizza
. Taco
. Chicken Fillet
. Porkchop
. Roast
Price $4.99
Pack of 33 voxel transport models by Golden Raven Studio
- 33 low-poly models (average ~ 850 triangles)
- texture models size (1024x1024)
- models with separate wheels and blades
- models are optimized as much as possible, so these models are also suitable for mobile games
- UV mapping available
- No animations on models
Important!!! The color of the models cannot be directly changed, but if you need to change the color, there are files for another application with the .vox extension in the set for this, where you can make the changes you need
This project consists of 33 models.
These models will fit very well in your project.
It consists of:
7 cars,
4 trains,
1 helicopter
1 tank
3 trucks,
2 vans and other models.
The project contains .vox files, with their help in the MagicaVoxel program you can, if necessary, change the model data as you need.
All models are saved by prefabs so you can easily use them.
Feel free to contact me if you have any questions :)
Price $6.00
Toon Effects Maker URP - Anime & Cartoon FX by ARTnGAME
Features exclusive to the URP version
- Dynamic multilayered anime Orb effects
- Shader based tordado effects
- Dynamic particle based tornado system
- Ground cracks with stencil based opening of ground mesh, using two methods for versatility
- Toon style lighting based on spherical meshes intersecfion with geometry using a stencil system.
- Procedural point to point lightning arc system with arc path control points for fine tuning.
- Lightning strike effects with two methods
- Mesh dissolve effect on dynamically defined radius.
- Toon waterfall effect
- Dynamic ground burn effect
- Atomic bomb blast effect
The system requires the Visual Effect Graph for some of the new URP effects, which is available through the Unity Package Manager.
Some of the more advanced effects involving the stencil buffer, like the ground cracks, are only compatible with the URP Forward rendering path. Also they require a specific state of the stencil buffer, thus must be used with care depending on how other systems use the stencil buffer in the scene.
Features in both Standard Pipeline and URP version:
- Effect Maker, for the easy creation of effects, using the extensive included library to copy properties from, the scaling of particle speed & size and the addition of dynamic light, text and sound features.
- Projectile system, for automatic handling of physics, collisions and impact effects spawn
- Toon Ocean, an advanced procedural ocean creation module, with complete scripted control over the time of day coloration, weather conditions and wave shape & speed. Shader based for maximum performance.
- Sprite Sheet generator, for the easy and automated creation of sprite sheets from any object in the scene.
- Motion recorder, for recording paths and playing back at run time, with multiple path combination possibilities.
- Aura system, with ground conformation and advanced particle control for radial emission and rotation.
- Particle Icons system, for multiple possibilities on the rotation & control of particle icons.
- Toon Particle Shaders, special shaders that can give particles a toon like appearance and borders.
- Beam system, with reflection handling.
- Procedural dome shields, with impact ripples.
- Extensive library with more than 200 pre-made effects, ready to use or to copy properties from.
Toon Effects Maker URP is a complete framework that allows the easy & creative composition of new effects in Unity. The system is compatible with Shuriken and all Unity platforms in URP pipeline.
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Toon Effects Maker URP can be upgraded to Sky Master UTLIMATE for $29 and Sky Master UTLIMATE also upgrades to all other major ARTnGAME assets from $9 to $59.
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Multiple advanced tools allow the creation of sprite sheets from any animated item, motion recording and playback, advanced aura effects & dynamic control, easy exchange of individual properties between particles or inherit from the 200+ effects library & much more.
A complete Toon Ocean system is also included, that allows the easy creation of stunning dynamic oceans or water, ice or lava.
The framework is written in C# code and the source code is provided.
Videos
Effect creation guide | Fire effects
Water effects | Nature, Air & Other effects
If you have any requests for new features or feedback, please visit the Unity forum thread.
For support, contact me via [Facebook] [E-mail] or in the ARTnGame Discord Channel
More info on the official website
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For tutorials & latest information, visit the ARTnGame forum.
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The Asset supports the URP pipeline. The asset has been developed and tested in Unity 2021.3 LTS, in Windows with DX11. Has not been tested in VR, Mobile, Consoles, WebGL, Linux.
Price $49.00
VFX Graph - Level Up Effects - Vol. 1 by Gabriel Aguiar Prod
6 Level Up Effects for Skinned Mesh Renderer done entirely with Visual Effect Graph.
This package includes:
-6 Level Up Effectss (2 customizable VFX Graph)
-Glow Shader
-HDRP and URP only
-Limited Mobile support (high-end mobile devices only)
-Documentation
Originally made in URP, adapted to HDRP.
Visual Effect Graph from the Package Manager is required.
Contact me for any questions (check my profile here in the asset store for contacts).
More VFX Packages:
- Unique Toon Projectiles Vol.1
- Unique AoE Magic Abilities Vol.1
- VFX Graph - Mega Pack - Vol.1
- VFX Graph - Mega Pack - Vol.2
- VFX Graph - Mega Pack - Vol.3
Socials:
YOUTUBE | TWITTER | FACEBOOK | INSTAGRAM | DISCORD
Price $10.00
Stylized Flower, Bush And Grass Pack by Oppenpen
Number of textures:10
Polygon count
[Tall bush]verts:184 / tris:120
[Short bush]114 / 76
[Sharp weed]77 / 55
[Sharp weed2]90 / 66
[Sharp weed3]90 / 66
[Round leaf weed]48 / 36
[Spherical bush]400 / 200
[White flower 1 flower]31 / 37
[White flower 2 flower]46 / 54
[Cosmos 1 flower]17 / 10
[Cosmos 2 flower]46 / 32
[Cosmos 4 flower]86 / 60
[Pinkladies 4 flowers]86 / 60
[Pinkladies 1 flower]21 / 14
[Bell-like flower]84 / 86
[Morning flower]131 / 121
Number of meshes:16
Rigging: No
Animation count:0
UV mapping: Yes
LOD:No
Texture maps:Only color textures are included. Normal, roughness, or others are not used.
2 bushes
1 spherical bush
3 sharp weeds
1 round leaf weed
9 flowers
A simple shader created with ShaderGraph are included.
This package is suitable for third person, first person, mobile games, and other 3D games.
Price $4.99
LowPoly Weapons! by Onat0
Number of textures : 1
Texture dimensions : 512x512
Polygon count of:
- Rifle_1: 2.896 Tris
- Rifle_2: 1.343 Tris
- Rifle_3: 2.608 Tris
- SubMachineGun_1: 1.285 Tris
- SubMachineGun_2: 3.246 Tris
- SubMachineGun_3: 3.075 Tris
- SubMachineGun_4: 2.818 Tris
- SubMachineGun_5: 1.958 Tris
- SniperRifle_1: 2.958 Tris
- SniperRifle_2: 2.814 Tris
- Shotgun_1: 1.360 Tris
- Shotgun_2: 2.680 Tris
- Grenade Launcher: 1.598 Tris
- Pistol: 1.564 Tris
- Knife: 460 Tris
- ShellBullet: 360 Tris
- RifleBullet: 500 Tris
- PistolBullet: 416 Tris
Minimum polygon count: 360 Tris
Maximum polygon count: 3.246 Tris
Number of meshes/prefabs: 18 Meshes/Prefabs
Rigging: No
Animation count: 0
UV mapping: Yes
-Key Features-
- Total 18 Meshes
- 3 Rifle
- 5 SubMachineGun
- 2 SniperRifle
- 2 Shotgun
- 1 Grenade Launcher
- 1 Pistol
- 1 Knife
- 3 Bullets
- 1 Texture
- 1 Material
-Asset Includes-
- Rifle_1,
- Rifle_2,
- Rifle_3,
- SubMachineGun_1,
- SubMachineGun_2,
- SubMachineGun_3
- SubMachineGun_4
- SubMachineGun_5
- SniperRifle_1
- SniperRifle_2
- Shotgun_1
- Shotgun_2
- Grenade Launcher
- Pistol
- Knife
- ShellBullet
- RifleBullet
- PistolBullet
Price $4.99
Auditorium 03 by Edit Point
3D model of Auditorium 03 for virtual reality, Augmented reality And Games.
SUBDIVISION LEVEL:
Polygon Count: 32292
Tringle Count: 65882
Verts Count: 38644
RESOLUTION OF THE TEXTURES:
DIFFUSE MAP:512X 512 1024X1024(seamless)
SPECULAR MAP: 512X 512 1024X1024(seamless)
NORMAL MAP:512X 512 1024X1024(seamless)
LIGHT BAKED MAP:4096 X 4096
TOTAL NUMBER OF TEXTURES USED: 34
FEATURES:
1) Baked textures are 4k in PNG size format.
2) Parts are correctly named, and grouped with a textures name, so It can be easy to find with a Mesh name.
3) Low Poly modelling with proper UV unwrapped, no overlapping.
4) Previews are real-time rendering light-baked versions from Unity.
5) Default textures are seamless(Diffuse, Normal, Specular Map) and can use for lightmap baking as per your environment. As per your requirement, you can reduce textures size in JPEG format.
6) Every model has been checked with the appropriate software.
7)Model does not include any HDRP, Walkthrough, camera post-processing effect, or post-production plugin.
8)Lightmap is done by Bakery-GPU Ligthmapper(Not included only lightmap provided).
9)Bakery Lights included for light baking for the addition of any props or character(Required Bakery-GPU light mapper which is sold separately by Mr.F)
10)Feel Free to Contact me, I can Provide Step by Step Guidelines with a Screenshot For Bakery GPU Startup In the scene
11)For Baking a new Light Map, You can delete My Bakey Folders and Import an Updated Bakery Package Or replace it With an Old one
12)Light Probes included.
13)Play your video on the screen.
14)Player setting (Color Space) Linear for same colour saturation output.
Price $53.00
Corporate and Technology Music - Vol.1 by EG Interactive Audio Creator
- Files count: 16 x 2 (wav y ogg)
- Package size: 969MB of WAV files + 52MB of Ogg files
- Total recording time: 54 minutes 40 seconds
- Loseless files format: PCM WAV 24 bit 48 kHz stereo.
- Loopeable: Yes
- Track list.
This package contains 16 music compositions of technological and corporate environments. Professional compositions for your project. Loopable. Synthesizers, drums, percussion, guitars, pianos, environments, pads, atmospheres...
Price $4.99
USF - Spacecraft Carrier by CGPitbull
_Textures included (Tiff):
_PBR Materials (see previews)
_1 Albedo / Diffuse map 4096x4096
_1 Normal map 4096x4096
_1 Glow (Emission) map 4096x4096
_1 Roughness map 4096x4096
_1 Metallic map 4096x4096
_1 AO map 4096x4096
Weapons have 2048x2048 maps.
Included 1 - 4096x4096 PSD file, you can customize colors, add your own logos, remove or add dirts & more. The previews images was done with Marmoset Toolbag.
The materials can be upgraded to URP or HDRP materials, with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
This Original package contains one USF - Spacecraft Carrier (United Space Federation). This design is my own concept, does not repeat any existing work. You can use it without a doubt about copyright.
!!!Due to its polycount this model is not recommended for smartphone video games or smartphone APPs!!!. Poly count: Polys/93.776 - Verts/99.450 - Tris/177.701 With no weapons added, with weapons: Tris/200.669
To discover more CGPitbull models, please check my Asset Store publisher page
Set of one SF Spacecraft. This model include separate weapons, Hangar to park your Starfighters, (No interior included), see previews, No LOD or FX. Check all previews, descriptions and video for full details before buying.
Price $58.00
Epic Music Pack Vol. 1 by Wolfgang Woehrle
Tracklist:
War Storm
Dark Suspense Hybrid Trailer
Storm The Fortress
King of Hearts
Eterneum
The Evil Awakens
Higher Than All Mountains
The Best of All
Last Of The Light
Global Shutdown
Wake Up Your Dark Soul
The Vast Land Of The Wolves
Cinematic Upgrade
Thousand Miles From Home
Vikings Crossing Our Border
Strive For Endless Glory
Dragonland
Excel Them All
Empire Of Dark Souls
The Global Change
Pure Strength
Firestorm
Last Transformation
Forest Morning
Natural Distinct
Strange World
Hard Times
Deep Dreams
Total Damage
Crime Investigation
Supernova
Self Determination
Over The Top
World At Crossroads
Colossus
Have Faith In Yourself
Strong Trailer
Epic Mountains
Trailer Nights
Eternity
Final Goal
Full Emotion
The World In Your Hands
The Last Momentum
Your Best Day
The Most Important Step
Big Steps
Upgrade
Good Ending
One Step Further
Number of Audio Wavs (individual tracks): 50
Number of Audio Wavs (with edits): 135
Sample rate / bit rate: 44,100 Hz / 16 bit
Loopable:
Some tracks have loopable edits, but most do not.
50 individual high-quality orchestral hybrid music tracks with edits.
Perfect for action games, fps games, gaming soundtrack, cinematic trailers, background music for video games and many more.
Ideal for passionate game developers, YouTubers, video editors and cinematic trailer projects.
Price $89.99