Unique Fantasy Magic Collection by Marvyra
- 6 categories, Fire, Water, Thunder, Earth, Dark and Light.
- 45 icons in each.
- 270 in total.
- 2 frames, gold and silver.
- Format: PNG
- Sprite sheets
There are 6 elements with 45 spell icons each. Fire, Water, Thunder, Earth, Dark and Light. You also get 2 frames, a gold and silver frame. Usuable for any fantasy game/project needing magical spells! ✨
Price $15.00
Unique Nature Scenery by Marvyra
- 262 pieces in total!
- 36 tree variants, 18 big and 18 small. (There's also withered, stumps and with different recolors for seasons like autumn and snow.)
- 13 rock variants.
- 15 bush variants.
- 8 flower variants.
- 9 mushroom variants.
- 7 bone variants.
- 5 snow piles.
- Format: PNG
- Size: 24x24 to 128x128, from small stumps to trees, sizes vary.
- Sprite sheets.
Here you get a variety of simple nature objects to use in environments in your games/projects. Just plopp them into the ground and voilá, now you have a tree on your grass! Or perhaps some stones? Maybe a mushroom or a flower. You decide!
Price $8.00
Unique Fantasy Spell Scrolls by Marvyra
- 300 unique spell scrolls.
- 8 types of elements, Poison, Fire, Thunder, Dark, Ice, Earth, Light and Necrotic.
- 2 scroll frames.
- Sprite sheets
- Format: PNG
- Size: 38x50
Sheets of papper covered with magical sigils and incantations, wizards of any kind need these on their adventures! 300 scrolls of magic of varying elements, Poison, Fire, Thunder, Dark, Ice, Earth, Light and Necrotic.
Price $12.00
Dragon low-poly by Dorlak_1989
Number of textures 13
Texture dimensions 4096x4096
Polygon count 15 547
Number of meshes/prefabs 3
Rigging: Yes
Animation count 14
UV mapping: Yes
Dragon game-ready 3d model.
The model includes 4k PBR 3 textures set.
14 unique animations
Video: https://youtu.be/gfhwQPOIMww
total 8 268 triangles, 15 547 vertex
Price $24.99
Chess n Checkers Pack Corcore by CorCore Art
Includes
6 boards prefabs
24 chess pieces prefabs
8 checkers pawns prefabs
boards size 2048x2048px
checkers pawns atlas size 794x397px
chess pieces atlas size 1191x1474px
Chess n Checkers Pack Corcore includes the following prefabs:
6 type of Boards
4 sets of chess pieces (pawn, bishop, knight, rook, queen, and king) set (24 total)
4 sets type of checker pawns (single,double) (8 total)
Price $4.99
Stylized Santa Character by Focree
Santa Stylized
Rigged character - Mixamo ready
- No animations
- Demo scene Built-in, URP
Santa 31440 triangles
Lolipop Sword 744 triangles
Pumpkin Boss
Number of textures = 10
Texture dimensions = 4096x4096
UV mapping: Yes/No = Yes
LOD information = No
Types of materials and texture maps = Built-in, URP materials (PBR Textures)
Animation count = no
Animation type list = no
Built-IN URP / SRP
Our materials are packaged for Built-in and URP
Yours faithfully,
Focree !
For any questions or comments contact us via
Focree@gmail.com
This is a stylized New Year's Santa character, this character has 4 colors, added bones for the eyes, and no mouth bones. This character can be used as a boss in your game or a quest character. Also in this package there is Santa's weapon "Lollipop"
The skeleton from Rigify.
Attention!
Rig is included, animation are not includet suitable for any humanoid animations on asset store or mixamo.com or any other humanoid animations!
Price $29.99
Alien Ship Pack by PolyCliff
Number of textures 1
rigging No
UV Mapping Yes
Lods Info No lods included
Number of Meshes Prefab 30
Animation No
Maximum Polygons 5 to 10k
This is Alien ships Pack from poly cliff you will get lot of small robots and big space ships in this pack there is lot of other stuffs from poly cliff you can check them as well
use this for your sci fi game
Price $17.00
Magic Spell Icons Pack3 by AI game icons
- Resolution: 512x512px
- Number of Files: 500
- Format: PNG
- This pack consists of 500 magic spell icons in 5 categories.
Earth (100 icons)
Nature (100 icons)
Debuff (100 icons)
Buff (100 icons)
Cold (100 icons)
- These assets are created with AI and fixed with photoshop.
- All icons are 512x512px in PNG format.
Price $19.99
Security Bot Level 2 by Glenn Price
2 Meshes (UV mapped)
securityBot_L2.fbx
securityBot_L2_lo.fbx
SB2_cartridge.fbx
SB2_magazine.fbx
Levels of Detail
securityBot_L2.fbx (4 lods)
LOD0 13,840 tris
LOD1 7,594 tris
LOD2 3,942 tris
LOD3 2,092 tris
securityBot_L2_lo (3 lods)
LOD0 7,594 tris
LOD1 3,942 tris
LOD2 2,092 tris
LB2_magazine.fbx (4 LODs)
LOD0 268 tris
LOD1 60 tris
LOD2 36 tris
LOD3 12 tris
19 Prefabs
3 color variants
3 damaged color variants
3 lo color variants
3 lo damaged color variants
1 magazine
1 cartridge
5 particle effects
17 Standard PBR Materials
3 color variants (7 materials)
3 damaged color variants (6 materials)
1 place holder material for decal, or logo
4 particle materials
31 Textures
11 2048 x 2048 color maps
4 2048 x 2048 normal maps
4 2048 x 2048 ambient occlusion maps
4 2048 x 2048 metalic maps
2 2048 x 2048 emmision maps
2 512 x 512 particle map
1 1024 x 1024 decal color map
1 1024 x 1024 decal normal map
1 1024 x 1024 metalic map
Animations
Animations use Unity's generic rig
21 animations with root motion "_RM"
20 animations that require scripting for motion "_legacy"
6 in-place animations eg. idle
Security Bot Level 2 is a beefed up version of level one, with dual machine guns, and moves on a single wheel while on the ground. In flying mode it uses two powerful thrusters. There are three color variants, and a higher, and lower, poly version.
Price $24.99
Security Bot by Glenn Price
2 Meshes (UV mapped)
secBot_l1.fbx
secBot_l1_lo.fbx
Levels of Detail
secBot_l1.fbx (4 lods)
- LOD0 12,334 tris
- LOD1 6,326 tris
- LOD2 2,840 tris
- LOD3 1,462 tris
secBot_l1_lo (3 lods)
- LOD0 6,326 tris
- LOD1 2,840 tris
- LOD2 1,462 tris
16 Standard PBR Materials
3 color variants (7 materials)
3 damaged color variants (6 materials)
1 place holder material for decal, or logo
2 particle materials
31 Textures
12 2048 x 2048 color maps
4 2048 x 2048 normal maps
4 2048 x 2048 ambient occlusion maps
4 2048 x 2048 metalic maps
2 2048 x 2048 emmision maps
1 512 x 512 particle map
1 1024 x 1024 light cookie map
1 1024 x 1024 decal color map
1 1024 x 1024 decal normal map
1 1024 x 1024 metalic map
17 Prefabs
3 secBot_l1 color variants
3 secBot_l1 damaged color variants
3 secBot_l1_lo color variants
3 secBot_l1_lo damaged color variants
4 particle prefabs
1 light prefab
Animations
Animations use Unity's generic rig
25 animations with root motion "_RM"
25 animations that require scripting for motion "_legacy"
Security Bot is a cyberpunk level one generic security drone.
It comes in three color variants (blue, red and dark gray), and is powered by a set of thrusters.
It has two attack modes. An electrical shock attack, and a tear gas attack.
Price $18.99
PolyStang CC by Faber Brizio
Car + 4 wheels (tire + rim), total: tris 18772, verts 30435
Car model:
- Tris count: 5436.
- Verts count: 8675.
Wheel tire model:
- Tris count: 896.
- Verts count: 1536.
Wheel rim model:
- Tris count: 2438.
- Verts count: 3904.
Props:
- Barrier: tris 116, verts 138.
- Carrier: tris 964, verts 1466.
- Cone: tris 140, verts 232.
Street modules:
- Sideway: 12 tris, 24 verts.
- others: 332-422 tris, 334-377 verts.
Streetlights:
- normal light: 80 tris, 124 verts.
- dubble light: 92 tris, 148 verts.
Extra wheels:
- wheel 1: 732 tris, 1069 verts.
- wheel 2: 252 tris, 270 verts.
This car controller allows the user to simulate an arcade car controller. The main features are:
- A low-poly car model.
- Skidmarks.
- Engine sound and skidmark sound.
- Smoke particle systems.
- Various props: street modules, barriers, cones, street lights, cargo containers.
- Scripts for the car controller, camera switch, car sounds and lights.
- Mobile support.
- Additional wheel models, with lower tris count (for mobile use).
This car controller is designed to be easily scaled and customizable to your needs. From the inspector, you can adjust the main features of the controller scripts.
Moreover, to make the car model as customizable as possible, the mesh is subdivided into submeshes: this mean that any part of the car has a specific material and you can easily change it as you like.
All the scripts included in this asset are commented and easy to be read and customize. To learn more about how they work, please read the documentation.
Documentation: PolyStang - Car Controller.docx
Attention: this asset uses Built-in materials, post-processing, text mesh pro and the cinemachine. Get sure to install the post-processing, text mesh pro and cinemachine packages through the Package Manager.
-----------------
Future goals are to:
- increase the graphic perfomance of the models (e.g. with LODs).
- solve eventual bugs.
- max speed selection.
- URP and HDRP support.
-----------------
Please, consider joining the discord channel (https://discord.com/invite/6e2jkehwjc) to help me with bugs or suggest features for future updates!
Price $0.00
Customizable Character - Tina by TPR
Features:
- Various suits
- Emotions
- Highly detailed
- Alpha Trimmed 4k
- Environment Backgrounds
Number of Textures: 58
Texture Resolutions: 2048x4096, 2912x1632
Supported Development Platforms:
Windows: Yes
Mac: Yes
Unlock endless possibilities for your game with our Customizable 2D Character Creator Kit! This asset is a must-have for game developers seeking to bring their characters to life with an unprecedented level of customization and expression. Highly detailed body parts including 15 Upper body, 15 Lower body, 5 Emotes, 11 Extras, 10 Backgrounds.
- Fully Customizable Characters: Create unique and diverse 2D characters with a wide range of customization options. Tailor their appearance to suit your game's style.
- Versatile Gear System: Equip your characters with an array of gear, from armor to accessories and clothing. Mix and match to design heroes that fit seamlessly into your game's world.
- Facial Expressions: Give your characters a personality like never before! Choose from a selection of expressive facial features, including nautral, happy, sad, surprised and disappointed emotions. Craft intricate narratives and emotional depth within your game.
Price $49.99
Demon Boss by Khornes
Rigged with Epic Skeleton.
The character has 16 animations.
This character was only meant to fly. The animation space of his legs is limited by the corset. Keep this point in mind if you want to make your own movement animations for him on the ground.
Number of textures 47
Texture dimensions 4096
Maximum polygon count 85551
Number of meshes/prefabs 3
Rigging: Yes
Animation count 23
UV mapping: Yes
LOD information: No
Types of materials and texture maps PBR
Number of Textures: 47
Texture Resolutions: (4096)
Documentation: No
Important/Additional Notes: Wing L,R. ; Joint toga x5 ; joint Mantle x8; joint Mantle Front, L, R.
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.
DEFAULT UNITY SHADER + In the model it is desirable to use a shader with a two-sided display of polygons.
NO HDRP/URP - but you can configure it yourself
Animations: 23
Hand Attack x3
Sword Attack x3
Storm Attack
Dead
Def
Flying x9
Gethit x3
Iddle
Wound
Textures:
4K PBR Textures(tga)
11 material
47 textures
Polycount: Demon Boss
Vert 85551
Faces 66729
Tris 126663
Polycount: Sword
Vert 1369
Faces 2692
Tris 2692
Price $70.00
Alien 2 Remake by Khornes
Number of textures 7
Texture dimensions 4096
Maximum polygon count 28343
Number of meshes/prefabs 2
Rigging: Yes
Animation count 18
Animation type list
UV mapping: Yes
LOD information No
Types of materials and texture maps PBR
DEFAULT UNITY SHADER
NO HDRP/URP - but you can configure it yourself
Low poly model of Alien.
Rigged with Epic Skeleton.
Textures:
4K PBR Textures(tga)
4 material
17 textures
Animations: 18
Attack x4
Iddle x3
Dead x1
Run
Walking
Walking - L, R, Back
Gethit x2
Jump
Turn 180
Roar
Polycount:
Character
Vert 28343
Faces 29748
Tris 55662
Price $50.00
Alien Mega Pack by Khornes
Alien 1
Textures:
4K PBR Textures(tga)
4 material
13 textures
Animations: 30
Attack x7
Dead x4
Dodge
Gethit x3
Idle x4
Jump
Run x3
Turn 180
Walking x2
Walking L, R, Back, creep
Polycount:
Vert 15405
Faces 16044
Tris 30802
Alien 2
Textures:
4K PBR Textures(tga)
8 materials
23 textures
Animations: 22
Attack x5
Iddle x3
Dead x3
Run x2
Walking x2
Walking - L, R, Back
Gethit x2
Jump
Turn 180
Polycount:
Vert 13791
Faces 14672
Tris 27340
Alien 3
Polycount:
Character
Vert 23789
Faces 23801
Tris 43435
Polycount:
Gun
Vert 2920
Faces 2816
Tris 5362
Textures:
4K PBR Textures(tga)
20 material
51 textures
Alien 4
Animations: 27
Attack x7
Dodge
Turn 180
Jump
Iddle x4
Run x2
Dead x3
Gethit x3
Walking LR, Back, Crouched
Textures:
4K PBR Textures(tga)
9 material
27 textures
Polycount:
Vert 18710
Faces 19934
Tris 37176
Alien 5
Animations: 27
Attack x7
Dead x3
Dodge
Gethit x3
Iddle x3
Jump
Run x3
Turn 180
Walking, Walking Back, Walking Left, Walking Right, Walking Crouched
Textures:
4K PBR Textures(tga)
12 material
42 textures
Polycount:
Vert 32833
Faces 25615
Tris 48996
Hello.
Each model is made on an Epic skeleton.
Alien , Alien 2, Alien 4, Alien 5 also have animation sets.
ONLY DEFAULT UNITY SHADER + In the model Alien 3 it is desirable to use a shader with a two-sided display of polygons.
NO HDRP/URP
Before buying, read the technical details and watch the pages and videos for full information.
Alien 1
https://assetstore.unity.com/packages/3d/characters/creatures/alien-1-249728
Alien 2
https://assetstore.unity.com/packages/3d/characters/creatures/alien2-249732
Alien 3
https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/alien-3-259621
Alien 4
https://assetstore.unity.com/packages/3d/characters/creatures/alien-4-261255
Alien 5
https://assetstore.unity.com/packages/3d/characters/alien-5-266884
Price $210.00
MRAP by SomeOneWhoCares
MRAP is the asset that will help you in creating your game.
Supported Platforms:
All platforms
Asset contains:
- MRAP has three lods;
- each has three coloring;
- LOD0 - 2k texture, LOD1 - 1k, LOD2 - 512;
- LOD0 ~ 35k poly, LOD1 ~ 3.5k poly, LOD2 ~ 850 poly;
- 3 special shaders
Texture channels:
- Albedo - RGB, Opacity - Alfa;
- Normal - XYZ;
- Metallic - R, Smoothness - G, AO - B, Emission - Alfa;
Feedback (suggestions, questions, reports or errors):
SomeOneWhoCaresFeedBack@gmail.com
My social networks:
https://twitter.com/iOneWhoCares
Price $4.99
Animated Squirrel Model by DEXSOFT
- Triangles: 10278
- Vertices: 5764
- Animations: 44
- Number of Meshes: 1
- Number of Prefabs: 1
- Number of Materials: 3
- Number of Textures: 6
- Texture Sizes: up to 4K
- Texture formats: PNG and TGA
Simple animation contoller provided with all animations listed.
44 animations in total:
- Dance (6)
- Death
- Happy Walk (3)
- Hurt (2)
- Idle (4)
- Jump (4)
- Looking Around
- Run Forward
- Standing Jump
- Talking (2)
- Throw Item
- Thumb Up
- Victory (6)
- Walk (6)
- Waling Backwars
- Warming Up
Contact:
For questions, concerns or assistance please contact us via:
- Email: info@dexsoft-games.com
- Join Discord Server
Note:
Playtest run is shoot in free Fantastic Village Pack by Tidal Flask Studios.
This pack is NOT included, only the animated squirrel model.
Price $19.99
OldWarrior_2 by Evin 3D Store Studio
Rigged: (Yes)
Animated: (Yes)
Number of Animations:21
Animation types (n-place21):
Number of characters:1
Vertex counts of characters:9243
Number of Materials and Material Instances:7
Number of Textures:28
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
UV: Yes
Types of materials and texture maps: PBR
Low-poly model of the character Warrior.
Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basick mesh(fbx and maya).
uv set 4096x4096(down to 1024x1024)
In the model it is desirable to use a shader with a two-sided display of polygons.
The model contains 21 animations.
backWalk(2)
death
idle(4)
punch(3)
kick
run(2)
strafe lr
strafe r
walk(2)
jump
block(2)
damage
Verts:9243
Edges:24626
Faces:15427
Tris:15427
Price $29.00
GIS Terrain Loader Pro by GISTech
Supported Render Pipelines : Standard RP, URP, HDRP.
Supported Platforms :Windows,Mac, Linux, Android, IOS, WebGL.
Supported Dataset :
. DEM Data :
*.Tiff : DEM 64Bit, 32Bit, 16Bit ((Tiled + Not Tiled),(Compressed + Not Compressed));
Multi-Bands 8Bit, 32Bit ((Tiled + Not Tiled),(Compressed + Not Compressed));
GrayScale Raster as DEM Model;
*.Asc : Arc ASCII Grid format;
*.Hgt : Shuttle Radar Topography Mission (SRTM) Data;
*.Flt : Floating Point Raster File;
*.Bil : Band Interleaved by Line (BIL) Image File;
*.Bin : Binary Float point;
*.Las : Lidar Point Cloud Format ;
*.Ter : Terragen File;
*.Raw : Unity Heightmap data;
*.Png Grayscale : Grayscale Pixel File;
.Ablity add custom DEM's data (Example already added to the project ).
. Raster Data :
*.GeoTiff,
*.jpg,
*.Png .
. Vector Data :
*.Osm : OpenStreetMap Informations ,
*.Shp : ESRI Geometry data,
*.GPX : GPS Exchange Format",
*.KML: Keyhole Markup Language,
*.Geo-Json: Geographical Vector GeoJSON features }
*** FEATURES ***
Terrain Generation
• Generate accurate Unity terrains from DEM's Data (up to 1m/pixel);
• Create multiple, seamless, terrain tiling.
• Split a terrain to tiles manually or automaticlly depending to the number of raster tiles existing in the texture folder;
• Generate terrains from non Geo-Refeneced DEM's (Like moon surface);
• Fix terrain holes and deformation;
• Generate terrain BaseBoards;
• Ability to Load Underwater (Negative) heightmaps;
• Scale terrain to real world dimensions (from Geo-Refeneced data);
• Generate a flexible terrain by setting the dimensions manually;
• No more scaling problem, you can set your vector scale and make your terrain as large/small as you want;
• Setting Terrain parameters (Heightmap resolution, detail resolution …) is easy and fast directly from “Terrain preferences” GUI Tab or From GISTerrainLoaderPrefs.cs script;
• Full access to the Geo-Data of any generated terrain in Edit mode.
• Serialize the heightmap to get/set data in edit/play mode without having to read the source DEM file.
• Generate high quality Unity terrains from LIDAR Point Cloud (*.Las) files.
Terrain Texturing && Shading
• Texture terrains with any custom raster data (Imagery, Topographic, Terrain ... etc).
• Texture terrains based on “Splat mapping ” which will apply textures depending on customizable height/Slope;
• Ability to add shaded textures to terrains (Color Ramp, Elevation GrayScale, Slop ..);
• Generate terrains withour any texture.
• Generate terrains with a custom color;
• Ability to customize terrain material;
• Add topographic real shaders depending on terrain height/Slope (Color Ramp, Color Ramp with contour lines, Elevation GrayScale ....).
Terrain Smoothing
• Smooth terrains with unwanted jaggies, terraces, banding and non-smoothed terrain heights and surfaces;
Vector Generator
• GTL Is also able to generate 3D trees, buildings, grass and roads based on vector data;
• Generate buildigns from complexed vector shapes.
• Vector data can be read without any reprojection operation.
• Ability to customize vector 'id', building parameters ('levels number, height ..) and many vector parametrs.
• Read and parse vectordata and extarct any needed informations with easy and simple API.
• Abitilty to add database to the gameobjects geneated in edit/play mode.
• Road Generator support (LineRender,EasyRoad3D and UnityRoadCreatorPro).
Export Data
• Edit and export generated terrains to DEM's (GeoTiff, PNG/JPG GrayScale, Raw).
• Edit and export objects to VectorData (only ShapeFile).
General Parameters and features
• Ability to customize folders names (_Textures, _VectorData);
• Ability to customize and use any format for texture tiles.
• Ability to adapt GTL to load custom dataset.
• Update Raster + Vector Data in edit/Play mode without using the generator.
• Imporved Terrain Metadata (More details about projection ..etc).
• Ability to load data from StreamingAsset folder or from any location in the hard hrive
• Get/Set coordinates is now easy with very easy API.
• Get elevation [m] of any object/position (according to the eas level, Altitude-Elevation or Height).
• Runtime demo scene with new customized UI Interface.
Supported Dataset from Platforms :
DEM : *.Tiff, *.Png
Raster: Full Support
Vector : *.Osm, *.Shp
Support for other files is available upon request
*** SUPPORT ***
• Full source code included;
• 14 demo scene included;
• Compatible with Unity’s terrain system;
• Easy to use with video tutorials;
• Documentation Still under writing;
• Active support through emails and forum posts or Discord Channel;
• Email : GISTech2008@gmail.com
API Compatibility Level to .NET 4.x
• Tested with unity 2020,2021,2022,2023;
• This asset uses Third-Party :
- LibTiff.Net under Bit Miracle License (Only For Tiff File Using);
- DotNetSpatial under DotSpatial contributors License (MIT) (To Support more projections);
- Pdal under Simverge Software LLC License (MIT) (Only For Las File Using);
- GeoJSON.Net under License (MIT) (Only For GeoJSON File Using);
- Nuget.Newtonsoft.Json under License (MIT) (Only GeoJSON File Using);
Other GISTech Products
First standard version of GIS Terrain Loader Pro.
Designed to download Real World data.
Allows you to generate and stream a huge geo-referenced real world
Website | Youtube| Forum | Discord | Gist | Demo Scene | Download GIS Data Examples
GIS Terrain Loader Pro is a Runtime-Editor plugin that gives you the ability to import geographic data directly into Unity Engine, it's designed to load not only Real World Terrains data but also any supported customized terrain data exported from any GIS applications or external terrain generators (GlobalMapper, QGIS ,WorldMachin, ArcGIS ,SAS.Planet..etc).
GIS Terrain Loader Pro create terrains based on loading (Raster-Vector-DEM) data which makes importing and modifying large quantities of data fast and easy.
KEY BENEFITS:
- Create a real world terrain in unity engine fast.
- Load or parse gis data and perform complex tasks.
- Manipulate gis data in serious games or any research project, easley.
- Generate an accurate terrain up to 1m/pixel based on the introduced dem/lidar data.
- Ability to use any custom projections for an accurate geo-referencing operation.
- Generate and Edit a Geo-Referenced terrain in edit mode and get access to his data at runtime.
- Texture Unity terrain by any kind of raster data.
- Edit and export dem's and vector data to files.
- Create roads, buildings, trees, grass, and custom geopoints based on the vector data introduced.
Price $99.00
Destructible Wooden Crates by Diabolical Games
- 8 Destructible Objects
- Three levels of destruction
- Debris despawning
- Four sound clips
- 2k textures
This asset contains wooden crates and pallets that can be destroyed by collisions. The objects have three different levels of destruction that can be used. This asset also contains a despawning feature for the debris created with two different despawning modes. In addition, the asset comes with four different sound effects for the objects. All options can be easily tweaked through the inspector and tooltips are also available to help explain what each variable does.
This asset is comprised of 8 unique objects including 6 wooden crates and 2 wooden pallets. The models used are low poly with a poly count ranging from 200 - 1000. This asset includes 5 different materials used by the models. These materials comprise of several textures including albedo textures, height map textures, normal map textures, specular textures and ambient occlusion textures. Only the built-in pipeline is supported by this asset. Materials will have to be updated when using other render pipelines.
Made by Rajendra Abhinaya
Price $5.00
