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The newest packages in the Unity Asset Store.
Updated: 33 sec ago

Circular Array by Fr4z

2024, April 25 - 12:36
Easily create circular arrays with a single and customizable component!

Compatibility:

Circular Array is has not platform dependant code or components and should be compatible with all platforms.


Documentation:

See asset usage and code API here.


Requirements:

DOTween (free or pro) is required.

Note: DOTween (free or pro) is required!


Links: DOCUMENTATION


Circular Array allow you to distribute children of a UI element in a circular path. You can define and customize several properties without a single line of code like:

  • Distribution angle range.
  • Distribution radius (or set it to fit inside a rect transform).
  • Angle offset.
  • Children rotation.
  • Animation parameters (Scale, Color and Alpha).
  • Animation Ease (to add some juice to the animation!).

You can further customize the animation behaviours with Extension Modules and a few lines of code! Some examples are packaged in the asset.


Also, with the Multi Layers Circular Array Component you can stack and control multiple Circular Arrays to create more appealing UI's.


Price $6.00

Quiz Millionaire by Grafikgames

2024, April 25 - 12:36
Quiz Game Template: A 2D interactive solution offering diverse categories, over 250 questions, timer countdown, score tracking, and customizable settings for an engaging user experience.

The Quiz Game Template is a 2D interactive gaming solution designed to provide users with an engaging experience. This template offers multiple categories of quizzes, each containing a plethora of questions. Players must select the correct answer from a set of four choices within a given time limit. With intuitive menu settings and profile customization options, the template provides a seamless user experience.


  1. Multiple Categories:The game offers a variety of categories to choose from, providing diversity in topics and subjects.
  2. Extensive Question Bank:Each category is equipped with over 250 questions, ensuring that players encounter new challenges with each gameplay session.
  3. Four Answer Choices:Every question presents players with four answer choices, one of which is correct while the remaining three are incorrect.
  4. Timer Countdown:A timer feature adds excitement and urgency to gameplay, challenging players to answer questions within a specified time limit.
  5. Scoring System:Players earn points based on their correct answers and the time taken to respond, fostering competition and motivation to achieve higher scores.
  6. Remove Wrong Answers:A unique feature allows players to remove two incorrect answer choices, increasing the probability of selecting the correct answer.
  7. Menu Settings:The game provides intuitive menu settings, allowing players to customize their gaming experience according to their preferences.
  8. Profile Settings:Users can create and manage their profiles, track their progress, and customize settings such as sound and difficulty level.

Usage:

  1. Select Category:Upon launching the game, players can choose from a variety of categories to begin their quiz session.
  2. Answer Questions:Players are presented with questions one at a time and must select the correct answer from the choices provided.
  3. Utilize Features:Throughout gameplay, players can use features such as the timer countdown and the option to remove two incorrect answer choices.
  4. Earn Points:Points are awarded for each correct answer, with bonus points for quick responses, contributing to the player's overall score.
  5. Track Progress:Users can monitor their progress, view their scores, and compare achievements with friends or other players.

Price $49.00

EasyBind by R-DevStudio BV

2024, April 25 - 12:31
Revolutionize Unity UI with EasyBind: Reactive Two-Way Binding for Effortless & Error-Free Development!
  • Reactive two-way data binding for seamless UI and game data synchronization.
  • Centralized data store for efficient management of game variables.
  • Dynamic UI panels linked to game state for automatic visibility control.
  • Memory obfuscation for strings and integers to enhance game security.
  • Event and listener components to detect and act upon data tampering.
  • Editable store data directly in the Unity Inspector for easy customization.
  • Supports a wide range of data types: strings, bools, floats, ints, and sprites.
  • Dropdown options management with reactive current selected index parameter.
  • Ability to store custom objects and lists of custom objects, including a selected index for lists.
  • Comprehensive UI component support for effortless binding of Unity UI elements to store values.
  • Advanced UI state management for conditional panel visibility and interaction.
  • Intelligent code completion: Type EasyBind.Store.Data. and automatically see your property names, eliminating misspellings and speeding up development.

Documentation | More Info


Unlock Seamless Development with EasyBind: The Ultimate Solution for Unity

EasyBind revolutionizes Unity development by providing a powerful suite of features designed to streamline your workflow, enhance security against cheaters, and offer unprecedented flexibility in managing UI and game data. Here's how EasyBind sets a new standard for Unity development tools:

Centralized Data Management with Reactive Properties

  • Unified Store: Centralize your game data in one accessible location with reactive properties, ensuring instant updates across your UI and game logic without additional code.
  • Two-Way Binding: Simplify data management with built-in two-way binding, allowing changes in your UI to automatically update your game data and vice versa.

Enhanced UI Integration

  • Dynamic UI Components: Bind Unity UI elements directly to your store values with dedicated components for each UI type, ensuring a smooth and intuitive development process.
  • UI State Management: Control the visibility of UI panels with ease. Manage a list of UI states, and use the panel component to show or hide panels based on the game's current state, with options for conditional visibility.

Flexible Data Types and Structures

  • Versatile Data Storage: Store a wide range of data types, including strings, bools, floats, ints, and sprites. Extend functionality further with support for dropdown options and a reactive selected index parameter.
  • Advanced Customization: For developers requiring more complex solutions, EasyBind supports custom objects and lists of custom objects, complete with a selected index parameter for list items.

Easy Integration and Customization

  • Inspector-Friendly: Edit and manage your store data directly in the Unity Inspector, making it accessible for developers of all skill levels.
  • Comprehensive UI Component Support: With components tailored for each Unity UI element, binding data to UI has never been easier.

Intelligent code completion


Type EasyBind.Store.Data. and automatically see your property names, eliminating misspellings and speeding up development.


Advanced Security Features

  • Memory Obfuscation: Protect your game from cheaters with memory obfuscation for strings and integers, significantly increasing the difficulty of data manipulation via memory editors.
  • Tamper Detection: Implement our event and listener component to detect and respond to data tampering, enabling you to take immediate action against cheaters, including blocking or banning them from your game.

EasyBind is not just a tool; it's a game-changer for Unity developers. By combining data management, security, and UI integration into one powerful package, EasyBind offers a streamlined approach to game development that saves time, enhances security, and unlocks new possibilities for creative expression. Whether you're building the next hit game or a small indie project, EasyBind provides the features and flexibility you need to bring your vision to life with confidence.


Price $30.00

Ultimate 2D Lamp Pack by Ohmsart

2024, April 25 - 12:00
The Ultimate 2D Lamp Pack enhances Unity projects with customizable, performance-optimized lighting effects for immersive experiences.
  • Wide variety of 2D lamp styles (lanterns, drop light, Street Lamp).
  • Easy integration into Unity projects.
  • Optimized for performance.
  • Seamless compatibility with Unity's 2D lighting system.
  • This asset contains 4 pendant lamps, 20 street Lamps, 11 Wall lamps.
  • Image dimensions 2048 x 2048 at 600ppi.
  • 32-bit color: Supports true color with an additional alpha channel for transparency.
  • All images are in .PNG format.

Price $10.00

Rubi Logger by rubickanov

2024, April 25 - 11:19
Rubi Logger is a powerful and flexible logging solution for Unity. It is designed to replace the standard Debug.Log, providing additional features and control over your application's logging.

Features:

- Writing logs in a file

- Showing logs on screen

- Non-MonoBehavior Logging

- Additional log level - Info

- Log Categories

- Log Level Filter

Supported OS: Any

Link to documentation

- Log Categories

Define your log category to have structure in your logs!


- Show logs on Screen

Show logs on screen using UI. Don't need to open console anymore!


- Write logs in file

Save your logs in file and be able to read them anytime you want. Very useful for big projects!


- Easy to use

One method - huge possibilities! Fits projects of any scale!


- Non-MonoBehavior Logging

Get a full understanding of how your system are handling!


- 24/7 Support

Contact me even if you think your question is silly, I would be happy to help!


- And many more!

Flexible Logger settings allow you to set your Logger as you want! Change the filter level, disable file writing or screen logs and add you log levels!




Price $6.99

AnimationFlow by linky666

2024, April 25 - 11:07
Create animations (move, scale, rotate, color, text, disappear, and a lot more) using simple nodes and custom components ,and support editor mode preview.

Create Animation easily using nodes.

This tool will help you create animations intuitively, simple, fast, and efficient.


FEATURES

  • Support editor mode preview, you don't need to run the game to see the effect.
  • The editing mode is concise and clear, making it easy to set various attributes.
  • Easy to use,more than 20 preset nodes and over 30 basic animations to choose from.
  • Supports custom components and is very convenient.
  • Animations support nesting, so that different animations can be played as needed instead of making two copies.
  • Animations can be set to loop, and this also applies to nesting.
  • Contains complete source code.
  • No dependency on any plugins.

If you have any questions or issues you can contact me via linky2024228@gmail.com


Price $20.00

Deadly_Creatures_Pack1_v1 by ShashiRaj Productions

2024, April 25 - 11:05
Sound effects of roars and growls of deadly creatures

Audio file types - Wav

Sample rate- 44.1 Khz

Bit depth 16 Bit

Loopable: No

Additional: Stereo

This sound effects pack contains wide variety of creatures sound effects such as deep growls and loud roars.


Price $4.99

Espresso Machine by Twentyoz

2024, April 25 - 10:57
Espresso Machine

Triangles 30925

Texture 16 x 2k


This asset has movable portafilter and drip tray.

Knobs, lever and steam nozzles can be rotated.

Two Color : Cream, Gray



Price $5.99

G2: Survival Characters 02 by Quang Phan

2024, April 25 - 10:02
Male and female Survival ready for games
  • Over 80 Blendshapes/Morphs for AR Face Tracking, Oculus Lipsync and some Basic Expressions
  • Rigged with same skeleton
  • Male and Female head same scale so you can share Hair/Hat
  • Blending/Mixing color/textures on Materials
  • Makeup Face/Hair/Eyes/Lips
  • Cloth and Jiggle physic setup ready

Number of textures: ~40

Texture dimensions: 2048 -4096

Polygon count of [Model Name]: 20k -50k

Minimum polygon count: 20k

Maximum polygon count: 50k

Number of meshes/prefabs: ~16

Rigging: Yes

Animation count: 0

Animation type list

UV mapping: Yes

LOD information (count, number of levels): No

Types of materials and texture maps (e.g., PBR): PBR

Character overview:

A Survival character is a type of character in games or mythical traditions that focuses on the act of surviving in harsh environments. Survival characters often face challenges such as finding food, water, building shelters, gathering resources, and dealing with dangers like monsters or hazardous environments.

Survival characters provide a realistic and tense experience as players navigate through life in challenging conditions, striving to endure and progress.

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Watch full character details on Artstation

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How to use

  • Please learn more about different between Genesis 2 (G2: Characters) and non G2 characters before buying this package.
  • The characters in the package utilize the Dawnshader_SG shaders created with Shader Graph in Unity. The package is set up in HDRP mode, if you wish to use them in URP or Built-in, you can switch the SRPs without changing the shaders, although you may need to readjust lighting and environment settings. Additionally, you may need to fine-tune the skin materials or other materials for optimal results. You may also need to install Shader Graph in Unity to modify the shader and follow the steps below:

Window -> Package Manager. Shader Graph

  • To avoid get error log "inputValue" so please following:

Window -> Package Manager. At the top left corner of that window you should change: Packages: In Project >>> Packages: Unity Registry. Search for Input System and install. Restart project >> Done

  • How to create more Prefabs by yourself
  • You should open Overview scene to find out features of character package
  • You can find Face Morphs/Blendshapes on Head Morphs in this package.
  • Feel free to learn more about characters and make a questions on my [My Discord]

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All character body parts are modular so you can mix with my other Genesis 2 characters same gender but make sure you have scripts to mix characters, this package not included mixing character scripts.

For best result with physic you should use Dynamic Bone for chain.

This character has over 85 Blendshapes/Morphs for AR Face Tracking, Oculus Lipsync and some Basic Expressions, 02 hairstyle can use for both male and female characters


Price $79.99

Modular Medieval Environment (Medieval Castle, Medieval Houses, Medieval Church) by FreshCan3D

2024, April 25 - 09:08
Medieval Environment Pack provides many necessary features of an overall Medieval village including Medieval Castle Complex, Medieval Church, Chapel, Barns Windmill, Medieval Houses and modular assets

Number of Meshes: 300

Collision: Yes ,automatically generated (Collisions were made in Unreal Engine)

Vertex Count for LOD0: max: SM_StoneStair_01 (52.250 vertices)

LODs: Yes, up to 4 LOD's

Number of Materials and Material Instances:88

Number of Textures: 105

Texture Resolutions: 1k to 2k


Medieval Environment Pack provides many necessary features of an overall Medieval village including Medieval Castle Complex, Medieval Church, Chapel, Barns Windmill, Medieval Houses and modular assets. In main scene there are Medieval Castles, Medieval Village and Medieval Church included. 


Price $69.99

Cartoon Iron Dragon Rigged Low-poly 3D Model by 3D-Disco

2024, April 25 - 07:33
Cartoon Iron Dragon Rigged 3D Model is completely ready to be used in your games, animations, films, designs etc.

Number of textures: 5 (Color, Metallic, Roughness, Normal, AO)

Texture dimensions: 2k

Polygons: 6,887

Vertices: 6,606

Rigging: Yes

UV mapping: Yes

Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed

Cartoon Iron Dragon Rigged 3D Model is completely ready to be used in your games, animations, films, designs etc.


Technical details:

  • Polygons: 6,887
  • Vertices: 6,606
  • Textures: Color, Metallic, Roughness, Normal, AO
  • All textures are 2k resolution
  • The model is rigged.

Price $55.00

Orcs Realistic Pack Modular by Novozhilov3D

2024, April 25 - 07:17
Low poly Modular Orcs Realistic Pack. Rigged to Humanoid with additional bones

Low poly Orcs. Rigged to Humanoid with additional bones

Only default shader


Orcs Realistic Pack

32 Pre Made Characters!

16 Weapons!

NO HDRP OR URP!

ONLY DEFAULT SHADER

Rigged with Humanoid. The jaw is rigged so you can open his mouth.

Additional bones

Easy Animations retarget in Unity

Use the double sided material on the Cloth and Armor

Models are completely modular, you can remove or add any part you want



Orc Realistic 01

VIDEO PREVIEW - https://www.youtube.com/watch?v=yBiWDOVaACQ

2 Pre Made Characters!

Character: tris 17 918 - 24 171, verts 10 468 - 14 707

Axe: tris 1 504, verts 865

Dagger: tris 906, verts 524

Additional bones that are added to Epic Skeleton: u_Jaw

PBR Textures Metall/Roughness

4K Textures - Body, Armor, Axe, Dagger

1K Textures - Eyes

Body Skin have 2 Types of Skin, each one Has 8 Color Variations

Each Cloth has 3 Color Variations

Metal has Rust version

Number of Textures: 117



Orc Realistic 02

VIDEO PREVIEW - https://www.youtube.com/watch?v=kK-1MhJpXXA

4 Pre Made Characters!

Character: tris 31 344 - 46 390, verts 20 037 - 29 115

Sword: tris 990, verts 598

Shield: tris 1 652, verts 1 058

Polearm: tris 816, verts 507

Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R, u_Hair_01 u_Hair_02, u_Hair_03, u_Hair_04

4K Textures - Body, Armor, Outfit, Sword, Shield, Polearm

1K Textures - Eyes, Hair

Body Skin have 2 Types of Skin, each one Has 8 Color Variations

Metal has 3 Color Variations

Hair have 1 Main Color and 3 Presets with Material Instaces

There are 2 Hair types: regular hair and under helmet. Also these 2 types have 2 variations: rigged to default Epic Skeleton bones and rigged to Additional Bones.

Number of Textures: 125



Orc Realistic 03

VIDEO PREVIEW - https://www.youtube.com/watch?v=hZcEgnfUmR0

2 Pre Made Characters!

Character: tris 39 788, verts 23 854

Mace: tris 1 432, verts 908

Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R

4K Textures - Body, Armor, Mace

1K Textures - Eyes

Number of Textures: 68



Orc Realistic 04

VIDEO PREVIEW - https://www.youtube.com/watch?v=dRusL5HGVLY

2 Pre Made Characters!

Character: tris 52 360, verts 32 368

Hammer: tris 1 304, verts 994

Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R, u_Armor

4K Textures - Body, Armor, Outfit, Hammer

1K Textures - Eyes

Number of Textures: 68



Orc Realistic 05

VIDEO PREVIEW - https://www.youtube.com/watch?v=vNebQpsKVIY

4 Pre Made Characters!

Character: tris 39 754 - 63 152 , verts 25 001 - 43 819

Axe: tris 1 662, verts 1 004

Shield: tris 1 724, verts 1 231

Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R

4K Textures - Body, Armor, Outfit, Axe, Shield

1K Textures - Eyes, Hair

Number of Textures: 80



Orc Realistic 06

VIDEO PREVIEW - https://www.youtube.com/watch?v=NLmHraje8qw

6 Pre Made Characters!

Character: tris 41 008 - 54 358 , verts 24 991 - 36 262

Swords: tris 1 358 - 1 454 , verts 839 - 905

Polearm: tris 2 464, verts 1 516

Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R

4K Textures - Body, Armor, Outfit, Sword, Polearm

1K Textures - Eyes, Hair

Armor has 6 Color Variations (5 new Textures and the Old Variant)

Each Leather has 5 Color Variations

Number of Textures: 93



Orc Realistic 07

VIDEO PREVIEW - https://www.youtube.com/watch?v=ZWZ5wO31TBI

6 Pre Made Characters!

Character: tris 41 682 - 52 348 , verts 26 734 - 31 718

Mace: tris 2 108 , verts 1 344

Shield: tris 2 292, verts 1 505

Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R

4K Textures - Body, Armor, Outfit, Mace, Shield

1K Textures - Eyes, Hair

Armor has 5 Color Variations

Number of Textures: 87



Orc Realistic 08

VIDEO PREVIEW - https://www.youtube.com/watch?v=xGU9IA3fKao

6 Pre Made Characters!

Character: tris 35 772 - 51 582 , verts 21 728 - 33 119

Axe: tris 1 998 , verts 1 212

Hooked Axe: tris 1 838, verts 1 125

Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R, u_SideArmor_L, u_SideArmor_R

4K Textures - Body, Armor, Outfit, Weapon

1K Textures - Eyes, Hair

Armor has 5 Color Variations

Number of Textures: 79

Low poly Modular Orcs Realistic Pack. Rigged to Humanoid with additional bones

Only default shader


Price $299.99

SI - Duck, Drake and Duckling by Sheepintry

2024, April 25 - 06:58
18 Cute Variations of Ducks, Drakes and Ducklings including 37 Animations each - To add into your low poly or stylized game!

Number of textures: 27

Texture dimensions: 2048x2048

Vertex counts of characters: Duck: 7860 // Duckling: 7618

Triangle count: Duck: 4228 // Duckling: 4104

Number of prefabs: 7 Ducks, 4 Drakes & 7 Duckling

Rigging: Yes

Animation count: 37 unique animations per character

(50 when including L/R, RM & IP version of the same animation)

Animation type list: see description

UV mapping: Yes

Number of Materials: 22

18 Cute Variations of Ducks (7 colors), Drakes (4 colors) & Ducklings (7 colors) including 37 Animations each - To add into your low poly or stylized game!

Join us on Discord | Twitter

List of all Animations (Root-Motion[RM], In-Place[IP])

  • Attack (IP)
  • Blink (IP)
  • Critical Look (IP)
  • Clean L/R (IP)
  • Dance (IP)
  • Dead L/R (RM)
  • Die L/R (RM)
  • Eat (IP)
  • Flutter
  • Get Hit (IP)
  • Happy (IP)
  • Idle (IP)
  • Idle Lay (RM)
  • Idle Look (IP)
  • Idle Swim (IP)
  • Jump Complete (RM & IP)
  • Jump Start (RM & IP)
  • Jump Loop (RM & IP)
  • Jump Fly (RM & IP)
  • Jump End (RM & IP)
  • Lay Down (RM)
  • Look L/R (IP)
  • No (IP)
  • Roll L/R (IP)
  • Run (IP)
  • Search (IP)
  • Shake (IP)
  • Sleep (RM)
  • Stand Up (IP)
  • Swim (IP)
  • Swim Search (IP)
  • Swim Clean L/R (IP)
  • Swim Sleep (IP)
  • Quak
  • Turn L/R (RM & IP)
  • Walk (IP)

Price $15.00

Desert Oasis - Starter Pack by Yuniro Gaming

2024, April 25 - 05:57
Craft your desert saga with the Desert Oasis Starter Pack, featuring detailed props & assets for dynamic desert and Wild West scenes.

Number of textures : 43

Texture dimensions: 2048x2048; 1024x1024

Polygon count: Total: 53.778

  • Animal_skull_1 : 466
  • Animal_skull_2 : 268
  • Animal_skull_3 : 518
  • Bones_8 : 126
  • Bones_7 : 156
  • Bones_1 : 100
  • Bones_2 : 70
  • Bones_3 : 206
  • Bones_4 : 170
  • Bones_5 : 120
  • Bones_6 : 86
  • horn : 104
  • spine_bones_1 : 620
  • spine_bones_2 : 288
  • spine_bones_3 : 148
  • spine_bones_4 : 198
  • Caravan_2 : 2050
  • Caravan_1 : 1802
  • Caravan_wheel : 254
  • coin_a_low : 200
  • coin_b_low : 76
  • coin_a_low : 200
  • coin_b_low : 76
  • cactus_1 : 342
  • cactus_2 : 288
  • cactus_3 : 410
  • cactus_4 : 240
  • cactus_5 : 66
  • cactus_1 : 342
  • cactus_2 : 288
  • cactus_3 : 410
  • cactus_4 : 240
  • cactus_5 : 66
  • cactus_1 : 342
  • cactus_2 : 288
  • cactus_3 : 410
  • cactus_4 : 240
  • cactus_5 : 66
  • cactus_1 : 342
  • cactus_2 : 288
  • cactus_3 : 410
  • cactus_4 : 240
  • cactus_5 : 66
  • dry_branches_1 : 140
  • dry_branches_2 : 152
  • dry_branches_3 : 172
  • dry_branches_4 : 160
  • dry_branches_5 : 160
  • dry_branches_1 : 140
  • dry_branches_2 : 152
  • dry_branches_3 : 172
  • dry_branches_4 : 160
  • dry_branches_5 : 160
  • dry_branches_1 : 140
  • dry_branches_2 : 152
  • dry_branches_3 : 172
  • dry_branches_4 : 160
  • dry_branches_5 : 160
  • Tall_grass3 : 88
  • Tall_grass : 84
  • grass_1 : 84
  • grass_2 : 84
  • Mixed_grass : 84
  • Plant_1 : 360
  • plant_2 : 224
  • Tall_grass : 84
  • Tall_grass : 84
  • palm_1 : 430
  • palm_2 : 470
  • palm_3 : 312
  • palm_4 : 324
  • palm_1 : 430
  • palm_2 : 470
  • palm_3 : 312
  • palm_4 : 324
  • palm_1 : 430
  • palm_2 : 470
  • palm_3 : 312
  • palm_4 : 324
  • palm_1 : 430
  • palm_2 : 470
  • palm_3 : 312
  • palm_4 : 324
  • rock_1 : 683
  • rock_2 : 716
  • rock_3 : 900
  • rock_4 : 886
  • rock_5 : 180
  • rock_6 : 186
  • rock_7 : 186
  • rock_8 : 334
  • rock_9 : 929
  • rock_10 : 184
  • rock_11 : 900
  • rock_1 : 683
  • rock_2 : 716
  • rock_3 : 900
  • rock_4 : 886
  • rock_5 : 180
  • rock_6 : 186
  • rock_7 : 186
  • rock_8 : 334
  • rock_9 : 929
  • rock_10 : 184
  • rock_11 : 900
  • rock_1 : 683
  • rock_2 : 716
  • rock_3 : 900
  • rock_4 : 886
  • rock_5 : 180
  • rock_6 : 186
  • rock_7 : 186
  • rock_8 : 334
  • rock_9 : 929
  • rock_10 : 184
  • rock_11 : 900
  • rock_1 : 683
  • rock_2 : 716
  • rock_3 : 900
  • rock_4 : 886
  • rock_5 : 180
  • rock_6 : 186
  • rock_7 : 186
  • rock_8 : 334
  • rock_9 : 929
  • rock_10 : 184
  • rock_11 : 900
  • rock_1 : 683
  • rock_2 : 716
  • rock_3 : 900
  • rock_4 : 886
  • rock_5 : 180
  • rock_6 : 186
  • rock_7 : 186
  • rock_8 : 334
  • rock_9 : 929
  • rock_10 : 184
  • rock_11 : 900

Minimum polygon count: 66

Maximum polygon count: 2050

Number of meshes/prefabs 277

Rigging: No

Animation count: 0

Animation type list: none

UV mapping: YES

LOD information : No

Types of materials and texture maps (e.g., PBR): PBR ( Albedo Transparency - Metallic Smoothness - Normal )

The Desert Oasis Starter Pack equips you with the essentials for creating vivid desert landscapes, from serene oases to rugged Wild West towns. This expansive collection boasts customizable props and environmental assets that effortlessly blend into your projects, offering the authentic feel of the desert's diverse environments. Tailor every detail to fit your vision, whether it's for adventurous journeys, survival challenges, or historical explorations. These versatile assets are designed to add realism and depth to your games, making each scene more engaging and immersive.


Price $20.00

Desert Oasis - Cactus by Yuniro Gaming

2024, April 25 - 05:57
Desert Oasis Starter Pack: Unleash the desert's mightiest foes with 4 humanoid cactus characters & essential assets. Craft epic battles!

Number of textures: 29

Texture dimensions: 2048x2048

Polygon count of :

  • Cactys_pink : 1157
  • Cactys_pink : 1157
  • Cactys_pink : 1157
  • Cactys_pink : 1157
  • Cactys_pink : 1157
  • Cactys_pink : 1157
  • Cactys_pink : 1157
  • Cactys_pink : 1157
  • Cactys_pink : 1157
  • Cactys_pink : 1157
  • Cactys_pink : 1157
  • Cactys_pink : 1157
  • Cactys_pink : 1157
  • Cactys_pink : 1157
  • Cactys_pink : 1157
  • Cactys_pink : 1157
  • Cactys_purple : 1136
  • Bones_8 : 126
  • cactus_4 : 240
  • dry_branches_3 : 172
  • grass_1 : 84
  • palm_4 : 324
  • rock_4 : 886
  • rock_7 : 186
  • rock_9 : 929

Minimum polygon count: 84

Maximum polygon count: 1157

Number of meshes/prefabs: 26

Rigging: Yes

Animation count :14

Animation type list :

  • Attack_01
  • Attack_02
  • Damage_01
  • Damage_02
  • Die
  • Idle_01
  • Idle_02
  • Rest
  • Run
  • Walk_01
  • Walk_back_02
  • Walk_left_03
  • Walk_right_04

UV mapping: Yes

LOD information: NO

Types of materials and texture maps (e.g., PBR): PBR ( Albedo Transparency - Metallic Smoothness - Normal )


Immerse yourself in the allure of the desert with our Desert Oasis - Character Cactus pack. This collection not only showcases four uniquely designed humanoid cactus characters, each equipped with 13 distinct animations, but also offers a glimpse into the expansive Desert Oasis - Starter Pack. With a variety of props and environmental assets, it provides a foundation for enriching any project. This pack is an essential asset for creators aiming to enhance their desert-themed creations, offering versatility without prescribing specific gameplay or narrative uses.


Price $9.99

Viking Character Pack 1 by RENDERPI LTD

2024, April 25 - 05:57
Introducing Viking Character Pack 1: Two unique, low-poly, PBR-ready characters. Hand-painted, well-crafted and animated. A boy and a girl characters each with a shield, sword and bow.

Each character contains three textures, a hand-painted base color, metallic and a normal texture.

Texture sizes are in 2K for each character.


Male

🈯️ Polygons 7681 ✳️ Verts 7915

Female

🈯️ Polygons 6716 ✳️ Verts 6930

Sword

🈯️ Triangles 678 ✳️ Verts 535

Bow

🈯️ Triangles 200 ✳️ Verts 176

Bow String

🈯️ Triangles 152 ✳️ Verts 138

Shield

🈯️ Triangles 850 ✳️ Verts 560


⚔️ Unity project

🌟 Supported version: 2021.3 and above.

🌟 Render pipelines: Built-in, URP, HDRP.

🌟 Humanoid rig - compatible with Mixamo animations.

🌟 UV Mapping: Yes

🌟 Welcome to our Viking Character Pack, featuring two fierce but cute warriors: one male and one female! These low-poly, PBR-ready characters boast 24 animations, each more epic than the last. Perfect for conquering your mobile and PC gaming realms, these characters are the stuff of legend, with fewer than 7,000 polygons each!

🕹️ Check out these awesome features:

  • Low-poly Marvels: These characters have fewer polygons than your last text message! Experience smooth gaming like never before.
  • Fully Rigged: These warriors are itching to join your game—fully rigged and ready to rock your world!
  • Hand-Painted Texture: With PBR cartoonish-style hand-painted textures, these characters bring a whole new level of charm to your gaming experience.
  • Two Weapons and a Shield: Equipped with two weapons and a trusty shield, these warriors are all set for battle. Just drop them onto the battlefield and watch them raise your victory flag!

 Behold the 24 epic animations:

  1. Bow Aim Idle
  2. Bow Aim Walk
  3. Bow Block
  4. Bow Die
  5. Bow Draw Arrow
  6. Bow Idle_1
  7. Bow Idle_2
  8. Bow Kick
  9. Bow Punch
  10. Bow Release Arrow
  11. Bow Run
  12. Bow Walk
  13. Sword Shield Block Start
  14. Sword Shield Block Idle
  15. Sword Shield Block End
  16. Sword Shield Die
  17. Sword Shield Idle
  18. Sword Shield Jump
  19. Sword Shield Kick
  20. Sword Shield Powerup
  21. Sword Shield Run
  22. Sword Shield Slash 1
  23. Sword Shield Slash 2
  24. Sword Shield Walk

Who knew gaming could be this much fun? Get ready to unleash the Viking fury in your next adventure! 🎮🛡️⚔️


Price $9.99

Everything Localization by Seyyed Mahdi Faghih

2024, April 25 - 01:00
Everything Localization is Your all-in-one solution for game localization. Supports ALL languages, and ALL components. Localize Texts, Audios, LayoutGroups, Images, and Transforms Quickly & Easily.
  • Complete localization solution for your game
    • Easy to Understand and Use
    • Clean code Crafted entirely in C#
    • Lightweight
    • Supports ALL platforms
    • Real-time language switch in one click
    • Comprehensive Documentation and detailed Examples
  • Supports ALL Languages. Just import your desired FontAsset and translate your texts. We'll handle the rest.
    • ALL types of Text components for both LTR and RTL languages, and both 2D and 3D games.
      • TextMeshPro & TextMeshProUGUI
      • RTLTextMeshPro & RTLTextMeshPro3D if you want to support languages like Arabic and Farsi
    • Add ANY color as the Outline for your texts
    • Text Localization based on Key-Values, and CSV file
    • User-Friendly interface to Add, Edit, Search, Delete, and Select Localized texts
    • Set desired Key via inspector for Static texts
    • Set desired Key via code for Dynamic texts
    • Have Placeholders within text and fill at runtime
    • Numbers
    • Multiline texts
  • Supports easily localizing your AudioClips and Dialouges.
    • Add your LocalizedAudios and use a single line.
  • Supports ALL types of Image components.
    • Image, RawImage, and SpriteRenderer.
  • Supports ALL types of LayoutGroup components
    • Horizontal, Vertical, and Grid LayoutGroups.
  • Supports localization for Position of both 2D and 3D gameobject.
  • Do you want to localize your game effortlessly?
  • Do you seek to add new languages with ease?
  • Do you need full support for RTL languages like Arabic and Farsi?
  • Are you looking to customize text with any color Outline?
  • Do you desire placeholder texts for runtime filling?
  • Are you interested in localizing AudioClips for global storytelling and character dialogues seamlessly?
  • Do you want to localize Images and Sprites?
  • Do you need to localize LayoutGroups and support RTL languages seamlessly?

Introducing the ultimate solution for game localization. EverythingLocalization offers a complete package tailored to simplify the localization process for your game development projects. Whether you're a seasoned developer or just starting out, our asset ensures that language localization is a breeze. With its user-friendly interface and intuitive design, it's easy to understand and use, saving you valuable time and effort. You just have to add the proper Localize Component to your gameObjects and we'll do the rest for you.


One of the standout features of our asset is its lightweight nature, ensuring that it seamlessly integrates into your project without weighing it down. Moreover, it supports ALL platforms, making it versatile and compatible across various devices and systems. With just a single click, you can achieve real-time language switching, allowing for dynamic adjustments to cater to different audiences instantly.


Supporting ALL languages, including those with complex writing systems like Arabic and Farsi, is made effortless. Simply import your desired FontAsset and translate your texts - our asset takes care of the rest. Easily Add, Remove, and Edit the settings of Languages and Outlines, with changes being applied Instantly and the gameObjects being updated Automatically.


Whether it's TextMeshPro or TextMeshProUGUI, or if you need support for right-to-left languages, our asset has you covered with RTLTextMeshPro and RTLTextMeshPro3D. Plus, you have the flexibility to customize your text with any color Outline, handle multilne texts, texts with Placeholders (replacable at runtime), and even localize Numbers seamlessly.


But localization doesn't stop at text - our asset extends its support to AudioClips, allowing you to easily localize them with just a single line of code and let you globalize Storytelling and dialouges. Make your game Global and target the Entire World with No Change in your code. Just add a single line to get your desired LocalizedAudio and play it.


Additionally, it caters to all types of Image components, from Image and RawImage to SpriteRenderer, ensuring that your visuals are localized as well. This is Essential for images with text or effortless Cultural Adaptation in your target countries.


With support for all types of LayoutGroup components - Horizontal, Vertical, and Grid - you can maintain consistent layouts across languages effortlessly and have RTL-Optimized Interface in Just One Click.


Plus, localization for the Position of both 2D and 3D game objects adds another layer of flexibility to your localization efforts.


If you have any questions or need further information before purchasing the asset, please feel free to contact me via email. smahdifaghih2001@gmail.com


Asset uses RTLTMPro under MIT License; see Third-Party Notices.txt file in package for details.

Asset uses Roboto font under Apache 2.0 License; see Third-Party Notices.txt file in package for details.

Asset uses Droid Arabic Naskh Regular font under Apache 2.0 License; see Third-Party Notices.txt file in package for details.

Asset uses sample images created by AI; see Third-Party Notices.txt file in package for details.

Asset uses sample audios created by AI; see Third-Party Notices.txt file in package for details.


Price $19.99

Zombie Girl AD. by Studio New Punch

2024, April 24 - 18:12
Customizable Zombie Girl Model with Two Bloody and Two Clean Skins, Glowing Eyes, Body Parts, Head Blend Shapes and Simulated Hair

Number of textures: 25

Texture dimensions: 14 4096x4096, 6 2048x2048 and 5 4096x4096 HDRP masks

Polygon count: 17980 Triangles

Number of meshes/prefabs: 6

Rigging: Yes

UV mapping: Yes/

Types of materials and texture maps: Materials: PBR, Textures: 4k and 2k PNG files

Customizable Zombie Girl Model with Two Bloody and Two Clean Skins, Glowing Eyes, Body Parts and Head Blend Shapes


Skinned and Rigged to Humanoid Skeleton


NO ZOMBIE ANIMATIONS INCLUDED!

You can use any Mecanim compatible animation to live it up! See at the bottom for more info.


Low Poly

10471 Verticles

17980 Triangles


One Mesh and Body Parts meshes.

Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.


14 4096x4096 texture maps (can be scaled down for more performance)

6 2048x2048 textures for the Hair

5 4096x4096 texture maps for the HDRP masks


4 PBR materials for the body/clothes:

Two Bloody

and two the same, but clean (they are dirty, just not Bloody)


2 Hair Materials


4 Head Blend Shapes:

Mouth Open

Angry

Eye Closed Left

Eye Closed Right



Included are prefabs with Customization Script


You can change the skin of the Body, Tshirt and Jeans/Boots individually, but they share UVs, so you can use only one material if you wish

Hair is separate material


Build-In, URP and HDRP materials and prefabs


Hair Simulation using Cloth Physics ( it can be turned on/off in the Customization Script)


Emissive map for the glowing eyes, can be turned on/off


Eyes and Jaw have bones too


Included is also Instantiate Scripts to spawn the customized character.


The model has NO animations included!

It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.

The video uses Zombie Starter - MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can also use Mixamo.com FREE animations!


Price $25.00

Wireframer: Wireframe Shader and Wireframe Outlines for URP (2022) by OccaSoftware

2024, April 24 - 17:59
Wireframe shader. Easy to use, looks great, customizable. It just works.

Wireframe Shader

This asset is the best way to make your game look like it has wireframe outlines. It is easy to use and can be customized in many ways. Create an easy wireframe in just one step.


What you need to know

  • Looks great
  • Easy to use
  • Widely compatible

Support for Lit and Unlit Lighting Modes

Our wireframe renderer has two lighting modes: lit and unlit.


Lit mode: The shader uses high-quality lighting functions to make your wireframe look realistic. You can customize the color of the wireframe and the way it interacts with light.


Unlit mode: You have complete control over the color of the wireframe. This is a good option if you want to create a stylized look.


Advanced rendering options

The Wireframe Shader has many advanced rendering options that you can use to customize the look of your wireframe.


Two-Sided

You can choose to render the wireframe on the front or back faces of your mesh, or you can disable culling altogether. 


Blend Modes

You can also choose from a variety of blend modes, such as additive, soft additive, alpha, multiply, and more. This gives you complete control over the way the wireframe interacts with the rest of your graphics. 


Opacity

Adjust the opacity slider to control the transparency of the wireframe to make the wireframe more or less visible.


Anti-Aliasing

Wireframe is rendered with pixel-perfect anti-aliasing, which gives you smooth and clear wireframe lines.


Skinned and non-skinned meshes

Our wireframe shaders are versatile and can be used with both skinned and non-skinned meshes.


Graphics APIs

Supports DirectX, Metal, OpenGL, Vulkan


About OccaSoftware

  • Blog - Read our blog for tutorials, product updates, and game dev news.
  • YouTube - Watch our YouTube videos for tutorials and product usage information.

Price $35.00

URP to HDRP Converter by Queen Developer 95

2024, April 24 - 16:55
This package is an easy to use tool to convert your project's materials from URP (Universal Renderer Pipeline) to HDRP (High Definiton Renderer Pipeline) with a simple few clicks.

This package is an easy to use tool to convert your projects materials from URP (Universal Renderer Pipeline) to HDRP (High Definiton Renderer Pipeline).


What is the Problem and How does this Package fix it?

When developers want to upgrade their Renderer Pipeline from URP to HDRP, it is very difficult and needs too much effort to change materials’ shaders one by one.


This package

  • Analyzes your project files,
  • Finds all the materials which are using URP Shaders,
  • Changes their Shaders to HDRP Shaders.

How to use the Package?

Your project has to have both URP and HDRP installed.

After downloading URP to HDRP Converter package, import it to your project.There will be two new options added on your Menu:

  • Edit/Render Pipeline/Convert All URP Materials to HDRP Materials: You can upgrade all URP Materials to HDRP Materials with this option.
  • Edit/Render Pipeline/Convert Selected URP Materials to HDRP Materials: You can upgrade only selected URP Materials to HDRP Materials with this option. Assign UrpToHdrpConverter/RenderingAssets/HDRPPipelineAsset to both:
  • Edit/Project Settings/Graphics/Scriptable Render Pipeline Settings
  • Edit/Project Settings/Quality/Rendering

This package is an easy to use tool to convert your projects materials from URP (Universal Renderer Pipeline) to HDRP (High Definiton Renderer Pipeline).


What is the Problem and How does this Package fix it?

When developers want to upgrade their Renderer Pipeline from URP to HDRP, it is very difficult and needs too much effort to change materials’ shaders one by one.

This package

  • Analyzes your project files,
  • Finds all the materials which are using URP Shaders,
  • Changes their Shaders to HDRP Shaders

Price $16.00

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