Match Game Kits Bundle by gamevanilla
✨ Match Game Kits Bundle is the most complete bundle of match games available for Unity. This bundle offers a significant discount over purchasing every asset individually.
By purchasing this bundle, you get instant access to our two best-selling match game kits:
• 🧩 Puzzle Match Kit: for creating match-2 games.
• 🍬 Candy Match 3 Kit: for creating match-3 games.
With these assets, you get:
- ⚙️ Easy-to-use visual editor to create new levels and configure many of the properties of your game without the need for programming.
- ⌨️ State-of-the-art C# codebase that follows best industry practices and is proven in thousands of projects published over the years for desktop, mobile and console platforms. The complete source code for both the games and the editor tools is included with your purchase.
- 🎨 Unique design handcrafted with ❤️ by ricimi that will make your game stand out from the competition with its professional user interface, inspiring game sprites and juicy animations.
- 📚 Comprehensive documentation to assist you in your game development journey.
Whether you are a beginner independent developer or an experienced studio, creating your first game or planning your next big hit, this bundle will help you bring your dreams to fruition!
Price $349.99
NHA-Korean temples by National Heritage Administration
Number of Unique Meshes: 207
Collision: Yes
Vertex Count: 1,552,433
LODs: No
Number of Materials : 207
Number of Textures: 1035
Texture Resolutions: 512*512, 1024*1024, 2048*2048, 4096*4096
Suncheon Seonamsa Temple Buljojeon Hall is a Buddhist temple built during the Joseon Dynasty in Seonamsa Temple, Jukhak-ri, Seungju-eup, Suncheon-si, Jeollanam-do, with 3 bays in front and 3 bays in side. It is a three-room Ikgonggye Paljakjip in front, and it is a building in the late Joseon Dynasty that shows the date of construction.
Wontongjeon Hall of Seonamsa Temple in Suncheon is a temple building that was renovated in the late Joseon Dynasty in Seonamsa Temple, Seungju-eup, Suncheon-si, Jeollanam-do.
Suncheon Seonamsa Iljumun is a Iljumun in Jukhak-ri, Seungju-eup, Suncheon-si, Jeollanam-do.
Suncheon Seonamsa Temple's reconstruction/private monument is a historic monument related to the reconstruction of Seonamsa Temple in the late Joseon Dynasty in Seungju-eup, Suncheon-si, Jeollanam-do.
Suncheon Seonamsa Temple Palsangjeon Hall is a temple during the Three Kingdoms period in the eastern foot of Jogyesan Mountain, Seungju-eup, Suncheon-si, Jeollanam-do.
Suncheon Seonamsa Temple is a toilet located in Seonamsa Temple, Seungju-eup, Suncheon-si, Jeollanam-do.
Gakhwangjeon Hall of Seonamsa Temple in Suncheon is a building located in Seonamsa Temple, Seungju-eup, Suncheon-si, Jeollanam-do.
Suncheon Seonamsa Temple's Maae Standing Buddha is a statue carved on a rock in the middle from Seonamsa Temple to Daegakam Hermitage, located in Jukhak-ri, Seungju-eup, Suncheon-si, Jeollanam-do.
Samindang Pond of Seonamsa Temple in Suncheon is an oval pond of unified Silla during the period of the North and South Korea, located in Seungju-eup, Suncheon-si, Jeollanam-do.
Suncheon Seonamsa Daeungjeon Hall is a Daeungjeon Hall of the Joseon Dynasty in Seonamsa Temple, Jukhak-ri, Seungju-eup, Suncheon-si, Jeollanam-do.
Suncheon Seonamsa Temple Dong Seungtap Pagoda is a tower of the Goryeo Dynasty located in Seonamsa Temple, Seungju-eup, Suncheon-si, Jeollanam-do.
Suncheon Seonamsa Temple Bukseung Pagoda is a Goryeo-era pagoda located in Seonamsa Temple, Seungju-eup, Suncheon-si, Jeollanam-do.
The Daegakam Leaning Tower of Seonamsa Temple in Suncheon is a pagoda of the Goryeo Dynasty in Seonamsa Temple, Seungju-eup, Suncheon-si, Jeollanam-do.
The three-story stone pagoda in Suncheon Seonamsa Temple is located in Seonamsa Temple, Seungju-eup, Suncheon-si, Jeollanam-do, and is a two stone pagoda built during the period of unified Silla during the period of the North and South Korea.
Suncheon Seonamsa Seoncheon Bridge is a stone bridge located in Seonamsa Temple, Jukhak-ri, Seungju-eup, Suncheon-si, Jeollanam-do. It was designated as a treasure on September 2, 1963.
The bell tower of Songgwangsa Temple in Wanju is a pavilion of the Joseon Dynasty located in Songgwangsa Temple in Wanju County, North Jeolla Province. A treasure.
Daejeokgwangjeon Hall of Girimsa Temple in Gyeongju is a temple building that was rebuilt in the late Joseon Dynasty in Munmuwang-myeon, Gyeongju-si, Gyeongsangbuk-do. A treasure.
Daeungjeon Hall of Ssanggyesa Temple in Nonsan is a temple building built during the Joseon Dynasty in Ssanggyesa Temple in Yangchon-myeon, Nonsan-si, Chungcheongnam-do. A treasure.
Mireukjeon Hall of Geumsan Temple in Gimje is a three-story Buddhist hall built on the right side of Daejeokgwangjeon Hall in the precincts of Geumsan Temple, with five bays in front and four bays in side space on the first and second floors, and three bays in front and two bays in side space on the third floor.
Price $0.00
3D RPG 7 Gun Lowpoly by Asset Park
Number of textures:- 5
Texture dimensions:- 2048 * 2048
Polygon count of [3D RPG 7 Gun] :- 6897 polygons
Number of meshes/prefabs:- 1
Rigging: No
Animation count
Animation type list: No
UV mapping: Yes, it is unwrapped
Types of materials and texture maps: - its PBR textured
After Downloading this product, you may expect to get This Model and its Textured files
Polycount:- 6897
Triangles:- 13935
Formats Available: FBX
- Model has a clean topology with non-overlapping UVs
- Compatible with Unity versions 2021.3.3f1, .NET 4.x, and requires DirectX - High-quality (2048*2048) PNG images with their baked PBR maps - This model can be rigged or animated
Price $4.99
Vintage Cameras Pack by 3DShapes
Number of textures: 4
Texture dimensions: 4K
Polygon count of:
- Camera1: 10659
- Camera2: 9738
- Camera3: 10040
Number of meshes/prefabs: 3
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR (Base color, Normal, Metalic Smoothness)
3 game-ready, ultra-realistic 3D model of Vintage Cameras, suitable for games, 3d architectural visualisations and other graphic works.
These photorealistic 3D models are designed to help you add realism to your gaming projects.
🛒 Find More Assets For Your Game HERE!
Thank you for purchasing our asset! If you enjoyed using it, please consider leaving a rating and review ⭐. Your feedback is valuable to us and helps us improve and create better assets in the future.
🗣If you have any questions or issues, please don't hesitate to contact us for assistance.
Contact information:
📧 Send us an email at: annaabileva23@gmail.com
💪Thanks again for your support!
Price $18.99
LowPoly Survival Character Rio by VertexModeler
Number of textures : 3
Texture dimensions 1024x1024,2048x2048
Number of meshes/prefabs : 2
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps : PBR
Have one Humanoid Model.
you can use this Model to change ThirdPerson Avatar.
Price $0.00
The Gem Stone Sword by Game Art Universe
Key Features:
- Minimum possible poly-counts
- Single Mesh & Material
- Real-world scale
- No N-Gons
- Non-overlapping Unwrapped UVs
- High-quality 2K resolution textures
Model Information:
- Vertices: 4,073
- Triangles: 8,269
- UV Mapped: Yes(Non-Overlapping)
Textures:
- BaseColor
- AO
- Metallic
- Roughness
- MetallicSmoothness
- Normal
BaseColor Variations:
- Black
- Red
- Green
- Blue
- Cyan
- Magenta
- Yellow
- White
All textures are very high quality with 2K resolution. All polygons are quads and tris and no N-Gons are used in geometry during production.
Sword is available in 8 color variations(Black, Red, Green, Blue, Cyan, Magenta, Yellow, White).
Price $10.00
Lowpoly One Handed Swords by Blue Polygon
Polygon count of:
Sword1 : 372
Sword2 : 360
Sword3 : 875
Sword4 : 955
Sword5: 569
Sword6 : 515
Sword7 : 278
Sword8 : 267
Sword9 : 325
Sword10 : 529
Sword11 : 722
Sword12 : 1264
Sword13 : 589
Sword14 : 315
Sword15 : 730
Sword16 : 607
Sword17 : 373
Sword18 : 528
Sword19 : 1261
Sword20 : 905
Number of meshes/prefabs : 20
UV mapping : No
Number of Materials : 13
Package containts 20 different one handed swords.
Price $9.99
Park Asset Pack by Pixelpaws3D
The package is ready to use in the unity standard built-in pipeline.
For URP or HDRP, packages are available in the URP and HDRP version folders in the downloaded package.
The pack contains 10 prefabs, they are as follows:
bandstand 44560 verts, 85082 tris
parkLamp 2554 verts, 4764 tris
parkBench 6213 verts, 11918 tris
parkMainGate_GRP 7707 verts, 12886 tris
parkGate_GRP 3392 verts, 6066 tris
parkGateFence 1692 verts, 2888 tris
parkFenceLarge 1471 verts, 2256 tris
parkGateSmall_GRP 1088 verts, 1802 tris
parkFenceSmall 1256 verts, 1996 tris
parkPostLarge 826 verts, 1618 tris
All objects are UV mapped and set up with the correct materials and textures.
Textures are PBR Metallic/Smoothness format.
There are 45 textures ranging from 1024px to 4096px in size with the majority being 2048px.
This asset pack contains objects for furnishing a public park/space.
The prefabs are as follows:
- bandstand - 1930's style bandstand, used for public concerts, usually by brass bands.
- parkLamp - 1930's style park/street lamp.
- parkBench - Cast iron and wood park bench.
- parkMainGate_GRP - Large cast iron gate for park or driveway.
- parkGate_GRP - Smaller cast iron gate.
- parkGateFence - Modular cast iron fence with post in the same style as the main gate.
- parkFenceLarge - Modular cast iron fence with curved spikes at each end.
- parkGateSmall_GRP - Small bow top metal gate.
- parkFenceSmall - Small bow top modular fence.
- parkPostLarge - Single post of the same style used in the main gate.
The gates are divided into seperate meshes and grouped so they can be opened and closed as needed.
Price $29.99
Animated monster Ghost's 3D by SR Studios Kerala
This pack contains many 3D animated model of different Ghost's.Best fit for Horror, Halloween related and any other types of Games.All materials and meshes are highly customizable, Adjust the properties and create your own easily.You can use this pack commercially.
Check out this also : Little Ghost(Beauty Cute)
Technical Details:-
- Material(s) : Unity standard material
- Model(s) : Ghost's, Props(Haxo blade, Angel ring)
- Animations : 10 (Idle x2, dance x3, attack x2, look, run x2)
- Poly count (in Tris) : 3456
- Unwrapped : YES
- Prefab Variations : 18+
- Texture Size : 2048(.png)
- Built in support : YES
Features:-
- Different Ghost models
- Zombie and Monster and many other Cute Ghost's
- Comes with all basic animation's
- Highly Customizable Materials and Meshes
- Create your own color variation in just clicks
- Best fit for Horror, Scary, Halloween, Openworld 3D survival games (This is upto your choice)
- Optimized Lowpoly model's
- Models comes with simple colliders and rigidbodies
- PBR HQ beautifull Shaders and Materials
- Include many Prefab variations
- Mobile, AR supported
- 3D Model's are completely unwrapped.
- All nodes, materials and textures are appropriately named.
- Arranged pivots, well named folders
- Easy to use (Drag and drop)
Notes:
Support URP, HDRP, LWRP, Built-in Render Pipeline.
This project is submitted using Built-in Render Pipeline. If you are not using Built-in Render Pipeline, you need to manually reset the shader of the model to avoid it being pink
How to use:-
Simply drag and drop the prefab to your scene and use it
About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India
Contact : srstudioskerala@gmail.com
................Thank you for downloading this package................................
Price $16.00
NHA - Yeonkyungdang by National Heritage Administration
Number of Unique Meshes:209
Collision: No
Vertex Count:400,000-500,000
LODs: No
Number of Materials and Material Instances:209
Number of Textures:836
Texture Resolutions: 512 * 512, 1024 * 1024, 2048 * 2048, 4096 * 4096
Yeongyeongdang is a noble house in the palace to which Confucian philosophy of the time was applied in building arrangement and space composition, and is a valuable material for research on Korean housing history that can be compared to the houses of the time. In addition, the palace's architectural style and technology are refined, and the elegant detailed style shows the unique dignity of palace architecture. As such, Yeongyeongdang is excellent in value as a nobleman's architecture in the palace during the Joseon Dynasty.
Price $0.00
Lifeguard Vehicle Lowpoly by Lowpoly_Master
It’s created accurately and maximally close to the original.
Features:
- Lifeguard Vehicle --poly 4752 tris: 9272 Verts: 4919
- Rescue Board --poly 3497 tris: 6984 Verts: 3622
- 4K Textures .
- Model is correctly divided into Main Body, Light Stand, Surfboard, and Wheels) - Professional, clear geometry.
- Optimized for games.
- All materials, textures and other parts of pack properly named.
We greatly appreciate you choosing our 3D models and hope they will be of use. We look forward to continuously dealing with you.
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $10.00
MasterDataCodeAutoGen by Jichan Games
MasterDataCodeAutoGen automates all the work required to reflect master data managed in Google Spreadsheets into your Unity project.
By using MasterDataCodeAutoGen, you can completely eliminate the hassle of tasks often required when creating functionality for master data. After editing your spreadsheet and importing it into Unity, you can immediately move on to implementing it in your game.
Key Features:
- Implementation of the process to load values from spreadsheets.
- Implementation of the process to reflect table data into a database based on the table.
- Creation of data classes and registration in the master data system when creating a new table.
- Reflection of records into the database when adding new records.
Asset includes the following third-party libraries:
1. Master Memory (MIT License)
2. Message Pack (MIT License)
3. lz4net (BSD 2-Clause "Simplified" License)
4. google-api-dotnet-client (Apache License 2.0)
5. msbuild (MIT License)
For details, refer to the Third-Party Notices.txt file in the package.
Price $15.00
Turbo Clean Code by Neuf De Pixel
🟥 Scripts sorting
You can sort scripts by their name, their lines count or their path, both by ascending or descending order.
🟩 Statistics display
The Scripts Sorter window display basics statistics about your code : scripts number, total lines of code, average lines by script and median.
🟦 Themes customization
You can create and customize window themes for script length lines count states.
By default, there's 3 differents themes parts for the default theme:
* Error: Scripts longer or equal than 200 lines, displayed in red.
* Warning: Scripts between 100 lines (included) and 200 lines (excluded), displayed in yellow.
* Log: Scripts less than 100 lines in white.
You can add or remove such theme parts, customize their lines count threshold and displayed icon and colors. Two built themes are included: Default theme and Another theme.
Turbo Clean Code works with both dark and light mode.
🟥 Included and excluded folders customization
You can customize which folders are or aren't taken into account for visualization.
🟩 Automatic refresh after saved code edits
Each time you save your code, changes will be taken into account automatically in the window after compilation in the Editor. No need to refresh manually the window. There's a Reload Window button in the Scripts Sorter window, but it's only useful when you customize themes or folders selection, to avoid the need to re-open the window.
🟦 Scripts selection in Project window
By clicking on a script name button in the Scripts Sorter window, it selects the script in the Project window. It allows you to quickly select the targeted scripts you want to refactor, depending their lines count.
🟥🟩🟦 Features 🟦🟩🟥
- Scripts sorting by their lines count
- Basic statistics display about your code
- Customization of script themes and state thresholds
- Customization of folders taken into account
- Automatic refresh after saved code edits
- Targeted script selection in Project window
🟥🟩🟦 Why using Turbo Clean Code? 🟦🟩🟥
Having long scripts in your code is generally the sign that your code does not respect enough the 'Single-Responsibility Principle', and can lead you to 'God object' antipattern.
The Single-Responsability Principle (SRP) is the first and probably the most important principle from famous SOLID principles that guides you to make robust clean code, and unfortunately generally it's the least respected principle.
🟥🟩🟦 What Turbo Clean Code can do? 🟦🟩🟥
With Turbo Clean Code, you can visualize in a window all your scripts sorted by its lines count in order to quickly identify too long scripts in your code that probably ignore SRP.
Price $40.00
Captions File Parser by Fenikkel
Skeleton Zombies V1 by Studio New Punch
Number of textures: 66
Texture dimensions: 4096x4096
Polygon count: ~ 4300
Number of meshes/prefabs: 2 meshes, 2 prefabs
Rigging: Yes
UV mapping: Yes/
Types of materials and texture maps: Materials: PBR, Textures: 4k PNG files
Two Skeleton Zombies with many skins, Body Parts and Open Mouth Blend Shape
Skinned and Rigged to Humanoid Skeleton
NO ZOMBIE ANIMATIONS ARE INCLUDED!
You can use any Mecanim compatible animation to live it up! See at the bottom for more info.
Low Poly
Zombie BA
4452 Verticles
7604 Triangles
Zombie BB
4282 Verticles
7288 Triangles
One Mesh and Body Parts meshes.
Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.
66 4096x4096 texture maps (can be scaled down for more performance)
Two main models
8 Materials per model, total 16 materials
Mouth Open Blend Shape
Included are prefabs with Customization Script
Standard, URP and HDRP materials and prefabs
Prefabs in the asset:
SkeletonZombies - prefab with Customize Script, you can change model and the skin
SkeletonZombies_URP
SkeletonZombies_URP
SkeletonZombies_BodyParts - prefab with Customize Script and Body Parts for Dismembermien systems
SkeletonZombies_BodyParts_URP
SkeletonZombies_BodyParts_HDRP
Instantiate Script to spawn the customized character.
The model has NO animations included!
It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.
The video uses Zombie Starter - MoCap Pack by MoCap Online.
They have also Zombie PRO pack, check them out!
You can use also Mixamo.com FREE animations!
Price $20.00
Rock Shapes - StampIT! by Rowlan.Inc
In order to learn more about the brushes please visit the official Unity documentation about Brushes and in particular the information about Stamping.
Rock Shapes as part of the StampIT! Collection consists of 56 high quality textures in stunning 4K resolution. These heightmap textures can be used as brushes with the Unity terrain tools in order to paint features on your Unity terrain. Or you could use these heightmap textures in other assets like Atlas, Gaia, Map Magic 2, Vista, etc.
The asset consists of the heightmaps and the brush presets, the terrain textures are not included.
You can see a preview of the Stamps in the Package Content tab.
About the Shapes
I was asked to create terrain shapes which don't have hard edges and which are blendable. So here they are, plenty of them. Enjoy! :-)
MicroVerse Compatibility
This collection of heightmaps is compatible with MicroVerse and contains presets which allow you to conveniently drag the height stamps into MicroVerse directly from the Content Browser.
Stamping
Stamping features on the terrain is a process which is supported by Unity out of the box. Simply put stamping is blending of various textures with each other. This process has been existing for a very long time and has been used in various applications, most notably image processing applications like Photoshop, Krita, Gimp, you name it.
Unity provides a very convenient means to blend those images together with their built-in terrain tools. The Unity terrain tools provide an editor with a brush preview which allows you to adjust a stamp in detail before you apply it.
For an even better experience the free Unity Terrain Tools package which can be installed in addition to the built-in tools via Package Manager is an excellent choice. It extends the terrain tools palette with even more tools which allow you to fine tune your stamped terrain to achieve the look of your personal artistic preference.
World Creator
In case you need complete terrains imported into Unity including textures, then the awesome World Creator is a preferred application. Highly recommended!
Price $20.00
Ultimate Stamp Bundle - Best of 2024 by Rowlan.Inc
In order to learn more about the brushes please visit the official Unity documentation about Brushes and in particular the information about Stamping.
The Ultimate Stamp Bundle - Best of 2024 in stunning 4K resolution is based on the Ultimate StampIT! Collection. It contains new variations of the most favored stamps by the community.
This bundle contains a total of 150 high quality textures in these 15 categories, all of them in one single asset:
- Canyons
- Craters
- Dunes
- Highlands
- Islands
- Meadows
- Monument Desert
- Rocky Desert
- Rocky Plateaus
- Rugged Rocks
- Seaside Cliffs
- Terrace Fields
- Tundra
- Valleys
- Volcanos
The high quality heightmaps can be used as brushes with the Unity terrain tools in order to paint features on your Unity terrain. Or you could use these heightmap textures in other assets like MicroVerse, Gaia, Atlas, Map Magic 2, Vista, etc.
The asset consists of the heightmaps and the brush presets, the terrain textures are not included.
You can see a preview of the Stamps in the Package Content tab. For more screenshots please check out the individual packages.
Feel free to check out the free StampIT! Collection Examples asset before you purchase this asset.
About this asset
I kept getting asked by the community about new variations of my terrain stamps. So I decided to create a completely new set of stamps. The set is based on the stamps in the Ultimate StampIT! Collection and provides new variations of them. The heightmaps in this asset are unique and not contained in the other assets. If you already own the Ultimate StampIT! Collection, you can get this asset with a minimal upgrade fee.
The stamps for this Best of 2024 edition were chosen depending on requests I got from the community and on the download data of my stamps.
I hope you guys enjoy this extension and please do share what you create with the stamps. I'm always eager to see what everyone creates using my work and how everyone benefits from it.
Frequently Asked Questions
Question: How does this asset compare to the individual assets of the Ultimate StampIt! Collection?
Answer: The stamps in the individual assets of the Ultimate StampIt! Collection are varied by ground details like erosion, sedimentation, cavity and slope considerations, etc. The stamps in this Best of 2024 bundle are variations of selected stamps of the individual assets.
Question: If I already own the Ultimate StampIT! Collection, should I get this bundle?
Answer: This asset contains new unique variations of stamps. In case you want more, I think it's worth the minimal upgrade fee.
Question: Is this a single download or a bundle?
Answer: This is a single download, all stamps are within this asset.
MicroVerse Compatibility
This collection of heightmaps is compatible with MicroVerse and contains presets which allow you to conveniently drag the height stamps into MicroVerse directly from the Content Browser. MicroVerse is mega exciting, I can highly recommend to check it out.
Showcase Images and Videos
The images and videos show examples about how to use the terrain stamps. Please take a look at the individual packages to see information about the videos and their content.
Stamping
Stamping features on the terrain is a process which is supported by Unity out of the box. Simply put stamping is blending of various textures with each other. This process has been existing for a very long time and has been used in various applications, most notably image processing applications like Photoshop, Krita, Gimp, you name it.
Unity provides a very convenient means to blend those images together with their built-in terrain tools. The Unity terrain tools provide an editor with a brush preview which allows you to adjust a stamp in detail before you apply it.
For an even better experience the free Unity Terrain Tools package which can be installed in addition to the built-in tools via Package Manager is an excellent choice. It extends the terrain tools palette with even more tools which allow you to fine tune your stamped terrain to achieve the look of your personal artistic preference.
World Creator
In case you need complete terrains imported into Unity including textures, then the awesome World Creator is a preferred application. Highly recommended!
Price $50.00
Realistic Small Fat Worm #2 by SR Studios Kerala
This pack contains many 3D animated model of Small Fat Worms.Best fit for any type of 3D Games.Pack comes with many skin variation's and animation's.You can use this pack commercially.
Technical Details:-
- Material(s) : Unity standard material
- Model(s) : Small Fat Worm
- Animations :10 (idle, look, walk x2, anim x2, bulging, jump, hurt, heart beat)
- Poly count (in Tris) : 1712
- Unwrapped : YES
- Prefab Variations : 15 +
- Texture Size : 2048(.png)
- Built in support : YES
- PBR Textures
Features:-
- Different Fat Worms
- Unique skin's/material's
- Comes with all basic animation's
- Best fit for Openworld 3D games and any other type games
- Optimized Lowpoly model
- Models comes with simple colliders
- PBR HQ beautifull Shaders and Materials
- Include many Prefab variations
- Mobile, AR supported
- 3D Model's are completely unwrapped.
- All nodes, materials and textures are appropriately named.
- Arranged pivots, well named folders
- Easy to use (Drag and drop)
Notes:
Support URP, HDRP, LWRP, Built-in Render Pipeline.
This project is submitted using Built-in Render Pipeline. If you are not using Built-in Render Pipeline, you need to manually reset the shader of the model to avoid it being pink
How to use:-
Simply drag and drop the prefab to your scene and use it.
About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India
Contact : srstudioskerala@gmail.com
................Thank you for downloading this package................................
Price $15.00
Breaking dishes by TetianaAndronova
Prefabs
Base elements prefabs — 32
Assemblies BreakingDishes prefabs — 14
Meshes
Number of meshes — 219
Polygon count meshes
Dishes
bowl_01 — 896 triangles
bowl_01_cell.001 — 88 triangles
bowl_01_cell.002 — 128 triangles
bowl_01_cell.003 — 40 triangles
bowl_01_cell.004 — 44 triangles
bowl_01_cell.005 — 64 triangles
bowl_01_cell.006 — 108 triangles
bowl_01_cell.007 — 76 triangles
bowl_01_cell.008 — 64triangles
bowl_01_cell.009 — 112 triangles
bowl_01_cell.010 — 224 triangles
bowl_01_cell.011 — 78 triangles
bowl_01_cell.012 — 100 triangles
bowl_01_cell.013 — 100 triangles
bowl_02 — 1080 triangles
bowl_02_cell.001 — 68 triangles
bowl_02_cell.002 — 76 triangles
bowl_02_cell.003 — 52 triangles
bowl_02_cell.004 — 64 triangles
bowl_02_cell.005 — 64 triangles
bowl_02_cell.006 — 92 triangles
bowl_02_cell.007 — 88 triangles
bowl_02_cell.008 — 56 triangles
bowl_02_cell.009 — 88 triangles
bowl_02_cell.010 — 76 triangles
cup — 1048 triangles
cup_cell.001 — 116 triangles
cup_cell.002 — 116 triangles
cup_cell.003 — 116 triangles
cup_cell.004 — 76 triangles
cup_cell.005 — 16 triangles
cup_cell.006 — 100 triangles
cup_cell.007 — 80 triangles
cup_cell.008 — 112 triangles
cup_cell.009 — 68 triangles
cup_cell.010 — 84 triangles
cup_cell.011 — 120 triangles
cup_cell.012 — 48 triangles
cup_cell.013 — 28 triangles
cup_cell.014 — 116 triangles
glass — 288 triangles
glass_cell.001 — 24 triangles
glass_cell.002 — 78 triangles
glass_cell.003 — 36 triangles
glass_cell.004 — 36 triangles
glass_cell.005 — 22 triangles
glass_cell.006 — 6 triangles
glass_cell.007 — 20 triangles
glass_cell.008 — 30 triangles
glass_cell.009 — 28 triangles
glass_cell.010 — 36 triangles
glass_cell.011 — 40 triangles
glass_cell.012 — 16 triangles
glass_cell.013 — 16 triangles
glass_cell.014 — 44 triangles
glass_cell.015 — 28 triangles
glass_cell.016 — 44 triangles
glass_cell.017 — 16 triangles
glass_cell.018 — 76 triangles
glass_cell.019 — 42 triangles
plate_01 — 704 triangles
plate_01_cell.001 — 68 triangles
plate_01_cell.002 — 36 triangles
plate_01_cell.003 — 92 triangles
plate_01_cell.004 — 52 triangles
plate_01_cell.005 — 112 triangles
plate_01_cell.006 — 32 triangles
plate_01_cell.007 — 16 triangles
plate_01_cell.008 — 64 triangles
plate_01_cell.009 — 28 triangles
plate_01_cell.010 — 36 triangles
plate_01_cell.011 — 60 triangles
plate_01_cell.012 — 56 triangles
plate_01_cell.013 — 72 triangles
plate_01_cell.014 — 36 triangles
plate_01_cell.015 — 60 triangles
plate_01_cell.016 — 88 triangles
plate_02 — 960 triangles
plate_02_cell.001 — 138 triangles
plate_02_cell.002 — 100 triangles
plate_02_cell.003 — 88 triangles
plate_02_cell.004 — 76 triangles
plate_02_cell.005 — 154 triangles
plate_02_cell.006 — 32 triangles
plate_02_cell.007 — 148 triangles
plate_02_cell.008 — 160 triangles
plate_02_cell.009 — 78 triangles
plate_02_cell.010 — 76 triangles
plate_02_cell.011 — 84 triangles
plate_03 — 816 triangles
plate_03_cell.001 — 56 triangles
plate_03_cell.002 — 84 triangles
plate_03_cell.003 — 120 triangles
plate_03_cell.004 — 132 triangles
plate_03_cell.005 — 32 triangles
plate_03_cell.006 — 80 triangles
plate_03_cell.007 — 68 triangles
plate_03_cell.008 — 76 triangles
plate_03_cell.009 — 64 triangles
plate_03_cell.010 — 60 triangles
plate_03_cell.011 — 96 triangles
plate_03_cell.012 — 88 triangles
plate_04 — 944 triangles
plate_04_cell.001 — 60 triangles
plate_04_cell.002 — 252 triangles
plate_04_cell.003 — 40 triangles
plate_04_cell.004 — 92 triangles
plate_04_cell.005 — 24 triangles
plate_04_cell.006 — 136 triangles
plate_04_cell.007 — 92 triangles
plate_04_cell.008 — 40 triangles
plate_04_cell.009 — 48 triangles
plate_04_cell.010 — 148 triangles
plate_04_cell.011 — 72 triangles
plate_04_cell.012 — 84 triangles
plate_04_cell.013 — 56 triangles
plate_04_cell.014 — 72 triangles
plate_04_cell.015 — 16 triangles
plate_cup — 820 triangles
plate_cup_cell.001 — 108 triangles
plate_cup_cell.002 — 68 triangles
plate_cup_cell.003 — 92 triangles
plate_cup_cell.004 — 80 triangles
plate_cup_cell.005 — 32 triangles
plate_cup_cell.006 — 60 triangles
plate_cup_cell.007 — 84 triangles
plate_cup_cell.008 — 136 triangles
vase_01 — 832 triangles
vase_01_cell.001 — 44 triangles
vase_01_cell.002 — 16 triangles
vase_01_cell.003 — 40 triangles
vase_01_cell.004 — 72 triangles
vase_01_cell.005 — 36 triangles
vase_01_cell.006 — 76 triangles
vase_01_cell.007 — 70 triangles
vase_01_cell.008 — 60 triangles
vase_01_cell.009 — 64 triangles
vase_01_cell.010 — 32 triangles
vase_01_cell.011 — 92 triangles
vase_01_cell.012 — 48 triangles
vase_01_cell.013 — 164 triangles
vase_01_cell.014 — 48 triangles
vase_01_cell.015 — 68 triangles
vase_01_cell.016 — 32 triangles
vase_01_cell.017 — 64 triangles
vase_01_cell.018 — 44 triangles
vase_01_cell.019 — 116 triangles
vase_01_cell.020 — 52 triangles
vase_01_cell.021 — 40 triangles
vase_01_cell.022 — 100 triangles
vase_01_cell.023 — 92 triangles
vase_01_cell.024 — 36 triangles
vase_02 — 544 triangles
vase_02_cell.001 — 76 triangles
vase_02_cell.002 — 104 triangles
vase_02_cell.003 — 40 triangles
vase_02_cell.004 — 96 triangles
vase_02_cell.005 — 28 triangles
vase_02_cell.006 — 144 triangles
vase_02_cell.007 — 28 triangles
vase_02_cell.008 — 48 triangles
vase_02_cell.009 — 28 triangles
vase_02_cell.010 — 68 triangles
vase_02_cell.011 — 28 triangles
vase_02_cell.012 — 84 triangles
vase_02_cell.013 — 72 triangles
vase_02_cell.014 — 124 triangles
vase_03 — 768 triangles
vase_03_cell.001 — 92 triangles
vase_03_cell.002 — 76 triangles
vase_03_cell.003 — 88 triangles
vase_03_cell.004 — 40 triangles
vase_03_cell.005 — 60 triangles
vase_03_cell.006 — 84 triangles
vase_03_cell.007 — 104 triangles
vase_03_cell.008 — 100 triangles
vase_03_cell.009 — 140 triangles
vase_03_cell.010 — 104 triangles
vase_03_cell.011 — 188 triangles
vase_03_cell.012 — 124 triangles
vase_03_cell.013 — 40 triangles
vase_03_cell.014 — 84 triangles
vase_04 — 792 triangles
vase_04_cell.001 — 148 triangles
vase_04_cell.002 — 72 triangles
vase_04_cell.003 — 128 triangles
vase_04_cell.004 — 96 triangles
vase_04_cell.005 — 112 triangles
vase_04_cell.006 — 80 triangles
vase_04_cell.007 — 140 triangles
vase_04_cell.008 — 104 triangles
vase_04_cell.009 — 152 triangles
vase_04_cell.010 — 12 triangles
wineglass — 1278 triangles
wineglass_cell.001 — 100 triangles
wineglass_cell.002 — 56 triangles
wineglass_cell.003 — 176 triangles
wineglass_cell.004 — 32 triangles
wineglass_cell.005 — 62 triangles
wineglass_cell.006 — 92 triangles
wineglass_cell.007 — 60 triangles
wineglass_cell.008 — 68 triangles
wineglass_cell.009 — 96 triangles
wineglass_cell.010 — 148 triangles
wineglass_cell.011 — 32 triangles
wineglass_cell.012 — 20 triangles
wineglass_cell.013 — 92 triangles
wineglass_cell.014 — 48 triangles
wineglass_cell.015 — 72 triangles
wineglass_cell.016 — 68 triangles
wineglass_cell.017 — 28 triangles
wineglass_cell.018 — 56 triangles
wineglass_cell.019 — 76 triangles
wineglass_cell.020 — 56 triangles
wineglass_cell.021 — 92 triangles
Additional elements
floor — 12 triangles
table — 176 triangles
target — 2 triangles
wall — 18 triangles
Materials
Number of materials — 6
Textures
Number of textures materials — 8
Texture dimensions:
1024*1024 — 6
512*512 — 1
64*64 — 1
UV mapping — Yes
Scripts
- BreakingDish — main script attached to all BreakingDish ready-to-use models. Has only one public method public void Break().
- DishController — script with sample how to use BreakingDish models at scene from script.
This asset is perfect for creating interactive scenes, physical simulations, and destruction visualization.
Asset features 14 diverse types of decorative dishware, including
- plates
- cup
- glass
- wine glass
- vases
Each piece of dishware is presented as a whole prefab and also as prefabs with shattered pieces, providing the ability to create realistic effects of broken dishes.
Price $10.00
