Boulder cliffs by Dmitriy Dryzhak
This pack keeps a lot of different boulder cliffs and their pieces.
Support, URP and HDRP shaders are here:
My Discord group
Triangle counts:
BoulderRock_1 - 4526 triangles
BoulderRock_10 - 1446 triangles
BoulderRock_2 - 5552 triangles
BoulderRock_3 - 5662 triangles
BoulderRock_4 - 8498 triangles
BoulderRock_5 - 6680 triangles
BoulderRock_6 - 5034 triangles
BoulderRock_7 - 4526 triangles
BoulderRock_9 - 1552 triangles
BoulderRockPref_1 - 10134 triangles
BoulderRockPref_10 - 12709 triangles
BoulderRockPref_11 - 7048 triangles
BoulderRockPref_12 - 5751 triangles
BoulderRockPref_2 - 14635 triangles
BoulderRockPref_3 - 15793 triangles
BoulderRockPref_4 - 16800 triangles
BoulderRockPref_5 - 23925 triangles
BoulderRockPref_6 - 15065 triangles
BoulderRockPref_7 - 15851 triangles
BoulderRockPref_8 - 17188 triangles
BoulderRockPref_9 - 17457 triangles
BoulderRockPrefSm_1 - 1332 triangles
BoulderRockPrefSm_2 - 3152 triangles
BoulderRockPrefSm_3 - 2694 triangles
BoulderRockPrefSm_4 - 1472 triangles
BoulderRockPrefSm_5 - 1670 triangles
BoulderRocks_small_1 - 464 triangles
BoulderRocks_small_10 - 218 triangles
BoulderRocks_small_11 - 304 triangles
BoulderRocks_small_12 - 276 triangles
BoulderRocks_small_13 - 184 triangles
BoulderRocks_small_14 - 140 triangles
BoulderRocks_small_15 - 590 triangles
BoulderRocks_small_16 - 762 triangles
BoulderRocks_small_17 - 1024 triangles
BoulderRocks_small_2 - 156 triangles
BoulderRocks_small_3 - 404 triangles
BoulderRocks_small_4 - 488 triangles
BoulderRocks_small_5 - 274 triangles
BoulderRocks_small_6 - 220 triangles
BoulderRocks_small_7 - 370 triangles
BoulderRocks_small_8 - 318 triangles
BoulderRocks_small_9 - 350 triangles
Price $30.00
LizardCharacter by Hubert.Carter
Number of textures: 12
Texture dimensions: 2048px X 2048px
Polygon count of LizardMan
Maximum polygon count: 206,413
Number of meshes/prefabs: 3
Rigging: Yes
Animation count: 1
Animation type list: walking animation
Types of materials and texture maps: 4
SciFi character model based on the "Lizard people". Has a walking animation, and amazing textures for materials.
Price $4.99
Optimized Sound Manager by Leeroy Studio
- Addressable Integration: Utilizes Addressables to enhance audio lifecycle management, facilitating dynamic loading and unloading of audio clips at runtime.
- Single Line Implementation: Simplifies audio integration with just a single line of code.
- Visual Audio Management: Intuitive editor windows for easy and efficient audio management.
- Dynamic Music and Playlists: Supports dynamic music transitions and playlist management.
- Multiple Audio Channels: Enables handling of multiple audio channels for complex audio needs.
- Volume Control: Direct volume control connected to the mixer for easy adjustment.
Platforms Supported:
- PC
- Mobile
- Console
- Web
Transform your game's audio experience with Optimized Sound Manager, a powerful and efficient tool designed to simplify and enhance audio management in Unity projects. This asset is your ultimate solution for integrating sounds, music, playlists, dynamic music, and multiple audio channels seamlessly into your games.
Why Choose Optimized Sound Manager?
- User-Friendly: Designed for developers of all skill levels, our tool makes audio implementation accessible and straightforward, allowing you to add sound to your game with just a single line of code.
- Performance Optimization: Using Unity's Addressables system, it dynamically loads and unloads audio clips, optimizing performance and memory usage to keep your game running smoothly.
- Efficient Workflow: Say goodbye to repetitive tasks. Our streamlined system saves you time, making audio management a breeze.
- Seamless Integration: Easily integrate and configure sounds with uses of Scriptable Objects.
- Versatile Audio Channels: Create and edit multiple audio outputs to manage and separate sounds into distinct channels, giving you full control over your game's audio environment.
- Intuitive Editor Tools: Offers a comfortable and efficient way to manage your game's audio, making the process both easy and enjoyable.
Features:
- Performance Optimization: Utilizes Addressables to enhance audio lifecycle management, facilitating dynamic loading and unloading of audio clips at runtime.
- Single Line Implementation: Simplifies audio integration with just a single line of code.
- Visual Audio Management: Intuitive editor windows and Scriptable Objects for easy and efficient audio management.
- Dynamic Music and Playlists: Supports dynamic music transitions and playlist management.
- Multiple Audio Channels: Enables handling of multiple audio channels for complex audio needs.
- Volume Control: Direct volume control connected to the mixer for easy adjustment.
- Configurability: It allows you to configure and customize your sounds easily.
Note: The content shown in the video is from a project where this audio package has been used and is not included in the asset itself.
Unleash the power of sound in your games with Optimized Sound Manager – where efficiency meets excellence.
Price $15.00
HDR Lights Studio Pack by iOcus Rise
Features:
- 10 HDR images with one light.
- 15 HDR images with two lights.
- 10 HDR images with three lights.
- 5 HDR images with four lights.
- 10 HDR images with multiple or miscellaneous lights.
- 15 HDR images with colors lights.
Texture Resolutions:
- 4096x2048
65 HDR high quality images, these images can provide you a high quality lighting rendering and sharp reflection.
You can use this images for:
- Sky Light, to get a realtime lighting, and also can use the image to capture global illumination in static mode.
- Excellent to create sharp reflection. You can use a reflection probe and assign this map in a CubeMap mode.
- Ideal to create presentation of your product or packages.
- Can be use even in video games in interior scenarios with sharp lights reflections.
Price $9.99
10 Military Armored Pants - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,733
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,421
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 4,068
Triangles: 7,747
Poligons : 4,017
Number of PBR Materials: 18 (built-in) + 18 (URP) + 18 (HDRP)
Number of Textures: 28
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $14.99
27 Tshirt - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,825
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,513
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 8,294
Triangles: 16,538
Poligons : 8,367
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $9.99
26 Jeans - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,741
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,429
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 13,432
Triangles: 26,860
Poligons : 13,788
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $14.99
25 Jacket - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,890
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,584
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 29,649
Triangles: 56,057
Poligons : 28,857
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $19.99
12 Military Helmet - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,777
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,465
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 1,532
Triangles: 2,884
Poligons : 1,497
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $9.99
Necromancer Army - Skeleton Mage by Simple Game Assets
Development Render Pipeline: Built-In, URP, HDRP
Rigged: Yes
Animated: Yes
Number of Prefabs: 9 (Origin, Mobile, With VFX)
Triangle Count:
- Character: 10 055
- Weapon: 2050
Number of Textures: 14
Texture Resolutions: 2048x2048
Number of Materials: 14
Number of Animations: 7
Important! Animations I work only with "Generic" animation type. Doesn't work with "Humanoid"
Fully animated, rigged, ready to use character. Optimized, Works well with mobile devices. There are three color options - Blue, Green, Purple. Ready to use Animator Controller. Include VFX effects.
Work with all render pipeline - Built-in, URP, HDRP
If you have questions, write to discord or write to dev.simpleassets.unity@gmail.com
PBR Stylized Material:
- 6 Hand-painted Diffuse Maps
- 2 Normal Maps
- 2 Emissive Map
- 2 Ambient Occlusion Maps
- 2 Smoothness & Metallic Maps
Color variants:
- Blue
- Green
- Purple
Animations:
- Idle
- Attack
- Cast Spell
- Death
- Hit
- Walk
- Run
Price $19.00
Necromancer Army - Ice Dragon by Simple Game Assets
Development Render Pipeline: Built-In, URP, HDRP
Rigged: Yes
Animated: Yes
Number of Prefabs: 9 (Origin, Mobile, With VFX)
Triangle Count: 23151
Number of Textures: 7
Texture Resolutions: 2048x2048
Number of Materials: 9
Number of Animations: 7
Important! Animations I work only with "Generic" animation type. Doesn't work with "Humanoid"
Fully animated, rigged, ready to use character. Optimized, Works well with mobile devices. There are three color options - Blue, Green, Purple. Ready to use Animator Controller. Include VFX effects.
Work with all render pipeline - Built-in, URP, HDRP
If you have questions, write to discord or write to dev.simpleassets.unity@gmail.com
PBR Stylized Material:
- 3 Hand-painted Diffuse Maps
- 1 Normal Maps
- 1 Emissive Map
- 1 Ambient Occlusion Maps
- 1 Smoothness & Metallic Maps
Color variants:
- Blue
- Green
- Purple
Animations:
- Idle
- Attack
- Cast Spell
- Death
- Hit
- Walk
- Run
Price $19.00
Necromancer Army - Giant Warrior by Simple Game Assets
Development Render Pipeline: Built-In, URP, HDRP
Rigged: Yes
Animated: Yes
Number of Prefabs: 9 (Origin, Mobile, With VFX)
Triangle Count: 15469
Number of Textures: 13
Texture Resolutions: 2048x2048
Number of Materials: 14
Number of Animations: 7
Important! Animations I work only with "Generic" animation type. Doesn't work with "Humanoid"
Fully animated, rigged, ready to use character. Optimized, Works well with mobile devices. There are three color options - Blue, Green, Purple. Ready to use Animator Controller. Include VFX effects.
Work with all render pipeline - Built-in, URP, HDRP
If you have questions, write to discord or write to dev.simpleassets.unity@gmail.com
PBR Stylized Material:
- 6 Hand-painted Diffuse Maps
- 2 Normal Maps
- 2 Emissive Map
- 2 Ambient Occlusion Maps
- 2 Smoothness & Metallic Maps
Color variants:
- Blue
- Green
- Purple
Animations:
- Idle
- Attack
- Cast Spell
- Death
- Hit
- Walk
- Run
Price $19.00
Necromancer Army - Ghoul by Simple Game Assets
Development Render Pipeline: Built-In, URP, HDRP
Rigged: Yes
Animated: Yes
Number of Prefabs: 9 (Origin, Mobile, With VFX)
Triangle Count: 12 148
Number of Textures: 7
Texture Resolutions: 2048x2048
Number of Materials: 9
Number of Animations: 7
Important! Animations I work only with "Generic" animation type. Doesn't work with "Humanoid"
Fully animated, rigged, ready to use character. Optimized, Works well with mobile devices. There are three color options - Blue, Green, Purple. Ready to use Animator Controller. Include VFX effects.
Work with all render pipeline - Built-in, URP, HDRP
If you have questions, write to discord or write to dev.simpleassets.unity@gmail.com
PBR Stylized Material:
- 3 Hand-painted Diffuse Maps
- 1 Normal Maps
- 1 Emissive Map
- 1 Ambient Occlusion Maps
- 1 Smoothness & Metallic Maps
Color variants:
- Blue
- Green
- Purple
Animations:
- Idle
- Attack
- Cast Spell
- Death
- Hit
- Walk
- Run
Price $0.00
Necromancer Army - Fallen Angel by Simple Game Assets
Development Render Pipeline: Built-In, URP, HDRP
Rigged: Yes
Animated: Yes
Number of Prefabs: 9 (Origin, Mobile, With VFX)
Triangle Count: 15 085
Number of Textures: 13
Texture Resolutions: 2048x2048
Number of Materials: 14
Number of Animations: 7
Important! Animations I work only with "Generic" animation type. Doesn't work with "Humanoid"
Fully animated, rigged, ready to use character. Optimized, Works well with mobile devices. There are three color options - Blue, Green, Purple. Ready to use Animator Controller. Include VFX effects.
Work with all render pipeline - Built-in, URP, HDRP
If you have questions, write to discord or write to dev.simpleassets.unity@gmail.com
PBR Stylized Material:
- 6 Hand-painted Diffuse Maps
- 2 Normal Maps
- 2 Emissive Map
- 2 Ambient Occlusion Maps
- 2 Smoothness & Metallic Maps
Color variants:
- Blue
- Green
- Purple
Animations:
- Idle
- Attack
- Cast Spell
- Death
- Hit
- Walk
- Run
Price $19.00
Necromancer Army - Dark Lord by Simple Game Assets
Development Render Pipeline: Built-In, URP, HDRP
Rigged: Yes
Animated: Yes
Number of Prefabs: 9 (Origin, Mobile, With VFX)
Triangle Count: 13 712
Number of Textures: 7
Texture Resolutions: 2048x2048
Number of Materials: 14
Number of Animations: 7
Important! Animations I work only with "Generic" animation type. Doesn't work with "Humanoid"
Fully animated, rigged, ready to use character. Optimized, Works well with mobile devices. There are three color options - Blue, Green, Purple. Ready to use Animator Controller. Include VFX effects.
Work with all render pipeline - Built-in, URP, HDRP
If you have questions, write to discord or write to dev.simpleassets.unity@gmail.com
PBR Stylized Material:
- 6 Hand-painted Diffuse Maps
- 2 Normal Maps
- 2 Emissive Map
- 2 Ambient Occlusion Maps
- 2 Smoothness & Metallic Maps
Color variants:
- Blue
- Green
- Purple
Animations:
- Idle
- Attack
- Cast Spell
- Death
- Hit
- Walk
- Run
Price $19.00
Necromancer Army - Banshee by Simple Game Assets
Development Render Pipeline: Built-In, URP, HDRP
Rigged: Yes
Animated: Yes
Number of Prefabs: 9 (Origin, Mobile, With VFX)
Triangle Count: 9226
Number of Textures: 7
Texture Resolutions: 2048x2048
Number of Materials: 9
Number of Animations: 7
Important! Animations I work only with "Generic" animation type. Doesn't work with "Humanoid"
Fully animated, rigged, ready to use character. Optimized, Works well with mobile devices. There are three color options - Blue, Green, Purple. Ready to use Animator Controller. Include VFX effects.
Work with all render pipeline - Built-in, URP, HDRP
If you have questions, write to discord or write to dev.simpleassets.unity@gmail.com
PBR Stylized Material:
- 3 Hand-painted Diffuse Maps
- 1 Normal Maps
- 1 Emissive Map
- 1 Ambient Occlusion Maps
- 1 Smoothness & Metallic Maps
Color variants:
- Blue
- Green
- Purple
Animations:
- Idle
- Attack
- Cast Spell
- Death
- Hit
- Walk
- Run
Price $19.00
Necromancer Army - Full Pack by Simple Game Assets
Development Render Pipeline: Built-In, URP, HDRP
Rigged: Yes
Animated: Yes
Number of Prefabs: 81 (Origin, Mobile, With VFX)
Triangle Count:
- Skeleton Warrior : 20 615
- Skeleton Mage : 23151
- Ice Dragon : 15469
- Giant Warrior : 12 148
- Ghoul : 15 085
- Fallen Angel : 15 085
- Dark Lord : 13 712
- Banshee : 9226
Number of Textures: 78
Texture Resolutions: 2048x2048
Number of Materials: 110
Number of Animations: 70
Important! Animations I work only with "Generic" animation type. Doesn't work with "Humanoid"
Fully animated, rigged, ready to use 8 characters. Optimized, Works well with mobile devices. There are three color options - Blue, Green, Purple. Ready to use Animator Controller. Include VFX effects.
Work with all render pipeline - Built-in, URP, HDRP
If you have questions, write to discord or write to dev.simpleassets.unity@gmail.com
Character List:
- Skeleton Warrior
- Skeleton Mage
- Ice Dragon
- Giant Warrior
- Ghoul
- Fallen Angel
- Dark Lord
- Banshee
PBR Stylized Material:
- 3 Hand-painted Diffuse Maps
- 1 Normal Maps
- 1 Emissive Map
- 1 Ambient Occlusion Maps
- 1 Smoothness & Metallic Maps
Color variants (each character):
- Blue
- Green
- Purple
Animations (each character):
- Idle
- Attack
- Cast Spell
- Death
- Hit
- Walk
- Run
Price $99.00
EasyConsole | In-Game Debug Console by eugeen
- Standalone debugging
- In-game debug/log console
- Custom commands and cheat codes
EasyConsole Features:
- Standalone debugging
- In-game debug/log console
- Custom commands and cheat codes
What EasyConsole can do:
- Show debug messages (logs, warnings, errors, etc.) at runtime in-game streamlining your productivity and saving your time.
- Add and execute commands and cheat codes to your project.
Create commands and cheat codes with a single line of code:
Just add an attribute [ConsoleCommand] to a function* and you're ready to go!
*For now only static functions are supported.
Check out my other assets:
Price $20.00
