MMORPG Newbie Warrior - Medieval Fantasy Modular Character by Ida Faber
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
2 Characters, 2 Outfits
Many unique hairstyles
Sword + Shield included
Completely modular
A wonderful render scene
Fully Rigged with UE5 Rig
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Advanced materials! Tons of customization
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Newbie Girl
Faces 34892 ・ Tris 66238 ・ Verts 38691
Newbie Boy
Faces 33682 ・ Tris 64012 ・ Verts 38420
⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
Physics is not included
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
11 Texture sets: Body, Head, Teeth, Eyes, Lashes, Clothes x2, Wavy Hair, Straight Hair,
Buzz cut, Combined Sword and Shield x1
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
and may include an Ambient Occlusion, MatID, Opacity and Emissive maps
🔥 This MMORPG Newbie Warrior comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs. Tons of Different Hairstyles, and a unique set for both male and female.
⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ
⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity
꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
2 Characters, 2 Outfits
Many unique hairstyles
Sword + Shield included
Completely modular
A wonderful render scene
Fully Rigged with UE5 Rig
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Advanced materials! Tons of customization
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Newbie Girl
Faces 34892 ・ Tris 66238 ・ Verts 38691
Newbie Boy
Faces 33682 ・ Tris 64012 ・ Verts 38420
⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones can be found 🔗 here >
⁺₊✧ ⋆ Tested with various animations
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
Lyra Starter Game
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Full-Body is included
Underwear is included
AllPartsTogether is included
Idle animation is included
Weapons are included
Any other animations are not (!) included
⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
Physics is not (!) included
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
11 Texture sets: Body, Head, Teeth, Eyes, Lashes, Clothes x2, Wavy Hair, Straight Hair,
Buzz cut, Combined Sword and Shield x1
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
and may include an Ambient Occlusion, MatID, Opacity and Emissive maps
⁺₊✧ ⋆ FAQ
﹌﹌﹌﹌﹌
Q: Can I request customization? Are you available for commissions?
A: Unfortunately, I am unavailable for any kind of commission.
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere.
Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.
Q: Are clothes from other models compatible?
A: Some are compatible, and some are not. Please refer to this compatibility list:
Q: How to obtain additional source files?
A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.
Q: Do advanced materials work without the Shader Graph?
A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package
Q: I don't need the advanced materials. How do I disable this feature?
A: Simply follow this instruction 🔗 here >
Q: I still need help! How do I reach out?
A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.
Q: Can I upload and use your model in WEB3?
A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.
Q: Can I sell the model as a VRchat avatar?
A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.
Q: Can I sell your characters as art?
A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models
Q: Can I sell my project files with your characters in them?
A: No, this is prohibited.
More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service
≽^·⩊·^≼
Thank you!
Price $149.99
Neon Display by zFhresh
The texture size can be adjusted through the quality settings:
- Low: 128x128
- Medium : 256x256
- High : 512x512
- VeryHigh : 1024x1024
- Max : 2048x2048
- VeryMax : 4096x4096
The LED panel model has a total of 12 tris and 6 faces.
A Neon LED panel that allows you to customize the font, font size, color, and scrolling animation speed when entering text.
You can also add your texture or use ready-made textures (which should be placed at a designated point on a custom template).
Additionally, you have the flexibility to modify color and scrolling animation speed.
The panel includes a quality setting for optimal performance.
you can also change the in-game text and textures.
Price $6.99
Anthropomorphic Skeletons Pack by MortuusIntus
Number of textures: Minotaur Skeleton - 33, Cat Skeleton - 44, Dog Skeleton - 33, Human Skeleton - 22
Texture dimensions: 4096x4096
Maximum polygon count: Minotaur Skeleton - 39075, Cat Skeleton - 36031, Dog Skeleton - 41851, Human Skeleton - 24273
Number of meshes/prefabs: Minotaur Skeleton - 9, Cat Skeleton - 18, Dog Skeleton - 8, Human Skeleton - 35 (8 skeleton variations and 27 static bones).
Rigging: Yes
Animation: Human Skeleton - 7 animations
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Anthropomorphic Skeletons Pack
Includes 5 characters (Cat Skeleton include 2 characters - with and without ears, others one each). All models have 8 skins: 4 White and 4 Brown varying degrees of wear.
Included Products:
Minotaur Skeleton - https://assetstore.unity.com/packages/3d/characters/minotaur-skeleton-276238
Anthropomorphic Cat Skeleton - https://assetstore.unity.com/packages/3d/characters/anthropomorphic-cat-skeleton-280331
Anthropomorphic Dog Skeleton - https://assetstore.unity.com/packages/3d/characters/anthropomorphic-dog-skeleton-269294
Human Skeleton - https://assetstore.unity.com/packages/3d/characters/human-skeleton-224223
Price $69.99
Job Character Pack - Low Poly by OlyPoly
Number of textures: 1.
Number of ingredients: 1.
Texture dimensions: 512px * 512px.
Number of polygons: 2500- 4800 triangles per character.
Number of prefabs: 10.
UV mapping: Yes.
Material types: URP
Contains 10 different characters.
Characters have special colors.
Texture atlas (512px * 512px).
Works with any Humanoid animation
Price $4.99
Character Pack - Low Poly by OlyPoly
Number of textures: 1.
Number of ingredients: 1.
Texture dimensions: 512px * 512px.
Number of polygons: 3000 - 4000 triangles per character.
Number of prefabs: 10.
UV mapping: Yes.
Material types: URP
Contains 10 different characters.
Characters have special colors.
Texture atlas (512px * 512px).
Works with any Humanoid animation
Price $4.99
Epic RPG World - The Depths of the Mountain by RafaelMatos
File count : over 3000 files + tiles
Animated Tiles: No
Animated Props: Yes
Animation type:
- Animated props
- Animated characters and effects
External dependencies(opcional): Tiled Map Editor, Super Tiled2Unity
Additional: pixelart, 2D topdown, tilesets, tile resolution 32x32
⭐TERRAIN and PROPS
✅ 4 Main tilesets to transition between each other and 5 auxiliaries.
✅ As you can see in the mockups, the asset was designed to look like an environment inside of a mountain. These tilesets are drawn in a bridge-like shape but these are regular tilesets so you can draw the way you want.
✅ Statues, pillars, mountain wall for the background, arc structure, boss gate, crystals, shinny effects for the crystals, lightning effects, bridge, animated chest, rock pillars coming out of the depths of the mountain, candelabrum and fire animation (the fire is from sewers asset), animated book, animated itens to get a buff, altar for these itens, animated power balls, golden monument, pots whole/broken and more. ✅Props are provided as spritesheets and as individual sprites.
✅ Auto-tiling support using Tiled Map Editor
*Notes
-Unity's Rule tile system alternative
Since Unity's default rule tile system is somehow limited and does not cover some aspects of autotiling out of the box, tilesets with multiple heights(e.g walls
with 2 or more tiles of height) have no rule tile setup (There are premade shapes in the tile palette to speed up the process)
-TiledMap Editor alternative
All tilesets have full autotile support and this is as easy as selecting a brush for a specific tileset and start drawing.
2D Map Editor: Tiled Map Editor
Tiled Map Editor maps to Unity: Super Tiled2Unity (This should be imported to Unity as a package)
Sample Scenes:
- Standard sample scene
- 2 TiledtoUnity scenes (require Super Tiled2Unity package in order to load the scene)
⭐CHARACTERS
✅ Enemy 1. Animations: Idle, Run, Attack 1, Attack 2, Hurt, Death.
✅ Enemy 1 variation. Animations: Idle, Run, Attack 1, Hurt, Death.
✅ Enemy 2. Animations: Idle, Run, hurt, death, attack 1, attack 2 (combo - must be used after attack 1) and attack 1 to neutral position (in case you only want to use the first attack)
✅ Enemy 3 (Boss). Animations: idle, walk, hurt, death, resurrection, attack 1, attack 2(combo), attack 3 and effects for all attacks.
✅Mimic: Pot Boy. Animations: Revealing itself, idle, walk, attack 1, attack 2, hurt, death(breaking).
⭐FUTURE ROADMAP FOR THE 'EPIC RPG WORLD' SERIES
➥ Cemetery
➥ Crypt
➥ Sewers
➥ The Depths of the Mountain ✔
➥ Volcano
➥ The Village
➥ Mountainous area
➥ Desert
➥ A series of characters pack for all assets previously released (I'm also considering doing 4-direction animations, including the ones already released)
❤️ Thank you for downloading EPIC RPG World - The Depths of the Mountain ❤️
Price $17.00
Spell Circles by Neko Legends
2 shaders, 20+ spellcircles
This package is currently included in the Neko Legends - All Access Assets.
The demo scenes will not work unless the free Shared Assets Demo dependency is installed.
Unleash the power of elemental magic with our expansive Spell Circles package! Dive into a mystical world with more than 20 intricately designed spell circles, each crafted to enhance your magical endeavors. Whether you're a beginner or a seasoned sorcerer, you'll find something to spark your imagination. This collection features:
Diverse Designs: From simple, single-layer circles to complex, multi-layered designs, our spell circles cater to every level of magical expertise.
Elemental Variety: Choose from a wide array of elements including sand, flame, frost, lightning, holy, darkness, poison, earth, wind, and floral magics. Each element is uniquely represented, perfect for specific thematic spells.
Combat Ready: Enhance your spellcasting arsenal with magic blast spell circles for each element, designed for dynamic spell attacks that dazzle and devastate.
Perfect for game developers, animators, and fantasy enthusiasts looking to add a touch of authenticity and flair to their magical scenes. Elevate your project with the mystical aesthetics of our Magic Spell Circles!
Price $15.00
Cartoon Zoo: 111 Whimsical Animals on Transparent Backgrounds by CosmoJulia
- 111 high-quality whimsical animal characters
- Charming Cartoon Game Art Style
- Transparent backgrounds (PNG format)
- Each icon is 500x500 pixels
- For game development, animations, children's books, educational materials, and more
Welcome to Cartoon Zoo: 111 Whimsical Animals on Transparent Backgrounds, your go-to asset for injecting fun and charm into your projects! Crafted with care and creativity, this collection features a delightful array of 111 cartoonish animal characters, each with its own unique personality.
Key Features:
· 111 whimsical animal characters in a charming cartoon style.
· Transparent backgrounds for effortless integration into any project.
· Ideal for game development, animations, children's books, educational materials, and more.
· High-quality PNG files with a resolution of 500x500 pixels.
Versatility Across Projects:
Whether you're creating a vibrant jungle adventure game, a whimsical animated series, or a colorful educational app for children, Cartoon Zoo has you covered. With its diverse range of animal characters, this asset adds life and character to any project, sparking imagination and delighting audiences of all ages.
Easy Integration:
Integrating Cartoon Zoo into your project is a breeze. Simply import the PNG files with transparent backgrounds into your preferred game engine, animation software, or design tool, and watch as these lovable characters come to life. No hassle, just pure creative fun!
Regular Updates and Support:
We are committed to providing top-notch support and continuously improving Cartoon Zoo to meet your evolving needs. Expect regular updates packed with new characters, features, and enhancements. Have feedback or questions? Feel free to reach out to us at j2liarozhkova@gmail.com
We value your feedback and would love to hear about your experience with Cartoon Zoo. Share your creations, leave reviews, and connect with fellow creators in our vibrant community. Together, let's bring joy and laughter to the world through the magic of cartoon animals!
Don't miss out on the opportunity to add a touch of whimsy and charm to your projects. Get Cartoon Zoo today and let your imagination run wild!
Price $6.99
Stylized Nature Pack - Flower Field by BaronenMG
Number of textures: 13
Texture dimensions: 1024-2048px
Polygon count: 20-1800 triangles
Prefabs: 19
All flowers are UV mapped
Everything you need to make a beautiful flower field that performs well.
Contents:
5 highly costomizable shaders to make your flower field your own.
* 12 Flower prefabs
* 3 Tree prefabs with 3 different LODs
* 3 Bush prefabs with 3 different LODs
* 1 Grass prefab
Price $20.00
Voxel - Characters : Jonathan by StarvingFox Studio
- 3 Character models with a triangle count ranging from 1584 to 1594
- 4 Color Palette Textures (128x128)
- Rigged (Humanoid)
- No Animations
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Voxel Characters : Jonathan is a library of 3 voxel character models to use in your game.
It features Jonathan as a young teenager, adult, and elderly man.
All 3 character models are rigged and ready to be animated (no animations included).
All models meshes have been thoroughly optimized and are mobile-ready.
Built-In, URP and HDRP support. All materials are standard materials and can be easily converted.
Price $6.99
Sea Spray VFX by RealtimeVFXStore
- Unity version 2023.2 or higher is required
- Unity's built-in water system is required if using the water surface tracking version
- Only HDRP is supported
- Effect uses 2 TextureSheets, both provided at 4K
This sea spray effect can be added to any HDRP water scene to add mist and spray to the water surface.
The mist adds a thin fog to the water surface, whereas the spray effect spawns at random locations, accompanied by a secondary spray of water droplets.
The area and density of the effect can be fine-tuned to your project's requirements.
When using Unity's built-in water along with Untiy 2023.2 or above, the effect tracks the height of the water surface, allowing more accurate placement of the effects.
Price $10.00
Sci-Fi Weapon Sfx Pack by Dertien Studio
Audio file types : .Wav
Sample Rate : 96.0 kHz
Bit Depth : 24 Bits
Loopable : Some
Additional : Stereo
This Package Contains 150++ Sci-Fi Weapon Sound Effect Pack.
You can use for game like FPS, Adventure, RPG and many more
The Library includes following categories:
- Gun
- Lazer
- Bullet
- AssaultRifle
- etc
See Preview Here :
https://on.soundcloud.com/DeBg4VZnfrRrWnYC8
Price $16.66
Stylized Iron Fence by Lokiana
Number of meshes:
7
Prefabs :
7
Number of textures:
1 diffuse maps
Texture:
512х512
Rigging:
No
Animation:
No
Polygon count:
Min - 176
Max - 1.736
LOD information:
No
ATTENTION: Tombstones are NOT included in the package. They can be purchased separately.
______________________________________________
- Ready-to-use prefabs
- Suitable for casual and hyper-casual projects.
Price $5.00
Navigate Back by R. Beltran
By default, shortcuts are set to ALT + LEFT ARROW to navigate back and to ALT + RIGHT ARROW to navigate forward, providing the same default behaviour as VSCode, Rider or many other IDEs.
Although in MS Visual Studio, those are set to CTRL + - and CTRL + SHIFT + - respectively.
In order to change those for the ones you're used to, just use the Editor's built-in shortcuts window under the Edit > Shortcuts... menu.
Navigate back and forward in editor's selection history the same way you do in your IDE.
Just import it into your project and... that's all, zero-config.
# Usage (in Unity 6000.0 and newer versions)
- Edit > Navigate Back (ALT + LEFT ARROW)
- Edit > Navigate Forward (ALT + RIGHT ARROW)
# Usage (in previous versions)
- Edit > Navigate Back (CTRL + ALT + LEFT ARROW)
- Edit > Navigate Forward (CTRL + ALT + RIGHT ARROW)
# Compatibility
Although it's been published using Unity 6000, it should be compatible with way many previous versions as it makes no use of any new shiny feature introduced in Unity 6000.
Tested in 2020.3.7f1, 2022.3.18f1 and 2023.3.0b3.
If you encounter with any incompatibility with previous Unity versions, please post an issue here and I'll try get a workaround for it.
# Links
Price $0.00
Ahab's Characters: Male#4 by AhabDev
Keynotes about the custom shaders used:
The custom skin and eye shaders, while inspired by those used in CC Tools, have been extensively reimagined and developed to become unique works on their own. They feature brand-new features as:
- Subdermal color zones for a more pseudo-realistic look. Two modes avaliable.
- Individual cutout masks to address clothes poking through in a straightforward manner.
- An overall optimization and simplification of variables.
- Skin pseudo-decals support.
- Customized Shaders' GUIs.
- Eye decals to give a unique touch to your characters' gaze!
Skin and Eye shaders for the BRP and URP were created with Amplify Shader. While not required, it's recommended for those wishing to edit them. The skin and eye shaders for HDRP was developed in Shader Graph. The hair (and brows and beard if any), as seen in the promo images, uses liltoon shader for the three render pipelines and is included in the pack up to version 1.7.2. under the MIT License. For the best possible results, especially for the skin, consider using a proper Post Processing Profile (an example is included for the three pipelines) and at least a 3-point lighting system (demo scenes are available for reference).
About the textures:
PBR: Diffuse, Metallic, Specular, AO, HDRP Mask Roughness, Normal (not always all for each mesh, adapted for each render pipeline).
Avergae size: 2K-4K.
Most textures used for clothes and skin have a size of 4K for demo purposes. You can easily downsize them to fit your project requirements.
Polycount:
Body (beard and brows, if any, attached), 23768 vertices, 18950 polygons
Boots, 1816 vertices, 3034 polygons
Eyes, 324 vertices, 320 polygons
Inner, 648 vertices, 606 polygons
Jacket, 24793 vertices, 23109 polygons
Pants, 3941 vertices, 3971 polygons
Scarf, 9691 vertices, 9404 polygons
Tongue, 309 vertices, 296 polygons
Character is presented in an unique mesh. Clothes are separated. The character can get fully naked and and get attached new clothes via third party softwares.
This character is intended as an option for satisfying visuals out of the box in most scenarios and across the three main render pipelines, and certainly going beyond of what you typically can find. The promo images accurately represent what you will get; all have been captured inside the Unity Engine without the use of other utilities or engines, ensuring no misleading marketing. To achieve these results, a mix of post processing settings, detailed lighting settings and use of custom shaders have been utilized (demo scenes included for all the render pipelines).
The character is compatible with the Unity Humanoid Rigging System. The hair, if any, as shown in the demo pictures, is included, but you can easily change the character's style by acquiring other hair options from my collection. All are 3D Hair Cards, available for review here. This character comes with two outfits: a formal one-piece dress with heels and a set of inner clothes. For adding new clothes to the character, refer to the video tutorial in this same sales page.
The character includes over 200 blendshapes and an Expression Editor (a custom set of scripts), providing a wide range of customization options.
Stay tunned for more characters to come!
Price $44.99
Drum & Piano by XTR STUDIO
Number of textures : 4
Texture dimensions : 1024x1024
Polygon count of [Model Name] : 2490~10022
Minimum polygon count : 2490
Maximum polygon count : 10022
Number of meshes/prefabs : 2
Rigging: Yes/No : no
Animation count : no
Animation type list : no
UV mapping: Yes/No : yes
LOD information (count, number of levels) : no lod
Types of materials and texture maps (e.g., PBR) : basecolor,Metallic,Normal,AO
This asset pack includes models of an electronic piano and drum set. Each model boasts a simple and optimized design, ideal for any music-related project.
Price $8.99
Anime Soundtrack Mega Pack 100 Tracks by Bobby Cole Music
This Mega Pack includes 100 tracks:
- 5 hours of music
- 100 original high-quality WAV tracks
- Hours of music
- 3.0 GB file size
- Unlimited Royalty-Free license
A vibrant soundtrack album crafted to accompany the dynamic world of anime in games. From epic battles to heartwarming moments, "Anime Soundtrack" captures the essence of anime, enhancing the storytelling and excitement of gaming experiences.
Price $100.00
