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The newest packages in the Unity Asset Store.
Updated: 12 min 16 sec ago

49 Skydiving Container - Male/Female - Rigged Humanoid Skeleton by Nice Pictures

2024, May 16 - 18:09
49 Skydiving Container - Male/Female - Rigged Humanoid Skeleton

- Rigged:(Yes)

- Rigged: to Humanoid:(Yes)

- Morph-targets: (52 ARKit facial Blendshapes)

- Animated:(Yes)

- Cloth Simulation (No)

- Number of Animations:(18)

- Animation types (Root Motion/In-place): In-place

- Number of meshes/prefabs: 6 / 6

- UV mapping: Yes

- Number of scripts: 2


Geometry:

Man

Vertices : 84,577

Triangles: 124,648

Poligons : 62,325


Woman

Vertices : 123,265

Triangles: 163,776

Poligons : 81,889


Outfit

Vertices : 14,049

Triangles: 27,599

Poligons : 14,238


Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)

Number of Textures: 24


Textures Resolutions:

- 1024x1024 (Eyeball textures)

- 4096x4096 (other)


Supported Development Platforms:

-Windows:(Yes)

-Mac:(Yes)

Important!


1. There is a scene in the project configured for a built-in render pipeline by default. If you

intend to use our assets

in other render pipelines, then you should use the materials configured for them from the

corresponding subfolders

in Material folder (URP, HDRP) or you can use our script for quick change the materials of

our assets.


2. There two C# in project:

- CharacterSetup.cs - perform selecting animation from inspector.

- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options

to change materials for selected objects in scene.


- PBR Materials (BaseColor, Roughness, Metallic, Normal)

- All objects, textures and materials have their own names

- Model is built to real-world scale

- Units used: cm

- Doesn't have Default names

- Doesn't have NGons

- Doesn't have Overlapping Vertices

- Doesn't have Overlapping Faces

- Doesn't have Overlapping UV Faces

- Doesn't have Missing textures


Price $14.99

48 Skydiving Suit - Male/Female - Rigged Humanoid Skeleton by Nice Pictures

2024, May 16 - 18:09
48 Skydiving Suit - Male/Female - Rigged Humanoid Skeleton

- Rigged:(Yes)

- Rigged: to Humanoid:(Yes)

- Morph-targets: (52 ARKit facial Blendshapes)

- Animated:(Yes)

- Cloth Simulation (No)

- Number of Animations:(18)

- Animation types (Root Motion/In-place): In-place

- Number of meshes/prefabs: 6 / 6

- UV mapping: Yes

- Number of scripts: 2


Geometry:

Man

Vertices : 84,821

Triangles: 124,648

Poligons : 62,325


Woman

Vertices : 123,509

Triangles: 163,776

Poligons : 81,889


Outfit

Vertices : 10,328

Triangles: 19,983

Poligons : 10,170


Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)

Number of Textures: 24


Textures Resolutions:

- 1024x1024 (Eyeball textures)

- 4096x4096 (other)


Supported Development Platforms:

-Windows:(Yes)

-Mac:(Yes)

Important!


1. There is a scene in the project configured for a built-in render pipeline by default. If you

intend to use our assets

in other render pipelines, then you should use the materials configured for them from the

corresponding subfolders

in Material folder (URP, HDRP) or you can use our script for quick change the materials of

our assets.


2. There two C# in project:

- CharacterSetup.cs - perform selecting animation from inspector.

- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options

to change materials for selected objects in scene.


- PBR Materials (BaseColor, Roughness, Metallic, Normal)

- All objects, textures and materials have their own names

- Model is built to real-world scale

- Units used: cm

- Doesn't have Default names

- Doesn't have NGons

- Doesn't have Overlapping Vertices

- Doesn't have Overlapping Faces

- Doesn't have Overlapping UV Faces

- Doesn't have Missing textures


Price $19.99

47 Skydiving Gloves - Male/Female - Rigged Humanoid Skeleton by Nice Pictures

2024, May 16 - 18:09
47 Skydiving Gloves - Male/Female - Rigged Humanoid Skeleton

- Rigged:(Yes)

- Rigged: to Humanoid:(Yes)

- Morph-targets: (52 ARKit facial Blendshapes)

- Animated:(Yes)

- Cloth Simulation (No)

- Number of Animations:(18)

- Animation types (Root Motion/In-place): In-place

- Number of meshes/prefabs: 6 / 6

- UV mapping: Yes

- Number of scripts: 2


Geometry:

Man

Vertices : 84,577

Triangles: 124,648

Poligons : 62,325


Woman

Vertices : 123,265

Triangles: 163,776

Poligons : 81,889


Outfit

Vertices : 2,594

Triangles: 5,072

Poligons : 2,652


Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)

Number of Textures: 24


Textures Resolutions:

- 1024x1024 (Eyeball textures)

- 4096x4096 (other)


Supported Development Platforms:

-Windows:(Yes)

-Mac:(Yes)

Important!


1. There is a scene in the project configured for a built-in render pipeline by default. If you

intend to use our assets

in other render pipelines, then you should use the materials configured for them from the

corresponding subfolders

in Material folder (URP, HDRP) or you can use our script for quick change the materials of

our assets.


2. There two C# in project:

- CharacterSetup.cs - perform selecting animation from inspector.

- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options

to change materials for selected objects in scene.


- PBR Materials (BaseColor, Roughness, Metallic, Normal)

- All objects, textures and materials have their own names

- Model is built to real-world scale

- Units used: cm

- Doesn't have Default names

- Doesn't have NGons

- Doesn't have Overlapping Vertices

- Doesn't have Overlapping Faces

- Doesn't have Overlapping UV Faces

- Doesn't have Missing textures


Price $14.99

46 Skydiving Boots - Male/Female - Rigged Humanoid Skeleton by Nice Pictures

2024, May 16 - 18:09
46 Skydiving Boots - Male/Female - Rigged Humanoid Skeleton

- Rigged:(Yes)

- Rigged: to Humanoid:(Yes)

- Morph-targets: (52 ARKit facial Blendshapes)

- Animated:(Yes)

- Cloth Simulation (No)

- Number of Animations:(18)

- Animation types (Root Motion/In-place): In-place

- Number of meshes/prefabs: 6 / 6

- UV mapping: Yes

- Number of scripts: 2


Geometry:

Man

Vertices : 84,577

Triangles: 124,648

Poligons : 62,325


Woman

Vertices : 123,265

Triangles: 163,776

Poligons : 81,889


Outfit

Vertices : 10,478

Triangles: 19,504

Poligons : 10,156


Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)

Number of Textures: 24


Textures Resolutions:

- 1024x1024 (Eyeball textures)

- 4096x4096 (other)


Supported Development Platforms:

-Windows:(Yes)

-Mac:(Yes)

Important!


1. There is a scene in the project configured for a built-in render pipeline by default. If you

intend to use our assets

in other render pipelines, then you should use the materials configured for them from the

corresponding subfolders

in Material folder (URP, HDRP) or you can use our script for quick change the materials of

our assets.


2. There two C# in project:

- CharacterSetup.cs - perform selecting animation from inspector.

- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options

to change materials for selected objects in scene.


- PBR Materials (BaseColor, Roughness, Metallic, Normal)

- All objects, textures and materials have their own names

- Model is built to real-world scale

- Units used: cm

- Doesn't have Default names

- Doesn't have NGons

- Doesn't have Overlapping Vertices

- Doesn't have Overlapping Faces

- Doesn't have Overlapping UV Faces

- Doesn't have Missing textures


Price $19.99

45 Skydiving Helmet - Male/Female - Rigged Humanoid Skeleton by Nice Pictures

2024, May 16 - 18:09
45 Skydiving Helmet - Male/Female - Rigged Humanoid Skeleton

- Rigged:(Yes)

- Rigged: to Humanoid:(Yes)

- Morph-targets: (52 ARKit facial Blendshapes)

- Animated:(Yes)

- Cloth Simulation (No)

- Number of Animations:(18)

- Animation types (Root Motion/In-place): In-place

- Number of meshes/prefabs: 6 / 6

- UV mapping: Yes

- Number of scripts: 2


Geometry:

Man

Vertices : 84,577

Triangles: 124,648

Poligons : 62,325


Woman

Vertices : 123,265

Triangles: 163,776

Poligons : 81,889


Outfit

Vertices : 10,783

Triangles: 19,990

Poligons : 10,323


Number of PBR Materials: 18 (built-in) + 18 (URP) + 18 (HDRP)

Number of Textures: 24


Textures Resolutions:

- 1024x1024 (Eyeball textures)

- 4096x4096 (other)


Supported Development Platforms:

-Windows:(Yes)

-Mac:(Yes)

Important!


1. There is a scene in the project configured for a built-in render pipeline by default. If you

intend to use our assets

in other render pipelines, then you should use the materials configured for them from the

corresponding subfolders

in Material folder (URP, HDRP) or you can use our script for quick change the materials of

our assets.


2. There two C# in project:

- CharacterSetup.cs - perform selecting animation from inspector.

- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options

to change materials for selected objects in scene.


- PBR Materials (BaseColor, Roughness, Metallic, Normal)

- All objects, textures and materials have their own names

- Model is built to real-world scale

- Units used: cm

- Doesn't have Default names

- Doesn't have NGons

- Doesn't have Overlapping Vertices

- Doesn't have Overlapping Faces

- Doesn't have Overlapping UV Faces

- Doesn't have Missing textures


Price $19.99

44 Sweater - Male/Female - Rigged Humanoid Skeleton by Nice Pictures

2024, May 16 - 18:09
44 Sweater - Male/Female - Rigged Humanoid Skeleton

- Rigged:(Yes)

- Rigged: to Humanoid:(Yes)

- Morph-targets: (52 ARKit facial Blendshapes)

- Animated:(Yes)

- Cloth Simulation (No)

- Number of Animations:(18)

- Animation types (Root Motion/In-place): In-place

- Number of meshes/prefabs: 6 / 6

- UV mapping: Yes

- Number of scripts: 2


Geometry:

Man

Vertices : 84,787

Triangles: 124,648

Poligons : 62,325


Woman

Vertices : 123,525

Triangles: 163,776

Poligons : 81,889


Outfit

Vertices : 7,323

Triangles: 14,642

Poligons : 7,385


Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)

Number of Textures: 24


Textures Resolutions:

- 1024x1024 (Eyeball textures)

- 4096x4096 (other)


Supported Development Platforms:

-Windows:(Yes)

-Mac:(Yes)

Important!


1. There is a scene in the project configured for a built-in render pipeline by default. If you

intend to use our assets

in other render pipelines, then you should use the materials configured for them from the

corresponding subfolders

in Material folder (URP, HDRP) or you can use our script for quick change the materials of

our assets.


2. There two C# in project:

- CharacterSetup.cs - perform selecting animation from inspector.

- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options

to change materials for selected objects in scene.


- PBR Materials (BaseColor, Roughness, Metallic, Normal)

- All objects, textures and materials have their own names

- Model is built to real-world scale

- Units used: cm

- Doesn't have Default names

- Doesn't have NGons

- Doesn't have Overlapping Vertices

- Doesn't have Overlapping Faces

- Doesn't have Overlapping UV Faces

- Doesn't have Missing textures


Price $9.99

43 Jeans - Male/Female - Rigged Humanoid Skeleton by Nice Pictures

2024, May 16 - 18:09
43 Jeans - Male/Female - Rigged Humanoid Skeleton

- Rigged:(Yes)

- Rigged: to Humanoid:(Yes)

- Morph-targets: (52 ARKit facial Blendshapes)

- Animated:(Yes)

- Cloth Simulation (No)

- Number of Animations:(18)

- Animation types (Root Motion/In-place): In-place

- Number of meshes/prefabs: 6 / 6

- UV mapping: Yes

- Number of scripts: 2


Geometry:

Man

Vertices : 84,725

Triangles: 124,648

Poligons : 62,325


Woman

Vertices : 123,413

Triangles: 163,776

Poligons : 81,889


Outfit

Vertices : 15,253

Triangles: 30,492

Poligons : 15,342


Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)

Number of Textures: 24


Textures Resolutions:

- 1024x1024 (Eyeball textures)

- 4096x4096 (other)


Supported Development Platforms:

-Windows:(Yes)

-Mac:(Yes)

Important!


1. There is a scene in the project configured for a built-in render pipeline by default. If you

intend to use our assets

in other render pipelines, then you should use the materials configured for them from the

corresponding subfolders

in Material folder (URP, HDRP) or you can use our script for quick change the materials of

our assets.


2. There two C# in project:

- CharacterSetup.cs - perform selecting animation from inspector.

- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options

to change materials for selected objects in scene.


- PBR Materials (BaseColor, Roughness, Metallic, Normal)

- All objects, textures and materials have their own names

- Model is built to real-world scale

- Units used: cm

- Doesn't have Default names

- Doesn't have NGons

- Doesn't have Overlapping Vertices

- Doesn't have Overlapping Faces

- Doesn't have Overlapping UV Faces

- Doesn't have Missing textures


Price $14.99

42 Hat - Male/Female - Rigged Humanoid Skeleton by Nice Pictures

2024, May 16 - 18:09
42 Hat - Male/Female - Rigged Humanoid Skeleton

- Rigged:(Yes)

- Rigged: to Humanoid:(Yes)

- Morph-targets: (52 ARKit facial Blendshapes)

- Animated:(Yes)

- Cloth Simulation (No)

- Number of Animations:(18)

- Animation types (Root Motion/In-place): In-place

- Number of meshes/prefabs: 6 / 6

- UV mapping: Yes

- Number of scripts: 2


Geometry:

Man

Vertices : 84,577

Triangles: 124,648

Poligons : 62,325


Woman

Vertices : 123,265

Triangles: 163,776

Poligons : 81,889


Outfit

Vertices : 1,246

Triangles: 2,488

Poligons : 1,244


Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)

Number of Textures: 24


Textures Resolutions:

- 1024x1024 (Eyeball textures)

- 4096x4096 (other)


Supported Development Platforms:

-Windows:(Yes)

-Mac:(Yes)

Important!


1. There is a scene in the project configured for a built-in render pipeline by default. If you

intend to use our assets

in other render pipelines, then you should use the materials configured for them from the

corresponding subfolders

in Material folder (URP, HDRP) or you can use our script for quick change the materials of

our assets.


2. There two C# in project:

- CharacterSetup.cs - perform selecting animation from inspector.

- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options

to change materials for selected objects in scene.


- PBR Materials (BaseColor, Roughness, Metallic, Normal)

- All objects, textures and materials have their own names

- Model is built to real-world scale

- Units used: cm

- Doesn't have Default names

- Doesn't have NGons

- Doesn't have Overlapping Vertices

- Doesn't have Overlapping Faces

- Doesn't have Overlapping UV Faces

- Doesn't have Missing textures


Price $9.99

41 Gloves - Male/Female - Rigged Humanoid Skeleton by Nice Pictures

2024, May 16 - 18:09
41 Gloves - Male/Female - Rigged Humanoid Skeleton

- Rigged:(Yes)

- Rigged: to Humanoid:(Yes)

- Morph-targets: (52 ARKit facial Blendshapes)

- Animated:(Yes)

- Cloth Simulation (No)

- Number of Animations:(18)

- Animation types (Root Motion/In-place): In-place

- Number of meshes/prefabs: 6 / 6

- UV mapping: Yes

- Number of scripts: 2


Geometry:

Man

Vertices : 84,577

Triangles: 124,648

Poligons : 62,325


Woman

Vertices : 123,265

Triangles: 163,776

Poligons : 81,889


Outfit

Vertices : 4,532

Triangles: 9,040

Poligons : 4,634


Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)

Number of Textures: 24


Textures Resolutions:

- 1024x1024 (Eyeball textures)

- 4096x4096 (other)


Supported Development Platforms:

-Windows:(Yes)

-Mac:(Yes)

Important!


1. There is a scene in the project configured for a built-in render pipeline by default. If you

intend to use our assets

in other render pipelines, then you should use the materials configured for them from the

corresponding subfolders

in Material folder (URP, HDRP) or you can use our script for quick change the materials of

our assets.


2. There two C# in project:

- CharacterSetup.cs - perform selecting animation from inspector.

- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options

to change materials for selected objects in scene.


- PBR Materials (BaseColor, Roughness, Metallic, Normal)

- All objects, textures and materials have their own names

- Model is built to real-world scale

- Units used: cm

- Doesn't have Default names

- Doesn't have NGons

- Doesn't have Overlapping Vertices

- Doesn't have Overlapping Faces

- Doesn't have Overlapping UV Faces

- Doesn't have Missing textures


Price $14.99

40 Down Jacket - Male/Female - Rigged Humanoid Skeleton by Nice Pictures

2024, May 16 - 18:09
40 Down Jacket - Male/Female - Rigged Humanoid Skeleton

- Rigged:(Yes)

- Rigged: to Humanoid:(Yes)

- Morph-targets: (52 ARKit facial Blendshapes)

- Animated:(Yes)

- Cloth Simulation (No)

- Number of Animations:(18)

- Animation types (Root Motion/In-place): In-place

- Number of meshes/prefabs: 6 / 6

- UV mapping: Yes

- Number of scripts: 2


Geometry:

Man

Vertices : 84,849

Triangles: 124,648

Poligons : 62,325


Woman

Vertices : 123,547

Triangles: 163,776

Poligons : 81,889


Outfit

Vertices : 9,228

Triangles: 18,452

Poligons : 9,274


Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)

Number of Textures: 24


Textures Resolutions:

- 1024x1024 (Eyeball textures)

- 4096x4096 (other)


Supported Development Platforms:

-Windows:(Yes)

-Mac:(Yes)

Important!


1. There is a scene in the project configured for a built-in render pipeline by default. If you

intend to use our assets

in other render pipelines, then you should use the materials configured for them from the

corresponding subfolders in Material folder (URP, HDRP) or you can use our script for quick change the materials of

our assets.


2. There two C# in project:

- CharacterSetup.cs - perform selecting animation from inspector.

- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options

to change materials for selected objects in scene.


- PBR Materials (BaseColor, Roughness, Metallic, Normal)

- All objects, textures and materials have their own names

- Model is built to real-world scale

- Units used: cm

- Doesn't have Default names

- Doesn't have NGons

- Doesn't have Overlapping Vertices

- Doesn't have Overlapping Faces

- Doesn't have Overlapping UV Faces

- Doesn't have Missing textures


Price $14.99

Nuclear Bomb by tatevrika

2024, May 16 - 17:56
Nuclear Bomb

Number of Textures: 4

Texture Dimensions: 4K

Faces/Polygons: 16 818

Tris: 16 818

Verts: 8 449

Model Mesh: 1

Model Prefabs: 1

Rigged: No

Animated: No

UV Map: Yes, Non Overlapping

LOD: No

Types of Materials and Texture Maps: PBR

Nuclear Bomb


Price $5.00

Hand & Finger Tracking [iOS + Android + Mac + Windows] by LightBuzz

2024, May 16 - 17:35
Real-time AI Hand & Finger tracking for Unity. Detect 22 finger joints per hand using webcams, images, or videos. 2D and 3D landmark tracking. Supports: iOS, Android, macOS, Windows, Unity Editor.

Hand & Finger landmarks

  • Wrist - 1 landmark
  • Palm - 1 landmark
  • Thumb - 4 landmarks
  • Index - 4 landmarks
  • Middle - 4 landmarks
  • Ring - 4 landmarks
  • Pinky - 4 landmarks

Key features

  • Real-time tracking: Track 22 finger joints per hand in real time - wrist, plam, thumb, index, middle, ring, and pinky finger joints.
  • Multiple input sources: Use the live camera feed or existing video/image files.
  • 3D & 2D visualization: Choose from 3D visualization to enhance spatial understanding, or 2D visualization for overlay applications on images and video streams.
  • Hand type recognition: Automatically distinguish between left and right hands.
  • Built-in demos: Get started with our built-in demos in seconds.
  • Powerful API: Simple, robust, and well-documented C# API for seasoned devs.
  • NO-CODE SUPPORT: Drag-and-drop our prefabs to create finger-tracking apps with no code!

Documenation

handtracking.lightbuzz.com

Help & Support

lightbuzz.com/support

✌️ Unlock the full potential of hand and finger tracking in your Unity applications with the LightBuzz Hand & Finger Tracking package. Powered by AI, this plugin ensures high-performance and low latency for real-time applications. 🚀

👉 Key features

  • Real-time tracking: Track 22 finger joints per hand in real time - wrist, plam, thumb, index, middle, ring, and pinky finger joints.
  • Multiple input sources: Use the live camera feed or existing video/image files.
  • 3D & 2D visualization: Choose from 3D visualization to enhance spatial understanding, or 2D visualization for overlay applications on images and video streams.
  • Hand type recognition: Automatically distinguish between left and right hands.
  • Built-in demos: Get started with our built-in demos in seconds.
  • Powerful API: Simple, robust, and well-documented C# API for seasoned devs.
  • NO-CODE SUPPORT: Drag-and-drop our prefabs to create finger-tracking apps with no code!

Runtime platform

The asset supports runs on Android devices, iPhone/iPad devices, Mac computers, Windows computers, as well as the Unity Editor.

  • iOS 14 or later
  • Android 13 (API Level 33) or later
  • macOS 12 Monterey or later
  • Windows 10 64-bit or later

Use the following assets for single-platform support:

Unity Editor

  • Unity 2020.3 or later

📦 Demos & Samples

The package includes the following demos:

  • Webcam: Shows how to track finger landmarks on a webcam feed (phone cameras, laptop cameras, etc) and display the results on a Canvas or in the 3D world space.
  • Video: Demonstrates how to track finger landmarks on a video file (MP4, MOV, AVI, etc).
  • Picture: Shows how to track finger landmarks on a picture (PNG, JPEG file).

📖 Documenation

handtracking.lightbuzz.com

⁉ Help & Support

lightbuzz.com/support


Price $398.00

Car Jam 3D | Complete Game (Easy to level + Admob) by Ninesoft

2024, May 16 - 17:16
Complete Puzzle Game | Easy to Reskin, Easy to Level, Admob

# Requirements #

  • *Unity 2021.3.33f1 or higher
  • *DOTween (HOTween v2)
  • *Google Admob SDK v8.7.0 (click here & download) or higher (You don't have to use admob ads. For this you must disable AD Manager script)
  • *Text Mesh Pro

# THIRD-PARTY #

  • Asset uses [Lilita One FONT] under [Assets\NINESOFT_ASSETS\CompleteGames\CarJam3D\Fonts\FONT_LICENSE]
  • Asset uses [Text Mesh Pro]

see Third-Party Notices.txt file in package for details.


# Documentation & Demo APK #

https://9ninesoft9.blogspot.com/2024/04/complete-games-car-jam-3d.html

Car Jam 3D: Colorful Vehicles Puzzle

Experience the thrill of controlling traffic flow on the road! Car Jam 3D is a fun puzzle game filled with challenging puzzles.


Game Features:


Colorful Vehicles: Different colored vehicles are on the road. Your task is to select the vehicles with the desired colors from the bottom and send them down!


Tactical Thinking: Strategic thinking is required to progress on the road. If the front vehicle is blocking the way, strategically remove other vehicles to keep the traffic flowing.


Various Roads: Throughout the game, you’ll encounter different challenges. Roads can be complex networks or straight lines. Experience a new puzzle-solving challenge at each level!



Why Play Car Jam 3D?


Mental Challenges: Offers a challenging experience with puzzles that will stimulate your brain.


Strategic Thinking: Use your strategy to choose when to remove each vehicle.


Addictive Gameplay: Provides hours of fun with its simple yet addictive gameplay.Test your traffic management skills with Car Jam 3D and easily navigate even the most complex roads!



Features

✔ Unity Source Codes (2021.3.33f1 or higher)

✔ Creating a level is very easy in unity (read doc)

✔ Endless Level Loop (+25 unique levels)


Admob (Rewarded, Interstitial, Banner)


✔ Admob editor



Price $79.00

Characters Cards pack 07 by A-ravlik

2024, May 16 - 17:04
The set includes 100 characters.
The set includes all characters from the RPG Monster Pack 21-30.
There are transparent PNG.
3500×3500 pixels size.
The set does not include any animation.
Price $69.99

RPG Monster Pack 30 by A-ravlik

2024, May 16 - 17:04
The set includes 10 characters.
There are transparent PNG.
3500×3500 pixels size.
The set does not include any animation.
Price $9.99

LowPolyFence by WHISOLY

2024, May 16 - 16:27
This asset package provides sophisticated fence CG models for installation in outdoor or factory settings. It is optimized for the Unity engine and designed to be applicable in various scenes, such as game development and CG animation. ■Features - Sophisticated Design: High visual quality through realistic textures and detailed reproduction. - Low Polygon: Maintains high visual texture quality while keeping polygon count low for efficient rendering, utilizing normal maps, diffuse maps, and occlusion maps. - Customizable: Easily construct fences of any length or shape by combining Prefabs for the middle, ends, and corners of the fence. -Number of polygons fence:1,113 fence_corner:1,152 fence_corner_side:1,949 fence_side:1,910 -types of texture maps and texture dimensions color map Color Map(png):187 x 264 px Normal Map(png):188 x 264 px Occulusion Map:390 x 551 px
Price $66.70

[URP][HDRP] Pack Stylized Texture 7 by Lord Enot

2024, May 16 - 16:15
These textures are a version of URP and HDRP. This is a seamless pbr textures. Contains 15 Unique Textures.

This pack contains the following maps ready for any game in .tga format:

- Base Color 2048x2048;

- Roughness 2048x2048;

- AO 2048x2048;

- Normal 2048x2048;

- Metallic 2048x2048;

- Mask 2048x2048;

- Height 2048x2048.

These textures are a version of URP and HDRP.

This item should be free to you if you purchased any of the following items:

Pack Stylized Texture 7

Super Pack Stylized Texture 2

[222] Mega Pack Stylized Textures

Ultra Pack Textures


Price $15.00

2D Sprite Slicer by DUCt games

2024, May 16 - 16:15
The main mechanic is slicing sprites multiple times.

- Slicing of sprites

- UI workflow

- Main logic of the game "2D Sprite Slicer"

- Working with dependency injection using Zenject

- Supported platforms: mobile and PC

Create your own thrilling "2D Sprite Slicer" game with this comprehensive asset pack. Main mechanic of the game is to slice through sprites to score points. The package features tools and controls, optimized for both PCs and mobile platforms, it also includes user-friendly codebase, making it ideal for developers of all skill levels. Dive into game development fundamentals, leveraging systems, state machines, components, and more - all accompanied by detailed script comments.


Package Includes:

- Essential assets for building "2D Sprite Slicer" game

- Versatile codebase suitable for beginners and advanced developers


Unlock the secrets of game development while crafting your own immersive mobile experience!


Asset uses Zenject under the MIT License; see Third-Party Notices.txt file in package for details.


Price $10.00

Reverse Safe Area Device Preview by Decermy

2024, May 16 - 16:15
"Reverse Safe Area Device Preview" - tool for fast apply Safe Area, and fix background holes after Safe Area applying

Target usage for SafeAreaTool - Creating SafeArea, Creating specific UI with paddings
Target usage for ReverseAreaTool - Fix Background holes after apply SafeArea without change UI layout


Price $15.00

PhysRay Plugin by OPPO Publisher

2024, May 16 - 15:52
The PhysRay Plugin from OPPO allows developers to utilize hardware ray tracing technology on Android phones to create astonishing visuals for mobile games.

The PhysRay plugin allows developers to utilize hardware ray tracing on Android devices* that support it.


Supported Effects:

  • Ray-traced reflection
  • Ray-traced shadows

Tools:

  • Scene setup tools to automatically attach required scripts for ray tracing.
  • Material conversion tools to convert standard materials for the Built-In Pipeline to PhysRay's ORM material which supports ray traced effects.

Requirements:

  • Built-In render pipeline
  • Vulkan Graphics API
  • IL2CPP backend
  • Minimum Vulkan Version: 1.1 (1.2+ recommended)

* PhysRay requires the Vulkan API and ray tracing on Android requires hardware support for corresponding Vulkan extensions (minimum of Vulkan version 1.1 device support is required). Please refer to the hardware requirements and documentation for further information and verified device list.

** The Physray Plugin requires the Built-In Pipeline. URP and HDRP are not supported.

*** This is beta software which is provided “AS IS” without warranty of any kind, including without limitation, any warranty as to performance, merchantability, or fitness for a particular purpose.

The PhysRay Plugin from OPPO allows developers to leverage hardware ray tracing inside of Unity apps built for Android devices. This plugin provides support for ray-traced reflections and shadows. It also included tools to help setup scenes for ray tracing and convert standard materials to materials that support Android ray tracing.


Minimum Unity Version: 2021.3.14f1



PhysRay SDK contains 3rd party components. Further information can be found in the ThirdPartyNotices.txt file included with the package and can also be found here:

About Physray SDK

You can find more information of PhysRay SDK from OPPO Open Platform: OPPO Developer (oppomobile.com)


Price $0.00

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