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The newest packages in the Unity Asset Store.
Updated: 46 min 33 sec ago

BoZo: Stylized Modular Characters by BoZo

2024, May 21 - 17:08
Stylized Modular Character is a base character that blend between body types with several clothing options to drag on drop to create the exact character you want!
  • Supported version: 2021.3.21f1
  • Render pipelines: Built-in, URP, HDRP
  • Humanoid rig with Eye bones and Jaw bone
  • Hairstyles have their own rig
  • For facial animations use Blendshapes.
  • Animations are not included. Supports Mixamo and other animation packages
  • Physics are not included.
  • Rigging: Yes
  • UV mapping: Yes
  • No LODs

  • Polycount Ranges from 13k-25k depending on customization
  • Each Textures range from 512 -1024 Tops, 256-512 Bottoms Feet and Hair
  • All Clothes and Hairstyles contain Diffuse and Normal Map

👀 Features:

  • 38 Customizable outfits pieces
  • Mixable hairstyles with 6 front styles and 14 back styles
  • Hairstyles have their own rig to allow animations and physics applied to them independently
  • Base body that blends between male and female
  • Modular blendshapes to create your own unique expressions
  • Simple Humanoid rig compatible with mixamo and other animation packages
  • A Skin and Clothes shader for customizing colors (Requires the Unity shader graph installed)
  • Procedural eyeshader
  • Includes a character customization demo
  • Simple Lightweight outfit Equip System


Asset Breakdown:


Total: 61 Unique Assets

  • 11 Tops
  • 12 Bottoms
  • 10 footwear
  • 6 Front Hairstyles
  • 14 Back Hairstyles
  • 2 Head Accessories
  • 4 Face Accessories
  • 1 Head Mesh (includes blendshapes for BodyType, Face Type, Eyelash Length )

Technical details:

  • Polycount Averages
    • Tops 5000 Tris
    • Bottoms 2500 Tris
    • Footwear 1500 Tris
    • HairBack 4000 Tris
    • HairFront 2000 Tris
    • Head Accessories 700 Tris
    • Face Accessories 700 Tris
    • Head 6000
  • Each Textures range from 512 -1024 Tops, 256-512 Bottoms Feet and Hair
  • All Assets contain Diffuse and Normal Map
  • Most Outfits include Blendshapes for (BodyType, Chest Size) excluding Head, Hair, Face Accessories which have none.

Custom Shaders:


Ouftit Shader -

  • Created in Shader Graph
  • Can Customize Up to 6 Colors (3 For White Alpha and 3 For Black Alpha)

Skin Shader - 

  • Created in Shader Graph
  • SkinTone, UnderTone, Eyelash Color, Eyebrow Color, Fuzz Color
  • Fuzz Color and Width
  • Underwear Color and Opacity

Eye Shader -

  • Created in Shader Graph
  • Customize Pupil Color, and Size
  • Iris Color, Size, and Gradients
  • Scalara Color


Price $40.00

GUI - Life Game by Layer Lab

2024, May 21 - 15:52

---------------------------------------------------

Join in to our LayerLab Discord Community ◼

---------------------------------------------------


📣 Notices

"I recommend graphic assets that complement this GUI pack."

-> 3D Characters - Casual Character

-> 2D Icons - Resources



[ Web Demo ]


◼ Key Features

- Recommended resolution: 2560x1440

- This is an asset for creating a life simulation game with a simple GUI that can be utilized anywhere.

- GUI skin pack that includes layout demo scenes and prefabs.

- Item Icons are included in the asset pack.

- UI designs are sliced for 9-patch capability, allowing for resizable elements.

- Provided in white, allowing for color customization.

- Coding and animation not included


◼ Assets

PNG

- 480+ sources as PNG

- 25 unique item icons (32x32, 64x64, 128x128, 256x256, 512x512)

- All images included in the demo scene are included in the pack.

- The size of other PNG images, excluding some icons provided in various sizes, matches that displayed on the demo screen.


Prefabs

- 205+ Prefabs

- Buttons

- Frames

- Labels Title

- Popups

- Sliders

- UI_Etc (Alert, InputField, ResourceBar,Swich,Toggle,UserInfo)

- UI_Play (Joystick, ActionButton)

- DemoScene_Panels

- Each UI used in the demo scene has been created as a prefab.


Scenes

- 56 Demo Scene

- Create your own game using the pre-made demo scene as a reference.

- You can refer to the application cases and layout where the UI resources are applied. Please note that coding and animation are not included.


Important : Not included editable files. (PSD, SVG, etc)


----------------------------------------------


If you have any suggestions or ideas for improvement, feel free to contact us. Your requests could be included in future updates.


Follow us for the latest news and updates!

Discord | Youtube | Facebook


Price $29.99

Lobby Manager (NGO, Lobby, Relay) by AsianChicken

2024, May 21 - 15:31
Lobby Manager is a system that implements the Unity services "Lobby", "Relay", "Authentication" and "Netcode for GameObjects" and allows you to create Lobbies to create multiplayer games.

Features

  • Create Lobby: With as many options as you want
  • List Lobby: Search for available lobbies, with or without filters
  • Join Lobby: Waiting room until there are enough players to get started
  • Private Code: You can create private lobbies for your friends with a unique access code. 
  • Remove Player: Host may expel a player
  • Make Host: Host can appoint a Host to another player
  • Player Data: Players can store their own data
  • Scene Manager Network: In charge of transporting players to the game and back to the Lobby.
  • Lobby Manager: is responsible for managing all network behaviour
  • User Authentication: The player can access the game via an account or log in as a guest
  • Losed Connection: The system is prepared in case the internet connection is lost.
  • Responsive UI: The UI has been designed to adapt to any screen resolution.

Link to documentation: https://docs.google.com/document/d/1gATwWarzlzchtZ8aaPwD4lViRTscAU2GLtciU5cgaK0/edit?usp=sharing

The templete includes everything you need to create, search and join a lobby. It is fully scalable and customisable with the lobby creation options you want to edit and the lobby search filters you want to offer.


It is also compatible with any game you have already developed, the scene network system takes care of transporting all players to your game.


Price $19.99

Network Flow by DBUIT GAMES

2024, May 21 - 15:25
Manage resources in a system of INPUT->NetworkFlow->OUTPUT

·App needs Gameview at 1900x1080 resolution

PURPOSE:

This tool is a system where resources enter it through an Input, flow through a Network, and end up in an Output

Input -> Network flow -> Output

The purpose is to evaluate the balance of resources after flowing throught to see if the system has any losses in its way through and be able to modify flow capacities and connections to optimize it at its maximum.



USEFUL FOR:

The system can emulate real cases of logistics, fluid or gas pipes, travelling plans...


Price $49.99

Double Precision Maths Library by RobboCode

2024, May 21 - 15:22
Push your simulations to new extremes with maths/physics classes that mimic those included with Unity, except with double precision floating-point numbers!

Double precision implementation of the following Unity classes:

  • Mathf
  • Vector2
  • Vector3
  • Vector4
  • Quaternion
  • Matrix4x4

Note that sometimes an exact match to the Unity equivalent wasn't possible. Furthermore, not every single method from these classes has been implemented. In general, this is only for methods whose double precision equivalent likely offers little practical benefit.


The complete details of any differences between the above classes and their Unity equivalents, including which methods are/aren't implemented, can be found here in the documentation:

https://robertjclose.github.io/DPML-documentation/


If you are looking for a double-precision version of a particular method, please check the documentation to ensure that it is supported by this package before purchasing.


If a method is not supported, but you have found a good reason why it should be, please get in touch and I will do my best to add it!


This library is designed to be instantly familiar to Unity users, as each class in this library has a corresponding equivalent class in the core UnityEngine API. However, the crucial difference is that while the Unity classes are built using single precision floating-point numbers, this library provides those same classes with double precision floating point numbers.


Price $5.00

[DOTS] RTS Unit Selection by TRavljen

2024, May 21 - 15:11
Are you looking for a DOTS Unit Selection System that will do all the selection for you? Then look no further! This package will provide all the logic you need for RTS-like selection of game objects.

This package is based on DOTS.

Uses Entities and NOT GameObjects for units. Also utilises Job and Burst for optimised performance. This means selecting a thousand units is not a problem!


If you are looking for GameObject Unit Selection, here is the LINK.


Because this is an early version it will be free for a while, until all features and found bugs are resolved.


Otherwise simple Unit Selection package suitable for games that require RTS style selection.


- enables single or multiple unit selection (more features below)

- short well documented code

- no-coding required for out-of-the-box use! well, except for selection change listener

- extra customisation requires minimal coding (if you find feature missing that you'd like to see let me know!)

- quick setup (2min)

- interface for custom selection area functionality

- interface for input system

- 1 selection prefab included (2D rectangle selection area)

- includes simple demo scene with no additional 3D models or other assets seen on previews!


FEATURES:

Click and drag with mouse:

- click on unit will select it

- drag mouse will select (highlight before mouse release) all units in selection area

- sort units by their distance from start of the drag

Shift hotkey:

- shift+drag mouse will add all units in selection area to current selection

- shift+click on unit will toggle unit selection (select/deselect)

Configurations:

- adjustable number for maximal selected units

- option to disable maximum selection number

- option to disable mouse double click

- option to disable shift selection (adding to current selection)

- option to disable click on friendly, neutral and enemy units (units not owned by player; usually used to get information about enemy unit in RTS games)

- disable highlighting with drag selection

Misc

- by default it will ignore interactions with UI elements (selection through buttons won't work, neither will it cancel current selection when clicked on)

- move mouse over a unit to highlight it


Instructions: You can find them at the start of the documentation PDF, few simple steps.



NEW*

For any additional questions or help you can join the new Discord Channel


Price $0.00

Jewelry Icons - Mega Pack - 2D Pixel Jewelry and Accessories Bundle by WCE Assets

2024, May 21 - 14:53
A mega collection of 2D pixel art jewelry icons. Perfect for fantasy and crafting worlds.

Content Details

  • 1020 Unique pixel artwork
  • Spritesheets for every resolution included

Resolution Details

  • 128x128 Resolutions included
  • 64x64 Resolutions included
  • 32x32 Resolutions included

Format Details

  • Transparent backgrounds
  • PNG format

Extra Information

  • Default PPU configuration, customize for specific requirements
  • Spritesheets are pre-sliced for easy usage
  • If re-slicing a spritesheet, use the "Grid By Cell Count" slice type for the best slicing results

Unleash a Jewel Grandeur: The Pixel Art Jewelry Mega Pack (12 Packs in 1)!


Adorn your characters in shimmering style at a fraction of the cost! The Pixel Art Jewelry Mega Pack is your ultimate treasure trove, combining a whopping 12 incredible icon collections into a single, low price resource for game developers and pixel art enthusiasts.




This mega pack overflows with a dazzling array of intricately detailed pixel art jewelry, including:


  • Bracelets: Stack 'em up with a vast selection of unique designs, perfect for crafting distinctive characters and offering visual rewards.

  • Rings: Rule your realm with an unmatched collection of rings, from simple bands to powerful enchanted symbols of authority.

  • Necklaces: Dazzle your characters with stunning adornments, featuring everything from intricate chainmail to dazzling gemstones.

  • Earrings: Let your players express their unique style with a vibrant collection of earrings, catering to all preferences.



This mega pack isn't just about variety, it's about ease of use:


  • Multiple Resolutions: Adapt to any project with included 128x128, 64x64, and 32x32 resolutions, ensuring seamless integration across platforms.

  • Performance-Optimized Perfection: Effortlessly integrate these icons into your project with pre-cut spritesheets and performance-optimized sprites for each resolution.

  • Crystal-Clear Canvas: Each icon boasts a transparent background in PNG format, allowing for effortless placement within your digital world.



The Pixel Art Jewelry Mega Pack empowers you to:


  • Craft Captivating Characters: Design diverse avatars with endless jewelry combinations, allowing players to personalize their appearance and showcase their achievements.

  • Enhance Your RPG with Unique Items: Craft a diverse range of jewelry for your RPG, from basic starter pieces to powerful enchanted artifacts.

  • Fuel Your Creativity: Spark your players' imaginations with a boundless array of jewelry designs, catering to all styles and preferences.



Don't miss out on this incredible value! The Pixel Art Jewelry Mega Pack offers more than just stunning visuals:


  • Commercial Use License: Use these icons in your personal and commercial projects without restriction.

  • Free Updates: Get access to future additions and new jewelry icons to expand your collection at no extra cost.



P.S. Explore our other icon collections, featuring a variety of objects and themes to bring your world to life!


Price $29.99

Cartoon Viking Pack by Moonlight Studios

2024, May 21 - 14:23
Become a Viking using Cartoon Viking Pack

Number of textures: 1

Texture dimensions: 512x512

Minimum polygon count: 27

Maximum polygon count: 6994

Number of meshes/prefabs: 51

UV mapping: Yes

Types of materials and texture maps: Standard Shading

Includes over 50+ prefab assets


4x Building prefabs

7x Nature prefabs

6x Land prefabs

20x Props prefabs

12x Rocks prefabs

2x Characters


Includes 1x (512x512) texture atlas

Includes 7 demo scenes

Includes 2x rigged characters (Mixamo ready) 



Price $19.99

Cartoon Dungeon Pack by Moonlight Studios

2024, May 21 - 14:23
Cartoon Dungeon Pack

Number of textures: 1

Texture dimensions: 512x512

Minimum polygon count: 12

Maximum polygon count: 9015

Number of meshes/prefabs: 73

UV mapping: Yes

Types of materials and texture maps: Standard Shading

Contains 50+ unique prefabs assets


  • 4x Floor prefabs
  • 41x Props
  • 26x Walls
  • 2x Characters

Includes 1x (512x512) texture atlas for better game performance

Includes 4 demo scenes

Includes 2x rigged characters (Mixamo ready)


Price $19.99

InfiniTUNES Music Collection D - Medieval Real Instrument Songs by ARTnGAME

2024, May 21 - 14:02
InfiniTUNES Collection D - Medieval Real Instrument Music, is a series of music tracks that can be played directly, or rearranged by their individual instruments, for variety in the music composition.

Medieval Music Tracks Collection

- 3 complete Medieval Themed music tracks, based on real instruments for unique sound.

(Summerfields - Limestone - Wind Dance)

- Individual instrument tracks incusion for each music track, for use with the Moods system of InfiniTUNE and recomposition of the music with variable volume per instrument. Total 17 tracks.


Technical details

Audio file types: WAV

Sample rate: 44.1 kHz

Bit depth: 16 bit

Loopable: No

Additional: Stereo


InfiniTUNE Music player and combination system

- Combine individual instrument tracks to form the final music, with variable volume for each, for infinite moods and possibilities.

- Create and save Moods, that can apply user specified music volume per individual insrument track, to formulate the music for various use cases and different game areas.

- Mood lerp system for smoothly changing between the saved Moods

- Biome music controller, which can initiate a smooth Mood change to the selected Mood for each region center at Run time.

InfiniTUNES Collection D - Medieval Real Instrument Music, is a series of music tracks that can be played directly, or rearranged by their individual instrument tracks, for variety in the played music composition.


---------------------------------------------------------------------------------

InfiniTUNES Collection D is released and is on -50% Initial Release Discount ($14.5 vs $29) until 4rth June!

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BIG LIMITED TIME OFFER: Get the compete Environment Building Bundle with a very big discount during the sale ($120 vs $460 current price).

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First upgrade from InfiniTUNES Collection D to Sky Master ULTIMATE for $35.

Sky Master ULTIMATE can then be upgraded to the Environment Building Bundle for $69 for a total of $120 for all ARTnGAME assets! Save more than $600!

---------------------------------------------------------------------------------


The music is composed by Theodore Tsoukalas of ARTnGAME team and it is based on real live played instruments, for unique and exciting sound.


InfiniTUNES Collection A, B and C are also available, with more unique tracks and music combination possibilities.


The assets includes the InfiniTUNE system, that can combine individual tracks to form the final music, with variable volume, for infinite moods and possibilities.


This is the first release of the InfiniTUNE system, a lot more aspects and features are going to be added in the future updates. For any feedback and questions please use my Discord channel for direct contact and the Forum Thread.


ARTnGAME Website - Instagram - Facebook - Twitter - Discord - Youtube - Reddit


Price $29.00

ThunderStorm SkyBox Bundle - 15 Pack Bundle by Arctic Fox Developments

2024, May 21 - 13:18
This pack of 15 Unique, High-Quality Thunderstorm Skyboxes add a dramatic flare to any scene on any platform.

Skyboxes

This bundle includes 15 high-quality thundercloud skyboxes depecting various thunderstorm conditions. From moody contrasted clouds to surreal lightning, these skyboxes are perfect for a wide range of applications.


15 Unique ThunderCloud skyboxes:

  • 8192 × 4096 material images in PNG format
  • A variety of thunderstorm conditions ranging from moody clouds on a ground level to stormy lightning scenarios up in the sky.
  • 4096 x 4096 Textures

15 ThunderStorm Scenes:

15 Demo Scenes with textures loaded, ready to go!


A big thanks for downloading, we pride ourselves on our commitment to customer satisfaction. If you have any issues, feedback, or thoughts on this package, please do not hesitate to let us know on: support@arcticfoxdevelopments.com. 


Price $7.99

TDG Bins by Theory Digital Games

2024, May 21 - 13:17
Bins! Bins! Bins! All sizes and shapes.

Polygons: 6-1768.  

  • Large Dumpster 1768
  • Small Dumpster 110

Meshes: 28

Prefabs: 40

UV mapping: Yes

Textures: 2k PBR

Trash Trash Trash! It's got to go somewhere. So here's a bunch of places you can put it.


28 different unique models that you can color, texture, or arrange however you need. All bins and lids are UV mapped so you can use standard colors or textures. Several sample textures provided.


Doors swivel and open properly. Lids are separate meshes so you can remove them. Different parts of the bins are set for different materials so you can mix and match colors / textures.


Completely modular and matches in scale and style to all of our other low poly 3D Packs.


Price $8.00

MONS 3 by BobGrandmaster

2024, May 21 - 13:04
monster + 10 animations(idle 2,walk,run,attack 2,krit attack,death,damage 2.

textures(PBR): Diffuse, Emissive, Glossines, AO, Specular, Normal, Normalobj. (4096).

animations - 10 animations(idle 2,walk,run,attack 2,krit attack,death,damage 2.

Polygonal Quads/Tris.

UV mapping: Yes.

Rigging: Yes

Polys- 24 657

Verts- 24 728

textures(PBR): Diffuse, Emissive, Glossines, AO, Specular, Normal, Normalobj. (4096).

animations - 10 animations(idle 2,walk,run,attack 2,krit attack,death,damage 2.

Polygonal Quads/Tris.

UV mapping: Yes.

Rigging: Yes

Polys- 24 657

Verts- 24 728


Price $14.99

Alien Toad Navigator by ArgentFish

2024, May 21 - 13:02
3D model of delightful amphibious friend ALIEN TOAD NAVIGATOR! I was inspired to make the underwater seekers team from fantasy world that exploring the oceans in search of hidden treasures.

Number of textures 67

Texture dimensions (4096x4096, 2048x2048, 1024x1024, 512x512)

Vertex counts of characters: 23 922

Minimum polygon count 23 086

Maximum polygon count 45 149

Number of meshes/prefabs

Rigging: Yes

Animation count 2

Animation type list Idle in root place

UV mapping: Yes

Types of materials and texture maps (PBR) (BaseColor, Normal, MetallicSmoothness, AO, Emissive)

Alien Toad Navigator


3D model of delightful amphibious friend ALIEN TOAD NAVIGATOR!

I was inspired to make the underwater seekers team from fantasy world that exploring the oceans in search of hidden treasures.


VIDEO ▶ 📼 ◀ PREVIEW


Support me on my Patreon 💙

🔗 ArtStation | 🔗 Instagram | 🔗 YouTube | 🔗 Twitch


Main Advantages:

📌 Low-poly

📌 Fully Rigged

📌 Modular


🔎 Polycount

🔹 Faces 23 086 🔹 Tris 45 149 🔹 Verts 22 843


⚙️ Rig

Humanoid RIG with additional bones.

So my rig is based on epic skeleton with removed pinky finger joints. It has exactly the same names as unreal skeleton. For the face animation I use additional bones for both eyes and for jaw. Compass consist of 4 additional bones.

For additional help information you can contact me by mail 📧 denyshalan@gmail.com.

List of additional bones 🦴


👗 Different Outfits

This model contain 2 different texture packs. First pack is decorated with a beautyfull glossy wet dirt. I think it can be used for inland travels. And second is clean ropes pack for underwater adventures.


💄 Materials and Textures

Some parts has material variations with ready textures and emissive intensity controls.

4K Textures


📌 67.PNG Textures for Unity
📌 BaseColor, Normal, MetallicSmoothness, AO, Emissive

Unreal Engine Project

📌 Supported version: 2021.3.22f1

📌 Epic Skeleton rig with additional bones

📌 Facial animations for eyes and jaw bones

📌 2 Animations, Idles



Price $29.00

Hi-Def Armor Parts Pack 1 by FortressSide

2024, May 21 - 13:00

490 armor/helmet/pants/boots/gloves sprites

Resolution: 1024x1024, 512x512, 256x256



Price $9.99

Cyerce Nigricans by Teslo Liana

2024, May 21 - 12:58
Low poly model of the character Cyerce Nigricans

The model has 3 texture packs (textures set 4096x4096 )

PBR textures(Metallic Sheder):
-AlbedoTransparency
-Occlusion
-MetallicSmoothness
-Normal

Contains 19 animations:
attack (x5), death (x2), get hit (x3), idle (x2), walking (x7)

Faces - 10818
Verts - 10425
Tris - 20150

Price $44.99

Troll_ by black_dolphin

2024, May 21 - 12:58
Low poly character for your game

Animated: 50

Weapon:28

Attack (x5)

Idle (x3)

Walk(x2)

Run(x2)

Jump(x3)(start,loop,end)

LookAround(x3)

Hit(x4)

Death(x1)

Block(x2)

Dull(x1)

Weapon(x1)

Think(x1)

No Weapon:22

Attack (x5)

Idle (x2)

Walk(x1)

Run(x2)

Jump(x3)(start,loop,end)

LookAround(x3)

Hit(x4)

Death(x1)

Think(x1)

Number of Materials: 7

Number of Textures: 23

Vertex counts of characters: 11048

Maps PBR

low poly

rigged

Render Marmoset


Low-poly modular model of the character Troll

Suitable for games of different genre: RPG, strategy,etc.


HDRP


The video preview scene is not included in the project.


Features:

  • Changing color skin, eyes, mouth,things.
  • Glowing eyes
  • 17 Face Blend Shapes (opening the mouth, tongue curves, closing one and the other eye, eye rotation,angry face)
  • Low Poly

Troll:

  • Faces 10029
  • Vertices 9729
  • Tris 19272

Things:

  • Faces 1283
  • Vertices 1319
  • Tris 2482

5 sets of textures :

  • Body (4096x4096)(Albedo,Metallic,Normal,AO)
  • Head (4096x4096)(Albedo,Metallic,Normal,AO)
  • Mouth (2048x2048)(Albedo,Metallic,Normal,AO)
  • Eye (2048x2028)(Albedo,Metallic,Normal,AO,Emissive)
  • Things (4096x4096)(Albedo,Metallic,Normal,AO)

Asset contains 50 animations.

All the animations in the video.


The skeleton has additional bones : joint_mount, joint_mount1, joint_language, joint_language1, joint_language2, joint_language3, joint_Cudgel, joint_Cudgel1.


For additional questions, please contact balika_2602198@mail.ru.


Price $45.00

AA_Daily_Activities_MegaPack_01 by activeanimation

2024, May 21 - 12:43

Rigging: Yes

Animation count: 1000

Animation type list: fbx

motion capture

This module set consists of 1,000 motion capture actions recorded during our routine shooting period in animo studio. The content is more fragmented and episodic, suitable for use on NPCs. Therefore, each animation cannot loop, and multiple animations cannot be concatenated due to the lack of shared poses.


You can find diverse and lifelike actions inside, including solo, duo, and even multi-person interactive actions. Come and see what surprises await you!



Note: Technical support is not provided for this pack.



We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!


Animation List


Price $29.99

SciFi Plant Capsules by Game Stuff Studio

2024, May 21 - 12:36
10 Capsules.
Renders created in Marmoset

Number of textures : 33

Texture dimensions : 4K

Number of Triangles: 37K-120K

Number of meshes/prefabs: 10

UV mapping: Yes

Types of materials and texture maps (tga)

The package includes 10 Plant Capsules.


Each capsule has 1 baked material and 5 tileable (Metal01, Metal02, Rubber, Glass, Emissive).


This asset will create realistic content for your project and will suit any environment.


Clean modeling, correct scale, UV, and texturing.


Correct naming of objects and materials.


Price $18.99

AA_Female_Movement_Rifle_Additional_Motion by activeanimation

2024, May 21 - 12:29

Rigging: Yes

Animation count: 37

Animation type list: fbx

motion capture

< Additional Motion of AA_Female_Movement_Rifle >



This asset is composed of various 37 high-quality motion capture animations needed for game development.

Animation Clips consist of all looping animation Mecanim compatible.

Also, all motion is humanoid based.

We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward for more work from us. Please stay tuned!



** This package only includes character's action, without the animation of the weapon. **



Animations:



AA_Female_Movement_Rifle_AIM_walk_loop

AA_Female_Movement_Rifle_AIM_walkBack_loop

AA_Female_Movement_Rifle_AIM_walkL45_loop

AA_Female_Movement_Rifle_AIM_walkL90_loop

AA_Female_Movement_Rifle_AIM_walkL135_loop

AA_Female_Movement_Rifle_AIM_walkR45_loop

AA_Female_Movement_Rifle_AIM_walkR90_loop

AA_Female_Movement_Rifle_AIM_walkR135_loop


AA_Female_Movement_Rifle_AIM_run_loop

AA_Female_Movement_Rifle_AIM_runBack_loop

AA_Female_Movement_Rifle_AIM_runL45_loop

AA_Female_Movement_Rifle_AIM_runL90_loop

AA_Female_Movement_Rifle_AIM_runL135_loop

AA_Female_Movement_Rifle_AIM_runR45_loop

AA_Female_Movement_Rifle_AIM_runR90_loop

AA_Female_Movement_Rifle_AIM_runR135_loop


AA_Female_Movement_Rifle_AIM_CrouchWalk_loop

AA_Female_Movement_Rifle_AIM_CrouchWalkBack_loop

AA_Female_Movement_Rifle_AIM_CrouchWalkL45_loop

AA_Female_Movement_Rifle_AIM_CrouchWalkL90_loop

AA_Female_Movement_Rifle_AIM_CrouchWalkL135_loop

AA_Female_Movement_Rifle_AIM_CrouchWalkR45_loop

AA_Female_Movement_Rifle_AIM_CrouchWalkR90_loop

AA_Female_Movement_Rifle_AIM_CrouchWalkR135_loop


AA_Female_Movement_Rifle_Sprint_loop


AA_Female_Movement_Rifle_Standing_Position_Strafing_Type01

AA_Female_Movement_Rifle_Standing_Position_Strafing_Type02

AA_Female_Movement_Rifle_Standing_Position_Strafing_Type03

AA_Female_Movement_Rifle_kneeling_Position_Strafing_Type01

AA_Female_Movement_Rifle_kneeling_Position_Strafing_Type02

AA_Female_Movement_Rifle_kneeling_Position_Strafing_Type03

AA_Female_Movement_Rifle_Prone_Position_Strafing_Type01

AA_Female_Movement_Rifle_Prone_Position_Strafing_Type02


AA_Female_Movement_Rifle_Standing_Position_Reloads_Type01

AA_Female_Movement_Rifle_Standing_Position_Reloads_Type02

AA_Female_Movement_Rifle_kneeling_Position_Reloads

AA_Female_Movement_Rifle_Prone_Position_Reloads






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