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The newest packages in the Unity Asset Store.
Updated: 23 min 18 sec ago

USave - Save System for Unity by Stylish Esper

2024, May 22 - 16:02
USave is a simple save & load solution.

Compatible with

PC, Mac, Linux, iOS, tvOS, Android, Oculus, Steam, WebGL, C#

Your ultimate, cost-free solution for seamless saving and loading in your game development projects. Whether you're a seasoned developer or just starting out, this tool empowers you to effortlessly manage game data with ease.


Supports Almost All Data Types

USave can save and load any serializable data type. With just a single line of code, you can save and retrieve your game data.


Save Unity Data Types

Most Unity data types cannot be saved. USave offers workarounds for some of the main data types that Unity developers would need to work with, such as Vectors, Quaternion, Color, and Transform.


Infinite Saves

USave supports any number of saves, even allowing the player to create new saves during runtime with its file-based structure.


Encryption

Utilize the AES algorithm to encrypt every save (or just the ones you choose)!


Cross-Platform

USave works on any device.


Setting this up in your own project is simple! Support and documentation is available.


Documentation | Support


Price $0.00

Modular Castle & Dungeon (Medieval Castle, Castles, Dungeons, Dungeon, Castle) by Hivemind

2024, May 22 - 15:55
This comprehensive kit is designed to empower developers to effortlessly create intricate fantasy levels and expansive worlds.

Number of Meshes: 945

Collision: Yes,usually generated in Unity(Box and Mesh Collider).

Vertex Count: 30 - 60K

LODs: (Yes, up to 5)

Number of Materials: 79

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Number of Textures: 236

Props: Stairs, Brick Debris, Candles, Torches, Columns, Walls, Eagle Ferns, Ivys, Planks, Silver Firs, Stones, Trimplates, etc.[Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Texture Resolutions: (2048x2048,4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)


Render Pipeline Disclaimer:

This package was created as HDRP. URP file included.If you want use URP, you can import it.

🖋️ Story

Our latest project, the Castle Of Eternal Mist, represents a significant leap in our development efforts. This comprehensive kit is designed to empower developers to effortlessly create intricate fantasy levels and expansive worlds. Whether your vision involves crafting a sprawling ARPG environment, complete with castles, bridges, and dungeons, or bringing to life a vast open-world setting, this kit serves as a complete solution for constructing fantasy realms in scale.


🕹️Playable Demo Map


🏰Features

  • 🏰​Interiors/Enterable - All buildings and dungeons are fully enterable and game ready!
  • 🏰Massive - 945 meshes to build vast castles, fortresses, dungeons and everything in between!
  • 🏰​Fully Modular - Enjoy a fully modular kit to create fantasy levels at scale!
  • 🏰​Photo Scanned Foliage - Enjoy a vast library of Photo scanned foliage to be used across all of your projects!
  • 🏰​Different Light Setup - Two different light setups for day and night scene!

Disclaimers

*Renders and showcase were recorded in HDRP project.We added two separate scenes, one with foliage and one without foliage, because foliage lowers fps. You can use it by optimizing it according to your needs. You can download the Demo Map for the version without foliage and try it.

*Product can be used in your commercial projects.

*Since there is an upload limit, we uploaded the textures by reducing the textures from 4k to 1k. 4K texture is in the linked package.

*To achieve the quality of the visuals, activate global illumination in the HDRP settings.


CONTACT US WEBSITE | JOIN US DISCORD


Price $139.99

Realistic Materials - Wood Veneer 2 by Laali Unit

2024, May 22 - 15:20
15 High quality wood veneer realistic materials.

Number of Materials: 15

Number of Textures: 105

Texture Resolutions: 4096x4096

Texture maps: Base Color, Normal, Mask Map, Height, Metallic, Occlusion, Roughness

Supported Development Platforms:

Windows: Yes

Mac: Yes

This package contains 15 wood veneer realistic PBR materials.


Texture maps:

  • Base Color
  • Normal
  • Mask Map
  • Height
  • Metallic
  • Occlusion
  • Roughness

Features:

  • 15 high quality PBR materials
  • 4K Textures
  • PNG format
  • Seamless tileable material and textures

Price $15.00

Cross-Platform MR by Photon Engine

2024, May 22 - 15:06
Complete starter kit for cross-platform multi-user MR projects with Apple Vision Pro and Meta Quest. Powered by Photon Fusion and Photon Voice.

Cross-Platform MR provides the complete starter kit for your multi-user MR project, using the best practices for accurate networking with mixed reality. This sample includes advanced MR features and proven solutions that are now available for everyone to use. Built on top of Photon Fusion, it includes everything required for matchmaking, bandwidth optimization, network-optimized hand tracking, voice, pinch/grabbing, snapping, rig synchronization, mixed reality, and more.


Cross-Platform MR represents the highest standard of quality and compatibility for mixed reality with passthrough and plane detection within the Unity multi-user ecosystem.


📄 USEFUL LINKS 📄

- Get Started with Cross Platform MR

- Get Started on Fusion Shared

- Fusion Documentation

- Industrie Circle / Operations Support

- Samples

- Quadrant

- Fusion slides

- Fusion Release Notes


🥽Cross-Platform MR features🥽


VisionOS

Integrates Unity's Polyspatial with vision OS applications, enabling cross-platform compatibility and enhanced interaction capabilities through hand tracking, gesture detection, and spatial touch. It includes components for seamless object interaction and grabbing in both bounded and unbounded modes, leveraging the XR Hands for accurate hand synchronization.


XR Hands

XR Hands integrates hand state synchronization, including finger tracking, within an OpenXR context, similar to Meta OVR hands but with improvements and gesture detection tools. It allows seamless transitions between controller-based and finger-tracking hand displays by compressing hand-bones data to minimize bandwidth. The system supports both local and remote users, offering smooth hand and finger movements. Additionally, it includes bandwidth optimization techniques, toggles between hand models based on tracking mode, and provides gesture recognition features to enhance interactivity.


XR Shared

Collects and synchronizes position/rotation data of rig parts (headset, hands, fingers) across users using hardware-specific scripts, including basic states. It introduces two grabbing methodologies, network hand-based and hardware hand-based. Additionally, it demonstrates basic locomotion via teleportation, movement initiation, movement execution and snap rotation.


Voice

High-quality, low-latency voice chat integration with Photon Voice. Spatial voice with Acoustic Echo Cancellation, lip synchronization, voice levels, and more.


Magnets

Magnets introduce a way for objects to be attracted to others with various magnet types like MagnetPoint, MagnetTarget, and MagnetCoordinator. Each offers distinct behaviors, such as attracting objects within a radius, attracting without moving, and coordinating multiple magnets for optimal attraction. These functionalities enable dynamic interactions, including alignment and distance-based attraction, enhancing gameplay or interactive experiences with magnetic properties.


💎 More XR Samples


🤝Industries Circle🤝

Join the conversation and become a part of an exclusive community by engaging with the Photon Industries Circle. Kickstart your project with a robust foundation, enabling limitless creativity with 60+ exclusive samples. Benefit from our fully networked samples to save time and resources while ensuring the highest quality for your project.

Members of the Industries Circle have access to all the samples and our latest SDKs, our private Circle Discord, and premium development support. The Photon Industries Circle is a hub for developers to discuss ideas, seek advice, and collaborate on exciting projects.


This asset is governed by the Photon Engine license terms.


Price $0.00

Pixel Character Creator 2D by Game Between The Lines

2024, May 22 - 14:48
The Pixel Character Creator 2D helps you create many different 2D pixel art characters in a short amount of time. It can also automate tasks for you such as the slicing and animating of sprite sheets.

Features:

  • Merge different sprite layers into a single sheet
  • Automatic sprite sheet animations
  • Fully customizable with your own pixel art & color palettes
  • Save and fast-select your design choices
  • Prefab templates for immediate usage after creation
  • Automatic file and directory management
  • Out-of-the-box: 65+ unique design pieces and 60+ color palettes

Compatibility:

  • This tool works for Unity versions 2020.3.3f1 or above.

Dependencies:

  • The demo scene requires the New Unity Input System and a few important steps to set up. An explanation for the entire setup process can be found in the documentation.
  • If you're not using the demo files, the New Unity Input System is not required.

Documentation:

Documentation is provided as a PDF file upon downloading the asset. You can also read the online documentation here.



Demo files

  • 22 plug-and-play characters with walking animations
  • A casino tileset with animated objects such as slot machines
  • Simple Player System
  • Simple NPC System
  • Simple Dialogue System
  • Playable demo scene

Disclaimer: The demo files are meant to be supplementary and aren't the core of the Pixel Character Creator 2D. Systems like the 'Simple Dialogue System', 'Simple NPC System', and the 'Simple Player System' are free additions for the sole purpose of showing the characters that were created with the Pixel Character Creator 2D. For this reason, these additional systems are less polished than the Pixel Character Creator 2D itself. Please keep this in mind during playtesting.

The Pixel Character Creator 2D comes with many different character pieces straight out of the box, but you can also use your own pixel art. This asset also handles a lot of mundane tasks for you such as:

  • creating folders;
  • exporting characters as sprite sheets;
  • setting texture import settings;
  • cutting the sprite sheet;
  • creating animations for every new character;
  • creating a prefab for immediate usage in the scene.

An important thing to note is that this asset is solely meant for usage during the production of your game. It isn’t compatible with in-game usage.


Price $40.00

Angel3 by veder

2024, May 22 - 14:44
This is game-ready model of the character. She will be a perfect character for a fantasy and RPG, strategy, first-person shooter, etc. Renders are made in Marmoset Toolbag 4

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: Yes

Number of Animations:21(Demo)

Animation types (Root Motion /In-place 21)

Number of characters:1

Vertex counts of characters:66045

Number of Materials and Material Instances:13

Number of Textures:37

Texture Resolutions: 4K PBR Textures(tga)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: wings_l_joint11.wings_l_joint11_1.wings_l_joint11_2.wings_l_joint11_3.wings_l_joint11_4.wings_l_joint11_5.wings_l_joint11_6.wings_l_joint11_7.wings_l_joint11_8.wings_l_joint11_9.wings_l_joint11_10.wings_l_joint11_11.wings_l_joint11_12.wings_l_joint11_13.wings_l_joint11_14.wings_l_joint11_15.wings_l_joint11_16.wings_l_joint11_17.wings_l_joint11_18.wings_l_joint11_19.wings_l_joint11_20.cloak2_joint8.cloak2_joint8_1.cloak2_joint8_2.cloak2_joint8_3.cloak2_joint8_4.cloak2_joint8_5.cloak2_joint8_6.cloak1_joint22_6.cloak3_joint15

ONLY DEFAULT UNITY SHADER NO HDRP/URP


model of Angel3


Renders are made in Marmoset Toolbag 4.

Polycount:

Verts 66045

Tris 100052


Price $29.00

Angel 2 by veder

2024, May 22 - 14:42
This is game-ready model of the character. She will be a perfect character for a fantasy and RPG, strategy, first-person shooter, etc. Renders are made in Marmoset Toolbag 4

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: Yes

Number of Animations:21(Demo)

Animation types (Root Motion /In-place 21)

Number of characters:1

Vertex counts of characters:59699

Number of Materials and Material Instances:15

Number of Textures:43

Texture Resolutions: 4K PBR Textures(tga)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: wings_l_joint11.wings_l_joint11_1.wings_l_joint11_2.wings_l_joint11_3.wings_l_joint11_4.wings_l_joint11_5.wings_l_joint11_6.wings_l_joint11_7.wings_l_joint11_8.wings_l_joint11_9.wings_l_joint11_10.wings_l_joint11_11.wings_l_joint11_12.wings_l_joint11_13.wings_l_joint11_14.wings_l_joint11_15.wings_l_joint11_16.wings_l_joint11_17.wings_l_joint11_18.wings_l_joint11_19.wings_l_joint11_20.cloak2_joint8.cloak2_joint8_1.cloak2_joint8_2.cloak2_joint8_3.cloak2_joint8_4.cloak2_joint8_5.cloak2_joint8_6.cloak1_joint22_6.cloak3_joint15

ONLY DEFAULT UNITY SHADER NO HDRP/URP



model of Angel2

Renders are made in Marmoset Toolbag 4.

Polycount:

Verts 59699

Tris 92271


Price $29.00

Angel 1 by veder

2024, May 22 - 14:41
This is game-ready low-poly model of the character Angel1. She will be a perfect character for a fantasy and RPG, strategy, first-person shooter, etc. Renders are made in Marmoset Toolbag 3.

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: Yes

Number of Animations:23(Demo)

Animation types (Root Motion /In-place 23)

Number of characters:1

Vertex counts of characters:130 094

Number of Materials and Material Instances:18

Number of Textures:52

Texture Resolutions: 4K PBR Textures(tga)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: .1Hair_joint.2Hair_joint.3hair_joint.4hair_join.5hair_join.wings_l_joint11.wings_l_joint11_1.wings_l_joint11_2.wings_l_joint11_3.wings_l_joint11_4.wings_l_joint11_5.wings_l_joint11_6.wings_l_joint11_7.wings_l_joint11_8.wings_l_joint11_9.wings_l_joint11_10.wings_l_joint11_11.wings_l_joint11_12.wings_l_joint11_13.wings_l_joint11_14.wings_l_joint11_15.wings_l_joint11_16.wings_l_joint11_17.wings_l_joint11_18.wings_l_joint11_19.wings_l_joint11_20


ONLY DEFAULT UNITY SHADER NO HDRP/URP


model of Angel1

The skeleton from UE4, if you use UE5, consider this point.

Renders are made in Marmoset Toolbag 4.

Polycount:

Verts 130094

Tris 154 222


Price $30.00

[Polygon Art RPG] Hammerstorm Huntress by Dex Studio2

2024, May 22 - 14:33

Animations (Humanoid Rig):

002_Atuba_Hammerstorm Huntress_Attack01

002_Atuba_Hammerstorm Huntress_Attack02

002_Atuba_Hammerstorm Huntress_BattleIdle

002_Atuba_Hammerstorm Huntress_Death

002_Atuba_Hammerstorm Huntress_Run

002_Atuba_Hammerstorm Huntress_Skill01


Triangles: 14.2k

Vertices: 7.6k


Price $35.00

[Polygon Art RPG] Skullcrusher Warlord by Dex Studio2

2024, May 22 - 14:33

Animations (Humanoid Rig):

004_Skullcrusher Warlord_Attack_Combo01

004_Skullcrusher Warlord_Attack_Combo02

004_Skullcrusher Warlord_Attack_Combo03

004_Skullcrusher Warlord_BattleIdle

004_Skullcrusher Warlord_Death

004_Skullcrusher Warlord_Hit

004_Skullcrusher Warlord_Run

004_Skullcrusher Warlord_Skill01

004_Skullcrusher Warlord_Skill02

004_Skullcrusher Warlord_Skill03


Triangles: 12.1k

Vertices: 6.7k



Price $35.00

[Polygon Art RPG] Swiftwind Archer by Dex Studio2

2024, May 22 - 14:33

Animations (Humanoid Rig):

003_Bard_Swiftwind Archer_Attack_Combo01

003_Bard_Swiftwind Archer_Attack_Combo02

003_Bard_Swiftwind Archer_Attack_Combo03

003_Bard_Swiftwind Archer_BattleIdle

003_Bard_Swiftwind Archer_Death

003_Bard_Swiftwind Archer_Hit

003_Bard_Swiftwind Archer_Run

003_Bard_Swiftwind Archer_Skill01

003_Bard_Swiftwind Archer_Skill02

003_Bard_Swiftwind Archer_Skill03


Triangles: 9.9k

Vertices: 5.4k


Price $35.00

[Polygon Art RPG] Sylvanbolt Swiftshot by Dex Studio2

2024, May 22 - 14:33

Animations (Humanoid Rig):

005_Buddy_Sylvanbolt Swiftshot_Attack_Combo01

005_Buddy_Sylvanbolt Swiftshot_Attack_Combo02

005_Buddy_Sylvanbolt Swiftshot_Attack_Combo03

005_Buddy_Sylvanbolt Swiftshot_BattleIdle

005_Buddy_Sylvanbolt Swiftshot_Death

005_Buddy_Sylvanbolt Swiftshot_Hit

005_Buddy_Sylvanbolt Swiftshot_Run

005_Buddy_Sylvanbolt Swiftshot_Skill01

005_Buddy_Sylvanbolt Swiftshot_Skill02

005_Buddy_Sylvanbolt Swiftshot_Skill03


Triangles: 9k

Vertices: 5.1k


Price $35.00

[Polygon Art RPG] Valorblade Defender by Dex Studio2

2024, May 22 - 14:33

Animations (Humanoid Rig):

001_Valorblade Defender_Attack_Combo01

001_Valorblade Defender_Attack_Combo02

001_Valorblade Defender_Attack_Combo03

001_Valorblade Defender_Attack_Combo04

001_Valorblade Defender_BattleIdle

001_Valorblade Defender_Death

001_Valorblade Defender_Hit

001_Valorblade Defender_Run

001_Valorblade Defender_Skill01

001_Valorblade Defender_Skill02


Triangles: 8.9k

Vertices: 4.8k


Price $35.00

[Polygon Art RPG] Battleworn Veteran by Dex Studio2

2024, May 22 - 14:32

Animations (Humanoid Rig):

006_Battleworn Veteran_Attack_Combo01

006_Battleworn Veteran_Attack_Combo02

006_Battleworn Veteran_Attack_Combo03

006_Battleworn Veteran_Attack_Combo04

006_Battleworn Veteran_BattleIdle

006_Battleworn Veteran_Death

006_Battleworn Veteran_Hit

006_Battleworn Veteran_Run

006_Battleworn Veteran_Skill01

006_Battleworn Veteran_Skill02

006_Battleworn Veteran_Skill03

006_Battleworn Veteran_Skill04


Triangles: 6.4k

Vertices: 3.6k


Price $35.00

Tycoon Worlds - Game Kit - Amusement Park Basics by 2DPIXX

2024, May 22 - 14:19
A partly animated amusement park tileset perfect for isometric business simulation games.

File count: 47 files

Animated: Yes

Additional: pixel based

This is part of a licensable game kit series, which is focusing on casual and business themed isometric environments.


With this compact pack of amusement park themed terrains and building props you will be able to efficiently build environments fit for classic construction and business simulations.


You will find a number of rides (roller coaster, carousel, ferris wheel) and attractions (bouncy castle, garden maze, spooky house) in this collection.

Further included are food stands (burgers, ice cream, drinks) as well as facilities like construction site, toilets and a first aid station.

Besides building props this pack also comes with basic terrain (grass, asphalt) and terrain overlays (garbage, barriers, trees).

Last but not least visitor sprites (idle and walk animation) in four directions are also included.


The option for other use cases besides business simulations obviously exists as well. Your creativity is the limit.


All graphics are optimized for HD Resolution.


Content:


  • 2 Texture Sheets in .png format (1280x1280 and 1536x3072 px)
  • 31 unique Tiles (each sized 256x256 px)
  • 3 Food Stands, 1 Construction Site, 1 Toilet Building, 1 First Aid Station
  • Animated Tiles of 3 Rides and 3 Attractions (6-12 Frames each)
  • Grass and Asphalt Terrain and Terrain Overlays (Garbage and Repair Barrier)
  • 2 Sprite Sheets of Park Visitors in .png format (Idle and Walk in 4 Directions)
  • each Sprite Sheet sized 100x100 px (4 Frames per Animation, 25px each Frame)

License:


  • copyright is retained
  • use within commercial and non-commercial projects
  • assets can be adjusted to fit your needs
  • not to be resold or redistributed
  • attribution not required, but appreciated

AI Disclaimer:


The creation process of this game-kit is documented in the form of making-of videos on the 2DPIXX youtube channel. 100% human talent. No AI used!

Other Assets in this Game Kit:


In progress. Support further creation by buying this pack.



Price $8.50

Mushroom man I by Dmitriy Dryzhak

2024, May 22 - 13:43

Mushroom man character

Support, URP and HDRP shaders are here:
My Discord group


Triangles count - 21858


Animations list:

(Rootmotion versions are included)

Two different attacks

Death

Idle calm and Idle battle

Walk

Run

Getting hit

Turns left and right

Strafe left and right

Jump on place

Jump forward




Price $30.00

[URP][HDRP] Pack Stylized Texture 8 by Lord Enot

2024, May 22 - 13:17
These textures are a version of URP and HDRP. This is a seamless pbr textures. Contains 15 Unique Textures.

This pack contains the following maps ready for any game in .tga format:

- Base Color 2048x2048;

- Roughness 2048x2048;

- AO 2048x2048;

- Normal 2048x2048;

- Emissive 2048x2048;

- Mask 2048x2048;

- Height 2048x2048.

These textures are a version of URP and HDRP.

This item should be free to you if you purchased any of the following items:

Pack Stylized Texture 8

Super Pack Stylized Texture 2

[222] Mega Pack Stylized Textures

Ultra Pack Textures


Price $15.00

Sci-Fi Exploration by Iustin Galea

2024, May 22 - 13:02
Sci-Fi Exploration Game Soundtrack
  • 10 original high-quality WAV tracks (16-bit / 44.1 kHz)
  • All tracks are loopable
  • Royalty- Free License

"Dive into the vast unknown with 'Sci-Fi Exploration Game Soundtrack'. Experience the pulse of futuristic melodies and enigmatic harmonies as you traverse uncharted galaxies, adding an immersive sonic layer to your odyssey through discovery, wonder, and terror." Inside, you'll find 10 captivating instrumental tracks (16-bit, 44.1kHz WAV files), each crafted to loop seamlessly and providing over 20 minutes of authentic Sci-Fi music.



Tracklist:   



   Alarm 2:08

   Cosmic Horror 2:08

   Cybernetic Terror 2:08

   Dead Space 2:24

   Desolation 2:08

   Fear 2:08

   Interstellar 2:00

   Nebula Nightmare 1:52

   Space Dread 1:55

   Terror 2:00





If you're seeking music and sound effects tailored precisely to your game, look no further! Whether your game features a horizontal or vertical system or requires scoring cinematics, I've got you covered with custom audio crafted to match your unique needs.


For a truly personalized gaming experience, inquire about bespoke music and sound effects. Drop me a line at iustingaleaoficial@gmail.com to discuss how we can collaborate and bring your vision to life through immersive audio. Let's make your game stand out with a soundtrack that's as unique as your gameplay!



Price $24.99

Low Poly Soviet Military Vehicle Bundle by Gauner Studio

2024, May 22 - 12:47
A collection of various low poly soviet era military vehicles. The vehicles have a lot of detail but still retain a relatively low poly count.

This bundle contains a total of 25 detailed vehicle prefabs. These vehicles from various types are spanning the entirety of the Cold War era.


These models have a vertex count between 6211 and 14235, with an average of about 10000 verts per vehicle. All vehicles have fully movable turrets, guns, missles and wheels. These vehicles are primed for animations, but don't contain any rigging or animations.



Tanks (x5):

  • T-34
  • T-55A
  • T-72A
  • T-80B
  • T-90M

IFV's (x3):

  • BMP1
  • BMP2
  • BMP3

Artillery (x5):

  • 2S1 "Gvozdika"
  • 2S3 "Akatsiya"
  • 2S19 "Msta-S"
  • BM21 "Grad"
  • TOS-1 "Buratino"

SPAA (x4):

  • ZSU-57-2
  • ZSU-23-4 "Shilka"
  • 2S6 "Tunguska"
  • Pantsir-S1

Troop transport and utility (x9):

  • UAZ-469
  • GAZ-2975
  • BRDM-2
  • BTR-80A
  • MT-LB
  • Ural-4320 open and closed bed
  • KamaZ-63501

This bundle contains vehicles from my other vehicles packs and can be bought seperatly:


Price $25.00

Abandoned Horror Mansion Interior by Leartes Studios

2024, May 22 - 12:30
Abandoned / Horror Mansion Interior Environment with 160 Unique Meshes

Features:

  • High Attention to Details
  • Unique Concepts of Assets
  • High Quality Assets
  • Gameready / Optimized
  • Controllable parameters in Materials

Number of Unique Meshes: 160

Collision: Yes

LODs: Yes

Number of Materials: 52

Number of Textures: 132

Texture Resolutions: 1K , 2K

Average Poly Count: around 1K up to 63K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Vase, Book, Carpet, Sofa, Bookcase, Curtain, Coffee Table, Floor Lamp, Wall Lamp, Desk Lamp, Pillow, Carpet etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls, Windows, Floor, Column, Stair, Fireplace etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Supported Development Platforms: All Platforms

Abandoned / Horror Mansion Interior Environment with 160 Assets to Populate Your Vintage Interior Environments. Many different types of Assets help you create or polish your Environments. All Assets made with unique concepts and Showcased Example levels are also included in the Project.

The environment is made by talented Artist Daniela Ontiveros V.

If you want to populate your game environments or any Virtual Production levels, here is the pack you can use to get high-quality visuals and well-optimized assets.


For all your promotional requests, technical support needs, and suggestions please create a ticket.

Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.

INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDIT


Price $89.99

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