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Updated: 22 min 10 sec ago

Analog Horror Sounds & Experiments by Audible Dread

2024, May 22 - 20:18
Total of 80 sounds of analog horror experiments.

All the files come in WAV 24bit 48khz, stereo.

A collection of sounds and experiments in the analog horror style. Everything from soundtracks to ambient noise, sfx's and UI sounds. Give the preview a listen!


For a tracklist of all 80 sounds click HERE.


Price $9.99

Cheerful Cactus by Cacaoin3d

2024, May 22 - 19:55
A package of 3D cactus characters and props. There are original animations playing maracas, blooming flowers, and popping out of flowerpots. The cheerful character will make the apps and games fun.

- Prefabs :

Cactus_Humanoid

CactusFlower_Humanoid

CactusHat_Humanoid

CheerfulCactus_Generic

ChilipepperG

ChilipepperR

FlowerpotB

FlowerpotW

Maraca


- Animations :

CheerfulCactus : 37

Chilipepper : 5

Maraca : 5


- Demo scene : 4

The demo scene is different from the YouTube video.


- Polygon count : 

Cactus : 10964

CactusFlower : 14898

CactusHat : 11604

CheerfulCactus : 15716

Chilipepper : 704

Flowerpot : 832

Maraca : 1056


- Textures : 11


- Texture size : 1024x1024


- System requirements : Ver.2019.4.0 or higher


Please feel free to contact us if you have any questions or problems.

Cactus rigs are available in both humanoid and generic. There are three prefabs for humanoid rigs: Cactus, CactusFlower, and CactusHat. The generic rig has one prefab, CheerfulCactus, which can play original animations. The operation has been tested with Ver. 19.4 or higher.



Price $7.00

London Sewer Modular Pack by VOYAGER 3D

2024, May 22 - 17:30
This is a pack that will help you create a believable sewage system that looks similar to the sewage system found in London, England.

Features include:

-1 Door mesh

-1 Ladder mesh

-1 Metal Frame mesh

-1 Railing mesh

-1 Manhole mesh

-14 Tunnel meshes (not including flipped pieces)

-2 Vertical ladder tunnel meshes

-2 Wall light meshes

-1 lens flare

-8 Shader Graph

-1 Asset zoo scene

-1 Example scene


Number of meshes: 65

Number of prefabs: 68

LODs: Yes (on all prop meshes, not the tunnels)

Number of Materials and Material Variant: 23

Number of Textures: 110

Texture Resolutions: 4096x4096, 4096x2048, 2048x2048, PBR

This pack contains a variety of meshes, prefabs, materials, textures, shader graphs and maps.


The main meshes (like the tunnels themselves) have been vertex painted with different colours to be able to paint different materials onto the meshes. On the tunnels this is the legend for vertex colour identification:

- Red: Black rotted bricks

- Green: Yellow stained bricks

- Blue: White fatburg covered bricks

- Black: Default bricks


Six shader graphs are included for different materials. A document is included to help you better understand our pack.


Meshes have been created in a way best to work either on their own or with the help of the SplineMesh tool.


Price $54.99

Modular Pipes Pack Vol.02 by VOYAGER 3D

2024, May 22 - 17:30
This is a pack containing two sets of modular pipe meshes.

Features include:

- 21 Modular pipe meshes (Pipe01)

- 10 Merged pipe meshes (Pipe01)

- 18 Modular HVAC tube meshes (Pipe02)

- 10 Merged HVAC tube meshes (Pipe02)

- Asset zoo scene


Number of prefabs: 63

Number of Unique Meshes: 63

LODs: There are 2 LODs per modular pipe mesh

Number of Materials and Material Instances: 8

Number of Textures: 30

Texture Resolutions: 4096x4096, PBR

The first set of pipes could be used to create water, gas or electicity networks. The second contains square HVAC style ducts that are suited to ceilings or roofs.


Preset merged meshes created from the modular pipes are provided for inspiration / demonstration or for usage in your projects as a speedy way to make pipe systems.


An Asset Zoo that contains all the assets of the pack is included with this pack.


Meshes have been created in a way best to work either on their own or with the help of the SplineMesh tool.


Price $29.99

[Monster Animations] Giant by HQA3

2024, May 22 - 17:27

This package includes the following animation files

(22Animations):


Attack Animations:

GIANT_ATK_01

GIANT_ATK_02


Death Animations:

GIANT_DeadBody

GIANT_Die


Damage Animations:

GIANT_DMG_B

GIANT_DMG_F


Miscellaneous State Transition Animations:

GIANT_Down

GIANT_down_deadbody

GIANT_Down_Loop

GIANT_Get_Up


Idle Animations:

GIANT_Idle_C

GIANT_Idle_P_01

GIANT_Idle_P_02


Other State Animations:

GIANT_Passout


Movement Animations:

GIANT_Run_F

GIANT_Walk_F


Skill Animations:

GIANT_Skill_01

GIANT_Skill_02

GIANT_Skill_02_elite

GIANT_Skill_03

GIANT_Skill_03_elite

GIANT_Skill_0Elite



The mesh has approximately 800 to 1200 triangles.


Price $15.00

[Monster Animations] Golem by HQA3

2024, May 22 - 17:27

This package includes the following animation files

(75Animations):


Attack Animations:

Golem_ATK_01_05

Golem_ATK_01_06

Golem_ATK_01_07

Golem_ATK_02_08

Golem_ATK_02_09

Golem_ATK_02_10

Golem_ATK_02_11

Golem_ATK_02_12


Death Animations:

Golem_DeadBody_13

Golem_DeadBody_14

Golem_DeadBody_15

Golem_Die_16

Golem_Die_17

Golem_Die_18


Damage Animations:

Golem_DMG_B_19

Golem_DMG_B_20

Golem_DMG_F_21

Golem_DMG_F_22


Miscellaneous State Transition Animations:

Golem_Down_23

Golem_Down_24

Golem_down_deadbody_25

Golem_down_deadbody_26

Golem_Down_Loop_27

Golem_Down_Loop_28

Golem_Get_Up_29

Golem_Get_Up_30


Idle Animations:

Golem_Idle_C_39

Golem_Idle_C_40

Golem_Idle_P_01_41

Golem_Idle_P_01_42

Golem_Idle_P_01_43

Golem_Idle_P_02_44

Golem_Idle_P_02_45

Golem_Idle_P_02_46

Golem_Idle_P_02_47

Golem_Idle_P_02_48


Other State Animations:

Golem_Passout_49

Golem_Passout_50


Movement Animations:

Golem_Run_F_51

Golem_Run_F_52

Golem_Walk_F_86

Golem_Walk_F_87


Skill Animations:

Golem_Skill_01_53

Golem_Skill_01_54

Golem_Skill_01_55

Golem_Skill_01_56

Golem_Skill_01_57

Golem_Skill_01_58

Golem_Skill_01_59

Golem_Skill_01_60

Golem_Skill_02_61

Golem_Skill_02_62

Golem_Skill_02_63

Golem_Skill_02_64

Golem_Skill_02_elite_65

Golem_Skill_02_elite_66

Golem_Skill_03_67

Golem_Skill_03_68

Golem_Skill_03_69

Golem_Skill_03_70

Golem_Skill_03_elite_71

Golem_Skill_03_elite_72

Golem_Skill_04_73

Golem_Skill_04_74

Golem_Skill_04_75

Golem_Skill_04_76

Golem_Skill_077

Golem_Skill_078

Golem_Skill_079

Golem_Skill_06_80

Golem_Skill_06_81

Golem_Skill_06_82

Golem_Skill_07_83

Golem_Skill_08_84

Golem_Skill_09_85



The mesh has approximately 800 to 1200 triangles.


Price $15.00

[Monster Animations] Sword_Wielding Skeleton by HQA3

2024, May 22 - 17:27

This package includes the following animation files

(22Animations):


Attack Animations:

bms_sword_ATK_01

bms_sword_ATK_02


Death Animations:

bms_sword_DeadBody

bms_sword_Die


Damage Animations:

bms_sword_DMG_B

bms_sword_DMG_F


Miscellaneous State Transition Animations:

bms_sword_Down

bms_sword_down_deadbody

bms_sword_Down_Loop

bms_sword_Get_Up

bms_sword_Hit_bounce

bms_sword_Hit_Down

bms_sword_Hit_Loop

bms_sword_Hit_Up

bms_sword_Idle_C

bms_sword_Idle_P_01

bms_sword_Idle_P_02

bms_sword_Passout


Movement Animations:

bms_sword_Run_F

bms_sword_Walk_F


Skill Animations:

bms_sword_Skill_03

bms_sword_Skill_04



The mesh has approximately 800 to 1200 triangles.


Price $15.00

Vintage radiator by SIUP

2024, May 22 - 17:27

Radiator for old classic or Victorian interiors, metallic with patterns.

PBR textures.


Texture size: 2048x2048

Textures: AO, Color, Metallic_Smoothness, Normal

UV mapping: Yes

Includes formats: FBX, TGA textures

Polycount: 7002 triangles, 4206 polygons


Model included in this kit


Price $7.49

Vintage Carpets by SIUP

2024, May 22 - 17:27

Four vintage carpets, two large rectangular ones, a round one and a small one.

One UV for all four carpets. Carpets are well detailed, slightly wrinkled and dirty.


Texture size: 2048x2048

Textures: AO, Color, Metallic_Smoothness, Normal

UV mapping: Yes

Includes formats: FBX, TGA textures

Polycount:

Carpet_1 80 triangles

Carpet_2 80 triangles

Carpet_round 360 triangles

Rug 56 triangles



Price $6.59

Smoking pipe by SIUP

2024, May 22 - 17:27

Model of an old smoking pipe.

Suitable as a decorative element for interior or for a character.

PBR textures.


Texture size: 2048x2048

Textures: AO, Color, Metallic_Smoothness, Normal

UV mapping: Yes

Includes formats: FBX, TGA textures

Polycount: 2204 triangles



Price $6.49

Vintage big mirror by SIUP

2024, May 22 - 17:27

Vintage large mirror for the bedroom in a classic style.

It has small traces of use in the form of scuffs, small depressions and settled dirt.

PBR textures.


Texture size: 2048x2048

Textures: AO, Color, Metallic_Smoothness, Normal

UV mapping: Yes

Includes formats: FBX, TGA textures

Polycount: 3828 triangles


This model is included in this kit


Price $7.69

Office trolley by SIUP

2024, May 22 - 17:27

Wooden retro office trolley on wheels.

The cart can be used to transport boxes, documents, a printer or a TV.

PBR textures.


Texture size: 2048x2048

Textures: AO, Color, Metallic_Smoothness, Normal

UV mapping: Yes

Includes formats: FBX, TGA textures

Polycount: 3488 triangles



Price $6.99

Blaze AI Engine - Predator by Pathiral

2024, May 22 - 17:02
The predator behaviour is a Blaze AI module that enables a Blaze AI character to turn into a predator searching for it's prey.

REQUIREMENT

This module needs Blaze AI Engine with atleast v3.0 to work.



WHAT IS PREDATOR MODULE?

This module lets you turn ONE AI character per scene into a scary predator that searches for it's prey within a radius. The AI will try to find it's prey without knowing it's exact location but rather it's approximate location. Great for stealth and horror games!



Documentation | Discord | Publisher Page



PREDATOR BEHAVIOUR FLOW

By default, the predator is de-spawned on game start and after a randomized amount of time, it'll enter the scene through entry points you set (like doors & vents) and searches for the prey within the surrounding radius. When it finishes all of it's search points, it quits and exits the scene through exit points and waits until it's called again either through timer, noise or manual API call. Allowing the player to progress further and take a breath from the horror that is the predator!



CUSTOMIZABILITY & OPTIONS

Everything mentioned in the behaviour flow is editable and optional from timers, manual API calls, preventing exit and allowing infinite search, spawning directly on start, etc... You are not forced to use the default behaviour flow. Everything can be set easily through the inspector. Choose what you need and leave the rest. It's a breeze.



CLOSING-IN FEATURE

The Predator Director has a cool closing-in feature. Where the searching radius will decrease a certain value after each search point using a special calculation, making the AI more accurate and susceptible of finding the target the longer they (the target) stay in the same place.



APIs

The director has been equipped with tons of important APIs and properties to call. Like entering and exiting predator and specifying which points to enter and exit from, adding noise, instant despawn, etc... You can read all the APIs and properties from the documentation.



BLAZE SUPPORT

Since this module utilizes Blaze, it supports everything Blaze AI does. Even Offmesh Links, yes! Your predator can jump, climb and fall. Everything you know and love about Blaze is here, nothing has changed. This module only adds a new behaviour to Blaze AI.



PACKAGE & DEMO

This package comes with the demo shown in the tutorial, source code of the Predator Director and the Predator Behaviour both of which are very extendible, organized and commented. You also get the documentation.



If you have any questions or technical issues (bugs), please email me or you can use the discord server.


If you like this asset then don't hesitate to leave me your feedback. I would appreciate it.


Price $20.00

Objects Detective by leanon00

2024, May 22 - 17:02
A Unity editor tool for fast object finding in the scene hierarchy, locating references and project assets. It combines native UI and UIToolkit for easy extensibility and improved workflow.

Scene Objects Finder
A utility designed to quickly locate game objects within the scene hierarchy. This feature allows developers to navigate complex scenes with ease, pinpointing objects by name or attribute for efficient management and modification.

Scene Reference Finder
A powerful tool to track references in scene scripts. This feature provides an easy way to identify where objects are used in code, enabling developers to find and resolve script references, simplifying debugging, and facilitating code maintenance.

Project Assets Finder
A versatile tool for locating assets in the Unity project folder. This feature helps developers find prefabs, textures, scripts, and other assets quickly, boosting productivity by streamlining asset retrieval and project organization.

The tool is designed to improve developer efficiency and project management in Unity by offering a comprehensive suite of search and identification features.


HIGHLIGHTS

Scene Hierarchy Search

Script Reference Tracking

Project-Wide Objects Search

Interface and Type-Based Script Search

Field Name and Object Reference Highlighting

Hybrid UI/UIToolkit Integration

Extensibility

Toolbar fast access

  • Scene Hierarchy Search

Efficiently locate objects within the Unity scene hierarchy, allowing for fast operations.

  • Script Reference Tracking

Easily identify references to specific objects within Unity scripts, facilitating code debugging and resource management.

  • Project-Wide Objects Search

Instantly find assets, prefabs, or any other project-related objects, enhancing workflow efficiency.

  • Interface and Type-Based Script Search

The tool can find scripts that implement a specific interface or extend a specific type, enabling developers to quickly locate and manage related scripts.

  • Field Name and Object Reference Highlighting

When searching for a field name or an object reference within the scene, the tool can visually highlight the matching items with a rectangular outline, allowing for easy identification and further action.

  • Hybrid UI/UIToolkit Integration

The tool utilizes both the classic Unity UI and the newer UIToolkit package, providing a seamless and versatile user interface experience.

  • Extensibility

Its extensible architecture allows for additional custom functionalities and adaptations to suit specific project needs.


Price $15.00

Turret SCI-FI by leonidas10009

2024, May 22 - 16:54
Perfect tower to be used in your games with independent parts perfect to be animated or used with programming.

Model : Turret SCI-FI

  • Turret SCI-FI
    • Vertices : 13 530
    • Polygons: 13 801

Textures:

-Albedo

-AO

-Metallic

-Normal

-Roughness

(all 2048-2048 size)

Turret SCI-FI perfect for video games,


Price $5.56

AutoRef - Resources in Code by Frost Arrow Games

2024, May 22 - 16:49
Effortlessly access your resources directly via AutoRef's generated type-safe code.

Features


  • Generate code references for resources in selected folders.

  • Convenience methods for loading and unloading resources.

Limitations


  • It’s coupled to your project’s folder structure. Moving bound files may cause code references you’ve implemented to break.

  • Assumes you use the standard Assets root directory.

Compatibility


  • Not tested on Mac or Linux, only Windows

Documentation


Why use AutoRef?


  • You prefer code-oriented game develop

  • Super quick setup

  • No hassle from managing resource references

  • Error protection with typesafety

  • Memory controlled lazy loading and release of asset references

  • Great for indie games. Whereas large asset heavy games should use "AutoRef - Addressables in Code" (Coming soon)

Planned Improvements


  • Support more file types

  • Expose prefab components

  • Scene loading tools

  • More demos

Supported Types


File extension - Unity type


  • .anim - AnimationClip
  • .exr -Texture2D
  • .giparams - LightmapParameters
  • .ico - Texture2D
  • .jpg - Texture2D
  • .lighting - LightingSettings
  • .mask - AvatarMask
  • .mat - Material
  • .mixer - AudioMixer
  • .otf - Font
  • .overrideController - AnimatorOverrideController
  • .physicmaterial - PhysicMaterial
  • .png - Texture2D
  • .prefab - GameObject
  • .psd - Texture2D
  • .shader - Shader
  • .ttf - Font
  • .unity - SceneAsset
  • .unity3d - AssetBundle



Price $30.00

Localized Narration by Fenikkel

2024, May 22 - 16:29
Multi-lingual narration system. Simple and foolproof.

Dependencies

Requirements

Unity Version: 2019.4 (LTS) or higher

📕 Documentation


Easy and simple

Only one line of code is needed to trigger the narration.


Compatibility

Works with the official Unity Localization. No additional configuration is required to use this asset.


Live editing

Make changes inside Play mode. Benefit from fast debugging.


Proved & Tested

This asset is being used by these games:

Licence

Asset uses SpaceGrotesk-Medium.ttf under SIL Open Font License; see Third-Party Notices.txt file in package for details.


Remember

⭐ Rate

❤️️ Save


Price $0.00

UI Kit - Casual/Hypercasual Mobile by Inspimo Studios

2024, May 22 - 16:26
Our UI Kit is a comprehensive collection of customizable graphical elements designed to enhance any project's user interface.
  • Fully customizable vector graphics
  • Available in PNG, PSD, SVG, and JPG formats
  • Sprite sheets for seamless integration
  • High-definition quality graphics
  • Pre-made layouts and sample scenes for quick setup
  • Multiple color options to suit different themes
  • Compatible with both mobile and desktop platforms
  • This UI Kit offers a wide range of elements including buttons, menus, icons, progress bars, sliders, checkboxes, radio buttons, text fields, popup windows, and transition effects. With various color options and pre-made layouts, it's adaptable to suit different styles and genres. Whether you're working on a mobile game, a website, an educational app, or any other project, this package provides the tools to create visually appealing and user-friendly interfaces. Additionally, the inclusion of 1017 icons in PSD, SVG, PNG, and JPG formats, in resolutions of 128x128, 256x256, and 512x512, further enhances the versatility of this kit.

Price $4.99

Adrenaline Action Music Pack by Iustin Galea

2024, May 22 - 16:04
Your game's heartbeat!
  • 10 original high-quality WAV tracks (16-bit / 44.1 kHz)
  • All tracks are loopable
  • Royalty- Free License

Introducing the Adrenaline Action Music Pack – your game's heartbeat! Elevate the excitement with dynamic beats, pulse-pounding rhythms, and intense soundscapes. Fuel the action, enhance the tension, and immerse players in an electrifying sonic adventure. Choose Action Tension for the ultimate gaming experience!

This pack contains 10 loopable instrumental tracks (16-bit, 44.1kHz WAV files) and over 20 minutes of authentic dark-horror music, and the best thing - is free.


This pack contains 10 loopable instrumental tracks (16-bit, 44.1kHz WAV files) and over 20 minutes of authentic Action Tension tracks.


TRACKLIST


Adrenaline Overload (Loop) 1:58

Combat Anthem (Loop) 2:04

Doomsday (Loop) 2:08

Hyperdrive (Loop) 2:36

Impossible Mission (Loop) 2:24

Pulse (Loop) 1:44

Rage Mode Activated (Loop) 2:21

Rage Of The Machines (Loop) 2:00

Storm (Loop) 1:49

Warzone (Loop) 1:29


To support this free content, please consider buying my other packs. Thank you!



For a truly unique gaming experience, tailor-made just for you, inquire about custom music and sound effects. Contact me at iustingaleaoficial@gmail.com to bring your vision to life through enchanting audio.



Price $0.00

Cinematic Percussion Rhythms by Iustin Galea

2024, May 22 - 16:04
Cinematic percussion: Your game's heartbeat!
  • 10 original high-quality WAV tracks (16-bit / 44.1 kHz)
  • All tracks are loopable
  • Royalty- Free License

Embark on an exhilarating journey with my latest game music pack, "Cinematic Percussion Rhythms"! Lose yourself in the primal pulse of solo drums and percussions, where every beat paints a vivid picture of adventure and triumph. Let the rhythmic intensity propel you forward, guiding your every move through the immersive landscapes of your game. With each percussive note, feel the raw energy surge through your veins, enhancing every moment of your gameplay. Whether you're tackling epic quests or facing daunting challenges, these dynamic rhythms will elevate your gaming experience to new heights!

Inside, you'll find 11 captivating instrumental tracks (16-bit, 44.1kHz WAV files), each crafted to loop seamlessly and providing over 21 minutes of authentic cinematic percussion!



Tracklist: 



Battle 1:24

Conquest 1:18

Drumfire 1:30

Drum Storm 2:00

Forest Percussion 2:00

Fury 1:22

Heartbeat 2:44

Percussive Fury 1:57

Pulse 2:27

Warbeat 2:14

Warfare 2:35



If you're seeking music and sound effects tailored precisely to your game, look no further! Whether your game features a horizontal or vertical system or requires scoring cinematics, I've got you covered with custom audio crafted to match your unique needs.


For a truly personalized gaming experience, inquire about bespoke music and sound effects. Drop me a line at iustingaleaoficial@gmail.com to discuss how we can collaborate and bring your vision to life through immersive audio. Let's make your game stand out with a soundtrack that's as unique as your gameplay!




Price $9.99

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