Happy three friends by Diplodok
Rabbit -
Polycount
Vert 20 879
Faces 16 597
Tris 32 134
Number of Textures: 9
Texture Resolutions -4096
The model of Rabbit consists of three parts
3 UV mapping
Owl -
Polycount
Vert 15 402
Faces 12 582
Tris 24 268
Number of Textures: 12
Texture Resolutions -4096
The model of Owl consists of four parts
4 UV mapping
Fox -
Polycount
Vert 40 100
Faces 26 216
Tris 51 259
Number of Textures: 9
Texture Resolutions -4096
The model of Fox consists of three parts
3 UV mapping
For sale only the characters
Rigget to human skeleton
Ready for retarget animations
No animations
Actual size of the low poly 3d model animated rigged ready for games and other applications in real-time.
Animations are from Animal Controller
Price $134.99
City Life Characters by FerdinalEntertainment
Sprite Size : 16x16
Number of SpriteSheets : 5
File Type : PNG
Number of prefabs: 6
Total Animations: 41
This pack includes 5 fully animated 16x16 characters and 2 animal companions.
Features:
- Animations included, with an animator properly set up
- Easy drag-and-drop usage
- Supports Standard RP, URP, and HDRP
- Compatible with URP 2D lighting
Characters:
- Police (and his Dog)
- Thief
- Commander
- Madam
- Girl (and her Cat)
Animations:
- Idle (All)
- Walk (All)
- Run (All)
- Damage (Police, Thief, Commander, Madam)
- Attack (Police, Thief, Commander, Madam)
- Death (Police, Thief, Commander)
- Angry (Commander, Girl, Madam)
- Sit (Madam, Girl)
- Jog (Madam)
- Lie (Thief)
- Cry (Girl)
- With Animals (Police, Girl)
Price $6.99
Super Physics Character Controller by Despair
- ✨ Advanced Movement Options:
Supports walking, sprinting, crouching, climbing, and jumping with configurable speeds and smooth transitions.
- 🎯 Dynamic Ground Detection:
Ground check ensures realistic interactions with terrain and supports wall sliding and jumping mechanics.
- 📸 Integrated Camera Control:
Switch seamlessly between first-person and third-person modes with adjustable offsets and head bobbing effects.
- 🌀 Platform Interaction:
Handles moving and rotating platforms with smooth player positioning and rotation adjustments.
- 🌟 Wall Sliding & Wall Jumping:
Engage in realistic wall slides and perform dynamic wall jumps with precise control.
- 🏋️ Physics-Based Movement:
Powered by Unity's Rigidbody for smooth and responsive character motion.
- 🔄 Customizable Inputs:
Fully configurable input settings for player control, including crouch toggles and camera look speeds.
- 🏗️ Modular & Extendable:
Easily adapt or extend the controller for unique gameplay mechanics and environments.
Achieve smooth and realistic character motion! Super Physics Character Controller is the perfect tool for any Unity game.
Supported Render Pipelines:
✅ Standard/Built-In
✅ Universal
✅ Hdrp
For a list of features, see Technical Details
Price $15.00
Ultimate Hologram Shader by GamePlan Assets
🔲 Main Texture (_MainTex):
The base texture used for the hologram effect. Can be any texture, typically something that defines the object's material properties.
🔲 Base Color (_BaseColor):
A customizable color applied over the texture. This will multiply with the main texture's color, giving you full control over the hologram's overall appearance.
🌟 Hologram Color (_HologramColor):
Sets the primary color of the hologram's glowing effect. This can be used in combination with the main texture to enhance the visual style.
⚡ Brightness (_Brightness):
Adjusts the intensity of the overall hologram. Use this to make your hologram brighter or dimmer depending on your scene's needs.
🔲 Alpha (_Alpha):
Controls the transparency of the hologram. Use this to create more or less transparency, which is especially useful for faded or semi-transparent holograms.
💡 Rim Color (_RimColor):
The color of the rim lighting, which enhances the edges of the object to give it a glowing, high-tech feel. Often used to simulate fresnel lighting effects.
🌐 Rim Power (_RimPower):
Controls the intensity of the rim lighting effect. The higher the value, the sharper and more pronounced the edge glow will be.
🔦 Scan Tiling (_ScanTiling):
Determines how many scan lines appear on the hologram. The greater the value, the tighter the lines will be. A key element in creating a high-tech, scanning display effect.
🚀 Scan Speed (_ScanSpeed):
Controls the speed at which the scan lines move across the surface. Use negative values for reverse motion, adding further customization to the animation.
✨ Glow Tiling (_GlowTiling):
Determines the frequency of the glowing effect, similar to scan tiling. It controls the speed and number of glowing pulses across the object.
🌟 Glow Speed (_GlowSpeed):
Adjusts how fast the glow effect pulsates. Higher values make the glow move quicker, creating a dynamic and futuristic look.
⚡ Glitch Intensity (_GlitchIntensity):
Introduces a dynamic "glitch" effect where the object's vertices shift unpredictably. The higher the value, the more intense the glitch effect will be, creating a distorted and futuristic malfunction effect.
📱 Flicker Texture (_FlickerTex):
A control texture for alpha flickering effects. This texture can be animated or adjusted to make the hologram appear to flicker, simulating faulty displays or adding a lively effect.
🌀 Flicker Speed (_FlickerSpeed):
Controls the speed of the flicker effect, which can make the hologram appear to turn on and off rapidly. The higher the value, the faster it flickers.
🚀 Ultimate Hologram Shader for Unity 🚀
Bring your 3D models to life with the Ultimate Hologram Shader! Create stunning futuristic, high-tech, and glitchy holographic effects with full customization. This shader includes a wide range of features such as scan lines, glow effects, rim lighting, and even a glitch effect for added realism and excitement.
For a list of features, see Technical Details
Price $15.00
Stylized Toon Farm Pack by EK Studio
Number of textures: 4
Texture dimensions 1024x1024
Minimum polygon count:200
Maximum polygon count:3000
Number of prefabs:78
Rigging: Yes
UV mapping: Yes
Stylized Farm Pack - Build Your Dream Farm! 🌾🏡
This pack is perfect for creating a colorful and cozy farm environment in your 3D stylized games!
Included:
- Buildings: Farmhouse, barn, silo, windmill, chicken coop, and more. 🏠
- Crop Fields: Different plots for vegetables, fruits, and grains. 🌻🥕🌽
- Decorative Elements: Fences, paths, wells, wind turbines, and other farm props. 🛠️
- Animal Areas: Shelters, water troughs, and feeding zones.
- Natural Elements: Trees, bushes, and riverside details. 🌳
- Ready-to-Use Scene: A pre-arranged farm layout for a quick start!
- Male and female farmer models
Included Crops with Growth Stages
This pack features crops with 5 growth stages for dynamic farming systems:
- Wheat 🌾
- Corn 🌽
- Sunflowers 🌻
- Tomatoes 🍅
- Potatoes 🥔
- Carrots 🥕
Grow your farm, stage by stage! 🌟
Bring your dream farm to life with the Stylized Farm Pack! 🌟
Technical Details:
- Low Poly Models: Performance-friendly designs.
- Optimized UV Maps: Efficient lighting and texture usage.
- HDRP and URP Support: Compatible with multiple render pipelines.
Thank you all for purchasing our pack! If you have a specific requirement for a model, we will be happy to add it! Email us at ekrem78ekrem@gmail.com or reach us on our discord!
Price $29.99
Big Boy by BodaBosenko
- Number of Textures: 16
- Texture dimensions: Body 2K Armor 2K Wrench 1k
- Polycount:
Big Boy:
36752 Triangles,
19763 Vertices
38451 Edges
18757 Faces
Wrench:
1814 Triangles
1015 Vertices
1935 Edges
929 Faces
- Number of meshes:6
- Rigging:Yes
- UV mapping:Yes
- Animation: Yes
- Animation count:10
Death
Death with Wrench
Walk
Walk with Wrench
Run
Run with Wrench
Punch with Wrench
Punch2 with Wrench
Idle
Idle with Wrench
LOD:no
Low poly model with animations for any of your projects.
Textures
2K Textures
3 materials
16 textures
Animations10
Price $40.00
Plague Doctor mask 2 by Valeria Miller
Number of textures 26
Texture dimensions 4096x4096
Maximum polygon count 2026
Number of meshes/prefabs 5
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Plague Doctor mask 2 contains 5 skins, Low/High poly, textures 4096x4096 and materials. PBR, Metall/Rough, include AO, Height, Mask map for HDRP. Game ready. Suits for male/female characters.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality.
5 Skins
Plague Doctor mask 2 - 2026 polygons
High poly
Materials - 5
Textures - 26
Price $6.00
Kyber City (HDRP + BIP) by IL.ranch
-=Kyber City=-
Note: this is HDRP + BIP package variant
Pack Includes:
● walls, windows, doors with swappable materials;
● 3 types robots characters;
● operating scripts for neon, robots etc.;
● kyber car;
● subway tonnels with props;
● subway direct rails;
● simple route system for robots (C#, physics based);
● neons;
● showcases shops;
● road works signs;
● hot dog stand with props;
● tile road constructor;
● props: street lamps, fences, pipes, cables, conditioning, trash bins;
etc.
● note: subway car not included;
● note: girl in red not included.
● PBR materials (built-in Unity shaders);
● average tris count ~5000-7000;
● textures - 2K.
Price $55.00
LowPoly Skeletons Knights Pack by iPoly3D
Number of textures: 2 Textures
Number of Materials: 2 Materials (1 for characters, 1 for weapons)
Texture sizes: 32x32
Minimum polygon count: 9,277 tris
Maximum polygon count: 13,050 tris
Number of meshes: 36 objects (16 characters, 20 weapons)
Number of meshes prefabs: 36 prefabs (16 characters, 20 weapons)
Rigging: Yes
1 Emission Map (for the eyes)
2 Albedo Textures
Unity 6 Ready
◼ Content ◼
1 Showcase scene
36 Unique models and prefabs
16 LowPoly Skeletons Knights Characters
20 LowPoly Melee Weapons
- 1 single albedo texture of 32x32 for the characters
- 1 Emissive mask 32x32
- 1 single albedo texture of 32x32 for the weapons
- Texture is easy to modify
- All models use 1 material (1 albedo and 1 emissive mask)
You need to enable Post-processing to see the bloom in the eyes of the skeleton
(All images were rendered in Unity 2022.3.26f1)
For Unity 6:
By default Unity 6 uses URP, if you need the Build-In version is included in the Build In folder
⭐If you like the content leave us a review⭐
Price $20.00
Wooden Planks, Timber, Lumber Stack PBR by ElpramGames
- Minimum polygon count: 32
- Maximum polygon count: 128
- Number of meshes: 11
- Number of textures: 1
- Texture dimensions: 4K PBR (Base Map, Mettalic Map, Normal Map)
- UV mapping: Yes
Package include set of 7 unique wood planks and 4 square timbers.
There is also prefab of Lumber Stack.
Price $4.99
Casual Button Pack - Sweet Buttons For Casual Games by Sprout Studio
◼ Key Features
- Recommended resolution: 2560x1440
- This pack offers demo scenes designed for landscape mobile games.
- Casual-style GUI skin.
- Includes layout demo scenes.
- Includes Item Icons.
- Sliced elements, White elements: Customizable in size and color.
◼ Assets
PNG
- 300+ sources as PNG
- 6 previews
- 20 icons functions
- 24 Frames
- 10 progess bar
- All images visible in the demo scenes are included as PNG files. The size of the PNGs matches the size displayed in the demo scenes.
Scenes
- Demo Scene
- Create your own game using the pre-made demo scene as a reference.
Font
- 1 font
PSD
- 4 PSD files.
⛔ Important : Not included editable PSD files.
Price $4.99
Blood Factory by Pampel Games
Requirements
- Minimum Unity Version 2022 LTS +
- URP or HDRP (Built-In is not supported)
Included Effects
- Blood Splash (x7, each with directional and spherical variation)
- Blood Splatter (x6)
- Mesh Decals (x4)
- Ground decal variations.
Textures
- Main Blood Texture Set: Resolution 2096x2096, includes Diffuse, Normal, and Smoothness maps.
- Low-Resolution Alpha Maps: Used for variation.
- Blood Decal Textures: 4 textures with Diffuse and Normal maps.
- Particle Texture Sheets: Optimized for particle effects.
Shaders (Shader Graph)
- Blood Splash
- Blood Particles
- Blood Decal
- Blood Mesh Decal
- Lit
Compatible with Gore Simulator.
Full Source Code included
Any feature missing? Any other questions?
Please don't hesitate to reach out.
Minimum Unity Version 2022 LTS +
Documentation | Discord | Contact
Blood Factory simulates blood and splatter using a combination of 3D meshes, particles, shaders and decals.
The effects are easy to use, combine, customize, and extend to fit your needs. The system leverages Unity's Particle Effects alongside Blood Particles, an additional component that enables shader animations and collision-based spawning.
DISCOUNTS
- Gore Simulator (50% off this asset's price)
HIGHLIGHTS
🩸 Powerful Effects
- Blood splashes, both directional and radial.
- Blood splatters, perfect for dismembering body parts.
- Decals, utilizing the URP/HDRP Decal Projector component.
- Mesh decals with animated fluid drops - ideal for walls.
✅ User-Friendly
- Easy to customize and extend.
- Modular setup.
- Lightweight: Utilizes a single main blood texture and alpha maps for variation.
- All shaders are made with Shader Graph and can be customized as well.
- Desktop, Console, Mobile, and VR-ready.
Price $25.95
Cartoony GUI - Orange by Duckweed Studio
Textures Info :
--- Resolution Statistics ---
Low Resolution (< 1024x1024): 1410
Medium Resolution (1024x1024 to 2048x2048): 30
High Resolution (> 2048x2048): 0
--- Color Depth Statistics ---
Compressed: 1439
Uncompressed: 1
--- Transparency Statistics ---
With Transparency: 1009
Without Transparency: 431
--- Power of Two Statistics ---
Images with Power of Two dimensions (width & height): 1265
Images without Power of Two dimensions (width & height): 175
----------------------------
Cartoony GUI - Orange is an orange-themed game UI plugin that offers a comprehensive set of UI elements, effects, fonts, animations, and simple interaction examples. It includes both landscape and portrait demo scenes, making it suitable for various game styles and platforms.
Key Features
- UI Elements & Easy CustomizationBuilt using basic shapes and masks for simplicity.
Fully customizable directly in Unity, allowing you to easily modify colors, effects, and layouts. - Effects Package IncludedComes with the UI FX - Particle System plugin, providing a complete set of effects to enhance your UI.
- Cartoon Buttons & FontsIncludes the Cartoony Button And Font package and Stylized Fonts - Cartoony, featuring a collection of 20 unique cartoon-style fonts and 40 cartoon button examples.
Perfect for creating fun, vibrant, and engaging UI designs. - Icons and Editable AssetsContains a selection of commonly used icons.
Titles and some assets are provided in PSD format, enabling further customization in Photoshop. - Prebuilt ScenesIncludes two example scenes for both landscape and portrait orientations, helping you quickly set up and understand UI interactions.
Why Choose Cartoony GUI - Orange?
- Time-Saving: Prebuilt components and effects help you rapidly create high-quality UI.
- Highly Customizable: From colors to layouts, you can easily tailor the plugin to fit your game’s needs.
- Complete Solution: Bundles multiple assets, including effects, fonts, buttons, and icons, into one cohesive package.
- Versatile: Suitable for mobile, PC, and console platforms.
Whether you're creating a mobile game or a large-scale project, Cartoony GUI - Orange adds a playful and engaging touch to your game's user interface. It’s your go-to solution for building a vibrant, orange-themed cartoon-style UI!
Price $39.99
Sanpaku-Chan 3D Model by logicalbeat
Polygons(Triangles): 9529
Max Texture Size: 1024x1024
Texture(3): Color Map x3
Rigging: Yes
Animation count: 0
Animation Avatar: Humanoid
UV mapping: Yes
LOD information: None
Types of materials and texture maps : UTS3
Package Contents
This package does not include animation.
Please prepare animations separately and use them with Humanoid Avatar.
Operating environment
This package uses the scripts “UnityChanSpringBone” and “UTS3” from the GitHub repository. For license details and download, please refer to the following repository
UnityChanSpringBone:
https://github.com/unity3d-jp/UnityChanSpringBone.git
UTS3:
https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project.git
Price $0.00
Interactive Stylized Cloud Pack by MoonBika
- Interactive Cloud Gaps: Clouds dynamically part as the player passes through.
- Optimized Particle System: Shader Graph-based with optimized mesh geometry and low polygon count.
- Highly Customizable: Adjust density, color, blending, mesh size, speed, and wind effects.
- Drag-and-Drop Usage: Simple integration with no errors or warnings.
- All Light Conditions: Adaptable to all lighting, ensuring consistent visual quality.
- Bonus Effects: Includes soft particle-based volumetric fog and a cone mesh-based volume light shader.
- Flexible Performance: Optimized for various project types, including fantasy, realistic, VR, and landscape settings.
- Supports Particle System Options: Fully compatible with all standard Unity particle system features.
Interactive Stylized Cloud Pack
Bring your environments to life with our highly optimized, stylized yet realistic cloud system!
This particle system-based cloud pack offers incredible interactivity—clouds form dynamic gaps as players pass through, creating an immersive experience for games of any genre. Built using Shader Graph, this system delivers stunning visuals while maintaining excellent performance, with optimized mesh geometry and low polygon count.
Key features include:
- Highly Interactive Clouds: Player interactions create realistic cloud gaps.
- Flexible Customization: Easily adjust density, color, mesh size, speed, and blend with different lighting conditions. Supports all particle system options.
- Drag-and-Drop Simplicity: Just drag and drop into your scene—no errors or warnings, fully optimized for seamless use.
- Optimized Performance: Designed with performance and quality in mind, perfect for fantasy, realistic, VR, landscapes, and more.
- Bonus Effects: Includes a fake volumetric fog (soft particles-based) and a volume light shader (cone mesh-based) to enhance atmosphere.
With endless customization options and a focus on both performance and aesthetics, this Interactive Stylized Cloud Pack is the perfect addition to any project needing dynamic cloud effects—elevate your game’s atmosphere effortlessly!
Price $15.00
Baseball Equipment Pack by Carthage Studio
Number of textures
Texture dimensions: 4k
Polygon count of All : 25302k
Minimum polygon count : 602
Maximum polygon count : 14710
Number of meshes/prefabs : 1 Mesh / 8 Prefab
Rigging: No
Animation count : 0
Animation type list : 0
UV mapping: Yes
Types of materials and texture maps (e.g., PBR) : PBR
Baseball Essentials 3D Asset Pack
This high-quality 3D asset pack includes a full range of baseball gear, perfect for game developers, 3D artists, and VR/AR simulations. Featuring detailed and textured models, this set brings unmatched realism and versatility to your projects.
Pack Includes:
- Baseball Gloves (2):
Large Gloves (field/catcher's mitts) for defense gameplay.
Small Batting Gloves for batting animations. - Baseball Bats (2): Realistically modeled bats with detailed branding.
- Baseballs (4): Clean and scuffed versions for visual variety.
- Helmets (2): Protective batting helmets with realistic contours and structure.
Key Features:
- Game-Ready & Optimized: Clean topology and optimized for real-time engines like Unity and Unreal Engine.
- File Formats: Includes Blender (.blend), FBX, OBJ, STL, GLB, and Unity-compatible formats.
- High-Quality Details: Perfect for close-ups, cinematic renders, or gameplay.
- Performance Friendly: Tested for VR, AR, and real-time projects without compromising quality.
Price $49.00
Goblin Shark by radiuthree
Number of texture : 3
Texture dimensions : Texture2D
Polygon count : 18144 tris
Vertex count : 9204 verts
Number of meshes/prefabs : 1
Rigging : YES
Animation count : 4
Animation type : IP/RM
Animation list :
・swim_0
・swim_1
・swim_2
・swim_bite
UV mapping : Yes
Types of materials and texture maps :
This asset only uses Built-in materials by default.
Color map (2048 x 2048 pixel)
Normal map (2048 x 2048 pixel)
Specular map(2048 x 2048 pixel)
Animated and textured 3D model of "Goblin Shark",a deep sea creature.
Contains 4 animations and 1 demo scene.
Price $9.99
Retro SFX by Gravity Sound
SFX: 201
File Type: WAV
File Format: 44100 Hz/16 bit
Retro Sound Effects is a collection of 201 ready-to-use sound effects inspired by the iconic 80s and 90s video games. Whether you're creating a pixel art platformer, an old-school RPG, or a retro-inspired arcade game, this pack delivers the nostalgic charm that defined classic gaming. With sounds like take damage, give damage, jump, step, collect coins, and level up, your game will instantly feel like a blast from the past. Each sound is designed to perfectly capture the retro aesthetic, making it an essential addition to any game developer's toolkit.
This pack also includes a variety of essential sound effects such as slashes, level down cues, and general user interface sounds to cover all your in-game needs. Whether you need catchy chiptune-style effects or authentic arcade-inspired sounds, Retro Sound Effects provides high-quality, royalty-free audio that fits seamlessly into mobile, PC, and console games. Elevate your project with the timeless sounds of classic gaming and immerse your players in a world of retro fun.
Price $29.99