Assault Rifle Skin 7 | Modern Weapons by Luke Huie
- Model: 20076 triangles and 5569 vertices.
- Two PBR materials.
- Albedo, normal, metallic and emission textures, all 2048x2048.
- Rig type generic.
- Five animations included inside FBX file.
The model has 20076 triangles and 5569 vertices.
Two PBR materials.
Albedo, normal, metallic and emission textures, all 2048x2048.
Rig type generic. Five animations included inside FBX file.
Price $6.00
Assault Rifle Skin 5 | Modern Weapons by Luke Huie
- Model: 20076 triangles and 5569 vertices.
- Two PBR materials.
- Albedo, normal, metallic and emission textures, all 2048x2048.
- Rig type generic.
- Five animations included inside FBX file.
The model has 20076 triangles and 5569 vertices.
Two PBR materials.
Albedo, normal, metallic and emission textures, all 2048x2048.
Rig type generic. Five animations included inside FBX file.
Price $6.00
Assault Rifle Skin 4 | Modern Weapons by Luke Huie
- Model: 20076 triangles and 5569 vertices.
- Two PBR materials.
- Albedo, normal and metallic textures, all 2048x2048.
- Rig type generic.
- Five animations included inside FBX file.
The model has 20076 triangles and 5569 vertices.
Two PBR materials.
Albedo, normal and metallic textures, all 2048x2048.
Rig type generic. Five animations included inside FBX file.
Price $6.00
Pose AI by AiKodex
PoseAI is a state-of-the-art muscle-based pose authoring tool that helps in creating animation. Using learnt inverse kinematics (IK) on muscles, PoseAI estimates body positions based on constraints applied to various joints, generating natural poses and movements.
Key Features:
- 🤸 Pose IK: Complete full-body poses from partial inputs with PoseAI’s advanced IK system. Experience real-time performance with inference times of just a few milliseconds, allowing body pose estimation as you edit.
- 🤖 Image to Pose: Transform 2D images into rig poses PoseAI’s Image to Pose feature. Achieve accurate pose replication within approximately 1-2 seconds.
- ✨ Preview Animations: Preview animation clips directly within the editor without needing to switch tabs. Navigate through clips using the playhead to view any part of the animation. Both the timeline and ragdoll preview are conveniently displayed within the editor.
- 📄 Comprehensive Editor Script: Manage all options in a single, well-organized editor window. The editor includes a built-in control panel for body constraints and IKs.
Dependencies:
PoseAI requires the Barracuda package from the package manager.
Limitations:
- While PoseAI uses AI to estimate body poses based on constraints or images, occasional inaccuracies may occur, such as incorrect rotations of body parts. Increasing the pose data set will enhance algorithm's accurancy. We are improving the AI and in the process of making it more accurate.
- Retargeting to any rig is supported through Mecanim, but rigs must be set to humanoid to utilize the Image to Pose feature.
Collaboration:
We invite collaboration and are eager to discuss and implement new ideas related to PoseAI or any Neural Network Libraries (Barracuda / Sentis) based AI in Unity. If you have innovative concepts to discuss, please contact us at info@aikodex.com.
Developed by AiKodex & NodeLabs AI
Price $40.00
Interiors Lights + Chandeliers by Stylised generation
Number of polygons(collective) : 138,149
Texture dimension: 1024x
Number of prefabs: 62
Number of textures : 126
UV mapping: Yes
Type of textures = Normal, Albedo & Alpha
Immerse your players in the stark brilliance of old victorian interior lighting with our Ultimate exterior Lights. This collection offers 62 light props and accessories designed to illuminate and enhance the atmosphere of your virtual environments.
Customization is at the forefront, allowing seamless integration across a spectrum of genres and gaming platforms. Key Features:
- Advanced 3D Models: Each fixture and accessory is expertly crafted for optimal visual impact.
- Universal Compatibility: Ideal for diverse gaming platforms and genres, ensuring versatile application.
- Efficient Textures: High-resolution textures ensure peak performance without compromising detail.
- Plug-and-Play Assets: Ready-made for effortless integration into your projects.
- Responsive Support: Contact us for any inquiries or feedback, and our team will assist you promptly.
Price $14.99
Music For The Post Apocalypse - Wasteland Survivor Themes by Anchor Game Audio
- 17 unique themes (loopable and with endings)
- additional short loops and alt mixes
- 14 bonus ambiences (loopable)
- 44.1kHz, 16-bit audio files
- Wav format
- Stereo files
Introducing Wasteland Survivor Themes - a collection of tense underscores, soaring emotional themes, and epic action cues covering all aspects of post apocalyptic life.
This pack contains 17 original themes available as loops and with endings, with additional short loop and alt mix options. Also included are 14 bonus ambient music tracks.
Featuring more than an hour of unique audio, this collection is perfectly suited to any survival game.
Tracklist:
01:42 Abandoned
02:52 Afterlife
02:52 Barren Wasteland
01:48 Desolation
01:39 Extinction
03:52 Fractured Land
01:49 Fragile Balance
03:22 New Horizons
01:30 Nomad
01:48 Outlaw
00:43 Race For Survival
01:24 Remnants Of Society
00:50 Resilience
01:21 Solitude
01:59 Survivors
01:25 The Long Road
01:37 What Remains
02:28 Aftermath
02:06 Danger Looms
03:28 Factory Decay
01:28 Fallout
01:10 Imminent Threat
02:38 Ravagers
01:00 Ruins
01:54 Safe House
02:40 Scorched Earth
00:42 Shadows
01:00 Shattered Past
02:14 Toxic Rain
03:54 Turmoil
01:14 Underground Hideout
Price $39.99
Ancient Dry Slave by DzenGames
Number of textures:14
Texture dimensions:4096x4096
Polygon count:
Character all:
-Vert: 12188.
Weapons Vert:
Hammer-360.
Pickaxe-431.
Shackles -3121.
Minimum polygon count:584
Maximum polygon count:30763
Number of meshes/prefabs:1/1
Rigging: Yes
UV mapping: Yes
PBR textures.
-Albedo
-AO
-Metallic/Smothness
-Normal
(4096x4096)
Ancient Dry Slave.
The character does not have animations,
but it has a standard rigg that works with humanoid rig Unity and Mixamo.
Suitable for games of different genres RPG, strategy, shooter etc.
Сustomizable materials,add blood,color corrections.
You can also check out my other assets
Price $29.00
Warrior in Armor by DzenGames
Number of textures:34
Texture dimensions: 4096x4096
Polygon count of [Model Name]
Minimum polygon count:928
Maximum polygon count:38281
Number of meshes/prefabs: 5/4
Number of Materials: 8
Rigging: Yes
Animation count:0
UV mapping: Yes
LOD information (count, number of levels)
PBR textures.
-Albedo.
-MSA-(Metallic/Smothness/AO).
-Normal.
-RGBA mask.
(4096x4096).
This Warrior in Armor character, has customizable materials and contains weapons, sword and shield.
With custom material you can diversify the model or make it more suitable for your environment.
- Customizable materials.
- Addition map: RGBA mask (blood, decals, dirt).
- Weapons.
- Weapons and helmet separately.
4K PBR Textures(tga) main and addition RGB mask.
Polycount:
Character-Vert: 28364.
Sword-1380.
Shield-908.
Helmet-1538.
If you are interested, you can see my other assets
Price $29.99
Realistic Materials - Concrete 1 by Laali Unit
Number of Materials: 12
Number of Textures: 84
Texture Resolutions: 4096x4096
Texture maps: Base Color, Normal, Mask, Height, Metallic, Occlusion, Roughness
Supported Development Platforms:
Windows: Yes
Mac: Yes
This package contains 12 concrete realistic PBR materials.
Texture maps:
- Base Color
- Normal
- Mask Map
- Height
- Metallic
- Occlusion
- Roughness
Features:
- 12 high quality PBR materials
- 4K Textures
- PNG format
- Seamless tileable material and textures
Price $15.00
Military Boss by Abandoned World
This pack includes:
- Rigged: Yes
- Animated: No
- Number of Animations: 0
- Animation types (Root Motion/In-place): 0
- Number of characters: 1
- 5 Prefabs
- 7 PBR Materials
- 10 Textures
- Texture Sizes: 4096*4096
- Textures Maps: BaseColor, Normal, ORM (Occlusion, Roughness, Metallic in package)
- 1 Shader (for Built-in)
- 2 Shader Graph (HDRP & URP)
Range of Tris:
- Military Boss - 16904 tris / 8472 verts
Low poly model of Military Boss. Rigged with Humanoid Skeleton. Suitable for your projects of genre: Shooters, survival, action, horror, etc.
Features:
- PBR Materials
- LowPoly
- Hight Quality Model & Materials
- Reasonable poly count
- PBR Textures are collected in ORM packages
- Color options for the models
Price $20.00
Dark Ambient Music - Into Insanity Vol. 2 by grimyth
- 57 Free Dark Ambient Tracks
- Wav format
- 44.1kHz, 16bit
- Loopable
This free dark ambience pack features 57 unique tracks, ranging in length from ~30 seconds to ~8 minutes. (The shortest being 0:35, and the longest being 07:59).
Disclaimer: All of the tracks featured are completely original compositions, meaning no pre-made loops used, no AI used. Just original, human composition from the ground up.
The following YouTube playlist contains all of the tracks featured in this pack:
https://www.youtube.com/playlist?list=PL9E7JQCEJIm5epu2tI4DVUVCEOJuUMP3i
If possible, I would like to be credited as either "grimyth", "Grimyth", or "Michael Barker".
Thanks for stopping by!
Price $0.00
The Audio Lab by Gear Worx Productions
Advanced Footstep System:
Supports Rigidbody, Character Controller, and Foot Colliders.
Customizable footstep and landing sounds based on surface types.
Manages footstep decals for left and right feet, ensuring accurate placement and realistic effects.
Assists in displaying terrain texture indices for debugging, simplifying terrain audio setup and management.
Supports multi-legged characters, allowing you to bring any character to life, whether it's a humanoid, quadruped, or any other creature.
Surface Audio Management:
Manages audio and particle effects for different surfaces.
Easy-to-use surface tagging system.
Dynamic interaction with terrain textures and materials.
Object Impact Audio Control:
Handles impact, drag, and roll sounds for objects.
Advanced settings for surface-specific audio effects.
Realistic audio feedback for interactive objects.
Decal Management:
Projects decals for footsteps and impacts using our pooling Decal Manager.
Configurable fade-out times and scales.
Supports dynamic environments with changing surfaces.
Occlusion and Propagation System:
Simulates sound occlusion with customizable materials.
Dynamic audio probes for realistic sound leakage.
Smooth transitions between occluded and direct audio.
Mesh Audio System:
Allows meshes to emit audio with smooth transitions.
Supports audio markers for dynamic sound changes.
Comprehensive editor tools for easy setup.
Audio Zone Management:
Defines and manages audio zones in the environment.
Configurable ambient sounds and audio effects.
Ensures seamless transitions between audio zones.
Particle Audio Collision System:
Adds dynamic sound effects to particle collisions.
Uses surface manager and tag manager to determine appropriate audio based on surface type.
Configurable settings for individual audio sources per particle collision.
Ensures spatially accurate and realistic impact sounds for particles.
Why Choose The Audio Lab?
The Audio Lab is not just another audio toolkit—it's a comprehensive audio management system that integrates seamlessly into your Unity projects, offering a wide array of features that enhance every aspect of sound in your game. From precise footstep sounds and dynamic object collisions to sophisticated occlusion and propagation effects, The Audio Lab delivers professional-grade audio capabilities that bring your game to life.
PLAYABLE DEMO:
How The Audio Lab Brings Your Game to Life?
Immersive Footstep System: Feel the crunch of gravel, the splash of puddles, and the echo of footsteps in a cave. The Audio Lab's footstep system adapts to any surface, providing realistic audio feedback that makes every step in your game feel authentic. The advanced foot collider system supports characters with any number of legs, allowing you to bring a diverse array of creatures to life.
Dynamic Object Interactions: When objects collide, drag, or roll, the sound should match the physics. The Audio Lab's object audio control ensures that every interaction sounds as real as it looks, enhancing player immersion and engagement.
Realistic Audio Occlusion & Propagation: Bring depth to your audio with our occlusion and propagation system. Sounds change as they travel through walls or around corners, mimicking real-world audio behavior and making your game environment more believable.
Seamless Environmental Audio Zones: Define audio zones (volumes) with specific ambient sounds and effects. Whether your player is walking through a bustling city or exploring a quiet forest, The Audio Lab ensures smooth transitions and consistent audio quality.
Dynamic Audio Particle Collisions: Enhance your game's realism with dynamic sound effects for particle collisions. Whether it's rain hitting the ground or sparks flying from a fire, the Particle Audio Collision System ensures that every particle interaction is accompanied by the appropriate sound, making your game world feel more alive.
Mesh Audio Emitter System: Bring entire meshes to life with the Mesh Audio System. This system allows meshes to emit audio uniformly, with the ability to place markers on the mesh to change the audio dynamically. Perfect for large objects like vehicles, machinery, or environmental features, the Mesh Audio System ensures smooth blending and realistic audio transitions over the mesh surface.
Easy-to-Use Editors and Comprehensive Support:
The Audio Lab is designed with user-friendliness in mind, featuring intuitive editor tools that make it simple to integrate and customize audio without any coding required. Our system includes easy-to-navigate editor windows for each component, ensuring you can fine-tune your audio settings effortlessly. Additionally, The Audio Lab offers powerful creation tools that allow you to set up complex audio systems with ease. Whether you're setting up footstep sounds, mesh audio emitters, or particle collision audio, our creation tools streamline the process. To help you get started and make the most out of The Audio Lab, we provide detailed documentation and tutorial videos that guide you through every step of the process. With these resources at your disposal, you can focus on creating immersive soundscapes for your game without the hassle of complex programming.
Don't wait—transform your game's audio today with The Audio Lab!
Road Map:
*VR-Ready / Hand Audio System: In VR, audio is just as important as visuals. The VR Hand Audio Controller provides precise audio feedback for every touch and movement, creating a fully immersive experience that keeps players engaged. (*Coming soon in future update!)
And more!
DON'T FORGET YOUR FREEBIE AS A THANK YOU!
!! Free Cardboard World Art Asset Pack Included !!
Enhance your game's visuals with our Cardboard World art asset pack sampler, included for free with your purchase of The Audio Lab! This unique asset pack features 3D models, textures, and sound FX designed to look like charming cardboard cutouts. Whether you're building a whimsical cityscape, a serene forest, or a mysterious cave, this pack provides all the artistic elements you need to create a distinctive and immersive environment. Transform your game world with these delightful cardboard-style assets and captivate your players with a fresh, creative aesthetic!
Also Available from Gear Worx Productions:
- UI Touch Link VR: Enhance your VR projects with the intuitive and customizable UI Touch Link VR. Designed for seamless interaction, this tool allows users to create responsive touch-based interfaces for VR applications, improving the user experience and engagement. - https://u3d.as/3eFf
- The Language Lab: Simplify your localization process with The Language Lab. This comprehensive toolkit helps you manage translations and localize your game efficiently, ensuring a smooth and accurate experience for players worldwide. Ideal for any developer looking to reach a global audience. - https://u3d.as/33hM
Discover these powerful tools and elevate your projects with Gear Worx Productions!
Price $49.99
Big Dragon Monster by buxoided
Rigged: Yes
Animated: Yes
Number of Animations:34
Animation types (Root Motion/In-place):14/ 20
Number of characters:1
Vertex counts of characters: 24397
Number of Shaders and Material Instances:2/3 (body, eye, teeth)
Number of Textures:15
Texture Resolutions: 512-8k
Supported Development Platforms:pc
Windows: Yes
Mac: no tested
Documentation: no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- The dragon is 25 meters long , you can compare the size with the mannequin in the screenshots
- you can change the colors of the body, eyes and teeth (Watch video)
- 51 face blendshape, for animation face (Watch video)
- 34 animation ,you can see the list of animations in screenshots or videos (Watch video)
- 2 mesh - with and without blendshapes face
- you can add a emission effect at the throat and chest, for fire (Watch video)
- the whole body has 1 UV set (8к textures)
Price $139.99
Solar System - 2D by SemihBay
- All planets individually in PNG format.
- All planets are 2-dimensional.
- Each planet at 3000 x 3000 resolution.
- Created is 2022.3.23f1, but all images in PNG format, it will work on all versions.
- Total size of PNG files: 56,4 MB
-"Included objects are: Sun, Jupiter, Saturn, Uranus, Neptune, Earth, Venus, Mars, Mercury, Pluto, Moon.
Solar System - 2D: Enhance Your Projects with High-Quality Planet Illustrations
The Solar System - 2D package offers high-quality 2D illustrations of all the planets in our solar system. Each planet is meticulously crafted and available in PNG format, making them easy to integrate into any project. With a resolution of 3000 x 3000 pixels, these illustrations provide stunning visual detail suitable for any type of application or game development.
How It Can Help Your Project:
High-Resolution Graphics: Each planet illustration is provided at a 3000 x 3000 resolution, ensuring your project looks sharp and professional.
Ease of Use: The PNG format allows for seamless integration into any game engine or graphics software.
Time-Saving: Skip the hassle of creating your own planet graphics from scratch and save valuable development time.
Versatility: These 2D planet illustrations can be used in a variety of projects, including educational software, space-themed games, and simulation applications.
By buying the Solar System - 2D package into your project, you can achieve a polished, professional look with minimal effort.
Price $15.00
Mutant_Pack1 by veder
Rigged: (Yes)
Animated: (Yes)
Texture Resolutions: (All 4096)
Number of Animations:
Mutant 1 - 18 + Demo
Mutant 2 -20 + Demo
Mutant 3 -20 +Demo
Mutant 4 -15 + Demo
Mutant 5 -16 + Demo
Number of characters: 5
Vertex counts of characters:
Mutant 1 - 85297
Mutant 2 -73378
Mutant 3 - 82 000
Mutant 4 -42467
Mutant 5 - 52220
Number of Materials and Material Instances:
Mutant 1 - 13
Mutant 2 -15
Mutant 3 - 15
Mutant 4 - 12
Mutant 5 - 14
Number of Textures:
Mutant 1 - 58
Mutant 2 - 53
Mutant 3 - 47
Mutant 4 - 37
Mutant 5 - 44
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: Extra bones - please, watch the pages.
model of Mutant1
Renders are made in Marmoset Toolbag 4.
Polycount:
Verts 85297
Tris 119715
model of Mutant2
Renders are made in Marmoset Toolbag 4.
Polycount:
Verts 73378
Tris 93457
model of Mutant3
Renders are made in Marmoset Toolbag 4.
Polycount:
Verts 82 000
Tris 109 000
Model of Mutant4
Renders are made in Marmoset Toolbag 4.
Polycount:
Verts 42467
Tris 59647
Model of Mutant5
Renders are made in Marmoset Toolbag 4.
Polycount:
Verts 52220
Tris 74704
Price $119.00
3D Zombie Undead Character by Rallba
Number of textures : 1
Texture dimensions : 2048x2048
Polygon count of [Undead Ghoul]: 2406
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 0
UV mapping: Yes
Types of materials and texture maps: BaseColor, Height, Metallic, AO, Material, Rougness
Enhance your game with this meticulously crafted 3D Zombie Undead Character. Ideal for horror and survival games, this asset delivers high-quality visuals and optimized performance.
Key Features:
- Detailed Design: This 3D model presents a highly detailed undead ghoul, perfect for creating a terrifying atmosphere. The character features realistic textures, scars, and wounds, enhancing its eerie appearance.
- High-Resolution Textures: Includes a 2048x2048 texture map ensuring detailed and sharp visuals. The texture types provided are BaseColor, Height, Metallic, AO (Ambient Occlusion), and Roughness, ensuring high-quality rendering in various lighting conditions.
- Optimized Polygon Count: With a polygon count of 2406, this character is optimized for performance, suitable for both high-end and mobile platforms.
- Rigged Model: The model comes fully rigged, allowing for easy animation integration. While no animations are included, the rigging setup enables seamless application of custom animations.
- UV Mapping: Efficient UV mapping is applied, ensuring the textures are rendered accurately on the model.
- Material Types: The model uses PBR (Physically Based Rendering) materials, providing realistic shading and lighting effects.
Use Cases:
- Perfect for horror and survival games.
- Ideal for zombie apocalypse scenarios.
- Great for cinematic trailers and visual storytelling.
Showcase:
- The character model showcases detailed skin textures with visible veins and scars, giving it an authentic undead look.
- The boots are textured to show wear and tear, enhancing the overall realism.
- The model’s hands and feet are bloodied, adding to the horror element.
Bring your game to life with this highly detailed and optimized 3D Zombie Undead Character. Purchase now and elevate the horror experience in your game!
Price $19.99
3D Cartoon Soldier / Hyper Casual by Rallba
Number of textures: 2 Texture sets
Texture dimensions: 2048x2048
Polygon count : Body(2052), Hat(324), Boots(364), Jacket(756), Pants(466)
Total polygon count: 3962
Minimum polygon count: 324
Maximum polygon count: 3962
Number of meshes/prefabs: 3
Rigging: Yes
Animation count: 0
UV mapping: Yes
LOD information: No LOD
Types of materials and texture maps (Bace Color, Height Map, Metallic Map, AO Map, Normal Map, Rougness Map)
Enhance your hypercasual game with this meticulously crafted 3D cartoon soldier character, optimized for Unity. This highly detailed, fully rigged character is designed to fit seamlessly into your game environment, offering both versatility and visual appeal.
Key Features:
- High-Quality Model: The soldier character boasts a detailed and stylized design, making it perfect for hypercasual game aesthetics.
- Fully Rigged: Ready for animation with a comprehensive rig that includes facial expressions, allowing for a wide range of motions and emotions.
- Customizable: Includes removable clothing and accessories (hat, jacket, boots) to provide flexibility in character customization and storytelling.
- Optimized for Performance: Low poly count ensures smooth performance on mobile devices and various platforms without compromising visual quality.
- Versatile Use: Suitable for various game genres, including action, adventure, and strategy games.
- Textured: Comes with high-resolution textures to enhance visual fidelity and character detail.
- Easy Integration: Compatible with Unity, making it easy to integrate into your existing game projects.
Why Choose This Model?
This 3D cartoon soldier character is designed to meet the specific needs of hypercasual game developers, offering a balance of quality, performance, and versatility. With its detailed design and full rigging, it provides a professional touch to any game project, enhancing the overall player experience.
Get Started Today!
Add this 3D cartoon soldier character to your Unity asset library and bring your game to life with a visually appealing and fully functional character. Perfect for enhancing your game’s storyline, engaging players, and elevating your game’s overall quality.
Price $19.99
3D Stylized Girl by Rallba
Number of textures : 60 (10 materials includes Normals, Rougness, AO, Height, Metallic, Base color etc.)
Texture dimensions : 128x128 to 2024x2024(It is adjusted according to the detail of the object.)
Polygon count of [Stylized Girl]
polygon count : Faces: 28,356 / Tris: 46,788
Number of meshes/prefabs: 1
Rigging: Yes
Animation count : 0
UV mapping: Yes
LOD information: No LOD
Bring a fresh, dynamic presence to your Unity projects with this captivating 3D character model. Designed with versatility and visual appeal in mind, this young woman is ready to take center stage in your games, adding a touch of personality and charm to your virtual worlds.
Key Features:
- Unique Stylized Design: This character boasts a distinctive look that stands out from the crowd. Her expressive features, fashionable attire, and dynamic pose make her a visual delight that complements a variety of game genres.
- Optimized for Performance: Built with efficiency in mind, this character is optimized for smooth performance in Unity, ensuring a seamless and engaging gameplay experience without sacrificing visual quality.
Perfect For:
- Action-Packed Adventures: Let her loose in your action games, where her agility and determination will shine.
- Urban Explorations: She's a perfect fit for open-world or city-based games, adding a touch of style and excitement to your environments.
Price $29.99
Cartoon Flat Livingroom by Danapra_pro
Number of textures: 3 (png)
Texture dimensions: 4096x4096
Polygon count: 33 000
Number of meshes/prefabs: 50
UV mapping: Unwrap from view
Cozy Cartoon Living Room. Stylized lowpoly asset pack with cute and cartoony models.
A cozy living room with 50 unique prefabs and materials using 1 atlas texture (4096*4096) to freely adjust various parts of all the assets.
33 000 triangles
I hope you will enjoy!
Price $10.00
Any Object Finder by Dilaura
1. Search Methods:
- Search by String Value (either case-sensitive or not)
- Search by Int Value
- Search by Float Value
- Search by Boolean Value
- Search by Enum Value
- Search by Object Reference
- Custom Methods (extend by script)
2. Targets (Can select multiple):
- Scenes
Search in scenes. The scenes to search will be from all scene assets inside the specified folder locations.
- Assets
Search assets in the specified folder locations.
3. Type:
- All types
- or select a specific class derived from UnityEngine.Object.
4. Location:
Select folders to search from both Assets and Packages.
5. Traversal Mode:
- By Serialized Object
- By Reflection
6. Field Name
Normally, when searching for primitive fields, especially other than string, you’ll get a lot more results than you expected. To narrow them down, check Filter by Field Name, and fill in the Field Name if you want to search within a specific field name only.
Search any unity object, which includes components, prefabs, assets, and literally any object derived from UnityEngine.Object, in Scenes and/or Project Folders (This includes Assets and Packages folders).
Search them by matching a value condition to all object fields/members recursively. This also searches through arrays and serializable class instances. If you use Odin Serializer, then it will also search through dictionaries.
You can search by string, integer, float, boolean, enum, a unity object reference, or a custom condition you can extend by script. Use the advanced filters to narrow down the scope.
The results will be shown in a list containing the object references, and the field name / path. For scene or prefab objects, the GameObject path in the hierarchy will also be shown.
Check more detailed features in Technical Details.
Price $15.00