Low Poly Off-roaders by Gudamore
Textures - 27
Texture Dimensions - 1500x1500px
Polygon - 500-4000
Number of prefabs - 29
UV mapping - yes
This pack includes ten off-roaders that can be easily added to your game. There are multible color veriants for some and all cars can use solid paint materials. They include textures to make them look muddy or you can remove them and use solid paint materials. The pack also includes two props.
Price $15.00
FlowRecall - Selection History by Lumin Lab
FlowRecall Selection History
Stop wasting time re-finding objects in Unity. FlowRecall tracks your recent GameObject and Asset selections so you can quickly jump back to them.
Key Features:
- 🕘 Auto History: Tracks recent scene and project selections.
- ⭐ Favorites: Pin key items to keep them handy (persistent across sessions for assets).
- 🔍 Search & Filter: Instantly find items by name, type, or path.
- 📋 Context Menu: Select, ping, open, copy info, find references, duplicate, or delete.
- 🧲 Drag & Drop: Easily reuse items in your scene or project.
- ⚙️ Customizable: Control display size, icons, history limits, and more.
- 🗂️ Organized Views: Switch between History, Favorites, and All tabs.
- 🧼 Handles Deleted Items: Marks missing objects while keeping their entry.
Dockable under Window → FlowRecall → Selection History.
A must-have utility for faster, smarter selection management in Unity.
Price $0.00
Noire Music Bundle by Jacob Lives Music
- 116 original stereo WAV tracks (16-bit / 44.1kHz)
- 43 music loops
- 2 hours and 34 minutes of music
- Royalty-Free license
*** All Tracks Are YOUTUBE SAFE ***
AUTHENTIC TO THE ERA
Each track was composed and produced using top industry-standard software and hardware found in major studios from around the world, with some featuring professional musicians. You'll get an authentic sound that will capitalize on your game’s artistic aesthetic.
INSPIRED BY THE GREATS
These tracks were inspired by the music of L.A. Noire, Grim Fandango, and other noir-styled games and movies. Bring that same vein of inspiration into your game.
TRACKLIST:
(LOOP = Loopable; Alt = Alternate Version; Underscore = No Melody)
Action - Bruisin' Drums Only LOOP
Action - Bruisin' Drums Only
Action - Bruisin' LOOP
Action - Bruisin' No Horns LOOP
Action - Bruisin' No Horns
Action - Bruisin'
Action - Burnin' Alt 2 Drums Piano Bass Only LOOP
Action - Burnin' Alt 2 Drums Piano Bass Only
Action - Burnin' Alt 2 LOOP
Action - Burnin' Alt 2 No Drums LOOP
Action - Burnin' Alt 2 No Drums
Action - Burnin' Alt 2
Action - Burnin' Alt Drums Piano Bass Only LOOP
Action - Burnin' Alt Drums Piano Bass Only
Action - Burnin' Alt LOOP
Action - Burnin' Alt No Drums LOOP
Action - Burnin' Alt No Drums
Action - Burnin' Alt
Action - Burnin' Drums Bass Piano Only LOOP
Action - Burnin' Drums Bass Piano Only
Action - Burnin' LOOP
Action - Burnin' No Drums LOOP
Action - Burnin' No Drums
Action - Burnin'
Action - Hussle 'n Tussle LOOP
Action - Hussle 'n Tussle
Action - Hussle n Tussle Alt LOOP
Action - Hussle n Tussle Alt
Action - On The Run Underscore
Action - On The Run, Drums & Percussion Only
Action - On The Run, Drums Percussion & Bass Only
Action - On The Run
Action - Post-Tonality LOOP
Action - Post-Tonality
Action - Up To No Good LOOP
Action - Up To No Good
Bar - Big Boy Tony LOOP
Bar - Big Boy Tony Vinyl LOOP
Bar - Big Boy Tony Vinyl
Bar - Big Boy Tony
Bar - Evening In Westbrook LOOP
Bar - Evening In Westbrook Underscore LOOP
Bar - Evening In Westbrook Underscore Vinyl LOOP
Bar - Evening In Westbrook Underscore Vinyl
Bar - Evening In Westbrook Underscore
Bar - Evening In Westbrook Vinyl LOOP
Bar - Evening In Westbrook Vinyl
Bar - Evening In Westbrook
Bar - Quartel Complexities Vinyl
Bar - Quartel Complexities
Exploration - Ambient Clues LOOP
Exploration - Ambient Clues
Exploration - Another One Gone Keyboards Only LOOP
Exploration - Another One Gone Keyboards Only
Exploration - Another One Gone LOOP
Exploration - Another One Gone Strings Only LOOP
Exploration - Another One Gone Strings Only
Exploration - Another One Gone
Exploration - Mysterious Murder LOOP
Exploration - Mysterious Murder Underscore Alt LOOP
Exploration - Mysterious Murder Underscore Alt
Exploration - Mysterious Murder Underscore LOOP
Exploration - Mysterious Murder Underscore
Exploration - Mysterious Murder
Exploration - Scene of the Incident LOOP
Exploration - Scene of the Incident
Exploration - Snoopin' Around Town Alt LOOP
Exploration - Snoopin' Around Town Alt No Drums LOOP
Exploration - Snoopin' Around Town Alt No Drums
Exploration - Snoopin' Around Town Alt
Exploration - Snoopin' Around Town Drums Only LOOP
Exploration - Snoopin' Around Town Drums Only
Exploration - Snoopin' Around Town LOOP
Exploration - Snoopin' Around Town No Flutes LOOP
Exploration - Snoopin' Around Town No Flutes
Exploration - Snoopin' Around Town Piano Only LOOP
Exploration - Snoopin' Around Town Piano Only
Exploration - Snoopin' Around Town
Exploration - Solstice Solutions LOOP
Exploration - Solstice Solutions Underscore LOOP
Exploration - Solstice Solutions Underscore
Exploration - Solstice Solutions
Exploration - Suspect is Near LOOP
Exploration - Suspect is Near
Menu - Case to Case Alt Piano Only
Menu - Case to Case Alt
Menu - Case to Case
Menu - Footprints Keys Only LOOP
Menu - Footprints Keys Only
Menu - Footprints LOOP
Menu - Footprints No Keys Underscore LOOP
Menu - Footprints No Keys Underscore
Menu - Footprints Piano Only LOOP
Menu - Footprints Piano Only
Menu - Footprints Underscore LOOP
Menu - Footprints Underscore
Menu - Footprints
Menu - It Doesn't Add Up Vinyl
Menu - It Doesn't Add Up
Menu - Mafia
Menu - No Evidence
Stinger 1 - Case to Case Piano Only
Stinger 1 - Case to Case Vibraphone Only
Stinger 1 - Case to Case
Stinger 2 - Bongo Time Alt
Stinger 2 - Bongo Time
Stinger 3 - A Clue
Stinger 4 - Watch Your Step Alt
Stinger 4 - Watch Your Step
Stinger 5 - Vibin' Alt
Stinger 5 - Vibin' Drums Only
Stinger 5 - Vibin' Piano Only
Stinger 5 - Vibin' Vibraphone Only
Stinger 5 - Vibin'
Stinger 6 - The Reveal
Stinger 7 - Muted Stab
*** All Tracks Are YOUTUBE SAFE ***
Price $79.99
Stylized Sword Duel Animation Pack by Raisecreation
- Total Animations: 58
- Rig Type: Humanoid (Epic Skeleton compatible)
- Root Motion Versions Included: Yes
- In-Place Versions Included: Yes
- Loopable Idle and Poses: Yes
- Sword Mesh: Included as reference (non-rigged)
- A custom skeleton rig
Supported Development Platforms:
- Windows: (Yes/No)
- Mac: (Yes/No)
Take your action and fantasy game to the next level with the Sword Duel Animation Pack, featuring 58 high-quality sword combat animations crafted for dynamic twin-sword melee combat. Whether you're building a samurai-themed game, fantasy RPG, or stylized action brawler, this pack delivers smooth, cinematic motion and epic dueling sequences. A custom skeleton rig
💻 Animated in Autodesk Maya🗡️ Twin Sword Style (Socket swords on hand_r)🧰 Sample Sword Mesh Included✅ Root Motion & In-Place Variants Included🔁 Clean Looping
📽️ Watch The Animations: [Gun 3D Animation]
📧 Contact: raisecreation14@gmail.com
🔥 Animation Types Included (58 Animations)
Attacks & Combos:
- Sword_Duel_Attack_V1 to V4
- Sword_Duel_Slash_Long
- Sword_Duel_Slice (+ RM)
- Sword_Duel_Straight
- Sword_Duel_Swirl (V1 to V2 + RM)
Combos (Special):
- Sword_Duel_Combo_V1 to V4 (+ RM variants)
- Sword_Duel_Combo_Down (+ RM)
Charged Moves:
- Sword_Duel_Charge
- Sword_Duel_Charge_V2
- Sword_Duel_Charge_Super
- Sword_Duel_Charge_V3_RM
- Sword_Duel_Charge_Super_RM
Dodges & Mobility:
- Sword_Duel_Dodge_Left / Right
- Sword Duel Dash
- Sword_Duel_Roll
- Sword_Duel_Run_V1 to V2
- Sword_Duel_Walk
- Sword_Duel_Jump
- Sword_Duel_Jump_Attack (+ RM)
Blocking & Stances:
- Sword_Duel_Block
- Sword_Duel_Block_In / Out
- Sword_Duel_Idle
- Sword_Duel_Pose_V1 to V5
Directionals & Transitions:
- Sword_Duel_Up / Up_V2 / Up_Straight
- Sword_Duel_Down
- Sword_Duel_Up_Combo
- Sword_Duel_Up_Down (+ V2)
Takedowns & Finishers:
- Sword_Duel_Takedown (+ V1 to V2)
- Sword_Duel_Takedown_React (+ V2)
Victim Reactions:
- Anim_Victim_V1 to V2
Death:
- Sword_Duel_Death
🎮 Perfect for:
- Action RPGs (Souls-like, Witcher-style combat)
- Fighting Games (Sword duels, melee systems)
- Cinematic Cutscenes (Movie-quality choreography)
- Prototyping (Quickly test combat mechanics)
🔍 Why Choose This Pack?
✨ Smooth, Responsive Animations – Polished for fluid gameplay🎮 Plug & Play – Ready to import into Unreal Engine⚡ Root Motion & Standard Options – Fits any combat system🔄 Modular Design – Mix and match for custom combos
Price $18.00
ECS Order Graph by Flippar
- An intuitive visual editor
- Adds, removes or edits the attributes - "UpdateAfter", "UpdateBefore", "UpdateInGroup" - in the corresponding files
- Adds missing namespaces as needed
- Keeps your code as close as possible to the original
- Backups the original files before editing
- Gets all systems and system groups in all used assemblies
- Hide nodes you don't want to see
- Supports Unity 2022.3.33f1 - Unity 6
The order of execution of systems in Unity ECS is crucial, but the way to actually order your systems and system groups is less than ideal.
With ECS Order Graph, you can visualize your systems and order them as you like, by adding or removing edges, and easily change the system group they execute in, all that without having to open a single code file, allowing you to quickly order your systems or solve ordering problems.
The tool analyzes your code and shows you the current executing constraints of your systems and system groups in a visual way, so that you can make changes as desired. Then, all the code changes are handled by ECS Order graph, inserting, removing or editing attributes, automatically adding missing the necessary namespace, all this whilst keeping your code as close as possible to how it was before the changes.
All files are backed up before any changes, so that you can always revert to the original code. This is not a substitute for version control. Use. Version. Control.
Price $19.99
Light Flashes 2 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 30
Number of Materials: 2
Number of sprite sheets: 30
Number of Texture:2
Works with any render pipelines
Over 30 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Light Flashes by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets: 10
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Kaleidoscope Backgrounds by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets: 10
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Grid Overlays by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets: 10
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Exclusive Backgrounds by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 8
Number of Materials: 2
Number of sprite sheets:8
Number of Texture:2
Works with any render pipelines
Over 08 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Events Backgrounds by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:10
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Elements Of Infographics 3 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 50
Number of Materials: 2
Number of sprite sheets:50
Number of Texture:2
Works with any render pipelines
Over 50 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Collection Of Digital Backgrounds Vol2 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 8
Number of Materials: 2
Number of sprite sheets:8
Number of Texture:2
Works with any render pipelines
Over 8 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Disco Backgrounds Vol16 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 13
Number of Materials: 2
Number of sprite sheets: 13
Number of Texture:2
Works with any render pipelines
Over 13 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Disco Backgrounds Vol17 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 12
Number of Materials: 2
Number of sprite sheets:12
Number of Texture:2
Works with any render pipelines
Description
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Disco Backgrounds Vol10 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:10
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Disco Backgrounds Vol5 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 15
Number of Materials: 2
Number of sprite sheets:15
Number of Texture:2
Works with any render pipelines
Over 15 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Disco Backgrounds Vol2 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:10
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Disco Backgrounds Vol1 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 30
Number of Materials: 2
Number of sprite sheets:30
Number of Texture:2
Works with any render pipelines
Over 30 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
Price $24.99
Rocket Truster by Dmitry Andreev
Package Contents:
1 Rocket Thruster VFX asset built with Visual Effect Graph, includes:
4 emitters: Flame, Smoke, Sparks, Refraction
9 Prefabs with pre-configured variations of the VFX for each RP
2 Custom Demo Scripts
3 Shaders
Custom shader graph for flame refraction for each RP
and skybox
4 Textures
Flame and smoke flipbook textures
Refractive noise mask
DDS cubemap skybox (used in demo scene)
1 Low-poly nozzle model for demonstration purposes
2 Materials (flame/smoke)
1 Demo Scene showcasing setup and usage for each RP
Additional Info:
All parameters are exposed and documented
Fully customizable and editable
Works out of the box with Unity URP (Universal Render Pipeline)
Tested with Unity 2022.3 LTS and later
VFX Graph integration required (Unity VFX package must be installed)
Documentation included
Visual effect graph dependence
Rocket Thruster VFX is a high-quality, stylized visual effect that simulates a realistic rocket engine flame. It’s designed for use in sci-fi, space, and futuristic genres but is fully customizable and flexible enough to fit any project requiring dynamic propulsion or flame effects.
This package includes five layered particle emitters:
- Flame — flipbook-animated fire with customizable color, rate, lifetime, and speed.
- Smoke — soft, evolving smoke with animated texture and size over lifetime.
- Sparks — high-speed particles for energy and realism.
- Refraction — heat distortion effect that adds realism with depth and movement.
- DarkFlame - for contrast visual
All major parameters are exposed and can be controlled at runtime, including the global value, which adjusts the all effect’s intensity dynamically — perfect for use with throttle systems, boost mechanics, or animation timelines.
Whether you're building a spaceship, a sci-fi character booster, or a high-tech weapon, this VFX is optimized for Unity’s Visual Effect Graph and works out-of-the-box in URP and HDRP.
Price $12.00