Modular Blacksmith Pack by DanProps
- 59 Total Prefabs are present and each contain their own textures already formed into materials.
- All Textures are 2048x2048 (2k textures)
Poly Counts or amount of triangles making up meshes are as follows:
- Ball-Peen Hammer: 2,872
- Cross-Peen Hammer: 1,308
- Lump Hammer: 1,584
- Straight-Peen Hammer: 2,010
- Crate: 148
- Copper Ingot: 428
- Bronze Ingot: 428
- Steel Ingot: 428
- Platinum Ingot: 428
- Gold Ingot: 428
- Silver Ingot: 428
- Anvil: 19,300
- Axe Drift: 196
- Bellows: 1,274
- Blacksmiths File: 5,910
- Chisel: 198
- Cupping Bolster: 1,176
- Flat-Jaw Tongs: 4,132
- Pickaxe: 982
- Pliers: 344
- Quenching Bucket: 876
- Shovel: 762
- Tuning Fork: 510
- Hanging Candelabra (with candles): 31,312
- Lantern: 694
- Blacksmiths Grindstone: 3,582
- Blacksmiths Forge: 2,123
- Shield: 2,587
- Chain: 2,800
- Hatchet: 4,704
- Mace: 21,184
- Spear: 891
- Sword VAR1: 17,608
- Sword VAR2: 17,608
- Pillar's studded clasp: 672
- Wooden Pillar| One meter| VAR1: 124
- Wooden Pillar| One meter| VAR2: 732
- Wooden Pillar| One meter| VAR3: 732
- Wooden Pillar| Two meter| VAR1: 124
- Wooden Pillar| Two meter| VAR2: 1,248
- Wooden Pillar| Two meter| VAR3: 1,340
- Wooden Pillar| Two meter| VAR4: 1,002
- Tiled Roof: 10,160
- Roof without tile: 524
- Thin-planked Wall 45 Degree: 296
- Thin-planked Wall 45 Degree Reversed: 296
- Thin-planked Wall| One meter: 268
- Thin-planked Wall | One meter by two meters: 524
- Thin-planked Wall | Two meter: 524
- Thick-planked Wall | One meter: 108
- Thick-planked Wall | One meter by two meter: 236
- Thick-planked Wall | Two meter: 236
- Thick-planked Wall 45 Degree: 128
- Thick-planked Wall 45 Degree reversed: 128
- One meter floor: 12
- Two meter floor: 12
- Stone Chair: 1,414
- Stone Table: 1,392
- Weapon-holding Rack: 1,936
The lowest Triangle or poly count model is the flooring with only 12 polygons and the most complex model is the Hanging candelabra with four candles containing 31,312 Triangles or polygons.
There is a total of 52 unique meshes and 59 prefabbed objects ready to fit into your scene.
No objects are rigged for animation currently. However, if demand arises for simple animations to objects, I will do my best to implement simple animations to prefabs, such as the bellows.
Animation Count: N/A
Animation Type List: N/A
UV mapping: Yes, all objects have UV mapping completed.
LOD: Only one level of design is present for these models.
Types of Materials: PBR Textures which include up to five different texture maps, depending on the object.
Types of texture maps used in making the pbr materials:
- Albedo/Diffuse
- Normal
- Roughness
- Metallic (only present on metallic objects)
- Emission (only present on objects requiring light emission)
It is also worth noting that the candelabra does have a particle system created to produce a flame on the candles, which adds a bit of realism and life to the object. It can be easily removed from the prefab if desired by simply deleting the "Fire_base_Parent" prefab elements under the "Candelabra" object.
The "Modular Blacksmith Pack" offers a collection of blacksmith-themed props and modular components designed for the exterior and interior of a blacksmith shop. Useful for populating a shop or forge within a RPG or open-world game. This pack allows for quick and effortless creation of a blacksmith setting. With multiple variations of props and structure pieces, it provides users with customization options to tailor the workshop's appearance to their needs.
Price $15.00
MMAR ScrollSystem by MMAR
This is a scrollview package based on unity's default scrollview that supports vertical and horizontal scrolling.
But it offers easy setup, extendable classes, and custom cell view and controller support to easily customize anything. Also has prefab drop down pagination setup and jump to index with various tween animation
Introducing the MMAR Scroll System – the ultimate customizable scroll system for Unity. Whether you need a horizontal or vertical scroll view, this asset offers complete flexibility with custom content, view, and dynamic width and height support. The MMAR Scroll View is designed to minimize your coding efforts while maximizing functionality, allowing you to easily create sophisticated scrollable interfaces with scriptable access.
One of the standout features is its fully customizable pagination system, which can be effortlessly added by attaching it to your prefab. Additionally, the jump feature lets you smoothly navigate to a specific item with user-selected tween animation, adding a polished and interactive experience to your project.
The asset comes with a variety of demos to showcase all its capabilities, making it easier for you to integrate and experiment with different features.
But we’re not stopping there – our dedicated Discord channel offers a space where you can discuss your needs and share feedback. We’re committed to evolving MMAR Scroll View based on your input, ensuring it becomes the best scroll system for Unity. Whether you're developing a game or an app, this asset is designed to enhance your project with a powerful and user-friendly scrolling experience.
Price $24.00
Stylized Store Office Modular Pack by Sokre
- Number of meshes: 116
- Number of materials: 154 materials
- Texture sizes: 2048x2048
- Number of animations: 3 (door, AC unit, light switch)
- Polygon count: Most objects have between 50 and 1200 triangles, with a few models having up to 4200 triangles.
- UV mapping: Yes
- Lighting: Supports baked lighting and light probes
- Supported pipelines: URP compatible
- Prefab count: 112
The Stylized Store & Office Modular Pack is designed to give developers everything they need to create a detailed, stylized store or office environment. With this pack, you can easily build and customize your own electronic store, office, or any retail environment.
The idea behind this pack is to allow users to create a business simulation game where they can sell electronic items (or any other products) while managing their office. You could even incorporate features like taking lunch breaks, relaxing by watching TV, or expanding your store as the game progresses. While the pack doesn't include products or merchandise, it offers a rich environment to bring your retail vision to life.
- Modular walls, floors, and ceilings to create any layout.
- Animated elements such as doors, AC units, and light switches
- Optimized for performance with baked lighting and light probes support.
- Customizable assets with two base materials to fit your desired style.
- Perfect for mobile and desktop games.
Price $25.00
3d Props : Shield, Axe, Vase by Rohiiii
Number of textures - 14
Texture dimensions - 2048 x 2048
Polygon count of [Model Name] - Axe = 5962, Shield = 38,112 , Vase = 2752
Maximum polygon count = 46,826
Number of meshes/prefabs = 3
Rigging: No
Animation count : None
Animation type list: None
UV mapping: Yes
Types of materials and texture maps (e.g., PBR) = Normal, Metallic Smoothness, Albedo Transparency
This is my first upload on unity asset store, hope you like the contents of the package, it mainly consists an axe, a shield and a va. Can be used as props for the games. The poly count has been reduced for the models and the textured were individually created on sunstance painter. Do support if you like the models.
Price $4.99
Vector Field by Abyss Walker Dev
To create a vector field:
- Create an empty GameObject
- Add the VectorField component
- Add children to the object. Their transforms will be used as vectors.
- Adjust the Distance multiplier and power to achieve the required result.
- Use the provided gizmos to visualize your field.
To sample your field:
//Get the angle between a Transform and the local field
public float sampleAlignement(Vector3 position, Quaternion rotation);
public float sampleAlignementNormalized(Vector3 position, Quaternion rotation);
public float sampleAlignement(Transform transform);
public float sampleAlignementNormalized(Transform transform);
//Get the direction (and magnitude) of the field at a point
public Vector3 getDirection(Vector3 point);
public Vector3 getDirection(Transform transform);
public Vector3 getDirectionNormalized(Transform transform);
public Vector3 getDirectionNormalized(Vector3 point);
//Get the strength of a field at a point
public float getStrength(Vector3 point);
public float getStrength(Transform transform);
public float getStrengthNormalized(Transform transform);
public float getStrengthNormalized(Vector3 point);
Create simple fields with a single, straightforward component.
An empty parent holds the component. Add children transforms as vectors and move them around to shape the field.
Fields can change at runtime.
Cool gizmos are provided in the scene view to help visualize your fields.
This asset has two modes:
- Standard vector field with a direction and magnitude
- Simple strength field with a single strength value
Both can be combined and used at the same time.
Instructions:
Price $4.99
Performance Heat Map | Streamlined Analysis and Profiling Tool by VirusVR
-Capture perfromance statistics in a specified volume.
-Visualize captured data as a volumetric heat map.
-Full C# source code included
-Easy setup
-Sample scene included
-Support via email
-Captured statistics include:
- setPassCalls
- batches
- drawCalls
- tris
- verts
- frameTime
- renderTime
Tested Unity versions:
Working:
- 6000.0.17f1
- 2023.2.7f1
- 2021.3.23f1
NOT working:
- 2019.4.40f1 Issues with shader graph. If there is demand for this version I can probably fix this.
Package manager dependencies:
- Editor coroutines
- Shader Graph
This utility streamlines the process of identifying performance issues in your scenes, automating the detection of areas with suboptimal performance and those not fully utilizing available resources. This enables you to focus your optimization efforts more effectively.
Ideal for VR game development, where consistent frame times are crucial and processing power is often limited, this tool helps ensure a smooth and immersive experience. The heatmap visualization is particularly valuable for maps with significant occlusion, allowing you to pinpoint performance bottlenecks with precision.
Additionally, the utility supports (runtime) optimizations and occlusion culling solutions like Perfect Culling and LODs.
The map seen in the media is not part of this asset.
Price $15.00
Wild Harvest: Root Vegetables by NV3D
- 6x Crop plants with 5 growth stages.
- 6x Collectible crop meshes.
- 6x Icon textures for each crop.
- Ready-to-play script graph to grow and harvest each crop.
- C# script versions also included.
- Soil has custom wet patch control.
- Individual plant meshes included.
Number of Unique Meshes: 133
Collision: Yes
Vertex Count: 100-5500
LODs: No
Number of Materials: 7
Number of Textures: 21 textures + 6 icons
Texture Types: Albedo/Transparency + ID/Translucency/AO/Smoothness + Normal
Texture Resolutions: 2048x2048 textures, 1024x1024 for icons
Elevate your game's world-building with Wild Harvest: Root Vegetables. Explore a rich selection of delicious crops, each crafted and ready for seamless integration into your projects. With our innovative growth and harvesting features, you can bring your virtual farms or wilderness to life effortlessly.
Crops included
- Potato
- Carrot
- Ginger
- Turnip
- Onion
- Sweet Potato
Features
- Ready-to-play FX for growing and harvesting of all 6 different crops.
- Easily customize colors to create endless variations of each crop.
- UI icons for each crop are included to give you a head start on implementing your new gathering feature!
- Soil patch mesh wet/dry control to support watering mechanics.
- C# or Script graph versions to pick from.
Whether you're creating a serene garden, bustling farm or a frontier wilderness, these meticulously crafted assets offer versatility and visual appeal.
Check out the other Wild Harvest packs!
// Follow or Subscribe for future updates - including sales and new releases! //
Price $24.99
Discus 10 animated fish by Mikhail Nesterov
Number of textures: 30
Texture dimensions: 4096 x 4096 px
Polygon count of Discus: 1306
Number of meshes/prefabs: 10
Rigging: Yes
Animation count: 21
UV mapping: Yes
Types of materials and texture maps: URP
This pack is ready to be used with the Unity game engine. The pack includes a Discus fish
model with 21 different animations and 10 unique material skins for the Discus. This asset
features 10 unique materials, each with a 4K texture.
The list animations:
- Swim Idle
- Swim R (start, idle, R, L, finish)
- Swim L (start, idle, R, L, finish)
- Stay Idle
- Stay R (start, idle, R, L, finish)
- Stay L (start, idle, R, L, finish)
- It Eats from bottom
- Eats from wall
- Eats when swim
- Speedup
- Attack
- Death (start, loop)
The list of discus skins:
1 Discus Albino Millennium Gold
2 Discus Albino Snakeskin
3 Discus Brilliant Turquoise
4 Discus Checkerboard Pigeon
5 Discus Heckel Cross
6 Discus Leopard Red Spotted
7 Discus Red Passion
8 Discus Red Map Checkerboard
9 Discus Yellow Marlboro
10 Discus White Diamond
Price $19.99
4K Realistic Outdoor Materials by Shaded Spectrum
Total size: 481.6 MB
Total file count: 50
Texture/material count: 8
Animated: No
Additional:
Pixel based
4096x4096 resolution
Seamless
All with normal, roughness/specular, height/displacement, and occlusion maps
Enhance your outdoor environments with our Free Realistic Outdoor Materials! This collection features 8 high-quality, seamless PBR materials designed to bring natural, organic realism to your game worlds. Whether you're building lush forests, rocky landscapes, or serene gardens, these textures offer versatility and detail for various nature settings. Each material includes Albedo, Normal, Roughness/Specular, Height/Displacement, and Occlusion maps for maximum visual fidelity.
All textures are provided at a resolution of 4096x4096 to ensure clarity and quality, even across large surfaces.
Key Features:
- 8 nature-themed materials, including grass, stone, dirt, mud, wood, and bark textures.
- Seamless and tileable textures that ensure smooth transitions across large surfaces.
- Optimized for Unity’s Standard (PBR) Shader and compatible with most other shaders.
- Includes Albedo, Normal, Specular, Height/Displacement, and Occlusion maps for advanced customisation.
- Ideal for terrains, forests, gardens, and outdoor natural environments.
Includes:
- Short Grass
- Wild Grass
- Smooth Stone
- Rough Stone
- Dry Dirt
- Wet Mud
- Smooth Wooden Planks
- Rough Bark
Perfect for:
- Game developers creating outdoor landscapes, natural terrains, and environmental assets.
- Designers working on nature-based levels for exploration, simulation, or adventure games.
- Anyone needing high-quality textures to enhance the realism of outdoor environments.
Compatibility:
- Fully compatible with Unity’s Standard (PBR) Shader, and works seamlessly with most other PBR-based shaders.
- Easy drag-and-drop integration into any Unity project.
Bring your natural scenes to life with this pack of detailed, seamless materials, perfect for creating immersive outdoor environments!
Why not check out our website?
Price $0.00
Monster SFX Pack 2 by Sound Rhyme
-Features:
Number of Audio Waves: 202
Sample rate / Bit depth: 44,100 Hz, 16 bit Mono
Do Sound FX loop: No
-High-quality sounds for small sized monsters, goblins, beasts, ghost, bats, spiders, slimes, and more.
-Ideal for all games, including casual, indie games, and RPG.
-All sounds are edited, processed and ready-to-use.
-Includes:
Small_Monster_Goblin_Humanoid
*Attack / Shout
*Growl / Snarl
*Pain / Grunt
Small_Monster_Beast_Creature
*Attack / Shout
*Growl / Snarl
*Pain / Grunt
Small_Monster_Ghost_Undead
*Attack / Shout
*Growl / Snarl
*Pain / Grunt
Small_Monster_Misc_Various
*Misc_Small_Slime_Bug
*Misc_Small_Creature
Price $19.99
Desert Blues - Traditional Arabic, Blues, Fusion by Skyscraper Seven
The pack at a glance:
- Audio file types: WAV Format.
- Sample Rate: 44.1 kHz
- Bit Depth: 24 bit.
- Loopable: No.
- Additional: Stereo.
- Number of Beats: 10.
- Created for the: background or ambience of your game.
- Need to provide credit: No.
Desert Blues
- Style: Traditional Arabic, Blues, Fusion
- Description: "Desert Blues" is a unique blend of traditional Arabic melodies, soulful blues influences, and modern instrumental arrangements. This music pack weaves together the rich musical traditions of the East with the expressive depth of the blues, creating a sound that evokes both melancholy and contemplation. Perfect for games that focus on personal journeys, emotional storytelling, or reflective moments amidst the vastness of the desert.
Price $17.91
Ethnic Ambient - Ethnic, Ambient, World Music by Skyscraper Seven
The pack at a glance:
- Audio file types: WAV Format.
- Sample Rate: 44.1 kHz
- Bit Depth: 24 bit.
- Loopable: No.
- Additional: Stereo.
- Number of Beats: 10.
- Created for the: background or ambience of your game.
- Need to provide credit: No.
Ethnic Ambient
- Style: Ethnic, Ambient, World Music
- Description: "Ethnic Ambient" is a collection of subtle, atmospheric tracks that blend traditional ethnic instruments, haunting vocal chants, and natural sounds to create a deeply immersive audio experience. This music pack is ideal for exploration, mystical moments, or tranquil scenes set in desert landscapes, ancient temples, or spiritual sanctuaries. The soothing yet mysterious soundscapes invite players to journey through a world filled with wonder, history, and hidden secrets.
Key Features:
- Atmospheric Layers: Soft drones, gentle pads, and ambient textures that provide a sense of calm and introspection, perfect for moments of solitude or quiet contemplation.
- Traditional Ethnic Instruments: Use of instruments like the sitar, duduk, tabla, and flute, which add authenticity and a rich cultural flavor to the soundtrack.
- Vocal Chants and Harmonies: Ethereal vocalizations and chants that evoke a spiritual or mystical atmosphere, ideal for sacred sites, rituals, or encounters with the divine.
- Natural Desert Sounds: Incorporates ambient field recordings such as wind rustling through dunes, distant animal calls, and shifting sands to enhance the environmental immersion.
How It Can Help Your Project:
- Deepen the Atmosphere: The ethnic and ambient elements create an enchanting backdrop that enhances the game’s visual and narrative themes, pulling players deeper into the world.
- Complement Exploration: Perfect for exploratory gameplay, allowing players to feel the vastness and tranquility of the environment while searching for secrets, artifacts, or hidden paths.
- Elevate Mystical Moments: The serene and mystical qualities of the music make it ideal for scenes involving magical encounters, spiritual revelations, or ancient mysteries.
Price $17.91
Medieval Kingdom Buildings by Indian Ocean Assets
Number of meshes/prefabs: 9
Polygon count of all Buildings: ~12000
🚩 Medieval Kingdom Buildings🚩
◼️ Key Features ◼️
• Medieval Theme
• Versatile Modular Building Assets
• Good fit for Isometric Games
• Compatible with Android and IOS devices
• Highly Optimized
• Easy to Modify
• Low Poly Models for Efficient Performance
◼️ Assets ◼️
• Building (x9) Prefabs
• Demo Scene
• Documentation
◼️ Contact Support ◼️
• Support Mail : indianoceanassets@gmail.com
✅ Updatable Asset
Start Building! 🚩
Price $15.00
BoZo: Stylized Modular Weapons by BoZo
- Supported version: 2021.3.21f1
- Render pipelines: Built-in, URP
- Physics are not included.
- Rigging: Yes
- UV mapping: Yes
- No LODs
- Each Texture is 2024 x 2024
- All Assets contain Diffuse and Normal Map
- A set of weapons parts is packed into one Diffuse and Normal Map
👀 Features:
- 200 Unique Weapon parts with 4 catagories (50 unqiue parts for each catagory)
- Added bones allow for adjustable proportions and increased variety
- A Weapon shader for customizing colors (Requires the Unity shader graph installed)
- Includes a Weapon customization demo
- Simple Lightweight Weapon build System
Asset Breakdown:
Total: 200 Unique Assets + 25 Extra Variants
- 50 Blades + 11 Variants
- 50 Guards + 14 Variants
- 50 Grips
- 50 Pommels
Technical details:
- Polycount Averages
- Blades 3000 Tris
- Guards 800 Tris
- Grips 700 Tris
- Pommels 800 Tris
- Each Texture is 2024 x 2024
- All Assets contain Diffuse and Normal Map
- A set of weapons parts is packed into one Diffuse and Normal Map
Custom Shaders:
Weapon Shader -
- Created in Shader Graph
- Can Customize Up to 9 colors on a single mesh
Price $50.00
420 Stylized Textures - Mega Texture Collection 13 by LowlyPoly
Limited offer :
All customers will receive - Stylized Railway Modular Constructor for FREE*
420+ Stylized Textures - Mega Bundle 13 with perfectly tillable textures!
This bundle SAVE you 65% off the regular standalone texture set's.
This bundle includes the following types of textures: Alpaca Fur, Ancient Bark, Animal Leather, Animal Skin, Antique Carpet, Antique Rug, Armature Concrete, Asphalt, Ball Rug, Bark, Bear Fur, Birch Bark, Block Concrete, Box Plank, Bubble Ice, Bumpy Concrete, Carpet, Casino Coin, Chameleon Skin, Chinese Coin, Circle Jewel, Coin, Cold Fur, Colorful Decal Rug, Composite Fence, Concrete, Copper Coin, Cotton Decal Rug, Cotton Rug, Cracked Asphalt, Cracked Ice, Crater Ice, Crumbly Concrete, Curb Asphalt, Damaged Asphalt, Damaged Concrete, Dark Fence, Dirt Fur, Dirt Ice, Disc Decal Jewel, Dog Fur, Drain Asphalt, Dust Fur, Dust Ice, Eroded Ice, Fence, Floor Plank, Fold Fur, Fold Leather, Fox Fur, Freckle Skin, Frog Skin, Gazebo Fence, Gem Jewel, Geometrical Carpet, Gold Coin, Gravel Asphalt, Green Decal Rug, Green Mushroom Decal, Grey Carpet, Grid Fence, Hatch Asphalt, Heart Decal Rug, Hole Coin, Human Skin, Ice, Icicle Ice, Iguana Skin, Ingot Jewel, Jewel, Layered Bark, Layered Ice, Leather, Liana Bark, Log Plank, Magical Coin, Melted Ice, Metal Coin, Metal Leather, Metal Plank, Modern Fence, Mushroom Decal, Nail Plank, Net Decal Jewel, Number Coin, Octagon Concrete, Old Concrete, Old Leather, Old Plank, Old Skin, Ornament Carpet, Ornament Decal Rug, Ornament Rug, Otter Fur, Paint Plank, Pale Skin, Pattern Carpet, Pattern Decal Jewel, Pattern Decal Rug, Pavement Asphalt, Perforated Leather, Pine Bark, Plaster Concrete, Plate Concrete, Rectangle Fence, Red Mushroom Decal, Relief Plank, Rhomb Decal Fence, Rhomb Fence, Riveted Leather, Road Asphalt, Rock Ice, Rope Leather, Rough Bark, Round Decal Carpet, Round Decal Rug, Rug, Rust Coin, Sand Coin, Sand Plank, Scale Skin, Scifi Concrete, Shaggy Fur, Sharp Bark, Sheep Fur, Slick Ice, Snake Skin, Snow Ice, Soft Ice, Spiral Decal Jewel, Square Rug, Square Rug Decal, Star Decal Jewel, Stitch Leather, Stitched Leather, Stripe Carpet, Stripe Concrete, Stylized Fur, Surface Concrete, Swirl Decal Rug, Teardrop Jewel, Tile Plank, Tree Bark, Triangle Jewel, Turtle Skin, Used Carpet, Village Fence, Viper Skin, Wall Concrete, Water Asphalt, Wave Fence, Wave Plank, Weave Skin, Wicker Leather, Wolf Fur, Wood Fence, Wood Plank, Yellow Fur, Zebra Asphalt
Features:
- 434 Textures
- Mobile and PBR ready
- BaseColor/Normal/Metal/Roughness/Height/AmbientOcclusion
- Resolution 2048x2048px
- PNG format
- Tillable
MEGA benefits:
- Halloween Texture Pack (50x stylized textures);
- Discord "MEGA" badge;
- 50% Discount (www.lowlypoly.com);
- Early access to new texture packs and 3d Assets;
- Free priority textures request;
- Premium support.
*To receive these perks, join to discord LowlyPoly community and send the invoice number to Alex Lowlypoly to verify your purchase.
◼ Collection of Textures ◼
- LowlyPoly Essential Kit - All-inclusive!
- 1200+ Stylized Textures - Megapack
- 925+ Stylized Textures - Megapack
- 600+ Stylized Textures - Megapack
- Mega Bundle 1 - 300+ Hand Painted Textures
- Mega Bundle 2 - 300+ Ultimate Texture Collection
- Mega Bundle 3 - 325+ Stylized Textures
- Mega Bundle 4 - 350+ Stylized Textures
- Mega Bundle 5 - 430+ Stylized Textures
- Mega Bundle 6 - 400+ Stylized Textures
- Mega Bundle 7 - 400+ Stylized Textures
- Mega Bundle 8 - 400+ Stylized Textures
- Mega Bundle 9 - 400+ Stylized Textures
- Mega Bundle 10 - 415+ Stylized Textures
*Upgrade to any of these collections with a discount by clicking on the products above.
◼ Other Assets ◼
- LowlyPoly Essential Kit
- Mega Bundle Texture Collection's
- Stylize Texture Set's
- Fantasy Buildings and Structures
- Fantasy Environment
- Fantasy Props
- Free Game Textures
- Realistic Car Collection
*You can combine this asset pack with our Fantasy packs and Textures.
Follow us for updates and news:
Web | Facebook | Email | Discord | Instagram
*To receive free gifts, you need to send an email to us with the purchase date and invoice number (IN...) to support@lowlypoly.com or send pm in discord to LowlyPoly.
Price $120.00
Monk Monster by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: no, only demo animations
Number of Animations:0 / only demo animations
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters: cloth 1 -20000, cloth 2- 9153, body - 9488
Number of Shaders and Material Instances:3/5 (eye, cloth1,cloth2,body)
Number of Textures:19
Texture Resolutions: 4k
Supported Development Platforms:pc
Windows: Yes
Mac: No tested
Documentation: no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- A monster monk for some fantasy game
- You can change the colors. Watch the video
- 3 options - naked, clothes 1, clothes 2
- there is a blendshape for the mouth,open it
- Fabric simulation is used on the fabric
Price $45.00
Mutant Tick Beetle by buxoided
Rigged: Yes
Rigged to Epic skeleton: No
If rigged to the Epic skeleton, IK bones are included: No
Animated: Yes
Number of Animations:14
Animation types (Root Motion/In-place):10/4
Number of characters:1
Vertex counts of characters:5560
Number of Shaders and Material Instances:1/1
Number of Textures:6
Texture Resolutions: 4k
Supported Development Platforms:pc
Windows: Yes
Mac: no test
Documentation: no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- The small creature that jumps attacks
- You can customize the colors
- 14 animations ,the list of animations can be viewed in the video
Price $25.00
Gladiator Warrior 01 by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters:46610
Number of Materials and Material Instances:6/7
Number of Textures:34
Texture Resolutions: 1024-4k
Supported Development Platforms:pc
Windows: Yes
Mac: no tested
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes:
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- Gladiator
- 52 face blendshapes
- You can customize the colors of the character, watch the video, the body can also be customized
- the modular parts - helmet, chest armor- arm armor-shoulder armor
- belts have their own skeleton and work through a socket
- sword and shield
- The fabric can pass through the straps
Price $70.00
Medieval Boy 01 by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: No
Number of Animations: 0
Animation types (Root Motion/In-place): 0
Number of characters: 1
Vertex counts of characters: 20k
Number of Shaders and Material Instances: 4/5 (eye,shirt,pants, body,acces)
Number of Textures: 21
Texture Resolutions: 1024-4k
Supported Development Platforms: Pc
Windows: Yes
Mac: No tested
Documentation: no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- The boy is a medieval peasant
- 3 options - bare torso, with a shirt, with a shirt and a vest
- the hat and belt made of a rag are modular(Cloth simulation)
- you can customize the colors of your clothes- watch the video
- 52 face blendshapes, for animation
- height 1.40 m
Price $45.00
African Fighters by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters: 18k+- full set
Number of Shaders and Material Instances:3/8 (body,eye,shorts,hand)
Number of Textures:26
Texture Resolutions: 1024-4k
Supported Development Platforms:pc
Windows: Yes
Mac: No tested
Documentation:no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- African fighters, "dambe " , made on request
- 3 bodies. You can change the color on underpants, you can change the texture of the text, it should match the location as on my texture, then replace the texture with your own
- 52 face blendshapes
- 5 shorts , you can change color and texture
- 3 the windings on the fists( you can change color),it can be done on different hands, the body under the winding should be hidden through a mask in the body material
- 1 sock
- no animations from video
Price $89.99