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Modular UI System by Loags

Asset Store newest packages - 2024, September 16 - 09:48
A modular UI management system for Unity that enables seamless screen transitions, event-driven UI control, and customizable screen behavior.
  • Unity Version Compatibility: Works with Unity 2020.3 or higher (LTS preferred)
  • Key Features:
    • Event-Driven Architecture: Allows screens and components to react to system-wide events without direct dependencies, providing scalability and flexibility.
    • Screen Transition Management: Includes options for both additive (keep current screens active) and exclusive (close all other screens) transitions, giving you control over how screens are displayed.
    • Draggable UI Support: Offers draggable UI components with customizable drag areas to ensure seamless interaction for users.
    • Configurable Screen Behavior: UIScreenConfig assets allow developers to define the behavior and settings of each screen (e.g., can the screen be closed, is it the initial screen, etc.) directly in the Unity editor.
    • Screen Hierarchy and History: Handles parent-child relationships between screens, making it easy to nest screens within each other. The screen history allows users to navigate back to previous screens, maintaining a stack of opened screens.
    • In-Game and Main Menu Managers: Includes dedicated managers for handling in-game UIs and main menus, providing a specialized solution for different parts of your project.
    • Easy Extensibility: Developers can extend or replace any part of the system (e.g., adding custom screen types, transitions, or additional behaviors) thanks to the modular and open architecture.
    • Performance Optimized: Designed to ensure that there’s minimal overhead, which makes the system ideal for both resource-constrained mobile platforms and high-end desktop applications.
  • Dependencies:
    • Text Mesh Pro: This package uses the com.unity.textmeshpro package.

If you have any questions about the package or its capabilities, please feel free to contact me: https://www.loags.de/contact/



This Unity UI System package offers a comprehensive and flexible solution for managing complex user interfaces. It is designed with an event-driven architecture, allowing for highly modular and decoupled components that can communicate efficiently without hard dependencies. Whether you're building a game with nested menus, HUDs, pop-up notifications, or application interfaces with multiple screens, this system can handle it with ease.


The system provides the ability to create and manage draggable screens, customizable screen configurations using ScriptableObject assets, and supports complex transitions between screens. With its screen hierarchy feature, it allows you to define parent-child relationships between screens, ensuring that UI screens can be nested, stacked, and managed according to your needs.


A core feature of the package is its history tracking, which stores the stack of opened screens. This enables smooth navigation between screens, including back navigation, making it ideal for multi-step menus or workflows in games and applications. Furthermore, the package includes built-in support for in-game UIs and main menu UIs, complete with configurable screen transition behavior.


In addition, the package is designed with performance in mind. It's optimized for mobile and desktop platforms, ensuring that it runs smoothly regardless of the device. The modularity of the package ensures that developers can extend, override, or replace any part of the system to fit their project needs.



Full README:


UI System for Unity created by: Loags



Overview



This project is a flexible and extensible UI management system for Unity, designed to handle complex user interface (UI) interactions such as screen transitions, hierarchy management, and screen event handling. The system is built with scalability and modularity in mind, enabling you to manage multiple screens and their relationships with ease, while offering robust customization through ScriptableObject configurations.



Features



- Event-driven Architecture: Uses an event bus (UISystemEventBus) to decouple interactions between UI components, ensuring loose coupling and scalability.


- Screen Transitions: Manages transitions between screens with support for additive and exclusive screen opening.


- Screen Hierarchy Management: Handles the relationships between screens (parent-child screens) through UIScreenNode structures.


- Screen History: Tracks the history of opened screens, enabling easy back navigation and the ability to restore previous states.


- Draggable UI Components: Supports draggable UI screens and components that can be moved around within a defined area.


- Customizable Screen Configurations: Screens can be customized using UIScreenConfig assets, enabling easy configuration in the Unity Editor.


- Pause Menu & In-Game UI Support: Special managers for handling pause menus and in-game UI elements, in addition to the main menu.



Structure of the System



The system is divided into several key components:


  1. UISystemManager: The core class that manages the entire UI system. It handles event subscriptions, screen hierarchy management, transitions, and screen history tracking.
  2. UIScreenConfig: A ScriptableObject asset that holds the configuration for each screen. This includes settings such as whether the screen is closable and whether it is the initial screen displayed when the system starts.
  3. UIScreenNode: Represents a node in the UI screen hierarchy. Each node contains information about the screen, its parent and child relationships, and whether the screen is active.
  4. UIScreenNodeManager: Manages the hierarchy of UI screens by creating nodes for each screen, and handling operations like finding, adding, or removing screens from the hierarchy.
  5. UIScreenRegistrar: Responsible for registering screens with the system and ensuring that screens are placed in the correct spot in the hierarchy (either as root screens or children of other screens).
  6. UIScreenTransitionManager: Handles screen transitions, such as opening and closing screens with animations or effects. Supports opening screens additively (without closing other screens) or exclusively (closing all other screens).
  7. UIScreenHistoryEntry: Tracks entries in the screen history stack. This allows for back navigation and restoring previous screens when needed.
  8. DraggableUIComponent: A component that allows a UI element to be draggable within a defined area. It implements Unity’s IDragHandler to handle drag events and manages resetting the position of draggable components.
  9. UISystemScreenDraggable: A specialized version of UISystemScreen that adds support for draggable screens. Combines the functionalities of UISystemScreen and DraggableUIComponent.
  10. UISystemEvents: Defines various events (e.g., opening, closing, registering screens) that are used to communicate between different components through the event bus.
  11. This UI system offers a highly modular and scalable architecture, enabling developers to manage complex UI interactions with ease. The use of an event-driven design allows for decoupled components, making it easier to expand and maintain the system over time.UISystemEventBus: The event bus that handles the publishing and subscribing of UI events. This enables a decoupled communication system between UI components.

    How to Use the UI System

    1. Setting Up Screens

    1. Create a UIScreenConfig:
    - Right-click in the Project window and go to Create -> UI -> UIScreenConfig.
    - Configure the UIScreenConfig:
    - Screen ID: A unique string identifier for the screen (Will be generated automatically).
    - Can Be Closed: A boolean determining whether this screen can be closed by the user.
    - Is Initial Screen: Whether this screen is the first screen to open when the system starts.

    2. Create a Screen GameObject:
    - Create a new UI Canvas in the scene (representing the UI screen).
    - Attach a component that extends from UISystemScreen (or UISystemScreenDraggable if it is a draggable screen) to this GameObject.

    3. Assign the UIScreenConfig:
    - Assign the UIScreenConfig asset you created to the screen by attaching it to the UISystemScreen component.

    2. Managing Screens

    1. Open Screens:
    - Screens can be opened in two ways:
    - Exclusive: Opens a screen and closes all other screens.
    - Additive: Opens a screen while keeping the current screens active.

    Example:
    // Open a screen exclusively
    UISystemEventBus.Publish(new UIScreenOpenEvent(screenConfig, true));

    // Open a screen additively
    UISystemEventBus.Publish(new UIScreenOpenEvent(screenConfig, false));

    2. Close Screens:
    - You can close a specific screen, close the last opened screen, or close all screens.

    Example:
    // Close a specific screen
    UISystemEventBus.Publish(new UIScreenCloseEvent(screenConfig));

    // Close the last opened screen
    UISystemEventBus.Publish(new UIScreenCloseLastEvent());

    // Close all screens
    UISystemEventBus.Publish(new UIScreenCloseAllEvent());

    3. Pause Menu Integration:
    - For in-game UIs, you can integrate a pause menu by using the UISystemManagerInGame. This manager includes additional functionality to handle the escape key and toggle the pause menu.

    3. Adding Draggable Screens

    1. Draggable Screens:
    - To create draggable screens, use the UISystemScreenDraggable component. Ensure the screen has a RectTransform and attach the DraggableUIComponent to handle drag events.

    2. Configuring Drag Area:
    - The DraggableUIComponent includes an optional draggableArea property. Assign a RectTransform to this field to constrain the draggable screen within a specific area.

    4. Screen Hierarchy and History

    1. Hierarchy Management:
    - The system automatically manages the hierarchy of screens through UIScreenNode objects. Screens can have parent-child relationships, and these relationships are reflected in the screen's Transform hierarchy.

    2. Screen History:
    - The system tracks the history of opened screens in a stack. You can navigate back to previously opened screens by closing the current screen, which automatically restores the previous screen in the history.

    Customization

    1. Adding New Screen Types:
    - You can extend the UISystemScreen class to create custom behavior for different screen types.
    - Example: If you want a specialized in-game menu, you can create a class that extends UISystemScreen and adds new features specific to in-game behavior.

    2. Custom Screen Transitions:
    - You can extend or modify the UIScreenTransitionManager to add new types of screen transitions (e.g., sliding animations, fades, etc.).

    Troubleshooting

    1. Screen Not Showing:
    - Ensure that the screen's UIScreenConfig is correctly assigned.
    - Verify that the Canvas containing the screen is active and enabled.

    2. Screen Not Draggable:
    - Ensure the DraggableUIComponent is attached and configured correctly.
    - Verify that the draggableArea is correctly assigned (if you want to restrict the draggable area).

    Future Improvements

    - Animation Integration: Adding more detailed animations for screen transitions.
    - Dynamic Loading: Support for dynamically loading screens.
    - Improved Drag Constraints: Add more complex drag constraints, such as snapping the screen to specific positions.
    - Custom screen size: Add custom screen resize during game to modify screen sizes


Price $4.99

3D voxel Chess Pack by Graphic_Kubo

Asset Store newest packages - 2024, September 16 - 09:13
A free 3D voxel chess set with separate pieces and a board. Easily customizable materials for use in various projects.

Number of Prefabs:

x12 pieces

x1 board

Number of Textures: one for each prop

Texture Dimensions: 64x64, 128x128, 256x256

Polygon Count of Models:

Minimum Polygon Count: 12 (tile)

Maximum Polygon Count: 494 (knight)

Rigging: No

Animation Count: 0

UV Mapping: Yes

This free 3D voxel art chess set includes all the essential pieces and a board, designed in a minimalist, low-poly style. Each chess piece is separated, allowing you to easily customize the materials to match your project's visual style. The chessboard is also divided into separate materials, making it simple to customize its appearance as well. Whether you're creating a game, an interactive application, or simply need a stylized chess set for your scene, this pack offers a versatile and easy-to-use solution. Perfect for developers looking for a lightweight, customizable chess set to integrate into their projects.


Price $0.00

PS Era* Stylized 3D Props & Modular assets by ValhallaApp

Asset Store newest packages - 2024, September 16 - 09:01
Everything you need to start your spooky(or not) Convenience Store in PSx Era style*

An Easy to use modular system using a 1.5 meter scale factor

Textures are at 256x256 Pixels


The use of a PSX shader pack is highly recommended like the

Valerie Moza's PSX Shader Kit

(*With PSx Era Style i mean Late PS1/Early PS2 Style)

This packs contain most of what you need to get started making your Horror/Creepy game in a PSX Style


Modular content is scaled to 1.5meters be sure to set it in the grid if you having snapping problems.


The pack also contain a little demo scene that showcase a small part of the pack ( You have to use Valerie Moza's PSX Shader Kit pack if you want to achieve the same result ast shown in video & images )


Demo scene contains also some uselfull (commented)script that you can easily adapt to your needs and some that are for specific objects like the CCTV camera movement or the Air Contitioner to make the fan spin


The Package Include:


180 3D Models including:

- Air Conditioner external unit

- ATM

- Bathroom Stall & Door

- Toilet

- Plunger

- Toilet Paper Roll

- 2x Brooms

- 1 Normal Bucket (3 Variants)

- Bycicle Stand

- Cashier Desk

- Cash Register

- Cash Drawer

- Coffee Table

- Crate Trolley

- 2x CRT Monitors

- Desk Trashcan

- 3x Display Tables

- 2x Doors

- Dust Pan

- 2x Fire Extinguisher

- 3x Flashlights

- 3x Lanterns

- 3x Box Flashlights

- DType Battery(for Flashlights)

- Wax Candle

- Oil Can (for the Lantern)

- Fluorescent Light (Base + Lamp + Broken pieces)

- Wall Freezer

- ICE Box

- Street Lamp

- Street Lights

- Mailbox (2 variant)

- Mop

- Mop Bucket

- 3x Pallets

- 1 Payphone (Single entity or modular + Keycode numbers + 2x handset version)

- Pizza (Full and 8 Sliced)

- Pizza Box (Both open and closed)

- Power Box (+ Door)

- Tin Cans (4 variant)

- Newspaper box (2 variant)

- Security Camera

- 3x Signs

- 2x Dumpsters

- 2x Trashcan

- 5x Small Trashcan

- 3x Trash Bags

- 2x Vending Machines

- 38x Modular Building Pieces


8 Usefull sounds:

- 2x Automatic Door Opening

- 2x Automatic Door Closing

- Fluorescent Light Buzzing Loop

- Fluorescent Light Explosion

- Fluorescente Light Start

- Phone Ringing Loop


Over 200 Textures:

Some are Tileable and extremely versatile

Most of the props


Total poly count of the Showcase scene is 139272 Vertx wich divided by 180 result in a 773 vertex medium(257 faces medium per model)

All models are fully unwrapped and Textures can easily be modified and customizable


Price $15.00

Stylized-Nature Pack by mooham3d

Asset Store newest packages - 2024, September 16 - 08:59
stylized-nature is a collection of everything you need to create your own fantasy world: 3D models, textures, shaders and more.

Technical details

Polycounts:


Trees 3k - 4k tris

Bushes 1k - 2k tris

Grass 2 - 150 tris

flowers 60 - 225 tris

Mushrooms 400 - 600 tris

clifs 1k - 2.4k tris

Rocks 300 - 550 tris



Textures info:


texture 2k/4k

Textures format - PNG

you can check my other FREE packs here :

Medieval Props V1 / Medieval Props V2 / LowPoly Trees Pack


Create stylized fantasy worlds with our collection of nature assets.



Compatible only with Built-In and Universal render pipelines.




Package Content:


3D Models (31):


Trees (3)

Bushes (3)

Grass (3)

flowers (8)

Mushrooms (5)

Clifs (5)

Rocks (4)


+ Prefabs :

every mesh have its own prefabs


+ Others :

skybox (4)

Terrain layers (2)


+ Textures :

every model have texture (base , roughness , normal)

trees have multiple leaf texture


+ Demo



my SOCIALS :

X

INSTAGRAM




Price $4.99

Fantasy Portal VFX by Biostart

Asset Store newest packages - 2024, September 16 - 08:56

2048x2048 Teture size

10 - Prerab (Unique portals)

Texture Sheet - 2048x2048 

Particle System

Easy to scale
Demo scenes included


VIDEO NO POST EFFECT( Friendly mobile)


Price $7.00

Hand Painted Texture Pack 3 by Infinity3DGame

Asset Store newest packages - 2024, September 16 - 08:53
In this pack you will find 15 hand-drawn textures suitable for any location.

The package contains 15 hand-painted diffuse textures in high resolution (2048x2048). All the maps are ready to be used for any project in *.tga format.


Content:

  • 5 Sand
  • 5 Grass
  • 5 Grass+Flowers

An example of using textures is shown in the asset: Stylized Fantasy Vegetation 4


Each texture is tiled/seamless and fully compatible with various Unity renderings: Built-in, URP, HDRP.


Price $5.99

Stylized Dog Agility Park by Bublisher

Asset Store newest packages - 2024, September 16 - 08:53
This is an asset of 3D models for a dog park and agility classes. Various obstacles, slides, dog fountains with stylized texturing will work well for both a mobile project and for a PC.

Number of textures: 6 (4 - albedo, 2 - normal)

Texture dimensions 4096

Minimum polygon count 100

Maximum polygon count 1000

Number of meshes: 17

Number of prefabs: 34

UV mapping: Yes

LOD information (count, number of levels) No

Types of materials and texture maps (e.g., PBR) BaseColor, NormalMap

This asset includes 3D models with stylized textures - props for creating a dog park with agility obstacles. There are 17 models in total, each has 2 skins, a total of 34 prefabs.

What's inside:

  • Ball fountain with a VFX water 
  • Hydrant fountain with a VFX water 
  • Bone bench
  • Large sign
  • Medium sign
  • Dog parking sign
  • A-obstacle
  • Tire jump
  • Big jump obstacle
  • Small jump obstacle
  • Poles
  • Feet poles
  • Dog play complex
  • Titre obstacle
  • Pause Table
  • Dog pool
  • Tunnel

Price $4.99

Realistic 6D Lighting Explosions Pack by DAVFX

Asset Store newest packages - 2024, September 16 - 08:53
A collection of 12 unique explosions for Unity, featuring a custom 6D lighting shader that makes them responsive to the lighting in your scenes.

Elements included:

  • 12 unique explosions
  • Base color, six point light (TLR and BBF) and emissive textures included
  • All textures are 2048x2048
  • All particles system are drag-and-drop and ready to use
  • Documentation included with usage instructions

This pack contains 12 explosion effects and includes a custom 6D lighting shader, allowing them to dynamically respond to the lighting in your environment. Each explosion is drag-and-drop and ready to be used in your projects with no additional setup required.


This package includes a font distributed under the SIL Open Font License. For more details, see the included Third-Party Notices.txt file


Price $12.00

Fountains 3D Asset Pack - Architecture Concrete Buildings by GVOZDY

Asset Store newest packages - 2024, September 16 - 08:41
Set of ancient concrete buildings with beautiful architecture - waterless, dried up fountains. You can fill the fountain with water.

Features:

  • 15 different models of fountains;
  • 2 materials for each fountain model (light and dark materials);
  • Height of fountains - from 0.7 to 5 meters.

Number of Unique Meshes: 15

Collision: No

Triangles Count: from 800 to 6000 tris.

LODs: No.

Number of Materials and Material Instances: 30 (2 materials for each fountain model).

Number of Textures: 120 ( Albedo + AO + MetallicSmoothness+ Normal for each material).

Texture Resolutions: 4096x4096.

The package contains a set of ancient concrete fountains.

15 models of fountains. 2 materials for each fountain model (light and dark materials).

For any questions, email me. Enjoy.


Price $20.00

Halloween Theme Pack 1 - 500 Sprites by FortressSide

Asset Store newest packages - 2024, September 16 - 07:00

Resolution: 256x256, 128x128, 64x64, 32x32

500 Halloween theme sprites


Price $4.99

Ragdoll Climbing by Cubehole

Asset Store newest packages - 2024, September 16 - 06:55
Create your own 2D climbing simulator with ease. Built on Unity's internal physics engine.

Note Environment assets are not included in this package


Features:

  • Uses the Unity physics engine.
  • Support slippery surfaces.
  • Easy to implement.
  • Demo scene included
  • Player graphic included
  • Sounds Included (X22)
  • Animations Included
  • Funny character movement

Demo:


1. CrazyGames (Web)

2. Play Store

Elevate your 2D game development with this all-in-one climbing simulator package designed for Unity. Whether you're building a rock-climbing adventure or a parkour challenge, this package provides everything you need to create dynamic and engaging climbing mechanics. Powered by Unity's internal physics engine, it guarantees compatibility with all Unity Physics 2D components, ensuring smooth integration into your project.

The package features a versatile climbing controller supporting dynamic and static rigid bodies, allowing for funny character movement and interaction. Additionally, it accommodates surfaces with varying friction levels, adding depth and challenge to your gameplay.

With this package, you can easily implement responsive and realistic climbing mechanics, saving time on development and focusing on crafting an immersive experience for your players. Perfect for developers of all skill levels, this toolset empowers you to bring your climbing simulator vision to life.


Note Environment assets are not included in this package


Price $20.00

Big Lockers Collection by ProMaxx Studio

Asset Store newest packages - 2024, September 16 - 06:12
The collection features Low-Poly Lockers, Locks, Handles.

Locker 1

Vert - 1406

Tr - 1032


Locker 2

Vert - 1219

Tr - 750


Locker 3

Vert - 1024

Tr - 824


Locker 4

Vert - 1925

Tr - 1416


Locker 5

Vert - 830

Tr - 816


Locker 6

Vert - 5210

Tr - 5172


Locker 7

Vert - 3250

Tr - 3226


Locker 8

Vert - 5124

Tr - 4518


Locker 9

Vert - 748

Tr - 636


Locker 10

Vert - 2415

Tr - 2278


Locker 11

Vert - 1954

Tr - 2136


Locker 12

Vert - 3854

Tr - 4438


Locker 13

Vert - 888

Tr - 784


Locker 14

Vert - 2412

Tr - 2058


Locker 15

Vert - 3010

Tr - 2836


Handles

Vert - 230-712

Tr - 184-955


Lock 1 

Vert - 455

Tr - 454


Lock 2 

Vert - 284

Tr - 266


Lock 3 

Vert - 134

Tr - 128


Lock 4

Vert - 212

Tr - 188


Lock 5

Vert - 586

Tr - 620


Texture Resolutions: 2048x2048 (Albedo, Normal, RGBA)

The collection features Low-Poly 15 unique lockers, 5 types of locks, 8 types of handles.


Handles and locks are available in 4 materials: Gold, Silver, Bronze and Steel.


Price $19.99

Heads - Male by Infinity3DGame

Asset Store newest packages - 2024, September 16 - 06:11
Hand-painted facial textures of a male character, with the ability to customize colors: eyes, eyebrows, skin, lips. This asset pairs perfectly with any of our characters.

This package contains:


1) Models (total models/prefabs: 21):


  • 1 Head (698 tris).

2) Textures (total textures: 20):


  • 20 Heads Textures (Diffuse Map + Mask Map) - resolution 2048x2048;

3) Shader:


  • Head:

Customizable shader for changing the color of individual facial elements based on a texture mask, written in a shadergraph with the ability to easily adapt to your needs.




  1. Models are optimized for gaming.
  2. Supports Universal Render Pipeline (URP) and High-DefinitionRender Pipeline (HDRP).

If you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.com


Price $20.00

Modular Female Character by 34IB Studio

Asset Store newest packages - 2024, September 16 - 04:29
ModularFemaleCharacter provides a flexible and modular system to quickly and easily customize your female characters in Unity

Components:

  1. CharacterProperties Structure
  2. ModularFemaleCharacter Class

CharacterProperties Structure:

  • bottomTransform: Transform containing bottom part variations.
  • bottomIndex: Index of the active bottom part (0-4).
  • topTransform: Transform containing top part variations.
  • topIndex: Index of the active top part (0-4).
  • glassesTransform: Transform containing glasses variations.
  • glassesIndex: Index of the active glasses (0-2).
  • hairTransform: Transform containing hair variations.
  • hairIndex: Index of the active hair (0-6).
  • shoesTransform: Transform containing shoes variations.
  • shoesIndex: Index of the active shoes (0-4).

ModularFemaleCharacter Class:The ModularFemaleCharacter class is responsible for initializing and managing the character properties defined in CharacterProperties.

Methods:

  • Start()Calls Init to set initial character part states based on characterProperties.
  • Init()Sets the initial state of each character part using their respective indices.
  • OnValidate()Ensures that any changes made in the Unity editor are immediately reflected.
  • ActivateSelected(Transform t, int value)Deactivates all child objects under the given Transform, then activates the child at the specified index.
  • SetBottomIndex(int value)Sets the active bottom part based on the provided index.
  • SetTopIndex(int value)Sets the active top part based on the provided index.
  • SetGlassesIndex(int value)Sets the active glasses based on the provided index.
  • SetHairIndex(int value)Sets the active hair based on the provided index.
  • SetShoesIndex(int value)Sets the active shoes based on the provided index.

Usage:

  1. Attach the ModularFemaleCharacter script to a GameObject in the Unity Editor.
  2. Assign the relevant Transforms to the CharacterProperties fields.
  3. Set the initial indices for each part as desired.
  4. Run the scene to see the character with the specified parts active.
  5. Use the public methods (SetBottomIndex, SetTopIndex, etc.) to dynamically change the character's appearance at runtime.

This setup allows for a highly customizable character system, ideal for games or applications requiring dynamic character customization.



Documentation

The ModularFemaleCharacter system is a comprehensive and user-friendly tool designed to simplify the customization of female characters. With this system, you can easily toggle various parts of your character (bottoms, tops, glasses, hair, shoes) to create different combinations. It’s now much easier to create dynamic and attractive characters for your games or applications.

Features:

  • Flexibility: Manage each part of your character individually.
  • Ease of Use: User-friendly interface and simple methods.
  • Multiple Variations: Create unlimited character variations with different combinations.
  • Dynamic Changes: Ability to change character parts dynamically during gameplay.




Documentation

Discord


Price $20.00

17th - Stylized Environment by MaxiBrut

Asset Store newest packages - 2024, September 15 - 21:12
3D models, prefab assets & custom shaders. All stylized graphics that you require to create an original and attractive environment.

WARNING THERE IS THINGS TO DO FROM YOUR SIDE:

- Water shader need Opaque Texture activated in URP Settings

- Water splashes effect needs Visual Effect Graph installed from Package Manager


TEXTURES:

- PBR Unity textures: AlbedoTransparency, MetallicSmoothness, Normal

- 4096 x 4096 px

- 2048 x 2048 px

- UV mapping: Yes


ASSETS LIST & POLYCOUNT (triangles):

ROCKS/STONES

Rock_03_01: 162

Rock_03_02: 398

Rock_03_03: 90

Rock_03_04: 62

Rock_03_05: 304

Rock_03_05_LP_L: 304

Rock_03_05_LP_R: 304

Rock_03_06: 212

Rock_03_07: 44

Rock_03_08: 598

Rock_03_09: 2 520

Rock_03_10: 1 416


WATER

WaterFall: 1 248

WaterRipplesCircle: 80

WaterRipplesCircleTwist: 80

WaterRipplesRectangle: 2

WaterSplash01: 2 080


VEGETATION

Birches01: LOD0: 10 130 / LOD1: 3 253 / LOD2: 729

Birches02: LOD0: 17 112 / LOD1: 5 967 / LOD2: 1 591

Birches03: LOD0: 18 937 / LOD1: 9 881 / LOD2: 1 890

Bush: LOD0: 496 / LOD1: 248 / LOD2: 99

Blackbird: 440

Butterfly: 4

Daisypink: LOD0: 1 042 / LOD1: 168 / LOD2: 97

Daisyorange: LOD0: 1 042 / LOD1: 162 / LOD2: 68

Daisywhite01: LOD0: 404 / LOD1: 75 / LOD2: 28

Daisywhite02: LOD0: 808 / LOD1: 142 / LOD2: 53

Firs: LOD0: 3 904 / LOD1: 1 886 / LOD2: 556

Grass01: 864

Grass02: 572

Grass03: 538

Grass: LOD0: 598 / LOD1: 64 / LOD2: 3

Ivy: 24

Reed: LOD0: 136 / LOD1: 45 / LOD2: 32

Tree: LOD0: 9 114 / LOD1: 2 244 / LOD2: 658

Waterlily: LOD0: 1 008 / LOD1: 185 / LOD2: 51

Wheat: LOD0: 17 892 / LOD1: 432 / LOD2: 81


BRIDGES

Bridge Hanging: 3 584

Bridge Pontoon: 2 828

Bridge Rock: 2 044

Bridge Rock Broken: 8 159

Scaffolding: 2 532


CAMP

Tent01: 375

Tent02: 1 668

Tent03: 978

Flag: 914


BUILDINGS

Building17th01: 55 652

Building17th01Extension: 9 302

Building17th02: 26 144

Building17th03: 16 380

Building17th04: 17 716

Building17thStable: 45 878

Building17thTower: 11 776

CountryHouse: 35 534

WaterMill: 51 120

WindMill: 28 238

Well: 8 810

Fountain: 2 672


FENCES

CastleFence01: 2 918

CastleFence02: 2 918

CastleFence03: 3 090

WallStone: 10 302

WallStoneVariante: 6 060

WoodFence: 304

WoddenRampart: 5 880

WoodenGate: 15 788

WoodPick: 7 449

Cobblestone01: 46

Cobblestone02: 188

Cobblestone03: 347


VARIOUS PROPS

Barrels: 648

Bucket: 396

Caldron: 1 048

CampFire: 1 038

Cart: 3 236

Crate: 2 216

FlowerPot: 6 596

Pitchfork: 376

Haystack: 2 508

Medikit: 340

PileOfHay: 3 424

SmallBoat: 1 764

TrainingDummy: 2 808

StreetLamp01: 5 224


WEAPONS

Cannon: 3 056

CannonBullet: 192

Catapult: 19 916

CatapultRockAmmunition: 376

Description

Create your own 3D landscape with a collection of models, bring it to life with custom shaders and water effects.

17th - Stylized Environment is compatible with Universal Render Pipeline.


Package Content:

- x88 single 3D model

- x170 prefabs

- x1 huge environment demo scene


Custom Shaders and fx:

- Water

- Waterfall

- Water ripples

- Windy Grass / Foliage

- Triplanar projection for ground and path mask

- Triplanar projection for rocks and PBR textures


Other features:

- Blazon and Tents main color customisation


Price $44.99

Low Poly Animated Fantasy Creatures by polyperfect

Asset Store newest packages - 2024, September 15 - 16:20
High-quality, rigged, and animated fantasy creatures for any game.

Unleash Low Poly Animated Fantasy Creatures in your game! This pack offers high-quality, rigged, animated creatures like dragons and skeletons. Perfect for any Unity project, optimized and game-ready. Enhance your fantasy worlds. And that's only the beginning!


— Content —


- 17 unique fantasy creatures

- Rigged and animated in Blender

- Stunning animations

- Beautiful demo scene

- 120 Animations in total

- Mecanim support

- Mixamo support on the humanoids

- 18 Creatures textures

- 6 weapon models

- Illustrated environment textures

- URP support watch

- Simple to use, well organized

- Low poly nature elements

- Documentation


📢 I M P O R T A N T

- We are starting with a low price, and each release increases the cost

- All updates are FREE for existing users


— Creatures —


🐃 Bull Fantasy (1305 vertices)

🦅 Dragon (4898 vertices)

🦅 Gargoyle (1491 vertices)

🦅 Gargoyle Boss (1576 vertices)

🦅 Gryphon (1847 vertices)

🦅 Hyppogryph (1613 vertices)

🐴 Horse Draft (1082 vertices)

🐴 Horse Thoroughbred (966 vertices)

🐴 Horse Pegasus (1395 vertices)

🐴 Horse Unicorn (1089 vertices)

🐴 Horse Skeleton (3389 vertices)

💀 Skeleton Archer (2047 vertices)

💀 Skeleton Basic (1804 vertices)

💀 Skeleton Boss (1995 vertices)

💀 Skeleton Grunt (2053 vertices)

💀 Skeleton Mage (2707 vertices)

💀 Skeleton Soldier (2223 vertices)


— Animations —


Documentation


And the best is yet to come :) Thank you all for purchasing our pack! If you have a specific requirement for a model, we will be happy to add it! Just send us an email at contact@polyperfect.com or get in touch with us on our Discord.



— Other Low Poly Packs —


Low Poly Animated Animals

Low Poly Animated Fantasy Creatures

Low Poly Animated People

Low Poly Animated Dinosaurs

Low Poly Animated Prehistoric Animals

Low Poly Epic City

Low Poly Ultimate Pack

Low Poly War Pack


— Poly Series —


Poly Universal Pack

Poly Fantasy Pack

Poly Farming Pack

Poly Halloween

Poly Movie Set

Poly Steampunk Pack


— Toolkits —


Ultimate Crafting System


— 2D Packs —


Low Poly Icon Pack

Low Poly Coffee Icons

Fancy Icon Pack

2D SDF Nodes


— Follow us —


Discord

Twitter

Polyperfect.com

Youtube Tutorials

Twitch

Facebook


— Media —


Polyperfect review


Price $30.00

400+ Stylized Textures - Mega Texture Collection 12 by LowlyPoly

Asset Store newest packages - 2024, September 15 - 14:33

Limited offer :

All customers will receive - Stylized Railway Modular Constructor for FREE*


415+ Stylized Textures - Mega Bundle 12 with perfectly tillable textures!


This bundle offers a 65% discount off the regular price of standalone texture sets. 

This collection offers a wide range of textures for various surfaces and materials, perfect for different projects. For extraterrestrial environments, textures like Alien Beach, Alien Egg, Alien Fur, and Alien Mushroom add a unique touch. Traditional materials include Brick textures such as Brick Red, Brick Dirt, and Brick Damaged, ideal for urban and architectural designs. Interior-focused options range from Ceiling Cracked to Ceiling Sci-fi.

Holiday-themed textures like Christmas Candy and Christmas Garland are included, along with stunning crystal options such as Crystal Amethyst and Crystal Ice. Fabric textures, including Fabric Leather and Fabric Velvet, are great for clothing and furniture, while Feather textures add detailed elements.

There are plenty of flooring textures, including Floor Persian and Floor Tile, as well as food textures like Food Beef and Food Chocolate. Glass, Ground, and Ice textures offer realistic options for various projects, while Liquid Acid, Liquid Lava, and Liquid Mud work well for fantasy and sci-fi scenes.

The collection also features elegant Marble and metallic textures, alongside Mosaics for intricate designs. Natural textures such as Nature Icicle and Nature Tree complement outdoor settings, while Panels and Rock textures provide architectural versatility. Sci-fi textures like Scifi Door and Scifi Wall are perfect for futuristic themes, and various Wall and Roof textures complete the collection.

This diverse range is ideal for architectural, nature, sci-fi, or holiday-themed projects, ensuring a versatile and detailed selection for any creative need.


Features:

- 410 Textures

- Mobile and PBR ready

- BaseColor/Normal/Metal/Roughness/Height/AmbientOcclusion

- Resolution 2048x2048px

- PNG format

- Tillable


MEGA benefits:

- Halloween Texture Pack (50x stylized textures);

- Discord "MEGA" badge;

- 50% Discount (www.lowlypoly.com);

- Early access to new texture packs and 3d Assets;

- Free priority textures request;

- Premium support.

*To receive these perks, join to discord LowlyPoly community and send the invoice number to Alex Lowlypoly to verify your purchase.


Collection of Textures

*Upgrade to any of these collections with a discount by clicking on the products above.


Other Assets

*You can combine this asset pack with our Fantasy packs and Textures.


Follow us for updates and news:

Web | Facebook | Email | Discord | Instagram


*To receive free gifts, you need to send an email to us with the purchase date and invoice number (IN...) to support@lowlypoly.com or send pm in discord to LowlyPoly.


Price $120.00

Strata Rocks - StampIT! by Rowlan

Asset Store newest packages - 2024, September 15 - 13:54
Strata Rocks is part of the StampIT! Collection, a set of high resolution 4K heightmap stamps and brushes which can be used to stamp features and entire heightmaps on the Unity terrain.

In order to learn more about the brushes please visit the official Unity documentation about Brushes and in particular the information about Stamping.

Strata Rocks as part of the Ultimate StampIT! Collection consists of 25 high quality textures in stunning 4K resolution. These heightmap textures can be used as brushes with the Unity terrain tools in order to paint features on your Unity terrain. Or you could use these heightmap textures in other assets like MicroVerse, Gaia, Map Magic 2, Atlas, Vista, etc.


The asset consists of the heightmaps and the brush presets, the terrain textures are not included.


You can see a preview of the Stamps in the Package Content tab.


MicroVerse Compatibility


This collection of heightmaps is compatible with MicroVerse and contains presets which allow you to conveniently drag the height stamps into MicroVerse directly from the Content Browser.


Stamping


Stamping features on the terrain is a process which is supported by Unity out of the box. Simply put stamping is blending of various textures with each other. This process has been existing for a very long time and has been used in various applications, most notably image processing applications like Photoshop, Krita, Gimp, you name it.


Unity provides a very convenient means to blend those images together with their built-in terrain tools. The Unity terrain tools provide an editor with a brush preview which allows you to adjust a stamp in detail before you apply it.


For an even better experience the free Unity Terrain Tools package which can be installed in addition to the built-in tools via Package Manager is an excellent choice. It extends the terrain tools palette with even more tools which allow you to fine tune your stamped terrain to achieve the look of your personal artistic preference.


World Creator


In case you need complete terrains imported into Unity including textures, then the awesome World Creator is a preferred application. Highly recommended!


Price $15.00

PBR Fantasy Hero 02 by Maksim Bugrimov

Asset Store newest packages - 2024, September 15 - 08:33

Hello,

I present to you a great RPG Fantasy character.

This is a new series of characters, in the style of RPG Fantasy

The character has a spear.

The character has a simulation of clothes.

The character has a face morf.

The character does not have animations,

but it has a standard rigg that works with humanoid rig Unity And UE4-UE5


Character:


PBR textures.


-Albedo 3 colors

-AO

-Metallic

-Normal

(4096-4096 Size)


Polys:85,364

Tris:163,035

Verts:82,778



Price $24.99

KnightBK by Hit

Asset Store newest packages - 2024, September 14 - 20:48
The set includes three characters and 13 animations.
The Optimized Character of the Lowpolygon
Professional animated action
Includes 3ds Max2021 version Character original file

> Character : 3 types

> Animations: 13

>LowPolygon : Tris
> Character : 1987~2353
> Weapon : 208~436

> Map: png
> Character : 512x512(3)
> Weapon : 256x256(3)

> 3ds Max : 2021

> Biped : Triangle Neck

Price $26.00

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