Workflow Toolkit by Chomp Studios
Features
Post Build Actions
Do you send your projects to friends when building and sharing games? Do you archive the builds? With this tool, you can automatically build your game, zip it up, add additional files, and eventually share it - it saves a lot of time.
Notes
This tool lets you write notes inside the Unity Editor and save them for later; it's good for programmers who stay up late!
Asset Counter
Do you need to write Game Design or Technical Design Documents (or want to know how many assets, audio, scripts, etc.) you have? This tool lets you do this automatically and counts each's size.
Fancy Screenshots
Capture screenshots inside of the editor with a click of the button.
Documentation
The toolkit includes a documentation PDF file and a website with relevant information, which can be found here.
This toolkit allows users to efficiently do some known boring and repetitive tasks, such as Auto-Generating zipped, compressed and readily sharable builds, Tools to help you jot down some notes while coding, Documentation tools and more!
Price $4.99
3D Backrooms Modular Kit. Liminal Space Horror environment with animated decals by Maksym Skrypka
Number of textures: 10
Texture dimensions: 4K
Minimum polygon count: 2 tris
Maximum polygon count: 106 tris
Number of meshes/prefabs: 33/34
Rigging: No
UV mapping: Yes
Types of materials: PBR
Backrooms - Modular Liminal Space Environment
Step into the horror, unsettling world of the Backrooms, a modular 3D environment designed for Unity. Perfect for horror, mystery, or surreal exploration games, this asset pack brings the iconic liminal space aesthetic to life with high-quality, game-ready assets.
Features:
🔸 Modular Design – Easily create endless maze-like environments with walls, floors, and ceilings that snap together seamlessly.
🔸 Custom Animated Shaders – Unique Shader Graph-powered animations for decals and dynamic wall and floor textures, adding subtle movement and realism.
🔸 Optimized for Performance – Efficiently modeled and textured for smooth performance in both high-end and VR applications.
🔸 Game-Ready Assets – Includes PBR materials, baked lighting compatibility, and realistic grunge details for an immersive experience.
🔸 Flexible Use – Ideal for horror games, psychological thrillers, SCP-inspired projects, and surreal walking simulators.
Create your own horror, endless hallways and unsettling dreamscapes with this Backrooms Modular Kit. Dive into the liminal space aesthetic and bring your vision to life!
Price $35.00
Characters kids by 7ka
The collection includes:20 characters
The average model has 10-15 k faces
All models have 361k triangles.
All models use one texture (as a color palette);
Resolution: 1024 px.
You can use them for game engines, to create renders
● Models are optimized for game engines, easily editable and customizable. You can also use them for animations, advertising and marketing, VR/AR, 3D printing.
● Regular updates and support.
Price $59.00
Distribution arm operating room - VR by Drawcall Engineering
Number of textures : 5 - Hdrp Autodesk
Texture dimensions : 1024px
Triangles: 27 000
Faces: 13559
Number of meshes/prefabs: 1
Rigging: Yes
UV mapping: Yes
Fully rigged.
Vertex and texture optimization.
Low render pipeline ressources consomption, high performance guaranted!
Price $50.00
Battlemage by Lil_Pupinduy
Rigged: Yes
Animated: Yes
Number of Animations: 11
- Idle
- Walk
- Run
- Jump start
- Fall
- Jump end
- Cast R
- Cast L
- Cast
- Hit
- Death
Models has LODs x 4 :
LOD_0 : 17.930verts.
LOD_1 : 9.353verts.
LOD_2 : 6.949 verts.
LOD_3 : 3.785 verts.
Animation types: In-place
Number of characters: 1
Number of prefabs: 9
Number of Materials: 6
Number of Textures: 12
Asset contains :
- Battlemage
- 11 Animations
Info:
- LODs x 4
- Textures (Color, Normal, AORM) :
Character textures 4096 x 4096
Price $10.00
2D-3D Grid Aligned Placement System by Despair
- 🎮 2D & 3D Modes: Easily switch between 2D and 3D object placement.
- 📏 Grid-Based Placement: Snap objects to a customizable grid size.
- 👻 Ghost Objects: Preview object positions with a ghost object that mimics the final placement.
- 🖱️ Mouse-Based Placement: Place objects with mouse clicks, with raycasting for precise positioning.
- 🔁 Rotation Support: Rotate held objects with a key press (R by default).
- 🏷️ Tag-Based Interactions: Only pick up objects with specific tags.
- 📏 Distance Limiting: Restrict object placement to a maximum distance from the player/camera.
👻 Ghost Preview, Perfect Placement! Easily pick, move, and place objects with live previews and grid snapping. Take your level design to the next level! 🎮
Supported Render Pipelines:
✅ Standard/Built-In
✅Universal
✅High-Definition
For a list of features, see Technical Details
Price $15.00
Ultimate Shader Collection by Despair
Advanced Dissolve Shader 🔥
- Dissolve Effect: Directional control (_DissolveDirection), noise-based dissolution (_NoiseTex), adjustable threshold (_DissolveAmount).
- Glowing Edge: Customizable edge color (_EdgeColor), width (_EdgeWidth), and intensity (_GlowIntensity).
- Lighting: Diffuse + ambient lighting with gamma correction.
Hologram Shader 👾
- Glitch Effects: Vertex distortion, RGB splitting, block noise (_GlitchIntensity, _GlitchSpeed).
- Scan Lines: Animated scanlines with speed (_ScanSpeed) and tiling (_ScanTiling).
- Rim Light: Fresnel effect with adjustable power (_RimPower).
- Distortion: UV noise-based distortion (_Distortion).
HologramShader 2. Shader 🌐
- Glitch: Vertex displacement (_GlitchIntensity).Enhanced Features:
Rim/Fresnel: Customizable rim color/power (_RimPower).
Scanlines: Position-dependent scanlines (_ScanTiling, _ScanSpeed).
Alpha Flicker: Noise-driven transparency flickering (_FlickerTex, _FlickerSpeed).
Outline Shader 🖍️
- Dynamic Outline: Adjustable width (_OutlineWidth), color (_OutlineColor), and toggle (_ShowOutline).
- PBR Support: Metallic/smoothness maps, normal mapping, emission control (_EnableEmission).
PixelArtShader Shader 🎮
- Pixelation: Fixed pixel size (_PixelSize).
- Color Quantization: Limited color palette (_ColorCount).
- Retro Effects: Scanlines (_ScanlineIntensity), vignette (_VignetteIntensity).
3 Toon Shader 🎨
- Rim Glow: Edge glow (_EdgeGlow, _RimPower).Cel-Shading:
Stepped Lighting: Banded shadows (_ToonSteps).
Specular Highlights: Shininess control (_Shininess). - Outline Pass: Distance-based thickness (_OutlineThickness), toggleable (_ShowOutline).
ToonWater Shader 🌊
- Wave Simulation: Animated sine/cosine waves (_WaveFlowSpeed, _WaveAmplitude).
- Foam & Depth: Dynamic foam based on depth (_MaxFoamDistance), noise-driven cutoff (_NoiseCutoffThreshold).
- Shore Blending: Smooth transition between water/shore colors (_ShorelineBlend).
Wireframe Shader 🕸️
- Customizable Wireframe Rendering: Adjustable thickness (_WireThickness) with optional screen-relative scaling (_ScreenRelative).
- Smooth Edges & Anti-Aliasing: Fine-tune wire smoothing (_WireSmoothing) for clean, crisp lines.
- Dynamic Pulse Effect: Wireframe thickness pulsates over time with adjustable speed (_PulseSpeed) and intensity (_PulseStrength).
- Custom Edge Coloring: Define wireframe color (_EdgeColor) with full alpha support.
- Quadification Option: Toggle (_Quadify) to modify topology for a more structured wireframe appearance.
- Transparency Support: Renders as a transparent shader with proper blending for seamless integration.
Advanced Outline System 🎯
- A fully customizable object highlighting system with raycast detection.
Player Controller System 🎮
- ⚡ Energy System: Manage stamina or other resources during gameplay.
- 👣 Footstep System: Adds immersive footstep sounds based on player movement and surface type.
- 🔻 Crouch System: Customizable crouching options, with support for both “hold to crouch” and “press to crouch.”
Water Bob System 🌊
- Simulates water bobbing and rotational effects for floating objects with customizable frequency and amplitude.
Take your game or project to the next level with the Ultimate Shader Collection! This powerful pack includes 10+ high-quality shaders, designed for stunning visual effects, realism, and artistic expression. Whether you need realistic materials, mesmerizing effects, or stylized visuals, this collection has everything to enhance your scenes effortlessly.
The wireframe shader for this asset is only supported on Windows and does not work on WebGL or macOS.
🔥 10+ unique shaders for realistic and artistic styles
🚀 Optimized for performance across all platforms
🎨 Easy-to-use customization for perfect visual tuning
🔧 Plug & Play compatibility with any Unity project
Supported Render Pipelines:
✅ Standard/Built-In
❌ Universal
❌ Hdrp
For a list of features, see Technical Details
Price $20.00
FPS Shotgun 02 (Animation) by Mr-macbeth
Shotgun 02
verts : 35k
tris : 35k
Texture Information :7 Materials / Textures Set
Base 4k PBR textures:
AO
BaseColor
Normalmap
Metallic/Roughness
LODs: No
Number of meshes 2
Rigging: Yes
UV mapping: Yes
Number of Textures: 20
Number of Weapon Animations : 6
Number of Hand Animations : 21
Texture Resolutions: 4096,2048
You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself.
Shotgun 02
- background assets used in the images are not included,sounds and blueprint are not included in the package and serve only demonstration purposes
Includes skeletal structure and 21 (21+6) Animation
ONLY DEFAULT UNITY SHADER
NO HDRP/URP
Price $50.00
Hell demonic monsters pack by SAN 3D Art
Hell arachnid:
Animations - 18, Verts - 9603
Hell worm guard:
Animations - 16, Verts - 8697
Hell scorpio:
Animations - 18, Verts - 8651
Hell spider:
Animations - 26, Verts - 9676
Hell worm:
Animations - 12, Verts - 5812
All assets updated to URP/HDRP renders.
The pack includes the following assets:
Price $74.99
Surgery Volkmann Retractor - VR by Drawcall Engineering
Average faces number peer props: 570.
Average tringles number peer props: 1114
texture: No texture, only material HDRP/URP/STD.
Props drawing: 1 mesh peer props.
Rigging: No
UV mapping: Yes
49 retractors instruments used in orthopedics surgery for surgery learning VR simulation and training.
Vertex and rendering optimization for virtual reality, ready to use.
Low render pipeline ressources consumption and high performance guaranted!
Price $100.00
Fat Zombie Base Mesh by Evin 3D Store Studio
Rigged: (Yes)
Number of characters:1
Vertex counts of characters:8033
Number of Materials and Material Instances:1
Number of Textures:3
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: No
Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basic mesh (fbx and maya).
Images displaying visual contents of the product are rendered in Marmoset
uv set 4096x4096(down to 1024x1024)
ONLY DEFAULT UNITY SHADER
NO HDPR/UPR
Price $39.00
Rummy Card Game by DesignTech
Texture sizes: 2048X2048, 512X512, 256X256, 128X128
Image Format:PNG
File count:87
Animated: Yes/No
Color Depth: 8-bit, 16-bit
Transparency Information: PNG with transparency
Rummy Card Game:
This asset pack includes high-quality Rummy card textures with an eye-catching design. All assets are optimized for Unity with the right resolutions and dimensions for smooth performance across devices, along with UI elements like buttons and icons for a polished experience. Ideal for creating a Rummy game in Unity.
Key Features:
- Card Face Textures:Clear, easy-to-read card faces with suits (Hearts, Diamonds, Clubs, Spades) and ranks (2-10, J, Q, K, A) for each card.
Separate designs for each rank and suit, ensuring a visually distinct look for every card in the deck. - Card Back Texture:A consistent, eye-catching card back design that adds to the overall aesthetic of the game.
- Special Cards (Optional):Design elements for any special cards, such as King, Queen and jokers, ensuring they stand out from regular cards.
- Card Dimensions and Resolutions:Optimized for Unity, with scalable dimensions and resolutions to ensure smooth rendering across different screen sizes and devices.
- High-Quality Textures: Crafted to offer clear, crisp visuals optimized for mobile games, ensuring a smooth gaming experience.
- Usage:This texture asset pack is perfect for developers creating word games, puzzle games, or educational apps that require stylish and functional design elements. Whether you're creating a casual word search or a challenging crossword game, this set of textures will provide you with the tools to elevate your game's visuals.
- Scalable Graphics: The use of the 9-slice method significantly reduces the sizes of the graphics in this asset while maintaining their sharpness and flexibility for a wide range of uses.
- Optimized for Unity: Ready to use in Unity, with clean, crisp graphics that maintain high quality across different devices.
- Formats: Provided in PNG formats for easy integration.
- Easy to Customize: Ideal for adding custom art, logos, or any other design elements.
- Font: 'Akrobat', for cards 'BabelSans'
Price $99.00
22 Pistol by RVH
22 Pistol Triangles: 12118
Empty Magazine Triangles: 1206
Loaded Magazine Triangles: 12294
Bullet Triangles: 924
Textures
12x4k PBR Textures
Unity HDRP/URP /SRP
• Albedo • MetallicSmoothness • Roughness • Normal • AO • Emissive • MaskMap
4 Prefabs
Pistol_22
Pistol_22_Bullet
Pistol_22_EmptyMagazine
Pistol_22_LoadedMagazine
UV Mapped:Yes
URP by default, contains alternative materials for HDRP and SRP
22 Pistol is a high-quality, game-ready asset designed for seamless integration into Unity (HDRP/URP/SRP). It includes 4K PBR textures with detailed maps such as albedo, metalness, roughness, normal, ambient occlusion (AO), metallic smoothness, and mask map. This asset is ideal for developers seeking a detailed pistol asset. Includes seperated parts for easy animation, magazines, bullet, trigger, slide, safety, magazine release.
Price $16.00
100 Topdown Monsters Vol. 2 - Pixel Art by Admurin
- Sprites are pixel art
- Sprites are animated
- Monsters are four directional
- Total monsters: 100
- Total animations: 360+
- Total Frames: Thousands
- Sprite Dimensions: 128x128px
100 Topdown Monsters Vol. 2 includes one hundred pixel art monsters sized 128x128. These monsters are perfect for top down projects. These monsters go along with my Item pack and other packs!
Other Volumes:
Feel free to keep updated with my art or future content by clicking HERE and do not forget to rate and review! More feedback lets me know that the packs require additional content!
What is included in the pack?
- Number of Monsters: 100
Monsters
- Aquatic Orca: Idle, Move, Ability
- Aquatic Otter: Idle, Move, Ability
- Aquatic Thresher Shark: Idle, Move, Attack, Ability
- Bee Mini: Idle, Attack
- Bee Royal: Idle, Move, Attack, FX
- Birds Arcteix: Idle, Stand, Lift Off, Flight, Landing, Attack, Attack 2, FX
- Birds Bald Eagle: Idle, Stand, Lift Off, Flight, Landing, Attack
- Birds Crow: Idle, Stand, Lift Off, Flight, Landing, Attack
- Birds Grackle: Idle, Stand, Lift Off, Flight, Landing, Attack
- Birds Great Horned Owl: Idle, Stand, Lift Off, Flight, Landing, Attack
- Birds Heron: Idle, Stand, Walk, Lift Off, Flight, Landing, Attack, Ability
- Birds Magpie: Idle, Stand, Lift Off, Flight, Landing, Attack
- Birds Peregrine: Idle, Stand, Lift Off, Flight, Landing, Attack
- Birds Phoenix: Idle, Stand, Lift Off, Flight, Landing, Attack, Attack 2, FX
- Birds Seagull: Idle, Stand, Lift Off, Flight, Landing, Ability
- Dungeon Bat: Idle, Move, Attack
- Dungeon Bat Hoary: Idle, Move, Attack
- Dungeon Mutant Pig: Idle, Move, Attack, FX
- Dungeon Mutant Pig Pants: Idle, Move, FX
- Dungeon Mutant Piggy: Idle, Move
- Dungeon Rat: Idle, Move, Attack, Ability
- Dungeon Rat Large: Idle, Move, Attack
- Dungeon Zork Fly: Idle, Move, Attack
- Dungeon Zork Land: Idle, Move, Attack, Projectile
- Farm Horse Adult: Idle, Move Start, Move Loop, Move End
- Farm Horse Foal: Idle, Move Start, Move Loop, Move End
- Frozen Icer: Idle, Move, Attack, Projectile
- Frozen Penguin: Idle, Move, Slide Start, Slide Loop, Slide End
- Frozen Penguin Mini: Idle, Move
- Frozen Scorpion: Idle, Move, Attack, Attack 2
- Frozen Snowman: Idle, Move, Attack, Projectile
- Frozen Widow: Idle, Move, Attack
- Insect Beetle: Idle, Attack
- Insect Dragonfly: Idle, Attack
- Insect Firefly: Idle, Attack
- Insect Fly: Idle, Attack
- Insect Scorpion Mini: Idle, Attack
- Insect Scorpion Large: Idle, Move, Attack, Attack 2, FX 1, FX 2
- Peasant Flutist: Idle, Move, Attack
- Peasant Guitarist: Idle, Move, Attack
- Pet Elephant: Idle, Move
- Pet Kitten: Idle, Move
- Pet Octopus: Idle, Move
- Pet Otter: Idle, Move
- Pet Platypus George: Idle, Move
- Pet Platypus George Desperado: Idle, Move, Attack
- Pet Raccoon: Idle, Move
- Pet Turtle: Idle, Move
- Pet Whale: Idle, Move
- Plant Angry Grin Blue: Idle, Move, Attack, Projectile
- Plant Angry Grin Green: Idle, Move, Attack, Projectile
- Plant Angry Grin Purple: Idle, Move, Attack, Projectile
- Plant Angry Grin Red: Idle, Move, Attack, Projectile
- Plant Angry Grin Yellow: Idle, Move, Attack, Projectile
- Plant Grin Blue: Idle, Move, Attack
- Plant Grin Green: Idle, Move, Attack
- Plant Grin Purple: Idle, Move, Attack
- Plant Grin Red: Idle, Move, Attack
- Plant Grin Yellow: Idle, Move, Attack
- Plant Leaf: Idle, Move
- Plant Leafer: Idle, Move, Attack, Projectile
- Puppet C: Idle, Move, Attack, FX 1, FX 2, FX 3
- Puppet E: Idle, Move, Attack
- Puppet F: Idle, Move, Attack
- Puppet H: Idle, Move, Attack
- Puppet M: Idle, Move, Attack
- Puppet R: Idle, Move, Attack
- Puppet S: Idle, Move
- Skeleton Dog: Idle, Move, Attack
- Skeleton Witch: Idle, Move, Attack
- Slime Blobb: Idle, Move, Roll Start, Roll Loop, Roll End
- Slime Bomber: Idle, Move, Attack
- Slime Cube: Idle, Move
- Slime Cannon: Idle, Move, Attack
- Slime Flying: Idle, Move, Attack
- Slime King: Idle, Move, Attack, Attack 2, FX 1, FX 2, FX 3, FX 4, FX 5, FX 6
- Slime Large: Idle, Move
- Slime Queen: Idle, Move, Attack 2, Ability, Projectile
- Slime Shaper: Idle, Move, Ability
- Slime Tall: Idle, Move, Attack
- Slime Tentacle: Idle, Move, Attack
- Spectre 1: Idle, Move, Attack
- Spectre 2: Idle, Move, Attack
- Tales Aslan: Idle, Move, Attack
- Tales Ghost: Idle, Move, Attack
- Tales Ghost Christmas: Idle, Move, Attack
- Tales Horse Balius: Idle, Idle, Move Start, Move Loop, Move End
- Tales Horse Banshee: Idle, Idle, Move Start, Move Loop, Move End
- Tales Ishi: Idle, Move, Attack
- Tales Knight Cursed: Idle, Move Start, Move Loop, Move End, Attack, FX
- Tales Knight Night: Idle, Move Start, Move Loop, Move End, Attack, FX
- Tales Knight William: Idle, Idle, Move Start, Move Loop, Move End
- Tales Pumpkin: Idle, Move, Attack, FX
- Tales Pumpkin Cursed: Idle, Move, Attack, Attack 2, Projectile, FX
- Wolf Black: Idle, Move, Attack, Attack 2, Ability
- Wolf Black Raider: Idle, Move, Attack, Attack 2, Ability
- Wolf Brown: Idle, Move, Attack, Attack 2, Ability
- Wolf Grey: Idle, Move, Attack, Attack 2, Ability
- Wolf Raider: Idle, Move, Attack
- Wolf White: Idle, Move, Attack, Attack 2, Ability
Price $30.00
Traditional Indonesian KitchenWare by Nusantara_ArtWorld
Number of textures 46
Texture dimensions 1024x1024
Minimum polygon count 96
Maximum polygon count 224
Number of meshes/prefabs 24
UV mapping: Yes
Types of materials and texture maps (PBR)
Immerse your audience in the rich culinary traditions of Indonesia with the "Traditional Indonesian Kitchenware Set." This asset features a comprehensive collection of 3D models representing essential kitchenware found in traditional Indonesian households. Each item is crafted with attention to detail, capturing the unique design and functionality of these cultural artifacts.
From the iconic "cobek" and "ulekan" to the versatile "kukusan" and "dandang," this set provides everything you need to create authentic Indonesian kitchen scenes. Whether you're developing a cooking simulation, a cultural exploration game, or an educational experience, this asset will bring your project to life with its realistic and culturally accurate representations.
Key Features:
- Authentic Cultural Representation: Accurate 3D models of traditional Indonesian kitchenware.
- High-Quality PBR Materials: Realistic textures and materials for stunning visuals.
- Optimized for Unity: Efficiently designed for smooth performance in your projects.
- Versatile Use: Perfect for games, simulations, educational apps, and more.
- Detailed Craftsmanship: Each item is meticulously crafted to capture its unique features.
Price $18.00
Stone Chasm / 16+ Assets by PackDev
Notes:
-This package is made only in URP, however it was tested to be functional in both BuiltIn and HDRP, converting URP materials to BuiltIn or HDRP, as well as the Shader graphs works fine
-The scene should also work fine in other RP's, only needing to adjust the lightning/shadows for non-URP.
-This package uses Shader Graph for some materials.
-The Render images may not look identical to the scene, they were additionally eddited in an image editor, however they will look almost 1:1
-Package is optimized to be over 60+ FPS (Tested on a 1080Ti)
Features included:
-Meshes & Prefabs (Props & Environment)
15 Prop meshes total
15 Prefabs
+1 Terrain Mesh + Prefab
+1 Clouds Mesh +Prefab
-Average poly count:
11 640 tris per mesh (Not counting clouds and Landscape)
260 642 Tris Landscape
131 072 Clouds Mesh
-Textures ( 1024 - 4096 )
Number of Textures: 71
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Materials
Number of Materials: 18
Number of Skybox materials: 1
Includes 2 custom shader graphs (Both include properties for customization)
-Additional Info
Demo Layout scene
Demo scene
Direct support from the dev
Collision: Included for some Prefabs
LODs: Included (3 Levels + Culled)
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is an Environment package made in the PBR pipeline, well suited for both quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $29.99
Hand Painted Textures - Pack Vol 14 by Yoge
141 seamless textures
2048x2048
- Color
- Normal
- AO
- Height
- Mask
Save 50% with this pack
This pack contains:
• Hand Painted Textures - Vol 131 - Crystals
• Hand Painted Textures - Vol 132 - Crystals
• Hand Painted Textures - Vol 133 - Ore
• Hand Painted Textures - Vol 134 - Ground
• Hand Painted Textures - Vol 135 - Ground
• Hand Painted Textures - Vol 136 - Ground
• Hand Painted Textures - Vol 137 - Ground
• Hand Painted Textures - Vol 138 - Ground
• Hand Painted Textures - Vol 139 - Grass
• Hand Painted Textures - Vol 140 - Grass
Price $39.99
590 Hand Painted Textures - Mega Pack Vol 4 by Yoge
590 seamless textures (including variations)
2048x2048
- Color
- Normal
- AO
- Height
- Mask
Save 65% with this package.
This package contains:
• Hand Painted Textures - Vol 106 - SciFi
• Hand Painted Textures - Vol 107 - SciFi
• Hand Painted Textures - Vol 108 - SciFi
• Hand Painted Textures - Vol 109 - SciFi
• Hand Painted Textures - Vol 110 - Carpet
• Hand Painted Textures - Vol 111 - Tiles
• Hand Painted Textures - Vol 112 - Rocks
• Hand Painted Textures - Vol 113 - Rocks
• Hand Painted Textures - Vol 114 - Rocks
• Hand Painted Textures - Vol 115 - Ground
• Hand Painted Textures - Vol 116 - Ground
• Hand Painted Textures - Vol 117 - Ground
• Hand Painted Textures - Vol 118 - Ground
• Hand Painted Textures - Vol 119 - Ground
• Hand Painted Textures - Vol 120 - Ground
• Hand Painted Textures - Vol 121 - Ground
• Hand Painted Textures - Vol 122 - Snow
• Hand Painted Textures - Vol 123 - Ice
• Hand Painted Textures - Vol 124 - Ice
• Hand Painted Textures - Vol 125 - Snow
• Hand Painted Textures - Vol 126 - Rocks
• Hand Painted Textures - Vol 127 - Fur
• Hand Painted Textures - Vol 128 - Leather
• Hand Painted Textures - Vol 129 - Leather
• Hand Painted Textures - Vol 130 - Ground
• Hand Painted Textures - Vol 131 - Crystals
• Hand Painted Textures - Vol 132 - Crystals
• Hand Painted Textures - Vol 133 - Ore
• Hand Painted Textures - Vol 134 - Ground
• Hand Painted Textures - Vol 135 - Ground
• Hand Painted Textures - Vol 136 - Ground
• Hand Painted Textures - Vol 137 - Ground
• Hand Painted Textures - Vol 138 - Ground
• Hand Painted Textures - Vol 139 - Grass
• Hand Painted Textures - Vol 140 - Grass
Price $99.99
Hell warrior demon by SAN 3D Art
Rigged: (Yes)
Animated: (Yes)
Number of characters: 1
Number of animations: 37
Vertex counts of characters:
Total: verts 22674, tris 44646
UV sets: 4
Number of Meshes: 1
Number of Prefabs: 1
Number of Materials: 4 (Requires Unity's Shader Graph package)
Number of Textures: 15
Type of materials and texture maps: PBR
Texture Resolutions: 4096 x 4096
Animations:
- 1) - Idle 1
- 2) - Idle 2
- 3) - Idle 3
- 4) - Walk
- 5) - Walk back
- 6) - Run
- 7) - Turn left
- 8) - Turn right
- 9) - Jump start
- 10) - Jump fly
- 11) - Jump end
- 12) - Jump end run
- 13) - Battle roar 1
- 14) - Battle roar 2
- 15) - Battle idle 1
- 16) - Battle idle 2
- 17) - Stun
- 18) - Idle get hit
- 19) - Attack 1
- 20) - Attack 2
- 21) - Attack 3
- 22) - Attack 4
- 23) - Attack 5
- 24) - Attack 6
- 25) - Attack 7
- 26) - Get hit 1
- 27) - Get hit 2
- 28) - Get hit 3
- 29) - Get hit 4
- 30) - Death 1
- 31) - Death 2
- 32) - Cast to target ready
- 33) - Cast to target release
- 34) - Cast to target
- 35) - Cast ready
- 36) - Cast release
- 37) - Cast
The hell warrior demon has 37 animations. The full list of animations is in the technical information section. Suitable for games of different genre: RPG, strategy, first-person etc. A detailed overview of project is presented in the video.
Price $34.99
Sci FI Ui-circle tech elements by Graphic Products
Psd Res: 1920x1080.
Unity res: 1920x1080.
Hud Circles png size: 639x639
Other vector size: 400 b/w 400
Photoshop version: Any
Psd is included.
1. All png included with numbers.
2. 1 set and 6 pngs in tech circle.
3. Easy to change the colors.
4. Easy to change the size of the vectors.
5. 12 tech vector pngs.
Price $4.99